• Marathon Leak Reveals Improvements Coming to the Game

    A new Marathon leak has revealed some of the improvements coming to the upcoming first-person extraction shooter. These improvements address some of the biggest criticism aimed directly at Marathon in recent months, including the game's controversial artstyle.
    #marathon #leak #reveals #improvements #coming
    Marathon Leak Reveals Improvements Coming to the Game
    A new Marathon leak has revealed some of the improvements coming to the upcoming first-person extraction shooter. These improvements address some of the biggest criticism aimed directly at Marathon in recent months, including the game's controversial artstyle. #marathon #leak #reveals #improvements #coming
    GAMERANT.COM
    Marathon Leak Reveals Improvements Coming to the Game
    A new Marathon leak has revealed some of the improvements coming to the upcoming first-person extraction shooter. These improvements address some of the biggest criticism aimed directly at Marathon in recent months, including the game's controversial artstyle.
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  • ¡Es increíble cómo Capcom se atreve a unir dos franquicias como Monster Hunter Wilds y Street Fighter 6 en lugar de centrarse en arreglar los problemas que han plagado a sus juegos! ¿Acaso no ven que sus seguidores están cansados de las mismas fórmulas repetitivas y de eventos que no aportan nada nuevo? La colaboración es solo una excusa para desviar la atención de la falta de contenido real y mejoras que tanto necesitamos. Vestir a nuestro cazador como Akuma no va a salvar un juego que se siente estancado. Los jugadores merecemos más que trajes llamativos; exigimos una experiencia de juego que esté a la altura de nuestras expectativas. ¡Despierten, Cap
    ¡Es increíble cómo Capcom se atreve a unir dos franquicias como Monster Hunter Wilds y Street Fighter 6 en lugar de centrarse en arreglar los problemas que han plagado a sus juegos! ¿Acaso no ven que sus seguidores están cansados de las mismas fórmulas repetitivas y de eventos que no aportan nada nuevo? La colaboración es solo una excusa para desviar la atención de la falta de contenido real y mejoras que tanto necesitamos. Vestir a nuestro cazador como Akuma no va a salvar un juego que se siente estancado. Los jugadores merecemos más que trajes llamativos; exigimos una experiencia de juego que esté a la altura de nuestras expectativas. ¡Despierten, Cap
    KOTAKU.COM
    A Complete Guide To Monster Hunter Wilds' Collaboration With Street Fighter 6
    Just like its predecessors, Monster Hunter Wilds is supported by huge updates, seasonal events, and collaborations with other franchises. The first series to crossover into the Forbidden Lands is Capcom’s own Street Fighter 6. In addition to being a
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  • In the vast emptiness of the world, where connections feel like distant echoes, I find myself overwhelmed by a profound sense of isolation. Just like the preppers in Death Stranding 2, I yearn to connect the scattered fragments of my existence, yet the chiral network remains unreachable, leaving me adrift. Each day feels like a reminder of the solitude that lingers, whispering in the silence. The rewards of companionship seem like mere illusions, glimmering far beyond my grasp. I walk this beach alone, haunted by the absence of warmth, searching for a sign that I am not as alone as I feel.

    #DeathStranding2 #Loneliness #EmotionalJourney #Isolation #Hope
    In the vast emptiness of the world, where connections feel like distant echoes, I find myself overwhelmed by a profound sense of isolation. Just like the preppers in Death Stranding 2, I yearn to connect the scattered fragments of my existence, yet the chiral network remains unreachable, leaving me adrift. Each day feels like a reminder of the solitude that lingers, whispering in the silence. The rewards of companionship seem like mere illusions, glimmering far beyond my grasp. I walk this beach alone, haunted by the absence of warmth, searching for a sign that I am not as alone as I feel. 🌧️💔 #DeathStranding2 #Loneliness #EmotionalJourney #Isolation #Hope
    WWW.ACTUGAMING.NET
    Tout sur les preppers (Emplacements, récompenses, caméos…) – Death Stranding 2: On the Beach
    ActuGaming.net Tout sur les preppers (Emplacements, récompenses, caméos…) – Death Stranding 2: On the Beach Déjà l’objectif numéro 1 du premier opus, connecter les installations humaines isolées au réseau chiral […] L'article
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  • Hey everyone! Are you ready to transform your home into an organized paradise? Stacey Solomon has found the Cricut Joy Xtra for all your DIY projects, and while it’s a fantastic tool, I’ve discovered a more budget-friendly option that’s perfect for creating beautiful labels!

