• WWW.TECHSPOT.COM
    Zuckerberg slams Apple for not "inventing anything great in a while"
    Recap: Mark Zuckerberg's offensive against Apple hasn't materialized out of thin air Meta has been locked in a years-long battle with the tech giant. A major point of contention is the 30% cut Apple takes on transactions through its App Store, which Meta sees as an arbitrary "tax." Meta has also been hamstrung by Apple's recent anti-tracking features on iOS devices, which have dealt a significant blow to its data-driven ad-targeting capabilities. In a recent podcast interview with Joe Rogan, Zuckerberg went after rival Apple, accusing the iPhone maker of resting on its laurels and hamstringing competition with restrictive policies. "They haven't invented anything great in a while," he stated bluntly. "It's like Steve Jobs invented the iPhone, and now they're just kind of sitting on it 20 years later."He also warned companies that don't keep pushing new boundaries "eventually you're just going to get beat by someone."He argued that lackluster iPhone upgrades are causing people to hold onto their devices longer, putting a dent in Apple's sales. To make up for the shortfall, Zuckerberg claimed Apple is nickel-and-diming consumers and third-party developers."They do it by basically squeezing people...having this 30% tax on developers by getting you to buy more peripherals and things that plug into it," he said, referencing Apple's commission on in-app purchases and add-ons like AirPods.But Zuckerberg reserved his harshest criticism for Apple's strict control over connectivity with iPhones and other devices. He groused that Apple uses security and privacy as an excuse to hamstring rivals from plugging into its ecosystem. "It's insecure because you didn't build any security into it. And then now you're using that as a justification for why only your product can connect in an easy way," he ranted.The CEO provided a personal example his company's struggles to get their new Ray-Ban smart glasses to integrate smoothly with iPhones. He claimed if Meta could bypass Apple's "random rules" around hardware integration, it could double their profits. // Related StoriesTo be fair, Zuckerberg didn't lay all the blame at Apple's feet. He acknowledged the fast pace of the tech sector, saying that the good news is it's just "super dynamic" and things are constantly "getting invented." He warned that any company failing to innovate risks getting "beat by someone" else.He also acknowledged Apple's latest headset, the Vision Pro, represented a rare new product category for the company in recent years. But he said with a dismissive shrug that he heard "it's really good for watching movies."All in all, Zuckerberg's comments highlight the growing tensions between the two tech giants. Apple's long-standing prioritization of security and privacy has increasingly put it at odds with adtech companies like Meta that want unfettered access to user data.
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  • WWW.DIGITALTRENDS.COM
    3 action movies on Amazon Prime Video you need to watch in January 2025
    MGM Distribution CoTable of ContentsTable of ContentsSafe (2012)Walking Tall (2004)War (2007)There are so many great action movies to choose from starring A-listers as well as newcomers. A good action movie gets you pumped as you live vicariously through the stars who drive, fight, and charm their way through dangerous situations.Jason Statham and action movies go hand in hand, and this month, three action movies on Amazon Prime Video you need to watch in January 2025 include two films in which he stars. Thats no surprise since he always brings the heat and the box office success. Once you finish enjoying The Fall Guy, an action comedy thats also coming to Amazon Prime Video this month, take a look at these older action flicks.Recommended VideosNeed more recommendations? Then check out thebest new movies to stream this week, thebest movies on Netflix, thebest movies on Hulu, thebest movies on Amazon Prime Video, thebest movies on Max, and thebest movies on Disney+.RelatedSafe (2012)Safe (2012) - Official Trailer #1In the action thriller Safe, Jason Statham is Luke Wright, an ex-police officer who is also a cage fighter. When a fight is fixed but he wins it anyway when he wasnt supposed to, the head of the Russian mafia orders the murder of Wrights pregnant wife in retaliation, along with anyone else who is close to him. Angered and depressed, Wright abandons his life to become homeless. But when he meets a young Chinese woman named Mei (Catherine Chan) who is on the run from the same enemies, he has a reinvigorated sense of life, fueled by the need to both protect and avenge.If youre looking for a formulaic, predictable action movie, Safe is, well, a safe choice. Our reviewer says the film packs a punch and manages to deliver the goods when it comes to the precisely choreographed, gritty fight scenes that Statham is so great at performing.Stream Safe on Amazon Prime Video.Walking Tall (2004)WALKING TALL (2004) | Official Trailer | MGMRising from wrestler to one of the most bankable (and highest-paid) movie actors in Hollywood, Dwayne The Rock Johnson stars in this vigilante action movie that