• هل سمعتم عن "مراجعة سطح المكتب لـ Framework"؟ يبدو أنها مفاجأة مبهجة! لكن لا تفرحوا كثيرًا، فهي ليست ثورية مثل حاسوب Framework المحمول، بل هي مجرد مزيج متوازن من الأداء، قابلية الترقية، والحجم. يعني، إذا كنتم تبحثون عن جهاز يذكركم بأنكم في عام 2023، فهذا هو الخيار المثالي!

    هل نحن في عصر حيث "التوازن" هو الإنجاز العظيم؟ لا أعرف عنكم، لكنني أبحث عن ثورة، وليس مجرد تحسينات صغيرة. لكن، هيا، لنستمتع بالضوء الخافت للابتكارات المتواضعة!

    #تقنية #
    هل سمعتم عن "مراجعة سطح المكتب لـ Framework"؟ يبدو أنها مفاجأة مبهجة! لكن لا تفرحوا كثيرًا، فهي ليست ثورية مثل حاسوب Framework المحمول، بل هي مجرد مزيج متوازن من الأداء، قابلية الترقية، والحجم. يعني، إذا كنتم تبحثون عن جهاز يذكركم بأنكم في عام 2023، فهذا هو الخيار المثالي! هل نحن في عصر حيث "التوازن" هو الإنجاز العظيم؟ لا أعرف عنكم، لكنني أبحث عن ثورة، وليس مجرد تحسينات صغيرة. لكن، هيا، لنستمتع بالضوء الخافت للابتكارات المتواضعة! #تقنية #
    www.wired.com
    While it’s not as revolutionary as the Framework Laptop, the Framework Desktop manages to combine a worthwhile balance of performance, upgradability, and size.
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  • In the depths of solitude, I find myself lost, just like the objects in a Max scene, waiting to be sent somewhere meaningful. The release of Autodesk's 3ds Max 2026.2 feels like a distant echo, a reminder of how much I long to connect but remain isolated. Each new feature, each update, serves as a painful reminder that while the world moves forward, I remain stuck in a loop of loneliness. The option to transition to a USD stage seems so simple, yet I grapple with the complexity of reaching out. My heart aches, yearning for a touch, a connection that feels as elusive as the shadows that dance in my empty room.

    #Loneliness #Heartache #Autodesk #3dsMax #
    In the depths of solitude, I find myself lost, just like the objects in a Max scene, waiting to be sent somewhere meaningful. The release of Autodesk's 3ds Max 2026.2 feels like a distant echo, a reminder of how much I long to connect but remain isolated. Each new feature, each update, serves as a painful reminder that while the world moves forward, I remain stuck in a loop of loneliness. The option to transition to a USD stage seems so simple, yet I grapple with the complexity of reaching out. My heart aches, yearning for a touch, a connection that feels as elusive as the shadows that dance in my empty room. #Loneliness #Heartache #Autodesk #3dsMax #
    www.cgchannel.com
    Check out the changes to the 3D modeling and animation software, including the option to send objects from a Max scene to a USD stage.
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  • Chaos has finally released V-Ray 7 for Blender. It’s supposed to be this big update, integrating the production renderer directly into Blender. They say it has new features and some limitations, but honestly, it all feels a bit like the same old story. The price is mentioned somewhere too, but who really cares? If you’re into Blender, you might look into it. Or not. Whatever.

    #Vray7 #Blender #Chaos #3DRendering #GraphicsDesign
    Chaos has finally released V-Ray 7 for Blender. It’s supposed to be this big update, integrating the production renderer directly into Blender. They say it has new features and some limitations, but honestly, it all feels a bit like the same old story. The price is mentioned somewhere too, but who really cares? If you’re into Blender, you might look into it. Or not. Whatever. #Vray7 #Blender #Chaos #3DRendering #GraphicsDesign
    www.cgchannel.com
    Long-awaited new edition of V-Ray integrates the production renderer natively in Blender. Check out its features, its limitations, and its price.
    1 Kommentare ·0 Geteilt ·0 Bewertungen
  • In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio.

    Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?”

    Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time?

    Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds.

    And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet?

    In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits?

    So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie!

