• Trump administration fires members of cybersecurity review board in 'horribly shortsighted' decision
    techcrunch.com
    On Tuesday, a day after Donald Trumps inauguration as the new U.S. president, the Department of Homeland Security told members of several advisory committees that they were effectively fired.Among the committees impacted is the Cyber Safety Review Board, or CSRB, according to sources familiar with the board who spoke to TechCrunch, as well as reporting by other news outlets. The CSRB was made up of both private sector and government cybersecurity experts.One person familiar with the CSRB, who received the letter informing them that their membership in the CSRB was being terminated, criticized the decision.Shutting down all DHS advisory boards without consideration of the impact was horribly shortsighted, the person, who asked to remain anonymous, told TechCrunch. Stopping the CSRB review when China has ongoing cyberattacks into our critical infrastructure is a dangerous blunder. We need to learn from Salt Typhoon and protect ourselves better. The fact this isnt a priority for Trump is telling.You cant stop what you dont understand and the CSRB was arming us with understanding, the person added.The person was referring to the CSRBs review of the devastating recent breaches at several telecoms in the U.S., allegedly carried out by Chinese government hackers.Contact UsDo you have more information about the Trump administration and its decisions and activities in the cybersecurity realm? From a non-work device, you can contact Lorenzo Franceschi-Bicchierai securely on Signal at +1 917 257 1382, or via Telegram and Keybase @lorenzofb, or email. You also can contact TechCrunch via SecureDrop.CISA spokesperson Valerie Mongello referred TechCrunchs request for comment to DHS. In response to a request for comment, DHS provided a comment from an unnamed DHS senior official. Effective immediately, the Department of Homeland Security will no longer tolerate any advisory committee which push agendas that attempt to undermine its national security mission, the Presidents agenda or Constitutional rights of Americans, read the statement. The DHS spokesperson did not respond when asked to provide a name. In alignment with the Department of Homeland Securitys (DHS) commitment to eliminating the misuse of resources and ensuring that DHS activities prioritize our national security, I am directing the termination of all current memberships on advisory committees within DHS, effective immediately, read the letter sent to members of the CSRB.Another person familiar with the matter pointed out that its interesting that the rationale is misuse of resources because all advisory board members get an excitingly rich salary of$0.Katie Moussouris, a cybersecurity expert with more than two decades of experience, and a former member of the CSRB, told TechCrunch that the people who serve as government advisors should be judged by skills and merit, not by political affiliation. Im hopeful that these critical advisory board vacancies will be filled with the most qualified people without delay.The CSRB investigated the breach of U.S. government email systems provided by Microsoft, also allegedly carried out by Chinese government hackers. In March of last year, the committee published a report on the incident, which was widely lauded in the cybersecurity community.Other DHS advisory committee members that are reportedly impacted by DHSs decision are those dedicated to artificial intelligence, telecommunications, science and technology, and emergency preparedness.
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  • Dragon Age: The Veilguard's latest patch sounds like it could be the game's last big update, as BioWare says "Dareth shiral!"
