• Color Optional: How Grayscale Became the Default Design Setting
    architizer.com
    The Extended Entry Deadline for Architizer's 2025 A+Product Awards is Friday, February 21st. Get your brand in front of the AEC industrys most renowned designers by submitting today.Mere color, unspoiled by meaning, and unallied with definite form, can speak to the soul in a thousand different ways.Oscar Wilde clearly had some thoughts on shades. Most of us do. But what does todays distinctly monochrome palette say about where weve got to as a species?Last September, Finnish Architectural Review published its fourth issue of the year. On high-grade paper, it should not have been as daring as it was. Yet even the editorial acknowledged dedicating a magazine to color at a point in history when hues have all but vanished from an architects toolbox was pretty bold.The publication is not alone in perceiving a prevailing sense of greyness about the world. In the UK, the Creative Industries Policy and Evidence Centre (Creative PEC) tracked the color of objects over time and found a substantial rise in the use of grey. The results, published in 2021, also revealed a significant decline in the prevalence of browns and yellows.Sugamo Shinkin Bank / Nakaaoki Branch by emmanuelle moureaux architecture + design, Kawaguchi, JapanThe work, led by Britains Science Museum Group, examined over 7,000 photographs, identifying the shade of every pixel to create a catalogue of colour. Or lack thereof. Dark charcoal grey was the most common, which staggeringly appeared in over 80% of all pictures. The contrast of a wooden telegraph machine from the mid-1800s, ornate communications cabinet rich in reds, yellows and browns, and a late-noughties silver, black and grey iPhone, casts the decline in sharp relief.Materials drive design. Or at least feasible design. And this counts for aesthetics as much as things like durability and ergonomics. In the 21st century, we make things from other things which are much less adaptable in terms of color, and, against the infinite rusty hues of trees, way less colorful to begin with. Nevertheless, the slide into greyscale is evident across the board, including products which could easily be toned to exacting specifications. Cars being one. Buildings another.1140 Formosa Ave. by Lorcan OHerlihy Architects [LOHA], Los Angeles, CaliforniaIn his piece, Coil Coatings: Architects Secret to Brighter Metal Building Faades, architecture and communications specialist Eric Baldwin offers some hope that contemporary resources and materials are not binding us to a grey future by presenting a number of examples of bright coatings applied to modern exterior walls. Apparently, its possible to recreate almost any color or effect. And in her collection, 10 Buildings Making Bold Statements with Color and Form, Architizers Nidhi Upadhyaya offered more eye-candy counterpoints celebrating the countless shades architects have at their disposal.Colorful backdrops and quirky aesthetics are accumulating millions of likes and saves on social media platforms like Instagram and Pinterest, she wrote at the time. Given the power of digital networks to make or break governments, let alone inspire design, the apparently-subconscious move to a more monochrome side of life is even more jarring. Were making things people are not naturally conditioned to notice.Wolf Creek Library by Leo A Daly, Atlanta, Georgia, an example of bright coil coatings on metal building faadesWriting for PULP, the University of Sydneys student magazine, Simon Harris threw his hat into the greyness conversation with an op-ed, Greyness. A pervasive phenomenon in contemporary Sydney buildings, which is both vernacular and pedigreed. The view that architectural conversations consistently fail to talk about the majority of architecture humans interact with daily is omnipresent our tendency to focus on capital A projects by practitioners who defined the image of Architecture through each age rather than most buildings.Februarys cover story in The Atlantic,The Anti-Social Century, shed some light on modern architectural priorities for the majority of what we build (or what gets built in the publications US homeland). For every landmark, there are thousands of off-the-shelf houses finished to meet our needs. Discussing an age of solitude and isolation, where points of connection are rarer and narrower than ever, the feature explained how were spending more time at home than any other point in recent history. So homes have become bigger, and weve filled them with more to fill the hours we would have spent out in the world.ARCA Wynwood Design Center by Esrawe Studio, Miami, FloridaAccording to a US real estate broker quoted in the piece, contemporary house design now reflects this with a demand for television-mountable walls in every room. This necessity often comes before fundamentals like the amount of light allowed into a space. Its thoroughly depressing rooms are getting darker, save for the flicker of flatscreens showing films and series, which in 2022 led Vox to ask why do so many TV shows and movies look like they were filmed in a grey wasteland?The point being, by taking our eyes off the look of the everyday, by focusing so much on monochrome modern materials, architecture has become the basic design of assets. An idea legitimized by a global housing crisis of our own making and an economic obsession with breakneck growth rather than solution-focused development. The sad fact is, the market demands building are built fast. And that means, for the most part, putting limited effort into designing a scheme because we need to move on to the next. In this environment, uniformity will always be the easiest option. Which isnt a declaration of architectures death, but an admission that urbanscapes are increasingly lacking differentiation. And were now so bored of what we see, we want Netflix and Prime at every possible point in our washed out worlds.The Extended Entry Deadline for Architizer's 2025 A+Product Awards is Friday, February 21st. Get your brand in front of the AEC industrys most renowned designers by submitting today.The post Color Optional: How Grayscale Became the Default Design Setting appeared first on Journal.