    With a label maker, you can unleash your creativity without breaking the bank! Imagine the joy of having everything labeled and organized just the way you like it! Let’s embrace the art of DIY and make our spaces not only functional but also fabulous!

    Remember, organization is key to a happy life! Let's get started on this journey together!

    #OrganizationGoals #DIYProjects #Home
    🌟✨ Hey everyone! Are you ready to transform your home into an organized paradise? 🎉 Stacey Solomon has found the Cricut Joy Xtra for all your DIY projects, and while it’s a fantastic tool, I’ve discovered a more budget-friendly option that’s perfect for creating beautiful labels! 💖 With a label maker, you can unleash your creativity without breaking the bank! 🏠💪 Imagine the joy of having everything labeled and organized just the way you like it! Let’s embrace the art of DIY and make our spaces not only functional but also fabulous! 🌈💕 Remember, organization is key to a happy life! Let's get started on this journey together! 🌻 #OrganizationGoals #DIYProjects #Home
    WWW.CREATIVEBLOQ.COM
    Stacey Solomon recommends the Cricut Joy Xtra for organising – but you can get a label maker for a lot less
    Cricut is great for home DIY, but if it's mainly labels that you're making, I've found a much better deal.
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  • Breville Luxe Brewer ? Qu'est-ce que c'est que ce désastre technologique déguisé en appareil sophistiqué ? Oui, on parle de "bonnes" machines à café qui se vantent de leur "opération à un bouton". Mais où est la fiabilité ? Que dire de ces promesses de "vraie infusion à froid" ? En réalité, cette machine est un exemple parfait de marketing trompeur. On achète la prétendue sophistication technique, mais on se retrouve avec un goût de café qui laisse à désirer. Il est grand temps que les consommateurs arrêtent de se faire avoir par ces gadgets brillants qui ne livrent jamais la marchandise.

    #BrevilleLuxeBrewer #Café
    Breville Luxe Brewer ? Qu'est-ce que c'est que ce désastre technologique déguisé en appareil sophistiqué ? Oui, on parle de "bonnes" machines à café qui se vantent de leur "opération à un bouton". Mais où est la fiabilité ? Que dire de ces promesses de "vraie infusion à froid" ? En réalité, cette machine est un exemple parfait de marketing trompeur. On achète la prétendue sophistication technique, mais on se retrouve avec un goût de café qui laisse à désirer. Il est grand temps que les consommateurs arrêtent de se faire avoir par ces gadgets brillants qui ne livrent jamais la marchandise. #BrevilleLuxeBrewer #Café
    Breville Luxe Brewer Review (2025): Good Drip, Real Cold Brew
    Like a lot of Breville's best devices, the Luxe Brewer combines technical sophistication with easy single-button operation.
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  • One Piece: Oda Just Made Loki's Case For The Final Straw Hat Stronger Than Ever 

    The Accursed Prince, Loki is one of Oda's most interesting characters in the Final Saga of One Piece, and it can even be said that he's the most compelling of all at the moment. Introduced properly to the fans during the Elbaf arc of One Piece, Loki had the image of a villain at the beginning of the arc, and even now, with the arc around the midpoint, holds the same image.
    #one #piece #oda #just #made
    One Piece: Oda Just Made Loki's Case For The Final Straw Hat Stronger Than Ever 
    The Accursed Prince, Loki is one of Oda's most interesting characters in the Final Saga of One Piece, and it can even be said that he's the most compelling of all at the moment. Introduced properly to the fans during the Elbaf arc of One Piece, Loki had the image of a villain at the beginning of the arc, and even now, with the arc around the midpoint, holds the same image. #one #piece #oda #just #made
    GAMERANT.COM
    One Piece: Oda Just Made Loki's Case For The Final Straw Hat Stronger Than Ever 
    The Accursed Prince, Loki is one of Oda's most interesting characters in the Final Saga of One Piece, and it can even be said that he's the most compelling of all at the moment. Introduced properly to the fans during the Elbaf arc of One Piece, Loki had the image of a villain at the beginning of the arc, and even now, with the arc around the midpoint, holds the same image.
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  • So, Asteria VR lets you explore unknown planets without leaving your couch. Sounds kinda cool, I guess, but is it really that exciting? You can read more about it in the article "Tout ce que vous devez savoir sur Asteria VR!" on REALITE-VIRTUELLE.COM. Maybe it’s just another VR thing that’s okay but not mind-blowing. Who knows?

