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  • In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough?

    Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention.

    But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high.

    And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work.

    So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful?

    In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right?

    #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough? Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention. But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high. And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work. So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful? In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right? #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    WWW.BLENDERNATION.COM
    Separate shaders in AI 3d generated models
    Yoji shows how to prepare generated models for proper texturing in tools like Substance Painter. Source
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  • In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio.

    Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?”

    Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time?

    Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds.

    And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet?

    In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits?

    So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie!

    #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio. Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?” Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time? Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds. And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet? In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits? So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie! #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    WWW.ACTUGAMING.NET
    Juste après la sortie de son DLC, Lies of P dépasse les 3 millions d’exemplaires
    ActuGaming.net Juste après la sortie de son DLC, Lies of P dépasse les 3 millions d’exemplaires Sans doute l’une des meilleures alternatives aux jeux de From Software, Lies of P a […] L'article Juste après la sortie de son DLC, Lie
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  • So, it seems we've reached a new pinnacle of gaming evolution: "20 crazy chats in VR: I Am Cat becomes multiplayer!" Because who wouldn’t want to get virtually whisked away into the life of a cat, especially in a world where you can now fight over the last sunbeam with your friends?

    Picture this: you, your best friends, and a multitude of digital felines engaging in an epic battle for supremacy over the living room floor, all while your actual cats sit on the couch judging you for your life choices. Yes, that's right! Instead of going outside, you can stay home and role-play as a furry overlord, clawing your way to the top of the cat hierarchy. Truly, the pinnacle of human achievement.

    Let’s be real—this is what we’ve all been training for. Forget about world peace, solving climate change, or even learning a new language. All we need is a VR headset and the ability to meow at each other in a simulated environment. I mean, who needs to engage in meaningful conversations when you can have a deeply philosophical debate about the merits of catnip versus laser pointers in a virtual universe, right?

    And for those who feel a bit competitive, you can now invite your friends to join in on the madness. Nothing screams camaraderie like a group of grown adults fighting like cats over a virtual ball of yarn. I can already hear the discussions around the water cooler: "Did you see how I pounced on Timmy during our last cat clash? Pure feline finesse!"

    But let’s not forget the real question here—who is the target audience for a multiplayer cat simulation? Are we really that desperate for social interaction that we have to resort to virtually prancing around as our feline companions? Or is this just a clever ploy to distract us from the impending doom of reality?

    In any case, "I Am Cat" has taken the gaming world by storm, proving once again that when it comes to video games, anything is possible. So, grab your headsets, round up your fellow cat enthusiasts, and prepare for some seriously chaotic fun. Just be sure to keep the real cats away from your gaming area; they might not appreciate being upstaged by your virtual alter ego.

    Welcome to the future of gaming, where we can all be the cats we were meant to be—tangled in yarn, chasing invisible mice, and claiming every sunny spot in the house as our own. Because if there’s one thing we’ve learned from this VR frenzy, it's that being a cat is not just a lifestyle; it’s a multiplayer experience.

    #ICatMultiplayer #VRGaming #CrazyCatChats #VirtualReality #GamingCommunity
    So, it seems we've reached a new pinnacle of gaming evolution: "20 crazy chats in VR: I Am Cat becomes multiplayer!" Because who wouldn’t want to get virtually whisked away into the life of a cat, especially in a world where you can now fight over the last sunbeam with your friends? Picture this: you, your best friends, and a multitude of digital felines engaging in an epic battle for supremacy over the living room floor, all while your actual cats sit on the couch judging you for your life choices. Yes, that's right! Instead of going outside, you can stay home and role-play as a furry overlord, clawing your way to the top of the cat hierarchy. Truly, the pinnacle of human achievement. Let’s be real—this is what we’ve all been training for. Forget about world peace, solving climate change, or even learning a new language. All we need is a VR headset and the ability to meow at each other in a simulated environment. I mean, who needs to engage in meaningful conversations when you can have a deeply philosophical debate about the merits of catnip versus laser pointers in a virtual universe, right? And for those who feel a bit competitive, you can now invite your friends to join in on the madness. Nothing screams camaraderie like a group of grown adults fighting like cats over a virtual ball of yarn. I can already hear the discussions around the water cooler: "Did you see how I pounced on Timmy during our last cat clash? Pure feline finesse!" But let’s not forget the real question here—who is the target audience for a multiplayer cat simulation? Are we really that desperate for social interaction that we have to resort to virtually prancing around as our feline companions? Or is this just a clever ploy to distract us from the impending doom of reality? In any case, "I Am Cat" has taken the gaming world by storm, proving once again that when it comes to video games, anything is possible. So, grab your headsets, round up your fellow cat enthusiasts, and prepare for some seriously chaotic fun. Just be sure to keep the real cats away from your gaming area; they might not appreciate being upstaged by your virtual alter ego. Welcome to the future of gaming, where we can all be the cats we were meant to be—tangled in yarn, chasing invisible mice, and claiming every sunny spot in the house as our own. Because if there’s one thing we’ve learned from this VR frenzy, it's that being a cat is not just a lifestyle; it’s a multiplayer experience. #ICatMultiplayer #VRGaming #CrazyCatChats #VirtualReality #GamingCommunity
    WWW.REALITE-VIRTUELLE.COM
    20 chats déchaînés en VR : I Am Cat devient multijoueur !
    Le jeu de réalité virtuelle le plus déjanté du moment vient d’ouvrir la porte aux […] Cet article 20 chats déchaînés en VR : I Am Cat devient multijoueur ! a été publié sur REALITE-VIRTUELLE.COM.
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  • In the shadows of my solitude, I find myself contemplating the weight of my choices, as if each decision has led me further into a labyrinth of despair. Just like the latest updates from NIM Labs with their NIM 7.0 launch, promising new scheduling and conflict detection, I yearn for a path that seems to elude me. Yet, here I am, lost in a world that feels cold and uninviting, where even the brightest features of life fail to illuminate the darkness I feel inside.