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  • Raising the Bar: 6 Home Bars Perfecting the Domestic Drink Station
    architizer.com
    Architects: Want to have your project featured? Showcase your work by uploading projects to Architizerand sign up for ourinspirational newsletters.In January, Kendall Jenner of the Kardashian-Jenner clan shared a tour of her at-home tequila bar. As the founder of the award-winning tequila brand 818, it makes sense for the model slash TV star slash influencer to have one. The space itself is textbook contemporary luxury: exquisite marble surfaces, rich dark timber, stools sourced from Galerie Half, and a vintage Ralph Lauren cocktail shaker, all perfectly set up for both sipping aejo and taking selfies. Predictably, after posting the video, half the internet promptly searched for the custom home bar. Jenners carefully styled space highlights something that is becoming increasingly prominent in residential design. The home bar.Joining wellness rooms or outdoor kitchens as markers of sophisticated contemporary living, the personal bar is popping up everywhere, with the trend going deeper than celebrities promoting their various liquor companies. Economic uncertainty is nudging even the most affluent of households towards hosting intimate gatherings at home, architects and designers are responding with creativity and flair as home entertaining spaces now incorporate craftsmanship and functionality, whether its concealed cocktail stations or discreet wine rooms behind pivoting doors.The six designs that follow demonstrate how architects are cleverly and, yes, sometimes quite literally raising the bar for staying in.Upper HouseBy KOICHI TAKADA ARCHITECTS, South Brisbane, AustraliaPopular Choice Winner, Multi Unit Housing High Rise (16+ Floors), 13th Annual A+AwardsPhotos by Tom Ferguson and Mark NilonIn recent years, the word amenity has become property marketing shorthand for a windowless gym or a tokenistic co-working space. However, at Upper House in South Brisbane, communal living gets a lavish rethink. Koichi Takada Architects have included not just a rooftop lounge bar but a wine cellar and tasting room too. With fluted marble, warm timber, and thoughtful lighting design, the atmosphere feels simultaneously relaxed and refined. Designed to foster interaction and build a sense of community, they are spaces residents genuinely want to spend time in.Residence WBy fws_work, Taoyuan City, TaiwanPopular Choice Winner, Apartment, 12th Annual A+AwardsPhotos by fws_workResidence W belongs to an airline pilot whose daily commute involves more airport lounges than living rooms. Its only fitting then that the home feels like a first-class cabin. Designed by fws_work, this apartment renovation in Qinpu centers around both tranquility and craftsmanship by layering oak, woven cane, ribbed glass and earthy encaustic tiles into a sophisticated pallet.The centerpiece of the space is a moody yet inviting kitchen and bar area, darkened with black-stained millwork and ceramic tiling from 41 zero 42. Suspended shelves show off bottles as though they were artifacts in a museum by gently illuminating them. This approach highlights the subtle textures and hues of the premium whisky the owner enjoys. A considered home bar that invites slow evenings and the perfect pour.Galeria ApartmentBy ARCHITECTS OFFICE, So Paulo, BrazilPhotos by Andr KlotzGaleria Apartment isnt the sort of home youd describe as cozy, exactly. More like curated. The space, designed by French architect Gregory Bousqueta, who is known for carefully balancing Brazilian warmth with European restraint, has a relaxed elegance that encourages slowing down and staying awhile.The dedicated bar and lounge space neatly illustrates this thoughtful approach. A Wyllis sideboard by Arthur Casas gives the otherwise plain room a sense of structure, and paired with Cassinas mid-century Tre Pezzi armchairs, upholstered in burnt-orange velvet, there is a warmth that is needed for the otherwise neutral palette. Meanwhile, Adalfan Filhos playful Tapioca