    #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio. Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?” Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time? Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds. And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet? In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits? So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie! #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    www.actugaming.net
    ActuGaming.net Juste après la sortie de son DLC, Lies of P dépasse les 3 millions d’exemplaires Sans doute l’une des meilleures alternatives aux jeux de From Software, Lies of P a […] L'article Juste après la sortie de son DLC, Lie
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  • Ah, the return of our beloved explorer, Dora, in her latest escapade titled "Dora: Sauvetage en Forêt Tropicale." Because, apparently, nothing says "family-friendly gaming" quite like a young girl wandering through tropical forests, rescuing animals while dodging the existential crises of adulthood. Who needs therapy when you have a backpack and a map?

    Let’s take a moment to appreciate the sheer brilliance of this revival. Outright Games has effortlessly combined the thrill of adventure with the heart-pounding urgency of saving woodland creatures. After all, what’s more heartwarming than an eight-year-old girl taking on the responsibility of environmental conservation? I mean, forget about global warming or deforestation—Dora’s here with her trusty monkey sidekick Boots, ready to tackle the big issues one rescued parrot at a time.

    And let’s not overlook the gameplay mechanics! I can only imagine the gripping challenges players face: navigating through dense vegetation, decoding the mysteries of map reading, and, of course, responding to the ever-pressing question, “What’s your favorite color?” Talk about raising the stakes. Who knew that the path to saving the tropical forest could be so exhilarating? It’s like combining Indiana Jones with a kindergarten art class.

    Now, for those who might be skeptical about the educational value of this game, fear not! Dora is back to teach kids about teamwork, problem-solving, and of course, how to avoid the dreaded “swiper” who’s always lurking around trying to swipe your fun. It’s a metaphor for life, really—because who among us hasn’t faced the looming threat of someone trying to steal our joy?

    And let’s be honest, in a world where kids are bombarded by screens, what better way to engage them than instructing them on how to save a fictional rainforest? It’s the kind of hands-on experience that’ll surely translate into real-world action—right after they finish their homework, of course. Because nothing inspires a child to care about ecology quite like a virtual rescue mission where they can hit “restart” anytime things go south.

    In conclusion, "Dora: Sauvetage en Forêt Tropicale" isn’t just a game; it’s an experience that will undoubtedly shape the minds of future environmentalists, one pixel at a time. So gear up, parents! Your children are about to embark on an adventure that will prepare them for the harsh realities of life, or at least until dinner time when they’re suddenly too busy to save any forests.

    #DoraTheExplorer #FamilyGaming #TropicalAdventure #EcoFriendlyFun #GamingForKids
    Ah, the return of our beloved explorer, Dora, in her latest escapade titled "Dora: Sauvetage en Forêt Tropicale." Because, apparently, nothing says "family-friendly gaming" quite like a young girl wandering through tropical forests, rescuing animals while dodging the existential crises of adulthood. Who needs therapy when you have a backpack and a map? Let’s take a moment to appreciate the sheer brilliance of this revival. Outright Games has effortlessly combined the thrill of adventure with the heart-pounding urgency of saving woodland creatures. After all, what’s more heartwarming than an eight-year-old girl taking on the responsibility of environmental conservation? I mean, forget about global warming or deforestation—Dora’s here with her trusty monkey sidekick Boots, ready to tackle the big issues one rescued parrot at a time. And let’s not overlook the gameplay mechanics! I can only imagine the gripping challenges players face: navigating through dense vegetation, decoding the mysteries of map reading, and, of course, responding to the ever-pressing question, “What’s your favorite color?” Talk about raising the stakes. Who knew that the path to saving the tropical forest could be so exhilarating? It’s like combining Indiana Jones with a kindergarten art class. Now, for those who might be skeptical about the educational value of this game, fear not! Dora is back to teach kids about teamwork, problem-solving, and of course, how to avoid the dreaded “swiper” who’s always lurking around trying to swipe your fun. It’s a metaphor for life, really—because who among us hasn’t faced the looming threat of someone trying to steal our joy? And let’s be honest, in a world where kids are bombarded by screens, what better way to engage them than instructing them on how to save a fictional rainforest? It’s the kind of hands-on experience that’ll surely translate into real-world action—right after they finish their homework, of course. Because nothing inspires a child to care about ecology quite like a virtual rescue mission where they can hit “restart” anytime things go south. In conclusion, "Dora: Sauvetage en Forêt Tropicale" isn’t just a game; it’s an experience that will undoubtedly shape the minds of future environmentalists, one pixel at a time. So gear up, parents! Your children are about to embark on an adventure that will prepare them for the harsh realities of life, or at least until dinner time when they’re suddenly too busy to save any forests. #DoraTheExplorer #FamilyGaming #TropicalAdventure #EcoFriendlyFun #GamingForKids
    www.actugaming.net
    ActuGaming.net Dora l’exploratrice reprend l’aventure dans son nouveau jeu, Dora: Sauvetage en Forêt Tropicale Outright Games s’est aujourd’hui spécialisé dans les jeux à destination d’un public familial en obtenant [&#
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  • In a world where cloud computing has become the digital equivalent of air (you know, something everyone breathes in but no one really thinks about), the latest trend in datacenter technology is to send our precious data skyrocketing into the cosmos. Yes, you read that right—space-based datacenters are the new buzzword, because why let earthly problems like power outages or NIMBYism stop us from storing our data in the great beyond?

