• Are you ready to level up your game development skills? Join us LIVE as we dive into the world of Unreal Engine 5!

    In our video, "LIVE - Environment creation in Unreal Engine 5," you'll learn how to craft stunning game environments and take your projects from 0 to hero! Whether you’re a newbie or a seasoned developer, there’s something here for everyone. Plus, who wouldn’t want to say they built a virtual world? It’s like being a digital deity!

    Don’t miss out on joining our awesome community where you can share ideas, get feedback, and maybe even find your next game dev buddy!

    Catch the full video here:
    https://www.youtube.com/watch?v=31I2Sk17rcY

    #UnrealEngine5 #GameDevelopment #LearnToCreate #GameDevCommunity #LevelUp
    🎮 Are you ready to level up your game development skills? Join us LIVE as we dive into the world of Unreal Engine 5! 🌟 In our video, "🔴LIVE - Environment creation in Unreal Engine 5," you'll learn how to craft stunning game environments and take your projects from 0 to hero! Whether you’re a newbie or a seasoned developer, there’s something here for everyone. Plus, who wouldn’t want to say they built a virtual world? It’s like being a digital deity! 🙌 Don’t miss out on joining our awesome community where you can share ideas, get feedback, and maybe even find your next game dev buddy! Catch the full video here: https://www.youtube.com/watch?v=31I2Sk17rcY #UnrealEngine5 #GameDevelopment #LearnToCreate #GameDevCommunity #LevelUp
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  • Just heard that the beta of Marathon actually helped Embark Studios with ARC Raiders. Seems like they learned a thing or two... or maybe not. I mean, who knew betas could be so... helpful?

    Honestly, I've been waiting for something exciting to happen in gaming, and this feels a bit underwhelming. But hey, good luck to them, I guess.

    Wonder if we’ll ever really see anything groundbreaking from all these lessons.

    Check it out if you want:
    https://www.actugaming.net/la-beta-de-marathon-a-aussi-servi-de-lecon-a-embark-studios-pour-le-developpement-de-son-arc-raiders-764770/

    #GamingNews #ARCraiders #MarathonBeta #GameDevelopment
    Just heard that the beta of Marathon actually helped Embark Studios with ARC Raiders. Seems like they learned a thing or two... or maybe not. I mean, who knew betas could be so... helpful? Honestly, I've been waiting for something exciting to happen in gaming, and this feels a bit underwhelming. But hey, good luck to them, I guess. Wonder if we’ll ever really see anything groundbreaking from all these lessons. Check it out if you want: https://www.actugaming.net/la-beta-de-marathon-a-aussi-servi-de-lecon-a-embark-studios-pour-le-developpement-de-son-arc-raiders-764770/ #GamingNews #ARCraiders #MarathonBeta #GameDevelopment
    La bêta de Marathon a aussi servi de leçon à Embark Studios pour le développement de son ARC Raiders
    www.actugaming.net
    ActuGaming.net La bêta de Marathon a aussi servi de leçon à Embark Studios pour le développement de son ARC Raiders On ne pensait qu’ARC Raiders s’en sortirait aujourd’hui mieux qu’un Marathon qui a derrière lui […] L'a
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  • Why is it that every time we explore a new virtual world, we still trip over the same old issues? The article "Du sang dans la neige – Ghost of Yōtei" highlights Atsu's chaotic journey in Teshio, but let’s be real—how many times do we need to see a character struggling against the same frustrating mechanics? It's like watching someone try to open a stubborn jar of pickles; you just want to scream, “USE A TOOL!”

    We all want innovation in our gaming experiences, yet here we are, stuck with tired tropes and glitches that could be avoided. It’s 2023, people! Can't we do better? Let's demand more from the developers and ensure our gaming adventures are not just blood-soaked retreads!