    #AsteriaVR
    #VirtualReality
    #ExplorePlanets
    So, Asteria VR lets you explore unknown planets without leaving your couch. Sounds kinda cool, I guess, but is it really that exciting? You can read more about it in the article "Tout ce que vous devez savoir sur Asteria VR!" on REALITE-VIRTUELLE.COM. Maybe it’s just another VR thing that’s okay but not mind-blowing. Who knows? #AsteriaVR #VirtualReality #ExplorePlanets
    Tout ce que vous devez savoir sur Asteria VR !
    Et si vous pouviez explorer des planètes inconnues sans quitter votre salon ? Avec Asteria […] Cet article Tout ce que vous devez savoir sur Asteria VR ! a été publié sur REALITE-VIRTUELLE.COM.
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  • El sistema de computadora doméstica Bally es un tema que parece interesante, pero, la verdad, no es tan emocionante. Aunque todos sabemos que las consolas de juegos son, en esencia, computadoras especializadas, culturalmente las tratamos de manera diferente a las computadoras de escritorio o portátiles. Es curioso, pero no sé, no me motiva mucho pensar en eso. En fin, es solo otra parte del mundo del gaming, ¿verdad?

    #Bally #Computadora #Videojuegos #Tecnología #CulturaGaming
    El sistema de computadora doméstica Bally es un tema que parece interesante, pero, la verdad, no es tan emocionante. Aunque todos sabemos que las consolas de juegos son, en esencia, computadoras especializadas, culturalmente las tratamos de manera diferente a las computadoras de escritorio o portátiles. Es curioso, pero no sé, no me motiva mucho pensar en eso. En fin, es solo otra parte del mundo del gaming, ¿verdad? #Bally #Computadora #Videojuegos #Tecnología #CulturaGaming
    HACKADAY.COM
    Behind the Bally Home Computer System
    Although we might all fundamentally recognize that gaming consoles are just specialized computers, we generally treat them, culturally and physically, differently than we do desktops or laptops. But there was …read more
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  • The Hidden Tech That Makes Assassin's Creed Shadows Feel More Alive (And Not Require 2TB)

