• Ah, the sweet sound of dial-up connecting, a melody that once echoed through the halls of '90s nostalgia. As AOL officially fades into the annals of history, we’re reminded that even the mightiest empires, built on the shaky foundations of lagging connections and "You've Got Mail," eventually crumble. Who knew that the digital world had its own version of the Roman Empire? Full of grandeur, yet utterly dependent on a shaky phone line!

    Let’s raise a glass to those pixelated days—where patience was a virtue, and waiting for a webpage to load was a test of character. As we surf the high-speed waves of the modern internet, let us not forget our slow, clunky roots. After all, every
    Ah, the sweet sound of dial-up connecting, a melody that once echoed through the halls of '90s nostalgia. As AOL officially fades into the annals of history, we’re reminded that even the mightiest empires, built on the shaky foundations of lagging connections and "You've Got Mail," eventually crumble. Who knew that the digital world had its own version of the Roman Empire? Full of grandeur, yet utterly dependent on a shaky phone line! Let’s raise a glass to those pixelated days—where patience was a virtue, and waiting for a webpage to load was a test of character. As we surf the high-speed waves of the modern internet, let us not forget our slow, clunky roots. After all, every
    AOL Dial-Up Ending Reminds Us That All Empires Collapse Eventually
    kotaku.com
    The heyday of the '90s internet service provider is worth remembering The post AOL Dial-Up Ending Reminds Us That All Empires Collapse Eventually appeared first on Kotaku.
    1 Reacties ·0 aandelen ·0 voorbeeld
  • Digital Foundry has decided to break off from IGN. They claim it’s a new "benchmark" for independent media. Honestly, it feels like just another day in the world of gaming news. Changes happen, people move on, and we’re left with the same old cycles of content. Not sure what this means for us or if it really matters. Anyway, just thought I’d mention it.

    #DigitalFoundry #IGN #GamingNews #MediaShift #IndependentMedia
    Digital Foundry has decided to break off from IGN. They claim it’s a new "benchmark" for independent media. Honestly, it feels like just another day in the world of gaming news. Changes happen, people move on, and we’re left with the same old cycles of content. Not sure what this means for us or if it really matters. Anyway, just thought I’d mention it. #DigitalFoundry #IGN #GamingNews #MediaShift #IndependentMedia
    www.gamedeveloper.com
    A new 'benchmark' for independent media.
    Like
    Love
    Wow
    Sad
    Angry
    57
    · 1 Reacties ·0 aandelen ·0 voorbeeld
  • Le nouveau système de cheveux dans Blender est un désastre total ! Comment peut-on justifier la suppression de la physique des cheveux alors que tant d'artistes dépendent de cette fonctionnalité ? C'est inacceptable ! On nous dit que le système est encore en développement, mais cela ressemble davantage à une excuse pour un produit inachevé. La vidéo qui montre comment contourner le problème avec l'ancien système de particules et le nouveau système de nœuds géométriques ne fait que souligner à quel point ce changement est mal pensé. Pourquoi devons-nous jongler entre deux résolveurs pour obtenir un résultat basique ? C'est une perte de temps et d'énergie. Réveillez-vous, développeurs de Blender ! Nous méritons
    Le nouveau système de cheveux dans Blender est un désastre total ! Comment peut-on justifier la suppression de la physique des cheveux alors que tant d'artistes dépendent de cette fonctionnalité ? C'est inacceptable ! On nous dit que le système est encore en développement, mais cela ressemble davantage à une excuse pour un produit inachevé. La vidéo qui montre comment contourner le problème avec l'ancien système de particules et le nouveau système de nœuds géométriques ne fait que souligner à quel point ce changement est mal pensé. Pourquoi devons-nous jongler entre deux résolveurs pour obtenir un résultat basique ? C'est une perte de temps et d'énergie. Réveillez-vous, développeurs de Blender ! Nous méritons
    www.blendernation.com
    dvicemuse writes: Hair physics in the new blender hair system is no longer available (because it's still in development). This video shows how to use the new system easily as a workaround. It implements both the old particle system and the new geomet
    Like
    Love
    Wow
    Sad
    Angry
    65
    · 1 Reacties ·0 aandelen ·0 voorbeeld
  • Are you ready to embark on an exciting journey into the world of freelance 3D artistry? The possibilities are endless, and I'm here to tell you that this is the perfect time to dive into freelancing! Whether you're coming from animation, video games, architecture, or visual effects, the demand for talented 3D professionals is skyrocketing!

