• Q&A: How anacondas, chickens, and locals may be able to coexist in the Amazon

    A coiled giant anaconda. They are the largest snake species in Brazil and play a major role in legends including the ‘Boiuna’ and the ‘Cobra Grande.’ CREDIT: Beatriz Cosendey.

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    South America’s lush Amazon region is a biodiversity hotspot, which means that every living thing must find a way to co-exist. Even some of the most feared snakes on the planet–anacondas. In a paper published June 16 in the journal Frontiers in Amphibian and Reptile Science, conservation biologists Beatriz Cosendey and Juarez Carlos Brito Pezzuti from the Federal University of Pará’s Center for Amazonian Studies in Brazil, analyze the key points behind the interactions between humans and the local anaconda populations.
    Ahead of the paper’s publication, the team at Frontiers conducted this wide-ranging Q&A with Conesday. It has not been altered.
    Frontiers: What inspired you to become a researcher?
    Beatriz Cosendey: As a child, I was fascinated by reports and documentaries about field research and often wondered what it took to be there and what kind of knowledge was being produced. Later, as an ecologist, I felt the need for approaches that better connected scientific research with real-world contexts. I became especially interested in perspectives that viewed humans not as separate from nature, but as part of ecological systems. This led me to explore integrative methods that incorporate local and traditional knowledge, aiming to make research more relevant and accessible to the communities involved.
    F: Can you tell us about the research you’re currently working on?
    BC: My research focuses on ethnobiology, an interdisciplinary field intersecting ecology, conservation, and traditional knowledge. We investigate not only the biodiversity of an area but also the relationship local communities have with surrounding species, providing a better understanding of local dynamics and areas needing special attention for conservation. After all, no one knows a place better than those who have lived there for generations. This deep familiarity allows for early detection of changes or environmental shifts. Additionally, developing a collaborative project with residents generates greater engagement, as they recognize themselves as active contributors; and collective participation is essential for effective conservation.
    Local boating the Amazon River. CREDIT: Beatriz Cosendey.
    F: Could you tell us about one of the legends surrounding anacondas?
    BC: One of the greatest myths is about the Great Snake—a huge snake that is said to inhabit the Amazon River and sleep beneath the town. According to the dwellers, the Great Snake is an anaconda that has grown too large; its movements can shake the river’s waters, and its eyes look like fire in the darkness of night. People say anacondas can grow so big that they can swallow large animals—including humans or cattle—without difficulty.
    F: What could be the reasons why the traditional role of anacondas as a spiritual and mythological entity has changed? Do you think the fact that fewer anacondas have been seen in recent years contributes to their diminished importance as an mythological entity?
    BC: Not exactly. I believe the two are related, but not in a direct way. The mythology still exists, but among Aritapera dwellers, there’s a more practical, everyday concern—mainly the fear of losing their chickens. As a result, anacondas have come to be seen as stealthy thieves. These traits are mostly associated with smaller individuals, while the larger ones—which may still carry the symbolic weight of the ‘Great Snake’—tend to retreat to more sheltered areas; because of the presence of houses, motorized boats, and general noise, they are now seen much less frequently.
    A giant anaconda is being measured. Credit: Pedro Calazans.
    F: Can you share some of the quotes you’ve collected in interviews that show the attitude of community members towards anacondas? How do chickens come into play?
    BC: When talking about anacondas, one thing always comes up: chickens. “Chicken is herfavorite dish. If one clucks, she comes,” said one dweller. This kind of remark helps explain why the conflict is often framed in economic terms. During the interviews and conversations with local dwellers, many emphasized the financial impact of losing their animals: “The biggest loss is that they keep taking chicks and chickens…” or “You raise the chicken—you can’t just let it be eaten for free, right?”
    For them, it’s a loss of investment, especially since corn, which is used as chicken feed, is expensive. As one person put it: “We spend time feeding and raising the birds, and then the snake comes and takes them.” One dweller shared that, in an attempt to prevent another loss, he killed the anaconda and removed the last chicken it had swallowed from its belly—”it was still fresh,” he said—and used it for his meal, cooking the chicken for lunch so it wouldn’t go to waste.
    One of the Amazonas communities where the researchers conducted their research. CREDIT: Beatriz Cosendey.
    Some interviewees reported that they had to rebuild their chicken coops and pigsties because too many anacondas were getting in. Participants would point out where the anaconda had entered and explained that they came in through gaps or cracks but couldn’t get out afterwards because they ‘tufavam’ — a local term referring to the snake’s body swelling after ingesting prey.
    We saw chicken coops made with mesh, with nylon, some that worked and some that didn’t. Guided by the locals’ insights, we concluded that the best solution to compensate for the gaps between the wooden slats is to line the coop with a fine nylon mesh, and on the outside, a layer of wire mesh, which protects the inner mesh and prevents the entry of larger animals.
    F: Are there any common misconceptions about this area of research? How would you address them?
    BC: Yes, very much. Although ethnobiology is an old science, it’s still underexplored and often misunderstood. In some fields, there are ongoing debates about the robustness and scientific validity of the field and related areas. This is largely because the findings don’t always rely only on hard statistical data.
    However, like any other scientific field, it follows standardized methodologies, and no result is accepted without proper grounding. What happens is that ethnobiology leans more toward the human sciences, placing human beings and traditional knowledge as key variables within its framework.
    To address these misconceptions, I believe it’s important to emphasize that ethnobiology produces solid and relevant knowledge—especially in the context of conservation and sustainable development. It offers insights that purely biological approaches might overlook and helps build bridges between science and society.
    The study focused on the várzea regions of the Lower Amazon River. CREDIT: Beatriz Cosendey.
    F: What are some of the areas of research you’d like to see tackled in the years ahead?
    BC: I’d like to see more conservation projects that include local communities as active participants rather than as passive observers. Incorporating their voices, perspectives, and needs not only makes initiatives more effective, but also more just. There is also great potential in recognizing and valuing traditional knowledge. Beyond its cultural significance, certain practices—such as the use of natural compounds—could become practical assets for other vulnerable regions. Once properly documented and understood, many of these approaches offer adaptable forms of environmental management and could help inform broader conservation strategies elsewhere.
    F: How has open science benefited the reach and impact of your research?
    BC: Open science is crucial for making research more accessible. By eliminating access barriers, it facilitates a broader exchange of knowledge—important especially for interdisciplinary research like mine which draws on multiple knowledge systems and gains value when shared widely. For scientific work, it ensures that knowledge reaches a wider audience, including practitioners and policymakers. This openness fosters dialogue across different sectors, making research more inclusive and encouraging greater collaboration among diverse groups.
    The Q&A can also be read here.
    #qampampa #how #anacondas #chickens #locals
    Q&A: How anacondas, chickens, and locals may be able to coexist in the Amazon
    A coiled giant anaconda. They are the largest snake species in Brazil and play a major role in legends including the ‘Boiuna’ and the ‘Cobra Grande.’ CREDIT: Beatriz Cosendey. Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. South America’s lush Amazon region is a biodiversity hotspot, which means that every living thing must find a way to co-exist. Even some of the most feared snakes on the planet–anacondas. In a paper published June 16 in the journal Frontiers in Amphibian and Reptile Science, conservation biologists Beatriz Cosendey and Juarez Carlos Brito Pezzuti from the Federal University of Pará’s Center for Amazonian Studies in Brazil, analyze the key points behind the interactions between humans and the local anaconda populations. Ahead of the paper’s publication, the team at Frontiers conducted this wide-ranging Q&A with Conesday. It has not been altered. Frontiers: What inspired you to become a researcher? Beatriz Cosendey: As a child, I was fascinated by reports and documentaries about field research and often wondered what it took to be there and what kind of knowledge was being produced. Later, as an ecologist, I felt the need for approaches that better connected scientific research with real-world contexts. I became especially interested in perspectives that viewed humans not as separate from nature, but as part of ecological systems. This led me to explore integrative methods that incorporate local and traditional knowledge, aiming to make research more relevant and accessible to the communities involved. F: Can you tell us about the research you’re currently working on? BC: My research focuses on ethnobiology, an interdisciplinary field intersecting ecology, conservation, and traditional knowledge. We investigate not only the biodiversity of an area but also the relationship local communities have with surrounding species, providing a better understanding of local dynamics and areas needing special attention for conservation. After all, no one knows a place better than those who have lived there for generations. This deep familiarity allows for early detection of changes or environmental shifts. Additionally, developing a collaborative project with residents generates greater engagement, as they recognize themselves as active contributors; and collective participation is essential for effective conservation. Local boating the Amazon River. CREDIT: Beatriz Cosendey. F: Could you tell us about one of the legends surrounding anacondas? BC: One of the greatest myths is about the Great Snake—a huge snake that is said to inhabit the Amazon River and sleep beneath the town. According to the dwellers, the Great Snake is an anaconda that has grown too large; its movements can shake the river’s waters, and its eyes look like fire in the darkness of night. People say anacondas can grow so big that they can swallow large animals—including humans or cattle—without difficulty. F: What could be the reasons why the traditional role of anacondas as a spiritual and mythological entity has changed? Do you think the fact that fewer anacondas have been seen in recent years contributes to their diminished importance as an mythological entity? BC: Not exactly. I believe the two are related, but not in a direct way. The mythology still exists, but among Aritapera dwellers, there’s a more practical, everyday concern—mainly the fear of losing their chickens. As a result, anacondas have come to be seen as stealthy thieves. These traits are mostly associated with smaller individuals, while the larger ones—which may still carry the symbolic weight of the ‘Great Snake’—tend to retreat to more sheltered areas; because of the presence of houses, motorized boats, and general noise, they are now seen much less frequently. A giant anaconda is being measured. Credit: Pedro Calazans. F: Can you share some of the quotes you’ve collected in interviews that show the attitude of community members towards anacondas? How do chickens come into play? BC: When talking about anacondas, one thing always comes up: chickens. “Chicken is herfavorite dish. If one clucks, she comes,” said one dweller. This kind of remark helps explain why the conflict is often framed in economic terms. During the interviews and conversations with local dwellers, many emphasized the financial impact of losing their animals: “The biggest loss is that they keep taking chicks and chickens…” or “You raise the chicken—you can’t just let it be eaten for free, right?” For them, it’s a loss of investment, especially since corn, which is used as chicken feed, is expensive. As one person put it: “We spend time feeding and raising the birds, and then the snake comes and takes them.” One dweller shared that, in an attempt to prevent another loss, he killed the anaconda and removed the last chicken it had swallowed from its belly—”it was still fresh,” he said—and used it for his meal, cooking the chicken for lunch so it wouldn’t go to waste. One of the Amazonas communities where the researchers conducted their research. CREDIT: Beatriz Cosendey. Some interviewees reported that they had to rebuild their chicken coops and pigsties because too many anacondas were getting in. Participants would point out where the anaconda had entered and explained that they came in through gaps or cracks but couldn’t get out afterwards because they ‘tufavam’ — a local term referring to the snake’s body swelling after ingesting prey. We saw chicken coops made with mesh, with nylon, some that worked and some that didn’t. Guided by the locals’ insights, we concluded that the best solution to compensate for the gaps between the wooden slats is to line the coop with a fine nylon mesh, and on the outside, a layer of wire mesh, which protects the inner mesh and prevents the entry of larger animals. F: Are there any common misconceptions about this area of research? How would you address them? BC: Yes, very much. Although ethnobiology is an old science, it’s still underexplored and often misunderstood. In some fields, there are ongoing debates about the robustness and scientific validity of the field and related areas. This is largely because the findings don’t always rely only on hard statistical data. However, like any other scientific field, it follows standardized methodologies, and no result is accepted without proper grounding. What happens is that ethnobiology leans more toward the human sciences, placing human beings and traditional knowledge as key variables within its framework. To address these misconceptions, I believe it’s important to emphasize that ethnobiology produces solid and relevant knowledge—especially in the context of conservation and sustainable development. It offers insights that purely biological approaches might overlook and helps build bridges between science and society. The study focused on the várzea regions of the Lower Amazon River. CREDIT: Beatriz Cosendey. F: What are some of the areas of research you’d like to see tackled in the years ahead? BC: I’d like to see more conservation projects that include local communities as active participants rather than as passive observers. Incorporating their voices, perspectives, and needs not only makes initiatives more effective, but also more just. There is also great potential in recognizing and valuing traditional knowledge. Beyond its cultural significance, certain practices—such as the use of natural compounds—could become practical assets for other vulnerable regions. Once properly documented and understood, many of these approaches offer adaptable forms of environmental management and could help inform broader conservation strategies elsewhere. F: How has open science benefited the reach and impact of your research? BC: Open science is crucial for making research more accessible. By eliminating access barriers, it facilitates a broader exchange of knowledge—important especially for interdisciplinary research like mine which draws on multiple knowledge systems and gains value when shared widely. For scientific work, it ensures that knowledge reaches a wider audience, including practitioners and policymakers. This openness fosters dialogue across different sectors, making research more inclusive and encouraging greater collaboration among diverse groups. The Q&A can also be read here. #qampampa #how #anacondas #chickens #locals
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    Q&A: How anacondas, chickens, and locals may be able to coexist in the Amazon
    A coiled giant anaconda. They are the largest snake species in Brazil and play a major role in legends including the ‘Boiuna’ and the ‘Cobra Grande.’ CREDIT: Beatriz Cosendey. Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. South America’s lush Amazon region is a biodiversity hotspot, which means that every living thing must find a way to co-exist. Even some of the most feared snakes on the planet–anacondas. In a paper published June 16 in the journal Frontiers in Amphibian and Reptile Science, conservation biologists Beatriz Cosendey and Juarez Carlos Brito Pezzuti from the Federal University of Pará’s Center for Amazonian Studies in Brazil, analyze the key points behind the interactions between humans and the local anaconda populations. Ahead of the paper’s publication, the team at Frontiers conducted this wide-ranging Q&A with Conesday. It has not been altered. Frontiers: What inspired you to become a researcher? Beatriz Cosendey: As a child, I was fascinated by reports and documentaries about field research and often wondered what it took to be there and what kind of knowledge was being produced. Later, as an ecologist, I felt the need for approaches that better connected scientific research with real-world contexts. I became especially interested in perspectives that viewed humans not as separate from nature, but as part of ecological systems. This led me to explore integrative methods that incorporate local and traditional knowledge, aiming to make research more relevant and accessible to the communities involved. F: Can you tell us about the research you’re currently working on? BC: My research focuses on ethnobiology, an interdisciplinary field intersecting ecology, conservation, and traditional knowledge. We investigate not only the biodiversity of an area but also the relationship local communities have with surrounding species, providing a better understanding of local dynamics and areas needing special attention for conservation. After all, no one knows a place better than those who have lived there for generations. This deep familiarity allows for early detection of changes or environmental shifts. Additionally, developing a collaborative project with residents generates greater engagement, as they recognize themselves as active contributors; and collective participation is essential for effective conservation. Local boating the Amazon River. CREDIT: Beatriz Cosendey. F: Could you tell us about one of the legends surrounding anacondas? BC: One of the greatest myths is about the Great Snake—a huge snake that is said to inhabit the Amazon River and sleep beneath the town. According to the dwellers, the Great Snake is an anaconda that has grown too large; its movements can shake the river’s waters, and its eyes look like fire in the darkness of night. People say anacondas can grow so big that they can swallow large animals—including humans or cattle—without difficulty. F: What could be the reasons why the traditional role of anacondas as a spiritual and mythological entity has changed? Do you think the fact that fewer anacondas have been seen in recent years contributes to their diminished importance as an mythological entity? BC: Not exactly. I believe the two are related, but not in a direct way. The mythology still exists, but among Aritapera dwellers, there’s a more practical, everyday concern—mainly the fear of losing their chickens. As a result, anacondas have come to be seen as stealthy thieves. These traits are mostly associated with smaller individuals (up to around 2–2.5 meters), while the larger ones—which may still carry the symbolic weight of the ‘Great Snake’—tend to retreat to more sheltered areas; because of the presence of houses, motorized boats, and general noise, they are now seen much less frequently. A giant anaconda is being measured. Credit: Pedro Calazans. F: Can you share some of the quotes you’ve collected in interviews that show the attitude of community members towards anacondas? How do chickens come into play? BC: When talking about anacondas, one thing always comes up: chickens. “Chicken is her [the anaconda’s] favorite dish. If one clucks, she comes,” said one dweller. This kind of remark helps explain why the conflict is often framed in economic terms. During the interviews and conversations with local dwellers, many emphasized the financial impact of losing their animals: “The biggest loss is that they keep taking chicks and chickens…” or “You raise the chicken—you can’t just let it be eaten for free, right?” For them, it’s a loss of investment, especially since corn, which is used as chicken feed, is expensive. As one person put it: “We spend time feeding and raising the birds, and then the snake comes and takes them.” One dweller shared that, in an attempt to prevent another loss, he killed the anaconda and removed the last chicken it had swallowed from its belly—”it was still fresh,” he said—and used it for his meal, cooking the chicken for lunch so it wouldn’t go to waste. One of the Amazonas communities where the researchers conducted their research. CREDIT: Beatriz Cosendey. Some interviewees reported that they had to rebuild their chicken coops and pigsties because too many anacondas were getting in. Participants would point out where the anaconda had entered and explained that they came in through gaps or cracks but couldn’t get out afterwards because they ‘tufavam’ — a local term referring to the snake’s body swelling after ingesting prey. We saw chicken coops made with mesh, with nylon, some that worked and some that didn’t. Guided by the locals’ insights, we concluded that the best solution to compensate for the gaps between the wooden slats is to line the coop with a fine nylon mesh (to block smaller animals), and on the outside, a layer of wire mesh, which protects the inner mesh and prevents the entry of larger animals. F: Are there any common misconceptions about this area of research? How would you address them? BC: Yes, very much. Although ethnobiology is an old science, it’s still underexplored and often misunderstood. In some fields, there are ongoing debates about the robustness and scientific validity of the field and related areas. This is largely because the findings don’t always rely only on hard statistical data. However, like any other scientific field, it follows standardized methodologies, and no result is accepted without proper grounding. What happens is that ethnobiology leans more toward the human sciences, placing human beings and traditional knowledge as key variables within its framework. To address these misconceptions, I believe it’s important to emphasize that ethnobiology produces solid and relevant knowledge—especially in the context of conservation and sustainable development. It offers insights that purely biological approaches might overlook and helps build bridges between science and society. The study focused on the várzea regions of the Lower Amazon River. CREDIT: Beatriz Cosendey. F: What are some of the areas of research you’d like to see tackled in the years ahead? BC: I’d like to see more conservation projects that include local communities as active participants rather than as passive observers. Incorporating their voices, perspectives, and needs not only makes initiatives more effective, but also more just. There is also great potential in recognizing and valuing traditional knowledge. Beyond its cultural significance, certain practices—such as the use of natural compounds—could become practical assets for other vulnerable regions. Once properly documented and understood, many of these approaches offer adaptable forms of environmental management and could help inform broader conservation strategies elsewhere. F: How has open science benefited the reach and impact of your research? BC: Open science is crucial for making research more accessible. By eliminating access barriers, it facilitates a broader exchange of knowledge—important especially for interdisciplinary research like mine which draws on multiple knowledge systems and gains value when shared widely. For scientific work, it ensures that knowledge reaches a wider audience, including practitioners and policymakers. This openness fosters dialogue across different sectors, making research more inclusive and encouraging greater collaboration among diverse groups. The Q&A can also be read here.
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    Though the OG Resident Evil certainly vexed me first, the unique magic of Silent Hill lay in how its graphical limitations—thick fog and encroaching darkness—became tools of terror rather than platform limitations. Every ring of static from your radio or *that* air raid siren heralding the "other plane" of this madhouse could ratchet up the dread in an instant. Lastly, I recall working game retail at launch and having to help absolutely bloody everybody with a solution to the piano puzzle.Tank controls andbugger all visibility. OG Silent Hill was terrifying.Aussie bdays for notable games- Silent Hill1999. Redux- Marvel vs. Capcom 22000. Redux- The Conduit2009. eBay- Monster Hunter Generations2016. eBayContentsNice Savings for Nintendo SwitchAvailable now!Nintendo Switch 2 ConsoleNintendo Switch 2 + Mario Kart WorldNintendo kicks things off with Persona 5 Royal for Aa lavishly expanded edition of the genre-defining RPG whose original director Katsura Hashino was inspired by Carl Jung’s theories of the psyche. Also worth nabbing is Bravely Default II at Aa spiritual twinner to the Final Fantasy titles that’s cheekily packed with nostalgic mechanics like turning off random encounters to power-level in peace.Persona 5 Royal- ABravely Default II- ASonic Frontiers- ASonic x Shadow Generations- ANBA 2K25- AMetal Gear Col.- AExpiring Recent DealsOr gift a Nintendo eShop Card.Switch Console PricesHow much to Switch it up?Switch OLED + Mario Wonder: $̶5̶3̶9̶ |
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Every ring of static from your radio or *that* air raid siren heralding the "other plane" of this madhouse could ratchet up the dread in an instant. Lastly, I recall working game retail at launch and having to help absolutely bloody everybody with a solution to the piano puzzle.Tank controls andbugger all visibility. OG Silent Hill was terrifying.Aussie bdays for notable games- Silent Hill1999. Redux- Marvel vs. Capcom 22000. Redux- The Conduit2009. eBay- Monster Hunter Generations2016. eBayContentsNice Savings for Nintendo SwitchAvailable now!Nintendo Switch 2 ConsoleNintendo Switch 2 + Mario Kart WorldNintendo kicks things off with Persona 5 Royal for Aa lavishly expanded edition of the genre-defining RPG whose original director Katsura Hashino was inspired by Carl Jung’s theories of the psyche. Also worth nabbing is Bravely Default II at Aa spiritual twinner to the Final Fantasy titles that’s cheekily packed with nostalgic mechanics like turning off random encounters to power-level in peace.Persona 5 Royal- ABravely Default II- ASonic Frontiers- ASonic x Shadow Generations- ANBA 2K25- AMetal Gear Col.- AExpiring Recent DealsOr gift a Nintendo eShop Card.Switch Console PricesHow much to Switch it up?Switch OLED + Mario Wonder: $̶5̶3̶9̶ | Switch Original: $̶4̶9̶9̶ | Switch OLED Black: $̶5̶3̶9̶ | Switch OLED White: $̶5̶3̶9̶ ♥ | Switch Lite: $̶3̶2̶9̶ | Switch Lite Hyrule: $̶3̶3̶9̶ See itBack to topExciting Bargains for Xbox Over on Xbox Series X, Warhammer 40,000: Space Marine 2 is slashing skulls and prices at Afinally giving fans the long-awaited sequel to one of gaming’s most satisfyingly weighty shooters. 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Also notable is Lies of P at Athe Pinocchio-meets-Bloodborne mash-up that lets you lie in dialogue choices for combat perks.Lies of P- AThe Alters- AClair Obscur: Expedition 33- ASilent Hill 2- AForza Horizon 5- AResident Evil 4- AExpiring Recent DealsOr just get a Steam Wallet CardPC Hardware PricesSlay your pile of shame.Official launch in NovSteam Deck 256GB LCD: | Steam Deck 512GB OLED: | Steam Deck 1TB OLED: See it at SteamLaptop DealsDesktop DealsLenovo neo 50a G5 27" AIO– ALenovo neo 50q G4 Tiny– ALenovo neo 50t G5 Tower– ALegion Tower 5i G8– AMonitor DealsSamsung QE50T 50"– AARZOPA 16.1" 144Hz– AZ-Edge 27" 240Hz– AGawfolk 34" WQHD– ALG 27" Ultragear– AComponent DealsStorage DealsBack to topLegit LEGO DealsExpiring Recent DealsBack to topHot Headphones DealsAudiophilia for lessBose QuietComfort Ultra Wireless– ASoundcore by Anker Q20i– ASony MDR7506 Professional– ATechnics Premium– ABose SoundLink Flex– AJBL Charge 5 - Portable Speaker– AJBL Flip Essential 2 Waterproof Speaker– ASony SRS-XB100 Travel Speaker– AUltimate Ears Boom 3 Portable Speaker– ASamsung Galaxy Buds2 Pro– ASennheiser Momentum 4 Wireless– ABack to topTerrific TV DealsDo right by your console, upgrade your tellyLG 43" UT80 4K– AKogan 65" QLED 4K– AKogan 55" QLED 4K– ALG 55" UT80 4K– APrism+ Q75 Ultra 75" 4K QLED– AGaimoo Mini Projector 1080p w/ 4K– AGooDee 4K Projector– AVOPLLS Mini Projector 4K– AXuanPad Mini Projector– ALG S70TY Q Series Sound Barn*-22%) – ASony HTG700 Atmos Soundbar– AYamaha NS-SW050 Subwoofer– ASmart Home DealsBack to top Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube. #deals #today039s #hottest #aaa #discounts
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    AU Deals: Today's Hottest AAA Discounts to Heat Up Your Game Cave Winter Hibernation
    Winter is well and truly biting, but this fresh crop of game deals is bringing the heat. From mythological mayhem to pocket-sized platformers, there’s something here for every taste and timeframe. If your digital shelf could use a mid-year injection of chaos, charm, or challenge, this week’s offerings are primed to please.This Day in Gaming 🎂In retro news, I’m lighting a 26‑candle cake for Silent Hill, the fog‑laden survival horror fest that kept '99-era me perched on a seat with barely 2% of the surface area of one butt cheek. I still remember tentatively sweeping my flashlight across those grainy, polygonal streets, only to have the beam half illuminate some scurrying something in the dark. Though the OG Resident Evil certainly vexed me first, the unique magic of Silent Hill lay in how its graphical limitations—thick fog and encroaching darkness—became tools of terror rather than platform limitations. Every ring of static from your radio or *that* air raid siren heralding the "other plane" of this madhouse could ratchet up the dread in an instant. Lastly, I recall working game retail at launch and having to help absolutely bloody everybody with a solution to the piano puzzle.Tank controls and (hardware induced) bugger all visibility. OG Silent Hill was terrifying.Aussie bdays for notable games- Silent Hill (PS) 1999. Redux- Marvel vs. Capcom 2 (DC) 2000. Redux- The Conduit (Wii) 2009. eBay- Monster Hunter Generations (3DS) 2016. eBayContentsNice Savings for Nintendo SwitchAvailable now!Nintendo Switch 2 ConsoleNintendo Switch 2 + Mario Kart WorldNintendo kicks things off with Persona 5 Royal for A$66.60, a lavishly expanded edition of the genre-defining RPG whose original director Katsura Hashino was inspired by Carl Jung’s theories of the psyche. Also worth nabbing is Bravely Default II at A$63.10, a spiritual twinner to the Final Fantasy titles that’s cheekily packed with nostalgic mechanics like turning off random encounters to power-level in peace.Persona 5 Royal (-33%) - A$66.60Bravely Default II (-21%) - A$63.10Sonic Frontiers (-53%) - A$47Sonic x Shadow Generations (-35%) - A$49NBA 2K25 (-79%) - A$19Metal Gear Col. (-50%) - A$45Expiring Recent DealsOr gift a Nintendo eShop Card.Switch Console PricesHow much to Switch it up?Switch OLED + Mario Wonder: $̶5̶3̶9̶ $538 | Switch Original: $̶4̶9̶9̶ $448 | Switch OLED Black: $̶5̶3̶9̶ $469 | Switch OLED White: $̶5̶3̶9̶ $449 ♥ | Switch Lite: $̶3̶2̶9̶ $328 | Switch Lite Hyrule: $̶3̶3̶9̶ $335See itBack to topExciting Bargains for Xbox Over on Xbox Series X, Warhammer 40,000: Space Marine 2 is slashing skulls and prices at A$49.90, finally giving fans the long-awaited sequel to one of gaming’s most satisfyingly weighty shooters. 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Series X: $̶7̶9̶9̶ $724 👑| Series S Black: $̶5̶4̶9̶ $545 | Series S White:$̶4̶9̶9̶ $498 | Series S Starter: N/ASee itBack to topPure Scores for PlayStationFor PS5 players, Marvel’s Spider-Man: Miles Morales swings down to A$39, letting you sling through Harlem while wearing everything from a Bodega Cat suit to a Spider-Verse frame-rate filter. Meanwhile, Ratchet & Clank: Rift Apart for A$54 is a tech marvel that started life as a PS4 title, before being fully rebuilt to show off the PS5’s SSD.PS4God of War Ragnarök (-60%) - A$44Gran Turismo 7 (-60%) - A$44Watch Dogs: Legion (-86%) - A$13.60Expiring Recent DealsPS+ Monthly FreebiesYours to keep from May 1 with this subscriptionArk: Survival Ascended (PS5)Balatro (PS5/PS4)Warhammer 40,000: Boltgun (PS5/PS4)Or purchase a PS Store Card.What you'll pay to 'Station.PS5 + Astro Bot:$̶7̶2̶4̶.9̶5̶ $699👑 | PS5 Slim Disc:$̶7̶9̶9̶ $625 | PS5 Slim Digital:6̶7̶9̶ $549 | PS5 Pro $̶1̶,1̶9̶9̶ $1,049 | PS VR2: $649.95 | PS VR2 + Horizon: $1,099 | PS Portal: $329See itBack to topPurchase Cheap for PCOn PC, Resident Evil 4 is a steal at A$29.90, a stunning remake where the developers added extra charm to Leon’s famous “Where’s everyone going, bingo?” line by letting players unlock vintage filters that emulate 2005-era graphics. Also notable is Lies of P at A$76.40, the Pinocchio-meets-Bloodborne mash-up that lets you lie in dialogue choices for combat perks.Lies of P (-15%) - A$76.40The Alters (-30%) - A$35.60Clair Obscur: Expedition 33 (-18%) - A$57.30Silent Hill 2 (-40%) - A$61.50Forza Horizon 5 (-65%) - A$31.40Resident Evil 4 (-50%) - A$29.90Expiring Recent DealsOr just get a Steam Wallet CardPC Hardware PricesSlay your pile of shame.Official launch in NovSteam Deck 256GB LCD: $649 | Steam Deck 512GB OLED: $899 | Steam Deck 1TB OLED: $1,049See it at SteamLaptop DealsDesktop DealsLenovo neo 50a G5 27" AIO (-47%) – A$1,379Lenovo neo 50q G4 Tiny (-35%) – A$639Lenovo neo 50t G5 Tower (-20%) – A$871.20Legion Tower 5i G8 (-29%) – A$1,899Monitor DealsSamsung QE50T 50" (-31%) – A$596ARZOPA 16.1" 144Hz (-55%) – A$159.99Z-Edge 27" 240Hz (-15%) – A$237.99Gawfolk 34" WQHD (-28%) – A$359LG 27" Ultragear (-42%) – A$349Component DealsStorage DealsBack to topLegit LEGO DealsExpiring Recent DealsBack to topHot Headphones DealsAudiophilia for lessBose QuietComfort Ultra Wireless (-38%) – A$399.95Soundcore by Anker Q20i (-43%) – A$68.79Sony MDR7506 Professional (-30%) – A$169Technics Premium (-46%) – A$299Bose SoundLink Flex (-31%) – A$171JBL Charge 5 - Portable Speaker (-28%) – A$144JBL Flip Essential 2 Waterproof Speaker (-26%) – A$96Sony SRS-XB100 Travel Speaker (-41%) – A$84.15Ultimate Ears Boom 3 Portable Speaker (-41%) – A$134.95Samsung Galaxy Buds2 Pro (-26%) – A$259.29Sennheiser Momentum 4 Wireless (-46%) – A$275Back to topTerrific TV DealsDo right by your console, upgrade your tellyLG 43" UT80 4K (-24%) – A$635Kogan 65" QLED 4K (-50%) – A$699Kogan 55" QLED 4K (-45%) – A$549LG 55" UT80 4K (-28%) – A$866Prism+ Q75 Ultra 75" 4K QLED (-47%) – A$1,229Gaimoo Mini Projector 1080p w/ 4K (-33%) – A$119.99GooDee 4K Projector (-58%) – A$169.99VOPLLS Mini Projector 4K (-19%) – A$168.99XuanPad Mini Projector (-36%) – A$128.99LG S70TY Q Series Sound Barn*-22%) – A$546Sony HTG700 Atmos Soundbar (-15%) – A$594Yamaha NS-SW050 Subwoofer (-13%) – A$270Smart Home DealsBack to top Adam Mathew is our Aussie deals wrangler. 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  • This giant microwave may change the future of war