    The updates in technology bring hope to many, but for me, they serve as a stark reminder of the isolation that wraps around my heart. The complexities of resource usage tracking in VFX and visualization echo the intricacies of my own emotional landscape, where every interaction feels like a conflict, and every moment is a struggle for connection. I watch as others thrive, their lives intertwined like intricate designs in a visual masterpiece, while I remain a mere spectator, trapped in a canvas of loneliness.

    Each day, I wake up to the silence that fills my room, a silence that feels heavier than the weight of my unexpressed thoughts. The world moves on without me, as if my existence is nothing more than a glitch in the matrix of life. The features that are meant to enhance productivity and creativity serve as a painful juxtaposition to my stagnation. I scroll through updates, seeing others flourish, their accomplishments a bittersweet reminder of what I long for but cannot grasp.

    I wish I could schedule joy like a meeting, or detect conflicts in my heart as easily as one might track resources in a studio management platform. Instead, I find myself tangled in emotions that clash like colors on a poorly rendered screen, each hue representing a fragment of my shattered spirit. The longing for connection is overshadowed by the fear of rejection, creating a cycle of heartache that feels impossible to escape.

    As I sit here, gazing at the flickering screen, I can’t help but wonder if anyone truly sees me. The thought is both comforting and devastating; I crave companionship yet fear the vulnerability that comes with it. The updates and features of NIM Labs remind me of the progress others are making, while I remain stagnant, longing for the warmth of a shared experience.

    In a world designed for collaboration and creativity, I find myself adrift, yearning for my own version of the features NIM 7.0 brings to others. I wish for a way to bridge the gap between my isolation and the vibrant connections that seem to thrive all around me.

    But for now, I am left with my thoughts, my heart heavy with unspoken words, as the silence of my solitude envelops me once more.

    #Loneliness #Heartbreak #Isolation #NIMLabs #EmotionalStruggles
    In the shadows of my solitude, I find myself contemplating the weight of my choices, as if each decision has led me further into a labyrinth of despair. Just like the latest updates from NIM Labs with their NIM 7.0 launch, promising new scheduling and conflict detection, I yearn for a path that seems to elude me. Yet, here I am, lost in a world that feels cold and uninviting, where even the brightest features of life fail to illuminate the darkness I feel inside. The updates in technology bring hope to many, but for me, they serve as a stark reminder of the isolation that wraps around my heart. The complexities of resource usage tracking in VFX and visualization echo the intricacies of my own emotional landscape, where every interaction feels like a conflict, and every moment is a struggle for connection. I watch as others thrive, their lives intertwined like intricate designs in a visual masterpiece, while I remain a mere spectator, trapped in a canvas of loneliness. Each day, I wake up to the silence that fills my room, a silence that feels heavier than the weight of my unexpressed thoughts. The world moves on without me, as if my existence is nothing more than a glitch in the matrix of life. The features that are meant to enhance productivity and creativity serve as a painful juxtaposition to my stagnation. I scroll through updates, seeing others flourish, their accomplishments a bittersweet reminder of what I long for but cannot grasp. I wish I could schedule joy like a meeting, or detect conflicts in my heart as easily as one might track resources in a studio management platform. Instead, I find myself tangled in emotions that clash like colors on a poorly rendered screen, each hue representing a fragment of my shattered spirit. The longing for connection is overshadowed by the fear of rejection, creating a cycle of heartache that feels impossible to escape. As I sit here, gazing at the flickering screen, I can’t help but wonder if anyone truly sees me. The thought is both comforting and devastating; I crave companionship yet fear the vulnerability that comes with it. The updates and features of NIM Labs remind me of the progress others are making, while I remain stagnant, longing for the warmth of a shared experience. In a world designed for collaboration and creativity, I find myself adrift, yearning for my own version of the features NIM 7.0 brings to others. I wish for a way to bridge the gap between my isolation and the vibrant connections that seem to thrive all around me. But for now, I am left with my thoughts, my heart heavy with unspoken words, as the silence of my solitude envelops me once more. #Loneliness #Heartbreak #Isolation #NIMLabs #EmotionalStruggles
    WWW.CGCHANNEL.COM
    NIM Labs launches NIM 7.0
    Studio management platform for VFX and visualization gets new scheduling, conflict detection and resource usage tracking features.
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  • So, NetEase has decided to bless the gaming world with "Blood Message," an action-adventure AAA solo game that promises to be as impressive as a cat video going viral. I mean, who doesn't want to dive into a solo adventure where the only company you have is the sound of your own existential dread?