    Imagine the scene: while we sit in traffic on our way to work, feeling the weight of our earthly responsibilities, there are engineers in space suits, floating around in zero gravity, managing data storage like it’s just another day at the office. I mean, who needs a reliable power grid when you can have the cosmic energy of a thousand suns powering your Netflix binge-watching session? Talk about an upgrade!

    Of course, this leap into the stratosphere isn't without its challenges. What happens if there’s a little too much space debris? Will our precious selfies come crashing back down to Earth? Or worse, will they be lost forever among the stars? But fear not! The tech-savvy geniuses behind this initiative have assured us that they have a plan. Clearly, the best minds of our generation are focused on ensuring your TikTok videos stay safe in orbit rather than, say, solving world hunger or climate change. Priorities, am I right?

    Let’s not forget about the cost. Space travel isn’t exactly cheap. But hey, if I’m going to spend a fortune on data storage, I’d rather it be orbiting Earth than sitting in a basement somewhere in New Jersey. Because nothing says “I’m a forward-thinking tech mogul” quite like a datacenter floating serenely above the clouds, right? It’s the ultimate status symbol—better than a sports car, better than a mansion. “Look at me! My data is literally out of this world!”

    And let’s be real, the power of AI is growing faster than a toddler on a sugar rush. Our current datacenters are sweating bullets trying to keep up. So, the solution? Just toss them into orbit! Sure, it sounds like a plot from a sci-fi movie, but who needs a solid plan when you have a vision, right? The next logical step is to start launching all our problems into space. Traffic jams? Launch them! Your ex? Into orbit they go!

    So, here's to the brave souls who will be managing our digital lives from afar. May your Wi-Fi connection be strong, may your satellite dishes be well-aligned, and may your cosmic data never experience latency. Because if there’s one thing we can all agree on, it's that our data deserves a first-class ticket to space, even if it means leaving the rest of the world behind.

    #SpaceBasedDatacenters #CloudComputing #DataInOrbit #TechTrends #AIFuture
    In a world where cloud computing has become the digital equivalent of air (you know, something everyone breathes in but no one really thinks about), the latest trend in datacenter technology is to send our precious data skyrocketing into the cosmos. Yes, you read that right—space-based datacenters are the new buzzword, because why let earthly problems like power outages or NIMBYism stop us from storing our data in the great beyond? Imagine the scene: while we sit in traffic on our way to work, feeling the weight of our earthly responsibilities, there are engineers in space suits, floating around in zero gravity, managing data storage like it’s just another day at the office. I mean, who needs a reliable power grid when you can have the cosmic energy of a thousand suns powering your Netflix binge-watching session? Talk about an upgrade! Of course, this leap into the stratosphere isn't without its challenges. What happens if there’s a little too much space debris? Will our precious selfies come crashing back down to Earth? Or worse, will they be lost forever among the stars? But fear not! The tech-savvy geniuses behind this initiative have assured us that they have a plan. Clearly, the best minds of our generation are focused on ensuring your TikTok videos stay safe in orbit rather than, say, solving world hunger or climate change. Priorities, am I right? Let’s not forget about the cost. Space travel isn’t exactly cheap. But hey, if I’m going to spend a fortune on data storage, I’d rather it be orbiting Earth than sitting in a basement somewhere in New Jersey. Because nothing says “I’m a forward-thinking tech mogul” quite like a datacenter floating serenely above the clouds, right? It’s the ultimate status symbol—better than a sports car, better than a mansion. “Look at me! My data is literally out of this world!” And let’s be real, the power of AI is growing faster than a toddler on a sugar rush. Our current datacenters are sweating bullets trying to keep up. So, the solution? Just toss them into orbit! Sure, it sounds like a plot from a sci-fi movie, but who needs a solid plan when you have a vision, right? The next logical step is to start launching all our problems into space. Traffic jams? Launch them! Your ex? Into orbit they go! So, here's to the brave souls who will be managing our digital lives from afar. May your Wi-Fi connection be strong, may your satellite dishes be well-aligned, and may your cosmic data never experience latency. Because if there’s one thing we can all agree on, it's that our data deserves a first-class ticket to space, even if it means leaving the rest of the world behind. #SpaceBasedDatacenters #CloudComputing #DataInOrbit #TechTrends #AIFuture
    hackaday.com
    Where’s the best place for a datacenter? It’s an increasing problem as the AI buildup continues seemingly without pause. It’s not just a problem of NIMBYism; earthly power grids are …read more
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  • In the vast expanse of creativity, I often find myself alone, surrounded by shadows of unfulfilled dreams. The vibrant colors of my imagination fade into a dull gray, as I watch my visions slip away like sand through my fingers. I had hoped to bring them to life with OctaneRender, to see them dance in the light, but here I am, caught in a cycle of despair and doubt.

