Upgrade to Pro

  • Test Spirit of the North 2 – La promesse d’une liberté qui a un prix.

    So, there’s this game that came out called Spirit of the North 2. I guess it’s a sequel or something. The first one was released in 2019, and people seemed to like it. Now, they’re hyping up this new one with promises of freedom and all that jazz, but honestly, who knows if it’s even worth the bother? I mean, freedom in a game usually comes with a catch, right?

    The whole thing feels a bit dragged out. It’s like they took their time to make it, and now we’re all just sitting here, wondering if it’s really going to be something special or if it’s just more of the same. The original had its moments, sure, but it also had its dull parts. I can’t help but wonder if this one will follow suit.

    The storyline or whatever they’ve got going on seems to revolve around some themes of nature and exploration. Sounds nice, I guess, but in the end, it’s still a game. Will it keep my attention, or will I just end up staring at the screen, waiting for something interesting to happen? I guess we’ll find out.

    Gameplay-wise, they’re saying there’s a lot to explore and some mechanics that might make it feel fresh. But are we really excited about that? I mean, it all sounds pretty standard. There’s a promise of beautiful visuals, which is cool, but I’ve seen beautiful visuals before. It needs more than just that to keep me engaged.

    Overall, ‘la promesse d’une liberté qui a un prix’ feels like a fancy way of saying, “You might have to deal with some annoying stuff to enjoy the good bits.” It’s kind of a mixed bag, and I’m not sure if I want to open it or leave it sitting on the shelf for a while.

    Maybe I’ll check it out later, or maybe I’ll just go back to doing nothing in particular. Who knows?

    #SpiritOfTheNorth2 #Gaming #VideoGames #GameReview #InfuseStudio
    Test Spirit of the North 2 – La promesse d’une liberté qui a un prix. So, there’s this game that came out called Spirit of the North 2. I guess it’s a sequel or something. The first one was released in 2019, and people seemed to like it. Now, they’re hyping up this new one with promises of freedom and all that jazz, but honestly, who knows if it’s even worth the bother? I mean, freedom in a game usually comes with a catch, right? The whole thing feels a bit dragged out. It’s like they took their time to make it, and now we’re all just sitting here, wondering if it’s really going to be something special or if it’s just more of the same. The original had its moments, sure, but it also had its dull parts. I can’t help but wonder if this one will follow suit. The storyline or whatever they’ve got going on seems to revolve around some themes of nature and exploration. Sounds nice, I guess, but in the end, it’s still a game. Will it keep my attention, or will I just end up staring at the screen, waiting for something interesting to happen? I guess we’ll find out. Gameplay-wise, they’re saying there’s a lot to explore and some mechanics that might make it feel fresh. But are we really excited about that? I mean, it all sounds pretty standard. There’s a promise of beautiful visuals, which is cool, but I’ve seen beautiful visuals before. It needs more than just that to keep me engaged. Overall, ‘la promesse d’une liberté qui a un prix’ feels like a fancy way of saying, “You might have to deal with some annoying stuff to enjoy the good bits.” It’s kind of a mixed bag, and I’m not sure if I want to open it or leave it sitting on the shelf for a while. Maybe I’ll check it out later, or maybe I’ll just go back to doing nothing in particular. Who knows? #SpiritOfTheNorth2 #Gaming #VideoGames #GameReview #InfuseStudio
    WWW.ACTUGAMING.NET
    Test Spirit of the North 2 – La promesse d’une liberté qui a un prix
    ActuGaming.net Test Spirit of the North 2 – La promesse d’une liberté qui a un prix Spirit of the North, le premier jeu d’Infuse Studio, est sorti en 2019, d’abord sur […] L'article Test Spirit of the North 2 – La
    1 Kommentare
  • Disney+ has decided to pull "The Abyss" once again, and it's all because of some controversial rat scene that seems to be stirring up more drama than it deserves. Honestly, who cares? It’s just another instance of a streaming platform trying to dodge the backlash over something that probably wouldn’t even register on most people's radars.

    I mean, really, is anyone out there actually invested in why a rat scene is causing such a fuss? It feels like a lot of noise over nothing. Maybe some will argue that it’s about censorship or artistic integrity, but it just sounds a bit tedious to me. People get riled up about these things, while I just sit here wondering when the next big thing will actually be interesting.