    Imagine: China deploys hundreds of thousands of autonomous drones in the air, on the sea, and under the water—all armed with explosive warheads or small missiles. These machines descend in a swarm toward military installations on Taiwan and nearby US bases, and over the course of a few hours, a single robotic blitzkrieg overwhelms the US Pacific force before it can even begin to fight back. 

    Maybe it sounds like a new Michael Bay movie, but it’s the scenario that keeps the chief technology officer of the US Army up at night.

    “I’m hesitant to say it out loud so I don’t manifest it,” says Alex Miller, a longtime Army intelligence official who became the CTO to the Army’s chief of staff in 2023.

    Even if World War III doesn’t break out in the South China Sea, every US military installation around the world is vulnerable to the same tactics—as are the militaries of every other country around the world. The proliferation of cheap drones means just about any group with the wherewithal to assemble and launch a swarm could wreak havoc, no expensive jets or massive missile installations required. 

    While the US has precision missiles that can shoot these drones down, they don’t always succeed: A drone attack killed three US soldiers and injured dozens more at a base in the Jordanian desert last year. And each American missile costs orders of magnitude more than its targets, which limits their supply; countering thousand-dollar drones with missiles that cost hundreds of thousands, or even millions, of dollars per shot can only work for so long, even with a defense budget that could reach a trillion dollars next year.

    The US armed forces are now hunting for a solution—and they want it fast. Every branch of the service and a host of defense tech startups are testing out new weapons that promise to disable drones en masse. There are drones that slam into other drones like battering rams; drones that shoot out nets to ensnare quadcopter propellers; precision-guided Gatling guns that simply shoot drones out of the sky; electronic approaches, like GPS jammers and direct hacking tools; and lasers that melt holes clear through a target’s side.

    Then there are the microwaves: high-powered electronic devices that push out kilowatts of power to zap the circuits of a drone as if it were the tinfoil you forgot to take off your leftovers when you heated them up. 

    That’s where Epirus comes in. 

    When I went to visit the HQ of this 185-person startup in Torrance, California, earlier this year, I got a behind-the-scenes look at its massive microwave, called Leonidas, which the US Army is already betting on as a cutting-edge anti-drone weapon. The Army awarded Epirus a million contract in early 2023, topped that up with another million last fall, and is currently deploying a handful of the systems for testing with US troops in the Middle East and the Pacific. 

    Up close, the Leonidas that Epirus built for the Army looks like a two-foot-thick slab of metal the size of a garage door stuck on a swivel mount. Pop the back cover, and you can see that the slab is filled with dozens of individual microwave amplifier units in a grid. Each is about the size of a safe-deposit box and built around a chip made of gallium nitride, a semiconductor that can survive much higher voltages and temperatures than the typical silicon. 

    Leonidas sits on top of a trailer that a standard-issue Army truck can tow, and when it is powered on, the company’s software tells the grid of amps and antennas to shape the electromagnetic waves they’re blasting out with a phased array, precisely overlapping the microwave signals to mold the energy into a focused beam. Instead of needing to physically point a gun or parabolic dish at each of a thousand incoming drones, the Leonidas can flick between them at the speed of software.

    The Leonidas contains dozens of microwave amplifier units and can pivot to direct waves at incoming swarms of drones.EPIRUS

    Of course, this isn’t magic—there are practical limits on how much damage one array can do, and at what range—but the total effect could be described as an electromagnetic pulse emitter, a death ray for electronics, or a force field that could set up a protective barrier around military installations and drop drones the way a bug zapper fizzles a mob of mosquitoes.

    I walked through the nonclassified sections of the Leonidas factory floor, where a cluster of engineers working on weaponeering—the military term for figuring out exactly how much of a weapon, be it high explosive or microwave beam, is necessary to achieve a desired effect—ran tests in a warren of smaller anechoic rooms. Inside, they shot individual microwave units at a broad range of commercial and military drones, cycling through waveforms and power levels to try to find the signal that could fry each one with maximum efficiency. 

