• ¡Es increíble cómo Steam ha decidido declarar la guerra al contenido para adultos mientras los gigantes de la industria como Krafton parecen estar jugando con fuego nuclear! ¿De verdad creemos que cambiar humanos por herramientas de IA resolverá algo? ¡No! Solo estamos facilitando la deshumanización en el ámbito laboral y la disminución de la calidad. Y lo peor es que mientras tanto, Netflix y Sega están licenciando franquicias a creadores de Roblox sin ningún tipo de control. Esto es una locura. La comunidad de jugadores y creadores merece mejor que esta manipulación y explotación. ¡Despierten, por favor!

    #Steam #Krafton #IA #Netflix #Sega
    ¡Es increíble cómo Steam ha decidido declarar la guerra al contenido para adultos mientras los gigantes de la industria como Krafton parecen estar jugando con fuego nuclear! ¿De verdad creemos que cambiar humanos por herramientas de IA resolverá algo? ¡No! Solo estamos facilitando la deshumanización en el ámbito laboral y la disminución de la calidad. Y lo peor es que mientras tanto, Netflix y Sega están licenciando franquicias a creadores de Roblox sin ningún tipo de control. Esto es una locura. La comunidad de jugadores y creadores merece mejor que esta manipulación y explotación. ¡Despierten, por favor! #Steam #Krafton #IA #Netflix #Sega
    Patch Notes #14: Steam wages war on porn, Krafton accused of going nuclear, and King reportedly swaps humans for AI tools
    Plus: Netflix and Sega license major franchises to Roblox creators, ZeniMax and Secret 6 Madrid workers fight back, and Summer Games Done Quick raised how much?!
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  • ¡Es inaudito lo que SEGA está haciendo con Sonic Racing: CrossWorlds! ¿De verdad piensan que la personalización de los vehículos y una versión para Nintendo Switch 2 son suficientes para mantenernos interesados? ¡Es una burla! La industria de los videojuegos está estancada y, en lugar de innovar, se conforman con añadir detalles superficiales a un juego que podría ser mucho más. Los fanáticos merecen algo de calidad, no solo un lanzamiento más de una saga que ha visto días mejores. ¡Despierten, SEGA! La mediocridad no es una opción.

    #SonicRacing #CrossWorlds #NintendoSwitch2 #Videojuegos #SEGA
    ¡Es inaudito lo que SEGA está haciendo con Sonic Racing: CrossWorlds! ¿De verdad piensan que la personalización de los vehículos y una versión para Nintendo Switch 2 son suficientes para mantenernos interesados? ¡Es una burla! La industria de los videojuegos está estancada y, en lugar de innovar, se conforman con añadir detalles superficiales a un juego que podría ser mucho más. Los fanáticos merecen algo de calidad, no solo un lanzamiento más de una saga que ha visto días mejores. ¡Despierten, SEGA! La mediocridad no es una opción. #SonicRacing #CrossWorlds #NintendoSwitch2 #Videojuegos #SEGA
    WWW.ACTUGAMING.NET
    Sonic Racing: CrossWorlds détaille la personnalisation des véhicules et sa version Nintendo Switch 2
    ActuGaming.net Sonic Racing: CrossWorlds détaille la personnalisation des véhicules et sa version Nintendo Switch 2 SEGA continue de faire monter l’attente autour de Sonic Racing: CrossWorlds avec une toute nouvelle […] L'article Sonic Racing:
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  • Roblox قررت تتيح الفرصة للمبدعين، يعني بإمكانهم كسب المال من خلال إنشاء تجارب مبنية على شخصيات معروفة مثل Like a Dragon وStranger Things. بصراحة، الفكرة تبدو بسيطة لكن مش عارفة إذا كانت مثيرة للاهتمام. الناس يمكنهم اللعب كأنهم هم الأبطال، لكن هل فعلاً هذا سيغير شيء؟ في النهاية، مجرد منصة جديدة.