    www.vg247.com
    Farewell?Dragon Age: The Veilguard's latest patch sounds like it could be the game's last big update, as BioWare says "Dareth shiral!""We were so happy with the games stability at launch and hope you have enjoyed our Quality of Life patches since then."Image credit: BioWare/VG247 News by Mark Warren Senior Staff Writer Published on Jan. 24, 2025 Dragon Age: The Veilguard's latest patch sounds like it could be the game's last major update, based on the wording BioWare's used in the notes for it.This latest one is the fifth post-release patch that Veilguard has gotten since it came out at the end of October last year, and while they've mostly been about the kind of bug fixes and tweaks you'd expect, BioWare has also used these updates to add in stuff like that extra Mass Effect gear.To see this content please enable targeting cookies. This time, though, the message BioWare's included alongside the rundown of changes is a bit interesting. "Thank you all for playing Dragon Age: The Veilguard," it wrote, "we were so happy with the games stability at launch and hope you have enjoyed our Quality of Life patches since then."With the game being in a stable place, we are moving to monitor for any game-breaking bugs should those occur. Dareth shiral!"Dareth shiral, in case you're not a master of Thedas' Elven language, means 'farewell', or more literally 'Safe journey'. So, could this be the end of big updates to Veilguard, with a Manfred-esque skeleton crew being left to tidy up any big issues that crop up from here on out? It's not 100% clear, but it sounds like it.VG247 has contacted EA for comment.As for Patch 5, itself, it includes a bunch of bug fixes, in addition to one quality of life change, which is that "recommended levels have been added to side quests that players may receive at significantly lower levels".The bug fixes are as follows:Fixed an issue where Rook could only flirt with Lucanis in a specific conversation.Fixed an issue with the Regrets of The Dread Wolf quest not triggering properly or stopping Rook with an invisible wall in the Crossroads. Fixed a blocking issue with a puzzle in the Converged City area of the Crossroads.Fixed an issue with the 'Imperiums Resolve' armor causing negative damage instead of the intended zero fire, cold, necrotic, and electric damage. Fixed excessive clipping on Taashs Rivains Legacy armor. Fixed an issue that prevented some Rooks from changing the runes on their lyrium dagger. Fixed an issue with the Medium Armor Mastery skill for Warriors. Fixed a spot on Rivains beach where Rook could get stuck in a cycle of drowning, never to be pulled out of the water by their companions.Fixed a typo on a note Rook can find in Dock Town. Fixed an issue that caused photo mode screenshots to be noticeably worse quality when HDR was turned to On.Fixed an issue that was causing the photo mode screenshot location to still be shown on screen. Fixed an issue that caused the fireflies in the opening area of the Crossroads to flicker at an alarming rate on specific settings. Fixed a lighting issue in one of the conversations with the whole team in the Lighthouse.Fixed an issue in the Mirror of Transformation that blocked players from zooming in and out with the mouse scroll wheel.Fixed an issue where the Objective Marker Visibility was not updated when the exploration preset was changed with the other options in the Exploration sub-category. Some adjustments to the game credits.Earlier this week, EA revealed that Veilguard - along with footy behemoth EA Sports FC 25 - had "underperformed" its expectations. Are you hoping this latest Dragon Age entry will get more updates? Let us know below.
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  • The Star Wars Episode I: Jedi Power Battles remaster dares to answer important questions like "What if Darth Maul and a loader droid went rogue on the Trade Federation?"
    www.vg247.com
    Make It LegalThe Star Wars Episode I: Jedi Power Battles remaster dares to answer important questions like "What if Darth Maul and a loader droid went rogue on the Trade Federation?"Wipe them out, all of them.Image credit: VG247/Aspyr Article by Fran Ruiz Contributor Published on Jan. 24, 2025 After a sudden announcement back in October and a handful of goofy trailers, Aspyr's remaster of Star Wars Episode I: Jedi Power Battles has finally arrived, and I'm pleased to report it might be the ultimate couch co-op Star Wars game.When I asked Aspyr's Chris Bashaar, Director of Product, about the main goal behind this refresh of a divisive Star Wars title, he was pretty straightforward: "Its about honoring the fun, quirky spirit that made the original so memorable." The developer team clearly has many members who grew up playing this off-beat retelling of The Phantom Menace, and it shows as soon as you boot the re-release up for the first time.To see this content please enable targeting cookies. I was surprised from the get-go by one simple decision: All the ten story levels plus the bonus ones are unlocked instantly. The original Jedi Power Battles release already felt arcade-y, but the remaster is even more flexible. Jump into whichever you want and rack up enough points to unlock the more difficult achievements and grab extra