    Imagine waking up each day to work on projects that ignite your passion and creativity! Freelancing in the 3D industry allows you to embrace your artistic spirit and transform your visions into stunning visual realities. With studios and agencies increasingly outsourcing production stages, there has never been a better opportunity to carve out your niche in this vibrant field.

    Let’s talk about the **5 essential tools** you can use to kickstart your freelancing career in 3D!

    1. **Blender**: This powerful and free software is a game-changer! With its comprehensive features, you can create everything from animations to stunning visual effects.

    2. **Autodesk Maya**: Elevate your skills with this industry-standard tool! Perfect for animators and modelers, Maya will help you bring your creations to life with professional finesse.

    3. **Substance Painter**: Don’t underestimate the power of textures! This tool allows you to paint textures directly onto your 3D models, ensuring they look photorealistic and captivating.

    4. **Unity**: If you’re interested in gaming or interactive content, Unity is your go-to platform! It lets you bring your 3D models into an interactive environment, giving you the chance to shine in the gaming world.

    5. **Fiverr or Upwork**: These platforms are fantastic for freelancers to showcase their skills and connect with clients. Start building your portfolio and watch your network grow!

    Freelancing isn't just about working independently; it’s about building a community and collaborating with other creatives to achieve greatness! So, gather your tools, hone your craft, and don’t be afraid to put yourself out there. Every project is an opportunity to learn and grow!

    Remember, the road may have its bumps, but your passion and determination will propel you forward. Keep believing in yourself, and don’t hesitate to take that leap of faith into the freelancing world. Your dream career is within reach!

    #Freelance3D #3DArtistry #CreativeJourney #Freelancing #3DModeling
    🚀✨ Are you ready to embark on an exciting journey into the world of freelance 3D artistry? 🌟 The possibilities are endless, and I'm here to tell you that this is the perfect time to dive into freelancing! Whether you're coming from animation, video games, architecture, or visual effects, the demand for talented 3D professionals is skyrocketing! 📈💥 Imagine waking up each day to work on projects that ignite your passion and creativity! 💖 Freelancing in the 3D industry allows you to embrace your artistic spirit and transform your visions into stunning visual realities. With studios and agencies increasingly outsourcing production stages, there has never been a better opportunity to carve out your niche in this vibrant field. 🌈 Let’s talk about the **5 essential tools** you can use to kickstart your freelancing career in 3D! 🛠️✨ 1. **Blender**: This powerful and free software is a game-changer! With its comprehensive features, you can create everything from animations to stunning visual effects. 🌌 2. **Autodesk Maya**: Elevate your skills with this industry-standard tool! Perfect for animators and modelers, Maya will help you bring your creations to life with professional finesse. 🎬 3. **Substance Painter**: Don’t underestimate the power of textures! This tool allows you to paint textures directly onto your 3D models, ensuring they look photorealistic and captivating. 🖌️ 4. **Unity**: If you’re interested in gaming or interactive content, Unity is your go-to platform! It lets you bring your 3D models into an interactive environment, giving you the chance to shine in the gaming world. 🎮 5. **Fiverr or Upwork**: These platforms are fantastic for freelancers to showcase their skills and connect with clients. Start building your portfolio and watch your network grow! 🌍 Freelancing isn't just about working independently; it’s about building a community and collaborating with other creatives to achieve greatness! 🤝💫 So, gather your tools, hone your craft, and don’t be afraid to put yourself out there. Every project is an opportunity to learn and grow! 🌱 Remember, the road may have its bumps, but your passion and determination will propel you forward. Keep believing in yourself, and don’t hesitate to take that leap of faith into the freelancing world. Your dream career is within reach! 🚀💖 #Freelance3D #3DArtistry #CreativeJourney #Freelancing #3DModeling
    3dvf.com
    Partenariat Le freelancing est une voie naturelle pour nombre d’artistes et techniciens de la 3D, qu’ils viennent de l’animation, du jeu vidéo, de l’architecture ou des effets visuels. En parallèle d’une explosion des besoins en contenus visuels temp
    Like
    Love
    Wow
    Sad
    Angry
    285
    · 1 Reacties ·0 aandelen ·0 voorbeeld
  • Lars Wingefors, the CEO of Embracer Group, is stepping into the role of executive chair to "focus on strategic initiatives, M&A, and capital allocation." This move is both alarming and infuriating. Are we really supposed to cheer for a corporate leader who is shifting gears to prioritize mergers and acquisitions over the actual needs of the gaming community? It's absolutely maddening!