    On a live video feed from inside one of these foam-padded rooms, I watched a quadcopter drone spin its propellers and then, once the microwave emitter turned on, instantly stop short—first the propeller on the front left and then the rest. A drone hit with a Leonidas beam doesn’t explode—it just falls.

    Compared with the blast of a missile or the sizzle of a laser, it doesn’t look like much. But it could force enemies to come up with costlier ways of attacking that reduce the advantage of the drone swarm, and it could get around the inherent limitations of purely electronic or strictly physical defense systems. It could save lives.

    Epirus CEO Andy Lowery, a tall guy with sparkplug energy and a rapid-fire southern Illinois twang, doesn’t shy away from talking big about his product. As he told me during my visit, Leonidas is intended to lead a last stand, like the Spartan from whom the microwave takes its name—in this case, against hordes of unmanned aerial vehicles, or UAVs. While the actual range of the Leonidas system is kept secret, Lowery says the Army is looking for a solution that can reliably stop drones within a few kilometers. He told me, “They would like our system to be the owner of that final layer—to get any squeakers, any leakers, anything like that.”

    Now that they’ve told the world they “invented a force field,” Lowery added, the focus is on manufacturing at scale—before the drone swarms really start to descend or a nation with a major military decides to launch a new war. Before, in other words, Miller’s nightmare scenario becomes reality. 

    Why zap?

    Miller remembers well when the danger of small weaponized drones first appeared on his radar. Reports of Islamic State fighters strapping grenades to the bottom of commercial DJI Phantom quadcopters first emerged in late 2016 during the Battle of Mosul. “I went, ‘Oh, this is going to be bad,’ because basically it’s an airborne IED at that point,” he says.

    He’s tracked the danger as it’s built steadily since then, with advances in machine vision, AI coordination software, and suicide drone tactics only accelerating. 

    Then the war in Ukraine showed the world that cheap technology has fundamentally changed how warfare happens. We have watched in high-definition video how a cheap, off-the-shelf drone modified to carry a small bomb can be piloted directly into a faraway truck, tank, or group of troops to devastating effect. And larger suicide drones, also known as “loitering munitions,” can be produced for just tens of thousands of dollars and launched in massive salvos to hit soft targets or overwhelm more advanced military defenses through sheer numbers. 

    As a result, Miller, along with large swaths of the Pentagon and DC policy circles, believes that the current US arsenal for defending against these weapons is just too expensive and the tools in too short supply to truly match the threat.

    Just look at Yemen, a poor country where the Houthi military group has been under constant attack for the past decade. Armed with this new low-tech arsenal, in the past 18 months the rebel group has been able to bomb cargo ships and effectively disrupt global shipping in the Red Sea—part of an effort to apply pressure on Israel to stop its war in Gaza. The Houthis have also used missiles, suicide drones, and even drone boats to launch powerful attacks on US Navy ships sent to stop them.

    The most successful defense tech firm selling anti-drone weapons to the US military right now is Anduril, the company started by Palmer Luckey, the inventor of the Oculus VR headset, and a crew of cofounders from Oculus and defense data giant Palantir. In just the past few months, the Marines have chosen Anduril for counter-drone contracts that could be worth nearly million over the next decade, and the company has been working with Special Operations Command since 2022 on a counter-drone contract that could be worth nearly a billion dollars over a similar time frame. It’s unclear from the contracts what, exactly, Anduril is selling to each organization, but its weapons include electronic warfare jammers, jet-powered drone bombs, and propeller-driven Anvil drones designed to simply smash into enemy drones.

    In this arsenal, the cheapest way to stop a swarm of drones is electronic warfare: jamming the GPS or radio signals used to pilot the machines. But the intense drone battles in Ukraine have advanced the art of jamming and counter-jamming close to the point of stalemate. As a result, a new state of the art is emerging: unjammable drones that operate autonomously by using onboard processors to navigate via internal maps and computer vision, or even drones connected with 20-kilometer-long filaments of fiber-optic cable for tethered control.

    But unjammable doesn’t mean unzappable. Instead of using the scrambling method of a jammer, which employs an antenna to block the drone’s connection to a pilot or remote guidance system, the Leonidas microwave beam hits a drone body broadside. The energy finds its way into something electrical, whether the central flight controller or a tiny wire controlling a flap on a wing, to short-circuit whatever’s available.Tyler Miller, a senior systems engineer on Epirus’s weaponeering team, told me that they never know exactly which part of the target drone is going to go down first, but they’ve reliably seen the microwave signal get in somewhere to overload a circuit. “Based on the geometry and the way the wires are laid out,” he said, one of those wires is going to be the best path in. “Sometimes if we rotate the drone 90 degrees, you have a different motor go down first,” he added.

    The team has even tried wrapping target drones in copper tape, which would theoretically provide shielding, only to find that the microwave still finds a way in through moving propeller shafts or antennas that need to remain exposed for the drone to fly. 

    EPIRUS

    Leonidas also has an edge when it comes to downing a mass of drones at once. Physically hitting a drone out of the sky or lighting it up with a laser can be effective in situations where electronic warfare fails, but anti-drone drones can only take out one at a time, and lasers need to precisely aim and shoot. Epirus’s microwaves can damage everything in a roughly 60-degree arc from the Leonidas emitter simultaneously and keep on zapping and zapping; directed energy systems like this one never run out of ammo.

    As for cost, each Army Leonidas unit currently runs in the “low eight figures,” Lowery told me. Defense contract pricing can be opaque, but Epirus delivered four units for its million initial contract, giving a back-of-napkin price around million each. For comparison, Stinger missiles from Raytheon, which soldiers shoot at enemy aircraft or drones from a shoulder-mounted launcher, cost hundreds of thousands of dollars a pop, meaning the Leonidas could start costing lessafter it downs the first wave of a swarm.

    Raytheon’s radar, reversed

    Epirus is part of a new wave of venture-capital-backed defense companies trying to change the way weapons are created—and the way the Pentagon buys them. The largest defense companies, firms like Raytheon, Boeing, Northrop Grumman, and Lockheed Martin, typically develop new weapons in response to research grants and cost-plus contracts, in which the US Department of Defense guarantees a certain profit margin to firms building products that match their laundry list of technical specifications. These programs have kept the military supplied with cutting-edge weapons for decades, but the results may be exquisite pieces of military machinery delivered years late and billions of dollars over budget.

    Rather than building to minutely detailed specs, the new crop of military contractors aim to produce products on a quick time frame to solve a problem and then fine-tune them as they pitch to the military. The model, pioneered by Palantir and SpaceX, has since propelled companies like Anduril, Shield AI, and dozens of other smaller startups into the business of war as venture capital piles tens of billions of dollars into defense.

    Like Anduril, Epirus has direct Palantir roots; it was cofounded by Joe Lonsdale, who also cofounded Palantir, and John Tenet, Lonsdale’s colleague at the time at his venture fund, 8VC. 

    While Epirus is doing business in the new mode, its roots are in the old—specifically in Raytheon, a pioneer in the field of microwave technology. Cofounded by MIT professor Vannevar Bush in 1922, it manufactured vacuum tubes, like those found in old radios. But the company became synonymous with electronic defense during World War II, when Bush spun up a lab to develop early microwave radar technology invented by the British into a workable product, and Raytheon then began mass-producing microwave tubes—known as magnetrons—for the US war effort. By the end of the war in 1945, Raytheon was making 80% of the magnetrons powering Allied radar across the world.

    From padded foam chambers at the Epirus HQ, Leonidas devices can be safely tested on drones.EPIRUS

    Large tubes remained the best way to emit high-power microwaves for more than half a century, handily outperforming silicon-based solid-state amplifiers. They’re still around—the microwave on your kitchen counter runs on a vacuum tube magnetron. But tubes have downsides: They’re hot, they’re big, and they require upkeep.By the 2000s, new methods of building solid-state amplifiers out of materials like gallium nitride started to mature and were able to handle more power than silicon without melting or shorting out. The US Navy spent hundreds of millions of dollars on cutting-edge microwave contracts, one for a project at Raytheon called Next Generation Jammer—geared specifically toward designing a new way to make high-powered microwaves that work at extremely long distances.

    Lowery, the Epirus CEO, began his career working on nuclear reactors on Navy aircraft carriers before he became the chief engineer for Next Generation Jammer at Raytheon in 2010. There, he and his team worked on a system that relied on many of the same fundamentals that now power the Leonidas—using the same type of amplifier material and antenna setup to fry the electronics of a small target at much closer range rather than disrupting the radar of a target hundreds of miles away. 

    The similarity is not a coincidence: Two engineers from Next Generation Jammer helped launch Epirus in 2018. Lowery—who by then was working at the augmented-reality startup RealWear, which makes industrial smart glasses—joined Epirus in 2021 to run product development and was asked to take the top spot as CEO in 2023, as Leonidas became a fully formed machine. Much of the founding team has since departed for other projects, but Raytheon still runs through the company’s collective CV: ex-Raytheon radar engineer Matt Markel started in January as the new CTO, and Epirus’s chief engineer for defense, its VP of engineering, its VP of operations, and a number of employees all have Raytheon roots as well.

    Markel tells me that the Epirus way of working wouldn’t have flown at one of the big defense contractors: “They never would have tried spinning off the technology into a new application without a contract lined up.” The Epirus engineers saw the use case, raised money to start building Leonidas, and already had prototypes in the works before any military branch started awarding money to work on the project.

    Waiting for the starting gun

    On the wall of Lowery’s office are two mementos from testing days at an Army proving ground: a trophy wing from a larger drone, signed by the whole testing team, and a framed photo documenting the Leonidas’s carnage—a stack of dozens of inoperative drones piled up in a heap. 

    Despite what seems to have been an impressive test show, it’s still impossible from the outside to determine whether Epirus’s tech is ready to fully deliver if the swarms descend. 

    The Army would not comment specifically on the efficacy of any new weapons in testing or early deployment, including the Leonidas system. A spokesperson for the Army’s Rapid Capabilities and Critical Technologies Office, or RCCTO, which is the subsection responsible for contracting with Epirus to date, would only say in a statement that it is “committed to developing and fielding innovative Directed Energy solutions to address evolving threats.” 

    But various high-ranking officers appear to be giving Epirus a public vote of confidence. The three-star general who runs RCCTO and oversaw the Leonidas testing last summer told Breaking Defense that “the system actually worked very well,” even if there was work to be done on “how the weapon system fits into the larger kill chain.”

    And when former secretary of the Army Christine Wormuth, then the service’s highest-ranking civilian, gave a parting interview this past January, she mentioned Epirus in all but name, citing “one company” that is “using high-powered microwaves to basically be able to kill swarms of drones.” She called that kind of capability “critical for the Army.” 

    The Army isn’t the only branch interested in the microwave weapon. On Epirus’s factory floor when I visited, alongside the big beige Leonidases commissioned by the Army, engineers were building a smaller expeditionary version for the Marines, painted green, which it delivered in late April. Videos show that when it put some of its microwave emitters on a dock and tested them out for the Navy last summer, the microwaves left their targets dead in the water—successfully frying the circuits of outboard motors like the ones propelling Houthi drone boats. 

    Epirus is also currently working on an even smaller version of the Leonidas that can mount on top of the Army’s Stryker combat vehicles, and it’s testing out attaching a single microwave unit to a small airborne drone, which could work as a highly focused zapper to disable cars, data centers, or single enemy drones. 

    Epirus’s microwave technology is also being tested in devices smaller than the traditional Leonidas. EPIRUS

    While neither the Army nor the Navy has yet to announce a contract to start buying Epirus’s systems at scale, the company and its investors are actively preparing for the big orders to start rolling in. It raised million in a funding round in early March to get ready to make as many Leonidases as possible in the coming years, adding to the more than million it’s raised since opening its doors in 2018.

    “If you invent a force field that works,” Lowery boasts, “you really get a lot of attention.”

    The task for Epirus now, assuming that its main customers pull the trigger and start buying more Leonidases, is ramping up production while advancing the tech in its systems. Then there are the more prosaic problems of staffing, assembly, and testing at scale. For future generations, Lowery told me, the goal is refining the antenna design and integrating higher-powered microwave amplifiers to push the output into the tens of kilowatts, allowing for increased range and efficacy. 

    While this could be made harder by Trump’s global trade war, Lowery says he’s not worried about their supply chain; while China produces 98% of the world’s gallium, according to the US Geological Survey, and has choked off exports to the US, Epirus’s chip supplier uses recycled gallium from Japan. 

    The other outside challenge may be that Epirus isn’t the only company building a drone zapper. One of China’s state-owned defense companies has been working on its own anti-drone high-powered microwave weapon called the Hurricane, which it displayed at a major military show in late 2024. 

    It may be a sign that anti-electronics force fields will become common among the world’s militaries—and if so, the future of war is unlikely to go back to the status quo ante, and it might zag in a different direction yet again. But military planners believe it’s crucial for the US not to be left behind. So if it works as promised, Epirus could very well change the way that war will play out in the coming decade. 

    While Miller, the Army CTO, can’t speak directly to Epirus or any specific system, he will say that he believes anti-drone measures are going to have to become ubiquitous for US soldiers. “Counter-UASunfortunately is going to be like counter-IED,” he says. “It’s going to be every soldier’s job to think about UAS threats the same way it was to think about IEDs.” 

    And, he adds, it’s his job and his colleagues’ to make sure that tech so effective it works like “almost magic” is in the hands of the average rifleman. To that end, Lowery told me, Epirus is designing the Leonidas control system to work simply for troops, allowing them to identify a cluster of targets and start zapping with just a click of a button—but only extensive use in the field can prove that out.

    Epirus CEO Andy Lowery sees the Leonidas as providing a last line of defense against UAVs.EPIRUS

    In the not-too-distant future, Lowery says, this could mean setting up along the US-Mexico border. But the grandest vision for Epirus’s tech that he says he’s heard is for a city-scale Leonidas along the lines of a ballistic missile defense radar system called PAVE PAWS, which takes up an entire 105-foot-tall building and can detect distant nuclear missile launches. The US set up four in the 1980s, and Taiwan currently has one up on a mountain south of Taipei. Fill a similar-size building full of microwave emitters, and the beam could reach out “10 or 15 miles,” Lowery told me, with one sitting sentinel over Taipei in the north and another over Kaohsiung in the south of Taiwan.

    Riffing in Greek mythological mode, Lowery said of drones, “I call all these mischief makers. Whether they’re doing drugs or guns across the border or they’re flying over Langleythey’re spying on F-35s, they’re all like Icarus. You remember Icarus, with his wax wings? Flying all around—‘Nobody’s going to touch me, nobody’s going to ever hurt me.’”

    “We built one hell of a wax-wing melter.” 

    Sam Dean is a reporter focusing on business, tech, and defense. He is writing a book about the recent history of Silicon Valley returning to work with the Pentagon for Viking Press and covering the defense tech industry for a number of publications. Previously, he was a business reporter at the Los Angeles Times.