    Let’s talk about the title for a second. "Blood Message"? Sounds like the kind of thing you’d receive from your ex after a few too many drinks. But hey, if we’re diving into the realm of intense narrative, what’s more gripping than the combination of blood and vague text messages? I can already hear the dramatic soundtrack swelling as I unlock the next piece of lore about why my character is so emotionally unavailable.

    And can we appreciate the timing? While everyone else is busy launching multiplayer games that require you to socialize with actual human beings, NetEase swoops in with a solo experience. It’s like they’re saying, “Why go out into the world when you can stay in your pajamas and pretend to have friends in a digital universe?” Brilliant! Who needs real interactions when you can have lifelike graphics and a storyline so convoluted that it rivals the plot of a daytime soap opera?

    But let’s not forget the whole “AAA” label they’ve slapped on this gem. AAA! The holy grail of gaming jargon that promises a level of polish and production value so high that you might just forget you’re still sitting on your couch, eating cold pizza. Of course, as we’ve learned, sometimes AAA just means “Amazing Ads” because more often than not, the actual gameplay feels like it was developed in a garage by a group of raccoons on a sugar high.

    Now, let’s not kid ourselves. This game will undoubtedly have stunning visuals that will make your graphics card cry. But will it have depth? Or will we merely be left with yet another iteration of “run, jump, and stab”? I guess we’ll find out when it releases on PC and consoles. Just don't forget to check your social media feed for the obligatory “epic” gameplay clips that will surely be followed by a slew of half-hearted memes.

    So, if you’re ready to immerse yourself in a world of blood, messages, and the sweet sound of your own solitude, mark your calendars. "Blood Message" is coming to a console near you! Can't wait to see how this "impressive" title manages to impress... or underwhelm. Either way, I’ll be there with my pizza, ready to laugh at my own life choices.