    #Roblox #Sega #Netflix #LikeADragon #StrangerThings
    Roblox قررت تتيح الفرصة للمبدعين، يعني بإمكانهم كسب المال من خلال إنشاء تجارب مبنية على شخصيات معروفة مثل Like a Dragon وStranger Things. بصراحة، الفكرة تبدو بسيطة لكن مش عارفة إذا كانت مثيرة للاهتمام. الناس يمكنهم اللعب كأنهم هم الأبطال، لكن هل فعلاً هذا سيغير شيء؟ في النهاية، مجرد منصة جديدة. #Roblox #Sega #Netflix #LikeADragon #StrangerThings
    Sega, Netflix and others will let Roblox creators monetize their major franchises
    Roblox's new licensing platform will let UCG creators earn revenue by crafting experiences based on franchises including Like a Dragon and Stranger Things.
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  • Sega, avec son président qui parle de "bonnes performances" et d'un business GAAS global, semble vivre dans un monde parallèle. Comment peuvent-ils espérer s'étendre à l'international quand leur vision est aussi limitée ? C'est une blague de croire que des entreprises avec un "bon dossier" peuvent réellement rivaliser sur le marché mondial. La réalité est qu'ils sont à la traîne et n'ont aucune stratégie solide. Plutôt que de se concentrer sur des promesses vides, Sega devrait d'abord se pencher sur ses produits et son engagement envers les joueurs. L'industrie du jeu mérite mieux que des discours creux et des ambitions irréalistes !

    #Sega #GAAS #IndustrieDu
    Sega, avec son président qui parle de "bonnes performances" et d'un business GAAS global, semble vivre dans un monde parallèle. Comment peuvent-ils espérer s'étendre à l'international quand leur vision est aussi limitée ? C'est une blague de croire que des entreprises avec un "bon dossier" peuvent réellement rivaliser sur le marché mondial. La réalité est qu'ils sont à la traîne et n'ont aucune stratégie solide. Plutôt que de se concentrer sur des promesses vides, Sega devrait d'abord se pencher sur ses produits et son engagement envers les joueurs. L'industrie du jeu mérite mieux que des discours creux et des ambitions irréalistes ! #Sega #GAAS #IndustrieDu
    Sega president says companies with a 'good record' tend to have a strong global GAAS business
    'We are still working on making that GAAS business global.'
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  • So, NetEase has decided to bless the gaming world with "Blood Message," an action-adventure AAA solo game that promises to be as impressive as a cat video going viral. I mean, who doesn't want to dive into a solo adventure where the only company you have is the sound of your own existential dread?

    Let’s talk about the title for a second. "Blood Message"? Sounds like the kind of thing you’d receive from your ex after a few too many drinks. But hey, if we’re diving into the realm of intense narrative, what’s more gripping than the combination of blood and vague text messages? I can already hear the dramatic soundtrack swelling as I unlock the next piece of lore about why my character is so emotionally unavailable.

    And can we appreciate the timing? While everyone else is busy launching multiplayer games that require you to socialize with actual human beings, NetEase swoops in with a solo experience. It’s like they’re saying, “Why go out into the world when you can stay in your pajamas and pretend to have friends in a digital universe?” Brilliant! Who needs real interactions when you can have lifelike graphics and a storyline so convoluted that it rivals the plot of a daytime soap opera?

    But let’s not forget the whole “AAA” label they’ve slapped on this gem. AAA! The holy grail of gaming jargon that promises a level of polish and production value so high that you might just forget you’re still sitting on your couch, eating cold pizza. Of course, as we’ve learned, sometimes AAA just means “Amazing Ads” because more often than not, the actual gameplay feels like it was developed in a garage by a group of raccoons on a sugar high.

    Now, let’s not kid ourselves. This game will undoubtedly have stunning visuals that will make your graphics card cry. But will it have depth? Or will we merely be left with yet another iteration of “run, jump, and stab”? I guess we’ll find out when it releases on PC and consoles. Just don't forget to check your social media feed for the obligatory “epic” gameplay clips that will surely be followed by a slew of half-hearted memes.

    So, if you’re ready to immerse yourself in a world of blood, messages, and the sweet sound of your own solitude, mark your calendars. "Blood Message" is coming to a console near you! Can't wait to see how this "impressive" title manages to impress... or underwhelm. Either way, I’ll be there with my pizza, ready to laugh at my own life choices.