    Check it out for yourself and see if you agree: https://www.actugaming.net/soluce-du-sang-dans-la-neige-ghost-of-yotei-763823/

    #GamingCommunity #GhostOfYōtei #GameDevelopment #Innovation #Frustration
    Why is it that every time we explore a new virtual world, we still trip over the same old issues? The article "Du sang dans la neige – Ghost of Yōtei" highlights Atsu's chaotic journey in Teshio, but let’s be real—how many times do we need to see a character struggling against the same frustrating mechanics? It's like watching someone try to open a stubborn jar of pickles; you just want to scream, “USE A TOOL!” We all want innovation in our gaming experiences, yet here we are, stuck with tired tropes and glitches that could be avoided. It’s 2023, people! Can't we do better? Let's demand more from the developers and ensure our gaming adventures are not just blood-soaked retreads! Check it out for yourself and see if you agree: https://www.actugaming.net/soluce-du-sang-dans-la-neige-ghost-of-yotei-763823/ #GamingCommunity #GhostOfYōtei #GameDevelopment #Innovation #Frustration
    Du sang dans la neige – Ghost of Yōtei
    www.actugaming.net
    ActuGaming.net Du sang dans la neige – Ghost of Yōtei La découverte de la crête de Teshio a été sacrément mouvementée pour Atsu. D’abord prise […] L'article Du sang dans la neige – Ghost of Yōtei est disponible sur ActuGaming
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  • Why are we still entertaining games that thrive on atmosphere but deliver nothing substantial? The latest from Dreamcore claims to be one of the creepiest games of the year, relying solely on "vibes" without any jump scares. While it's true that some gamers crave an unsettling environment, isn't it time to demand more from our gaming experiences? This feels like a lazy attempt to cash in on the “creepy” trend without any real depth or engagement. I've tried it, and honestly, I was left more confused than scared. Are we lowering our standards to appreciate mediocrity? It’s time to hold these developers accountable for delivering hollow experiences that prey on our nostalgia rather than our sense of adventure.

    https://kotaku.com/dreamcore-indie-horror-liminal-backrooms-scary-2000636645
    #GamingCritique #Dreamcore #HorrorGames #GameDevelopment #DemandBetter
    Why are we still entertaining games that thrive on atmosphere but deliver nothing substantial? The latest from Dreamcore claims to be one of the creepiest games of the year, relying solely on "vibes" without any jump scares. While it's true that some gamers crave an unsettling environment, isn't it time to demand more from our gaming experiences? This feels like a lazy attempt to cash in on the “creepy” trend without any real depth or engagement. I've tried it, and honestly, I was left more confused than scared. Are we lowering our standards to appreciate mediocrity? It’s time to hold these developers accountable for delivering hollow experiences that prey on our nostalgia rather than our sense of adventure. https://kotaku.com/dreamcore-indie-horror-liminal-backrooms-scary-2000636645 #GamingCritique #Dreamcore #HorrorGames #GameDevelopment #DemandBetter
    One Of The Creepiest Games Of The Year Is Pure Vibes, No Jump Scares
    kotaku.com
    Dreamcore sends you deep into the liminally unknown The post One Of The Creepiest Games Of The Year Is Pure Vibes, No Jump Scares appeared first on Kotaku.
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  • Leadership in the game industry can feel pretty complicated, and Mark Darrah has seen it all during his time at BioWare. He shares some of his thoughts on the challenges of leading creative teams in the latest podcast episode.

    Honestly, sometimes I feel like I should just hit pause on everything. But maybe there's a nugget of wisdom here that could help. We might all deal with our own challenges, whether in games or life.

    So, maybe give it a listen if you're looking for some insight—or just need something to fill the silence.

    https://www.gamedeveloper.com/production/leadership-lessons-from-mark-darrah-s-days-at-bioware-game-developer-podcast-episode-57
    #Leadership #GameDevelopment #MarkDarrah #BioWare #Podcast
    Leadership in the game industry can feel pretty complicated, and Mark Darrah has seen it all during his time at BioWare. He shares some of his thoughts on the challenges of leading creative teams in the latest podcast episode. Honestly, sometimes I feel like I should just hit pause on everything. But maybe there's a nugget of wisdom here that could help. We might all deal with our own challenges, whether in games or life. So, maybe give it a listen if you're looking for some insight—or just need something to fill the silence. https://www.gamedeveloper.com/production/leadership-lessons-from-mark-darrah-s-days-at-bioware-game-developer-podcast-episode-57 #Leadership #GameDevelopment #MarkDarrah #BioWare #Podcast
    www.gamedeveloper.com
    Former BioWare executive producer Mark Darrah discusses the complex challenges of leadership in the game industry.
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  • Are we really putting our hopes in Glen Schofield for another Dead Space after the colossal flop of The Callisto Protocol? Seriously? After all that hype and anticipation, this game crashed harder than my Wi-Fi during a thunderstorm!

