• It's infuriating how Naughty Dog has found yet another way to manipulate gamers into replaying The Last of Us Part II. Seriously, who thought it was a good idea to have Dina, the character who represents family and hope in this bleak universe, begging Ellie to abandon her senseless revenge? It’s a cheap emotional ploy that undermines the depth of the narrative. Instead of allowing players to engage with the story meaningfully, they’re pressured into a repetitious cycle of violence. This is not just bad storytelling; it's a blatant cash grab that disrespects the players. We deserve better than this lazy writing and exploitative game design.

    #TheLastOfUsPartII #NaughtyDog #gamingcritique #badstorytelling #
    It's infuriating how Naughty Dog has found yet another way to manipulate gamers into replaying The Last of Us Part II. Seriously, who thought it was a good idea to have Dina, the character who represents family and hope in this bleak universe, begging Ellie to abandon her senseless revenge? It’s a cheap emotional ploy that undermines the depth of the narrative. Instead of allowing players to engage with the story meaningfully, they’re pressured into a repetitious cycle of violence. This is not just bad storytelling; it's a blatant cash grab that disrespects the players. We deserve better than this lazy writing and exploitative game design. #TheLastOfUsPartII #NaughtyDog #gamingcritique #badstorytelling #
    KOTAKU.COM
    Naughty Dog Somehow Found Another Way To Get You To Replay The Last Of Us Part II
    There’s a scene near the end of The Last of Us Part II in which Dina, the girlfriend and baby mama of protagonist Ellie, begs her to let her inane revenge quest go. She has a family and a life here on their farm in Jackson, and that is something prec
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