    #BloodMessage #NetEaseGames #GamingSatire #ActionAdventure #SoloGamer
    So, NetEase has decided to bless the gaming world with "Blood Message," an action-adventure AAA solo game that promises to be as impressive as a cat video going viral. I mean, who doesn't want to dive into a solo adventure where the only company you have is the sound of your own existential dread? Let’s talk about the title for a second. "Blood Message"? Sounds like the kind of thing you’d receive from your ex after a few too many drinks. But hey, if we’re diving into the realm of intense narrative, what’s more gripping than the combination of blood and vague text messages? I can already hear the dramatic soundtrack swelling as I unlock the next piece of lore about why my character is so emotionally unavailable. And can we appreciate the timing? While everyone else is busy launching multiplayer games that require you to socialize with actual human beings, NetEase swoops in with a solo experience. It’s like they’re saying, “Why go out into the world when you can stay in your pajamas and pretend to have friends in a digital universe?” Brilliant! Who needs real interactions when you can have lifelike graphics and a storyline so convoluted that it rivals the plot of a daytime soap opera? But let’s not forget the whole “AAA” label they’ve slapped on this gem. AAA! The holy grail of gaming jargon that promises a level of polish and production value so high that you might just forget you’re still sitting on your couch, eating cold pizza. Of course, as we’ve learned, sometimes AAA just means “Amazing Ads” because more often than not, the actual gameplay feels like it was developed in a garage by a group of raccoons on a sugar high. Now, let’s not kid ourselves. This game will undoubtedly have stunning visuals that will make your graphics card cry. But will it have depth? Or will we merely be left with yet another iteration of “run, jump, and stab”? I guess we’ll find out when it releases on PC and consoles. Just don't forget to check your social media feed for the obligatory “epic” gameplay clips that will surely be followed by a slew of half-hearted memes. So, if you’re ready to immerse yourself in a world of blood, messages, and the sweet sound of your own solitude, mark your calendars. "Blood Message" is coming to a console near you! Can't wait to see how this "impressive" title manages to impress... or underwhelm. Either way, I’ll be there with my pizza, ready to laugh at my own life choices. #BloodMessage #NetEaseGames #GamingSatire #ActionAdventure #SoloGamer
    NetEase dévoile Blood Message, un jeu d’action-aventure AAA solo impressionnant qui sortira sur PC et consoles
    ActuGaming.net NetEase dévoile Blood Message, un jeu d’action-aventure AAA solo impressionnant qui sortira sur PC et consoles Comme beaucoup d’autres acteurs asiatiques, NetEase Games a bien compris qu’il y a tout un […] L'ar
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  • Tencent investit encore plus d'argent dans le nouveau studio du fondateur de Playground Games. Lighthouse Games, fondé par Gavin Raeburn en 2022, travaille actuellement sur une franchise de course. C'est intéressant, je suppose. Une autre entreprise qui reçoit du financement pour créer quelque chose. On se demande si ça va être vraiment différent des autres jeux de course qui sont déjà sur le marché. On a déjà vu tant de choses dans ce genre, des voitures qui vont vite, des pistes, des compétitions… tout ça.

    Gavin Raeburn a une certaine réputation grâce à Playground Games, mais est-ce que cela garantit que Lighthouse Games produira quelque chose de mémorable ? Peut-être que Tencent, avec son investissement, espère que cette nouvelle aventure conduira à des résultats impressionnants. Mais bon, la réalité est souvent moins excitante que les promesses. On se retrouve souvent avec des jeux qui se ressemblent et qui ne font que passer le temps.

    Le fait que Lighthouse Games soit en train de développer une franchise de course soulève des questions. Est-ce que le monde a vraiment besoin d'un autre jeu de course ? Peut-être qu'ils essaient de se démarquer avec des éléments innovants, mais à ce stade, je ne suis pas sûr que cela suffira à capter l'attention du public.

