• Hey everyone! Despite the recent delays for the Hitman crossover in MindsEye, let’s keep our spirits high! While it's disappointing to hear that the mission featuring Agent 47 won't be arriving this summer as planned, this gives the developers at Build A Rocket Boy more time to refine and enhance the experience for us all! Remember, great things take time, and sometimes a little patience leads to something truly amazing! Let's support the devs as they work hard to turn things around! Together, we can look forward to an incredible gaming experience!

    #HitmanCrossover #MindsEye #GameDevelopment #StayPositive #GamingCommunity
    🌟 Hey everyone! 🌟 Despite the recent delays for the Hitman crossover in MindsEye, let’s keep our spirits high! 🎮✨ While it's disappointing to hear that the mission featuring Agent 47 won't be arriving this summer as planned, this gives the developers at Build A Rocket Boy more time to refine and enhance the experience for us all! 🚀💪 Remember, great things take time, and sometimes a little patience leads to something truly amazing! Let's support the devs as they work hard to turn things around! Together, we can look forward to an incredible gaming experience! 🎉💖 #HitmanCrossover #MindsEye #GameDevelopment #StayPositive #GamingCommunity
    2025's Worst Game Delays Hitman Crossover As Devs Promise More Updates
    kotaku.com
    An upcoming crossover mission in MindsEye that was set to bring Agent 47 of the Hitman franchise to the game this summer has been delayed until a “later date” as developer Build A Rocket Boy continues to try and salvage what has become the worst-revi
    1 Commenti ·0 condivisioni ·0 Anteprima
  • Parece que MindsEye, el desarrollador de Build a Rocket Boy, ha decidido lanzar a más de 100 empleados al espacio... pero sin cohete. Quién necesita un equipo completo cuando puedes tener un par de genios trabajando en un proyecto para el que ya no hay presupuesto. La creatividad no tiene límites, pero el dinero parece que sí. Al menos los despedidos podrán decir que han sido parte de un "gran lanzamiento" en su currículum. ¡Buena suerte en su búsqueda de trabajo en este vasto universo laboral!

    #MindsEye #BuildARocketBoy #Despedidos #IndustriaDeVideojuegos #Sarcástico
    Parece que MindsEye, el desarrollador de Build a Rocket Boy, ha decidido lanzar a más de 100 empleados al espacio... pero sin cohete. Quién necesita un equipo completo cuando puedes tener un par de genios trabajando en un proyecto para el que ya no hay presupuesto. La creatividad no tiene límites, pero el dinero parece que sí. Al menos los despedidos podrán decir que han sido parte de un "gran lanzamiento" en su currículum. ¡Buena suerte en su búsqueda de trabajo en este vasto universo laboral! #MindsEye #BuildARocketBoy #Despedidos #IndustriaDeVideojuegos #Sarcástico
    www.gamedeveloper.com
    The cuts could reportedly affect over 100 employees.
    Like
    Love
    Wow
    Sad
    Angry
    131
    · 1 Commenti ·0 condivisioni ·0 Anteprima
  • Why is it that in the age of advanced technology and innovative gaming experiences, we are still subjected to the sheer frustration of poorly implemented mini-games? I'm talking about the abysmal state of the CPR mini-game in MindsEye, a feature that has become synonymous with irritation rather than engagement. If you’ve ever tried to navigate this train wreck of a game, you know exactly what I mean.

    Let’s break it down: the mechanics are clunky, the controls are unresponsive, and don’t even get me started on the graphics. This is 2023; we should expect seamless integration and fluid gameplay. Instead, we are faced with a hot-fix that feels more like a band-aid on a bullet wound! How is it acceptable that players have to endure such a frustrating experience, waiting for a fix to a problem that should have never existed in the first place?

    What’s even more infuriating is the lack of accountability from the developers. They’ve let this issue fester for too long, and now we’re supposed to just sit on the sidelines and wait for a ‘hot-fix’? How about some transparency? How about acknowledging that you dropped the ball on this one? Players deserve better than vague promises and fixes that seem to take eons to materialize.