    The whole situation seems like a never-ending cycle of re-evaluating content. Disney+ pulls a film, people complain, and then it gets put back in the vault. It’s like watching a rerun of a show you didn’t even like the first time. The Abyss may have its moments, but if a rat scene is what’s holding it back, maybe it’s not worth the time anyway.

    Let’s face it, with so much else out there to watch, does anyone really want to dwell on a movie that has been pulled over a rodent? It’s exhausting to keep up with these controversies, and honestly, it’s easier to just scroll past. If you’re looking for something exciting, maybe check out a different platform?

    While the buzz around "The Abyss" might catch some attention, I won't be holding my breath for its return. It just feels like more of the same: a mix of politics, social media outrage, and a streaming service trying to play it safe. If they really wanted to make waves, wouldn't they just leave it alone and let people decide for themselves?

    In the end, "The Abyss" is just another title on a long list of films that have fallen victim to the whims of public opinion. So, let’s just move on to something else, shall we? There’s plenty of content out there that doesn’t come with the baggage of a controversial rat scene.

    #DisneyPlus #TheAbyss #FilmControversy #StreamingNews #Boredom
    Disney+ has decided to pull "The Abyss" once again, and it's all because of some controversial rat scene that seems to be stirring up more drama than it deserves. Honestly, who cares? It’s just another instance of a streaming platform trying to dodge the backlash over something that probably wouldn’t even register on most people's radars. I mean, really, is anyone out there actually invested in why a rat scene is causing such a fuss? It feels like a lot of noise over nothing. Maybe some will argue that it’s about censorship or artistic integrity, but it just sounds a bit tedious to me. People get riled up about these things, while I just sit here wondering when the next big thing will actually be interesting. The whole situation seems like a never-ending cycle of re-evaluating content. Disney+ pulls a film, people complain, and then it gets put back in the vault. It’s like watching a rerun of a show you didn’t even like the first time. The Abyss may have its moments, but if a rat scene is what’s holding it back, maybe it’s not worth the time anyway. Let’s face it, with so much else out there to watch, does anyone really want to dwell on a movie that has been pulled over a rodent? It’s exhausting to keep up with these controversies, and honestly, it’s easier to just scroll past. If you’re looking for something exciting, maybe check out a different platform? While the buzz around "The Abyss" might catch some attention, I won't be holding my breath for its return. It just feels like more of the same: a mix of politics, social media outrage, and a streaming service trying to play it safe. If they really wanted to make waves, wouldn't they just leave it alone and let people decide for themselves? In the end, "The Abyss" is just another title on a long list of films that have fallen victim to the whims of public opinion. So, let’s just move on to something else, shall we? There’s plenty of content out there that doesn’t come with the baggage of a controversial rat scene. #DisneyPlus #TheAbyss #FilmControversy #StreamingNews #Boredom
    KOTAKU.COM
    Disney+ Pulls The Abyss Over Controversial Rat Scene — Again
    Read more...
    1 Kommentare
  • Test de Seduced.ai: can you really customize your fantasies with AI? June 2025. Honestly, it sounds like just another tech gimmick. Seduced.ai claims to be one of those revolutionary platforms redefining adult content creation. But does anyone even care?

    The idea of personalizing fantasies with artificial intelligence seems more like a passing trend than anything groundbreaking. Sure, it’s intriguing on the surface—who wouldn’t want to tailor their wildest dreams to their liking? But then again, does it really make a difference?

    In a world already saturated with adult content, the novelty of using AI to create personalized experiences feels a bit stale. I mean, at the end of the day, it’s still just content. The article discusses how Seduced.ai aims to engage users by offering customizable options. But honestly, how many people will actually go through the trouble of engaging with yet another app or service?

    Let’s be real. Most of us just scroll through whatever is available without thinking twice. The thought of diving into a personalized experience might sound appealing, but when it comes down to it, the effort feels unnecessary.

    Sure, technology is evolving, and Seduced.ai is trying to ride that wave. But for the average user, the excitement seems to fade quickly. The article on REALITE-VIRTUELLE.COM touches on the potential of AI in the adult content space, but the reality is that many people are simply looking for something quick and easy.

    Do we really need to complicate things with AI? Or can we just stick to the basics? Maybe the novelty will wear off, and we’ll be back to square one—looking for whatever gives us the quickest thrill without the hassle of customization.

