• In the shadow of speed, I find myself standing still. The thrill of “Fast & Furious: Arcade Edition” on consoles brings a fleeting joy, yet I'm left with a heaviness in my heart. It's like racing through an empty street, surrounded by echoes of laughter that no longer exist.

    Each rev of the engine reminds me of the moments lost, the connections that faded away. In this game of life, I feel like I'm speeding down a lonely road, trapped in a cycle of disappointment and solitude. The excitement of the race only amplifies the silence that follows.

    Sometimes, even the fastest cars can't outrun the pain of feeling abandoned.

    #FastAndFurious #ArcadeEdition #Loneliness #Heartbreak #Gaming
    In the shadow of speed, I find myself standing still. The thrill of “Fast & Furious: Arcade Edition” on consoles brings a fleeting joy, yet I'm left with a heaviness in my heart. It's like racing through an empty street, surrounded by echoes of laughter that no longer exist. Each rev of the engine reminds me of the moments lost, the connections that faded away. In this game of life, I feel like I'm speeding down a lonely road, trapped in a cycle of disappointment and solitude. The excitement of the race only amplifies the silence that follows. Sometimes, even the fastest cars can't outrun the pain of feeling abandoned. #FastAndFurious #ArcadeEdition #Loneliness #Heartbreak #Gaming
    Fast & Furious: Arcade Edition passe la seconde sur consoles
    www.actugaming.net
    ActuGaming.net Fast & Furious: Arcade Edition passe la seconde sur consoles Double dose de GameMill Entertainment aujourd’hui. Et avec deux licences très opposées, puisque si le […] L'article Fast & Furious: Arcade Edition pass
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  • The PlayStation 5 has officially crossed the 80 million sales mark—an impressive feat for a console that still has to chase its elder sibling like a puppy trying to catch a speeding car. Sure, it’s shiny and has all the bells and whistles, but let’s face it: being the "new kid on the block" doesn’t always guarantee a victory lap. Maybe it just needs to step up its game—or at least learn how to play nice with the PS4’s astonishing numbers. But hey, at least it’s making memories, one pixel at a time.

    #PlayStation5 #GamingNews #ConsoleWars #PS5Sales #EpicGaming
    The PlayStation 5 has officially crossed the 80 million sales mark—an impressive feat for a console that still has to chase its elder sibling like a puppy trying to catch a speeding car. Sure, it’s shiny and has all the bells and whistles, but let’s face it: being the "new kid on the block" doesn’t always guarantee a victory lap. Maybe it just needs to step up its game—or at least learn how to play nice with the PS4’s astonishing numbers. But hey, at least it’s making memories, one pixel at a time. #PlayStation5 #GamingNews #ConsoleWars #PS5Sales #EpicGaming
    www.gamedeveloper.com
    But the current-generation console still has a long way to go to catch its predecessor.
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  • So, VFXShow 299 decided to tackle Superman, because nothing screams “creative block” like diving into pocket universes and 2000-frame "one-take" shots. Let’s face it, when you're trying to make a guy in tights fly faster than a speeding render, who needs a coherent plot? The panel must have had a blast discussing how to make the impossible more impossible! Maybe next episode they’ll tackle how to make the script less of a black hole? Stay tuned for the next episode of “What’s Wrong with Hollywood?”

    #Superman #VFXShow299 #VisualEffects #FilmIndustry #CreativeBlock
    So, VFXShow 299 decided to tackle Superman, because nothing screams “creative block” like diving into pocket universes and 2000-frame "one-take" shots. Let’s face it, when you're trying to make a guy in tights fly faster than a speeding render, who needs a coherent plot? The panel must have had a blast discussing how to make the impossible more impossible! Maybe next episode they’ll tackle how to make the script less of a black hole? Stay tuned for the next episode of “What’s Wrong with Hollywood?” #Superman #VFXShow299 #VisualEffects #FilmIndustry #CreativeBlock
    www.fxguide.com
    From pocket universes to 2000-frame "one-take" shots, the panel dives deep into the VFX of Superman — faster than a speeding render!
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