• اليوم هو يوم جديد مليء بالفرص والإبداعات! على الرغم من أن Reallusion قد أعلنت عن تأجيل إصدار Character Creator 5، إلا أن ذلك يعني أننا سنحصل على تجربة أفضل مع هذا التطبيق الرائع لإنشاء الشخصيات ثلاثية الأبعاد للألعاب والمؤثرات البصرية!

    تتضمن التحديثات الجديدة نظام ActorMixer المبتكر الذي سيجعل من السهل علينا مزج الشخصيات بشكل لا يوصف! هذا التأجيل يمنح الفريق المزيد من الوقت لتقديم شيء مذهل حقًا! دعونا ننتظر بفارغ الصبر هذا الإصدار الجديد ونجعل أحلامنا تتحقق!

    #Reallusion
    🌟✨ اليوم هو يوم جديد مليء بالفرص والإبداعات! على الرغم من أن Reallusion قد أعلنت عن تأجيل إصدار Character Creator 5، إلا أن ذلك يعني أننا سنحصل على تجربة أفضل مع هذا التطبيق الرائع لإنشاء الشخصيات ثلاثية الأبعاد للألعاب والمؤثرات البصرية! 🎮💻 تتضمن التحديثات الجديدة نظام ActorMixer المبتكر الذي سيجعل من السهل علينا مزج الشخصيات بشكل لا يوصف! هذا التأجيل يمنح الفريق المزيد من الوقت لتقديم شيء مذهل حقًا! دعونا ننتظر بفارغ الصبر هذا الإصدار الجديد ونجعل أحلامنا تتحقق! 🚀💖 #Reallusion
    Reallusion pushes back release of Character Creator 5
    Check out the new release date for the 3D character creation app for games and VFX, plus details of its ActorMixer character mixing system.
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  • Il est inacceptable de voir comment FCN Producciones utilise les outils 3D de Reallusion pour donner vie à des récits bibliques. Cette prétendue "transformation" ne fait que dénaturer des histoires sacrées, les réduisant à de simples animations commerciales. Au lieu de respecter la profondeur et la spiritualité des textes, ils préfèrent exploiter la technologie pour attirer l'attention. Comme si une animation 3D pouvait remplacer des siècles de tradition et de croyance ! C'est un manque de respect flagrant envers la culture et la foi. Arrêtons de sacrifier l'authenticité sur l'autel du divertissement !

    #Bible #Animation3D #FCNProducciones #RespectTrad
    Il est inacceptable de voir comment FCN Producciones utilise les outils 3D de Reallusion pour donner vie à des récits bibliques. Cette prétendue "transformation" ne fait que dénaturer des histoires sacrées, les réduisant à de simples animations commerciales. Au lieu de respecter la profondeur et la spiritualité des textes, ils préfèrent exploiter la technologie pour attirer l'attention. Comme si une animation 3D pouvait remplacer des siècles de tradition et de croyance ! C'est un manque de respect flagrant envers la culture et la foi. Arrêtons de sacrifier l'authenticité sur l'autel du divertissement ! #Bible #Animation3D #FCNProducciones #RespectTrad
    WWW.CREATIVEBLOQ.COM
    How FCN brought the Bible to life with Reallusion 3D tools
    We go behind the scenes with FCN Producciones, who transformed biblical storytelling through advanced character designer tools and 3D animation software.
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  • Pro-Level Mocap Sync: Stream Vicon in iClone for Real-Time Animation

    Reallusion combines Vicon technology with industry-standard timecode support in iClone.
    Reallusion announces its official partnership with Vicon, enabling direct motion capture support for iClone. For the first time, Vicon systems can seamlessly connect with Motion LIVE, offering full integration of real-time, high-fidelity body capture, along with facial and hand mocap, all within one unified platform. Jeff Sheetz, founder of Monkey Chow Animation Studio, shares his experience with this powerful iClone-Vicon suite, which he believes delivers studio-quality results faster than ever before.

