• VENTUREBEAT.COM
    Team Liquid collaborates with Wildcard on upcoming 2v2 collectible card action game
    Team Liquid, the global esports organization, has unveiled a collaboration with Wildcard, the 2v2 action game with collectible card mechanics developed with spectating in mind. The organization has been intimately involved in crucial behind-the-scenes playtesting led by Team Liquid content creators and former League of Legends pros Samson “Lourlo” Jackson and Bo Yuan “bobqin” Qin. Working side by side with developers at Wildcard Alliance, fine-tuning balance and crafting rewarding game mechanics that promise to deliver an exceptional player experience, their competitive expertise brings invaluable insights to Wildcard’s unique gameplay. Lourlo and bobqin are looking forward to showcasing Wildcard’s thrilling action on their streams and attending IRL Wildcard events. “We’ve been excited about Wildcard from the start. It was a fun game to play in its first iteration, and it’s only gotten better. The team is amazing to work with, and you see their passion come back in the game that they’ve made. We’re very pleased to be partnered with them as they release Wildcard to the public,” said Bo Kryne, vice president of product at Team Liquid, in a statement. The involvement of Team Liquid will boost Wildcard’s esports aspirations, with feedback from an organization that has won several championships in MOBA titles such as Dota 2, League of Legends, and Mobile Legends: Bang Bang. The game’s developers have taken advantage of bi-weekly sessions with Luorlo and bobqin to improve its playability and skill-expression, two important factors for the game’s non-stop action gameplay. “Only the players and community can designate a new game worthy of the ‘esports’ label. The excitement and support we immediately received from Lourlo, bobqin and the broader Team Liquid ecosystem has reinforced our core vision, to create a competitive, genre defining game that is as much fun to watch as it is to play,” said Katy Drake Bettner, co-CEO of Wildcard Alliance, in a statement. Paul Bettner, co-CEO of Wildcard Alliance, said in a message to GamesBeat that the company is “finally, joyfully,” getting near launch after seven years of work and more than $50 million invested. The company recently debuted the much-requested 2v2 mode of the game, and then submitted and been approved by Valve to list the game on Steam. On the Web3 side, the company published the Wildcard whitepaper (we call it the Wildpaper) and began the $WC token airdrop campaign as well: https://wildpaper.wildcardgame.com/. “Now we begin our Web2 go to market campaign in earnest, having launched the Steam page and beginning to accumulate wishlists, etc.,” Paul Bettner said. “This Team Liquid announcement has been a long time coming. We signed with them last year and have been waiting for just the right moment to announce this collaboration — once our team felt ready to begin onboarding more alpha playtesters.” Today begins a new phase of opening the game several hundred new playtesters and then more each week as the team continues play-balancing, bug-fixing, tuning and polishing the game for early access release later this summer. Wildcard is a player-versus-player (PVP), collectible card-based, multiplayer online battle arena (MOBA) game for all ages. Champions from across the galaxy assemble decks of collectible cards, summoning unique companion creatures and harnessing their strengths in dramatic clashes at arenas throughout the universe. Players must outplay, out-strategize, and outwit their opponents, get past their goalie, and destroy their goal to claim Wildcard glory. Team Liquid will share more on the collaboration on their social media, starting with an announcement video featuring Lourlo and bobqin. Lourlo and Bobqin will stream Wildcard on their respective Twitch channels. Team Liquid is an esports and gaming organization founded in 2000 in Utrecht, the Netherlands, and led by its founder and Co-CEO Victor Goossens, and Co-CEO Steve Arhancet. The organization has 96 athletes competing across multiple esports titles, including League of Legends, CounterStrike2, Dota 2, VALORANT, Mobile Legends: Bang Bang, Rainbow Six Siege, Fortnite, PUBG: Mobile, and more. With over $54 million in prize money won from over 7,000 tournaments throughout its history, Team Liquid is the most successful esports team in the Western market in terms of competitive achievement, esports viewership, and fan engagement. Team Liquid recently expanded into South East Asia through the acquisition of AURA Esports in Indonesia, and ECHO Esports in the Philippines. In September 2016, controlling interest in Team Liquid was purchased by esports ownership group, aXiomatic. aXiomatic leadership includes Co-Executive Chairmen Peter Guber, Ted Leonsis, Jeff Vinik, and Bruce Karsh who together represent an unparalleled team of sports, technology, entertainment, and investment industry titans. Other notable investors include NBA legends Michael Jordan and Magic Johnson, Steve Case, and David M. Rubenstein. Wildcard combines the best elements of MOBAs and trading card games into a fresh, competitive experience. Players take control of powerful Champions, build decks filled with dynamic summons, and battle in intense arena combat against an opposing team. Wildcard Alliance, based in Texas, was founded by Katy and Paul Bettner, one of the developers behind Words With Friends. GB Daily Stay in the know! Get the latest news in your inbox daily Read our Privacy Policy Thanks for subscribing. Check out more VB newsletters here. An error occured.