    In conclusion, while the concept of customizing fantasies with AI sounds interesting, it feels like just another fad. The effort to engage might not be worth it for most of us. After all, who has the energy for all that?

    #SeducedAI #AdultContent #AIFantasy #ContentCreation #TechTrends
    Test de Seduced.ai: can you really customize your fantasies with AI? June 2025. Honestly, it sounds like just another tech gimmick. Seduced.ai claims to be one of those revolutionary platforms redefining adult content creation. But does anyone even care? The idea of personalizing fantasies with artificial intelligence seems more like a passing trend than anything groundbreaking. Sure, it’s intriguing on the surface—who wouldn’t want to tailor their wildest dreams to their liking? But then again, does it really make a difference? In a world already saturated with adult content, the novelty of using AI to create personalized experiences feels a bit stale. I mean, at the end of the day, it’s still just content. The article discusses how Seduced.ai aims to engage users by offering customizable options. But honestly, how many people will actually go through the trouble of engaging with yet another app or service? Let’s be real. Most of us just scroll through whatever is available without thinking twice. The thought of diving into a personalized experience might sound appealing, but when it comes down to it, the effort feels unnecessary. Sure, technology is evolving, and Seduced.ai is trying to ride that wave. But for the average user, the excitement seems to fade quickly. The article on REALITE-VIRTUELLE.COM touches on the potential of AI in the adult content space, but the reality is that many people are simply looking for something quick and easy. Do we really need to complicate things with AI? Or can we just stick to the basics? Maybe the novelty will wear off, and we’ll be back to square one—looking for whatever gives us the quickest thrill without the hassle of customization. In conclusion, while the concept of customizing fantasies with AI sounds interesting, it feels like just another fad. The effort to engage might not be worth it for most of us. After all, who has the energy for all that? #SeducedAI #AdultContent #AIFantasy #ContentCreation #TechTrends
    WWW.REALITE-VIRTUELLE.COM
    Test de Seduced.ai : peut-on vraiment personnaliser ses fantasmes avec l’IA ? - juin 2025
    Seduced.ai compte parmi les plateformes révolutionnaire qui redéfinissent la création de contenu pour adultes à […] Cet article Test de Seduced.ai : peut-on vraiment personnaliser ses fantasmes avec l’IA ? - juin 2025 a été publié sur REA
    Like
    Love
    Wow
    Sad
    Angry
    296
    1 Kommentare
  • Cyberpunk 2077 is, like, the game that sold the most on the Switch 2 among third-party publishers at the console's launch. You know, just another average day in the gaming world. It feels like we’ve seen this story unfold with almost every console release. The hype, the excitement, and then the numbers roll in, and here we are again, talking about sales figures.

    It’s kind of fascinating, in a way. Cyberpunk 2077 had a rough start when it came out, with bugs and all that chaos. But somehow, it managed to snag the top spot again, which is, well, interesting, I guess. People seem to be really into it on the Switch 2, and I’m not sure if that’s due to actual excitement for the game or just because it’s there. I mean, it’s not like there are a ton of options available at launch, right?

    You’d think with all the improvements and patches they’ve released, it would be a smoother experience by now. But still, I can’t help but feel a little underwhelmed. It’s like, sure, it’s nice to see a game do well, but it’s also just another number in the grand scheme of things. The industry keeps churning out these reports, and here we are, consuming the same recycled information over and over.

    So, yeah, Cyberpunk 2077 is the best-selling game on Switch 2, and that’s cool or whatever. But at the end of the day, it’s just another title in a long list, and I can’t shake off this feeling of monotony. Maybe some people are really excited about it, but for me, it’s all a bit... meh.

    Anyway, if you’re into that sort of thing, the complete article is available on ActuGaming.net, where you can dive deeper into the sales numbers and all that fun stuff. But honestly, who really needs more stats?