progression bonuses for each character. Of course, the average player may want to experience the game in order, but having the option to do the opposite is refreshing, especially once you're familiar with it. Picking a new character doesn't mean resetting all the progress (only switching difficulty settings does so, oddly enough).Opening every level from the beginning is only the tip of the iceberg, as every major addition or change present in this remaster seems to be made with chill hangouts in mind. The few diehards of the PS1 and Dreamcast releases have always highlighted the game was much more fun when played in co-op with a friend or relative, and Aspyr appears to have zeroed in on that aspect of it. Most of the new unlockable characters (based on NPCs and each with its own moveset) are unlocked after beating the entire story once, but the main driving force behind this remaster, as far as I can tell, was to deliver a pick-up-and-play retro Star Wars experience that puts uncomplicated fun and comedy front and center. Image credit: VG247/AspyrThe Dreamcast port, released only a few months after the more popular but rougher PS1 release, already made a number of big changes to the game, especially when it came to checkpoints and some tricky bits of platforming. This new iteration kept those tweaks around and went a step further to make jumps more reliable and some bad sections not as punishing. My inner child, who spent way too much time mastering each level, does miss some of the original PS1 version's rough edges, but even if this remaster is mainly targeting seasoned millennials, making concessions and easing newcomers into a fairly demanding beat 'em up and platformer hybrid was the right call.After one quick (I'm no tourist) first playthrough with the hilariously broken Mace Windu (seriously, he's got the best Force specials by far), more than a dozen of Glup Shittos became available. Moreover, a cheat code can unlock the Trade Federation's loader droid (aka the first boss in the game), which is playable through the entire thing even if its missing plenty of animations and shouldn't be able to ride a speeder bike. It's great stuff, like emptying a box of old Kenner figures and coming up with wacky what-if scenarios. Make Jar Jar's head comically large with another cheat code and you'll only raise the hilarity factor. What about some Darth Maul on Darth Maul action? Sure, skip to 'Duel of the Fates' final battle whenever you want to see how that pans out. F**k that timeline up. Image credit: VG247/AspyrIt must be noted that, for the most part, many of Jedi Power Battles' wonkier bits, such as moments of odd collision detection, audio cutting out, and suicidal NPCs that like to fall to their doom before you even engage them, are a thing in this remaster. Many players won't be happy about this and will instead ask for more a more sanitized and reworked remaster bordering on remake. That was never the goal here, and I feel that completely rebuilding the game would've robbed this underrated-but-not-quite-good action-adventure romp of its charm.The fun and humor were only elevated when I jumped into co-op (thanks to Parsec on PC, as Steam Remote Play isn't available at least right now) alongside another friend who knew the game in and out. He was as surprised and pleased by the additions as I was, but we were instantly zapped back to much simpler times and started to speedrun through the levels despite some chaotic moments. Image credit: VG247/AspyrYoda is still laughing every time you fall to your death. Those droids can still block two combos in a row only to uppercut you into oblivion. Captain Panaka still low-key rocks. If you liked the original, you're getting an XXL, smoother version of that experience. If you never came across it, you might wonder what the f**k is going on as soon as you start playing. As old Qui-Gon Jinn said: "Remember, concentrate on the moment. Feel, don't think. Use your instincts." We don't get Star Wars video games like this anymore, so let's celebrate.Star Wars Episode I: Jedi Power Battles is now available on PC (Steam and GOG), PS4/5, Xbox Series X/S plus One, and Nintendo Switch. A review code was provided by the publisher for coverage purposes.
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  • Guide: Where To Pre-Order Xenoblade Chronicles X: Definitive Edition On Switch
    www.nintendolife.com
    Image: Nintendo LifeXenoblade Chronicles X: Definitive Edition is coming to Switch on 20th March and its release marks the arrival of one of the most anticipated Wii U ports on Nintendo's hybrid console.The series has gone from strength to strength on Switch, with XC2 and XC3 bringing new fans into the Xenoblade fold as well as wowing critics. The arrival of this one completes the set on Switch, but this is so much more than an also-ran - we're incredibly excited to see XCX get the Definitive Edition treatment!If you're hoping to find the best deals and cheapest prices for the game, as well as details on any special retail bundles and Xenoblade Chronicles X pre-order bonuses, you're in the right place.Subscribe to Nintendo Life on YouTube794kWatch on YouTube Below, we're keeping track of the best pre-order options available across the US and UK. Happy shopping!On this