    0 Comentários 0 Compartilhamentos 78 Visualizações
  • WWW.GAMESINDUSTRY.BIZ
    Brass Lion Entertainment lays off 13 as it "realigns" its team
    Brass Lion Entertainment lays off 13 as it "realigns" its team "The individuals [impacted] are exceptional professionals whose work we deeply value" Image credit: Brass Lion Entertainment News by Vikki Blake Contributor Published on April 8, 2025 Brass Lion Entertainment has laid off 13 members of staff. In a statement on LinkedIn, the studio said it had made the "difficult decision to reduce [its] team size" as it "realigns" its team around the action-RPG it has in development. "Unfortunately, that means that we aren't able to keep on several talented developers who have contributed greatly to our project and studio culture," the statement added. "The individuals [impacted] are exceptional professionals whose work we deeply value. "If you have openings on your team, we highly recommend considering them for your positions. Please help us spread the word to connect these talented developers with new opportunities." It then listed the 13 developers affected by the cuts and linked directly to their LinkedIn profiles. The statement finished on saying the studio "remains committed to our project and shared mission, and incredibly grateful for their contributions." Brass Lion Entertainment formed in 2019 when three AAA developers Manveer Heir, Bryna Dabby Smith, and Rashad Redic struck out on their own in an effort to build "a diverse and inclusive entertainment studio."
    0 Comentários 0 Compartilhamentos 112 Visualizações
  • WWW.GAMEDEVELOPER.COM
    Testronic opens QA testing facility in Manila
    The facility presents a full-scale infrastructure for 'both day and night shifts.'
    0 Comentários 0 Compartilhamentos 102 Visualizações
  • WWW.THEVERGE.COM
    The next season of Love, Death, and Robots is coming to Netflix this May
    The last installment of Netflix’s Love, Death, and Robots anthology series was nothing short of fantastic, and we’re just a few weeks away from the show returning to Netflix with new episodes. Today, Netflix announced that Love, Death, and Robots’ fourth volume is set to debut in May with 10 new animated stories about people living in worlds filled with all kinds of wildly futuristic technology. David Fincher and Tim Miller return as the series’ executive producers, and Kung Fu Panda 2’s Jennifer Yuh Nelson is once again the supervising director. A teaser trailer for the new volume highlights how tonally distinct its episodes will be as they drop you into worlds overrun by gigantic robot babies and gladiator dinosaurs. Some of this season’s stories will be lighthearted and comedic while others zoom in on people trying to survive through apocalypses, but they all seem like they’re going to be gorgeous when Love, Death, and Robots’s fourth volume debuts on May 15th.