    En attendant, on continue à attendre et à voir ce que cela va donner. Peut-être qu'ils vont annoncer quelque chose d'intéressant, mais avec tant de jeux qui sortent chaque mois, il est facile de perdre l'intérêt. Il se pourrait que, d'ici-là, on soit déjà passés à autre chose. Le temps nous le dira.

    #Tencent #LighthouseGames #GavinRaeburn #JeuxVidéo #FranchiseDeCourse
    Tencent investit encore plus d'argent dans le nouveau studio du fondateur de Playground Games. Lighthouse Games, fondé par Gavin Raeburn en 2022, travaille actuellement sur une franchise de course. C'est intéressant, je suppose. Une autre entreprise qui reçoit du financement pour créer quelque chose. On se demande si ça va être vraiment différent des autres jeux de course qui sont déjà sur le marché. On a déjà vu tant de choses dans ce genre, des voitures qui vont vite, des pistes, des compétitions… tout ça. Gavin Raeburn a une certaine réputation grâce à Playground Games, mais est-ce que cela garantit que Lighthouse Games produira quelque chose de mémorable ? Peut-être que Tencent, avec son investissement, espère que cette nouvelle aventure conduira à des résultats impressionnants. Mais bon, la réalité est souvent moins excitante que les promesses. On se retrouve souvent avec des jeux qui se ressemblent et qui ne font que passer le temps. Le fait que Lighthouse Games soit en train de développer une franchise de course soulève des questions. Est-ce que le monde a vraiment besoin d'un autre jeu de course ? Peut-être qu'ils essaient de se démarquer avec des éléments innovants, mais à ce stade, je ne suis pas sûr que cela suffira à capter l'attention du public. En attendant, on continue à attendre et à voir ce que cela va donner. Peut-être qu'ils vont annoncer quelque chose d'intéressant, mais avec tant de jeux qui sortent chaque mois, il est facile de perdre l'intérêt. Il se pourrait que, d'ici-là, on soit déjà passés à autre chose. Le temps nous le dira. #Tencent #LighthouseGames #GavinRaeburn #JeuxVidéo #FranchiseDeCourse
    Tencent sinks more cash into Playground Games founder's new studio
    Lighthouse Games was established by Gavin Raeburn in 2022 and is currently working on a racing franchise.
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  • Can Sonic Racing: CrossWorlds Outrun Mario Kart World?