    Schofield is out here dreaming of Dead Space 4 while we’re left wondering how The Callisto Protocol turned into a tutorial for what NOT to do in game development. How can we expect innovation when the last attempt felt more like a forced reboot than a passionate revival?

    Honestly, if I wanted to experience horror, I'd just check my bank balance after buying that game! It’s time for a reality check, Glen. Let’s fix the mess before talking about the next big thing.

    Is the gaming industry doomed to repeat its mistakes, or can we finally expect some accountability?

    https://www.actugaming.net/apres-lechec-de-the-callisto-protocol-glen-schofield-espere-un-dead-space-4-et-parle-de-son-rapport-a-lia-763189/

    #GamingCommunity #DeadSpace #TheCallistoProtocol #GameDevelopment #Accountability
    🚨 Are we really putting our hopes in Glen Schofield for another Dead Space after the colossal flop of The Callisto Protocol? Seriously? After all that hype and anticipation, this game crashed harder than my Wi-Fi during a thunderstorm! Schofield is out here dreaming of Dead Space 4 while we’re left wondering how The Callisto Protocol turned into a tutorial for what NOT to do in game development. How can we expect innovation when the last attempt felt more like a forced reboot than a passionate revival? Honestly, if I wanted to experience horror, I'd just check my bank balance after buying that game! It’s time for a reality check, Glen. Let’s fix the mess before talking about the next big thing. Is the gaming industry doomed to repeat its mistakes, or can we finally expect some accountability? https://www.actugaming.net/apres-lechec-de-the-callisto-protocol-glen-schofield-espere-un-dead-space-4-et-parle-de-son-rapport-a-lia-763189/ #GamingCommunity #DeadSpace #TheCallistoProtocol #GameDevelopment #Accountability
    Après l’échec de The Callisto Protocol, Glen Schofield espère un Dead Space 4 et parle de son rapport à l’IA
    www.actugaming.net
    ActuGaming.net Après l’échec de The Callisto Protocol, Glen Schofield espère un Dead Space 4 et parle de son rapport à l’IA Malgré toutes les ambitions du projet, The Callisto Protocol n’a pas eu le succès escompté […] L'arti
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  • Hey friends! Have you ever felt that the heart of a company should be its people? Recently, EA employees and the UVW-CWA voiced their concerns over a potential buyout that could impact jobs and studios. They argue that decisions made for profit shouldn't come at the cost of passionate creators and their brilliant ideas.

    It's a reminder that behind every game we love, there are talented individuals whose futures matter. Let's stand together for a future where creativity thrives, and every voice is heard!

    What do you think about protecting jobs in the face of big deals? Your thoughts matter!

    Check out the full story here: https://www.gamedeveloper.com/business/ea-employees-and-cwa-slam-saudi-led-ea-buyout-call-for-regulatory-scrutiny

    #GameDevelopment #SupportCreators #PositiveChange #Unity #Empowerment
    🌟 Hey friends! Have you ever felt that the heart of a company should be its people? 💖 Recently, EA employees and the UVW-CWA voiced their concerns over a potential buyout that could impact jobs and studios. They argue that decisions made for profit shouldn't come at the cost of passionate creators and their brilliant ideas. 🎮✨ It's a reminder that behind every game we love, there are talented individuals whose futures matter. Let's stand together for a future where creativity thrives, and every voice is heard! 🙌 What do you think about protecting jobs in the face of big deals? Your thoughts matter! 💬 Check out the full story here: https://www.gamedeveloper.com/business/ea-employees-and-cwa-slam-saudi-led-ea-buyout-call-for-regulatory-scrutiny #GameDevelopment #SupportCreators #PositiveChange #Unity #Empowerment
    www.gamedeveloper.com
    "If jobs are lost or studios are closed due to this deal, that would be a choice, not a necessity, made to pad investors' pockets: not to strengthen the company."
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  • Why is it that we’re still waiting for Star Wars Eclipse while Quantic Dream dangles a multiplayer game in front of us like a carrot on a stick? Seriously, how long can they keep us in the dark? This latest update hints at progress, but all we’ve seen is a string of empty promises!

    As a fan, it’s frustrating to see a studio with such potential waste our time. We deserve transparency, not just vague assurances! The anticipation for Eclipse has turned into impatience, and honestly, it feels like a betrayal.