tea cart introduces a charm that keeps the mood from becoming overly serious. Look up, and the Skygarden lamp from Dimlux casts a soft, even glow. Its the kind of room where a cocktail could easily last an entire evening because the conversation and the furniture is just that good.Urban MetamorphosisBy Brengues Le Pavec architects, FrancePhotos by Zo ChaudeurgeTurning a warehouse into a home is always a tricky business. If you keep too much industrial grit, you risk living in perpetual gloom; smooth it out too much, and youre stuck in a sterile box. Brengues Le Pavecs solution in southern France strikes an ideal balance, embracing the buildings original metal structure while slicing open generous courtyards that flood every room with Mediterranean sunlight.Inside, two walnut-clad volumes cleverly hide away lifes more mundane necessities like laundry, storage, and services but free up space for a glass-fronted wine cellar integrated neatly into the kitchen. This tasting area, flanked by sleek black cabinetry and framed with warm wood, becomes the informal center of the home.Tyra HouseBy FIALA ARCHITECTS, Trinec, CzechiaPhotos by Luk LegierskiAt first glance, you could mistake Tyra House for a particularly bold Bond villains lair. But hidden beneath the Moravian-Silesian Beskids landscape is a thoughtfully designed, ecologically sensitive retreat. Architects FIALA has cleverly placed most of the structure underground, softening the buildings visual footprint with a lush, green roof that blends into the hillside.Beneath this serene surface, however, lies a subterranean hideaway. The dedicated wine cellar has illuminated shelving and geometric timber cabinetry that create an atmosphere similar to that of an upscale lounge. Materials such as Welsh quartzite and raw stone give the space a natural and textural backdrop, echoing the surrounding landscape. Lighting is integrated and dynamic to transform the cellar and adjoining club area into spaces built to host lively gatherings and intimate evenings.Lark HouseBy SHED Architecture & Design, Seattle, WashingtonPhotos by Rafael SoldiAs more people rethink their relationship with alcohol, the home bar doesnt necessarily need to be cocktails and wine fridges. At SHED Architecture & Designs Lark House, instead of shelves stocked with spirits, the Seattle-based project features a meticulously detailed coffee bar framed in warm white oak and accented with delicate tilework and Nero Marquina marble. Respectful of Al Bumgardners original 1958 vision yet confidently contemporary, this space in Seattle, where coffee is something of a sacred ritual, the bar becomes an intentional gathering space for slow mornings, good conversation, and perhaps the occasional philosophical debate.Architects: Want to have your project featured? Showcase your work by uploading projects to Architizerand sign up for ourinspirational newsletters.The post Raising the Bar: 6 Home Bars Perfecting the Domestic Drink Station appeared first on Journal.
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  • Monster Hunter Wilds Sells Over 10 Million Units in First Month
    gamingbolt.com
    After selling over eight million copies in its first three days, Capcoms Monster Hunter Wilds crossed ten million sales in its first month. Monster Hunter World took nearly five years to reach the same milestone. Monster Hunter Rise reached it after over a year.While this marks a new sales record for the publisher, its only just getting started. The first Title Update launches on April 3rd with a new monster, Mizutsune, alongside the first Arch-tempered monster, Rey Dau. Players can also access the Grand Hub and interact with each other, partaking in mini-games or watching the Divas performance.The Festival of Accord: Blossomdance also arrives on April 22nd as the first seasonal event, bringing limited-time quests and equipment for free. Players can also look forward to a new Capcom collaboration by May end.Monster Hunter Wilds is available for Xbox Series X/S, PS5, and PC. Check out our review here we gave it an eight out of ten.