page: Where To Pre-Order Xenoblade Chronicles X: Definitive Edition On SwitchPlease note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.Pre-Order Xenoblade Chronicles X: Definitive EditionBest Buy in the US has a mini metal poster with the game's key art up for grabs with all pre-orders, although quantities are limited.If you pre-order from the Nintendo Store in the UK you can bag a free metal keyring as well as the game.Buy Xenoblade Chronicles X Definitive EditionUSAUKStandardEpic BundlePre-Order Xenoblade Chronicles X: Definitive Edition With eShop CreditIf you'd rather own the game digitally, you can buy it from the Nintendo Switch eShop. We stock Nintendo Switch eShop credit vouchers at our very own store if you'd like to top up your account and support our work here at Nintendo Life at the same time, you can buy some below.Xenoblade Chronicles X: Definitive Edition costs $59.99 / 49.99 on the Nintendo eShop:Buy Nintendo eShop CreditUSACANUKEURJPN The year is 2054Are you suiting up in your skell for this one? Let us know in the comments.Up Next: Console BundlesRelated GamesSee AlsoShare:222 Growing up with a ZX Spectrum and a Sega Master System and his exhaustive knowledge in the fields of SEO and digital marketing, Darren's organisational prowess helps steer Hookshot's portfolio in the right direction. Hold on there, you need to login to post a comment...Related ArticlesNintendo Expands Switch Online's SNES Library With Three More TitlesIncluding a special Super Famicom release...Mario Kart 9: Full Character Roster List - Every Racer Confirmed So FarEvery character in Switch 2 Mario KartSilksong Fans Think They've Narrowed Down The Big AnnouncementIs the cake a lie?Nintendo Believes In "Giving Proper Credit" After Backlash Over Donkey Kong Country Returns HDSo why the omission?Sega Launches Its Own Free Account Service With Unique Member RewardsSign up! Y'know, if you want
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  • Flip, the TikTok Shop rival, launches a creator fund that grants up to $100M of equity
    techcrunch.com
    Flip is a social commerce app that lets shoppers become creators. They can share honest reviews and earn cash based on engagement on the platform. As Flip competes with TikTok Shop and other platforms in a highly competitive market, it has introduced a new creator fund that offers a unique opportunity to help it stand out.The creator fund quietly rolled out earlier this week and provides up to $100 million worth of equity to participating creators over the next five or so years. Grants range from $6,000 to $100,000, depending on a creators level of engagement. Notably, Flip aims to distribute up to $1 million per day for the first 30 days of the program.The new grant system sets Flip apart from competitors because it offers users equity in the company. Equity funds typically have the potential for substantial long-term returns, so creators who remain with the program could see significant benefits, depending on Flips success in the near future. (However, its important to note these returns arent guaranteed and vary based on market conditions.)Image Credits:FlipTo be eligible, a Flip creator must have over 4,000 followers and at least 10 videos posted in the last 30 days, each garnering around 3,000 views. Flip also accepts creators with at least 20,000 followers on other platforms like Instagram, TikTok, and YouTube. Flip reviews applications and awards grants within 48 to 72 hours, the company notes.Payments will occur in five years or sooner in the event of a company sale. In either case, payments will be made in cash. Regarding a potential acquisition, however, Flip President Eddie Vivas shared with TechCrunch, We dont currently see an acquisition as an interesting outcome for our company. Our goal is to take the company public one day.Within 72 hours of launching the program, nearly 10,000 influencers have applied, according to Vivas. He said that approximately 22% of the applications came from large influencers. Users can currently view a live leaderboard of all the grants on the creator fund page. As of this writing, the highest grant awarded is $67,000 to Tyler K (@cheftyler).As TikToks future in the U.S. remains unclear, Flip is likely counting on its new creator fund to incentivize more users to actively participate on the platform.Image Credits:Flip (screenshot)Amid the current TikTok drama, Flip has seen significant growth, garnering 580,000 new downloads in January alone, according to estimates from app store intelligence provider Appfigures. On Monday, Flip made it to the No. 10 spot in the Overall Top Charts in Apples U.S. App Store.Additionally, Flip is currently gaining about 250,000 new users daily, with people spending an average of 35 minutes in the app every day, according to the company.To maintain traction and stay competitive, Vivas said that Flip plans to introduce additional social features in the coming months. These include polls, group chats, and elegant ways to repost, he said.We are focused on becoming a more full-featured, dynamic social commerce platform building on the base we have today, which is now clearly working, Vivas said.Flip, which launched in 2021, has raised $236 million to date. The company is valued at $1.1 billion.