highlights his dominating presence in a way fans will love. He stars as Chris Vaughn in Walking Tall, a former U.S. Army Special Forces serviceman who returns home to find that an old school friend is running a shady casino there, with plenty of power and influence within the community. Vaughn is almost killed for trying to report the casinos misdeeds, but he wont give up that easily and promises to clean up the town. That starts with being elected as the new sheriff.Now that hes literally the new sheriff in town, Vaughn is ready to make sweeping changes and flex his muscles in more ways than one. Walking Tall, which also stars Johnny Knoxville, Neal McDonough, Kevin Durand, and Cobie Smulders, is corny fun that is high on entertainment value. It even spawned two direct-to-video sequels.Stream Walking Tall on Amazon Prime Video.War (2007)War (2007) Trailer #1If its action you seek, it doesnt get much better than Jet Li. Or perhaps it does when you add Jason Statham to the mix. While most critics did not like War, audiences were all for it, if for no other reason than the enthralling choreographed fight scenes and testosterone-filled moments of violence and anger. Set in San Francisco, its about FBI agent John Crawford (Statham), who mourns the death of his former partner Tom Lone (Li) at the hands of a notorious assassin known as Rogue who is working for the Japanese yakuza.There are twists in War that bring the plot into focus, and themes of friendship, honor, and trust. If youre just looking to pump your fists in the air at epic fight scenes from two of the best in the genre, War delivers. James Berardinelli of ReelViews puts it best: This isnt great cinema, but it adequately fills a niche. Those who like their action loud and bloody wont be disappointed.Stream War on Amazon Prime Video.Editors Recommendations
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  • WWW.DIGITALTRENDS.COM
    Nvidias DLSS 4 isnt what you think it is. Lets debunk the myths
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd" Table of ContentsTable of ContentsNo, it doesnt predict the futureLatency isnt the issue you think it isA completely new modelNvidia stole the show at CES 2025 with the announcement of the RTX 5090, and despite plenty of discourse about the cards $2,000 price tag, it ushers in a lot of new technology. Chief among them is DLSS 4, which brings multi-frame generation to Nvidias GPUs, offering a 4X performance boost in over 75 games right away when Nvidias new RTX 50-series GPUs hit the streets.Ive seen way too much misunderstanding about how DLSS 4 actually works, though. Between misleading comments from Nvidias CEO and a radical redesign to how DLSS works, its no wonder theres been misinformation floating around about the new tech, what its capable of, and, critically, what limitations it has.So, lets set the record straight, at least as much as I can before Nvidias new graphics cards are here and we all experience what DLSS 4 has to offer first-hand.Get your weekly teardown of the tech behind PC gaming NvidiaOne of the main issues about properly understanding how DLSS 4 works comes from a comment Nvidia CEO Jensen Huang made during a Q&A. Jarred Walton over at Toms Hardware asked Huang about how DLSS 4 works on a technical level, and Huang categorically denied that DLSS 4 uses frame interpolation. He said that DLSS 4 predicts the future, instead of interpolating the past. Thats a buzzy quote, for sure. Too bad its incorrect.Huang has waxed poetic about DLSS Frame Generation in the past, and although this type of framing works for explaining a technology like DLSS 4 to a mainstream audience, it also leads to some misunderstandings about how it actually works. Following this quote, I actually had several readers reach out telling me that I was misunderstanding how DLSS 4 works. Im not misunderstanding how it works, as it turns out, but I understand why theres a lot of confusion.DLSS 4s multi-frame generation uses a technique called frame interpolation. This is the same technique that we saw in DLSS 3, and its the same technique youll find in other frame generation tools like Lossless Scaling and AMDs FSR 3. Frame interpolation works like this: Your graphics card renders two frames, and then an algorithm steps in to calculate the difference between those frames. Then, it generates a frame to go in between, guessing what the interstitial frame would look like based on the difference between the two frames that were rendered.NvidiaAnd DLSS 4 uses frame interpolation. There has been some early research on new techniques to generate frames in particular, research from Intel about frame extrapolation but its still early days for that technology. Theres some details I cant share quite yet, but Ive confirmed with multiple sources now that DLSS 4 is, in fact, using frame interpolation. It makes sense, too. These types of rendering tools dont just pop up out of nowhere, and theres almost always a long lineage of research papers before any new rendering technique is turned into a marketable product like DLSS 4.That doesnt take away from what DLSS 4 is capable of. It might be using the same technique as DLSS 3 for creating new frames, but that shouldnt distract you