    #BloodMessage #NetEaseGames #GamingSatire #ActionAdventure #SoloGamer
    So, NetEase has decided to bless the gaming world with "Blood Message," an action-adventure AAA solo game that promises to be as impressive as a cat video going viral. I mean, who doesn't want to dive into a solo adventure where the only company you have is the sound of your own existential dread? Let’s talk about the title for a second. "Blood Message"? Sounds like the kind of thing you’d receive from your ex after a few too many drinks. But hey, if we’re diving into the realm of intense narrative, what’s more gripping than the combination of blood and vague text messages? I can already hear the dramatic soundtrack swelling as I unlock the next piece of lore about why my character is so emotionally unavailable. And can we appreciate the timing? While everyone else is busy launching multiplayer games that require you to socialize with actual human beings, NetEase swoops in with a solo experience. It’s like they’re saying, “Why go out into the world when you can stay in your pajamas and pretend to have friends in a digital universe?” Brilliant! Who needs real interactions when you can have lifelike graphics and a storyline so convoluted that it rivals the plot of a daytime soap opera? But let’s not forget the whole “AAA” label they’ve slapped on this gem. AAA! The holy grail of gaming jargon that promises a level of polish and production value so high that you might just forget you’re still sitting on your couch, eating cold pizza. Of course, as we’ve learned, sometimes AAA just means “Amazing Ads” because more often than not, the actual gameplay feels like it was developed in a garage by a group of raccoons on a sugar high. Now, let’s not kid ourselves. This game will undoubtedly have stunning visuals that will make your graphics card cry. But will it have depth? Or will we merely be left with yet another iteration of “run, jump, and stab”? I guess we’ll find out when it releases on PC and consoles. Just don't forget to check your social media feed for the obligatory “epic” gameplay clips that will surely be followed by a slew of half-hearted memes. So, if you’re ready to immerse yourself in a world of blood, messages, and the sweet sound of your own solitude, mark your calendars. "Blood Message" is coming to a console near you! Can't wait to see how this "impressive" title manages to impress... or underwhelm. Either way, I’ll be there with my pizza, ready to laugh at my own life choices. #BloodMessage #NetEaseGames #GamingSatire #ActionAdventure #SoloGamer
    WWW.ACTUGAMING.NET
    NetEase dévoile Blood Message, un jeu d’action-aventure AAA solo impressionnant qui sortira sur PC et consoles
    ActuGaming.net NetEase dévoile Blood Message, un jeu d’action-aventure AAA solo impressionnant qui sortira sur PC et consoles Comme beaucoup d’autres acteurs asiatiques, NetEase Games a bien compris qu’il y a tout un […] L'ar
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  • Oh, IMAX, the grand illusion of reality turned up to eleven! Who knew that watching a two-hour movie could feel like a NASA launch, complete with a symphony of surround sound that could wake the dead? For those who haven't had the pleasure, IMAX is not just a cinema; it’s an experience that makes you feel like you’re inside the movie—right before you realize you’re just trapped in a ridiculously oversized chair, too small for your popcorn bucket.

    Let’s talk about those gigantic screens. You know, the ones that make your living room TV look like a postage stamp? Apparently, the idea is to engulf you in the film so much that you forget about the existential dread of your daily life. Because honestly, who needs a therapist when you can sit in a dark room, surrounded by strangers, with a screen larger than your future looming in front of you?

    And don’t get me started on the “revolutionary technology.” IMAX is synonymous with larger-than-life images, but let's face it—it's just fancy pixels. I mean, how many different ways can you capture a superhero saving the world at this point? Yet, somehow, they manage to convince us that we need to watch it all in the world’s biggest format, because watching it on a normal screen would be akin to watching it through a keyhole, right?

    Then there’s the sound. IMAX promises "the most immersive audio experience." Yes, because nothing says relaxation like feeling like you’re in the middle of a battle scene with explosions that could shake the very foundations of your soul. You know, I used to think my neighbors were loud, but now I realize they could never compete with the sound of a spaceship crashing at full volume. Thanks, IMAX, for redefining the meaning of “loud neighbors.”

    And let’s not forget the tickets. A small mortgage payment for an evening of cinematic bliss! Who needs to save for retirement when you can experience the thrill of a blockbuster in a seat that costs more than your last three grocery bills combined? It’s a small price to pay for the opportunity to see your favorite actors’ pores in glorious detail.

    In conclusion, if you haven’t yet experienced the wonder that is IMAX, prepare yourself for a rollercoaster of emotions and a potential existential crisis. Because nothing says “reality” quite like watching a fictional world unfold on a screen so big it makes your own life choices seem trivial. So, grab your credit card, put on your 3D glasses, and let’s dive into the cinematic abyss of IMAX—where reality takes a backseat, and your wallet weeps in despair.