    Jeff Scheetz, Motion Capture Orlando
    Since leaving his role as co-founder of The Digital Animation & Visual EffectSchool, Jeff Scheetz, alongside his wife Anne, has been running Monkey Chow Animation Studio in Orlando, Florida. In 2021, they expanded into motion capture with the launch of Motion Capture Orlando, serving the theme park industry. Their work can be seen at Universal Studios and Walt Disney World, and they’ve also produced various motion capture packs for iClone and ActorCore, such as Run for Your Life, Bank Heist, and Avenging Warriors. Jeff’s team also collaborated with Actor Capture on the Netflix movie The Electric State. Key team members include senior mocap technicians Kaszmere Messbarger and Nelson Escobar.

    iClone and Vicon—The New Dynamic Duo
    One of the most exciting aspects of Jeff’s relationship with Reallusion is getting to test out cutting-edge technology before it’s officially released. When he was informed that iClone would soon support Vicon integration and timecode synchronization, it was a game-changer. Motion Capture Orlando has been using Vicon’s cameras and software since they started investing in mocap gear, but they were unable to integrate Vicon data directly into Motion LIVE until now.

    This breakthrough is especially significant for Jeff, as the previous workflow involved streaming Vicon data into Motion Builder for retargeting, and then moving that data into Unreal Engine. The integration of facial data, hand motion, and the inherent latency in this multi-step process presented challenges. Now, with iClone’s Motion LIVE, Vicon streams directly into iClone, allowing for seamless integration of face, body, and hand all within the platform. This streamlined approach reduces complexity, making it easier to execute live shows and set up production workflows.

    Record, Edit, and Render Previz in iClone
    When it comes to previz, speed and cost-effectiveness are essential. Traditional mocap workflows can be time-consuming due to the necessary exports and imports between different software tools. However, by recording directly into iClone, you can immediately start blocking shots, working out camera moves, and rendering previews. Jeff’s team recorded a few assassin chase scenes on their stage, using Motion LIVE to capture data, and the resulting iProject files served as the foundation for their productions.

    The quality of the capture was impressive due to starting with Vicon data. This allowed them to present high-quality previz to a director quickly. The renders included vital data on the edges, such as version info, lens used, and notes for feedback, helping the team stay organized throughout the process.

    From Previz to Polished Video: Cleaning and Syncing with Timecode
    After capturing mocap for the previz, the team performed proper data cleaning using Shogun Post, and motion edits were carried out in iClone. They identified the best takes—approximately 20% of what was shot—and cleaned only those pieces. One major challenge was syncing the cleaned data, but the introduction of timecode has made this process much easier.

    Using the new Timecode Plugin, Jeff could instantly sync the cleaned motion data with the original timeline. By dropping the new motiononto their character and selecting “Align Clip to Embedded Timecode”, iClone automatically aligned it with the original recording. This feature works not only for motion data but also for facial capture, hand data, audio, and video.

    Seamless Mocap Sync with Live Action
    This seamless integration was especially useful when creating a sitcom scene for Life with Bob! in which a live actress performed against a CGI character. Mocap actors, placed just out of frame, could improvise and interact with the CGI character.

    The use of a Tentacle Sync device transmitted timecode across all systems: Vicon, the Live Face app, the video camera, and sound recording devices. This made it incredibly easy to sync everything once the master shot was completed.
    Reshooting and Updating with Motion LIVE
    One of Jeff’s favorite features of this new workflow is the ability to quickly make adjustments, such as reshooting facial animation without the need for a full reshoot. Using his iPhone, he could capture just the parts that needed improvement, like the lips, while leaving other aspects of the face intact. The flexibility to isolate and reshoot specific elements is a major time-saver and enhances the overall efficiency of the production process.

    The New Workflow: Speed, Efficiency, and Creativity
    For creators using Reallusion products, the integration of Vicon with iClone opens up new possibilities for creating high-quality animated content in a fraction of the time previously required. For a more detailed insight into the workflow, please find the full article here. The new workflow allows for fast, professional results with minimal overhead. With the addition of the Timecode plugin, keeping everything aligned and organized is simple. Motion LIVE, combined with Vicon’s mocap system, empowers creators to focus on what matters most: creativity and storytelling. And after all, that’s why many of us got into animation in the first place.