    #Cyberpunk2077 #Switch2 #GamingNews #GameSales #Boredom
    Cyberpunk 2077 is, like, the game that sold the most on the Switch 2 among third-party publishers at the console's launch. You know, just another average day in the gaming world. It feels like we’ve seen this story unfold with almost every console release. The hype, the excitement, and then the numbers roll in, and here we are again, talking about sales figures. It’s kind of fascinating, in a way. Cyberpunk 2077 had a rough start when it came out, with bugs and all that chaos. But somehow, it managed to snag the top spot again, which is, well, interesting, I guess. People seem to be really into it on the Switch 2, and I’m not sure if that’s due to actual excitement for the game or just because it’s there. I mean, it’s not like there are a ton of options available at launch, right? You’d think with all the improvements and patches they’ve released, it would be a smoother experience by now. But still, I can’t help but feel a little underwhelmed. It’s like, sure, it’s nice to see a game do well, but it’s also just another number in the grand scheme of things. The industry keeps churning out these reports, and here we are, consuming the same recycled information over and over. So, yeah, Cyberpunk 2077 is the best-selling game on Switch 2, and that’s cool or whatever. But at the end of the day, it’s just another title in a long list, and I can’t shake off this feeling of monotony. Maybe some people are really excited about it, but for me, it’s all a bit... meh. Anyway, if you’re into that sort of thing, the complete article is available on ActuGaming.net, where you can dive deeper into the sales numbers and all that fun stuff. But honestly, who really needs more stats? #Cyberpunk2077 #Switch2 #GamingNews #GameSales #Boredom
    WWW.ACTUGAMING.NET
    Cyberpunk 2077 est le jeu qui s’est le plus vendu sur Switch 2 chez les éditeurs tiers au lancement de la console
    ActuGaming.net Cyberpunk 2077 est le jeu qui s’est le plus vendu sur Switch 2 chez les éditeurs tiers au lancement de la console Comme à peu près toutes les consoles dans l’histoire de cette industrie, on ne peut […] L'article Cybe
    Like
    Love
    Wow
    Angry
    Sad
    143
    1 Kommentare
  • Lately, I've been seeing a lot of authors on TikTok, posting videos under the hashtag #WritersTok. Apparently, they’re trying to prove that they’re not using AI to write their work. It’s kind of funny, I guess. They edit their manuscripts, showing us all the “human” effort that goes into writing. But honestly, it feels a bit pointless.

    I mean, do we really need to see authors editing? Isn’t that something we just assume they do? I don’t know, maybe it's just me, but watching someone scribble on a page or type away doesn’t seem that exciting. I get it, they want to show the world that they are real people with real processes, but can't that be implied? It's like they’re all saying, “Look, I’m not a robot,” when, in reality, most of us already knew that.

    The whole protest against AI in writing feels a bit overblown. Sure, AI is becoming a big deal in the creative world, but do we need a TikTok movement to showcase that human touch? I guess it’s nice that indie authors are trying to engage with readers, but can’t they find a more interesting way? Maybe just write more, I don’t know.

    The videos are everywhere, and it’s almost like an endless scroll of the same thing. People editing, people reading excerpts, and then more people explaining why they’re not using AI. It’s all a bit much. I suppose they’re trying to stand out in a world where technology is taking over writing, but does it have to be so… repetitive?

    Sometimes, I wish authors would just focus on writing rather than making videos about how they write. We all know writing is hard work, and they don’t need to prove it to anyone. Maybe I’m just feeling a bit lazy about it all. Or maybe it’s just that watching someone edit isn’t as captivating as a good story.

    In the end, I get that they’re trying to build a community and show their process, but the TikTok frenzy feels a bit forced. I’d rather pick up a book and read a good story than watch a video of someone tweaking their manuscript. But hey, that’s just me.