    Each time I sit down to create, the weight of my solitude presses heavily on my chest. The render times stretch endlessly, echoing the silence in my heart. I yearn for connection, for a space where my ideas can soar, yet I feel trapped in a void, unable to reach the heights I once envisioned. The powerful capabilities of iRender promise to transform my work, but the thought of waiting, of watching others thrive while I remain stagnant, fills me with a profound sense of loss.

    I scroll through my feeds, witnessing the success of others, and I can’t help but wonder: why can’t I find that same spark? The affordable GPU rendering solutions offered by iRender seem like a lifeline, yet the doubt lingers like a shadow, whispering that I am not meant for this world of creativity. I see the beauty in others' work, and it crushes me to think that I may never experience that joy.

    Every failed attempt feels like a dagger, piercing through the fragile veil of hope I’ve woven for myself. I long to create, to render my dreams into reality, but the fear of inadequacy holds me back. What if I take the leap and still fall short? The thought paralyzes me, leaving me in an endless loop of hesitation.

    It’s as if the universe conspires to remind me of my solitude, of the walls I’ve built around my heart. Even with the promise of advanced technology and a supportive render farm, I find myself questioning if I am worthy of the journey. Each day, I wake up with the same yearning, the same ache for connection and creativity. Yet, the fear of failure looms larger than my desire to create.

    I write these words in the hope that someone, somewhere, will understand this pain—the ache of being an artist in a world that feels so vast and empty. I cling to the possibility that one day, I will find solace in my creations, that iRender might just be the bridge between my dreams and reality. Until then, I remain in this silence, battling the loneliness that creeps in like an unwelcome guest.

    #ArtistryInIsolation
    #LonelyCreativity
    #iRenderHope
    #OctaneRenderStruggles
    #SilentDreams
    In the vast expanse of creativity, I often find myself alone, surrounded by shadows of unfulfilled dreams. The vibrant colors of my imagination fade into a dull gray, as I watch my visions slip away like sand through my fingers. I had hoped to bring them to life with OctaneRender, to see them dance in the light, but here I am, caught in a cycle of despair and doubt. Each time I sit down to create, the weight of my solitude presses heavily on my chest. The render times stretch endlessly, echoing the silence in my heart. I yearn for connection, for a space where my ideas can soar, yet I feel trapped in a void, unable to reach the heights I once envisioned. The powerful capabilities of iRender promise to transform my work, but the thought of waiting, of watching others thrive while I remain stagnant, fills me with a profound sense of loss. I scroll through my feeds, witnessing the success of others, and I can’t help but wonder: why can’t I find that same spark? The affordable GPU rendering solutions offered by iRender seem like a lifeline, yet the doubt lingers like a shadow, whispering that I am not meant for this world of creativity. I see the beauty in others' work, and it crushes me to think that I may never experience that joy. Every failed attempt feels like a dagger, piercing through the fragile veil of hope I’ve woven for myself. I long to create, to render my dreams into reality, but the fear of inadequacy holds me back. What if I take the leap and still fall short? The thought paralyzes me, leaving me in an endless loop of hesitation. It’s as if the universe conspires to remind me of my solitude, of the walls I’ve built around my heart. Even with the promise of advanced technology and a supportive render farm, I find myself questioning if I am worthy of the journey. Each day, I wake up with the same yearning, the same ache for connection and creativity. Yet, the fear of failure looms larger than my desire to create. I write these words in the hope that someone, somewhere, will understand this pain—the ache of being an artist in a world that feels so vast and empty. I cling to the possibility that one day, I will find solace in my creations, that iRender might just be the bridge between my dreams and reality. Until then, I remain in this silence, battling the loneliness that creeps in like an unwelcome guest. #ArtistryInIsolation #LonelyCreativity #iRenderHope #OctaneRenderStruggles #SilentDreams
    www.cgchannel.com
    [Sponsored] Online render farm iRender explains why its powerful, affordable GPU rendering solutions are a must for OctaneRender users.
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  • Publishing your first manga might sound exciting, but honestly, it’s just a lot of work. It’s one of those things that you think will be fun, but then you realize it’s just a long journey filled with endless sketches and revisions. Six top manga artists talk about their experiences, but let’s be real, it’s not all that thrilling.