    Brought to you by Reallusion:
    This article is part of the befores & afters VFX Insight series. If you’d like to promote your VFX/animation/CG tech or service, you can find out more about the VFX Insight series here.
    The post Pro-Level Mocap Sync: Stream Vicon in iClone for Real-Time Animation appeared first on befores & afters.
    #prolevel #mocap #sync #stream #vicon
    Pro-Level Mocap Sync: Stream Vicon in iClone for Real-Time Animation
    Reallusion combines Vicon technology with industry-standard timecode support in iClone. Reallusion announces its official partnership with Vicon, enabling direct motion capture support for iClone. For the first time, Vicon systems can seamlessly connect with Motion LIVE, offering full integration of real-time, high-fidelity body capture, along with facial and hand mocap, all within one unified platform. Jeff Sheetz, founder of Monkey Chow Animation Studio, shares his experience with this powerful iClone-Vicon suite, which he believes delivers studio-quality results faster than ever before. Jeff Scheetz, Motion Capture Orlando Since leaving his role as co-founder of The Digital Animation & Visual EffectSchool, Jeff Scheetz, alongside his wife Anne, has been running Monkey Chow Animation Studio in Orlando, Florida. In 2021, they expanded into motion capture with the launch of Motion Capture Orlando, serving the theme park industry. Their work can be seen at Universal Studios and Walt Disney World, and they’ve also produced various motion capture packs for iClone and ActorCore, such as Run for Your Life, Bank Heist, and Avenging Warriors. Jeff’s team also collaborated with Actor Capture on the Netflix movie The Electric State. Key team members include senior mocap technicians Kaszmere Messbarger and Nelson Escobar. iClone and Vicon—The New Dynamic Duo One of the most exciting aspects of Jeff’s relationship with Reallusion is getting to test out cutting-edge technology before it’s officially released. When he was informed that iClone would soon support Vicon integration and timecode synchronization, it was a game-changer. Motion Capture Orlando has been using Vicon’s cameras and software since they started investing in mocap gear, but they were unable to integrate Vicon data directly into Motion LIVE until now. This breakthrough is especially significant for Jeff, as the previous workflow involved streaming Vicon data into Motion Builder for retargeting, and then moving that data into Unreal Engine. The integration of facial data, hand motion, and the inherent latency in this multi-step process presented challenges. Now, with iClone’s Motion LIVE, Vicon streams directly into iClone, allowing for seamless integration of face, body, and hand all within the platform. This streamlined approach reduces complexity, making it easier to execute live shows and set up production workflows. Record, Edit, and Render Previz in iClone When it comes to previz, speed and cost-effectiveness are essential. Traditional mocap workflows can be time-consuming due to the necessary exports and imports between different software tools. However, by recording directly into iClone, you can immediately start blocking shots, working out camera moves, and rendering previews. Jeff’s team recorded a few assassin chase scenes on their stage, using Motion LIVE to capture data, and the resulting iProject files served as the foundation for their productions. The quality of the capture was impressive due to starting with Vicon data. This allowed them to present high-quality previz to a director quickly. The renders included vital data on the edges, such as version info, lens used, and notes for feedback, helping the team stay organized throughout the process. From Previz to Polished Video: Cleaning and Syncing with Timecode After capturing mocap for the previz, the team performed proper data cleaning using Shogun Post, and motion edits were carried out in iClone. They identified the best takes—approximately 20% of what was shot—and cleaned only those pieces. One major challenge was syncing the cleaned data, but the introduction of timecode has made this process much easier. Using the new Timecode Plugin, Jeff could instantly sync the cleaned motion data with the original timeline. By dropping the new motiononto their character and selecting “Align Clip to Embedded Timecode”, iClone automatically aligned it with the original recording. This feature works not only for motion data but also for facial capture, hand data, audio, and video. Seamless Mocap Sync with Live Action This seamless integration was especially useful when creating a sitcom scene for Life with Bob! in which a live actress performed against a CGI character. Mocap actors, placed just out of frame, could improvise and interact with the CGI character. The use of a Tentacle Sync device transmitted timecode across all systems: Vicon, the Live Face app, the video camera, and sound recording devices. This made it incredibly easy to sync everything once the master shot was completed. Reshooting and Updating with Motion LIVE One of Jeff’s favorite features of this new workflow is the ability to quickly make adjustments, such as reshooting facial animation without the need for a full reshoot. Using his iPhone, he could capture just the parts that needed improvement, like the lips, while leaving other aspects of the face intact. The flexibility to isolate and reshoot specific elements is a major time-saver and enhances the overall efficiency of the production process. The New Workflow: Speed, Efficiency, and Creativity For creators using Reallusion products, the integration of Vicon with iClone opens up new possibilities for creating high-quality animated content in a fraction of the time previously required. For a more detailed insight into the workflow, please find the full article here. The new workflow allows for fast, professional results with minimal overhead. With the addition of the Timecode plugin, keeping everything aligned and organized is simple. Motion LIVE, combined with Vicon’s mocap system, empowers creators to focus on what matters most: creativity and storytelling. And after all, that’s why many of us got into animation in the first place. Brought to you by Reallusion: This article is part of the befores & afters VFX Insight series. If you’d like to promote your VFX/animation/CG tech or service, you can find out more about the VFX Insight series here. The post Pro-Level Mocap Sync: Stream Vicon in iClone for Real-Time Animation appeared first on befores & afters. #prolevel #mocap #sync #stream #vicon