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  • Bit Reactor and Respawns Star Wars Strategy Game Screenshots Leak Ahead of April 19 Reveal Rumour
    gamingbolt.com
    While a Star Wars-based strategy game by Respawn Entertainment and Bit Reactor is slated to be officially revealed during Star Wars Celebration event in April, a new leak proports to showcase some screenshots from the upcoming title.Caught by Mp1st, the leaked screenshots are seemingly part of the portfolio from one of the artists working on the game at Bit Reactor. The screenshots are dated to 2023, which would indicate that they are from an earlier build of the game for internal testing.Fans of the turn-based strategy games developed by Firaxis, such as XCOM: Enemy Unknown and XCOM 2, will be quite pleased with the kind of gameplay that the screenshots seemingly indicate. Along with an isometric viewpoint, one of the screenshot also shows us what combat will look like, with a Mandalorian character taking aim at a Stormtrooper.Much like the XCOM games, the upcoming Star Wars game will also involve an element of chance to it. In the screenshot where a Stormtrooper is being targeted, for example, the Mandalorian has a hit chance of 95 percent if they were to throw a thermal detonator at their target. Overwatch also seems to be returning from the XCOM games, with one of the screenshots showing two Mandalorian characters combining their Overwatch abilities to cover a larger area.Outside of combat, the screenshots indicate that players will get to use a home base similar to what weve seen in other games of the genre. This home base will allow players to take on various tasks, and includes interactive items like a Holotable where players can presumably pick their next mission, a Special Ops table that likely provides extra objectives, and an Armory table where players can kit out their Mandalorians with specific gear.So far, no official details about the game have been revealed from Respawn Entertainment or Bit Reactor. The studios have, however, gone as far as confirming that the Star Wars game is being developed through Unreal Engine 5. This was spotted through a job listing back in March 2024 for a Senior Lighting Artist that would be able to work with the engine to create lighting for various levels and cinematics using Lumen.Bit Reactors team up with Respawn Entertainment was announced all the way back in January 2022. The studio is made up of industry veterans like Greg Foerscth, who has previously worked on XCOM: Enemy Unknown and XCOM 2.
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  • Monster Hunter Wilds sells 10m units in first month | News-in-brief
    www.gamesindustry.biz
    Monster Hunter Wilds sells 10m units in first month | News-in-briefFastest-selling title in Capcom's history previously passed eight million units three days after launchImage credit: Capcom News by Sophie McEvoy Staff Writer Published on March 31, 2025 This is a News-in-brief article, our short format linking to an official source for more information. Read more about this story by following the link below:Monster Hunter Wilds sells 10m units in first month
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  • Half of Myst developer Cyan Worlds laid off
    www.gamesindustry.biz
    Half of Myst developer Cyan Worlds laid off12 employees have been affected, decision due to firm "weigh[ing] the future health of our studio against the month-to-month realities of game development"Image credit: Cyan Worlds News by Sophie McEvoy Staff Writer Published on March 31, 2025 Myst developer Cyan Worlds has announced the decision to lay off half of its team.In a statement shared on social media, the Spokane-based developer said the news "was not a surprise to the team," with 12 employees being made redundant as a result of current industry conditions."Industry conditions have forced us into a tricky spot where we are having to weigh the future health of our studio against the month-to-month realities of game development in 2025," the studio said."Throughout the past year, we have been ultra-transparent with the entire Cyan team about the choppy waters we find ourselves in, as well as the dangers ahead. While the news of a layoff was not a surprise to the team, it was (and still is) deeply saddening for all of us."It added: "For now, our number one priority is to secure funding for our next project, and to restabalise the studio. We've been around for a very long time, and have been through tough times before."Cyan Worlds has provided a list of impacted employees, who have consented to have their contact details shared for new opportunities which can be found here.The developer clarified that the layoffs will "not affect or change the timing or delivery of any remaining rewards" relating to its ongoing Kickstarter campaign, which is supporting development of its upcoming title Firmament.
