• Adobe released Substance 3D Designer 15.0. It's just another update, really. This version adds a new 3D renderer and lets you import entire USD scenes to edit materials. Not sure if that's exciting, but there it is. Life goes on, I guess.

    #Adobe #Substance3D #3DDesigner #Update #USD
    Adobe released Substance 3D Designer 15.0. It's just another update, really. This version adds a new 3D renderer and lets you import entire USD scenes to edit materials. Not sure if that's exciting, but there it is. Life goes on, I guess. #Adobe #Substance3D #3DDesigner #Update #USD
    Adobe releases Substance 3D Designer 15.0
    Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.
    Like
    Love
    Wow
    Angry
    Sad
    90
    1 Yorumlar 0 hisse senetleri 0 önizleme
  • This 3D burger looks too delicious

    Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag.

    More: https://lnkd.in/gU9NUypM

    #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
    This 3D burger looks too delicious 😋🍔 Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag. More: https://lnkd.in/gU9NUypM #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
    Yay
    1
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Farmhouse explosion simulation in 3D

    Check out this impressive simulation crafted with Substance 3D Assets, staged in Solaris, and rendered with Karma XPU by VFX Artist Travis Rainford.

    Every simulation was run for around 144 frames. The RBD simulation took approximately 10 minutes with 10 substeps, the main explosion simulation took about 8 hours with 5 substeps and a voxel size of 0.025, and the inner fire simulation took about 2 hours, using 5 substeps and a voxel size of 0.025.

    Details: https://lnkd.in/eWuE5tkK

    #houdini #substance3d #smilation #solaris #3dart #gamedev #indiedev #3dmodeling #rendering #render
    Farmhouse explosion simulation in 3D 💥 Check out this impressive simulation crafted with Substance 3D Assets, staged in Solaris, and rendered with Karma XPU by VFX Artist Travis Rainford. Every simulation was run for around 144 frames. The RBD simulation took approximately 10 minutes with 10 substeps, the main explosion simulation took about 8 hours with 5 substeps and a voxel size of 0.025, and the inner fire simulation took about 2 hours, using 5 substeps and a voxel size of 0.025. Details: https://lnkd.in/eWuE5tkK #houdini #substance3d #smilation #solaris #3dart #gamedev #indiedev #3dmodeling #rendering #render
    Love
    1
    0 Yorumlar 0 hisse senetleri 10 0 önizleme
  • Free-to-download tropical demo made in UE5

    Have a look at this beautiful jungle environment made in Unreal Engine 5 by Baiquni Abdillah. The artist used ZBrush, Blender, Substance 3D, and Metashape to craft the scene.

    Download the demo for free: https://lnkd.in/esRJTHku

    #UE5 #unrealengine #unrealengine5 #blender3d #b3d #blender #substance3d #gamedev #indiedev #3dart
    Free-to-download tropical demo made in UE5 🌴 Have a look at this beautiful jungle environment made in Unreal Engine 5 by Baiquni Abdillah. The artist used ZBrush, Blender, Substance 3D, and Metashape to craft the scene. Download the demo for free: https://lnkd.in/esRJTHku #UE5 #unrealengine #unrealengine5 #blender3d #b3d #blender #substance3d #gamedev #indiedev #3dart
    0 Yorumlar 0 hisse senetleri 0 0 önizleme
  • 3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag.
    #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
    3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag. #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
    Love
    2
    0 Yorumlar 0 hisse senetleri 62 0 önizleme
  • Procedural damage system in Substance 3D Painter

    Lew Turbo shared a look at a cool custom-made procedural system for applying damage to 3D surfaces in Substance 3D Painter.


    #substance3dpainter #substance3d #madewithsubstance #gamedev #indiedev #3dart
    Procedural damage system in Substance 3D Painter 👜 Lew Turbo shared a look at a cool custom-made procedural system for applying damage to 3D surfaces in Substance 3D Painter. #substance3dpainter #substance3d #madewithsubstance #gamedev #indiedev #3dart
    Love
    Like
    3
    0 Yorumlar 0 hisse senetleri 65 0 önizleme
  • Adobe's Firefly AI models are coming to Adobe Substance 3D Sampler and Stager.

    #AI #Firefly #Substance3d #Substance3dsampler #Substance3dstager #gamedev #gamedevelopment #3D #3dart #digitalart
    Adobe's Firefly AI models are coming to Adobe Substance 3D Sampler and Stager. #AI #Firefly #Substance3d #Substance3dsampler #Substance3dstager #gamedev #gamedevelopment #3D #3dart #digitalart
    Like
    Love
    2
    0 Yorumlar 0 hisse senetleri 115 0 önizleme
CGShares https://cgshares.com