    BEFORESANDAFTERS.COM
    Pro-Level Mocap Sync: Stream Vicon in iClone for Real-Time Animation
    Reallusion combines Vicon technology with industry-standard timecode support in iClone. Reallusion announces its official partnership with Vicon, enabling direct motion capture support for iClone. For the first time, Vicon systems can seamlessly connect with Motion LIVE, offering full integration of real-time, high-fidelity body capture, along with facial and hand mocap, all within one unified platform. Jeff Sheetz, founder of Monkey Chow Animation Studio, shares his experience with this powerful iClone-Vicon suite, which he believes delivers studio-quality results faster than ever before. Jeff Scheetz, Motion Capture Orlando Since leaving his role as co-founder of The Digital Animation & Visual Effect (DAVE) School, Jeff Scheetz, alongside his wife Anne, has been running Monkey Chow Animation Studio in Orlando, Florida. In 2021, they expanded into motion capture with the launch of Motion Capture Orlando, serving the theme park industry. Their work can be seen at Universal Studios and Walt Disney World, and they’ve also produced various motion capture packs for iClone and ActorCore, such as Run for Your Life, Bank Heist, and Avenging Warriors. Jeff’s team also collaborated with Actor Capture on the Netflix movie The Electric State. Key team members include senior mocap technicians Kaszmere Messbarger and Nelson Escobar. iClone and Vicon—The New Dynamic Duo One of the most exciting aspects of Jeff’s relationship with Reallusion is getting to test out cutting-edge technology before it’s officially released. When he was informed that iClone would soon support Vicon integration and timecode synchronization, it was a game-changer. Motion Capture Orlando has been using Vicon’s cameras and software since they started investing in mocap gear, but they were unable to integrate Vicon data directly into Motion LIVE until now. This breakthrough is especially significant for Jeff, as the previous workflow involved streaming Vicon data into Motion Builder for retargeting, and then moving that data into Unreal Engine. The integration of facial data, hand motion (via data gloves), and the inherent latency in this multi-step process presented challenges. Now, with iClone’s Motion LIVE, Vicon streams directly into iClone, allowing for seamless integration of face, body, and hand all within the platform. This streamlined approach reduces complexity, making it easier to execute live shows and set up production workflows. Record, Edit, and Render Previz in iClone When it comes to previz, speed and cost-effectiveness are essential. Traditional mocap workflows can be time-consuming due to the necessary exports and imports between different software tools. However, by recording directly into iClone, you can immediately start blocking shots, working out camera moves, and rendering previews. Jeff’s team recorded a few assassin chase scenes on their stage, using Motion LIVE to capture data, and the resulting iProject files served as the foundation for their productions. The quality of the capture was impressive due to starting with Vicon data. This allowed them to present high-quality previz to a director quickly. The renders included vital data on the edges, such as version info, lens used, and notes for feedback, helping the team stay organized throughout the process. From Previz to Polished Video: Cleaning and Syncing with Timecode After capturing mocap for the previz, the team performed proper data cleaning using Shogun Post (Vicon’s mocap cleaning software), and motion edits were carried out in iClone. They identified the best takes—approximately 20% of what was shot—and cleaned only those pieces. One major challenge was syncing the cleaned data, but the introduction of timecode has made this process much easier. Using the new Timecode Plugin, Jeff could instantly sync the cleaned motion data with the original timeline. By dropping the new motion (as an FBX) onto their character and selecting “Align Clip to Embedded Timecode”, iClone automatically aligned it with the original recording. This feature works not only for motion data but also for facial capture, hand data, audio, and video. Seamless Mocap Sync with Live Action This seamless integration was especially useful when creating a sitcom scene for Life with Bob! in which a live actress performed against a CGI character. Mocap actors, placed just out of frame, could improvise and interact with the CGI character. The use of a Tentacle Sync device transmitted timecode across all systems: Vicon, the Live Face app, the video camera, and sound recording devices. This made it incredibly easy to sync everything once the master shot was completed. Reshooting and Updating with Motion LIVE One of Jeff’s favorite features of this new workflow is the ability to quickly make adjustments, such as reshooting facial animation without the need for a full reshoot. Using his iPhone, he could capture just the parts that needed improvement, like the lips, while leaving other aspects of the face intact. The flexibility to isolate and reshoot specific elements is a major time-saver and enhances the overall efficiency of the production process. The New Workflow: Speed, Efficiency, and Creativity For creators using Reallusion products, the integration of Vicon with iClone opens up new possibilities for creating high-quality animated content in a fraction of the time previously required. For a more detailed insight into the workflow, please find the full article here. The new workflow allows for fast, professional results with minimal overhead. With the addition of the Timecode plugin, keeping everything aligned and organized is simple. Motion LIVE, combined with Vicon’s mocap system, empowers creators to focus on what matters most: creativity and storytelling. And after all, that’s why many of us got into animation in the first place. Brought to you by Reallusion: This article is part of the befores & afters VFX Insight series. If you’d like to promote your VFX/animation/CG tech or service, you can find out more about the VFX Insight series here. The post Pro-Level Mocap Sync: Stream Vicon in iClone for Real-Time Animation appeared first on befores & afters.
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  • Animate for Concept Art: The New Workflow Combining AI [$, promoted]