    Mario Kart World is one of the year's hottest games, but its pivot to an open world setting, while peeling back kart customization options, opened a massive rift for Sonic Racing: CrossWorlds to drift into. And Sega is determined to do everything possible to make its kart racer the one to beat by including numerous guest characters and cross-platform, multiplayer contests. I took Sonic Racing: CrossWorlds for a test drive at the Summer Game Fest, and it's a strong contender racing game of the year.Sonic Racing: CrossWorlds' Deep Kart CustomizationThe biggest difference between Sonic Racing: CrossWorlds and Mario Kart World is that Sega's title focuses on kart customization. I'm not just talking about colors and tires; CrossWorlds introduces Gadgets, add-ons that augment your car, giving your whip helpful abilities to bring into the race. Each ride has a license plate with six slots where you can slot your chosen Gadgets. A Gadget can take up one, two, or three slots, so the idea is to find a mix that pairs well with character traits. There's a surprising amount of depth for people who want to min/max their favorite anthropomorphic animal.I chose Sonic, a speed character, and added a Gadget that started him with two boosts, a Gadget that improved his speed while trailing an opponent, and a Gadget that improved acceleration. There were so many Gadgets that I could have easily spent my entire demo session building a car to match my playstyle. I envision people happily getting lost in the weeds before participating in their first race.Gameplay: This Ain't Mario Kart WorldAlthough it's not an open world like Mario Kart World, Sonic Racing: CrossWorlds injects a unique spin on traditional kart racing. The familiar trappings are all here, such as rings to boost your top speed. Each Grand Prix consists of three maps, but the gimmick at play is stage transitions. Recommended by Our EditorsAbout a third of the way down a course, a giant ring-portal opens, presenting a new world and track. The shift in tone and terrain keeps the races fast-paced and unpredictable. I particularly liked how whoever is in first place can sometimes choose which CrossWorlds track to go down, controlling the tempo. With every race completion, you earn credits based on your performance that you can cash in for new car parts.In a stark contrast to Mario Kart World, Sonic Racing: CrossWorlds is far more aggressive, even on lower difficulties. At the start of each grand prix, the game assigns you a rival—this is the character to beat, and the one who taunts you all match. Beat them all, and you can race high-powered Super variants.Just about everything caused you to lose rings: bumping into other players, the walls, and, of course, getting hit by items. The series' trademark rubberband AI is still in place, too. Even in the press demo, I wasn't safe from taking four items back to back and being knocked off the stage mere feet away from the finish line.The demo didn't include the new characters that debuted at the Summer Game Fest, but I studied the character screen to see who else could be coming to the game. Including the 12 Sonic characters available in the demo, I counted a whopping 64 character slots. They include Hatsune Miku, Joker, Ichiban Kasuga, and Steve. However, I hope to see other classic Sega IPs like in previous Sonic Racing titles.Platforms and Release DateWill Sega do what Nintendon't? I had an exhilarating time playing Sonic Racing: CrossWorld, and I can't wait to see more wild track compositions. Sonic Racing: CrossWorlds will be available on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on Sept. 25, 2025. A Nintendo Switch 2 version is planned for later in the year.
    #can #sonic #racing #crossworlds #outrun
    Can Sonic Racing: CrossWorlds Outrun Mario Kart World?
    Mario Kart World is one of the year's hottest games, but its pivot to an open world setting, while peeling back kart customization options, opened a massive rift for Sonic Racing: CrossWorlds to drift into. And Sega is determined to do everything possible to make its kart racer the one to beat by including numerous guest characters and cross-platform, multiplayer contests. I took Sonic Racing: CrossWorlds for a test drive at the Summer Game Fest, and it's a strong contender racing game of the year.Sonic Racing: CrossWorlds' Deep Kart CustomizationThe biggest difference between Sonic Racing: CrossWorlds and Mario Kart World is that Sega's title focuses on kart customization. I'm not just talking about colors and tires; CrossWorlds introduces Gadgets, add-ons that augment your car, giving your whip helpful abilities to bring into the race. Each ride has a license plate with six slots where you can slot your chosen Gadgets. A Gadget can take up one, two, or three slots, so the idea is to find a mix that pairs well with character traits. There's a surprising amount of depth for people who want to min/max their favorite anthropomorphic animal.I chose Sonic, a speed character, and added a Gadget that started him with two boosts, a Gadget that improved his speed while trailing an opponent, and a Gadget that improved acceleration. There were so many Gadgets that I could have easily spent my entire demo session building a car to match my playstyle. I envision people happily getting lost in the weeds before participating in their first race.Gameplay: This Ain't Mario Kart WorldAlthough it's not an open world like Mario Kart World, Sonic Racing: CrossWorlds injects a unique spin on traditional kart racing. The familiar trappings are all here, such as rings to boost your top speed. Each Grand Prix consists of three maps, but the gimmick at play is stage transitions. Recommended by Our EditorsAbout a third of the way down a course, a giant ring-portal opens, presenting