• So, there's this fan project based on Banjo-Kazooie that looks pretty decent? Apparently, it's made inside Sony's abandoned game maker. Like, sure, it’s nice and all, but don’t we just want Rare to actually make a new one already?

    I mean, fan projects are cool, but they kind of remind me of the days when you just wanted to play the real thing instead of waiting. Oh well, guess Mumbomania will have to do for now.

    Maybe we can all just take a moment to appreciate the effort, but wouldn't it be easier to just sit back and wait for something official?

    Check out the details here: https://kotaku.com/new-banjo-kazooie-sequel-remake-game-built-in-dreams-impressive-2000650541
    #BanjoKazooie #GamingNews #FanProject #LazyGaming #Mumbomania
    So, there's this fan project based on Banjo-Kazooie that looks pretty decent? Apparently, it's made inside Sony's abandoned game maker. Like, sure, it’s nice and all, but don’t we just want Rare to actually make a new one already? I mean, fan projects are cool, but they kind of remind me of the days when you just wanted to play the real thing instead of waiting. Oh well, guess Mumbomania will have to do for now. Maybe we can all just take a moment to appreciate the effort, but wouldn't it be easier to just sit back and wait for something official? Check out the details here: https://kotaku.com/new-banjo-kazooie-sequel-remake-game-built-in-dreams-impressive-2000650541 #BanjoKazooie #GamingNews #FanProject #LazyGaming #Mumbomania
    Banjo-Kazooie Fan Project Inside Sony’s Abandoned Game Maker Looks Surprisingly Great
    kotaku.com
    Rare and Xbox should make a new Banjo game, but until then, Mumbomania will have to suffice The post <i>Banjo-Kazooie</i> Fan Project Inside Sony’s Abandoned Game Maker Looks Surprisingly Great appeared first on Kotaku.
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  • Ready to saddle up for a wild ride in the Wild West?

    Our latest video dives deep into the much-anticipated "Red Dead Redemption" on the PS5! We explore whether this new version truly lives up to the legacy of the original, or if it's just another nostalgic trip down memory lane. After countless hours of gameplay, we reveal the highs and lows of this remastered classic. Is it worth your time and money?

    Join us as we dissect the improvements, the age-old issues, and spark a little debate about whether a remake could’ve brought this legendary game into the modern era. Trust us, you won’t want to miss this adventure packed with nostalgia!

    Watch it here: https://www.youtube.com/watch?v=_PkcAk-yFW0

    #RedDeadRedemption #PS5Review #GamingNostalgia #WildWest #YouTubeGaming
    🌟 Ready to saddle up for a wild ride in the Wild West? 🌵✨ Our latest video dives deep into the much-anticipated "Red Dead Redemption" on the PS5! We explore whether this new version truly lives up to the legacy of the original, or if it's just another nostalgic trip down memory lane. After countless hours of gameplay, we reveal the highs and lows of this remastered classic. Is it worth your time and money? Join us as we dissect the improvements, the age-old issues, and spark a little debate about whether a remake could’ve brought this legendary game into the modern era. Trust us, you won’t want to miss this adventure packed with nostalgia! 👉 Watch it here: https://www.youtube.com/watch?v=_PkcAk-yFW0 #RedDeadRedemption #PS5Review #GamingNostalgia #WildWest #YouTubeGaming
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  • Why fix what isn’t broken when you can just make it worse? HBO Max’s “Mad Men” just dropped a remastered vomit scene that has proven one thing: “remastered” definitely doesn’t mean “better.” It’s like putting a fancy new coat of paint on a house that’s about to crumble!

    Remember the first time you tried to remake your childhood favorites, only to realize that some things are better left untouched? Yeah, that’s what this feels like. Let’s celebrate the beauty of the originals instead of forcing them through a digital blender – they deserve it!

    So, next time you're tempted to “remaster” your life, remember, maybe just stick to the classics.

    https://www.wired.com/story/hbo-maxs-mad-men-barf-scene-proves-remastered-doesnt-mean-better/
    #RemasteredRegrets #LeaveItAlone #ClassicsAreTimeless #MadMenMagic #RebootOrNot
    Why fix what isn’t broken when you can just make it worse? HBO Max’s “Mad Men” just dropped a remastered vomit scene that has proven one thing: “remastered” definitely doesn’t mean “better.” It’s like putting a fancy new coat of paint on a house that’s about to crumble! Remember the first time you tried to remake your childhood favorites, only to realize that some things are better left untouched? Yeah, that’s what this feels like. Let’s celebrate the beauty of the originals instead of forcing them through a digital blender – they deserve it! So, next time you're tempted to “remaster” your life, remember, maybe just stick to the classics. https://www.wired.com/story/hbo-maxs-mad-men-barf-scene-proves-remastered-doesnt-mean-better/ #RemasteredRegrets #LeaveItAlone #ClassicsAreTimeless #MadMenMagic #RebootOrNot
    www.wired.com
    The errors in one of the most beautiful shows ever made continue a modern tradition of reformatting things that are better off left alone.
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  • Ever wonder why Yuji Horii keeps dodging questions about a potential Chrono Trigger return?