    0 Comentários 0 Compartilhamentos 76 Visualizações
  • WWW.MARKTECHPOST.COM
    This AI Paper Introduces an LLM+FOON Framework: A Graph-Validated Approach for Robotic Cooking Task Planning from Video Instructions
    Robots are increasingly being developed for home environments, specifically to enable them to perform daily activities like cooking. These tasks involve a combination of visual interpretation, manipulation, and decision-making across a series of actions. Cooking, in particular, is complex for robots due to the diversity in utensils, varying visual perspectives, and frequent omissions of intermediate steps in instructional materials like videos. For a robot to succeed in such tasks, a method is needed that ensures logical planning, flexible understanding, and adaptability to different environmental constraints. One major problem in translating cooking demonstrations into robotic tasks is the lack of standardization in online content. Videos might skip steps, include irrelevant segments like introductions, or show arrangements that do not align with the robot’s operational layout. Robots must interpret visual data and textual cues, infer omitted steps, and translate this into a sequence of physical actions. However, when relying purely on generative models to produce these sequences, there is a high chance of logic failures or hallucinated outputs that render the plan infeasible for robotic execution. Current tools supporting robotic planning often focus on logic-based models like PDDL or more recent data-driven approaches using Large Language Models (LLMs) or multimodal architectures. While LLMs are adept at reasoning from diverse inputs, they cannot often validate whether the generated plan makes sense in a robotic setting. Prompt-based feedback mechanisms have been tested, but they still fail to confirm the logical correctness of individual actions, especially for complex, multi-step tasks like those in cooking scenarios. Researchers from the University of Osaka and the National Institute of Advanced Industrial Science and Technology (AIST), Japan, introduced a new framework integrating an LLM with a Functional Object-Oriented Network (FOON) to develop cooking task plans from subtitle-enhanced videos. This hybrid system uses an LLM to interpret a video and generate task sequences. These sequences are then converted into FOON-based graphs, where each action is checked for feasibility against the robot’s current environment. If a step is deemed infeasible, feedback is generated so that the LLM can revise the plan accordingly, ensuring that only logically sound steps are retained. This method involves several layers of processing. First, the cooking video is split into segments based on subtitles extracted using Optical Character Recognition. Key video frames are selected from each segment and arranged into a 3×3 grid to serve as input images. The LLM is prompted with structured details, including task descriptions, known constraints, and environment layouts. Using this data, it infers the target object states for each segment. These are cross-verified by FOON, a graph system where actions are represented as functional units containing input and output object states. If an inconsistency is found—for instance, if a hand is already holding an item when it’s supposed to pick something else—the task is flagged and revised. This loop continues until a complete and executable task graph is formed. The researchers tested their method using five full cooking recipes from ten videos. Their experiments successfully generated complete and feasible task plans for four of the five recipes. In contrast, a baseline approach that used only the LLM without FOON validation succeeded in just one case. Specifically, the FOON-enhanced method had a success rate of 80% (4/5), while the baseline achieved only 20% (1/5). Moreover, in the component evaluation of target object node estimation, the system achieved an 86% success rate in accurately predicting object states. During the video preprocessing stage, the OCR process extracted 270 subtitle words compared to the ground truth of 230, resulting in a 17% error rate, which the LLM could still manage by filtering redundant instructions. In a real-world trial using a dual-arm UR3e robot system, the team demonstrated their method on a gyudon (beef bowl) recipe. The robot could infer and insert a missing “cut” action that was absent in the video, showing the system’s ability to identify and compensate for incomplete instructions. The task graph for the recipe was generated after three re-planning attempts, and the robot completed the cooking sequence successfully. The LLM also correctly ignored non-essential scenes like the video introduction, identifying only 8 of 13 necessary segments for