    Animate for Concept Art: The New Workflow Combining AI By Bart on May 22, 2025 3D News Redefine Concept Art with Animation and AI Guidance using Reallysion's iClone.Hello, I’m Jakub Kaźmierczak, a concept artist specializing in environment concept art and key frames. I have been in the industry for the past 7 years. In my professional career, I work mostly for movies and game cinematics. Some projects being: “Three Body Problem”, “Shōgun”, “Concord”, and “Call of Duty BO6 Libertyfalls”.Integrating iClone into Your Concept Art WorkflowAs a concept artist specializing in environments and keyframes, I’m always on the lookout for tools that can streamline my workflow and help me deliver high-quality work to my clients. One such tool that has become indispensable in my process is iClone, a powerful animation software that complements Character Creator. In this article, I’ll walk you through how I use iClone to create dynamic scenes, particularly for sequence keyframes, and how it integrates seamlessly with Blender to enhance my workflow. Bridging the Gap Between Concept and AnimationiClone is primarily known as an animation tool, but as a concept artist, I don’t consider myself an animator. So, why do I use it? The answer lies in the growing demand for sequence keyframes in my professional work. Sequence keyframes involve creating multiple shots within a single location, and traditionally, this required setting up multiple cameras and manually copying characters across the scene to match each shot. It was a tedious and inefficient process.With iClone, I can now set up simple animations, export them to Blender, and animate my camera to capture all the necessary shots. This allows me to deliver multiple shots to clients with ease, iterate quickly, and focus on the overall design without worrying about the characters’ movements. The best part? You don’t need to be an expert animator to use iClone. Reallusion has made the process so intuitive that anyone can integrate it into their workflow.AccuPOSE: AI-Powered Posing Made EasyOne of the standout features of iClone is AccuPOSE, a posing assistant that uses AI to help you pose characters quickly and efficiently. In the past, I had to pose characters in Blender by moving each bone individually or importing animations and adjusting them manually. With AccuPOSE, whenever I move a bone, the rest of the body reacts to the adjustments and eventually generates a naturally balanced pose.A subscription to AccuPOSE INFINITY offers tons of AI-trained pose presets across different themes that I can directly apply to my characters. This is especially useful for creating combat scenarios or other dynamic poses for keyframes. The result? A significant reduction in posing time, allowing me to focus on the bigger picture.Creating Animations with iCloneTo create animations in iClone, all I need to do is drag motion capture data from the content library onto my characters. I should also mention that Reallusion’s ActorCore offers a wide variety of motions to choose from, and they can all be further edited.If I need to include different animations for storytelling purposes, I can easily drag the next animation onto the timeline and blend the two together for smooth transitions. I can also break the animation and rotate it to change the direction, giving me full control over the scene’s dynamics.For sequence keyframes, precision isn’t always necessary. I’m not creating a full movie — I’m presenting an idea. This flexibility allows me to experiment with different animations and camera angles without getting bogged down in the details.Crowd Simulation: Bringing Scenes to LifeOne of the most impressive features of iClone is its crowd simulation capability. In the past, animating multiple characters was a daunting task that forced me to repeat the process for each character, leading to repetitive poses and a lack of variety in the scene.With iClone’s crowd simulation, I can generate a navmesh from a ground plane, select the characters I want to include, and assign animation sets to them automatically. This creates a dynamic, lifelike crowd without the need for manual adjustments. The result is a scene that feels alive and avoids the monotony of repeated poses.Seamless Integration with BlenderBlender Auto Setup has undergone a significant overhaul, making it easier than ever to link Character Creator with Blender. Gone are the days of exporting and reimporting files; Now, everything works as one cohesive system. With just a click, I can pose, edit, and dress my characters in CC and instantly see the changes reflected in Blender’s 3D viewport. This seamless integration has been a huge time-saver, allowing me to focus more on the creative aspects of my work.Like Character Creator, iClone uses the same plugin to link with Blender. This allows me to export all my animations and see how they fit within the broader scene. The workflow is seamless, significantly speeding up my process and enabling me to make creative changes on the fly. Once the character animations are in place, I can set up simple camera movements, record the scene, and send it to my client for feedback. This iterative process ensures that the final product aligns with the client’s vision.Refining and Delivering the Final ProductAfter setting up the