from what DLSS 4 can actually do.Jacob Roach / Digital TrendsI understand why Nvidia doesnt want to comment a lot on DLSS 4s use of frame interpolation. Thats because frame interpolation introduces latency. You need to render two frames and then perform the interpolation before the first frame in the sequence in displayed, so when using any frame interpolation tool, youre essentially playing on a slight delay. The assumption Ive seen is that these extra frames linearly increase latency, which isnt the case.The Verge showed concern saying it wanted to see how the new frame generation tech affects latency, while TechSpot declared that users are concerned that multi-frame rendering could compound the [latency] problem. Its a natural counter to the multiplied fake frames that DLSS 4 can spit out. If generating one frame causes a latency problem, surely generating three of them would cause a bigger latency problem. But thats not how it works.This is why its so important to understand that DLSS 4 uses frame interpolation. The idea of playing on a delay isnt any different between DLSS 3 generating one extra frame and DLSS 4 generating three extra ones the process still involves rendering two frames and comparing the difference between them. Your latency doesnt significantly increase between inserting one, two, or three extra frames in between the two that were rendered. Regardless of the number of frames that go in between, the latency added by the frame interpolation process is largely the same.Let me illustrate this. Lets say youre playing a game at 60 frames per second (fps). That means theres 16.6 milliseconds between each frame you see. With DLSS 3, your frame rate would double to 120 fps, but your latency isnt halved to 8.3ms. The game looks smoother, but theres still 16.6ms between each rendered frame. With DLSS 4, youll be able to go up to 240 fps, quadrupling your frame rate, but once again, the latency doesnt drop to 4.2ms. Its still that same 16.6ms.This is a very reductive look at PC latency theres overhead for DLSS Frame Generation to run, plus the latency added by your monitor and mouse but its useful for understanding that the core latency doesnt linearly increase when adding more frames to the frame interpolation process. The time between each rendered frame doesnt change. The latency you experience is still largely the result of your base frame rate before DLSS Frame Generation and the overhead that the tool has.DLSS 4 on Nvidia RTX 5080 First Look: Super Res + Multi Frame-Gen on Cyberpunk 2077 RT Overdrive!You dont have to just take my word for that. Digital Foundry has tested DLSS 4, including latency, and found exactly what I just described. It seems to me that the majority of the extra latency still comes from buffering that extra frame, but adding further intermediate frames comes with a relatively minimal increase in latency, wrote Digital Foundrys Richard Leadbetter. The small amount of additional latency simply comes from DLSS calculating more frames in between the two that have been rendered, so the bulk of the latency increase with DLSS 4 isnt much different from DLSS 3.The latency issue with DLSS 4 is largely the same as it is with DLSS 3. If youre playing at a low base frame rate, theres a disconnect between the responsiveness youre experiencing and the smoothness youre seeing. That disconnect will be more significant with DLSS 4, but that doesnt suddenly mean theres a massive increase in latency as a result. Thats why Nvidias impressive new Reflex 2 isnt required for DLSS 4; just like DLSS 3, developers only need to implement the first version of Reflex for DLSS 4 to work.NvidiaClarifying how DLSS 4 works might lead you to believe its more of the same, but thats not the case. DLSS 4 is a very significant departure from DLSS 3, and thats because it uses a completely different AI model. Or, I should say, AI models. As Nvidia details, DLSS 4 runs five separate AI models for each rendered frame when using Super Resolution, Ray Reconstruction, and Multi-Frame Generation, all of which need to execute in a matter of milliseconds.Because of what DLSS 4 entails, Nvidia did away with its previous Convolution Neural Network, or CNN, and its now using a vision transformer model. There are two big changes with a transformer model. First is something called self-attention. The model can track the importance of different pixels over multiple frames. Being self-referential in this way should allow the new model to focus more on problematic areas, such as thin details with Super Resolution that may show shimmering.DLSS Ray Reconstruction with New Transformer Model | Alan Wake 2Transformer models are also more scalable, allowing Nvidia to add far more parameters to DLSS than with the previous CNN approach. According to the company, the new transformer model has double the parameters, in fact.DLSS Super Resolution with New Transformer Model | Horizon Forbidden WestAs you can see in the videos above, Nvidia claims this new model has better stability and preservation of fine details compared to the previous CNN approach. These improvements arent exclusive to RTX 50-series GPUs, either. All RTX graphics cards will be able to leverage the new transformer model in DLSS 4 games, at least for the features that are supported by each generation.Ive seen DLSS 4 in action a couple of times, but the real test for the feature will be when Nvidias next-gen GPUs launch. Then, Ill be able to evaluate how the feature works across several games and scenarios to see how it holds up. Regardless, there are a lot of changes with the feature, and according to what Nvidia has shared so far, those changes work to make DLSS even better.Editors Recommendations