task execution. This research clearly outlines the problem of hallucination and logical inconsistency in LLM-based robotic task planning. The proposed method offers a robust solution to generate actionable plans from unstructured cooking videos by incorporating FOON as a validation and correction mechanism. The methodology bridges reasoning and logical verification, enabling robots to execute complex tasks by adapting to environmental conditions while maintaining task accuracy. Check out the Paper. All credit for this research goes to the researchers of this project. Also, feel free to follow us on Twitter and don’t forget to join our 85k+ ML SubReddit. NikhilNikhil is an intern consultant at Marktechpost. He is pursuing an integrated dual degree in Materials at the Indian Institute of Technology, Kharagpur. Nikhil is an AI/ML enthusiast who is always researching applications in fields like biomaterials and biomedical science. With a strong background in Material Science, he is exploring new advancements and creating opportunities to contribute.Nikhilhttps://www.marktechpost.com/author/nikhil0980/This AI Paper Introduces Inference-Time Scaling Techniques: Microsoft’s Deep Evaluation of Reasoning Models on Complex TasksNikhilhttps://www.marktechpost.com/author/nikhil0980/This AI Paper from Anthropic Introduces Attribution Graphs: A New Interpretability Method to Trace Internal Reasoning in Claude 3.5 HaikuNikhilhttps://www.marktechpost.com/author/nikhil0980/This AI Paper Introduces a Short KL+MSE Fine-Tuning Strategy: A Low-Cost Alternative to End-to-End Sparse Autoencoder Training for InterpretabilityNikhilhttps://www.marktechpost.com/author/nikhil0980/This AI Paper Introduces FASTCURL: A Curriculum Reinforcement Learning Framework with Context Extension for Efficient Training of R1-like Reasoning Models
    0 Comentários 0 Compartilhamentos 83 Visualizações
  • WWW.IGN.COM
    Steam Smash Hit Schedule 1 Getting Investigated by Drug Dealer Simulator Publisher
    There's drama in the PC gaming, meth cooking world, and it's all about whether or not the latest Steam craze, Schedule 1, is getting sued by the publishers of Drug Dealer Simulator, Movie Games. After some review bombing of its titles Movie Games has now come forward to clarify the situation, stating that currently, there is no lawsuit against the creators of Schedule 1.Movie Games suggested that the confused reports were probably the result of attempts to translate the news from the original Polish source of the information, but added that it was investigating the similarities between the games. "Due to repeated opinions that Schedule I is very similar to DDS, we were obliged to request a legal analysis from an intellectual property specialist. It has indicated that there might have been an infringement by the Schedule I developers in relation to Drug Dealer Simulator," said Movie Games spokesperson Michal P (AKA Movie Games head of marketing Michał Puczyński) in a Discord post on Sunday. "Now we are obliged to follow up further, but we are yet to contact the Schedule I developers. Our goal at this point is discussing the situation with them and we have an open approach."Drug Dealer Simulator was released in 2020 and like Schedule 1, focuses on the mechanics of producing and selling illegal substances. While the subject matter is similar, Drug Dealer Simulator leans into a more realistic look while Schedule 1 has a look that screams "what if I designed Rick and Morty while having a nervous breakdown?"Michal P went on to assure gamers that "it is not our intention to prevent TVGS from selling or developing their game." He also made clear that Drug Dealer Simulator's developers, ByteRunners, had no role in the decision to investigate."Overall, our goal is to support all devs, but we need to consider our legal obligations if law specialists determine that there are grounds to claim infringement. We even contacted TVGS via email just before the release, when the game was already huge, and wished them all the best - but that was before that legal analysis. Back then no one expected it to be needed, not to mention that it would bring these results."So good news for Schedule 1 addicts who, at least for now, go back to growing Coca Leaves for completely innocent reasons. Rachel Weber is the Senior Editorial Director of Games at IGN and an elder millennial. She's been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for GamesIndustry.Biz, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, and French Bulldogs. Those extra wrinkles on her face are thanks to staying up too late finishing every sidequest in RPGs like Fallout and Witcher 3.
    0 Comentários 0 Compartilhamentos 78 Visualizações
  • WWW.DENOFGEEK.COM
    Could James Gunn’s Superman Finally Get Lois Lane Right?