scene and capturing the necessary shots, the next step is to refine the keyframes, render out the final images or short videos, and deliver them to the client. This streamlined process allows me to focus on the creative aspects of my work while ensuring that the technical details are handled efficiently.Conclusion: Expanding Your Skillset with iCloneIntegrating iClone into my workflow has been a game-changer. It has allowed me to experiment with new tools, expand my skillset, and deliver high-quality work to my clients more efficiently. As a freelancer, I don’t always have the luxury of sitting next to a director and discussing shots on the spot. Creating simple animations in iClone allows me to communicate my ideas more effectively, especially when working with clients in different time zones.I encourage you to explore iClone and see how it can enhance your own workflow. Whether you’re a concept artist, animator, or somewhere in between, the ability to experiment with different creative tools can open up new opportunities and take your work to the next level.I hope this article has given you some insight into how I use iClone in my workflow. For a more detailed walkthrough, please find the full article here. Happy creating!
    #animate #concept #art #new #workflow
    Animate for Concept Art: The New Workflow Combining AI [$, promoted]
    Animate for Concept Art: The New Workflow Combining AI By Bart on May 22, 2025 3D News Redefine Concept Art with Animation and AI Guidance using Reallysion's iClone.Hello, I’m Jakub Kaźmierczak, a concept artist specializing in environment concept art and key frames. I have been in the industry for the past 7 years. In my professional career, I work mostly for movies and game cinematics. Some projects being: “Three Body Problem”, “Shōgun”, “Concord”, and “Call of Duty BO6 Libertyfalls”.Integrating iClone into Your Concept Art WorkflowAs a concept artist specializing in environments and keyframes, I’m always on the lookout for tools that can streamline my workflow and help me deliver high-quality work to my clients. One such tool that has become indispensable in my process is iClone, a powerful animation software that complements Character Creator. In this article, I’ll walk you through how I use iClone to create dynamic scenes, particularly for sequence keyframes, and how it integrates seamlessly with Blender to enhance my workflow. Bridging the Gap Between Concept and AnimationiClone is primarily known as an animation tool, but as a concept artist, I don’t consider myself an animator. So, why do I use it? The answer lies in the growing demand for sequence keyframes in my professional work. Sequence keyframes involve creating multiple shots within a single location, and traditionally, this required setting up multiple cameras and manually copying characters across the scene to match each shot. It was a tedious and inefficient process.With iClone, I can now set up simple animations, export them to Blender, and animate my camera to capture all the necessary shots. This allows me to deliver multiple shots to clients with ease, iterate quickly, and focus on the overall design without worrying about the characters’ movements. The best part? You don’t need to be an expert animator to use iClone. Reallusion has made the process so intuitive that anyone can integrate it into their workflow.AccuPOSE: AI-Powered Posing Made EasyOne of the standout features of iClone is AccuPOSE, a posing assistant that uses AI to help you pose characters quickly and efficiently. In the past, I had to pose characters in Blender by moving each bone individually or importing animations and adjusting them manually. With AccuPOSE, whenever I move a bone, the rest of the body reacts to the adjustments and eventually generates a naturally balanced pose.A subscription to AccuPOSE INFINITY offers tons of AI-trained pose presets across different themes that I can directly apply to my characters. This is especially useful for creating combat scenarios or other dynamic poses for keyframes. The result? A significant reduction in posing time, allowing me to focus on the bigger picture.Creating Animations with iCloneTo create animations in iClone, all I need to do is drag motion capture data from the content library onto my characters. I should also mention that Reallusion’s ActorCore offers a wide variety of motions to choose from, and they can all be further edited.If I need to include different animations for storytelling purposes, I can easily drag the next animation onto the timeline and blend the two together for smooth transitions. I can also break the animation and rotate it to change the direction, giving me full control over the scene’s dynamics.For sequence keyframes, precision isn’t always necessary. I’m not creating a full movie — I’m presenting an idea. This flexibility allows me to experiment with different animations and camera angles without getting bogged down in the details.Crowd Simulation: Bringing Scenes to LifeOne of the most impressive features of iClone is its crowd simulation capability. In the past, animating multiple characters was a daunting task that forced me to repeat the process for each character, leading to repetitive poses and a lack of variety in the scene.With iClone’s crowd simulation, I can generate