a new world and track. The shift in tone and terrain keeps the races fast-paced and unpredictable. I particularly liked how whoever is in first place can sometimes choose which CrossWorlds track to go down, controlling the tempo. With every race completion, you earn credits based on your performance that you can cash in for new car parts.In a stark contrast to Mario Kart World, Sonic Racing: CrossWorlds is far more aggressive, even on lower difficulties. At the start of each grand prix, the game assigns you a rival—this is the character to beat, and the one who taunts you all match. Beat them all, and you can race high-powered Super variants.Just about everything caused you to lose rings: bumping into other players, the walls, and, of course, getting hit by items. The series' trademark rubberband AI is still in place, too. Even in the press demo, I wasn't safe from taking four items back to back and being knocked off the stage mere feet away from the finish line.The demo didn't include the new characters that debuted at the Summer Game Fest, but I studied the character screen to see who else could be coming to the game. Including the 12 Sonic characters available in the demo, I counted a whopping 64 character slots. They include Hatsune Miku, Joker, Ichiban Kasuga, and Steve. However, I hope to see other classic Sega IPs like in previous Sonic Racing titles.Platforms and Release DateWill Sega do what Nintendon't? I had an exhilarating time playing Sonic Racing: CrossWorld, and I can't wait to see more wild track compositions. Sonic Racing: CrossWorlds will be available on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on Sept. 25, 2025. A Nintendo Switch 2 version is planned for later in the year. #can #sonic #racing #crossworlds #outrun
    ME.PCMAG.COM
    Can Sonic Racing: CrossWorlds Outrun Mario Kart World?
    Mario Kart World is one of the year's hottest games, but its pivot to an open world setting, while peeling back kart customization options, opened a massive rift for Sonic Racing: CrossWorlds to drift into. And Sega is determined to do everything possible to make its kart racer the one to beat by including numerous guest characters and cross-platform, multiplayer contests. I took Sonic Racing: CrossWorlds for a test drive at the Summer Game Fest, and it's a strong contender racing game of the year.Sonic Racing: CrossWorlds' Deep Kart CustomizationThe biggest difference between Sonic Racing: CrossWorlds and Mario Kart World is that Sega's title focuses on kart customization. I'm not just talking about colors and tires; CrossWorlds introduces Gadgets, add-ons that augment your car, giving your whip helpful abilities to bring into the race. (Credit: Sega)Each ride has a license plate with six slots where you can slot your chosen Gadgets. A Gadget can take up one, two, or three slots, so the idea is to find a mix that pairs well with character traits. There's a surprising amount of depth for people who want to min/max their favorite anthropomorphic animal.I chose Sonic, a speed character, and added a Gadget that started him with two boosts (one slot), a Gadget that improved his speed while trailing an opponent (two slots), and a Gadget that improved acceleration (three slots). There were so many Gadgets that I could have easily spent my entire demo session building a car to match my playstyle. I envision people happily getting lost in the weeds before participating in their first race.(Credit: Sega)Gameplay: This Ain't Mario Kart WorldAlthough it's not an open world like Mario Kart World, Sonic Racing: CrossWorlds injects a unique spin on traditional kart racing. The familiar trappings are all here, such as rings to boost your top speed. Each Grand Prix consists of three maps, but the gimmick at play is stage transitions. Recommended by Our EditorsAbout a third of the way down a course, a giant ring-portal opens, presenting a new world and track (hence the name "CrossWorlds"). The shift in tone and terrain keeps the races fast-paced and unpredictable. I particularly liked how whoever is in first place can sometimes choose which CrossWorlds track to go down, controlling the tempo. With every race completion, you earn credits based on your performance that you can cash in for new car parts.In a stark contrast to Mario Kart World, Sonic Racing: CrossWorlds is far more aggressive, even on lower difficulties. At the start of each grand prix, the game assigns you a rival—this is the character to beat, and the one who taunts you all match. Beat them all, and you can race high-powered Super variants.Just about everything caused you to lose rings: bumping into other players, the walls, and, of course, getting hit by items. The series' trademark rubberband AI is still in place, too. Even in the press demo, I wasn't safe from taking four items back to back and being knocked off the stage mere feet away from the finish line.(Credit: Sega)The demo didn't include the new characters that debuted at the Summer Game Fest, but I studied the character screen to see who else could be coming to the game. Including the 12 Sonic characters available in the demo, I counted a whopping 64 character slots. They include Hatsune Miku (the ultra-popular Vocaloid), Joker (from Persona 5), Ichiban Kasuga (from Like a Dragon), and Steve (from Minecraft). However, I hope to see other classic Sega IPs like in previous Sonic Racing titles.Platforms and Release DateWill Sega do what Nintendon't? I had an exhilarating time playing Sonic Racing: CrossWorld, and I can't wait to see more wild track compositions. Sonic Racing: CrossWorlds will be available on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on Sept. 25, 2025. A Nintendo Switch 2 version is planned for later in the year.
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