    Even after a recent sneak peak that revealed five minutes of new footage, we still don’t know much about how James Gunn‘s Superman will handle the famed romance between Clark Kent and Lois Lane. In Superman: The Movie and in Man of Steel, we saw the beginning of this courtship, with Lois and Clark meeting and beginning to fall for each other. This is also how most television and animated adaptations approach the characters. But in promotional material for the upcoming Superman, we see the Clark (David Corenswet) and Lois (Rachel Brosnahan) exchanging knowing looks to one another, and even embracing before Superman leaves to battle some looming threat. That’s a quick courtship, even by Hollywood standards. Yet in a recent interview with Collider, Brosnahan provided some further information, explaining that Lois and Clark have been together for several months by the time of the movie’s opening. But the real compelling bit is when Brosnahan said, “They’re not sure if this is something that was just a really great fling or something that could be forever, and they have really opposite worldviews, and they bump up against each other that way.” This idea of Lois and Clark holding opposite worldviews and bumping up against one another suggests that we’re going to see a different depiction of Lois Lane, one more in line with the brave and principled person from the comics. Lois Takes Action Midway through the very first Superman story in 1938, meek Clark Kent gets a chance to dance with his beautiful co-worker Lois Lane. No sooner do they begin than a tough called Butch decides to butt in, pushing Clark aside. “Clark! Are you going to stand for this?” Lois asks in disgust. She then turns that anger toward Butch, slapping him in the face when he refuses to let her leave. “Good for you, Lois,” whispers Clark, even if he more openly chides her. Of course Butch and his pals don’t accept Lois’s refusal and choose to rebuild their crumbling masculinity by kidnapping the reporter. Yet their masculinity still completely collapses when they drive their car into Superman, who then smashes the vehicle in a panel reused for the iconic cover to Action Comics #1 (Butch is the guy with hands on his face in the lower left-hand corner). Although much more impressed by the imposing, active Superman, Lois doesn’t bow to him either. “I’d advise you not to print this little episode,” he tells her at the end of the night. In the very next panel, Lois leans over her editor’s desk and declares, “But I tell you I saw Superman last night!” In that short interlude, not even five full pages long, Superman and Lois Lane creators Jerry Siegel and Joe Shuster establish everything we need to know about Lois Lane. She’s smart, she does her job, and she holds to her convictions. To be sure, that characterization didn’t always manifest in the same way. A lot of stories from Lois’ longest-running solo book, Superman’s Girlfriend, Lois Lane reduced her to the hapless heroine of a standard Silver Age romance story. Examples include Lois using her significant intelligence and cunning to trick Superman into marrying her, Superman using his significant power to trick her back, and the hero then often winking at the reader as she storms away. But even these stories imagined Lois as someone with agency and wits, someone who took the title “Superman’s Girlfriend” for herself. It wasn’t hoisted upon her. The same hasn’t always been true in movie adaptations. Lois Lane Off the Case “What’s the ‘S’ stand for,” Lois asks in Man of Steel. Join our mailing list Get the best of Den of Geek delivered right to your inbox! “It’s not an ‘S,'” Superman (Henry Cavill) responds. “On my world it means hope.” Though still smiling in wonder at the amazing person across from her, Lois can’t help but allow a little snark. “Well, here it’s an ‘S’.” That exchange is about as close to the standard Lois Lane that Amy Adams gets to play in any of the Zack Snyder movies. Adams certainly has the chops to play moxie (just look at her turn as Amelia Earhart in Night at the Museum: Battle of the Smithsonian, which reportedly got her the part), but she largely exists to confirm Superman’s power and mourn his death. For all of the shortcomings in Snyder’s take on Superman, though, his do-nothing Lois isn’t that unique. Before that reboot, Superman Returns told us in 2006 that Lois (Kate Bosworth) was her own person, someone who lived her own life in Superman’s absence. She even won a Pulitzer for her op-ed “We Don’t Need a Superman.” But Superman’s (Brandon Routh) actions seem bent on proving her wrong, diminishing her to a damsel in distress. It’s easy to point out problems in Superman Returns and Man of Steel, but even the best Superman adaptations often sell Lois short. Joan Alexander, Noel Neill, and Bitsie Tulloch in radio and TV shows, Margot Kidder in the movies, Dana Delany and Alice Lee in animated shows all gave us brassy and independent Lois’s who insisted on being full people. But the very nature of being a supporting character meant that they were often subordinate to Superman, the main attraction. Only the uneven 1990s series Lois & Clark: The New Adventures of Superman gave its star Teri Hatcher room to distinguish the character, because she and Clark were both the leads. There Superman was supporting. As great as most of these performances are, they only offer glimpses of what Lois Lane could be, the person whose morals and perspective influences Superman. And every time the franchise reboots, so also does Lois’ characterization. She becomes, as always, a girl who has to fall in love with Superman first, and a woman with her own beliefs second. His Hero It’s that chance to break the reboot cycle that makes Brosnahan’s comments so intriguing. Certainly there will be romantic elements to the movie. But if the impetus isn’t about Lois figuring out that Clark and Superman are the same person, if it isn’t about her reconciling her feelings, then there’s space for her story to be about what she believes. Because that’s ultimately why Superman needs Lois Lane. As demonstrated way back in 1938 when he watched in admiration as she stood up to a bully, Superman is inspired by Lois. She gives him hope, hope that humanity doesn’t need to rely on him, hope that he would be just as brave and strong even if he couldn’t pick up a car. Lois Lane is Superman’s hero. Hopefully, the James Gunn movie will let us see that dynamic in action. Lois Lane appears in Superman, releasing on July 11, 2025.