    This piece has been updated to clarify that Alex Miller is a civilian intelligence official. 
    #this #giant #microwave #change #future
    This giant microwave may change the future of war
    Imagine: China deploys hundreds of thousands of autonomous drones in the air, on the sea, and under the water—all armed with explosive warheads or small missiles. These machines descend in a swarm toward military installations on Taiwan and nearby US bases, and over the course of a few hours, a single robotic blitzkrieg overwhelms the US Pacific force before it can even begin to fight back.  Maybe it sounds like a new Michael Bay movie, but it’s the scenario that keeps the chief technology officer of the US Army up at night. “I’m hesitant to say it out loud so I don’t manifest it,” says Alex Miller, a longtime Army intelligence official who became the CTO to the Army’s chief of staff in 2023. Even if World War III doesn’t break out in the South China Sea, every US military installation around the world is vulnerable to the same tactics—as are the militaries of every other country around the world. The proliferation of cheap drones means just about any group with the wherewithal to assemble and launch a swarm could wreak havoc, no expensive jets or massive missile installations required.  While the US has precision missiles that can shoot these drones down, they don’t always succeed: A drone attack killed three US soldiers and injured dozens more at a base in the Jordanian desert last year. And each American missile costs orders of magnitude more than its targets, which limits their supply; countering thousand-dollar drones with missiles that cost hundreds of thousands, or even millions, of dollars per shot can only work for so long, even with a defense budget that could reach a trillion dollars next year. The US armed forces are now hunting for a solution—and they want it fast. Every branch of the service and a host of defense tech startups are testing out new weapons that promise to disable drones en masse. There are drones that slam into other drones like battering rams; drones that shoot out nets to ensnare quadcopter propellers; precision-guided Gatling guns that simply shoot drones out of the sky; electronic approaches, like GPS jammers and direct hacking tools; and lasers that melt holes clear through a target’s side. Then there are the microwaves: high-powered electronic devices that push out kilowatts of power to zap the circuits of a drone as if it were the tinfoil you forgot to take off your leftovers when you heated them up.  That’s where Epirus comes in.  When I went to visit the HQ of this 185-person startup in Torrance, California, earlier this year, I got a behind-the-scenes look at its massive microwave, called Leonidas, which the US Army is already betting on as a cutting-edge anti-drone weapon. The Army awarded Epirus a million contract in early 2023, topped that up with another million last fall, and is currently deploying a handful of the systems for testing with US troops in the Middle East and the Pacific.  Up close, the Leonidas that Epirus built for the Army looks like a two-foot-thick slab of metal the size of a garage door stuck on a swivel mount. Pop the back cover, and you can see that the slab is filled with dozens of individual microwave amplifier units in a grid. Each is about the size of a safe-deposit box and built around a chip made of gallium nitride, a semiconductor that can survive much higher voltages and temperatures than the typical silicon.  Leonidas sits on top of a trailer that a standard-issue Army truck can tow, and when it is powered on, the company’s software tells the grid of amps and antennas to shape the electromagnetic waves they’re blasting out with a phased array, precisely overlapping the microwave signals to mold the energy into a focused beam. Instead of needing to physically point a gun or parabolic dish at each of a thousand incoming drones, the Leonidas can flick between them at the speed of software. The Leonidas contains dozens of microwave amplifier units and can pivot to direct waves at incoming swarms of drones.EPIRUS Of course, this isn’t magic—there are practical limits on how much damage one array can do, and at what range—but the total effect could be described as an electromagnetic pulse emitter, a death ray for electronics, or a force field that could set up a protective barrier around military installations and drop drones the way a bug zapper fizzles a mob of mosquitoes. I walked through the nonclassified sections of the Leonidas factory floor, where a cluster of engineers working on weaponeering—the military term for figuring out exactly how much of a weapon, be it high explosive or microwave beam, is necessary to achieve a desired effect—ran tests in a warren of smaller anechoic rooms. Inside, they shot individual microwave units at a broad range of commercial and military drones, cycling through waveforms and power levels to try to find the signal that could fry each one with maximum efficiency.  On a live video feed from inside one of these foam-padded rooms, I watched a quadcopter drone spin its propellers and then, once the microwave emitter turned on, instantly stop short—first the propeller on the front left and then the rest. A drone hit with a Leonidas beam doesn’t explode—it just falls. Compared with the blast of a missile or the sizzle of a laser, it doesn’t look like much. But it could force enemies to come up with costlier ways of attacking that reduce the advantage of the drone swarm, and it could get around the inherent limitations of purely electronic or strictly physical defense systems. It could save lives. Epirus CEO Andy Lowery, a tall guy with sparkplug energy and a rapid-fire southern Illinois twang, doesn’t shy away from talking big about his product. As he told me during my visit, Leonidas is intended to lead a last stand, like the Spartan from whom the microwave takes its name—in this case, against hordes of unmanned aerial vehicles, or UAVs. While the actual range of the Leonidas system is kept secret, Lowery says the Army is looking for a solution that can reliably stop drones within a few kilometers. He told me, “They would like our system to be the owner of that final layer—to get any squeakers, any leakers, anything like that.” Now that they’ve told the world they “invented a force field,” Lowery added, the focus is on manufacturing at scale—before the drone swarms really start to descend or a nation with a major military decides to launch a new war. Before, in other words, Miller’s nightmare scenario becomes reality.  Why zap? Miller remembers well when the danger of small weaponized drones first appeared on his radar. Reports of Islamic State fighters strapping grenades to the bottom of commercial DJI Phantom quadcopters first emerged in late 2016 during the Battle of Mosul. “I went, ‘Oh, this is going to be bad,’ because basically it’s an airborne IED at that point,” he says. He’s tracked the danger as it’s built steadily since then, with advances in machine vision, AI coordination software, and suicide drone tactics only accelerating.  Then the war in Ukraine showed the world that cheap technology has fundamentally changed how warfare happens. We have watched in high-definition video how a cheap, off-the-shelf drone modified to carry a small bomb can be piloted directly into a faraway truck, tank, or group of troops to devastating effect. And larger suicide drones, also known as “loitering munitions,” can be produced for just tens of thousands of dollars and launched in massive salvos to hit soft targets or overwhelm more advanced military defenses through sheer numbers.  As a result, Miller, along with large swaths of the Pentagon and DC policy circles, believes that the current US arsenal for defending against these weapons is just too expensive and the tools in too short supply to truly match the threat. Just look at Yemen, a poor country where the Houthi military group has been under constant attack for the past decade. Armed with this new low-tech arsenal, in the past 18 months the rebel group has been able to bomb cargo ships and effectively disrupt global shipping in the Red Sea—part of an effort to apply pressure on Israel to stop its war in Gaza. The Houthis have also used missiles, suicide drones, and even drone boats to launch powerful attacks on US Navy ships sent to stop them. The most successful defense tech firm selling anti-drone weapons to the US military right now is Anduril, the company started by Palmer Luckey, the inventor of the Oculus VR headset, and a crew of cofounders from Oculus and defense data giant Palantir. In just the past few months, the Marines have chosen Anduril for counter-drone contracts that could be worth nearly million over the next decade, and the company has been working with Special Operations Command since 2022 on a counter-drone contract that could be worth nearly a billion dollars over a similar time frame. It’s unclear from the contracts what, exactly, Anduril is selling to each organization, but its weapons include electronic warfare jammers, jet-powered drone bombs, and propeller-driven Anvil drones designed to simply smash into enemy drones. In this arsenal, the cheapest way to stop a swarm of drones is electronic warfare: jamming the GPS or radio signals used to pilot the machines. But the intense drone battles in Ukraine have advanced the art of jamming and counter-jamming close to the point of stalemate. As a result, a new state of the art is emerging: unjammable drones that operate autonomously by using onboard processors to navigate via internal maps and computer vision, or even drones connected with 20-kilometer-long filaments of fiber-optic cable for tethered control. But unjammable doesn’t mean unzappable. Instead of using the scrambling method of a jammer, which employs an antenna to block the drone’s connection to a pilot or remote guidance system, the Leonidas microwave beam hits a drone body broadside. The energy finds its way into something electrical, whether the central flight controller or a tiny wire controlling a flap on a wing, to short-circuit whatever’s available.Tyler Miller, a senior systems engineer on Epirus’s weaponeering team, told me that they never know exactly which part of the target drone is going to go down first, but they’ve reliably seen the microwave signal get in somewhere to overload a circuit. “Based on the geometry and the way the wires are laid out,” he said, one of those wires is going to be the best path in. “Sometimes if we rotate the drone 90 degrees, you have a different motor go down first,” he added. The team has even tried wrapping target drones in copper tape, which would theoretically provide shielding, only to find that the microwave still finds a way in through moving propeller shafts or antennas that need to remain exposed for the drone to fly.  EPIRUS Leonidas also has an edge when it comes to downing a mass of drones at once. Physically hitting a drone out of the sky or lighting it up with a laser can be effective in situations where electronic warfare fails, but anti-drone drones can only take out one at a time, and lasers need to precisely aim and shoot. Epirus’s microwaves can damage everything in a roughly 60-degree arc from the Leonidas emitter simultaneously and keep on zapping and zapping; directed energy systems like this one never run out of ammo. As for cost, each Army Leonidas unit currently runs in the “low eight figures,” Lowery told me. Defense contract pricing can be opaque, but Epirus delivered four units for its million initial contract, giving a back-of-napkin price around million each. For comparison, Stinger missiles from Raytheon, which soldiers shoot at enemy aircraft or drones from a shoulder-mounted launcher, cost hundreds of thousands of dollars a pop, meaning the Leonidas could start costing lessafter it downs the first wave of a swarm. Raytheon’s radar, reversed Epirus is part of a new wave of venture-capital-backed defense companies trying to change the way weapons are created—and the way the Pentagon buys them. The largest defense companies, firms like Raytheon, Boeing, Northrop Grumman, and Lockheed Martin, typically develop new weapons in response to research grants and cost-plus contracts, in which the US Department of Defense guarantees a certain profit margin to firms building products that match their laundry list of technical specifications. These programs have kept the military supplied with cutting-edge weapons for decades, but the results may be exquisite pieces of military machinery delivered years late and billions of dollars over budget. Rather than building to minutely detailed specs, the new crop of military contractors aim to produce products on a quick time frame to solve a problem and then fine-tune them as they pitch to the military. The model, pioneered by Palantir and SpaceX, has since propelled companies like Anduril, Shield AI, and dozens of other smaller startups into the business of war as venture capital piles tens of billions of dollars into defense. Like Anduril, Epirus has direct Palantir roots; it was cofounded by Joe Lonsdale, who also cofounded Palantir, and John Tenet, Lonsdale’s colleague at the time at his venture fund, 8VC.  While Epirus is doing business in the new mode, its roots are in the old—specifically in Raytheon, a pioneer in the field of microwave technology. Cofounded by MIT professor Vannevar Bush in 1922, it manufactured vacuum tubes, like those found in old radios. But the company became synonymous with electronic defense during World War II, when Bush spun up a lab to develop early microwave radar technology invented by the British into a workable product, and Raytheon then began mass-producing microwave tubes—known as magnetrons—for the US war effort. By the end of the war in 1945, Raytheon was making 80% of the magnetrons powering Allied radar across the world. From padded foam chambers at the Epirus HQ, Leonidas devices can be safely tested on drones.EPIRUS Large tubes remained the best way to emit high-power microwaves for more than half a century, handily outperforming silicon-based solid-state amplifiers. They’re still around—the microwave on your kitchen counter runs on a vacuum tube magnetron. But tubes have downsides: They’re hot, they’re big, and they require upkeep.By the 2000s, new methods of building solid-state amplifiers out of materials like gallium nitride started to mature and were able to handle more power than silicon without melting or shorting out. The US Navy spent hundreds of millions of dollars on cutting-edge microwave contracts, one for a project at Raytheon called Next Generation Jammer—geared specifically toward designing a new way to make high-powered microwaves that work at extremely long distances. Lowery, the Epirus CEO, began his career working on nuclear reactors on Navy aircraft carriers before he became the chief engineer for Next Generation Jammer at Raytheon in 2010. There, he and his team worked on a system that relied on many of the same fundamentals that now power the Leonidas—using the same type of amplifier material and antenna setup to fry the electronics of a small target at much closer range rather than disrupting the radar of a target hundreds of miles away.  The similarity is not a coincidence: Two engineers from Next Generation Jammer helped launch Epirus in 2018. Lowery—who by then was working at the augmented-reality startup RealWear, which makes industrial smart glasses—joined Epirus in 2021 to run product development and was asked to take the top spot as CEO in 2023, as Leonidas became a fully formed machine. Much of the founding team has since departed for other projects, but Raytheon still runs through the company’s collective CV: ex-Raytheon radar engineer Matt Markel started in January as the new CTO, and Epirus’s chief engineer for defense, its VP of engineering, its VP of operations, and a number of employees all have Raytheon roots as well. Markel tells me that the Epirus way of working wouldn’t have flown at one of the big defense contractors: “They never would have tried spinning off the technology into a new application without a contract lined up.” The Epirus engineers saw the use case, raised money to start building Leonidas, and already had prototypes in the works before any military branch started awarding money to work on the project. Waiting for the starting gun On the wall of Lowery’s office are two mementos from testing days at an Army proving ground: a trophy wing from a larger drone, signed by the whole testing team, and a framed photo documenting the Leonidas’s carnage—a stack of dozens of inoperative drones piled up in a heap.  Despite what seems to have been an impressive test show, it’s still impossible from the outside to determine whether Epirus’s tech is ready to fully deliver if the swarms descend.  The Army would not comment specifically on the efficacy of any new weapons in testing or early deployment, including the Leonidas system. A spokesperson for the Army’s Rapid Capabilities and Critical Technologies Office, or RCCTO, which is the subsection responsible for contracting with Epirus to date, would only say in a statement that it is “committed to developing and fielding innovative Directed Energy solutions to address evolving threats.”  But various high-ranking officers appear to be giving Epirus a public vote of confidence. The three-star general who runs RCCTO and oversaw the Leonidas testing last summer told Breaking Defense that “the system actually worked very well,” even if there was work to be done on “how the weapon system fits into the larger kill chain.” And when former secretary of the Army Christine Wormuth, then the service’s highest-ranking civilian, gave a parting interview this past January, she mentioned Epirus in all but name, citing “one company” that is “using high-powered microwaves to basically be able to kill swarms of drones.” She called that kind of capability “critical for the Army.”  The Army isn’t the only branch interested in the microwave weapon. On Epirus’s factory floor when I visited, alongside the big beige Leonidases commissioned by the Army, engineers were building a smaller expeditionary version for the Marines, painted green, which it delivered in late April. Videos show that when it put some of its microwave emitters on a dock and tested them out for the Navy last summer, the microwaves left their targets dead in the water—successfully frying the circuits of outboard motors like the ones propelling Houthi drone boats.  Epirus is also currently working on an even smaller version of the Leonidas that can mount on top of the Army’s Stryker combat vehicles, and it’s testing out attaching a single microwave unit to a small airborne drone, which could work as a highly focused zapper to disable cars, data centers, or single enemy drones.  Epirus’s microwave technology is also being tested in devices smaller than the traditional Leonidas. EPIRUS While neither the Army nor the Navy has yet to announce a contract to start buying Epirus’s systems at scale, the company and its investors are actively preparing for the big orders to start rolling in. It raised million in a funding round in early March to get ready to make as many Leonidases as possible in the coming years, adding to the more than million it’s raised since opening its doors in 2018. “If you invent a force field that works,” Lowery boasts, “you really get a lot of attention.” The task for Epirus now, assuming that its main customers pull the trigger and start buying more Leonidases, is ramping up production while advancing the tech in its systems. Then there are the more prosaic problems of staffing, assembly, and testing at scale. For future generations, Lowery told me, the goal is refining the antenna design and integrating higher-powered microwave amplifiers to push the output into the tens of kilowatts, allowing for increased range and efficacy.  While this could be made harder by Trump’s global trade war, Lowery says he’s not worried about their supply chain; while China produces 98% of the world’s gallium, according to the US Geological Survey, and has choked off exports to the US, Epirus’s chip supplier uses recycled gallium from Japan.  The other outside challenge may be that Epirus isn’t the only company building a drone zapper. One of China’s state-owned defense companies has been working on its own anti-drone high-powered microwave weapon called the Hurricane, which it displayed at a major military show in late 2024.  It may be a sign that anti-electronics force fields will become common among the world’s militaries—and if so, the future of war is unlikely to go back to the status quo ante, and it might zag in a different direction yet again. But military planners believe it’s crucial for the US not to be left behind. So if it works as promised, Epirus could very well change the way that war will play out in the coming decade.  While Miller, the Army CTO, can’t speak directly to Epirus or any specific system, he will say that he believes anti-drone measures are going to have to become ubiquitous for US soldiers. “Counter-UASunfortunately is going to be like counter-IED,” he says. “It’s going to be every soldier’s job to think about UAS threats the same way it was to think about IEDs.”  And, he adds, it’s his job and his colleagues’ to make sure that tech so effective it works like “almost magic” is in the hands of the average rifleman. To that end, Lowery told me, Epirus is designing the Leonidas control system to work simply for troops, allowing them to identify a cluster of targets and start zapping with just a click of a button—but only extensive use in the field can prove that out. Epirus CEO Andy Lowery sees the Leonidas as providing a last line of defense against UAVs.EPIRUS In the not-too-distant future, Lowery says, this could mean setting up along the US-Mexico border. But the grandest vision for Epirus’s tech that he says he’s heard is for a city-scale Leonidas along the lines of a ballistic missile defense radar system called PAVE PAWS, which takes up an entire 105-foot-tall building and can detect distant nuclear missile launches. The US set up four in the 1980s, and Taiwan currently has one up on a mountain south of Taipei. Fill a similar-size building full of microwave emitters, and the beam could reach out “10 or 15 miles,” Lowery told me, with one sitting sentinel over Taipei in the north and another over Kaohsiung in the south of Taiwan. Riffing in Greek mythological mode, Lowery said of drones, “I call all these mischief makers. Whether they’re doing drugs or guns across the border or they’re flying over Langleythey’re spying on F-35s, they’re all like Icarus. You remember Icarus, with his wax wings? Flying all around—‘Nobody’s going to touch me, nobody’s going to ever hurt me.’” “We built one hell of a wax-wing melter.”  Sam Dean is a reporter focusing on business, tech, and defense. He is writing a book about the recent history of Silicon Valley returning to work with the Pentagon for Viking Press and covering the defense tech industry for a number of publications. Previously, he was a business reporter at the Los Angeles Times. This piece has been updated to clarify that Alex Miller is a civilian intelligence official.  #this #giant #microwave #change #future
    WWW.TECHNOLOGYREVIEW.COM
    This giant microwave may change the future of war
    Imagine: China deploys hundreds of thousands of autonomous drones in the air, on the sea, and under the water—all armed with explosive warheads or small missiles. These machines descend in a swarm toward military installations on Taiwan and nearby US bases, and over the course of a few hours, a single robotic blitzkrieg overwhelms the US Pacific force before it can even begin to fight back.  Maybe it sounds like a new Michael Bay movie, but it’s the scenario that keeps the chief technology officer of the US Army up at night. “I’m hesitant to say it out loud so I don’t manifest it,” says Alex Miller, a longtime Army intelligence official who became the CTO to the Army’s chief of staff in 2023. Even if World War III doesn’t break out in the South China Sea, every US military installation around the world is vulnerable to the same tactics—as are the militaries of every other country around the world. The proliferation of cheap drones means just about any group with the wherewithal to assemble and launch a swarm could wreak havoc, no expensive jets or massive missile installations required.  While the US has precision missiles that can shoot these drones down, they don’t always succeed: A drone attack killed three US soldiers and injured dozens more at a base in the Jordanian desert last year. And each American missile costs orders of magnitude more than its targets, which limits their supply; countering thousand-dollar drones with missiles that cost hundreds of thousands, or even millions, of dollars per shot can only work for so long, even with a defense budget that could reach a trillion dollars next year. The US armed forces are now hunting for a solution—and they want it fast. Every branch of the service and a host of defense tech startups are testing out new weapons that promise to disable drones en masse. There are drones that slam into other drones like battering rams; drones that shoot out nets to ensnare quadcopter propellers; precision-guided Gatling guns that simply shoot drones out of the sky; electronic approaches, like GPS jammers and direct hacking tools; and lasers that melt holes clear through a target’s side. Then there are the microwaves: high-powered electronic devices that push out kilowatts of power to zap the circuits of a drone as if it were the tinfoil you forgot to take off your leftovers when you heated them up.  That’s where Epirus comes in.  When I went to visit the HQ of this 185-person startup in Torrance, California, earlier this year, I got a behind-the-scenes look at its massive microwave, called Leonidas, which the US Army is already betting on as a cutting-edge anti-drone weapon. The Army awarded Epirus a $66 million contract in early 2023, topped that up with another $17 million last fall, and is currently deploying a handful of the systems for testing with US troops in the Middle East and the Pacific. (The Army won’t get into specifics on the location of the weapons in the Middle East but published a report of a live-fire test in the Philippines in early May.)  Up close, the Leonidas that Epirus built for the Army looks like a two-foot-thick slab of metal the size of a garage door stuck on a swivel mount. Pop the back cover, and you can see that the slab is filled with dozens of individual microwave amplifier units in a grid. Each is about the size of a safe-deposit box and built around a chip made of gallium nitride, a semiconductor that can survive much higher voltages and temperatures than the typical silicon.  Leonidas sits on top of a trailer that a standard-issue Army truck can tow, and when it is powered on, the company’s software tells the grid of amps and antennas to shape the electromagnetic waves they’re blasting out with a phased array, precisely overlapping the microwave signals to mold the energy into a focused beam. Instead of needing to physically point a gun or parabolic dish at each of a thousand incoming drones, the Leonidas can flick between them at the speed of software. The Leonidas contains dozens of microwave amplifier units and can pivot to direct waves at incoming swarms of drones.EPIRUS Of course, this isn’t magic—there are practical limits on how much damage one array can do, and at what range—but the total effect could be described as an electromagnetic pulse emitter, a death ray for electronics, or a force field that could set up a protective barrier around military installations and drop drones the way a bug zapper fizzles a mob of mosquitoes. I walked through the nonclassified sections of the Leonidas factory floor, where a cluster of engineers working on weaponeering—the military term for figuring out exactly how much of a weapon, be it high explosive or microwave beam, is necessary to achieve a desired effect—ran tests in a warren of smaller anechoic rooms. Inside, they shot individual microwave units at a broad range of commercial and military drones, cycling through waveforms and power levels to try to find the signal that could fry each one with maximum efficiency.  On a live video feed from inside one of these foam-padded rooms, I watched a quadcopter drone spin its propellers and then, once the microwave emitter turned on, instantly stop short—first the propeller on the front left and then the rest. A drone hit with a Leonidas beam doesn’t explode—it just falls. Compared with the blast of a missile or the sizzle of a laser, it doesn’t look like much. But it could force enemies to come up with costlier ways of attacking that reduce the advantage of the drone swarm, and it could get around the inherent limitations of purely electronic or strictly physical defense systems. It could save lives. Epirus CEO Andy Lowery, a tall guy with sparkplug energy and a rapid-fire southern Illinois twang, doesn’t shy away from talking big about his product. As he told me during my visit, Leonidas is intended to lead a last stand, like the Spartan from whom the microwave takes its name—in this case, against hordes of unmanned aerial vehicles, or UAVs. While the actual range of the Leonidas system is kept secret, Lowery says the Army is looking for a solution that can reliably stop drones within a few kilometers. He told me, “They would like our system to be the owner of that final layer—to get any squeakers, any leakers, anything like that.” Now that they’ve told the world they “invented a force field,” Lowery added, the focus is on manufacturing at scale—before the drone swarms really start to descend or a nation with a major military decides to launch a new war. Before, in other words, Miller’s nightmare scenario becomes reality.  Why zap? Miller remembers well when the danger of small weaponized drones first appeared on his radar. Reports of Islamic State fighters strapping grenades to the bottom of commercial DJI Phantom quadcopters first emerged in late 2016 during the Battle of Mosul. “I went, ‘Oh, this is going to be bad,’ because basically it’s an airborne IED at that point,” he says. He’s tracked the danger as it’s built steadily since then, with advances in machine vision, AI coordination software, and suicide drone tactics only accelerating.  Then the war in Ukraine showed the world that cheap technology has fundamentally changed how warfare happens. We have watched in high-definition video how a cheap, off-the-shelf drone modified to carry a small bomb can be piloted directly into a faraway truck, tank, or group of troops to devastating effect. And larger suicide drones, also known as “loitering munitions,” can be produced for just tens of thousands of dollars and launched in massive salvos to hit soft targets or overwhelm more advanced military defenses through sheer numbers.  As a result, Miller, along with large swaths of the Pentagon and DC policy circles, believes that the current US arsenal for defending against these weapons is just too expensive and the tools in too short supply to truly match the threat. Just look at Yemen, a poor country where the Houthi military group has been under constant attack for the past decade. Armed with this new low-tech arsenal, in the past 18 months the rebel group has been able to bomb cargo ships and effectively disrupt global shipping in the Red Sea—part of an effort to apply pressure on Israel to stop its war in Gaza. The Houthis have also used missiles, suicide drones, and even drone boats to launch powerful attacks on US Navy ships sent to stop them. The most successful defense tech firm selling anti-drone weapons to the US military right now is Anduril, the company started by Palmer Luckey, the inventor of the Oculus VR headset, and a crew of cofounders from Oculus and defense data giant Palantir. In just the past few months, the Marines have chosen Anduril for counter-drone contracts that could be worth nearly $850 million over the next decade, and the company has been working with Special Operations Command since 2022 on a counter-drone contract that could be worth nearly a billion dollars over a similar time frame. It’s unclear from the contracts what, exactly, Anduril is selling to each organization, but its weapons include electronic warfare jammers, jet-powered drone bombs, and propeller-driven Anvil drones designed to simply smash into enemy drones. In this arsenal, the cheapest way to stop a swarm of drones is electronic warfare: jamming the GPS or radio signals used to pilot the machines. But the intense drone battles in Ukraine have advanced the art of jamming and counter-jamming close to the point of stalemate. As a result, a new state of the art is emerging: unjammable drones that operate autonomously by using onboard processors to navigate via internal maps and computer vision, or even drones connected with 20-kilometer-long filaments of fiber-optic cable for tethered control. But unjammable doesn’t mean unzappable. Instead of using the scrambling method of a jammer, which employs an antenna to block the drone’s connection to a pilot or remote guidance system, the Leonidas microwave beam hits a drone body broadside. The energy finds its way into something electrical, whether the central flight controller or a tiny wire controlling a flap on a wing, to short-circuit whatever’s available. (The company also says that this targeted hit of energy allows birds and other wildlife to continue to move safely.) Tyler Miller, a senior systems engineer on Epirus’s weaponeering team, told me that they never know exactly which part of the target drone is going to go down first, but they’ve reliably seen the microwave signal get in somewhere to overload a circuit. “Based on the geometry and the way the wires are laid out,” he said, one of those wires is going to be the best path in. “Sometimes if we rotate the drone 90 degrees, you have a different motor go down first,” he added. The team has even tried wrapping target drones in copper tape, which would theoretically provide shielding, only to find that the microwave still finds a way in through moving propeller shafts or antennas that need to remain exposed for the drone to fly.  EPIRUS Leonidas also has an edge when it comes to downing a mass of drones at once. Physically hitting a drone out of the sky or lighting it up with a laser can be effective in situations where electronic warfare fails, but anti-drone drones can only take out one at a time, and lasers need to precisely aim and shoot. Epirus’s microwaves can damage everything in a roughly 60-degree arc from the Leonidas emitter simultaneously and keep on zapping and zapping; directed energy systems like this one never run out of ammo. As for cost, each Army Leonidas unit currently runs in the “low eight figures,” Lowery told me. Defense contract pricing can be opaque, but Epirus delivered four units for its $66 million initial contract, giving a back-of-napkin price around $16.5 million each. For comparison, Stinger missiles from Raytheon, which soldiers shoot at enemy aircraft or drones from a shoulder-mounted launcher, cost hundreds of thousands of dollars a pop, meaning the Leonidas could start costing less (and keep shooting) after it downs the first wave of a swarm. Raytheon’s radar, reversed Epirus is part of a new wave of venture-capital-backed defense companies trying to change the way weapons are created—and the way the Pentagon buys them. The largest defense companies, firms like Raytheon, Boeing, Northrop Grumman, and Lockheed Martin, typically develop new weapons in response to research grants and cost-plus contracts, in which the US Department of Defense guarantees a certain profit margin to firms building products that match their laundry list of technical specifications. These programs have kept the military supplied with cutting-edge weapons for decades, but the results may be exquisite pieces of military machinery delivered years late and billions of dollars over budget. Rather than building to minutely detailed specs, the new crop of military contractors aim to produce products on a quick time frame to solve a problem and then fine-tune them as they pitch to the military. The model, pioneered by Palantir and SpaceX, has since propelled companies like Anduril, Shield AI, and dozens of other smaller startups into the business of war as venture capital piles tens of billions of dollars into defense. Like Anduril, Epirus has direct Palantir roots; it was cofounded by Joe Lonsdale, who also cofounded Palantir, and John Tenet, Lonsdale’s colleague at the time at his venture fund, 8VC. (Tenet, the son of former CIA director George Tenet, may have inspired the company’s name—the elder Tenet’s parents were born in the Epirus region in the northwest of Greece. But the company more often says it’s a reference to the pseudo-mythological Epirus Bow from the 2011 fantasy action movie Immortals, which never runs out of arrows.)  While Epirus is doing business in the new mode, its roots are in the old—specifically in Raytheon, a pioneer in the field of microwave technology. Cofounded by MIT professor Vannevar Bush in 1922, it manufactured vacuum tubes, like those found in old radios. But the company became synonymous with electronic defense during World War II, when Bush spun up a lab to develop early microwave radar technology invented by the British into a workable product, and Raytheon then began mass-producing microwave tubes—known as magnetrons—for the US war effort. By the end of the war in 1945, Raytheon was making 80% of the magnetrons powering Allied radar across the world. From padded foam chambers at the Epirus HQ, Leonidas devices can be safely tested on drones.EPIRUS Large tubes remained the best way to emit high-power microwaves for more than half a century, handily outperforming silicon-based solid-state amplifiers. They’re still around—the microwave on your kitchen counter runs on a vacuum tube magnetron. But tubes have downsides: They’re hot, they’re big, and they require upkeep. (In fact, the other microwave drone zapper currently in the Pentagon pipeline, the Tactical High-power Operational Responder, or THOR, still relies on a physical vacuum tube. It’s reported to be effective at downing drones in tests but takes up a whole shipping container and needs a dish antenna to zap its targets.) By the 2000s, new methods of building solid-state amplifiers out of materials like gallium nitride started to mature and were able to handle more power than silicon without melting or shorting out. The US Navy spent hundreds of millions of dollars on cutting-edge microwave contracts, one for a project at Raytheon called Next Generation Jammer—geared specifically toward designing a new way to make high-powered microwaves that work at extremely long distances. Lowery, the Epirus CEO, began his career working on nuclear reactors on Navy aircraft carriers before he became the chief engineer for Next Generation Jammer at Raytheon in 2010. There, he and his team worked on a system that relied on many of the same fundamentals that now power the Leonidas—using the same type of amplifier material and antenna setup to fry the electronics of a small target at much closer range rather than disrupting the radar of a target hundreds of miles away.  The similarity is not a coincidence: Two engineers from Next Generation Jammer helped launch Epirus in 2018. Lowery—who by then was working at the augmented-reality startup RealWear, which makes industrial smart glasses—joined Epirus in 2021 to run product development and was asked to take the top spot as CEO in 2023, as Leonidas became a fully formed machine. Much of the founding team has since departed for other projects, but Raytheon still runs through the company’s collective CV: ex-Raytheon radar engineer Matt Markel started in January as the new CTO, and Epirus’s chief engineer for defense, its VP of engineering, its VP of operations, and a number of employees all have Raytheon roots as well. Markel tells me that the Epirus way of working wouldn’t have flown at one of the big defense contractors: “They never would have tried spinning off the technology into a new application without a contract lined up.” The Epirus engineers saw the use case, raised money to start building Leonidas, and already had prototypes in the works before any military branch started awarding money to work on the project. Waiting for the starting gun On the wall of Lowery’s office are two mementos from testing days at an Army proving ground: a trophy wing from a larger drone, signed by the whole testing team, and a framed photo documenting the Leonidas’s carnage—a stack of dozens of inoperative drones piled up in a heap.  Despite what seems to have been an impressive test show, it’s still impossible from the outside to determine whether Epirus’s tech is ready to fully deliver if the swarms descend.  The Army would not comment specifically on the efficacy of any new weapons in testing or early deployment, including the Leonidas system. A spokesperson for the Army’s Rapid Capabilities and Critical Technologies Office, or RCCTO, which is the subsection responsible for contracting with Epirus to date, would only say in a statement that it is “committed to developing and fielding innovative Directed Energy solutions to address evolving threats.”  But various high-ranking officers appear to be giving Epirus a public vote of confidence. The three-star general who runs RCCTO and oversaw the Leonidas testing last summer told Breaking Defense that “the system actually worked very well,” even if there was work to be done on “how the weapon system fits into the larger kill chain.” And when former secretary of the Army Christine Wormuth, then the service’s highest-ranking civilian, gave a parting interview this past January, she mentioned Epirus in all but name, citing “one company” that is “using high-powered microwaves to basically be able to kill swarms of drones.” She called that kind of capability “critical for the Army.”  The Army isn’t the only branch interested in the microwave weapon. On Epirus’s factory floor when I visited, alongside the big beige Leonidases commissioned by the Army, engineers were building a smaller expeditionary version for the Marines, painted green, which it delivered in late April. Videos show that when it put some of its microwave emitters on a dock and tested them out for the Navy last summer, the microwaves left their targets dead in the water—successfully frying the circuits of outboard motors like the ones propelling Houthi drone boats.  Epirus is also currently working on an even smaller version of the Leonidas that can mount on top of the Army’s Stryker combat vehicles, and it’s testing out attaching a single microwave unit to a small airborne drone, which could work as a highly focused zapper to disable cars, data centers, or single enemy drones.  Epirus’s microwave technology is also being tested in devices smaller than the traditional Leonidas. EPIRUS While neither the Army nor the Navy has yet to announce a contract to start buying Epirus’s systems at scale, the company and its investors are actively preparing for the big orders to start rolling in. It raised $250 million in a funding round in early March to get ready to make as many Leonidases as possible in the coming years, adding to the more than $300 million it’s raised since opening its doors in 2018. “If you invent a force field that works,” Lowery boasts, “you really get a lot of attention.” The task for Epirus now, assuming that its main customers pull the trigger and start buying more Leonidases, is ramping up production while advancing the tech in its systems. Then there are the more prosaic problems of staffing, assembly, and testing at scale. For future generations, Lowery told me, the goal is refining the antenna design and integrating higher-powered microwave amplifiers to push the output into the tens of kilowatts, allowing for increased range and efficacy.  While this could be made harder by Trump’s global trade war, Lowery says he’s not worried about their supply chain; while China produces 98% of the world’s gallium, according to the US Geological Survey, and has choked off exports to the US, Epirus’s chip supplier uses recycled gallium from Japan.  The other outside challenge may be that Epirus isn’t the only company building a drone zapper. One of China’s state-owned defense companies has been working on its own anti-drone high-powered microwave weapon called the Hurricane, which it displayed at a major military show in late 2024.  It may be a sign that anti-electronics force fields will become common among the world’s militaries—and if so, the future of war is unlikely to go back to the status quo ante, and it might zag in a different direction yet again. But military planners believe it’s crucial for the US not to be left behind. So if it works as promised, Epirus could very well change the way that war will play out in the coming decade.  While Miller, the Army CTO, can’t speak directly to Epirus or any specific system, he will say that he believes anti-drone measures are going to have to become ubiquitous for US soldiers. “Counter-UAS [Unmanned Aircraft System] unfortunately is going to be like counter-IED,” he says. “It’s going to be every soldier’s job to think about UAS threats the same way it was to think about IEDs.”  And, he adds, it’s his job and his colleagues’ to make sure that tech so effective it works like “almost magic” is in the hands of the average rifleman. To that end, Lowery told me, Epirus is designing the Leonidas control system to work simply for troops, allowing them to identify a cluster of targets and start zapping with just a click of a button—but only extensive use in the field can prove that out. Epirus CEO Andy Lowery sees the Leonidas as providing a last line of defense against UAVs.EPIRUS In the not-too-distant future, Lowery says, this could mean setting up along the US-Mexico border. But the grandest vision for Epirus’s tech that he says he’s heard is for a city-scale Leonidas along the lines of a ballistic missile defense radar system called PAVE PAWS, which takes up an entire 105-foot-tall building and can detect distant nuclear missile launches. The US set up four in the 1980s, and Taiwan currently has one up on a mountain south of Taipei. Fill a similar-size building full of microwave emitters, and the beam could reach out “10 or 15 miles,” Lowery told me, with one sitting sentinel over Taipei in the north and another over Kaohsiung in the south of Taiwan. Riffing in Greek mythological mode, Lowery said of drones, “I call all these mischief makers. Whether they’re doing drugs or guns across the border or they’re flying over Langley [or] they’re spying on F-35s, they’re all like Icarus. You remember Icarus, with his wax wings? Flying all around—‘Nobody’s going to touch me, nobody’s going to ever hurt me.’” “We built one hell of a wax-wing melter.”  Sam Dean is a reporter focusing on business, tech, and defense. He is writing a book about the recent history of Silicon Valley returning to work with the Pentagon for Viking Press and covering the defense tech industry for a number of publications. Previously, he was a business reporter at the Los Angeles Times. This piece has been updated to clarify that Alex Miller is a civilian intelligence official. 
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  • CampFire Studio will launch Soulmask DLC on June 5