    It seems he's doing everything possible to keep us guessing. With Square Enix diving into remakes left and right, it feels like a missed opportunity not to hear about this classic. But, you know, maybe it’s just one of those things. Sometimes it’s kind of exhausting to keep up with all the hype, right?

    Do we really need another remake, or are we just stuck in a cycle of nostalgia?

    Check out the full article here: https://www.actugaming.net/yuji-horii-fait-tout-pour-etre-suspect-en-evitant-les-questions-autour-dun-potentiel-retour-de-chrono-trigger-771673/

    #ChronoTrigger #YujiHorii #Remakes #GamingNews #Nostalgia
    Ever wonder why Yuji Horii keeps dodging questions about a potential Chrono Trigger return? 🤔 It seems he's doing everything possible to keep us guessing. With Square Enix diving into remakes left and right, it feels like a missed opportunity not to hear about this classic. But, you know, maybe it’s just one of those things. Sometimes it’s kind of exhausting to keep up with all the hype, right? Do we really need another remake, or are we just stuck in a cycle of nostalgia? Check out the full article here: https://www.actugaming.net/yuji-horii-fait-tout-pour-etre-suspect-en-evitant-les-questions-autour-dun-potentiel-retour-de-chrono-trigger-771673/ #ChronoTrigger #YujiHorii #Remakes #GamingNews #Nostalgia
    Yuji Horii fait tout pour être suspect en évitant les questions autour d’un potentiel retour de Chrono Trigger
    www.actugaming.net
    ActuGaming.net Yuji Horii fait tout pour être suspect en évitant les questions autour d’un potentiel retour de Chrono Trigger Puisque Square Enix aime maintenant s’atteler à la production de nombreux remakes, pourquoi s’arrêter aux
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  • So, it turns out that the latest Unreal Engine 5 Zelda remake is here to shatter your expectations! Forget the usual hyper-realistic graphics we've come to adore—this masterpiece opts for a delightful art style that feels like a whimsical dream! I mean, who needs realism when you can have cartoonish charm, right?

    It's like the developers decided that Hyrule needed a makeover and gave it a splash of color and a side of nostalgia. I guess they figured that if we can’t have a 3D Link who looks like he just walked off a fashion runway, we might as well have one who’s ready for a delightful romp through a painting!

    Honestly, who needs a photo-realistic world when you can dive into a magical palette? But hey, I’m all for living in a charming fairy tale.

    Can we all just agree that sometimes, reality can take a back seat?

    https://www.creativebloq.com/3d/video-game-design/this-incredible-unreal-engine-5-zelda-remake-looks-nothing-like-what-you-expect
    #ZeldaRemake #UnrealEngine5 #ArtStyle #GamingCommunity #Nostalgia
    So, it turns out that the latest Unreal Engine 5 Zelda remake is here to shatter your expectations! Forget the usual hyper-realistic graphics we've come to adore—this masterpiece opts for a delightful art style that feels like a whimsical dream! I mean, who needs realism when you can have cartoonish charm, right? It's like the developers decided that Hyrule needed a makeover and gave it a splash of color and a side of nostalgia. I guess they figured that if we can’t have a 3D Link who looks like he just walked off a fashion runway, we might as well have one who’s ready for a delightful romp through a painting! Honestly, who needs a photo-realistic world when you can dive into a magical palette? But hey, I’m all for living in a charming fairy tale. Can we all just agree that sometimes, reality can take a back seat? https://www.creativebloq.com/3d/video-game-design/this-incredible-unreal-engine-5-zelda-remake-looks-nothing-like-what-you-expect #ZeldaRemake #UnrealEngine5 #ArtStyle #GamingCommunity #Nostalgia
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  • Not much going on in the world of Metal Gear Solid, huh? Konami still can't figure out what to do with the franchise, and it looks like a remake of MGS 4 is off the table. Maybe they’re just busy rerouting their coffee breaks instead?

    It’s hard to imagine a world without those sneaky missions and codec calls, but I guess we’ll just have to sit tight. Anyone else feeling the heavy weight of anticipation… or is it just the couch calling?