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  • WWW.BUSINESSINSIDER.COM
    Trump's pick to lead EPA was paid tens of thousands to write op-eds criticizing climate policies and ESG
    Former Rep. Lee Zeldin, Trump's pick to lead the EPA, made $186,000 from paid op-eds and speeches.Some of those op-eds criticized climate policies and ESG.The former NY congressman also made $45,475 from gambling at casinos.Former Rep. Lee Zeldin, President-elect Donald Trump's nominee to lead the Environmental Protection Agency, has made millions of dollars in recent years from consulting, speaking fees, and paid op-eds, according to a financial disclosure made public on Saturday.That includes tens of thousands of dollars to write about environmental and climate change-related topics. In one instance, Zeldin was paid $25,000 for an op-ed in which he likened environmental, social, and governance investing, or ESG, to the practices of disgraced cryptocurrency entrepreneur Sam Bankman-Fried.A staunchly pro-Trump Republican first elected to Congress in 2014, Zeldin left office after mounting an unsuccessful bid for governor of New York in 2022. As retiring lawmakers in both parties often do, Zeldin cashed in, establishing a consulting firm to advise corporate clients while enmeshing himself in the well-funded world of conservative political advocacy.It's paid off. According to the disclosure document, which covers Zeldin's major financial activities since the beginning of 2023, the ex-congressman has made a total of $775,000 in salary income and betweenHe's also received $144,999 from America First Works, a pro-Trump nonprofit where he has a board seat, along with $65,500 from paid speeches and $15,000 from an entity called "Plymouth Union Public Research."He also got lucky literally winning a combined $45,475 in the last two years from gambling at the Golden Nugget, Venetian, and Atlantis casinos."All nominees and appointees will comply with the ethical obligations of their respective agencies," Trump-Vance Transition Spokesperson Brian Hughes said in a statement.Zeldin did not respond to a request for comment.$120,500 for writing op-edsThe ex-congressman's disclosure reveals a variety of income streams, including substantial speaking fees from GOP organizations in Florida and California, a Long Island synagogue, and a Turning Point USA event in Michigan in June. In multiple instances, Zeldin was paid over $10,000 for a single appearance.He also disclosed a combined $26,775 in payments from Fox News and Nexstar Media Group for "use of media studio."The document lists payments from several public relations firms for paid op-eds, listing the news outlet and the date of publication. The titles of those opinion pieces are not listed, but Business Insider identified several that matched the publication and date included in the disclosure.Among the most notable were a series of paid op-eds on climate issues Zeldin could soon lead the agency responsible for the federal government's environmental policies.In an op-ed for Real Clear Policy published in March 2023 entitled "How Congress Can Stop the Next FTX," Zeldin called on Congress to investigate ESG practices and the nonprofit watchdog Better Markets, arguing that companies may use ESG to avoid regulatory scrutiny in the same manner that Bankman-Fried used political contributions to curry favor with Washington.The disclosure indicates that Zeldin was paid $25,000 to write that op-ed. He also appears to have made an additional $10,000 for another Newsday op-ed in August about ESG and $3,000 for a Fox News op-ed in July that criticized New York Gov. Kathy Hochul's climate policies and called on her to lift the state's fracking ban.Zeldin was also paid to write about other topics, including $10,000 for a New York Post op-ed criticizing Vice President Kamala Harris' housing policy proposals, $10,000 for a Washington Times op-ed calling on regulators to crack down on China-linked financial platforms, and $15,000 for a Washington Examiner op-ed accusing the Biden administration of targeting Republican-run states via Medicaid regulations.In some cases, Zeldin was paid even when the articles never saw the light of day. His disclosures list two op-eds that were never published, for which he received $10,000 and $30,000.In total, Zeldin reported $120,500 in op-ed payments. The original clients who made those payments are unclear, and Zeldin and the Trump-Vance transition did not respond to a question about the original sources.As with other nominees, Zeldin has agreed to divest himself from his consulting business if he's confirmed as the next EPA administrator, according to his ethics agreement. His confirmation hearing is set for Thursday, January 16.
