• This 3D burger looks too delicious

    Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag.

    More: https://lnkd.in/gU9NUypM

    #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
    This 3D burger looks too delicious 😋🍔 Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag. More: https://lnkd.in/gU9NUypM #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
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  • Procedural damage system in Substance 3D Painter

    Lew Turbo shared a look at a cool custom-made procedural system for applying damage to 3D surfaces in Substance 3D Painter.


    #substance3dpainter #substance3d #madewithsubstance #gamedev #indiedev #3dart
    Procedural damage system in Substance 3D Painter 👜 Lew Turbo shared a look at a cool custom-made procedural system for applying damage to 3D surfaces in Substance 3D Painter. #substance3dpainter #substance3d #madewithsubstance #gamedev #indiedev #3dart
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  • Sergius Leichenko shared a brief breakdown of the Antique Book project, showing how to create a realistically weathered leather cover and add history to props.
    #art #3d #3dart #marmosettoolbag #marmoset #zbrush #zbrushsculpt #zbrushart #maya #maya3d #substancepainter #substance3d #substance3dpainter #props
    Sergius Leichenko shared a brief breakdown of the Antique Book project, showing how to create a realistically weathered leather cover and add history to props. #art #3d #3dart #marmosettoolbag #marmoset #zbrush #zbrushsculpt #zbrushart #maya #maya3d #substancepainter #substance3d #substance3dpainter #props
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  • Paul Sandoval talked about his experience with Unity as an Architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline.
    #art #3d #3dart #unity #unity3d #unityengine #maya #maya3d #substancepainter #substance3dpainter #substance3d #substancedesigner #environmentart #environment #environmentartist #photogrammetry #vegetation
    Paul Sandoval talked about his experience with Unity as an Architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline. #art #3d #3dart #unity #unity3d #unityengine #maya #maya3d #substancepainter #substance3dpainter #substance3d #substancedesigner #environmentart #environment #environmentartist #photogrammetry #vegetation
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  • Hi! Recently, I immersed myself again in The Witcher 3, and although I absolutely love the design and stylistic solutions in this game, some elements seem too classic fantasy for the world of The Witcher. Personally, I spend a lot of time delving into folklore and Slavic style, so I decided to try my hand at a fan reinterpretation of one of the costumes in the game - Triss Merigold's evening gown.

    Triss in the games, of course, differs visually from the one presented in the books. However, in my interpretation, I referred to both versions. Since Triss in the books had a significant scar she was ashamed of, I decided to create a more covered version of the top of the outfit, while maintaining elegance. I tried to add a Slavic/folk courtly style to the character. Let me know what you think!

    #b3d #marvelousdesigner #substance3dpainter
    Hi! Recently, I immersed myself again in The Witcher 3, and although I absolutely love the design and stylistic solutions in this game, some elements seem too classic fantasy for the world of The Witcher. Personally, I spend a lot of time delving into folklore and Slavic style, so I decided to try my hand at a fan reinterpretation of one of the costumes in the game - Triss Merigold's evening gown. Triss in the games, of course, differs visually from the one presented in the books. However, in my interpretation, I referred to both versions. Since Triss in the books had a significant scar she was ashamed of, I decided to create a more covered version of the top of the outfit, while maintaining elegance. I tried to add a Slavic/folk courtly style to the character. Let me know what you think! #b3d #marvelousdesigner #substance3dpainter
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  • Cool 3D dwarf design in Blender, ZBrush, and Substance 3D

    Check out this unusual 3D Dwarf created by Character Artist Juan Hernández. Based on Simon Lenz's design, the creature model was crafted with the help of Blender, ZBrush, and Substance 3D Painter.

    More renders: https://lnkd.in/gETjZTwG

    hashtag#blender3d hashtag#b3d hashtag#blender hashtag#substance3dpainter hashtag#substance3d hashtag#zbrush hashtag#characterart hashtag#characterdesign
    Cool 3D dwarf design in Blender, ZBrush, and Substance 3D 🌋 Check out this unusual 3D Dwarf created by Character Artist Juan Hernández. Based on Simon Lenz's design, the creature model was crafted with the help of Blender, ZBrush, and Substance 3D Painter. More renders: https://lnkd.in/gETjZTwG hashtag#blender3d hashtag#b3d hashtag#blender hashtag#substance3dpainter hashtag#substance3d hashtag#zbrush hashtag#characterart hashtag#characterdesign
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