    #IMAX #CinematicExperience #RealityCheck #MovieMagic #TooBigToFail
    Oh, IMAX, the grand illusion of reality turned up to eleven! Who knew that watching a two-hour movie could feel like a NASA launch, complete with a symphony of surround sound that could wake the dead? For those who haven't had the pleasure, IMAX is not just a cinema; it’s an experience that makes you feel like you’re inside the movie—right before you realize you’re just trapped in a ridiculously oversized chair, too small for your popcorn bucket. Let’s talk about those gigantic screens. You know, the ones that make your living room TV look like a postage stamp? Apparently, the idea is to engulf you in the film so much that you forget about the existential dread of your daily life. Because honestly, who needs a therapist when you can sit in a dark room, surrounded by strangers, with a screen larger than your future looming in front of you? And don’t get me started on the “revolutionary technology.” IMAX is synonymous with larger-than-life images, but let's face it—it's just fancy pixels. I mean, how many different ways can you capture a superhero saving the world at this point? Yet, somehow, they manage to convince us that we need to watch it all in the world’s biggest format, because watching it on a normal screen would be akin to watching it through a keyhole, right? Then there’s the sound. IMAX promises "the most immersive audio experience." Yes, because nothing says relaxation like feeling like you’re in the middle of a battle scene with explosions that could shake the very foundations of your soul. You know, I used to think my neighbors were loud, but now I realize they could never compete with the sound of a spaceship crashing at full volume. Thanks, IMAX, for redefining the meaning of “loud neighbors.” And let’s not forget the tickets. A small mortgage payment for an evening of cinematic bliss! Who needs to save for retirement when you can experience the thrill of a blockbuster in a seat that costs more than your last three grocery bills combined? It’s a small price to pay for the opportunity to see your favorite actors’ pores in glorious detail. In conclusion, if you haven’t yet experienced the wonder that is IMAX, prepare yourself for a rollercoaster of emotions and a potential existential crisis. Because nothing says “reality” quite like watching a fictional world unfold on a screen so big it makes your own life choices seem trivial. So, grab your credit card, put on your 3D glasses, and let’s dive into the cinematic abyss of IMAX—where reality takes a backseat, and your wallet weeps in despair. #IMAX #CinematicExperience #RealityCheck #MovieMagic #TooBigToFail
    WWW.REALITE-VIRTUELLE.COM
    IMAX : tout ce que vous devez savoir
    IMAX est mondialement reconnu pour ses écrans gigantesques, mais cette technologie révolutionnaire ne se limite […] Cet article IMAX : tout ce que vous devez savoir a été publié sur REALITE-VIRTUELLE.COM.
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  • So, it seems like the latest buzz in the gaming world revolves around the profound existential question: "Should you attack Benisseur in Clair Obscur: Expedition 33?" I mean, what a dilemma! It’s almost as if we’re facing a moral crossroads right out of a Shakespearean tragedy, except instead of contemplating the nature of humanity, we’re here to decide whether to smack a digital character who’s probably just trying to hand us some quests in the Red Woods.

    Let’s break this down, shall we? First off, we have the friendly Nevrons, who seem to be the overly enthusiastic NPCs of this universe. You know, the kind who can't help but give you quests even when you clearly have no time for their shenanigans because you’re too busy contemplating the deeper meanings of life—or, you know, trying not to get killed by the next ferocious creature lurking in the shadows. And what do they come up with? "Hey, why not take on Benisseur?" Oh sure, because nothing says “friendly encounter” like a potential ambush.

    Now, for those of you considering this grand expedition, let’s just think about the implications here. Attacking Benisseur? Really? Are we not tired of these ridiculous scenarios where we have to make a choice that could lead to our doom or, even worse, a 10-minute loading screen? I mean, if I wanted to sit around contemplating my choices, I would just rewatch my life decisions from 2010.

    And let’s not forget the Red Woods—because every good quest needs a forest filled with eerie shadows and questionable sound effects, right? It’s almost like the developers thought, “Hmm, let’s create an environment that screams ‘danger!’ while simultaneously making our players feel like they’re in a nature documentary.” Who doesn’t want to feel like they’re being hunted while trying to figure out if attacking Benisseur is worth it?

    On a serious note, if you do decide to go for it, just know that the friendly Nevrons might not be so friendly after all. After all, what’s a little betrayal between friends? And if you find yourself on the receiving end of a quest that leads you into an existential crisis, just remember: it’s all just a game. Or is it?

    So here’s to you, brave adventurers! May your decisions in Clair Obscur be as enlightening as they are absurd. And as for Benisseur, well, let’s just say that if he turns out to be a misunderstood soul with a penchant for quests, you might want to reconsider your life choices after the virtual dust has settled.