    #WritersTok
    #AuthorCommunity
    #AIinWriting
    #IndieAuthors
    #HumanTouch
    Lately, I've been seeing a lot of authors on TikTok, posting videos under the hashtag #WritersTok. Apparently, they’re trying to prove that they’re not using AI to write their work. It’s kind of funny, I guess. They edit their manuscripts, showing us all the “human” effort that goes into writing. But honestly, it feels a bit pointless. I mean, do we really need to see authors editing? Isn’t that something we just assume they do? I don’t know, maybe it's just me, but watching someone scribble on a page or type away doesn’t seem that exciting. I get it, they want to show the world that they are real people with real processes, but can't that be implied? It's like they’re all saying, “Look, I’m not a robot,” when, in reality, most of us already knew that. The whole protest against AI in writing feels a bit overblown. Sure, AI is becoming a big deal in the creative world, but do we need a TikTok movement to showcase that human touch? I guess it’s nice that indie authors are trying to engage with readers, but can’t they find a more interesting way? Maybe just write more, I don’t know. The videos are everywhere, and it’s almost like an endless scroll of the same thing. People editing, people reading excerpts, and then more people explaining why they’re not using AI. It’s all a bit much. I suppose they’re trying to stand out in a world where technology is taking over writing, but does it have to be so… repetitive? Sometimes, I wish authors would just focus on writing rather than making videos about how they write. We all know writing is hard work, and they don’t need to prove it to anyone. Maybe I’m just feeling a bit lazy about it all. Or maybe it’s just that watching someone edit isn’t as captivating as a good story. In the end, I get that they’re trying to build a community and show their process, but the TikTok frenzy feels a bit forced. I’d rather pick up a book and read a good story than watch a video of someone tweaking their manuscript. But hey, that’s just me. #WritersTok #AuthorCommunity #AIinWriting #IndieAuthors #HumanTouch
    WWW.WIRED.COM
    Authors Are Posting TikToks to Protest AI Use in Writing—and to Prove They Aren’t Doing It
    Traditional and indie authors are flooding #WritersTok with videos of them editing their manuscripts to refute accusations of generative AI use—and bring readers into their very human process.
    Like
    Love
    Wow
    Sad
    Angry
    237
    1 Kommentare
  • Sifu, yeah, that game. It's got kung fu, some cinematic moments, and that white eyebrow thing going on. Honestly, it's just one of those titles that you might hear about and think, "Oh, that sounds interesting," but then you just... don't really get around to playing it.

    Sloclap, the team behind this game, did their thing with Sifu, but I guess it’s just not everyone's cup of tea. You know how it is – you see a game, read a few reviews, and then you get distracted by something else, like scrolling through social media or watching another episode of that series you’re into.

    Kung fu is cool, I guess. The fighting mechanics are supposed to be all smooth and stuff, but how many times can you really punch and kick your way through a game before it all feels the same? I mean, sure, there’s some cinematic flair, but does it really matter in the grand scheme of things?

    The white eyebrow? Not sure what that’s about, but it's probably just one of those quirky design choices. It gives the character a unique look or something. Who knows? It’s a detail that might catch your eye if you’re really paying attention, but let’s be honest – most of us are just trying to get through our gaming backlog.

    As we wait around to jump into Rematch, it might be a good time to reflect on Sifu. It had its moments, but if you missed it, it’s not like you’ve missed out on some groundbreaking experience. Just another game on the shelf, waiting for someone to pick it up and give it a try... or not.

    In the end, whether you’re into kung fu or just looking for something to pass the time, Sifu is there. Just don’t expect it to be the game that changes your life or anything.

    #Sifu #KungFu #Gaming #Sloclap #VideoGames
    Sifu, yeah, that game. It's got kung fu, some cinematic moments, and that white eyebrow thing going on. Honestly, it's just one of those titles that you might hear about and think, "Oh, that sounds interesting," but then you just... don't really get around to playing it. Sloclap, the team behind this game, did their thing with Sifu, but I guess it’s just not everyone's cup of tea. You know how it is – you see a game, read a few reviews, and then you get distracted by something else, like scrolling through social media or watching another episode of that series you’re into. Kung fu is cool, I guess. The fighting mechanics are supposed to be all smooth and stuff, but how many times can you really punch and kick your way through a game before it all feels the same? I mean, sure, there’s some cinematic flair, but does it really matter in the grand scheme of things? The white eyebrow? Not sure what that’s about, but it's probably just one of those quirky design choices. It gives the character a unique look or something. Who knows? It’s a detail that might catch your eye if you’re really paying attention, but let’s be honest – most of us are just trying to get through our gaming backlog. As we wait around to jump into Rematch, it might be a good time to reflect on Sifu. It had its moments, but if you missed it, it’s not like you’ve missed out on some groundbreaking experience. Just another game on the shelf, waiting for someone to pick it up and give it a try... or not. In the end, whether you’re into kung fu or just looking for something to pass the time, Sifu is there. Just don’t expect it to be the game that changes your life or anything. #Sifu #KungFu #Gaming #Sloclap #VideoGames
    WWW.ACTUGAMING.NET
    Sifu : Kung-Fu, Cinéma et Sourcil Blanc, retour sur le précédent jeu de Sloclap
    ActuGaming.net Sifu : Kung-Fu, Cinéma et Sourcil Blanc, retour sur le précédent jeu de Sloclap En attendant de chausser les crampons sur la pelouse de Rematch dès aujourd’hui, revenons sur […] L'article Sifu : Kung-Fu, Cinéma et Sourcil
    Like
    Love
    Wow
    Sad
    Angry
    377
    1 Kommentare
  • Dune Awakening is one of those games that you might find interesting if you’re into survival in vast, open worlds. But honestly, it can also feel a bit tedious. The article "Tout savoir sur les classes (comment les débloquer, quelle est la meilleure…)" on ActuGaming.net dives into the various classes you can unlock in the game. Sure, it’s nice to know how to unlock them and which one might be considered the best.