    Soulmask, a survival sandbox game developed by CampFire Studio and published by Qooland Games, has announced its first major cultural expansion, the free Golden LegendDLC, coming on June 5.
    Inspired by ancient Sanxingdui Chinese civilization, the new DLC marks a turning point in Soulmask’s journey. What began in the primal chaos of rainforest survival pushes into uncharted territory, fusing ancient mythical symbolism with sandbox survival exploration systems.
    This DLC introduces new masks, exploration zones, and a collection of ornate bronze furnishings that allow players to shape their interpretations of a long-lost ritual civilization.
    The free Golden Legend DLC introduces The Golden Mask, an ornate ritual artifact adorned with copper eye protrusions and engraved Kui dragon patterns. Its powers include Divine Sight, where it detects threats and terrain changes from a distance; Heaven’s Watch, which can analyse enemy stats, specialities, and potential; Sunbird Blessing, which yields passive buffs that enhance movement and perception; and The Sunken Altar, where deep in the ocean lies you find a lost branch of Eastern civilization. It’s a new submerged zone that welcomes exploration, featuring shipwreck ruins, ritual relics, and ceremonial architecture wrapped in mythological symbolism.
    The DLC also features The Golden Legend Set, a new line of Bronze Age–themed furniture, mask displays, and ornamental props that let players transform their homesteads into stylized ancestral sanctuaries.
    Smarter survival through automation
    Soulmask players can explore The Golden Legend in free DLC.
    Coinciding with the DLC, Soulmask is rolling out core gameplay upgrades to the base game, focused on advancing automation in construction and logistics.
    This includes a building planning mode, where players can now record any custom-built structure plans.
    Tribesmen will automatically collect resources and rebuild them in other locations, dramatically improving the speed and efficiency of base expansion.It also has an automated logistics system where powered ziplines can be set up between homesteads and resource points, creating a flexible transport network for streamlined material delivery across the map.
    These features allow for faster, more organized tribe management and base development, especially for players aiming to build on a larger scale.
    Looking forward: 1.0, Egypt, and the future of civilization
    Soulmask’s update will offer a lot.
    The Golden Legend DLC arrives as a special gift to mark Soulmask’s first anniversary in Early Access – a thank-you to players who have shaped the world through feedback, exploration, and creativity.
    Soulmask will exit Early Access with its 1.0 release later this year, alongside a new Egypt-themed DLC. These milestones will continue to broaden the game’s cultural inspirations and deepen its automation systems, offering players new ways to build, govern, and survive across richly imagined ancient worlds.
    Producer Zima has described his long-term vision for Soulmask as “the intelligent multi-civilization survival sandbox,” where automation and cultural diversity form the foundation of a dynamic, player-driven experience.