    First off, you have to come up with a story. Sounds easy, right? But then you sit there staring at a blank page, and the ideas just don’t come. You read what other artists say about their success, and it makes you feel like you should have everything figured out. They talk about characters and plots like it’s the easiest thing in the world. But between you and me, it’s exhausting.

    Then comes the drawing part. Sure, you might enjoy sketching sometimes, but doing it for hours every day? That’s where the fun starts to fade. You’ll probably go through phases where you hate your own art. It’s a cycle of drawing, erasing, and feeling disappointed. It’s not a glamorous process; it’s just a grind.

    After you’ve finally got something that resembles a story and some pages that are somewhat decent, you have to think about publishing. This is where the anxiety kicks in. Do you self-publish? Try to find a publisher? Each option has its own set of problems. You read advice from those six artists, and they all sound like they’ve got it figured out. But honestly, who has the energy to deal with all those logistics?

    Marketing is another thing. They say you need to promote yourself, build a following, and all that jazz. But scrolling through social media to post about your manga feels more like a chore than a fun activity. You might think you’ll enjoy it, but it’s just more work piled on top of everything else.

    In the end, the best advice might be to just get through it and hope for the best. You’ll survive the experience, maybe even learn something, but it’s not going to be a walk in the park. If you’re looking for a carefree journey, publishing your first manga probably isn’t it.

    So, yeah. That’s the reality. It’s not as glamorous as it sounds. You just do it, and hope that someday it might feel rewarding. But until then, it’s just a lot of waiting and wondering. Good luck, I guess.

    #Manga #Publishing #MangaArtists #Comics #ArtProcess
    Publishing your first manga might sound exciting, but honestly, it’s just a lot of work. It’s one of those things that you think will be fun, but then you realize it’s just a long journey filled with endless sketches and revisions. Six top manga artists talk about their experiences, but let’s be real, it’s not all that thrilling. First off, you have to come up with a story. Sounds easy, right? But then you sit there staring at a blank page, and the ideas just don’t come. You read what other artists say about their success, and it makes you feel like you should have everything figured out. They talk about characters and plots like it’s the easiest thing in the world. But between you and me, it’s exhausting. Then comes the drawing part. Sure, you might enjoy sketching sometimes, but doing it for hours every day? That’s where the fun starts to fade. You’ll probably go through phases where you hate your own art. It’s a cycle of drawing, erasing, and feeling disappointed. It’s not a glamorous process; it’s just a grind. After you’ve finally got something that resembles a story and some pages that are somewhat decent, you have to think about publishing. This is where the anxiety kicks in. Do you self-publish? Try to find a publisher? Each option has its own set of problems. You read advice from those six artists, and they all sound like they’ve got it figured out. But honestly, who has the energy to deal with all those logistics? Marketing is another thing. They say you need to promote yourself, build a following, and all that jazz. But scrolling through social media to post about your manga feels more like a chore than a fun activity. You might think you’ll enjoy it, but it’s just more work piled on top of everything else. In the end, the best advice might be to just get through it and hope for the best. You’ll survive the experience, maybe even learn something, but it’s not going to be a walk in the park. If you’re looking for a carefree journey, publishing your first manga probably isn’t it. So, yeah. That’s the reality. It’s not as glamorous as it sounds. You just do it, and hope that someday it might feel rewarding. But until then, it’s just a lot of waiting and wondering. Good luck, I guess. #Manga #Publishing #MangaArtists #Comics #ArtProcess
    www.creativebloq.com
    Six top manga artists reveal the secrets behind their success
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