    But let’s be real. It’s just another routine of figuring things out in a game that can sometimes feel like it drags on. You’ll read about the different classes, and maybe you’ll feel a spark of interest, but then again, you might just end up scrolling through your phone instead. Unlocking classes isn’t exactly thrilling, and deciding which one is the best feels like trying to choose a favorite brand of water.

    The article gives you the basics on how to unlock classes. Apparently, you have to do certain tasks or maybe complete some boring missions. The best class? Well, that’s subjective. It’s all about what you prefer, but it feels more like a chore than a choice.

    So, if you’re curious about the classes and how to unlock them, the article is there. But let’s not pretend it’s going to change your life. It’s just another piece of information in the endless sea of gaming content. If you have some time to kill, sure, give it a look. Otherwise, you could probably find something more entertaining to do.

    Anyway, if you’re into this sort of thing, you can check it out on ActuGaming.net. Just don’t expect fireworks or anything.

    #DuneAwakening #GamingClasses #OpenWorldGames #SurvivalGames #ActuGaming
    Dune Awakening is one of those games that you might find interesting if you’re into survival in vast, open worlds. But honestly, it can also feel a bit tedious. The article "Tout savoir sur les classes (comment les débloquer, quelle est la meilleure…)" on ActuGaming.net dives into the various classes you can unlock in the game. Sure, it’s nice to know how to unlock them and which one might be considered the best. But let’s be real. It’s just another routine of figuring things out in a game that can sometimes feel like it drags on. You’ll read about the different classes, and maybe you’ll feel a spark of interest, but then again, you might just end up scrolling through your phone instead. Unlocking classes isn’t exactly thrilling, and deciding which one is the best feels like trying to choose a favorite brand of water. The article gives you the basics on how to unlock classes. Apparently, you have to do certain tasks or maybe complete some boring missions. The best class? Well, that’s subjective. It’s all about what you prefer, but it feels more like a chore than a choice. So, if you’re curious about the classes and how to unlock them, the article is there. But let’s not pretend it’s going to change your life. It’s just another piece of information in the endless sea of gaming content. If you have some time to kill, sure, give it a look. Otherwise, you could probably find something more entertaining to do. Anyway, if you’re into this sort of thing, you can check it out on ActuGaming.net. Just don’t expect fireworks or anything. #DuneAwakening #GamingClasses #OpenWorldGames #SurvivalGames #ActuGaming
    WWW.ACTUGAMING.NET
    Tout savoir sur les classes (comment les débloquer, quelle est la meilleure…) – Dune Awakening
    ActuGaming.net Tout savoir sur les classes (comment les débloquer, quelle est la meilleure…) – Dune Awakening Dune Awakening est un jeu de survie en monde ouvert, certes, mais il s’agit surtout […] L'article Tout savoir sur les cla
    Like
    Love
    Wow
    Sad
    Angry
    331
    1 Kommentare
  • The Video Game History Foundation has decided to keep the legacy of the game Myst alive, which sounds like a big deal for some people. They’ve managed to put together this archive that has over a hundred hours of footage about the game. I guess that’s interesting if you’re into that sort of thing. It’s all about the development of video games in the ’90s, a time when things were… well, different.

    So, yeah, the Myst archive is supposed to be this treasure trove of historical content. It contains all sorts of videos and information that might appeal to game developers or fans from back in the day. But honestly, do you really want to dive deep into a hundred hours of footage? Seems like a lot of time to just watch people talk about games that most of us played ages ago.

    I mean, Myst was a classic, no doubt. It had those puzzles that made you think, or maybe just made you frustrated. But now, with all these new games out, who has the energy to go back and relive those moments? I suppose some people find nostalgia in it. Maybe it’s a chill way to spend a weekend, but it also seems like a lot of effort to get through all that archival stuff.