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  • Amaze founder temporarily steps back after harassing event staff
    www.gamedeveloper.com
    Chris Kerr, News EditorMarch 31, 20252 Min ReadImage via AmazeAmaze founder and artistic director Thorsten S. Wiedemann is temporarily stepping down after violating the event's safe space policy and code of conduct.In a statement posted on the Amaze website, Wiedemann admitted to behaving unprofessionally at Amaze Sheffield in August 2024 by making offensive comments towards members of the production team and engaging in "non sexual-harassment under the influence of alcohol.""Reflecting on my actions, I recognize that I acted inappropriately and will take full responsibility," said Wiedemann. "I yelled at the production and organizing team when the party was shut down, which was completely disrespectful. I was verbally offensive towards a participating DJ and their music, which was uncalled for. I invaded others' personal space, which was inconsiderate and out of line."I deeply regret my behavior throughout the event and understand how it negatively impacted others. This was entirely wrong, and I am committed to learning from this experience to ensure it never happens again and try to repair what got broken."Wiedemann has vacated his position less than two months before Amaze Berlin is scheduled to begin on May 14, 2025.He will be stepping back from all public roles on a temporary basis while he begins therapy to address the "root causes" of his behavior. It's unclear when Wiedemann will return to the fold or in what capacity.Related:Amaze was established over a decade ago to shine a spotlight on arthouse games and other forms of playful media.As noted in the Amaze code of conduct, event organizers say they are "dedicated to providing a harassment-free social experience for everyone. They have also apologized for Wiedemann's "unacceptable" behavior."Our apologies go to all members of the Sheffield production, the performers, DJs, artists, venue workers and visitors who were affected by this. We wish to thank the people who came forward with this information to the A MAZE. / Berlin team and trust us with their concerns," they wrote.A raft of immediate and long-term changes will be implemented in response to Wiedemann's actions, including an organizational restructure designed to decentralize the decision-making process and efforts to make the code of conduct more visible.An updated emergency response structure will also be ushered in to provide a "clearer formal protocol and team structure to respond swiftly to any future incidents."About the AuthorChris KerrNews Editor, GameDeveloper.comGame Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, andPocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.See more from Chris KerrDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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  • Myst developer Cyan Worlds has laid off half of its workforce
    www.gamedeveloper.com
    TechTarget and Informa Techs Digital Business Combine.TechTarget and InformaTechTarget and Informa Techs Digital Business Combine.Together, we power an unparalleled network of 220+ online properties covering 10,000+ granular topics, serving an audience of 50+ million professionals with original, objective content from trusted sources. We help you gain critical insights and make more informed decisions across your business priorities.Myst developer Cyan Worlds has laid off half of its workforceMyst developer Cyan Worlds has laid off half of its workforce'Our sincere hope is to continue to be around.'Chris Kerr, News EditorMarch 31, 20251 Min ReadImage via Cyan WorldsMyst and Riven developer Cyan Worlds has laid off 12 employees after struggling to navigate "choppy waters."The studio shared the news on social media and explained the layoffs have impacted roughly half of its team."Industry conditions have forced us into a tricky spot where we are having to weigh the future of our studio against the month-to-month realities of game development in 2025," reads a statement posted by Cyan leadership."Throughout the past year, we have been ultra-transparent with the entire Cyan team about the choppy waters we find ourselves in, as well as the dangers ahead. While the news of a layoff was not a surprise to the team, it was (and is) deeply saddening for all of us."Cyan said it has tried to "pad the landing" for those impacted by offering severance packages but implored other studios with vacancies to consider hiring its former employees.The studio is now focused on securing financing for its next project."We've been around for a very long time and have been through tough times before. Our sincere hope is to continue to be around, and to provide the types of experiences that only Cyan can deliver."Read more about:LayoffsTop StoriesAbout the AuthorChris KerrNews Editor, GameDeveloper.comGame Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, andPocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.See more from Chris KerrDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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  • Elon Musk and Taylor Swift can now hide details of their private jets
    www.theverge.com
    The Federal Aviation Administration (FAA) has created a system for private aircraft owners to request that their registration information including their name and address be kept private. That may impact celebrity private jet trackers, which have used FAA registration information to identify jets belonging to the likes of Elon Musk and Taylor Swift.The new FAA system was mandated by the FAA Reauthorization Act of 2024, which gave the organization two years to establish a procedure for aircraft owners and operators to request that any personally identifiable information be made private. The FAA says its also evaluating whether to go one step further and default to keeping such information private. The act became law in May 2024 under the Biden administration.The change will likely make it more difficult to operate celebrity jet trackers, which use FAA registration information to identify private jets owned by celebrities so that their flightpaths can be tracked. Accounts monitoring jet use by Musk, Swift, Mark Zuckerberg, Kim Kardashian, and more have gone viral in the past, though have seen bans on platforms owned by Musk and Zuck. In 2023 Taylor Swift sent a cease-and-desist letter to Jack Sweeney, who operates a number of popular jet trackers.
