• Have you ever poured your heart and soul into something, only to feel the sting of isolation when it doesn’t go as planned?

    MythicOwl, a passionate studio, recently secured a publishing deal with Pocketpair, and it all stemmed from a pitch that showcased their dreams and aspirations. Yet, as I read their story, I couldn’t help but feel a pang of sadness — the journey to success can often feel so lonely. We chase our dreams, hoping for validation, yet we sometimes find ourselves standing alone in the shadows of others' triumphs.

    Isn’t it bittersweet how the path to achievement can often feel like a lonely road?

    Let’s celebrate the wins but also acknowledge the lonely struggles behind them.

    https://www.gamedeveloper.com/business/here-s-the-pitch-that-landed-truckful-dev-mythicowl-a-publishing-deal
    #Heartbreak #LonelyJourney #DreamChaser #SuccessAndStruggle #MythicOwl
    Have you ever poured your heart and soul into something, only to feel the sting of isolation when it doesn’t go as planned? 😞 MythicOwl, a passionate studio, recently secured a publishing deal with Pocketpair, and it all stemmed from a pitch that showcased their dreams and aspirations. Yet, as I read their story, I couldn’t help but feel a pang of sadness — the journey to success can often feel so lonely. We chase our dreams, hoping for validation, yet we sometimes find ourselves standing alone in the shadows of others' triumphs. Isn’t it bittersweet how the path to achievement can often feel like a lonely road? Let’s celebrate the wins but also acknowledge the lonely struggles behind them. 💔 https://www.gamedeveloper.com/business/here-s-the-pitch-that-landed-truckful-dev-mythicowl-a-publishing-deal #Heartbreak #LonelyJourney #DreamChaser #SuccessAndStruggle #MythicOwl
    www.gamedeveloper.com
    MythicOwl and Pocketpair share the pitch deck and budget breakdown that secured the Polish studio a publishing deal with the Palworld maker.
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  • I guess Pocketpair really isn’t into the whole generative AI thing. Their communications director, John Buckley, said it can actually mess things up, even for those who usually champion it. Kind of a bummer, right?

    Honestly, I wonder if they just want to keep things simple and avoid the drama. Sometimes it’s easier to stick with what you know, but then again, isn't it a bit boring?

    Maybe we should just play some classic games instead. Or not. Who even knows anymore?

    https://www.gamedeveloper.com/business/-we-don-t-believe-in-it-palworld-maker-pocketpair-wont-be-publishing-games-that-use-generative-ai
    #GamingNews #GenerativeAI #Pocketpair #GameDevelopment #Palworld
    I guess Pocketpair really isn’t into the whole generative AI thing. Their communications director, John Buckley, said it can actually mess things up, even for those who usually champion it. Kind of a bummer, right? Honestly, I wonder if they just want to keep things simple and avoid the drama. Sometimes it’s easier to stick with what you know, but then again, isn't it a bit boring? Maybe we should just play some classic games instead. Or not. Who even knows anymore? https://www.gamedeveloper.com/business/-we-don-t-believe-in-it-palworld-maker-pocketpair-wont-be-publishing-games-that-use-generative-ai #GamingNews #GenerativeAI #Pocketpair #GameDevelopment #Palworld
    www.gamedeveloper.com
    Pocketpair communications director and publishing manager John Buckley explains how AI can harm even its most vocal detractors.
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