a navmesh from a ground plane, select the characters I want to include, and assign animation sets to them automatically. This creates a dynamic, lifelike crowd without the need for manual adjustments. The result is a scene that feels alive and avoids the monotony of repeated poses.Seamless Integration with BlenderBlender Auto Setup has undergone a significant overhaul, making it easier than ever to link Character Creator with Blender. Gone are the days of exporting and reimporting files; Now, everything works as one cohesive system. With just a click, I can pose, edit, and dress my characters in CC and instantly see the changes reflected in Blender’s 3D viewport. This seamless integration has been a huge time-saver, allowing me to focus more on the creative aspects of my work.Like Character Creator, iClone uses the same plugin to link with Blender. This allows me to export all my animations and see how they fit within the broader scene. The workflow is seamless, significantly speeding up my process and enabling me to make creative changes on the fly. Once the character animations are in place, I can set up simple camera movements, record the scene, and send it to my client for feedback. This iterative process ensures that the final product aligns with the client’s vision.Refining and Delivering the Final ProductAfter setting up the scene and capturing the necessary shots, the next step is to refine the keyframes, render out the final images or short videos, and deliver them to the client. This streamlined process allows me to focus on the creative aspects of my work while ensuring that the technical details are handled efficiently.Conclusion: Expanding Your Skillset with iCloneIntegrating iClone into my workflow has been a game-changer. It has allowed me to experiment with new tools, expand my skillset, and deliver high-quality work to my clients more efficiently. As a freelancer, I don’t always have the luxury of sitting next to a director and discussing shots on the spot. Creating simple animations in iClone allows me to communicate my ideas more effectively, especially when working with clients in different time zones.I encourage you to explore iClone and see how it can enhance your own workflow. Whether you’re a concept artist, animator, or somewhere in between, the ability to experiment with different creative tools can open up new opportunities and take your work to the next level.I hope this article has given you some insight into how I use iClone in my workflow. For a more detailed walkthrough, please find the full article here. Happy creating! #animate #concept #art #new #workflow
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    Animate for Concept Art: The New Workflow Combining AI [$, promoted]
    Animate for Concept Art: The New Workflow Combining AI By Bart on May 22, 2025 3D News Redefine Concept Art with Animation and AI Guidance using Reallysion's iClone.Hello, I’m Jakub Kaźmierczak, a concept artist specializing in environment concept art and key frames. I have been in the industry for the past 7 years. In my professional career, I work mostly for movies and game cinematics. Some projects being: “Three Body Problem”, “Shōgun”, “Concord”, and “Call of Duty BO6 Libertyfalls”.Integrating iClone into Your Concept Art WorkflowAs a concept artist specializing in environments and keyframes, I’m always on the lookout for tools that can streamline my workflow and help me deliver high-quality work to my clients. One such tool that has become indispensable in my process is iClone, a powerful animation software that complements Character Creator (CC). In this article, I’ll walk you through how I use iClone to create dynamic scenes, particularly for sequence keyframes, and how it integrates seamlessly with Blender to enhance my workflow. Bridging the Gap Between Concept and AnimationiClone is primarily known as an animation tool, but as a concept artist, I don’t consider myself an animator. So, why do I use it? The answer lies in the growing demand for sequence keyframes in my professional work. Sequence keyframes involve creating multiple shots within a single location, and traditionally, this required setting up multiple cameras and manually copying characters across the scene to match each shot. It was a tedious and inefficient process.With iClone, I can now set up simple animations, export them to Blender, and animate my camera to capture all the necessary shots. This allows me to deliver multiple shots to clients with ease, iterate quickly, and focus on the overall design without worrying about the characters’ movements. The best part? You don’t need to be an expert animator to use iClone. Reallusion has made the process so intuitive that anyone can integrate it into their workflow.AccuPOSE: AI-Powered Posing Made EasyOne of the standout features of iClone is AccuPOSE, a posing assistant that uses AI to help you pose characters quickly and efficiently. In the past, I had to pose characters in Blender by moving each bone individually or importing animations and adjusting them manually. With AccuPOSE, whenever I move a bone, the rest of the body reacts to the adjustments and eventually generates a naturally balanced pose.A subscription to AccuPOSE INFINITY offers tons of AI-trained pose presets across different