    Daily insights on business use cases with VB Daily
    If you want to impress your boss, VB Daily has you covered. We give you the inside scoop on what companies are doing with generative AI, from regulatory shifts to practical deployments, so you can share insights for maximum ROI.
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    Thanks for subscribing. Check out more VB newsletters here.

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    #campfire #studio #will #launch #soulmask
    CampFire Studio will launch Soulmask DLC on June 5
    Soulmask, a survival sandbox game developed by CampFire Studio and published by Qooland Games, has announced its first major cultural expansion, the free Golden LegendDLC, coming on June 5. Inspired by ancient Sanxingdui Chinese civilization, the new DLC marks a turning point in Soulmask’s journey. What began in the primal chaos of rainforest survival pushes into uncharted territory, fusing ancient mythical symbolism with sandbox survival exploration systems. This DLC introduces new masks, exploration zones, and a collection of ornate bronze furnishings that allow players to shape their interpretations of a long-lost ritual civilization. The free Golden Legend DLC introduces The Golden Mask, an ornate ritual artifact adorned with copper eye protrusions and engraved Kui dragon patterns. Its powers include Divine Sight, where it detects threats and terrain changes from a distance; Heaven’s Watch, which can analyse enemy stats, specialities, and potential; Sunbird Blessing, which yields passive buffs that enhance movement and perception; and The Sunken Altar, where deep in the ocean lies you find a lost branch of Eastern civilization. It’s a new submerged zone that welcomes exploration, featuring shipwreck ruins, ritual relics, and ceremonial architecture wrapped in mythological symbolism. The DLC also features The Golden Legend Set, a new line of Bronze Age–themed furniture, mask displays, and ornamental props that let players transform their homesteads into stylized ancestral sanctuaries. Smarter survival through automation Soulmask players can explore The Golden Legend in free DLC. Coinciding with the DLC, Soulmask is rolling out core gameplay upgrades to the base game, focused on advancing automation in construction and logistics. This includes a building planning mode, where players can now record any custom-built structure plans. Tribesmen will automatically collect resources and rebuild them in other locations, dramatically improving the speed and efficiency of base expansion.It also has an automated logistics system where powered ziplines can be set up between homesteads and resource points, creating a flexible transport network for streamlined material delivery across the map. These features allow for faster, more organized tribe management and base development, especially for players aiming to build on a larger scale. Looking forward: 1.0, Egypt, and the future of civilization Soulmask’s update will offer a lot. The Golden Legend DLC arrives as a special gift to mark Soulmask’s first anniversary in Early Access – a thank-you to players who have shaped the world through feedback, exploration, and creativity. Soulmask will exit Early Access with its 1.0 release later this year, alongside a new Egypt-themed DLC. These milestones will continue to broaden the game’s cultural inspirations and deepen its automation systems, offering players new ways to build, govern, and survive across richly imagined ancient worlds. Producer Zima has described his long-term vision for Soulmask as “the intelligent multi-civilization survival sandbox,” where automation and cultural diversity form the foundation of a dynamic, player-driven experience. Daily insights on business use cases with VB Daily If you want to impress your boss, VB Daily has you covered. We give you the inside scoop on what companies are doing with generative AI, from regulatory shifts to practical deployments, so you can share insights for maximum ROI. Read our Privacy Policy Thanks for subscribing. Check out more VB newsletters here. An error occured. #campfire #studio #will #launch #soulmask
    VENTUREBEAT.COM
    CampFire Studio will launch Soulmask DLC on June 5
    Soulmask, a survival sandbox game developed by CampFire Studio and published by Qooland Games, has announced its first major cultural expansion, the free Golden Legend (Sanxingdui) DLC, coming on June 5. Inspired by ancient Sanxingdui Chinese civilization, the new DLC marks a turning point in Soulmask’s journey. What began in the primal chaos of rainforest survival pushes into uncharted territory, fusing ancient mythical symbolism with sandbox survival exploration systems. This DLC introduces new masks, exploration zones, and a collection of ornate bronze furnishings that allow players to shape their interpretations of a long-lost ritual civilization. The free Golden Legend DLC introduces The Golden Mask, an ornate ritual artifact adorned with copper eye protrusions and engraved Kui dragon patterns. Its powers include Divine Sight, where it detects threats and terrain changes from a distance; Heaven’s Watch, which can analyse enemy stats, specialities, and potential; Sunbird Blessing, which yields passive buffs that enhance movement and perception; and The Sunken Altar, where deep in the ocean lies you find a lost branch of Eastern civilization. It’s a new submerged zone that welcomes exploration, featuring shipwreck ruins, ritual relics, and ceremonial architecture wrapped in mythological symbolism. The DLC also features The Golden Legend Set, a new line of Bronze Age–themed furniture, mask displays, and ornamental props that let players transform their homesteads into stylized ancestral sanctuaries. Smarter survival through automation Soulmask players can explore The Golden Legend in free DLC. Coinciding with the DLC, Soulmask is rolling out core gameplay upgrades to the base game, focused on advancing automation in construction and logistics. This includes a building planning mode, where players can now record any custom-built structure plans. Tribesmen will automatically collect resources and rebuild them in other locations, dramatically improving the speed and efficiency of base expansion.It also has an automated logistics system where powered ziplines can be set up between homesteads and resource points, creating a flexible transport network for streamlined material delivery across the map. These features allow for faster, more organized tribe management and base development, especially for players aiming to build on a larger scale. Looking forward: 1.0, Egypt, and the future of civilization Soulmask’s update will offer a lot. The Golden Legend DLC arrives as a special gift to mark Soulmask’s first anniversary in Early Access – a thank-you to players who have shaped the world through feedback, exploration, and creativity. Soulmask will exit Early Access with its 1.0 release later this year, alongside a new Egypt-themed DLC. These milestones will continue to broaden the game’s cultural inspirations and deepen its automation systems, offering players new ways to build, govern, and survive across richly imagined ancient worlds. Producer Zima has described his long-term vision for Soulmask as “the intelligent multi-civilization survival sandbox,” where automation and cultural diversity form the foundation of a dynamic, player-driven experience. Daily insights on business use cases with VB Daily If you want to impress your boss, VB Daily has you covered. We give you the inside scoop on what companies are doing with generative AI, from regulatory shifts to practical deployments, so you can share insights for maximum ROI. Read our Privacy Policy Thanks for subscribing. Check out more VB newsletters here. An error occured.
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  • Harry Potter Characters Whose Names Hide Secret Meanings

    What's in a name? Well, in the Harry Potter universe, it turns out that there's actually quite a lot. J.K. Rowling didn't just assign them at random. Instead, she carefully constructed names containing hidden meanings, mythological references, and subtle clues about the characters who bear them.
    #harry #potter #characters #whose #names
    Harry Potter Characters Whose Names Hide Secret Meanings
    What's in a name? Well, in the Harry Potter universe, it turns out that there's actually quite a lot. J.K. Rowling didn't just assign them at random. Instead, she carefully constructed names containing hidden meanings, mythological references, and subtle clues about the characters who bear them. #harry #potter #characters #whose #names
    GAMERANT.COM
    Harry Potter Characters Whose Names Hide Secret Meanings
    What's in a name? Well, in the Harry Potter universe, it turns out that there's actually quite a lot. J.K. Rowling didn't just assign them at random. Instead, she carefully constructed names containing hidden meanings, mythological references, and subtle clues about the characters who bear them.
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  • Mickey 17, Fountain of Youth, Wolfs, and every movie new to streaming this weekend

    Each week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home.

    This week, Mickey 17, the science fiction comedy from Oscar-winning Parasite writer-director Bong Joon Ho, starring Robert Pattinson as an expendable clone, gets copied onto HBO Max following its March theatrical debut. Netflix has a full slate of releases, with the Academy Award-winning Brazilian drama I’m Still Here and Fear Street: Prom Queen, the fourth horror flick in the franchise based on the R.L. Stein books. Guy Ritchie fans can check out his adventure film Fountain of Youth on Apple TV Plus, and you can rent Wolfs to watch George Clooney and Brad Pitt team up again.

    Here’s everything new that’s available to watch this weekend.

    New on Netflix

    Air Force Elite: Thunderbirds

    Genre: DocumentaryRun time: 1h 31mDirector: Matt Wilcox

    The documentary takes viewers inside the cockpit of the U.S. Air Force’s demonstration squadron, which has been touring the country since 1953 to perform feats of aerial acrobatics and family-friendly military propaganda. The Netflix original, produced by Barack and Michelle Obama, features interviews with the daredevil pilots, explaining how they train to show off the capabilities of the F-16 Fighting Falcon fighter jets with complex synchronized maneuvers.

    Fear Street: Prom Queen

    Genre: HorrorRun time: 1h 30mDirector: Matt PalmerCast: India Fowler, Suzanna Son, Fina Strazza

    There’s just two days to go until senior prom 1988, and the most popular girls at Shadyside High are fighting over the title of prom queen. But the race gets shaken up as candidates start disappearing. Expect a lot of gory kills. Matt Palmerco-writes and directs the slasher film, which is the fourth in a series based on R.L. Stein’s Fear Street books.

    I’m Still Here

    Genre: Political dramaRun time: 2h 15m Director: Walter SallesCast: Fernanda Torres, Selton Mello, Fernanda Montenegro

    As a military dictatorship takes over Brazil, congressman and father of five Rubens Paivais arrested and disappears. His wife, Eunicespends decades searching for answers and justice. I’m Still Here won the Oscar for Best International Feature Film, and Torres won a Golden Globe and an Academy Award nomination for her performance.

    New on Apple TV Plus

    Fountain of Youth

    Genre: Action adventureRun time: 2h 5mDirector: Guy RitchieCast: John Krasinski, Natalie Portman, Stanley Tucci

    Guy Ritchie puts his spin on Indiana Jones in this Apple original, where estranged siblings Lukeand Charlotte Purduego on a globe-trotting adventure to chase the legendary source of eternal life. The film was shot on location in London, Cairo, Vienna, and Bangkok, and is packed with chase scenes, gunfights, and puzzles.

    From our review:

    If Fountain of Youth kept up the simple fun of its first few scenes, it could have been a solid tribute to the adventure genre. But James Vanderbilt and Guy Ritchie’s attempt to find some profound meaning in the search for lost treasure never really works, because their characters are too thin to make their emotional catharsis meaningful.

    New on Hulu

    The Last Showgirl

    Genre: DramaRun time: 1h 25mDirector: Gia CoppolaCast: Pamela Anderson, Jamie Lee Curtis, Dave Bautista

    After three decades of donning a sparkly costume and feathered crown to perform in Le Razzle Dazzle on the Las Vegas strip, Shelly Gardnerlearns the show will be closing in two weeks, pushing her to reassess her life and try to figure out her future. Anderson was nominated for a Golden Globe for her role in the melancholy film.

    New on HBO Max

    Mickey 17

    Genre: Science fictionRun time: 2h 17mDirector: Bong Joon HoCast: Robert Pattinson, Naomie Ackie, Mark Ruffalo

    Desperate to get off Earth, Mickey Barnesvolunteers to become an expendable, a crew member who is cloned over and over again to assist with space exploration in the latest science fiction film/vicious critique of capitalism from Oscar-winner Bong Joon Ho. Mark Ruffalo plays the buffoonish leader of a planned colony, whose ambitions come into conflict with the creatures living on the frozen planet.

    New on Shudder

    The Surrender

    Genre: HorrorRun time: 1h 35mDirector: Julia MaxCast: Colby Minifie, Kate Burton, Chelsea Alden

    The Surrender starts as a family drama with Meganreturning home to help her mother Barbaracare for her terminally ill father and deal with the issues that drove them apart. But when Robertfinally dies, Barbara plans a resurrection ritual instead of a funeral, and the horror really begins.

    New to digital

    The Legend of Ochi

    Genre: Fantasy adventureRun time: 1h 36mDirector: Isaiah SaxonCast: Helena Zengel, Finn Wolfhard, Emily Watson, Willem Dafoe

    A24’s family-friendly movie used complex puppetry to bring its titular adorable monkey-like creature to life. Set in a remote area of the Carpathian mountains, the film follows lonely 12-year-old Dasha, who goes on a quest to return a baby ochi to its family, defying her father Maxim, who thinks the mythological creatures are vicious beasts that should be hunted down.

    The Trouble with Jessica

    Genre: Dark comedyRun time: 1h 29mDirector: Matt WinnCast: Shirley Henderson, Alan Tudyk, Rufus Sewell

    Cash-strapped Sarahand Tomare having one last dinner party for their old friends before selling their London home, but one of those friends, Jessicaalmost ruins everything when she hangs herself in the garden. Two couples band together to try to cover up the death and avoid spooking the buyer as things get increasingly out of hand.

    Until Dawn

    Genre: HorrorRun time: 1h 43mDirector: David F. SandbergCast: Ella Rubin, Michael Cimino, Odessa A’zion

    A teen investigating her sister’s disappearance leads a group of her friends to a mysterious mansion in an abandoned mining town, and they get stuck in a time loop where they’re brutally murdered in a different way each night. Reminiscent of The Cabin in the Woods, David F. Sandberg’s love letter to the horror genrebuilds tension as the group puzzles together how to survive the night. The film is only available for digital purchase as of May 23, with no date set yet for digital rental.

    From our review:

    There’s way too much going on in Until Dawn. Director David F. Sandberg tried to make a faithful-ish adaptation of the popular 2015 video game, a Groundhog Day-style repeating-day movie, a comedy, a drama with something to say about trauma, and a love letter to every horror subgenre ever, all at the same time. But the byproduct of all this ambition is a movie that never quite finds an identity, and winds up feeling more generic than inspired.

    Wolfs

    Genre: Action comedyRun time: 1h 48mDirector: Jon WattsCast: Brad Pitt, George Clooney, Amy Ryan