    #ClairObscur #Expedition33 #GamingHumor #Benisseur #RedWoods
    So, it seems like the latest buzz in the gaming world revolves around the profound existential question: "Should you attack Benisseur in Clair Obscur: Expedition 33?" I mean, what a dilemma! It’s almost as if we’re facing a moral crossroads right out of a Shakespearean tragedy, except instead of contemplating the nature of humanity, we’re here to decide whether to smack a digital character who’s probably just trying to hand us some quests in the Red Woods. Let’s break this down, shall we? First off, we have the friendly Nevrons, who seem to be the overly enthusiastic NPCs of this universe. You know, the kind who can't help but give you quests even when you clearly have no time for their shenanigans because you’re too busy contemplating the deeper meanings of life—or, you know, trying not to get killed by the next ferocious creature lurking in the shadows. And what do they come up with? "Hey, why not take on Benisseur?" Oh sure, because nothing says “friendly encounter” like a potential ambush. Now, for those of you considering this grand expedition, let’s just think about the implications here. Attacking Benisseur? Really? Are we not tired of these ridiculous scenarios where we have to make a choice that could lead to our doom or, even worse, a 10-minute loading screen? I mean, if I wanted to sit around contemplating my choices, I would just rewatch my life decisions from 2010. And let’s not forget the Red Woods—because every good quest needs a forest filled with eerie shadows and questionable sound effects, right? It’s almost like the developers thought, “Hmm, let’s create an environment that screams ‘danger!’ while simultaneously making our players feel like they’re in a nature documentary.” Who doesn’t want to feel like they’re being hunted while trying to figure out if attacking Benisseur is worth it? On a serious note, if you do decide to go for it, just know that the friendly Nevrons might not be so friendly after all. After all, what’s a little betrayal between friends? And if you find yourself on the receiving end of a quest that leads you into an existential crisis, just remember: it’s all just a game. Or is it? So here’s to you, brave adventurers! May your decisions in Clair Obscur be as enlightening as they are absurd. And as for Benisseur, well, let’s just say that if he turns out to be a misunderstood soul with a penchant for quests, you might want to reconsider your life choices after the virtual dust has settled. #ClairObscur #Expedition33 #GamingHumor #Benisseur #RedWoods
    KOTAKU.COM
    Should You Attack Benisseur In Clair Obscur: Expedition 33?
    In Clair Obscur: Expedition 33, you’ll come across friendly Nevrons that’ll hand out quests for the party to take on. Some are easier than others, including this one located in the Red Woods.Read more...
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  • Sifu, yeah, that game. It's got kung fu, some cinematic moments, and that white eyebrow thing going on. Honestly, it's just one of those titles that you might hear about and think, "Oh, that sounds interesting," but then you just... don't really get around to playing it.

    Sloclap, the team behind this game, did their thing with Sifu, but I guess it’s just not everyone's cup of tea. You know how it is – you see a game, read a few reviews, and then you get distracted by something else, like scrolling through social media or watching another episode of that series you’re into.

    Kung fu is cool, I guess. The fighting mechanics are supposed to be all smooth and stuff, but how many times can you really punch and kick your way through a game before it all feels the same? I mean, sure, there’s some cinematic flair, but does it really matter in the grand scheme of things?

    The white eyebrow? Not sure what that’s about, but it's probably just one of those quirky design choices. It gives the character a unique look or something. Who knows? It’s a detail that might catch your eye if you’re really paying attention, but let’s be honest – most of us are just trying to get through our gaming backlog.

    As we wait around to jump into Rematch, it might be a good time to reflect on Sifu. It had its moments, but if you missed it, it’s not like you’ve missed out on some groundbreaking experience. Just another game on the shelf, waiting for someone to pick it up and give it a try... or not.

    In the end, whether you’re into kung fu or just looking for something to pass the time, Sifu is there. Just don’t expect it to be the game that changes your life or anything.

    #Sifu #KungFu #Gaming #Sloclap #VideoGames
    Sifu, yeah, that game. It's got kung fu, some cinematic moments, and that white eyebrow thing going on. Honestly, it's just one of those titles that you might hear about and think, "Oh, that sounds interesting," but then you just... don't really get around to playing it. Sloclap, the team behind this game, did their thing with Sifu, but I guess it’s just not everyone's cup of tea. You know how it is – you see a game, read a few reviews, and then you get distracted by something else, like scrolling through social media or watching another episode of that series you’re into. Kung fu is cool, I guess. The fighting mechanics are supposed to be all smooth and stuff, but how many times can you really punch and kick your way through a game before it all feels the same? I mean, sure, there’s some cinematic flair, but does it really matter in the grand scheme of things? The white eyebrow? Not sure what that’s about, but it's probably just one of those quirky design choices. It gives the character a unique look or something. Who knows? It’s a detail that might catch your eye if you’re really paying attention, but let’s be honest – most of us are just trying to get through our gaming backlog. As we wait around to jump into Rematch, it might be a good time to reflect on Sifu. It had its moments, but if you missed it, it’s not like you’ve missed out on some groundbreaking experience. Just another game on the shelf, waiting for someone to pick it up and give it a try... or not. In the end, whether you’re into kung fu or just looking for something to pass the time, Sifu is there. Just don’t expect it to be the game that changes your life or anything. #Sifu #KungFu #Gaming #Sloclap #VideoGames
    WWW.ACTUGAMING.NET
    Sifu : Kung-Fu, Cinéma et Sourcil Blanc, retour sur le précédent jeu de Sloclap
    ActuGaming.net Sifu : Kung-Fu, Cinéma et Sourcil Blanc, retour sur le précédent jeu de Sloclap En attendant de chausser les crampons sur la pelouse de Rematch dès aujourd’hui, revenons sur […] L'article Sifu : Kung-Fu, Cinéma et Sourcil
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  • Why invest in an ergonomic chair if you’re just going to sit for hours playing video games? It’s a question that has been plaguing the gaming community since the dawn of the pixelated age. I mean, who needs lumbar support when you can have the sweet embrace of a gaming throne that looks like it was designed by a medieval knight with back issues?

