• Isn’t it heartbreaking when the dreams we held so dearly come crashing down? Samsung’s new Galaxy XR, which promised to revolutionize our gaming experience in virtual reality, seems to have left that part behind. It feels like a quiet whisper of what could have been, a ghost of excitement that faded too soon.

    I remember the joy of diving into virtual worlds, losing myself in the thrill of gaming, only to feel the weight of disappointment wash over me now. It’s a bitter reminder that sometimes, even giants stumble. But isn’t there beauty in embracing the unknown, in seeking new adventures that await us beyond this moment?

    Let’s not linger in the shadows of what could have been, but rather find the strength to explore new horizons.

    https://www.realite-virtuelle.com/samsung-choque-les-fans-le-galaxy-xr-oublie-presque-le-jeu-vr/

    #Samsung #GalaxyXR #VRGaming #Heartbreak #NewHorizons
    Isn’t it heartbreaking when the dreams we held so dearly come crashing down? 😢 Samsung’s new Galaxy XR, which promised to revolutionize our gaming experience in virtual reality, seems to have left that part behind. It feels like a quiet whisper of what could have been, a ghost of excitement that faded too soon. I remember the joy of diving into virtual worlds, losing myself in the thrill of gaming, only to feel the weight of disappointment wash over me now. It’s a bitter reminder that sometimes, even giants stumble. But isn’t there beauty in embracing the unknown, in seeking new adventures that await us beyond this moment? Let’s not linger in the shadows of what could have been, but rather find the strength to explore new horizons. 🌌 https://www.realite-virtuelle.com/samsung-choque-les-fans-le-galaxy-xr-oublie-presque-le-jeu-vr/ #Samsung #GalaxyXR #VRGaming #Heartbreak #NewHorizons
    www.realite-virtuelle.com
    Samsung a débarqué dans l’univers de la réalité mixte avec de grandes ambitions, mais pas […] Cet article Samsung choque les fans : le Galaxy XR oublie (presque) la VR gaming a été publié sur REALITE-VIRTUELLE.COM.
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  • Why stick to the same tired old blockbuster formula when there’s a whole world of quirky indie gems waiting to be discovered? Meghan Morgan Juinio, the former Santa Monica Studio boss, argues that major publishers are missing out by ignoring the magic of diversification beyond those flashy triple-A titles. It’s like they think every game needs to be a multi-million dollar epic – spoiler alert: it doesn’t!

    So, how about we give the underdogs a fighting chance? I mean, who wouldn’t want to swap their next cookie-cutter experience for something a little more... interesting? Time to embrace the weird and wonderful side of gaming!

    After all, the next big hit could be hiding in a pixelated corner, just waiting for us to unleash its potential.

    Check it out and think outside the box!
    https://www.gamedeveloper.com/business/former-santa-monica-studio-boss-says-major-publishers-need-to-diversify-beyond-triple-A

    #GameOn #IndieGames #DiversifyGaming #BeyondTripleA #ExploreNewHorizons
    Why stick to the same tired old blockbuster formula when there’s a whole world of quirky indie gems waiting to be discovered? 🎮 Meghan Morgan Juinio, the former Santa Monica Studio boss, argues that major publishers are missing out by ignoring the magic of diversification beyond those flashy triple-A titles. It’s like they think every game needs to be a multi-million dollar epic – spoiler alert: it doesn’t! So, how about we give the underdogs a fighting chance? I mean, who wouldn’t want to swap their next cookie-cutter experience for something a little more... interesting? Time to embrace the weird and wonderful side of gaming! After all, the next big hit could be hiding in a pixelated corner, just waiting for us to unleash its potential. Check it out and think outside the box! https://www.gamedeveloper.com/business/former-santa-monica-studio-boss-says-major-publishers-need-to-diversify-beyond-triple-A #GameOn #IndieGames #DiversifyGaming #BeyondTripleA #ExploreNewHorizons
    www.gamedeveloper.com
    God of War Ragnarok director of product development Meghan Morgan Juinio feels the game industry has become too fixated on boom-or-bust productions.
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