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  • When will physical video games go away?
    www.theverge.com
    One of Sonys best-ever PlayStation ads is a 21-second video titled, Official PlayStation Used Game Instructional Video. Its a step-by-step guide about how to lend your PS4 games to your friends. It has one step: one person hands another person a game box.The ad succinctly clowns on Microsofts original and convoluted game sharing policy for the Xbox One, which let users ditch discs in exchange for daily DRM checks. The idea was so hated that Microsoft walked it back just over a week after the release of Sonys ad and months before the console came out. The lesson was simple dont mess with peoples discs.But more than a decade later, its not hard to imagine a future where Sonys own ad doesnt apply anymore. Physical game sales in 2024 were less than half what they were as recently as 2021, and the market has been in decline since 2008, Circana analyst Mat Piscatella tells The Verge. There has been a long trend of declining sales in physical games, Piscatella says. And now theres declining distribution with retailers pulling back space, with companies making fewer physical games overall, and with the entire shift towards digital distribution.The writing has been on the wall since 2020, when Microsoft and Sony introduced their (at the time) next-generation Xbox and PlayStation consoles with versions that didnt have a place to put your discs. Ultimately, they were responding to the emerging trend of people buying fewer physical games for consoles. Can you even remember the last time you bought a physical game for PC?The primary reason for the shift to digital is because of connectivity: about 99 percent of consoles are connected to the internet, Piscatella says. (Players werent quite as online a decade ago.) And once people got used to digital, more and more often people would choose convenience over the practical positives of physical.Just look at this graph from Piscatella showing plummeting physical sales. The outlook is grim.Microsoft hasnt been particularly secretive about its interest in a heavily digital future. The latest Xbox generation launched with the all-digital Series S, and it added an all-digital Series X option last year. Microsofts This is an Xbox campaign positions basically every device with a screen as a potential console. The companys Xbox Game Pass subscription is essentially a rental service for digital titles. And physical editions of Avowed, one of Microsofts biggest Xbox games of the year, only have a code for the game in the box.Of course, Microsoft is best known as a software company, so perhaps its not too surprising that it might want to bank its video game future entirely on digital games. And while I still think it will be a shame if the next Halo isnt available on a disc, it doesnt seem unreasonable to expect that Xbox could drop discs entirely by the end of the decade.Sony will probably take a little bit longer to make the all-digital jump. The company is certainly signaling it wants to move in that direction, perhaps most strongly by shipping the premium $699 PS5 Pro without a disc drive. But it continues to sell drives separately for the Pro and for the slim PS5. And the company would simply face pushback on a different scale than Microsoft: there are far more PS4s and PS5s out there than Xboxes, and that means a lot more people who have bought a lot more physical games who may want ways to play them for the foreseeable future. Piscatella also points out that some major mass-market games like EA Sports College Football and Call of Duty have a pretty big physical presence that console makers may not want to jeopardize.Nintendo is where we see the argument for physical games though maybe not discs sticking around. The just-announced Switch 2 has a cartridge slot and is backward-compatible with Switch 1 games. The consoles first generation lasted from 2017 until sometime this year, so if the Switch 2s lifecycle also lasts eight years, physical media will be relevant for Nintendo well into the 2030s.The company may have reason to stick with cartridges for even longer. Piscatella says that Nintendo platforms are still heavier physical than other platforms because its audience, especially families, expects the format; its a lot easier for kids in a family to share a game when they can just pass the cart to each other, as Sony adeptly showed in its ad. That advantage wont last forever, though. Just last week, Nintendo announced a virtual game card lending system that lets family members share digital games.Consumers on PlayStation and Xbox are speaking with their dollarsIts yet another sign that physical media is waning, even in its strongholds. At this point, the consumers on PlayStation and Xbox are speaking with their dollars that digital-first is a fine way to go, Piscatella says.Nintendo, PlayStation, and Xbox did not respond to requests for comment on their future plans for physical media.While physical media sales are on the decline, New York University games professor Joost van Dreunen points out that the sales of physical video game accessories have been skyrocketing. The PC games market may be mostly digital on Steam, but sales of things like custom controllers, screens, chairs, and headphones are a huge category, he says.He believes that accessories and what he calls the personalization of the physical experience of games and interactivity will grow, which we can see manifested all the way to theme parks. (van Dreunen points out that Nintendo is particularly good at this: think Amiibo, the Alarmo clock, and theme parks filled with Nintendo goodies.)Both van Dreunen and Piscatella ultimately made the comparison of video games to vinyl records, which is kind of like on the extreme niche, but doing ok, Piscatella says. Theres a key difference between vinyl and video games, of course with a vinyl record, you can play it on a turntable, but a physical cart of Super Mario Odyssey can only slot into a Nintendo Switch. Its more about the enthusiast crowd focusing on physical media.Maybe that will be enough to keep physical formats around into the future. But the next time Sony makes a guide on how to share PlayStation games, I doubt it will be a crisp 21 seconds.See More:
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