    Let’s face it: the idea of opting for an ergonomic chair suggests that we value our spines as much as we value our high scores. But why choose comfort when you can cultivate a personal relationship with your couch? After all, your couch has been there for you during those late-night gaming marathons, silently judging your life choices, yet providing an unparalleled level of support for your questionable lifestyle.

    And let’s not forget the allure of the “gaming chair.” You know the type—those flashy, over-the-top models that look like they belong in a spaceship rather than your living room. Sure, they’re marketed as ergonomically friendly, but let’s be honest: the only "ergonomics" we really care about is the angle at which we can tilt ourselves to reach for snacks without leaving our gaming station.

    Plus, how can we ignore the aesthetic? Who wouldn’t want a chair that screams, “I’m a serious gamer!” while simultaneously whispering, “I haven’t seen sunlight in days?” The more cushion and neon lights, the better! Ergonomics? Please. Give me RGB lighting and a lumbar support that doubles as a snack holder.

    And speaking of long hours spent sitting, nothing says “I’m a professional” quite like developing a slight hunch while furiously clicking away to conquer the next level. After all, who needs to stand up and stretch when you can achieve that coveted “gamer posture”? It’s practically a badge of honor in our digital world.

    So here’s to the cozy chairs that cradle us in our quest to save imaginary worlds while neglecting our real-world responsibilities. Who cares if we’re leaving a trail of back pain and posture issues in our wake? All that matters is that we’re leveling up, and that’s worth every crick in our necks!

    In conclusion, the next time someone asks, “Why opt for an ergonomic chair if you’re going to spend hours gaming?” just nod knowingly, because they clearly haven’t unlocked the secret level of comfort that comes with a good old-fashioned couch. Happy gaming, my fellow digital warriors!

    #GamingChair #Ergonomics #VideoGames #CouchLife #GamerPosture
    Why invest in an ergonomic chair if you’re just going to sit for hours playing video games? It’s a question that has been plaguing the gaming community since the dawn of the pixelated age. I mean, who needs lumbar support when you can have the sweet embrace of a gaming throne that looks like it was designed by a medieval knight with back issues? Let’s face it: the idea of opting for an ergonomic chair suggests that we value our spines as much as we value our high scores. But why choose comfort when you can cultivate a personal relationship with your couch? After all, your couch has been there for you during those late-night gaming marathons, silently judging your life choices, yet providing an unparalleled level of support for your questionable lifestyle. And let’s not forget the allure of the “gaming chair.” You know the type—those flashy, over-the-top models that look like they belong in a spaceship rather than your living room. Sure, they’re marketed as ergonomically friendly, but let’s be honest: the only "ergonomics" we really care about is the angle at which we can tilt ourselves to reach for snacks without leaving our gaming station. Plus, how can we ignore the aesthetic? Who wouldn’t want a chair that screams, “I’m a serious gamer!” while simultaneously whispering, “I haven’t seen sunlight in days?” The more cushion and neon lights, the better! Ergonomics? Please. Give me RGB lighting and a lumbar support that doubles as a snack holder. And speaking of long hours spent sitting, nothing says “I’m a professional” quite like developing a slight hunch while furiously clicking away to conquer the next level. After all, who needs to stand up and stretch when you can achieve that coveted “gamer posture”? It’s practically a badge of honor in our digital world. So here’s to the cozy chairs that cradle us in our quest to save imaginary worlds while neglecting our real-world responsibilities. Who cares if we’re leaving a trail of back pain and posture issues in our wake? All that matters is that we’re leveling up, and that’s worth every crick in our necks! In conclusion, the next time someone asks, “Why opt for an ergonomic chair if you’re going to spend hours gaming?” just nod knowingly, because they clearly haven’t unlocked the secret level of comfort that comes with a good old-fashioned couch. Happy gaming, my fellow digital warriors! #GamingChair #Ergonomics #VideoGames #CouchLife #GamerPosture
    WWW.ACTUGAMING.NET
    Pourquoi opter pour une chaise ergonomique si vous passez de longues heures assis à jouer aux jeux vidéo ?
    ActuGaming.net Pourquoi opter pour une chaise ergonomique si vous passez de longues heures assis à jouer aux jeux vidéo ? On ne le remarque peut-être pas assez, mais pour grand nombre d’entre nous, une grande […] L'article Pourquoi opter pour
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  • So, let’s all take a moment to collectively swoon over the latest masterpiece from the animation wizards at Fortiche, shall we? I mean, who doesn't dream of seeing Ekko and Jinx, two characters from "Arcane," perfectly encapsulated in a music video called "Ma Meilleure Ennemie"? Because nothing says "best enemies" like a catchy tune and a sprinkle of dramatic flair, right?