    Spider-Man: No Way Home director Jon Watts reunites George Clooney and Brad Pitt as a pair of lone-wolf fixers who both get called in to dispose of the same body. But when the job gets messier than expected, they’re forced to grudgingly work together to survive the night.
    #mickey #fountain #youth #wolfs #every
    Mickey 17, Fountain of Youth, Wolfs, and every movie new to streaming this weekend
    Each week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home. This week, Mickey 17, the science fiction comedy from Oscar-winning Parasite writer-director Bong Joon Ho, starring Robert Pattinson as an expendable clone, gets copied onto HBO Max following its March theatrical debut. Netflix has a full slate of releases, with the Academy Award-winning Brazilian drama I’m Still Here and Fear Street: Prom Queen, the fourth horror flick in the franchise based on the R.L. Stein books. Guy Ritchie fans can check out his adventure film Fountain of Youth on Apple TV Plus, and you can rent Wolfs to watch George Clooney and Brad Pitt team up again. Here’s everything new that’s available to watch this weekend. New on Netflix Air Force Elite: Thunderbirds Genre: DocumentaryRun time: 1h 31mDirector: Matt Wilcox The documentary takes viewers inside the cockpit of the U.S. Air Force’s demonstration squadron, which has been touring the country since 1953 to perform feats of aerial acrobatics and family-friendly military propaganda. The Netflix original, produced by Barack and Michelle Obama, features interviews with the daredevil pilots, explaining how they train to show off the capabilities of the F-16 Fighting Falcon fighter jets with complex synchronized maneuvers. Fear Street: Prom Queen Genre: HorrorRun time: 1h 30mDirector: Matt PalmerCast: India Fowler, Suzanna Son, Fina Strazza There’s just two days to go until senior prom 1988, and the most popular girls at Shadyside High are fighting over the title of prom queen. But the race gets shaken up as candidates start disappearing. Expect a lot of gory kills. Matt Palmerco-writes and directs the slasher film, which is the fourth in a series based on R.L. Stein’s Fear Street books. I’m Still Here Genre: Political dramaRun time: 2h 15m Director: Walter SallesCast: Fernanda Torres, Selton Mello, Fernanda Montenegro As a military dictatorship takes over Brazil, congressman and father of five Rubens Paivais arrested and disappears. His wife, Eunicespends decades searching for answers and justice. I’m Still Here won the Oscar for Best International Feature Film, and Torres won a Golden Globe and an Academy Award nomination for her performance. New on Apple TV Plus Fountain of Youth Genre: Action adventureRun time: 2h 5mDirector: Guy RitchieCast: John Krasinski, Natalie Portman, Stanley Tucci Guy Ritchie puts his spin on Indiana Jones in this Apple original, where estranged siblings Lukeand Charlotte Purduego on a globe-trotting adventure to chase the legendary source of eternal life. The film was shot on location in London, Cairo, Vienna, and Bangkok, and is packed with chase scenes, gunfights, and puzzles. From our review: If Fountain of Youth kept up the simple fun of its first few scenes, it could have been a solid tribute to the adventure genre. But James Vanderbilt and Guy Ritchie’s attempt to find some profound meaning in the search for lost treasure never really works, because their characters are too thin to make their emotional catharsis meaningful. New on Hulu The Last Showgirl Genre: DramaRun time: 1h 25mDirector: Gia CoppolaCast: Pamela Anderson, Jamie Lee Curtis, Dave Bautista After three decades of donning a sparkly costume and feathered crown to perform in Le Razzle Dazzle on the Las Vegas strip, Shelly Gardnerlearns the show will be closing in two weeks, pushing her to reassess her life and try to figure out her future. Anderson was nominated for a Golden Globe for her role in the melancholy film. New on HBO Max Mickey 17 Genre: Science fictionRun time: 2h 17mDirector: Bong Joon HoCast: Robert Pattinson, Naomie Ackie, Mark Ruffalo Desperate to get off Earth, Mickey Barnesvolunteers to become an expendable, a crew member who is cloned over and over again to assist with space exploration in the latest science fiction film/vicious critique of capitalism from Oscar-winner Bong Joon Ho. Mark Ruffalo plays the buffoonish leader of a planned colony, whose ambitions come into conflict with the creatures living on the frozen planet. New on Shudder The Surrender Genre: HorrorRun time: 1h 35mDirector: Julia MaxCast: Colby Minifie, Kate Burton, Chelsea Alden The Surrender starts as a family drama with Meganreturning home to help her mother Barbaracare for her terminally ill father and deal with the issues that drove them apart. But when Robertfinally dies, Barbara plans a resurrection ritual instead of a funeral, and the horror really begins. New to digital The Legend of Ochi Genre: Fantasy adventureRun time: 1h 36mDirector: Isaiah SaxonCast: Helena Zengel, Finn Wolfhard, Emily Watson, Willem Dafoe A24’s family-friendly movie used complex puppetry to bring its titular adorable monkey-like creature to life. Set in a remote area of the Carpathian mountains, the film follows lonely 12-year-old Dasha, who goes on a quest to return a baby ochi to its family, defying her father Maxim, who thinks the mythological creatures are vicious beasts that should be hunted down. The Trouble with Jessica Genre: Dark comedyRun time: 1h 29mDirector: Matt WinnCast: Shirley Henderson, Alan Tudyk, Rufus Sewell Cash-strapped Sarahand Tomare having one last dinner party for their old friends before selling their London home, but one of those friends, Jessicaalmost ruins everything when she hangs herself in the garden. Two couples band together to try to cover up the death and avoid spooking the buyer as things get increasingly out of hand. Until Dawn Genre: HorrorRun time: 1h 43mDirector: David F. SandbergCast: Ella Rubin, Michael Cimino, Odessa A’zion A teen investigating her sister’s disappearance leads a group of her friends to a mysterious mansion in an abandoned mining town, and they get stuck in a time loop where they’re brutally murdered in a different way each night. Reminiscent of The Cabin in the Woods, David F. Sandberg’s love letter to the horror genrebuilds tension as the group puzzles together how to survive the night. The film is only available for digital purchase as of May 23, with no date set yet for digital rental. From our review: There’s way too much going on in Until Dawn. Director David F. Sandberg tried to make a faithful-ish adaptation of the popular 2015 video game, a Groundhog Day-style repeating-day movie, a comedy, a drama with something to say about trauma, and a love letter to every horror subgenre ever, all at the same time. But the byproduct of all this ambition is a movie that never quite finds an identity, and winds up feeling more generic than inspired. Wolfs Genre: Action comedyRun time: 1h 48mDirector: Jon WattsCast: Brad Pitt, George Clooney, Amy Ryan Spider-Man: No Way Home director Jon Watts reunites George Clooney and Brad Pitt as a pair of lone-wolf fixers who both get called in to dispose of the same body. But when the job gets messier than expected, they’re forced to grudgingly work together to survive the night. #mickey #fountain #youth #wolfs #every
    WWW.POLYGON.COM
    Mickey 17, Fountain of Youth, Wolfs, and every movie new to streaming this weekend
    Each week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home. This week, Mickey 17, the science fiction comedy from Oscar-winning Parasite writer-director Bong Joon Ho, starring Robert Pattinson as an expendable clone, gets copied onto HBO Max following its March theatrical debut. Netflix has a full slate of releases, with the Academy Award-winning Brazilian drama I’m Still Here and Fear Street: Prom Queen, the fourth horror flick in the franchise based on the R.L. Stein books. Guy Ritchie fans can check out his adventure film Fountain of Youth on Apple TV Plus, and you can rent Wolfs to watch George Clooney and Brad Pitt team up again. Here’s everything new that’s available to watch this weekend. New on Netflix Air Force Elite: Thunderbirds Genre: DocumentaryRun time: 1h 31mDirector: Matt Wilcox The documentary takes viewers inside the cockpit of the U.S. Air Force’s demonstration squadron, which has been touring the country since 1953 to perform feats of aerial acrobatics and family-friendly military propaganda. The Netflix original, produced by Barack and Michelle Obama, features interviews with the daredevil pilots, explaining how they train to show off the capabilities of the F-16 Fighting Falcon fighter jets with complex synchronized maneuvers. Fear Street: Prom Queen Genre: HorrorRun time: 1h 30mDirector: Matt PalmerCast: India Fowler, Suzanna Son, Fina Strazza There’s just two days to go until senior prom 1988, and the most popular girls at Shadyside High are fighting over the title of prom queen. But the race gets shaken up as candidates start disappearing. Expect a lot of gory kills. Matt Palmer (Calibre) co-writes and directs the slasher film, which is the fourth in a series based on R.L. Stein’s Fear Street books. I’m Still Here Genre: Political dramaRun time: 2h 15m Director: Walter SallesCast: Fernanda Torres, Selton Mello, Fernanda Montenegro As a military dictatorship takes over Brazil, congressman and father of five Rubens Paiva (Selton Mello) is arrested and disappears. His wife, Eunice (Fernanda Torres) spends decades searching for answers and justice. I’m Still Here won the Oscar for Best International Feature Film, and Torres won a Golden Globe and an Academy Award nomination for her performance. New on Apple TV Plus Fountain of Youth Genre: Action adventureRun time: 2h 5mDirector: Guy RitchieCast: John Krasinski, Natalie Portman, Stanley Tucci Guy Ritchie puts his spin on Indiana Jones in this Apple original, where estranged siblings Luke (John Krasinski) and Charlotte Purdue (Natalie Portman) go on a globe-trotting adventure to chase the legendary source of eternal life. The film was shot on location in London, Cairo, Vienna, and Bangkok, and is packed with chase scenes, gunfights, and puzzles. From our review: If Fountain of Youth kept up the simple fun of its first few scenes, it could have been a solid tribute to the adventure genre. But James Vanderbilt and Guy Ritchie’s attempt to find some profound meaning in the search for lost treasure never really works, because their characters are too thin to make their emotional catharsis meaningful. New on Hulu The Last Showgirl Genre: DramaRun time: 1h 25mDirector: Gia CoppolaCast: Pamela Anderson, Jamie Lee Curtis, Dave Bautista After three decades of donning a sparkly costume and feathered crown to perform in Le Razzle Dazzle on the Las Vegas strip, Shelly Gardner (Pamela Anderson) learns the show will be closing in two weeks, pushing her to reassess her life and try to figure out her future. Anderson was nominated for a Golden Globe for her role in the melancholy film. New on HBO Max Mickey 17 Genre: Science fictionRun time: 2h 17mDirector: Bong Joon HoCast: Robert Pattinson, Naomie Ackie, Mark Ruffalo Desperate to get off Earth, Mickey Barnes (Robert Pattinson) volunteers to become an expendable, a crew member who is cloned over and over again to assist with space exploration in the latest science fiction film/vicious critique of capitalism from Oscar-winner Bong Joon Ho. Mark Ruffalo plays the buffoonish leader of a planned colony, whose ambitions come into conflict with the creatures living on the frozen planet. New on Shudder The Surrender Genre: HorrorRun time: 1h 35mDirector: Julia MaxCast: Colby Minifie, Kate Burton, Chelsea Alden The Surrender starts as a family drama with Megan (Colby Minifie of The Boys) returning home to help her mother Barbara (Kate Burton) care for her terminally ill father and deal with the issues that drove them apart. But when Robert (Vaughn Armstrong) finally dies, Barbara plans a resurrection ritual instead of a funeral, and the horror really begins. New to digital The Legend of Ochi Genre: Fantasy adventureRun time: 1h 36mDirector: Isaiah SaxonCast: Helena Zengel, Finn Wolfhard, Emily Watson, Willem Dafoe A24’s family-friendly movie used complex puppetry to bring its titular adorable monkey-like creature to life. Set in a remote area of the Carpathian mountains, the film follows lonely 12-year-old Dasha (Emily Watson), who goes on a quest to return a baby ochi to its family, defying her father Maxim (Willem Dafoe), who thinks the mythological creatures are vicious beasts that should be hunted down. The Trouble with Jessica Genre: Dark comedyRun time: 1h 29mDirector: Matt WinnCast: Shirley Henderson, Alan Tudyk, Rufus Sewell Cash-strapped Sarah (Shirley Henderson) and Tom (Alan Tudyk) are having one last dinner party for their old friends before selling their London home, but one of those friends, Jessica (Indira Varma) almost ruins everything when she hangs herself in the garden. Two couples band together to try to cover up the death and avoid spooking the buyer as things get increasingly out of hand. Until Dawn Genre: HorrorRun time: 1h 43mDirector: David F. SandbergCast: Ella Rubin, Michael Cimino, Odessa A’zion A teen investigating her sister’s disappearance leads a group of her friends to a mysterious mansion in an abandoned mining town, and they get stuck in a time loop where they’re brutally murdered in a different way each night. Reminiscent of The Cabin in the Woods, David F. Sandberg’s love letter to the horror genre (and only very lose adaptation of the 2015 video game Until Dawn) builds tension as the group puzzles together how to survive the night. The film is only available for digital purchase as of May 23, with no date set yet for digital rental. From our review: There’s way too much going on in Until Dawn. Director David F. Sandberg tried to make a faithful-ish adaptation of the popular 2015 video game, a Groundhog Day-style repeating-day movie, a comedy, a drama with something to say about trauma, and a love letter to every horror subgenre ever, all at the same time. But the byproduct of all this ambition is a movie that never quite finds an identity, and winds up feeling more generic than inspired. Wolfs Genre: Action comedyRun time: 1h 48mDirector: Jon WattsCast: Brad Pitt, George Clooney, Amy Ryan Spider-Man: No Way Home director Jon Watts reunites George Clooney and Brad Pitt as a pair of lone-wolf fixers who both get called in to dispose of the same body. But when the job gets messier than expected, they’re forced to grudgingly work together to survive the night.
    0 Commenti 0 condivisioni
  • The Elden Ring movie director already made the best video game-brained movie

    A rumored Elden Ring movie became a little more of a reality on Thursday night when Bandai Namco announced that Alex Garlandwas set to direct a film adaptation of the FromSoftware action role-playing-game for indie-studio darling A24. George R.R. Martin, who provided game director Hidetaka Miyazaki with a murky amount of mythological foundation for the original game, will serve as a producer on the film.

    Garland might look like an odd choice for Elden Ring based on his filmography; the writer-director has never made a fantasy epic, nor has he orchestrated the kind of medieval combat that would make him an obvious choice to bring Miyazaki’s tough-as-hell boss fights to live action. But Garland’s “gamer cred” is indisputable and an understanding of play is core to much of his work. Hot take time: I’d say his 2012 film Dredd is the greatest video game movie that isn’t actually based on a video game ever made.

    Starting out as a novelist before pivoting to screenwriting and directing, Garland has made his gaming inspirations known throughout his career. He has said that his time outrunning zombie dogs in Resident Evil was the direct inspiration for the fast zombies in 28 Days Later, which he wrote for director Danny Boyle. When he and Boyle teamed up to adapt Garland’s own novel, The Beach, the collaboration resulted in the closest thing we will ever get to Leonardo DiCaprio’s Banjo-Kazooie movie.

    In 2005, riding high off 28 Days Later’s success, Garland was tasked by Microsoft with adapting Halo into a feature film — a project that stalled out and sat on a shelf for so long that streaming television was invented and Halo became a decent Paramount Plus show instead. He also went on to collaborate on actual video games: He worked with Ninja Theory and Bandai Namco on 2010’s Enslaved: Odyssey to the West, and he served as a story supervisor on 2013’s DmC: Devil May Cry. At some point around that time, he played and fell hard for The Last of Us.Garland’s gaming tastes are all over the map — in 2020 he aggressively kept up an Animal Crossing island like the rest of us — but his visible influences veer toward the AAA action experience. His adaptation of Jeff VanderMeer’s Annihilation has the pace and encounters of an open-world game. His FX show Devs seems right up the alley of anyone looking for Deus Ex or Control vibes. Both Civil War and his 2025 film Warfare bring audiences closer to the kind of tactical military action that we rarely see in movies, but that is all over multiplayer shooters. But for my money, his off-the-leash translation of video game aesthetics and experience in cinematic form happened with Dredd.

    Written and produced by Garland and technically directed by Pete Travis, Dredd drops the classic 2000 AD comic antihero, played by The Boys’ Karl Urban, into a The Raid-esque action scenario: To stop a violent drug lord, the Judge must blast his way through 200 stories of a highly barricaded Mega-City One high-rise. Between the slo-mo effects induced by the illicit drugand the psychic abilities of Dredd’s sidekick Cassandra, Dredd is a dizzying array of action beats that plunges viewers into a bullet hell without resorting to any gimmicky first-person shooting.

    By all accounts, the making of Dredd was a fraught experience for all involved, with the studio losing enough faith in Travis that Garland remained on set for the entire shoot and supervised the edit. Urban even claims Garland “actually directed the movie.” When you see it, that makes sense — even the Slo-Mo effects feel specifically like a bullet-time mechanic rather than a complete acid trip.

    Will Garland make a great Elden Ring movie? What does that even look like? The good news is he’s probably been thinking about it for years, as a fan of FromSoft games. In interviews over the years, the filmmaker has cited Dark Souls as a particular favorite franchise, and even offered an explanation for why an adaptation would be such a challenge.

    “The Dark Souls games seem to have this embedded poetry in them,” Garland told Gamespot in 2020. “You’ll be wandering around and find some weird bit of dialogue with some sort of broken song with a bit of armor outside a doorway and it feels like you’ve drifted into some existential dream. That’s what I really love about Dark Souls. These spaces are so imaginative and they seem to flow into each other and flow out of each other. It’s very dreamlikeI can’t imagine how that would. The quality that makes Dark Souls special is probably unique to video games.”

    The joy Garland finds in Dark Souls games isn’t far off from what Elden Ring offers him as a director — in the end, a successful adaptation will ride on mood and pace and some wicked fights. That’s what Dredd nails, even without a game as actual source material. Dredd broods without relying on too much exposition. Cassandra’s ethereal psychic powers thread a bit of innocence and whimsy into a heavy-metal dystopia. The action is brutal to the point that it often feels like a horror movie. 