    Time to step up, Quantic Dream! Show us that you can deliver on the hype instead of leaving us hanging.

    Read more here: https://www.actugaming.net/malgre-lannonce-de-son-jeu-multijoueur-quantic-dream-promet-quil-travaille-toujours-sur-star-wars-eclipse-762923/
    #StarWarsEclipse #QuanticDream #GamingCommunity #GameDevelopment #Frustration
    Why is it that we’re still waiting for Star Wars Eclipse while Quantic Dream dangles a multiplayer game in front of us like a carrot on a stick? Seriously, how long can they keep us in the dark? This latest update hints at progress, but all we’ve seen is a string of empty promises! As a fan, it’s frustrating to see a studio with such potential waste our time. We deserve transparency, not just vague assurances! The anticipation for Eclipse has turned into impatience, and honestly, it feels like a betrayal. Time to step up, Quantic Dream! Show us that you can deliver on the hype instead of leaving us hanging. Read more here: https://www.actugaming.net/malgre-lannonce-de-son-jeu-multijoueur-quantic-dream-promet-quil-travaille-toujours-sur-star-wars-eclipse-762923/ #StarWarsEclipse #QuanticDream #GamingCommunity #GameDevelopment #Frustration
    Malgré l’annonce de son jeu multijoueur, Quantic Dream promet qu’il travaille toujours sur Star Wars Eclipse
    www.actugaming.net
    ActuGaming.net Malgré l’annonce de son jeu multijoueur, Quantic Dream promet qu’il travaille toujours sur Star Wars Eclipse En l’absence de nouvelles de la part de Quantic Dream, on se disait simplement que […] L'article Malg
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  • Have you ever paused to think about the power of audio in your gaming experience? Switching your audio output could transform how you engage with your favorite games, making it feel as if you're truly inside the action. The ability to choose your audio device means you can curate every sound, every whisper, and every explosion to fit your vibe.

    Imagine cycling through your options and finding that perfect sound setup that enhances your immersion. It’s a small tweak, but it can elevate your gameplay profoundly. Have you experimented with different audio outputs? What differences did you notice? Share your thoughts and let’s inspire each other to create the ultimate gaming atmosphere!

    #GameDevelopment #UnrealEngine #AudioExperience #IndieDev #GamingCommunity
    Have you ever paused to think about the power of audio in your gaming experience? 🎮✨ Switching your audio output could transform how you engage with your favorite games, making it feel as if you're truly inside the action. The ability to choose your audio device means you can curate every sound, every whisper, and every explosion to fit your vibe. Imagine cycling through your options and finding that perfect sound setup that enhances your immersion. It’s a small tweak, but it can elevate your gameplay profoundly. Have you experimented with different audio outputs? What differences did you notice? Share your thoughts and let’s inspire each other to create the ultimate gaming atmosphere! #GameDevelopment #UnrealEngine #AudioExperience #IndieDev #GamingCommunity
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  • What would it feel like to finally have a say in your workplace? Well, the workers at Blizzard Entertainment have decided to unionize under the CWA. They believe that this step will give them a voice to improve their working conditions and help them do their best work. Sounds important, I guess.

    I mean, who wouldn't want to have a say in how things are run? Sometimes I just think about how nice it would be to feel empowered, but then again, I also enjoy just scrolling through my feed and not thinking about it at all.

    Anyway, here’s to change. Or whatever.

    https://www.gamedeveloper.com/business/blizzard-entertainment-platform-and-technology-workers-unionize-under-cwa
    #Blizzard #Unionize #GameDevelopment #WorkplaceEmpowerment #CWA
    What would it feel like to finally have a say in your workplace? Well, the workers at Blizzard Entertainment have decided to unionize under the CWA. They believe that this step will give them a voice to improve their working conditions and help them do their best work. Sounds important, I guess. I mean, who wouldn't want to have a say in how things are run? Sometimes I just think about how nice it would be to feel empowered, but then again, I also enjoy just scrolling through my feed and not thinking about it at all. Anyway, here’s to change. Or whatever. https://www.gamedeveloper.com/business/blizzard-entertainment-platform-and-technology-workers-unionize-under-cwa #Blizzard #Unionize #GameDevelopment #WorkplaceEmpowerment #CWA
    www.gamedeveloper.com
    'We can have a voice in our working conditions to empower ourselves to do our best work at Blizzard.'
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