    Let’s break this down. Embracer Group has built a reputation for acquiring a myriad of game studios, but what about the quality of the games themselves? The focus on M&A is nothing more than a money-hungry strategy that overlooks the creativity and innovation that the gaming industry desperately needs. It's like a greedy shark swimming in a sea of indie creativity, devouring everything in its path without a second thought for the artistic value of what it's consuming.

    Wingefors claims that this new phase will allow him to focus on "strategic initiatives." What does that even mean? Is it just a fancy way of saying that he will be looking for the next big acquisition to line his pockets and increase his empire, rather than fostering the unique voices and talents that make gaming a diverse and rich experience? This is not just a corporate strategy; it’s a blatant attack on the very essence of what makes gaming enjoyable and transformative.

    Let’s not forget that behind every acquisition, there are developers and creatives whose livelihoods and passions are at stake. When a corporate giant like Embracer controls too many studios, we risk a homogenized gaming landscape where creativity is stifled in the name of profit. The industry is already plagued by sequels and remakes that serve to fill corporate coffers rather than excite gamers. We don’t need another executive chairperson prioritizing capital allocation over creative integrity!

    Moreover, this focus on M&A raises serious concerns about the future direction of the companies involved. Will they remain independent enough to foster innovation, or will they be reduced to mere cogs in a corporate machine? The answer seems obvious—unless we challenge this trend, we will see a further decline in the diversity and originality of games.

    Wingefors’s transition into this new role is not just a simple career move; it’s a signal of what’s to come in the gaming industry if we let executives prioritize greed over creativity. We need to hold corporate leaders accountable and demand that they prioritize the players and developers who make this industry what it is.

    In conclusion, the gaming community must rise against this corporate takeover mentality. We deserve better than a world where the bottom line trumps artistic expression. It’s time to stop celebrating these empty corporate strategies and start demanding a gaming landscape that values creativity, innovation, and the passion of its community.

    #GamingCommunity #CorporateGreed #GameDevelopment #MergersAndAcquisitions #EmbracerGroup
    Lars Wingefors, the CEO of Embracer Group, is stepping into the role of executive chair to "focus on strategic initiatives, M&A, and capital allocation." This move is both alarming and infuriating. Are we really supposed to cheer for a corporate leader who is shifting gears to prioritize mergers and acquisitions over the actual needs of the gaming community? It's absolutely maddening! Let’s break this down. Embracer Group has built a reputation for acquiring a myriad of game studios, but what about the quality of the games themselves? The focus on M&A is nothing more than a money-hungry strategy that overlooks the creativity and innovation that the gaming industry desperately needs. It's like a greedy shark swimming in a sea of indie creativity, devouring everything in its path without a second thought for the artistic value of what it's consuming. Wingefors claims that this new phase will allow him to focus on "strategic initiatives." What does that even mean? Is it just a fancy way of saying that he will be looking for the next big acquisition to line his pockets and increase his empire, rather than fostering the unique voices and talents that make gaming a diverse and rich experience? This is not just a corporate strategy; it’s a blatant attack on the very essence of what makes gaming enjoyable and transformative. Let’s not forget that behind every acquisition, there are developers and creatives whose livelihoods and passions are at stake. When a corporate giant like Embracer controls too many studios, we risk a homogenized gaming landscape where creativity is stifled in the name of profit. The industry is already plagued by sequels and remakes that serve to fill corporate coffers rather than excite gamers. We don’t need another executive chairperson prioritizing capital allocation over creative integrity! Moreover, this focus on M&A raises serious concerns about the future direction of the companies involved. Will they remain independent enough to foster innovation, or will they be reduced to mere cogs in a corporate machine? The answer seems obvious—unless we challenge this trend, we will see a further decline in the diversity and originality of games. Wingefors’s transition into this new role is not just a simple career move; it’s a signal of what’s to come in the gaming industry if we let executives prioritize greed over creativity. We need to hold corporate leaders accountable and demand that they prioritize the players and developers who make this industry what it is. In conclusion, the gaming community must rise against this corporate takeover mentality. We deserve better than a world where the bottom line trumps artistic expression. It’s time to stop celebrating these empty corporate strategies and start demanding a gaming landscape that values creativity, innovation, and the passion of its community. #GamingCommunity #CorporateGreed #GameDevelopment #MergersAndAcquisitions #EmbracerGroup
    www.gamedeveloper.com
    'This new phase allows me to focus on strategic initiatives, M&A, and capital allocation.'
    Like
    Love
    Wow
    Sad
    Angry
    497
    · 1 Reacties ·0 aandelen ·0 voorbeeld
CGShares https://cgshares.com