    “Elden Ring from the guy who brought us Dredd” makes a lot of sense. Now to find an actor with eight arms…
    #elden #ring #movie #director #already
    The Elden Ring movie director already made the best video game-brained movie
    A rumored Elden Ring movie became a little more of a reality on Thursday night when Bandai Namco announced that Alex Garlandwas set to direct a film adaptation of the FromSoftware action role-playing-game for indie-studio darling A24. George R.R. Martin, who provided game director Hidetaka Miyazaki with a murky amount of mythological foundation for the original game, will serve as a producer on the film. Garland might look like an odd choice for Elden Ring based on his filmography; the writer-director has never made a fantasy epic, nor has he orchestrated the kind of medieval combat that would make him an obvious choice to bring Miyazaki’s tough-as-hell boss fights to live action. But Garland’s “gamer cred” is indisputable and an understanding of play is core to much of his work. Hot take time: I’d say his 2012 film Dredd is the greatest video game movie that isn’t actually based on a video game ever made. Starting out as a novelist before pivoting to screenwriting and directing, Garland has made his gaming inspirations known throughout his career. He has said that his time outrunning zombie dogs in Resident Evil was the direct inspiration for the fast zombies in 28 Days Later, which he wrote for director Danny Boyle. When he and Boyle teamed up to adapt Garland’s own novel, The Beach, the collaboration resulted in the closest thing we will ever get to Leonardo DiCaprio’s Banjo-Kazooie movie. In 2005, riding high off 28 Days Later’s success, Garland was tasked by Microsoft with adapting Halo into a feature film — a project that stalled out and sat on a shelf for so long that streaming television was invented and Halo became a decent Paramount Plus show instead. He also went on to collaborate on actual video games: He worked with Ninja Theory and Bandai Namco on 2010’s Enslaved: Odyssey to the West, and he served as a story supervisor on 2013’s DmC: Devil May Cry. At some point around that time, he played and fell hard for The Last of Us.Garland’s gaming tastes are all over the map — in 2020 he aggressively kept up an Animal Crossing island like the rest of us — but his visible influences veer toward the AAA action experience. His adaptation of Jeff VanderMeer’s Annihilation has the pace and encounters of an open-world game. His FX show Devs seems right up the alley of anyone looking for Deus Ex or Control vibes. Both Civil War and his 2025 film Warfare bring audiences closer to the kind of tactical military action that we rarely see in movies, but that is all over multiplayer shooters. But for my money, his off-the-leash translation of video game aesthetics and experience in cinematic form happened with Dredd. Written and produced by Garland and technically directed by Pete Travis, Dredd drops the classic 2000 AD comic antihero, played by The Boys’ Karl Urban, into a The Raid-esque action scenario: To stop a violent drug lord, the Judge must blast his way through 200 stories of a highly barricaded Mega-City One high-rise. Between the slo-mo effects induced by the illicit drugand the psychic abilities of Dredd’s sidekick Cassandra, Dredd is a dizzying array of action beats that plunges viewers into a bullet hell without resorting to any gimmicky first-person shooting. By all accounts, the making of Dredd was a fraught experience for all involved, with the studio losing enough faith in Travis that Garland remained on set for the entire shoot and supervised the edit. Urban even claims Garland “actually directed the movie.” When you see it, that makes sense — even the Slo-Mo effects feel specifically like a bullet-time mechanic rather than a complete acid trip. Will Garland make a great Elden Ring movie? What does that even look like? The good news is he’s probably been thinking about it for years, as a fan of FromSoft games. In interviews over the years, the filmmaker has cited Dark Souls as a particular favorite franchise, and even offered an explanation for why an adaptation would be such a challenge. “The Dark Souls games seem to have this embedded poetry in them,” Garland told Gamespot in 2020. “You’ll be wandering around and find some weird bit of dialogue with some sort of broken song with a bit of armor outside a doorway and it feels like you’ve drifted into some existential dream. That’s what I really love about Dark Souls. These spaces are so imaginative and they seem to flow into each other and flow out of each other. It’s very dreamlikeI can’t imagine how that would. The quality that makes Dark Souls special is probably unique to video games.” The joy Garland finds in Dark Souls games isn’t far off from what Elden Ring offers him as a director — in the end, a successful adaptation will ride on mood and pace and some wicked fights. That’s what Dredd nails, even without a game as actual source material. Dredd broods without relying on too much exposition. Cassandra’s ethereal psychic powers thread a bit of innocence and whimsy into a heavy-metal dystopia. The action is brutal to the point that it often feels like a horror movie.  “Elden Ring from the guy who brought us Dredd” makes a lot of sense. Now to find an actor with eight arms… #elden #ring #movie #director #already
    WWW.POLYGON.COM
    The Elden Ring movie director already made the best video game-brained movie
    A rumored Elden Ring movie became a little more of a reality on Thursday night when Bandai Namco announced that Alex Garland (Civil War, Ex Machina) was set to direct a film adaptation of the FromSoftware action role-playing-game for indie-studio darling A24. George R.R. Martin, who provided game director Hidetaka Miyazaki with a murky amount of mythological foundation for the original game, will serve as a producer on the film. Garland might look like an odd choice for Elden Ring based on his filmography; the writer-director has never made a fantasy epic, nor has he orchestrated the kind of medieval combat that would make him an obvious choice to bring Miyazaki’s tough-as-hell boss fights to live action. But Garland’s “gamer cred” is indisputable and an understanding of play is core to much of his work. Hot take time: I’d say his 2012 film Dredd is the greatest video game movie that isn’t actually based on a video game ever made. Starting out as a novelist before pivoting to screenwriting and directing, Garland has made his gaming inspirations known throughout his career. He has said that his time outrunning zombie dogs in Resident Evil was the direct inspiration for the fast zombies in 28 Days Later, which he wrote for director Danny Boyle. When he and Boyle teamed up to adapt Garland’s own novel, The Beach, the collaboration resulted in the closest thing we will ever get to Leonardo DiCaprio’s Banjo-Kazooie movie. In 2005, riding high off 28 Days Later’s success, Garland was tasked by Microsoft with adapting Halo into a feature film — a project that stalled out and sat on a shelf for so long that streaming television was invented and Halo became a decent Paramount Plus show instead. He also went on to collaborate on actual video games: He worked with Ninja Theory and Bandai Namco on 2010’s Enslaved: Odyssey to the West, and he served as a story supervisor on 2013’s DmC: Devil May Cry. At some point around that time, he played and fell hard for The Last of Us. (In fact, Garland thinks TLOU is better than 28 Days Later, but hey, none of us are right about everything.) Garland’s gaming tastes are all over the map — in 2020 he aggressively kept up an Animal Crossing island like the rest of us — but his visible influences veer toward the AAA action experience. His adaptation of Jeff VanderMeer’s Annihilation has the pace and encounters of an open-world game. His FX show Devs seems right up the alley of anyone looking for Deus Ex or Control vibes. Both Civil War and his 2025 film Warfare bring audiences closer to the kind of tactical military action that we rarely see in movies, but that is all over multiplayer shooters. But for my money, his off-the-leash translation of video game aesthetics and experience in cinematic form happened with Dredd. Written and produced by Garland and technically directed by Pete Travis (Vantage Point), Dredd drops the classic 2000 AD comic antihero, played by The Boys’ Karl Urban, into a The Raid-esque action scenario: To stop a violent drug lord (Lena Heady), the Judge must blast his way through 200 stories of a highly barricaded Mega-City One high-rise. Between the slo-mo effects induced by the illicit drug (appropriately named “Slo-Mo”) and the psychic abilities of Dredd’s sidekick Cassandra, Dredd is a dizzying array of action beats that plunges viewers into a bullet hell without resorting to any gimmicky first-person shooting. By all accounts, the making of Dredd was a fraught experience for all involved, with the studio losing enough faith in Travis that Garland remained on set for the entire shoot and supervised the edit. Urban even claims Garland “actually directed the movie.” When you see it, that makes sense — even the Slo-Mo effects feel specifically like a bullet-time mechanic rather than a complete acid trip. Will Garland make a great Elden Ring movie? What does that even look like? The good news is he’s probably been thinking about it for years, as a fan of FromSoft games. In interviews over the years, the filmmaker has cited Dark Souls as a particular favorite franchise, and even offered an explanation for why an adaptation would be such a challenge. “The Dark Souls games seem to have this embedded poetry in them,” Garland told Gamespot in 2020. “You’ll be wandering around and find some weird bit of dialogue with some sort of broken song with a bit of armor outside a doorway and it feels like you’ve drifted into some existential dream. That’s what I really love about Dark Souls. These spaces are so imaginative and they seem to flow into each other and flow out of each other. It’s very dreamlike […] I can’t imagine how that would [be adapted]. The quality that makes Dark Souls special is probably unique to video games.” The joy Garland finds in Dark Souls games isn’t far off from what Elden Ring offers him as a director — in the end, a successful adaptation will ride on mood and pace and some wicked fights. That’s what Dredd nails, even without a game as actual source material. Dredd broods without relying on too much exposition. Cassandra’s ethereal psychic powers thread a bit of innocence and whimsy into a heavy-metal dystopia. The action is brutal to the point that it often feels like a horror movie (a style Garland pushed to even more gut-wrenching, realistic extremes in Warfare).  “Elden Ring from the guy who brought us Dredd” makes a lot of sense. Now to find an actor with eight arms…
    0 Commenti 0 condivisioni
  • Sirens review: Julianne Moore, Meghann Fahy, and Milly Alcock serve up beachy thrills

    Like the alluring mythological creatures from which it draws its name, Netflix's Sirens wears a tempting facade, but conceals something darker at its core.That facade draws on the pleasures of shows like Big Little Lies and The White Lotus: great actors — Julianne Moore! Meghann Fahy! Milly Alcock! — facing off against a backdrop of picturesque mansions and beaches. As in those series, showrunner Molly Smith Metzleralso looks to tackle thornier topics of class and trauma. Yet these subjects rarely get the depth they deserve, brushed over by a haphazard plot that delivers soapy fun, if not much else.What's Sirens about?

    Meghann Fahy and Milly Alcock in "Sirens."
    Credit: Macall Polay / Netflix

    Sirens kicks off with the world's most misguided edible arrangement. Devon, fresh off her second DUI and learning her fatherhas early-onset dementia, has appealed to her absent younger sister Simonefor help. Simone's response? A basket of melon and berries, and a card telling Devon to "keep your chin up." The subpar gift and empty platitude are enough to make Devon travel several hours, rotting fruit in hand, to the luxurious island where Simone works as assistant to wealthy philanthropist Michaela "Kiki" Kell.

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    Simone doesn't just manage the staff who run Michaela's lavish Cliff House estate. The working relationship between the two is deeply personal — and frankly, creepy. Boundaries don't exist for them: Simone drafts Michaela's sexts to her husband Peter. The pair share gum in order to have fresh breath. If this is raising red flags for you, you're not alone: Devon is horrified by Simone's bond with her boss, and she's ready to drag her sister kicking and screaming from Michaela's grasp. But as a scrappy working-class interloper in Michaela's wealthy world — over the all-important, party-filled Labor Day weekend, no less — Devon is at a major disadvantage. As she attempts to protect her sister, dark secrets about their pastcome to light, prompting a whirlwind of dramatic revelations that ultimately don't hold the weight they should.

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    Julianne Moore, Meghann Fahy, and Milly Alcock are great in Sirens, but is it enough?

    Julianne Moore in "Sirens."
    Credit: Macall Polay / Netflix

    Sirens is at its best when it's a dark comedy with a touch of soap opera, and much of that comes down to Moore, Fahy, and Alcock's performances. Moore and Alcock make a perfect pair, channeling Stepford Wives creepiness in their pastel getups and matching athleisure sets. Alcock's Simone simpers and preens for her boss, while Moore commits fully to Michaela's frigid cult leader vibes.Fahy's Devon, meanwhile, is a wonderfully prickly contrast to Simone and Michaela's rich girl acts. She's raw and unapologetic, unafraid to call out Michaela's bizarro rituals. When she and Simone are together, that rawness rubs off on Simone, too, highlighting their sisterly connection and the pain the two shared during their traumatic upbringing.

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    Discussion of that trauma results in some of Sirens' biggest tonal swings, as the show ranges from send-ups of the superficial rich — Glenn Howerton excels as Michaela and Peter's sleazeball neighbor, for example — to clichéd explorations of mental health, like Simone's panic attacks. Also predictable? Sirens' examination of unbalanced, predatory power dynamics within relationships. As soon as Bacon's Peter shows up on the scene, it's clear what will play out between him, Michaela, and Simone. The show treats this arc as culminating in a revelatory plot twist, but it feels more tired than anything.Sirens isn't without interesting ideas. In keeping with the "sirens" motif, all three women are treated as monstrous at some point in the show's five-episode run, even though they're often at a disadvantage.The mythological theme extends to a solid running joke in which two of Devon's loser suitors follow her around, as if lured by her siren song, despite her annoyed rejections of them. These contrasts between people perceiving Sirens' leads as near-mythic beings versus their actual, unfulfilling realities result in the show's most fascinating moments. But with only five episodes, Sirens fails to probe these contrasts as much as it could, and its song ultimately falls flat.Sirens is now streaming on Netflix.

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    Netflix
    #sirens #review #julianne #moore #meghann
    Sirens review: Julianne Moore, Meghann Fahy, and Milly Alcock serve up beachy thrills
    Like the alluring mythological creatures from which it draws its name, Netflix's Sirens wears a tempting facade, but conceals something darker at its core.That facade draws on the pleasures of shows like Big Little Lies and The White Lotus: great actors — Julianne Moore! Meghann Fahy! Milly Alcock! — facing off against a backdrop of picturesque mansions and beaches. As in those series, showrunner Molly Smith Metzleralso looks to tackle thornier topics of class and trauma. Yet these subjects rarely get the depth they deserve, brushed over by a haphazard plot that delivers soapy fun, if not much else.What's Sirens about? Meghann Fahy and Milly Alcock in "Sirens." Credit: Macall Polay / Netflix Sirens kicks off with the world's most misguided edible arrangement. Devon, fresh off her second DUI and learning her fatherhas early-onset dementia, has appealed to her absent younger sister Simonefor help. Simone's response? A basket of melon and berries, and a card telling Devon to "keep your chin up." The subpar gift and empty platitude are enough to make Devon travel several hours, rotting fruit in hand, to the luxurious island where Simone works as assistant to wealthy philanthropist Michaela "Kiki" Kell. You May Also Like Simone doesn't just manage the staff who run Michaela's lavish Cliff House estate. The working relationship between the two is deeply personal — and frankly, creepy. Boundaries don't exist for them: Simone drafts Michaela's sexts to her husband Peter. The pair share gum in order to have fresh breath. If this is raising red flags for you, you're not alone: Devon is horrified by Simone's bond with her boss, and she's ready to drag her sister kicking and screaming from Michaela's grasp. But as a scrappy working-class interloper in Michaela's wealthy world — over the all-important, party-filled Labor Day weekend, no less — Devon is at a major disadvantage. As she attempts to protect her sister, dark secrets about their pastcome to light, prompting a whirlwind of dramatic revelations that ultimately don't hold the weight they should. Mashable Top Stories Stay connected with the hottest stories of the day and the latest entertainment news. Sign up for Mashable's Top Stories newsletter By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! Julianne Moore, Meghann Fahy, and Milly Alcock are great in Sirens, but is it enough? Julianne Moore in "Sirens." Credit: Macall Polay / Netflix Sirens is at its best when it's a dark comedy with a touch of soap opera, and much of that comes down to Moore, Fahy, and Alcock's performances. Moore and Alcock make a perfect pair, channeling Stepford Wives creepiness in their pastel getups and matching athleisure sets. Alcock's Simone simpers and preens for her boss, while Moore commits fully to Michaela's frigid cult leader vibes.Fahy's Devon, meanwhile, is a wonderfully prickly contrast to Simone and Michaela's rich girl acts. She's raw and unapologetic, unafraid to call out Michaela's bizarro rituals. When she and Simone are together, that rawness rubs off on Simone, too, highlighting their sisterly connection and the pain the two shared during their traumatic upbringing. Related Stories Discussion of that trauma results in some of Sirens' biggest tonal swings, as the show ranges from send-ups of the superficial rich — Glenn Howerton excels as Michaela and Peter's sleazeball neighbor, for example — to clichéd explorations of mental health, like Simone's panic attacks. Also predictable? Sirens' examination of unbalanced, predatory power dynamics within relationships. As soon as Bacon's Peter shows up on the scene, it's clear what will play out between him, Michaela, and Simone. The show treats this arc as culminating in a revelatory plot twist, but it feels more tired than anything.Sirens isn't without interesting ideas. In keeping with the "sirens" motif, all three women are treated as monstrous at some point in the show's five-episode run, even though they're often at a disadvantage.The mythological theme extends to a solid running joke in which two of Devon's loser suitors follow her around, as if lured by her siren song, despite her annoyed rejections of them. These contrasts between people perceiving Sirens' leads as near-mythic beings versus their actual, unfulfilling realities result in the show's most fascinating moments. But with only five episodes, Sirens fails to probe these contrasts as much as it could, and its song ultimately falls flat.Sirens is now streaming on Netflix. Topics Netflix #sirens #review #julianne #moore #meghann
    MASHABLE.COM
    Sirens review: Julianne Moore, Meghann Fahy, and Milly Alcock serve up beachy thrills
    Like the alluring mythological creatures from which it draws its name, Netflix's Sirens wears a tempting facade, but conceals something darker at its core.That facade draws on the pleasures of shows like Big Little Lies and The White Lotus: great actors — Julianne Moore! Meghann Fahy! Milly Alcock! — facing off against a backdrop of picturesque mansions and beaches. As in those series, showrunner Molly Smith Metzler (Maid) also looks to tackle thornier topics of class and trauma. Yet these subjects rarely get the depth they deserve, brushed over by a haphazard plot that delivers soapy fun, if not much else.What's Sirens about? Meghann Fahy and Milly Alcock in "Sirens." Credit: Macall Polay / Netflix Sirens kicks off with the world's most misguided edible arrangement. Devon (Fahy), fresh off her second DUI and learning her father (Bill Camp) has early-onset dementia, has appealed to her absent younger sister Simone (Alcock) for help. Simone's response? A basket of melon and berries, and a card telling Devon to "keep your chin up." The subpar gift and empty platitude are enough to make Devon travel several hours, rotting fruit in hand, to the luxurious island where Simone works as assistant to wealthy philanthropist Michaela "Kiki" Kell (Moore). You May Also Like Simone doesn't just manage the staff who run Michaela's lavish Cliff House estate. The working relationship between the two is deeply personal — and frankly, creepy. Boundaries don't exist for them: Simone drafts Michaela's sexts to her husband Peter (Kevin Bacon). The pair share gum in order to have fresh breath. If this is raising red flags for you, you're not alone: Devon is horrified by Simone's bond with her boss, and she's ready to drag her sister kicking and screaming from Michaela's grasp. But as a scrappy working-class interloper in Michaela's wealthy world — over the all-important, party-filled Labor Day weekend, no less — Devon is at a major disadvantage. As she attempts to protect her sister, dark secrets about their past (and dark rumors about Michaela's) come to light, prompting a whirlwind of dramatic revelations that ultimately don't hold the weight they should. Mashable Top Stories Stay connected with the hottest stories of the day and the latest entertainment news. Sign up for Mashable's Top Stories newsletter By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! Julianne Moore, Meghann Fahy, and Milly Alcock are great in Sirens, but is it enough? Julianne Moore in "Sirens." Credit: Macall Polay / Netflix Sirens is at its best when it's a dark comedy with a touch of soap opera, and much of that comes down to Moore, Fahy, and Alcock's performances. Moore and Alcock make a perfect pair, channeling Stepford Wives creepiness in their pastel getups and matching athleisure sets. Alcock's Simone simpers and preens for her boss, while Moore commits fully to Michaela's frigid cult leader vibes. (Whether Michaela's bird preservation society is actually a cult is one of the mysteries Sirens presents, even if the resolution isn't particularly satisfying.)Fahy's Devon, meanwhile, is a wonderfully prickly contrast to Simone and Michaela's rich girl acts. She's raw and unapologetic, unafraid to call out Michaela's bizarro rituals. When she and Simone are together, that rawness rubs off on Simone, too, highlighting their sisterly connection and the pain the two shared during their traumatic upbringing. Related Stories Discussion of that trauma results in some of Sirens' biggest tonal swings, as the show ranges from send-ups of the superficial rich — Glenn Howerton excels as Michaela and Peter's sleazeball neighbor, for example — to clichéd explorations of mental health, like Simone's panic attacks. Also predictable? Sirens' examination of unbalanced, predatory power dynamics within relationships. As soon as Bacon's Peter shows up on the scene, it's clear what will play out between him, Michaela, and Simone. The show treats this arc as culminating in a revelatory plot twist, but it feels more tired than anything.Sirens isn't without interesting ideas. In keeping with the "sirens" motif, all three women are treated as monstrous at some point in the show's five-episode run, even though they're often at a disadvantage. (Especially Devon and Simone.) The mythological theme extends to a solid running joke in which two of Devon's loser suitors follow her around, as if lured by her siren song, despite her annoyed rejections of them. These contrasts between people perceiving Sirens' leads as near-mythic beings versus their actual, unfulfilling realities result in the show's most fascinating moments. But with only five episodes, Sirens fails to probe these contrasts as much as it could, and its song ultimately falls flat.Sirens is now streaming on Netflix. Topics Netflix
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