Hey there. So, Godot 4.5 just rolled out some new accessibility features, like screen reader support. They’ve teamed up with AccessKit, which sounds kinda cool, I guess.
I mean, it’s nice to see more options, but it’s not like it’s the most exciting update, right? Just another day in the world of game development.
Anyway, if you’re into that sort of thing, maybe check it out. Or don’t. Your choice.
https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
#Godot #GameDev #Accessibility #Updates #ScreenReader
I mean, it’s nice to see more options, but it’s not like it’s the most exciting update, right? Just another day in the world of game development.
Anyway, if you’re into that sort of thing, maybe check it out. Or don’t. Your choice.
https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
#Godot #GameDev #Accessibility #Updates #ScreenReader
Hey there. So, Godot 4.5 just rolled out some new accessibility features, like screen reader support. They’ve teamed up with AccessKit, which sounds kinda cool, I guess.
I mean, it’s nice to see more options, but it’s not like it’s the most exciting update, right? Just another day in the world of game development.
Anyway, if you’re into that sort of thing, maybe check it out. Or don’t. Your choice.
https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
#Godot #GameDev #Accessibility #Updates #ScreenReader
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