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  • WWW.BUSINESSINSIDER.COM
    How to save your TikTok videos before the US bans the app
    TikTok faces a potential US ban if its owner, ByteDance, doesn't find a buyer in about a week.TikTok allows users to download and save video content, but it can be tedious.Some competitors, like Triller, also offer ways to migrate TikTok content.With a potential TikTok ban in the United States fast approaching, some social media users are looking for the best way to archive their content.Congress passed a law last year that would limit the influence of social media apps tied to countries the United States deems foreign adversaries. The US then gave TikTok's parent company, ByteDance, which is Chinese, a January 19 deadline to find a buyer for the app in the United States or face a ban.TikTok then challenged the law in court. On Friday, the Supreme Court heard arguments from TikTok and the Biden administration as it considered whether to delay the law's effective date, which is now set for January 19.Legal experts told Business Insider that they expect the Supreme Court will uphold the TikTok ban. "I expect the court to deny the stay, probably soon, and also uphold the law," Matthew Schettenhelm, a litigation and policy analyst at Bloomberg Intelligence, said.During Friday's hearing, lawyers for TikTok said the social media app could "go dark" and "essentially stop operating" in the United States if the court upholds the law.If that's the case, TikTok's millions of users may be looking for a way to extract their content ahead of time. Here are a few options.How to migrate TikTok videosTriller, a media and marketing company that once positioned itself as a competitor to TikTok, unveiled this week a service that promises to "back up" all of a user's TikTok videos and reupload them to the Triller app.However, the feature's process is not as easy as the "click of a button" that Triller promises, according to TechCrunch. Once users agree to the terms of service, they can connect their TikTok account to the website, which gives Triller access to videos, profile information, and more.Triller sends users an email once all of their TikTok content has been downloaded. Then, users have to make a Triller account and follow instructions on uploading their TikTok content onto the Triller app.How to save your TikTok videos manuallyFor users who want to avoid giving their personal information to yet another social media platform, the best way to save their TikTok content is likely already inside the app. Though it is a more tedious process, TikTok allows users to download their content one video at a time from inside the platform.Inside the TikTok app, you can go to any video you want to download, press the "Share" button, and tap "Save video" to download the video to your device. According to TikTok, if the "Save video" option does not appear, that means the person who posted the content does not allow video saves.TikTok also allows you to save a copy of any content you post to your device while posting it to TikTok. Inside the "post" screen, you can tap the "more options" button and choose "save to device."TikTok also lets users download a copy of their entire profile data from inside the app. Inside the TikTok app, users can tap the "profile" button at the bottom of the screen, then tap the "menu" button at the top of the screen and navigate to "settings and privacy." Users can then choose "Account" in the settings menu and tap "Download your data."