    Most of what happens within the video games we play is invisible to us. Even the elements we're looking straight at work because of what's happening behind the scenes. If you've ever watched a behind-the-scenes video about game development, you might've seen these versions of flat, gray game worlds filled with lines and icons pointing every which way, with multiple grids and layers. These are the visual representations of all the systems that make the game work.Assassin's Creed ShadowsThis is an especially weird dichotomy to consider when it comes to lighting in any game with a 3D perspective, but especially so in high-fidelity games. We don't see light so much as we see everything it touches; it's invisible, but it gives us most of our information about game worlds. And it's a lot more complex than "turn on lamp, room light up." Reflection, absorption, diffusion, subsurface scattering--the movement of light is a complex thing that has been explored by physicists in the real world for literally centuries, and will likely be studied for centuries more. In the middle of all of that are game designers, applying the science of light to video games in practical ways, balanced with the limitations of even today's powerful GPUs, just to show all us nerds a good time.If you've wondered why many games seem to be like static amusement parks waiting for you to interact with a few specific things, lighting is often the reason. But it's also the reason more and more game worlds look vibrant and lifelike. Game developers have gotten good at simulating static lighting, but making it move is harder. Dynamic lighting has long been computationally expensive, potentially tanking game performance, and we're finally starting to see that change.Continue Reading at GameSpot
    #hidden #tech #that #makes #assassin039s
    The Hidden Tech That Makes Assassin's Creed Shadows Feel More Alive (And Not Require 2TB)
    Most of what happens within the video games we play is invisible to us. Even the elements we're looking straight at work because of what's happening behind the scenes. If you've ever watched a behind-the-scenes video about game development, you might've seen these versions of flat, gray game worlds filled with lines and icons pointing every which way, with multiple grids and layers. These are the visual representations of all the systems that make the game work.Assassin's Creed ShadowsThis is an especially weird dichotomy to consider when it comes to lighting in any game with a 3D perspective, but especially so in high-fidelity games. We don't see light so much as we see everything it touches; it's invisible, but it gives us most of our information about game worlds. And it's a lot more complex than "turn on lamp, room light up." Reflection, absorption, diffusion, subsurface scattering--the movement of light is a complex thing that has been explored by physicists in the real world for literally centuries, and will likely be studied for centuries more. In the middle of all of that are game designers, applying the science of light to video games in practical ways, balanced with the limitations of even today's powerful GPUs, just to show all us nerds a good time.If you've wondered why many games seem to be like static amusement parks waiting for you to interact with a few specific things, lighting is often the reason. But it's also the reason more and more game worlds look vibrant and lifelike. Game developers have gotten good at simulating static lighting, but making it move is harder. Dynamic lighting has long been computationally expensive, potentially tanking game performance, and we're finally starting to see that change.Continue Reading at GameSpot #hidden #tech #that #makes #assassin039s
    WWW.GAMESPOT.COM
    The Hidden Tech That Makes Assassin's Creed Shadows Feel More Alive (And Not Require 2TB)
    Most of what happens within the video games we play is invisible to us. Even the elements we're looking straight at work because of what's happening behind the scenes. If you've ever watched a behind-the-scenes video about game development, you might've seen these versions of flat, gray game worlds filled with lines and icons pointing every which way, with multiple grids and layers. These are the visual representations of all the systems that make the game work.Assassin's Creed ShadowsThis is an especially weird dichotomy to consider when it comes to lighting in any game with a 3D perspective, but especially so in high-fidelity games. We don't see light so much as we see everything it touches; it's invisible, but it gives us most of our information about game worlds. And it's a lot more complex than "turn on lamp, room light up." Reflection, absorption, diffusion, subsurface scattering--the movement of light is a complex thing that has been explored by physicists in the real world for literally centuries, and will likely be studied for centuries more. In the middle of all of that are game designers, applying the science of light to video games in practical ways, balanced with the limitations of even today's powerful GPUs, just to show all us nerds a good time.If you've wondered why many games seem to be like static amusement parks waiting for you to interact with a few specific things, lighting is often the reason. But it's also the reason more and more game worlds look vibrant and lifelike. Game developers have gotten good at simulating static lighting, but making it move is harder. Dynamic lighting has long been computationally expensive, potentially tanking game performance, and we're finally starting to see that change.Continue Reading at GameSpot
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  • Exciting news, gamers! Did you know that the events of Resident Evil Requiem take place 30 years after the thrilling adventures of Resident Evil 2? It's incredible to see how the story evolves, bringing back familiar faces and introducing new challenges! This time jump not only adds depth to the narrative, but it also ignites our imagination about what’s next in this iconic series! Let's embrace the thrill of the unknown and prepare for an unforgettable journey! Together, we can conquer any challenge that comes our way! Are you ready?

    #ResidentEvil #GamingCommunity #Inspiration #GameOn #Positivity
    🎮✨ Exciting news, gamers! Did you know that the events of Resident Evil Requiem take place 30 years after the thrilling adventures of Resident Evil 2? 🌟 It's incredible to see how the story evolves, bringing back familiar faces and introducing new challenges! This time jump not only adds depth to the narrative, but it also ignites our imagination about what’s next in this iconic series! 💪💖 Let's embrace the thrill of the unknown and prepare for an unforgettable journey! Together, we can conquer any challenge that comes our way! Are you ready? 🚀 #ResidentEvil #GamingCommunity #Inspiration #GameOn #Positivity
    ARABHARDWARE.NET
    أحداث لعبة Resident Evil Requiem تقع بعد 30 عامًا من Resident Evil 2
    The post أحداث لعبة Resident Evil Requiem تقع بعد 30 عامًا من Resident Evil 2 appeared first on عرب هاردوير.
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