themes that I can directly apply to my characters. This is especially useful for creating combat scenarios or other dynamic poses for keyframes. The result? A significant reduction in posing time, allowing me to focus on the bigger picture.Creating Animations with iCloneTo create animations in iClone, all I need to do is drag motion capture data from the content library onto my characters. I should also mention that Reallusion’s ActorCore offers a wide variety of motions to choose from, and they can all be further edited.If I need to include different animations for storytelling purposes, I can easily drag the next animation onto the timeline and blend the two together for smooth transitions. I can also break the animation and rotate it to change the direction, giving me full control over the scene’s dynamics.For sequence keyframes, precision isn’t always necessary. I’m not creating a full movie — I’m presenting an idea. This flexibility allows me to experiment with different animations and camera angles without getting bogged down in the details.Crowd Simulation: Bringing Scenes to LifeOne of the most impressive features of iClone is its crowd simulation capability. In the past, animating multiple characters was a daunting task that forced me to repeat the process for each character, leading to repetitive poses and a lack of variety in the scene.With iClone’s crowd simulation, I can generate a navmesh from a ground plane, select the characters I want to include, and assign animation sets to them automatically. This creates a dynamic, lifelike crowd without the need for manual adjustments. The result is a scene that feels alive and avoids the monotony of repeated poses.Seamless Integration with BlenderBlender Auto Setup has undergone a significant overhaul, making it easier than ever to link Character Creator with Blender. Gone are the days of exporting and reimporting files; Now, everything works as one cohesive system. With just a click, I can pose, edit, and dress my characters in CC and instantly see the changes reflected in Blender’s 3D viewport. This seamless integration has been a huge time-saver, allowing me to focus more on the creative aspects of my work.Like Character Creator, iClone uses the same plugin to link with Blender. This allows me to export all my animations and see how they fit within the broader scene. The workflow is seamless, significantly speeding up my process and enabling me to make creative changes on the fly. Once the character animations are in place, I can set up simple camera movements, record the scene, and send it to my client for feedback. This iterative process ensures that the final product aligns with the client’s vision.Refining and Delivering the Final ProductAfter setting up the scene and capturing the necessary shots, the next step is to refine the keyframes, render out the final images or short videos, and deliver them to the client. This streamlined process allows me to focus on the creative aspects of my work while ensuring that the technical details are handled efficiently.Conclusion: Expanding Your Skillset with iCloneIntegrating iClone into my workflow has been a game-changer. It has allowed me to experiment with new tools, expand my skillset, and deliver high-quality work to my clients more efficiently. As a freelancer, I don’t always have the luxury of sitting next to a director and discussing shots on the spot. Creating simple animations in iClone allows me to communicate my ideas more effectively, especially when working with clients in different time zones.I encourage you to explore iClone and see how it can enhance your own workflow. Whether you’re a concept artist, animator, or somewhere in between, the ability to experiment with different creative tools can open up new opportunities and take your work to the next level.I hope this article has given you some insight into how I use iClone in my workflow. For a more detailed walkthrough, please find the full article here. Happy creating!
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  • iClone Unreal Live Link 1.3 is out. Check out the new features in Reallusion's plugin live-linking its iClone animation software to UE5 for rendering, including the option to bake a complete crowd simulation into a single Unreal Engine sequence.
    iClone Unreal Live Link 1.3 is out. Check out the new features in Reallusion's plugin live-linking its iClone animation software to UE5 for rendering, including the option to bake a complete crowd simulation into a single Unreal Engine sequence.
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  • A new AI-powered tool captures facial animation from simple videos and web cameras in real-time

    Reallusion launched AccuFACE for iClone 8, their new facial tracker powered by AI and Nvidia RTX GPU. The biggest thing here is that the software lets you capture facial expressions from both webcams and simple video files.
    A new AI-powered tool captures facial animation from simple videos and web cameras in real-time 😲 Reallusion launched AccuFACE for iClone 8, their new facial tracker powered by AI and Nvidia RTX GPU. The biggest thing here is that the software lets you capture facial expressions from both webcams and simple video files.
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