    0 Comentários 0 Compartilhamentos 90 Visualizações
  • WWW.AGEOFEMPIRES.COM
    Age of Empires IV: Knights of Cross & Rose Expansion Available Now
    AoE Official April 8, 2025 Dive into the action of the newest DLC for Age of Empires IV – Knights of Cross and Rose! Experience rich, historically-inspired gameplay across a variety of additional content, including two new variant civilizations designed around player feedback and suggestions – the Knights Templar and House of Lancaster. Command these iconic armies plucked straight out of the pages of history, and forge your own destiny! Lead the Knights Templar in the Battle of Montgisard as they stave off Saladin’s forces, and ensure the House of Lancaster’s survival against the Yorkists after a calamitous defeat at Towton. Knights of Cross and Rose is available now on Steam, Microsoft Store, and Xbox! Knights of Cross and Rose comes packed with creative content sure to surprise new and old players alike, including: Two New Variant Civilizations: The Knights Templar (French variant) and House of Lancaster (English variant) – shaking up gameplay like never before! Four Historical Battles: In this newly-introduced game mode, lead legendary armies through action-packed battles inspired by history. Earn medals and test your strategic might in the optional Conqueror mode. Ten New Maps: A bevy of new environments to skirmish, battle, and forge your way to victory on.  Fifteen New Achievements: Push yourself with additional challenges to unlock new achievements. Want More? View Update Notes Here Deep Dive Into Knights of Cross and Rose Learn More About the Knights Templar Learn More About the House of Lancaster Knights of Cross and Rose is a labor of love from our team. Every decision was made with our amazing player base in mind, so we can’t wait to see how you make these new variant civilizations, maps, and Historical Battles your own!  Knights of Cross and Rose is available now Steam, Microsoft Store, or Xbox. The DLC is priced at $14.99 USD (please check your store of choice for your local pricing if you’re outside of the USA), and get ready for more Age of Empires IV, with another DLC still to come later in 2025!  Live the Legacy – Available Now! Knights of Cross and Rose is available now on Steam, Microsoft Store, or Xbox. The DLC is priced at $14.99 USD (please check your store of choice for your local pricing if you’re outside of the USA).
    0 Comentários 0 Compartilhamentos 81 Visualizações
  • WWW.ELLEDECOR.COM
    The Secret Coffee Table Styling Formula Everyone Should Know
    Every item on this page was chosen by an ELLE Decor editor. We may earn commission on some of the items you choose to buy.Like a painting, the best looking coffee table arrangements are geometrically pleasing. The table used as a canvas can be broken into zones or segments by using the lines of books and trays; the eye is drawn toward focal points. Height and texture create intrigue. Colors compliment each other and so do shapes. In short, there’s an art to it. And while looking to the rule of thirds is helpful (breaking a canvas into three plains and putting the subject into one that’s not at the center), so is minding the paradox of choice (too many is too many), trying to adhere to rules before adhering to space constraints, furniture types and wall colors, can work against the coffee-table artist. Because no matter what you do, how you decorate hinges on the table you've got and the room it's in. Below you’ll find 10 coffee tables that have been arranged artfully according to their constraints, to get you thinking about how best to approach your own coffee table decor. Think About Shape Trevor TondroOne of the first things to consider is whether or not the table has enough to say on its own. Tables with remarkable shapes or finishes likely want very little added to the surface. If their presence in a room is doing enough to influence a room’s decor, leave it be. Add Depth with Mirrors and LevelsDominique VorillonA mirrored surface reflects both the objects on it and the colors and shapes around it; while it might sound redundant, it’s worth noting that such a surface can be used to enhance the impact of what’s around it, like a still pond. Go Full ArtMatthew WilliamsIf the room is busy or if the table isn’t really a table but a centerpiece, let it be one with a sculptural art piece as punctuation. It will transform your room from a run-of-the-mill living room to a backdrop for high art. Go in on ShelvesLaurel & Wolf, James TabbIf you've got a glass table with multiple surfaces to fill, the