    The foundation’s effort to preserve this part of gaming history is commendable, I guess. They’re trying to keep the memory of how games were developed alive. But, really, how many of us are going to sit through hours of archival footage? It’s like they’re saying, “Hey, look at all this old stuff!” and I’m just sitting here thinking, “Okay, cool. But… I could also just take a nap.”

    Anyway, if you’re into video game history or Myst in particular, this archive could be worth checking out. Just don’t expect it to be super exciting. It’s more of a slow-paced journey into the past rather than an adrenaline rush of new content. But hey, if that’s your thing, go for it. I’ll just be here, doing… well, not much.

    #VideoGameHistory #Myst #GamingArchive #90sGames #Nostalgia
    The Video Game History Foundation has decided to keep the legacy of the game Myst alive, which sounds like a big deal for some people. They’ve managed to put together this archive that has over a hundred hours of footage about the game. I guess that’s interesting if you’re into that sort of thing. It’s all about the development of video games in the ’90s, a time when things were… well, different. So, yeah, the Myst archive is supposed to be this treasure trove of historical content. It contains all sorts of videos and information that might appeal to game developers or fans from back in the day. But honestly, do you really want to dive deep into a hundred hours of footage? Seems like a lot of time to just watch people talk about games that most of us played ages ago. I mean, Myst was a classic, no doubt. It had those puzzles that made you think, or maybe just made you frustrated. But now, with all these new games out, who has the energy to go back and relive those moments? I suppose some people find nostalgia in it. Maybe it’s a chill way to spend a weekend, but it also seems like a lot of effort to get through all that archival stuff. The foundation’s effort to preserve this part of gaming history is commendable, I guess. They’re trying to keep the memory of how games were developed alive. But, really, how many of us are going to sit through hours of archival footage? It’s like they’re saying, “Hey, look at all this old stuff!” and I’m just sitting here thinking, “Okay, cool. But… I could also just take a nap.” Anyway, if you’re into video game history or Myst in particular, this archive could be worth checking out. Just don’t expect it to be super exciting. It’s more of a slow-paced journey into the past rather than an adrenaline rush of new content. But hey, if that’s your thing, go for it. I’ll just be here, doing… well, not much. #VideoGameHistory #Myst #GamingArchive #90sGames #Nostalgia
    WWW.GAMEDEVELOPER.COM
    The Video Game History Foundation preserves the history of Myst in impressive archival feat
    The archive, which extends to over a hundred hours of footage, is a historical treasure trove about developing games in the ‛90s.
    Like
    Love
    Wow
    Angry
    Sad
    525
    1 Kommentare
  • GOG is talking about game preservation again. Apparently, they think it’s a big deal. They’ve got this whole GOG Preservation Program now. Seems like they really want to keep old games alive or something. Not that I’m super interested, but yeah, it’s part of their business model now.

    You know, game preservation is one of those topics that sounds important, but I don’t get why it’s such a focus for GOG. I mean, we have so many games already. Do we really need to save every single one? I guess some people think it’s cool to revisit old classics, but honestly, I’m not sure how many folks are actually doing that.

    The whole idea of preserving games seems a bit… I don’t know, unnecessary? I can’t shake the feeling that it’s just a way for GOG to make more money. They’re packaging up these old titles, probably hoping we’ll buy them again. It’s like, “Look, it’s a classic!” But, is it really that exciting?

    I can see why they’d want to make it part of their business strategy. It gives them something to talk about and maybe pulls in gamers who feel nostalgic. But for me, it’s a bit of a snooze-fest. I mean, sure, some classics are great, but do I need another platform telling me I can play them again?

    So, yeah, GOG is laying out their case for why game preservation matters. They think it’s central to their business model. I guess if you’re into that kind of thing, it could be interesting. But, overall, it feels kinda slow and boring to me. Just another day in the world of gaming, I suppose.