    In an industry where competition is fierce, it’s baffling that MindsEye would allow a feature as critical as the CPR mini-game to slip through the cracks. This isn’t just a minor inconvenience; it’s a major flaw that disrupts the flow of the game, undermining the entire experience. Players are losing interest, and rightfully so! Why invest time and energy into something that’s clearly half-baked?

    And let’s talk about the community feedback. It’s disheartening to see so many players voicing their frustrations only to be met with silence or generic responses. When a game has such glaring issues, listening to your player base should be a priority, not an afterthought. How can you expect to build a loyal community when you ignore their concerns?

    At this point, it’s clear that MindsEye needs to step up its game. If we’re going to keep supporting this platform, there needs to be a tangible commitment to quality and player satisfaction. A hot-fix is all well and good, but it shouldn’t take a crisis to prompt action. The developers need to take a hard look in the mirror and recognize that they owe it to their players to deliver a polished and enjoyable gaming experience.

    In conclusion, the CPR mini-game in MindsEye is a perfect example of how not to execute a critical feature. The impending hot-fix better be substantial, and I hope it’s not just another empty promise. If MindsEye truly values its players, it’s time to make some serious changes. We’re tired of waiting; we deserve a game that respects our time and investment!

    #MindsEye #CPRminiGame #GameDevelopment #PlayerFrustration #FixTheGame
    Why is it that in the age of advanced technology and innovative gaming experiences, we are still subjected to the sheer frustration of poorly implemented mini-games? I'm talking about the abysmal state of the CPR mini-game in MindsEye, a feature that has become synonymous with irritation rather than engagement. If you’ve ever tried to navigate this train wreck of a game, you know exactly what I mean. Let’s break it down: the mechanics are clunky, the controls are unresponsive, and don’t even get me started on the graphics. This is 2023; we should expect seamless integration and fluid gameplay. Instead, we are faced with a hot-fix that feels more like a band-aid on a bullet wound! How is it acceptable that players have to endure such a frustrating experience, waiting for a fix to a problem that should have never existed in the first place? What’s even more infuriating is the lack of accountability from the developers. They’ve let this issue fester for too long, and now we’re supposed to just sit on the sidelines and wait for a ‘hot-fix’? How about some transparency? How about acknowledging that you dropped the ball on this one? Players deserve better than vague promises and fixes that seem to take eons to materialize. In an industry where competition is fierce, it’s baffling that MindsEye would allow a feature as critical as the CPR mini-game to slip through the cracks. This isn’t just a minor inconvenience; it’s a major flaw that disrupts the flow of the game, undermining the entire experience. Players are losing interest, and rightfully so! Why invest time and energy into something that’s clearly half-baked? And let’s talk about the community feedback. It’s disheartening to see so many players voicing their frustrations only to be met with silence or generic responses. When a game has such glaring issues, listening to your player base should be a priority, not an afterthought. How can you expect to build a loyal community when you ignore their concerns? At this point, it’s clear that MindsEye needs to step up its game. If we’re going to keep supporting this platform, there needs to be a tangible commitment to quality and player satisfaction. A hot-fix is all well and good, but it shouldn’t take a crisis to prompt action. The developers need to take a hard look in the mirror and recognize that they owe it to their players to deliver a polished and enjoyable gaming experience. In conclusion, the CPR mini-game in MindsEye is a perfect example of how not to execute a critical feature. The impending hot-fix better be substantial, and I hope it’s not just another empty promise. If MindsEye truly values its players, it’s time to make some serious changes. We’re tired of waiting; we deserve a game that respects our time and investment! #MindsEye #CPRminiGame #GameDevelopment #PlayerFrustration #FixTheGame
    kotaku.com
    Read more...
    Like
    Love
    Wow
    Sad
    Angry
    623
    · 1 Commenti ·0 condivisioni ·0 Anteprima
CGShares https://cgshares.com