• The Set Mesh Normal node has recently been added to Geometry Nodes in Blender, allowing users to add or modify custom normals directly within the node system. For example, if you're looking to perform this kind of mesh welding – that is, smoothly blending or "fusing" parts of a mesh together – you can achieve this using a combination of modifiers.

    Please note that for the Vertex Weight Proximity modifier to work properly (as noted by 3D Artist Slinc_HD), you need to select all vertices in Weight Paint mode and assign them 100% weight (1.0) before applying the modifier.

    This video by FR3NKD shows the setup in action. Original post: https://lnkd.in/gu-CKSXu
    The Set Mesh Normal node has recently been added to Geometry Nodes in Blender, allowing users to add or modify custom normals directly within the node system. For example, if you're looking to perform this kind of mesh welding – that is, smoothly blending or "fusing" parts of a mesh together – you can achieve this using a combination of modifiers. Please note that for the Vertex Weight Proximity modifier to work properly (as noted by 3D Artist Slinc_HD), you need to select all vertices in Weight Paint mode and assign them 100% weight (1.0) before applying the modifier. This video by FR3NKD shows the setup in action. Original post: https://lnkd.in/gu-CKSXu
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  • Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation

    FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater.

    More: https://lnkd.in/gp_vv3Ve

    #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
    Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater. More: https://lnkd.in/gp_vv3Ve #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
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  • Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation

    FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater.

    More: https://lnkd.in/gp_vv3Ve

    #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
    Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation 🌊 FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater. More: https://lnkd.in/gp_vv3Ve #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
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  • Digital Artist Ram showed the process of drawing a building in Feather 3D, an iPad app that allows creating volumetric sketches. The sound of the pencil touching a paper-like cover adds another level of satisfaction.

    Did you try the tool? Should I give it a go?

    Ram's page: https://lnkd.in/gQ_us8wm

    #feather3d #drawing #sketch #sketching #art #artist
    Digital Artist Ram showed the process of drawing a building in Feather 3D, an iPad app that allows creating volumetric sketches. The sound of the pencil touching a paper-like cover adds another level of satisfaction. Did you try the tool? Should I give it a go? Ram's page: https://lnkd.in/gQ_us8wm #feather3d #drawing #sketch #sketching #art #artist
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  • Living Room - Cartoon Style

    A vintage-style set representing a classic 1980s living room. It includes a brown leather sofa with rounded shapes, a round wooden coffee table, a retro TV with antennas and detailed knobs, a soft light-colored rug and a red floor. The model features a toon-shaded aesthetic, perfect for stylized environments or nostalgic scenes. Ideal for games, animations, and artistic renderings.

    Info and Download:
    https://www.patreon.com/pizzaandgames/shop/living-room-cartoon-style-1054472?source=storefront

    #3dmodel #asset #prop #vintage #furniture #livingroom #sofa #tv #cartoon #stylized #interior #gamedev #gameready
    Living Room - Cartoon Style A vintage-style set representing a classic 1980s living room. It includes a brown leather sofa with rounded shapes, a round wooden coffee table, a retro TV with antennas and detailed knobs, a soft light-colored rug and a red floor. The model features a toon-shaded aesthetic, perfect for stylized environments or nostalgic scenes. Ideal for games, animations, and artistic renderings. Info and Download: https://www.patreon.com/pizzaandgames/shop/living-room-cartoon-style-1054472?source=storefront #3dmodel #asset #prop #vintage #furniture #livingroom #sofa #tv #cartoon #stylized #interior #gamedev #gameready
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  • I'm not sure how I feel about the latest Star Wars shows (sorry, I'm a long-time SW nerd), but I definitely respect the artists and the production teams behind the projects.

    #starwars #skeletoncrew #stopmotion #animation #vfx #ilm
    I'm not sure how I feel about the latest Star Wars shows (sorry, I'm a long-time SW nerd), but I definitely respect the artists and the production teams behind the projects. #starwars #skeletoncrew #stopmotion #animation #vfx #ilm
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  • Digital Sculptor and Senior Concept Artist at ILM Kouji Tajima shared a cool demo of a 3D simulation of ocean waves, set up in Blender using FLIP Fluids, an add-on that allows artists to set up, run, and render liquid simulation effects entirely within the software. The artist plans to move the project to Redshift and use Dynamic Paint to make the surfaces look more wet.

    More: https:
    https://80.lv/articles/realistic-ocean-waves-simulation-made-in-blender-with-flip-fluids/

    #blender3d #b3d #blender #flipfluids #gamedev #indiedev #3dart #simulation #3dmodeling
    Digital Sculptor and Senior Concept Artist at ILM Kouji Tajima shared a cool demo of a 3D simulation of ocean waves, set up in Blender using FLIP Fluids, an add-on that allows artists to set up, run, and render liquid simulation effects entirely within the software. The artist plans to move the project to Redshift and use Dynamic Paint to make the surfaces look more wet. More: https: https://80.lv/articles/realistic-ocean-waves-simulation-made-in-blender-with-flip-fluids/ #blender3d #b3d #blender #flipfluids #gamedev #indiedev #3dart #simulation #3dmodeling
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  • 3D Artist and Blender tutorial creator Tawan Sunflower decided to celebrate the beginning of 2025 by releasing a free Blender addon that brings Photoshop-style layer painting to your workflow. The Paint System addon utilizes Blender's node system to add layer clipping, blend modes, animatable opacity, and more.

    Get the tool:
    https://tawansunflower.gumroad.com/l/paint_system
    3D Artist and Blender tutorial creator Tawan Sunflower decided to celebrate the beginning of 2025 by releasing a free Blender addon that brings Photoshop-style layer painting to your workflow. The Paint System addon utilizes Blender's node system to add layer clipping, blend modes, animatable opacity, and more. Get the tool: https://tawansunflower.gumroad.com/l/paint_system
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  • World Labs just released an AI system to generate 3D worlds from a single image

    Their goal is to provide better controls and consistency, with a system that
    - estimates 3D geometry
    - fills in unseen parts of the scene
    - invents new content so you can turn around
    - generalizes to a wide variety of scene types and artistic styles.

    The output 3D scenes can be rendered in real-time in the browser with full camera control.

    Space is liquid

    #genai #worldbuilding #ai3d #ai #gaming
    World Labs just released an AI system to generate 3D worlds from a single image 🖼️ 🏰 ⚙️ Their goal is to provide better controls and consistency, with a system that - estimates 3D geometry - fills in unseen parts of the scene - invents new content so you can turn around - generalizes to a wide variety of scene types and artistic styles. 🕹️ The output 3D scenes can be rendered in real-time in the browser with full camera control. Space is liquid 💦 #genai #worldbuilding #ai3d #ai #gaming
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  • Geometry-Based Rain in Blender 🌧

    3D Artist Jesse Miettinen, also known as Blenderesse, shared an awesome demo of layering multiple rain effects based on geometry. The demo was set up using Geometry Nodes in Blender.
    Geometry-Based Rain in Blender 🌧 3D Artist Jesse Miettinen, also known as Blenderesse, shared an awesome demo of layering multiple rain effects based on geometry. The demo was set up using Geometry Nodes in Blender.
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