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  • GIZMODO.COM
    Resident Evil 4 Didnt Just Change Everything, It Is Everything
    TheResident Evilfranchise has been so core part to video games that its impossible to imagine a world without it. Over the decades, the series has been through so much, and had many highs and lowsand whats higher for the whole enterprise than Resident Evil 4? Capcoms put out so many versions of Resident Evil 4 over the years, including an acclaimed current-gen remake back in 2023. But its very first release was for the Nintendo Gamecube on January 11, 2005 as the penultimate game in a series of console exclusives dubbed the Capcom Five, and marked a big shakeup for the series. After several versions had been concepted and scrapped, longtime series director/producer Shinji Mikami took the reigns on a full reinvention. By that point, he and other developers felt things had gotten long in the tooth and hoped to spice things up in the right ways. Among Mikamis key changes were replacing zombies with a new undead enemy called the Ganados, employing a more dynamic camera instead of fixed angles, and not centering the story on the evil Umbrella Corporation. But the biggest shift was in howthe game was played: rather than slow, tank-like controls, he wanted more of an action focus and third-person, over-the-shoulder shooting. That style of gameplay didnt sit well with everyone on the team, but they came around once he explained whyhe wanted the changes he did. In a 2004 interview with IGN, producer Hiroyuki Kobyashi similarly reassured the fanbase this was still a proper Resident Evilgame, just one that could also serve as a jumping on point for those who either bounced off the earlier entries or hadnt played the games at all. Capcom By now, we all know Resident Evil 4received critical acclaim and is regarded as one of the best games of all time. Its also one of the most influential: from Gears of War and Dead Space to the more recentLast of Us and God of War, you can find a lot of its DNA in any major third-person game that came out between 2006 to basically now.Similar mimicry was found in other survival horror series at the time, with then-new installments for Silent HillandAlone in the Darkalso trying to go for an action/horror blend, but not with quite the same success or glowing reception. Later Resident Evil games continued the third-person shooter combat, and the first-person Resident Evil Villagewas developed as a blend of that game and 2017s Resident Evil 7, according to Village director Morimato Sato.But ResidentEvil 4s biggest impact came as it was ported over to the PlayStation 2 in October that same year. In a way, it was the games most definitive version, since it featured new features and material not found in the Gamecube version, including the Separate Ways side-story starring supporting character Ada Wong. The PS2 was notable for having an incredible third-party game library back in the day, and RE4was among the cream of the crop.Resident Evil has never been a PlayStation-exclusive series, but the two are forever linked, and like with Final Fantasy, it meant something at the time to have a mainline entry on a PlayStation console.However, its jump to the PS2 wasnt without its bumps. Once Capcom revealed Resident Evil 4 wasnt Gamecube exclusive, Mikamis anger at the situation helped lead to the creation of several new developers. The first was Clover Studio, where Mikami and Hideki Kamiyathe man whose scrapped RE4 ideasDevil May Cryworked on cult classics like God Hand and Okami. After that studio closed, the two helped co-found PlatinumGames, which Kamiya led the studio and directed its flagship action series Bayonetta and the beloved 2017 gem Nier: Automata. For him, things have come full circle: having departed Platinum in 2023, hes now in charge of the recently-announced Clovers Studio, which is making a follow-up to Okami.Meanwhile, Mikami founded Tango Gameworks, which went on to create the Evil Withingames and 2023s extremely awesomeHi-Fi Rush. Microsoft shut Tango down afterRushsrelease, but the studio has been recently reborn by Krafton. Mikami left Tango before its closure, and it seems hes since started up a new studio thats presumably doing its own thing. Capcom Whatever that Mikamis next project ends up being, itll inevitably garner comparisons to his previous work, andResident Evil 4in particular. Theres just no escaping that games shadow, both because of how deeply its become entrenched in video games over the decades, and also because its playable on pretty much everything in some capacity. Even if Capcom suddenly decided to stop the survival horror franchise right this moment, that wouldnt do much of anything. Resident Evil 4refuses to be forgotten, and it likely never will be, since its become so entrenched in the medium. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, whats next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
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  • GIZMODO.COM
    Former Disney Employee Admits to Hacking Menu System to Change Allergy Information