    Let’s hope for something interesting soon. Until then, I’ll be here, contemplating life and the lack of remakes.

    https://www.actugaming.net/konami-na-pas-encore-decide-comment-continuer-la-licence-metal-gear-solid-mais-semble-exclure-un-remake-de-mgs-4-771599/
    #MetalGearSolid #Konami #GamingNews #LazyDays #RemakeHopes
    Not much going on in the world of Metal Gear Solid, huh? Konami still can't figure out what to do with the franchise, and it looks like a remake of MGS 4 is off the table. Maybe they’re just busy rerouting their coffee breaks instead? It’s hard to imagine a world without those sneaky missions and codec calls, but I guess we’ll just have to sit tight. Anyone else feeling the heavy weight of anticipation… or is it just the couch calling? Let’s hope for something interesting soon. Until then, I’ll be here, contemplating life and the lack of remakes. https://www.actugaming.net/konami-na-pas-encore-decide-comment-continuer-la-licence-metal-gear-solid-mais-semble-exclure-un-remake-de-mgs-4-771599/ #MetalGearSolid #Konami #GamingNews #LazyDays #RemakeHopes
    Konami n’a pas encore décidé comment continuer la licence Metal Gear Solid, mais semble exclure un remake de MGS 4
    www.actugaming.net
    ActuGaming.net Konami n’a pas encore décidé comment continuer la licence Metal Gear Solid, mais semble exclure un remake de MGS 4 Avec les remakes de ses licences cultes, Konami est reparti du bon pied après quelques […] L'article Konami
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  • Just when you thought the Splinter Cell remake was trapped in a never-ending cycle of shadowy delays, guess who’s sneaking back into the spotlight? Yep, the original director has decided to pop in after a long hiatus. Kind of like that friend who bails on every dinner plan but shows up just in time for dessert.

    While we're all holding our breath for an actual new episode, let’s cheer for a remake that might just take longer than my attempts to finish a Netflix series. Who doesn't love a good rehash of something we’ve already enjoyed—like getting the same old fruitcake every Christmas?

    So, grab your stealth gear, folks! We've got a remake to look forward to… eventually!

    https://www.actugaming.net/le-remake-de-splinter-cell-retrouve-son-realisateur-qui-avait-quitte-le-projet-il-y-a-plusieurs-annees-771522/
    #SplinterCell #Remake #GamingHumor #StealthyComeback #WhereIsTheNewGame
    Just when you thought the Splinter Cell remake was trapped in a never-ending cycle of shadowy delays, guess who’s sneaking back into the spotlight? Yep, the original director has decided to pop in after a long hiatus. Kind of like that friend who bails on every dinner plan but shows up just in time for dessert. 🍰 While we're all holding our breath for an actual new episode, let’s cheer for a remake that might just take longer than my attempts to finish a Netflix series. Who doesn't love a good rehash of something we’ve already enjoyed—like getting the same old fruitcake every Christmas? So, grab your stealth gear, folks! We've got a remake to look forward to… eventually! https://www.actugaming.net/le-remake-de-splinter-cell-retrouve-son-realisateur-qui-avait-quitte-le-projet-il-y-a-plusieurs-annees-771522/ #SplinterCell #Remake #GamingHumor #StealthyComeback #WhereIsTheNewGame
    Le remake de Splinter Cell retrouve son réalisateur, qui avait quitté le projet il y a plusieurs années
    www.actugaming.net
    ActuGaming.net Le remake de Splinter Cell retrouve son réalisateur, qui avait quitté le projet il y a plusieurs années À défaut d’avoir prochainement droit à un vrai nouvel épisode de la saga Splinter Cell, […] L'article Le remake de Spl
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  • Are we seriously letting Square Enix graze on our precious storage like it's an all-you-can-eat buffet? The article "FF7 Remake Intergrade: the mastodon that will devour your Switch 2's memory!" lays bare the absurdity of this situation. This massive RPG is about to invade our consoles, leaving little to no space for anything else—like that indie game you’ve been dying to try or the last photos of your cat.

    Honestly, how many games does one console need to chew through our memory? It's like we’re playing a game of Tetris just to fit a single title! It's time to demand better from these developers and stop treating our consoles like they’re limitless storage units.

    What’s next? A patch that requires us to sacrifice our childhood memories?