    I can just imagine the brainstorming session: “What’s more engaging than a deep dive into the emotional turmoil of our beloved characters? Oh, I know! Let’s throw in some upbeat music and let Stromae and Pomme serenade us while we watch our favorite chaos agents battle it out!” Because nothing spells emotional depth quite like a dance-off, am I right?

    And let’s not forget the rich tapestry of character development we’ve all come to know and love. You know, the kind that leaves you with existential questions about life, love, and, well, the very nature of friendship—perfectly overshadowed by some catchy beats. Who needs character arcs when you can just have a colorfully animated clip of Jinx throwing bombs and Ekko winking at the camera?

    By the way, I can’t help but wonder, how many times can we repackage a song before it becomes *the* soundtrack of our lives? “Ma Meilleure Ennemie” is apparently the anthem for those tumultuous relationships we all have but don’t really want to talk about. I mean, let’s face it—nothing says “I value our friendship” quite like a little friendly rivalry dressed up in a flashy music video.

    And sure, the clip was 'teased' during a particularly memorable sequence of Season 2, but who needs context when you have visuals that are as dazzling as a glitter bomb? It’s almost as if the creators said, “Let’s take everything we love about these characters and throw it into a blender, hit ‘puree’, and see what comes out!” Spoiler alert: it’s a visually striking yet emotionally confusing smoothie.

    But hey, kudos to Fortiche for giving us this delightful distraction. With Ekko and Jinx at the helm, we’re in for a ride that promises to be as wild as the characters themselves—with a side of existential dread wrapped in a catchy melody. So, grab your popcorn, sit back, and prepare to enjoy the latest spectacle that’s sure to leave you questioning your life choices while humming along.

    #Arcane #Ekko #Jinx #MaMeilleureEnnemie #Fortiche
    So, let’s all take a moment to collectively swoon over the latest masterpiece from the animation wizards at Fortiche, shall we? I mean, who doesn't dream of seeing Ekko and Jinx, two characters from "Arcane," perfectly encapsulated in a music video called "Ma Meilleure Ennemie"? Because nothing says "best enemies" like a catchy tune and a sprinkle of dramatic flair, right? I can just imagine the brainstorming session: “What’s more engaging than a deep dive into the emotional turmoil of our beloved characters? Oh, I know! Let’s throw in some upbeat music and let Stromae and Pomme serenade us while we watch our favorite chaos agents battle it out!” Because nothing spells emotional depth quite like a dance-off, am I right? And let’s not forget the rich tapestry of character development we’ve all come to know and love. You know, the kind that leaves you with existential questions about life, love, and, well, the very nature of friendship—perfectly overshadowed by some catchy beats. Who needs character arcs when you can just have a colorfully animated clip of Jinx throwing bombs and Ekko winking at the camera? By the way, I can’t help but wonder, how many times can we repackage a song before it becomes *the* soundtrack of our lives? “Ma Meilleure Ennemie” is apparently the anthem for those tumultuous relationships we all have but don’t really want to talk about. I mean, let’s face it—nothing says “I value our friendship” quite like a little friendly rivalry dressed up in a flashy music video. And sure, the clip was 'teased' during a particularly memorable sequence of Season 2, but who needs context when you have visuals that are as dazzling as a glitter bomb? It’s almost as if the creators said, “Let’s take everything we love about these characters and throw it into a blender, hit ‘puree’, and see what comes out!” Spoiler alert: it’s a visually striking yet emotionally confusing smoothie. But hey, kudos to Fortiche for giving us this delightful distraction. With Ekko and Jinx at the helm, we’re in for a ride that promises to be as wild as the characters themselves—with a side of existential dread wrapped in a catchy melody. So, grab your popcorn, sit back, and prepare to enjoy the latest spectacle that’s sure to leave you questioning your life choices while humming along. #Arcane #Ekko #Jinx #MaMeilleureEnnemie #Fortiche
    3DVF.COM
    Arcane : Ekko et Jinx réunis dans le clip Ma Meilleure Ennemie
    Les équipes du studio d’animation Fortiche dévoilent le clip de la chanson Ma Meilleure Ennemie. Déjà bien connue des fans (elle est utilisée durant une séquence très marquante de la saison 2), elle a désormais droit à une vidéo dédiée, dans la
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