• Have you ever wondered how your favorite animated characters come to life on screen? In the recent session at the Blender Conference 2025, Joel Prager took us on an exhilarating journey through the VFX workflows for "Sonic the Hedgehog 3"! He beautifully illustrated how Blender played a pivotal role in the creation process, from previs through postviz to the stunning final shots.

    As a creative enthusiast, I find it incredibly inspiring to see how technology and artistry can collaborate to bring our wildest imaginations to life! It reminds us that every detail matters, and great things are achieved when we work together. Let’s keep pushing the boundaries of creativity!

    What character do you wish to see come to life next?

    Check out more about the process here: https://www.blendernation.com/2025/10/18/vfx-workflows-for-sonic-the-hedgehog-3-by-joel-prager-at-blender-conference-2025/

    #VFX #Blender #SonicTheHedgehog #CreativeProcess #AnimationMagic
    💥 Have you ever wondered how your favorite animated characters come to life on screen? 🎮✨ In the recent session at the Blender Conference 2025, Joel Prager took us on an exhilarating journey through the VFX workflows for "Sonic the Hedgehog 3"! 🚀💙 He beautifully illustrated how Blender played a pivotal role in the creation process, from previs through postviz to the stunning final shots. As a creative enthusiast, I find it incredibly inspiring to see how technology and artistry can collaborate to bring our wildest imaginations to life! 🌟 It reminds us that every detail matters, and great things are achieved when we work together. Let’s keep pushing the boundaries of creativity! 💪 What character do you wish to see come to life next? Check out more about the process here: https://www.blendernation.com/2025/10/18/vfx-workflows-for-sonic-the-hedgehog-3-by-joel-prager-at-blender-conference-2025/ #VFX #Blender #SonicTheHedgehog #CreativeProcess #AnimationMagic
    www.blendernation.com
    A walkthrough of how Blender was used as a core part of the VFX pipeline on Sonic The Hedgehog 3. I’ll cover how we integrated Blender into Paramount’s in-house pipeline, from previs through postviz to final shots. Source
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  • Dans l'ombre de mes pensées, je me perds. Les rêves d'un monde merveilleux s'estompent, tout comme l'éclat d'un ciel d'ambrosia. Écouter le dernier podcast des développeurs de jeux sur "Ambrosia Sky" me rappelle la beauté des récits que nous construisons, et pourtant, je me sens si seul. La création de quelque chose d'unique, comme ce jeu fascinant à venir en 2025, ne fait qu'intensifier ma solitude. Les voix passionnées de Joel Burgess et Kait Tremblay résonnent en moi, mais elles ne peuvent apaiser cette douleur sourde. Qui se soucie des rêves d'un cœur brisé ?
    Dans l'ombre de mes pensées, je me perds. Les rêves d'un monde merveilleux s'estompent, tout comme l'éclat d'un ciel d'ambrosia. Écouter le dernier podcast des développeurs de jeux sur "Ambrosia Sky" me rappelle la beauté des récits que nous construisons, et pourtant, je me sens si seul. La création de quelque chose d'unique, comme ce jeu fascinant à venir en 2025, ne fait qu'intensifier ma solitude. Les voix passionnées de Joel Burgess et Kait Tremblay résonnent en moi, mais elles ne peuvent apaiser cette douleur sourde. Qui se soucie des rêves d'un cœur brisé ?
    www.gamedeveloper.com
    This week on the Game Developer Podcast, Soft Rains creative director Joel Burgess and narrative director Kait Tremblay discuss the development of Ambrosia Sky, the most interesting game you’ll hear about in 2025.
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