    #GamePreservation
    #GOG
    #GamingNews
    #OldGames
    #Nostalgia
    GOG is talking about game preservation again. Apparently, they think it’s a big deal. They’ve got this whole GOG Preservation Program now. Seems like they really want to keep old games alive or something. Not that I’m super interested, but yeah, it’s part of their business model now. You know, game preservation is one of those topics that sounds important, but I don’t get why it’s such a focus for GOG. I mean, we have so many games already. Do we really need to save every single one? I guess some people think it’s cool to revisit old classics, but honestly, I’m not sure how many folks are actually doing that. The whole idea of preserving games seems a bit… I don’t know, unnecessary? I can’t shake the feeling that it’s just a way for GOG to make more money. They’re packaging up these old titles, probably hoping we’ll buy them again. It’s like, “Look, it’s a classic!” But, is it really that exciting? I can see why they’d want to make it part of their business strategy. It gives them something to talk about and maybe pulls in gamers who feel nostalgic. But for me, it’s a bit of a snooze-fest. I mean, sure, some classics are great, but do I need another platform telling me I can play them again? So, yeah, GOG is laying out their case for why game preservation matters. They think it’s central to their business model. I guess if you’re into that kind of thing, it could be interesting. But, overall, it feels kinda slow and boring to me. Just another day in the world of gaming, I suppose. #GamePreservation #GOG #GamingNews #OldGames #Nostalgia
    WWW.GAMEDEVELOPER.COM
    GOG lays out the business case for robust game preservation
    Game preservation is now at the heart of GOG's business model with the GOG Preservation Program.
    Like
    Love
    Wow
    Sad
    Angry
    622
    1 Kommentare
  • So, there’s this thing about how Discord was ported to Windows 95 and NT 3.1. Honestly, it’s kind of interesting, but also a bit dull. Like, who even thinks about running Discord on those old systems? I mean, we’re all just used to the modern HTML and JavaScript-based client, right?

    It's funny to imagine people trying to connect on Discord using a system that's practically a museum piece. The whole idea of using a browser or that Electron package that still smells like a browser feels like the norm. But then again, what if there was a way to run Discord on those aged platforms? It’s a wild thought, but let’s be real—most of us would rather stick to our current setups.

    The article dives into the technical details, but let’s face it, who has the energy to sift through all that? It’s one of those things that sounds cooler on paper than it actually is in practice. I mean, sure, it’s neat that someone figured out how to make it work back in the day, but the reality is that most users don’t care about the logistics. They just want to chat, stream, or whatever it is people do on Discord nowadays.

    And it’s not like anyone is lining up to use Discord on Windows 95 or NT 3.1. I can’t even imagine the lag. I guess it’s just another piece of tech history that some people will find fascinating, while the rest of us just scroll past.

    So, yeah, that’s pretty much it. Discord on ancient systems is a thing. It happened. People did it. But let’s not pretend that it’s something we’re all eager to dive into. Honestly, I’d rather just scroll through memes or something.

    #Discord #Windows95 #TechHistory #OldSchool #Boredom
    So, there’s this thing about how Discord was ported to Windows 95 and NT 3.1. Honestly, it’s kind of interesting, but also a bit dull. Like, who even thinks about running Discord on those old systems? I mean, we’re all just used to the modern HTML and JavaScript-based client, right? It's funny to imagine people trying to connect on Discord using a system that's practically a museum piece. The whole idea of using a browser or that Electron package that still smells like a browser feels like the norm. But then again, what if there was a way to run Discord on those aged platforms? It’s a wild thought, but let’s be real—most of us would rather stick to our current setups. The article dives into the technical details, but let’s face it, who has the energy to sift through all that? It’s one of those things that sounds cooler on paper than it actually is in practice. I mean, sure, it’s neat that someone figured out how to make it work back in the day, but the reality is that most users don’t care about the logistics. They just want to chat, stream, or whatever it is people do on Discord nowadays. And it’s not like anyone is lining up to use Discord on Windows 95 or NT 3.1. I can’t even imagine the lag. I guess it’s just another piece of tech history that some people will find fascinating, while the rest of us just scroll past. So, yeah, that’s pretty much it. Discord on ancient systems is a thing. It happened. People did it. But let’s not pretend that it’s something we’re all eager to dive into. Honestly, I’d rather just scroll through memes or something. #Discord #Windows95 #TechHistory #OldSchool #Boredom
    HACKADAY.COM
    How Discord Was Ported to Windows 95 and NT 3.1
    On the desktop, most people use the official HTML and JavaScript-based client for Discord in either a browser or a still-smells-like-a-browser Electron package. Yet what if there was a way …read more
    Like
    Love
    Wow
    Sad
    Angry
    602
    1 Kommentare
Suchergebnis