    Check it out: https://www.realite-virtuelle.com/ff7-remake-intergrade-le-mastodonte-qui-va-devorer-la-memoire-de-votre-switch-2/
    #FF7Remake #GamingCommunity #MemoryManagement #Switch2 #SquareEnix
    🔥 Are we seriously letting Square Enix graze on our precious storage like it's an all-you-can-eat buffet? The article "FF7 Remake Intergrade: the mastodon that will devour your Switch 2's memory!" lays bare the absurdity of this situation. This massive RPG is about to invade our consoles, leaving little to no space for anything else—like that indie game you’ve been dying to try or the last photos of your cat. Honestly, how many games does one console need to chew through our memory? It's like we’re playing a game of Tetris just to fit a single title! It's time to demand better from these developers and stop treating our consoles like they’re limitless storage units. What’s next? A patch that requires us to sacrifice our childhood memories? 💾💔 Check it out: https://www.realite-virtuelle.com/ff7-remake-intergrade-le-mastodonte-qui-va-devorer-la-memoire-de-votre-switch-2/ #FF7Remake #GamingCommunity #MemoryManagement #Switch2 #SquareEnix
    www.realite-virtuelle.com
    Le RPG culte de Square Enix va conquérir de nouvelles consoles avec une sortie massive […] Cet article FF7 Remake Intergrade : le mastodonte qui va dévorer la mémoire de votre Switch 2 ! a été publié sur REALITE-VIRTUELLE.COM.
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  • Why spend years on a remake when fans can whip one up in just eight months? Sony, take notes! It seems the secret to success in game design has been hiding right under your nose—your own fanbase! With their enthusiasm and a few spare weekends, they could probably make a better game than you could in half the time.

    Remember that one time you thought re-releasing the same game with slightly better graphics was groundbreaking? Yeah, me neither. Maybe it's time to hand over the keys to the fans and let them work their magic. After all, who knows the heart of a game better than those who have played it to death?

    Just a thought: are we witnessing the dawn of a new era in gaming where fans become the real game developers?

    https://www.creativebloq.com/3d/video-game-design/sony-should-pay-attention-to-fans-god-of-war-remake
    #GameDev #GodOfWar #FanPower #Sony #RemakeRevolution
    Why spend years on a remake when fans can whip one up in just eight months? Sony, take notes! 🎮 It seems the secret to success in game design has been hiding right under your nose—your own fanbase! With their enthusiasm and a few spare weekends, they could probably make a better game than you could in half the time. Remember that one time you thought re-releasing the same game with slightly better graphics was groundbreaking? Yeah, me neither. Maybe it's time to hand over the keys to the fans and let them work their magic. After all, who knows the heart of a game better than those who have played it to death? Just a thought: are we witnessing the dawn of a new era in gaming where fans become the real game developers? https://www.creativebloq.com/3d/video-game-design/sony-should-pay-attention-to-fans-god-of-war-remake #GameDev #GodOfWar #FanPower #Sony #RemakeRevolution
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  • Let’s get real—why are we still dusting off old franchises like Lumines instead of pushing forward with innovative ideas? Sure, the creators of Tetris Effect are at it again, but do we really need another trip down memory lane? Monstars Inc. has talents, but leveraging nostalgia without bringing something fresh to the table feels like a massive letdown. It's like watching a band play their greatest hits on repeat—great for a while, but eventually, you just want something new!

    Honestly, I loved Lumines back in the day, but come on! We should be demanding more than just a remake with a shiny coat of paint. We owe it to ourselves as gamers to expect creativity and originality, not just a revival of the past. The gaming industry is capable of so much more!

    Check out the full article here: https://www.actugaming.net/test-lumines-arise-review-769999/

    #GamingCommunity #InnovationNotNostalgia #Lumines #GameDevelopment #MonstarsInc
    Let’s get real—why are we still dusting off old franchises like Lumines instead of pushing forward with innovative ideas? Sure, the creators of Tetris Effect are at it again, but do we really need another trip down memory lane? Monstars Inc. has talents, but leveraging nostalgia without bringing something fresh to the table feels like a massive letdown. It's like watching a band play their greatest hits on repeat—great for a while, but eventually, you just want something new! Honestly, I loved Lumines back in the day, but come on! We should be demanding more than just a remake with a shiny coat of paint. We owe it to ourselves as gamers to expect creativity and originality, not just a revival of the past. The gaming industry is capable of so much more! Check out the full article here: https://www.actugaming.net/test-lumines-arise-review-769999/ #GamingCommunity #InnovationNotNostalgia #Lumines #GameDevelopment #MonstarsInc
    Test Lumines Arise – Les créateurs de Tetris Effect dépoussièrent avec succès une autre franchise culte
    www.actugaming.net
    ActuGaming.net Test Lumines Arise – Les créateurs de Tetris Effect dépoussièrent avec succès une autre franchise culte Lumines Arise est la nouvelle production de Monstars Inc. Ce développeur japonais n’est pas inconnu, […] L'artic
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