    A former Disney employee who was fired for misconduct has admitted to hacking into the companys menu creation software to alter key details, including food allergy information that could have been dangerous to customers at the resorts restaurants. A complaint brought by the Justice Department last year claimed that a man named Michael Scheuer had committed a variety of computer crimes after being fired from the company that he worked at. The impacted company wasnt named in the complaint, though additional reporting revealed the company to be Disney. Now, its been reported that Scheuer, who formerly worked as the companys Menu Production Manager, has reportedly admitted to the computer crimes in question as part of a plea deal. Court Watch reports that Scheuer has agreed to pay Disney restitution as well as a government fine. Scheuers lawyer, David Haas, reportedly said: Mr. Scheuer is prepared to accept responsibility for his conduct. Unfortunately, he has mental health issues that were exacerbated when Disney fired him upon his return from paternity leave. Haas added: No one was ever at risk of injury and he is deeply remorseful for what happened. When reached for comment by Gizmodo, Haas confirmed Court Watchs report, while noting that no plea date had yet been set. The plea date is the date at which a defendant actually enters a guilty plea, after a plea deal has been worked out between the defense attorney and prosecutor.Scheuers attacks on the company allegedly took place over a period of three months. During that time he manipulated the menus of restaurants owned and operated by Disney, the original complaint states. The more benign of these attacks involved defacing various menus by changing their font to Wingdings, thus rendering them incoherent. In other cases, Scheuer is said to have interjected profanity into the menus. The most serious crimes, however, involved Scheuers efforts to manipulate allergen information on the menus. Scheuer is also accused of conducting denial-of-service attacks on the work accounts of several of his former colleagues.Court Watch reveals additional details about what Scheuer apparently did, based on newly revealed court documents: Scheuer changed the wine regions of alcoholic drinks to locations that had mass shootings. Court documents say he, in one instance, added a swastika to a menu. Scheuer also admitted to leaking the link and login he used to change the menus onto the dark web. Thankfully, none of the restaurant menus that Scheuer manipulated were ever distributed to venues.Disney was actually hit with an unrelated wrongful death lawsuit last year after a woman died while dining at a restaurant operated on one of Disneys Florida properties. The woman had an allergy to nuts and dairy and she and her husband had been incorrectly told by their waiter that the meal she had ordered could be made without those ingredients. The case rose to prominence after Disney attempted to get the case thrown out based on a forced arbitration clause in the couples Disney+ trial subscription. After much outcry, Disney announced it would desist from its gross legal strategy and let the lawsuit go to trial.
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  • WWW.YOUTUBE.COM
    My Secret Render Settings for Unreal Engine (So Simple!)
    Ever wondered how to achieve cinematic-quality renders in Unreal Engine without overcomplicating things? In this video, Ill share my secret render settings that I personally use to create stunning visuals effortlessly! Whether youre curious about anti-aliasing, resolution, or video export settings, this guide has you covered.You'll also learn why I prefer specific settings, like 1 spatial sample and 7 temporal samples, and how these small adjustments can make a big difference in your final output. Plus, Ill show you how to utilize the Movie Render Queue, export in Apple ProRes, and optimize your workflow for post-production. Get the assets I used in this scene:Characters: https://www.fab.com/listings/76fa9062-e41c-45ae-8cd8-294ce0df7030 https://www.bigmediumsmall.com/specialops Scene : https://www.fab.com/listings/fd8e055e-df06-43cd-8c09-c9c8efb1c440 This workflow has helped me create cinematic visuals quickly and efficiently. Watch the full video to learn all the tips and tricks!If you have any questions or suggestions, drop them in the comments. Don't forget to like, subscribe, and hit the bell icon for more Unreal Engine secrets!#UnrealEngine #RenderSettings #UE5
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    Unreal Engine Space Toolkit - UE 5.5 Update
    Project Files: https://www.patreon.com/posts/119850314 . Here is the unreal engine space toolkit project updated into unreal engine 5.5 version. Here you can walk on a planet, then get on a spaceship, then fly into space, then spacewalk and get back in spaceship, fly to another planet and get off there and walk again on surface. Everything happens seamlessly. Here is a list of features on the project, - Spaceship.- Jetpack powered character.- Planet gravity system.- Local gravity system for spaceship interior.- Planet generator system. - Planet foliage system. - Planetary auto material.- Spacewalking. - Interplanetary hyper speed travel.- Planetary atmosphere. - And many more. Unreal Planet Generator series: https://www.youtube.com/playlist?list=PLNTm9yU0zou76TN6uGb1VAhO5WXSIsbwv Space ship in this tutorial series: https://www.youtube.com/playlist?list=PLNTm9yU0zou7PViZcDZxTbF0bFmJDYCms Full Playlist of Unreal Engine Planet Gravity System: https://www.youtube.com/playlist?list=PLNTm9yU0zou7bipRGFV4RXC965-XAQHGs // ! https://www.patreon.com/codelikeme Patrons will have access to project files of all the stuff I do in the channel and other extra benefitsJoin this channel to get access to perks:https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev
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