trick becomes organization. Use books to create sharp, tidy lines as well as pops of color. (Be aware of eye-catching headlines that can overwhelm other elements.) Use the Table as a FrameRichard PowersThe shape of a table itself creates structure. Use the outline of its rectangle as a frame by arranging objects below it. Especially if everything around it is carefully considered, stacks won't look like clutter. Maximize (Carefully) Stephen Kent JohnsonThe line between clutter and maximalist design or intentional clutter is in fact wide and deep: the former reads as messy whereas the latter two read as layered. Think of a maximalist coffee table as a canvas with heavily layered paint. The bonus of intentional clutter is the conversations that emerge between many elements at once. Often, more is more, but the trick is noticing how colors and shapes are complimenting one another. Create Topography William AbranowiczUsing a low table with an intriguing shape, go light on the tabletop arrangement and instead use a tall vase with a taller arrangement to create a gentle topography to the center of the room. Let it be a TableHaris KenjarSometimes a coffee table just wants to be a coffee table. Consider the room’s use. If its primary function is in service to family time, actual coffee mugs or toys, get a solid table (sans corners), and leave its surface alone to gather whatever it will throughout the day. Display a CollectionJames MerrellA coffee table that doesn’t need to hold drinks, as the name implies, is a great surface to display objects that want to be viewed up close or from above. Build a collection of rocks or shells, order them accordingly. Again, the important thing here is to draw on the power of symmetry and clean lines to project intent and curation. Three Tables Instead of OneStephan JulliardParticularly for larger spaces, you might need more than one table. Nesting tables or interlocking shapes add visual intrigue while also giving you three canvases to play with. Ideally, at least one table is left for function.
    0 Comentários 0 Compartilhamentos 91 Visualizações
  • 9TO5MAC.COM
    Tapestry’s new feature solves the annoying quirk of using multiple social apps
    Earlier this year, The Iconfactory launched a new social feeds app called Tapestry. The app pulls together Bluesky, Mastodon, and other feeds into a unified timeline. And Tapestry’s latest addition, Crosstalk, solves an especially annoying quirk of our fractured social app landscape: duplicate posts. Crosstalk removes duplicate posts from your Tapestry timeline across Bluesky, Mastodon, more Tapestry version 1.1 just arrived on the App Store for iPhone and iPad. The update is packed with a bunch of new features, but there’s one in particular that stood out to me. That feature is called Crosstalk. Here’s The Iconfactory’s description: Tapestry’s new Crosstalk feature automatically finds and muffles similar posts across multiple feeds to help keep your timeline free of duplicates. The app identifies repeated text and flags it so you don’t have to waste time reading stuff you’ve already seen as you scroll through your timeline. It’s super handy when you follow an author across multiple services like Bluesky, Mastodon, and Micro.blog and see the same post over and over again. Following the same people across multiple services—and thus seeing duplicate posts from them—has been one of my top issues with modern social media. But Tapestry solves that by letting you remove duplicate posts entirely. If you don’t want to go that far, you can also “muffle” the posts, which keeps them in the timeline but minimized so you can easily skip past them. Personally though, I love the idea of removing duplicates altogether. And it seems like Tapestry has implemented the feature in a really clever way, so that even posts that differ in minor ways (owing to different services’ requirements) can be flagged as duplicates. What do you think of Tapestry’s new Crosstalk feature? Is this something you’ve been missing from social media? Let us know in the comments. Best iPhone accessories Add 9to5Mac to your Google News feed.  FTC: We use income earning auto affiliate links. More.You’re reading 9to5Mac — experts who break news about Apple and its surrounding ecosystem, day after day. Be sure to check out our homepage for all the latest news, and follow 9to5Mac on Twitter, Facebook, and LinkedIn to stay in the loop. Don’t know where to start? Check out our exclusive stories, reviews, how-tos, and subscribe to our YouTube channel
    0 Comentários 0 Compartilhamentos 74 Visualizações