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  • Mark Zuckerberg says Meta will have 1.3M GPUs for AI by year-end
    techcrunch.com
    In BriefPosted:7:39 AM PST January 24, 2025Image Credits:David Paul Morris/Bloomberg / Getty ImagesMark Zuckerberg says Meta will have 1.3M GPUs for AI by year-endMeta CEO Mark Zuckerberg said that the company plans to significantly up its capital expenditures this year as it aims to keep pace with rivals in the cutthroat AI space. In a Facebook post Friday, Zuckerberg said that Meta expects to spend $60 billion-$80 billion on capex in 2025, primarily on data centers and growing the companys AI development teams. That projected range is around double the $35 billion-$40 billion Meta spent on CapEx last year.Zuckerberg also wrote that Meta plans to bring around one gigawatt of compute online this year, roughly the amount of power consumed by 750,000 average homes, and expects the companys data centers to pack over 1.3 million GPUs by year-end.Metas investments come as AI rivals pour billions into their own infrastructure projects. Microsoft plans to spend $80 billion on AI data centers in 2025, while OpenAI is contributing to a joint venture, Stargate, that could yield it hundreds of billions of dollars worth of data center resources.Topics
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  • Nautilus: VFX Breakdown by Outpost VFX
    www.artofvfx.com
    Breakdown & ShowreelsNautilus: VFX Breakdown by Outpost VFXBy Vincent Frei - 24/01/2025 From shimmering oceans to the heart of the Nautilus, Outpost VFX delivers really cool visual effects for Nautilus, the epic tale of Captain Nemo and his iconic submarine. Get ready to be immersed in a world of adventure and mystery!WANT TO KNOW MORE?Outpost VFX: Dedicated page about Nautilus on Outpost VFX website. Vincent Frei The Art of VFX 2025
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  • www.archpaper.com
    There are many good options for architecture and design podcasts if thats your thing. The relative ease of their production and distribution coupled with the intense interest in conversation means the internet provides a variety of aural adventures, from the widely promotional to the more niche. I Would Prefer Not To takes a different approach than most shows. Hosted by Ana Miljaki, a critic, curator and professor of architecture at MIT, the research begins with a question: Why do architects turn down commissions? The title comes from a refrain of refusal uttered by a law clerk in Herman Melvilles short story Bartleby, the Scrivener. Miljaki is a thoughtful and calming conversational partner, so the episodes unspool naturally as guests talk about a project they turned down and why. The premise is smart because it gets at the dark matter of architecture beyond the success stories of shiny new buildings and happy clients; here, talk turns to the gigs that got away or were rejected, how offices make decisions, and the dance of being a creative person in service role. The podcast connects to her Critical Broadcasting Lab at MIT and to her wider scholarship on the organization of architecture offices (as seen in OfficeUS, the U.S. Pavilion at the 2014 International Architecture Exhibition La Biennale di Venezia) and the practicalities of creativity (as seen in her great book Under the Influence, now in a second edition.)The show is now hosted by The Architectural League of New York, and so far the guests for its fourth season include Germane Barnes, MOS, Deborah Berke, and Lateral Office. Past seasons are similarly stocked with a mix of big names and more up-and-coming practices. I spoke with Miljaki last year to learn more about the podcast, how it connects to her wider scholastic interests, the intersections of architecture and media, and her guests collective flavor of optimism. Jack Murphy AN: What motivated you to start the podcast? Ana Miljaki (AM): I initially started with a beta version of I Would Prefer Not To (IWPNT) that I recorded before the pandemic on Skype. I was interested in two questions. The first had to do with intellectual property in architecture. I was interested in finding out how come architects dont tend to take each other to court when they see their ideas repeated somewhere. Legal scholars were asking why there were no legal cases around this topic, and I kept saying, Well, the discipline would dissolve or couldnt exist if we actually thought that way about our ideas. But I had no proof. Decisions not to pursue legal action left no trace. I thought the only way to arrive at something that could function as evidence would be by having conversations about cases that never happened and inquiring why they didnt happen. I started the early, beta version of the project by asking that question, as well as the question about commissions not pursued. I spoke with maybe seven or eight architects who are also my friends. The idea was to try to assemble an exhibition that worked with the Skype recordings of these talking heads. At the time, I thought it was interesting to see the technology of the office in the background of these interviews; that was interesting to me, even though it wasnt the main question. The videos were inadvertently creating richer office portraits, than the questions alone.Then the pandemic hit, and we all got on Zoom. I couldnt imagine why anyone would want to see an exhibition that reproduced what became our new normal way of communicating.During the pandemic, architecture students at MIT started a radio station, so I did a series of radio interviews with curators and editors of architecture titled Conversations on Care. I found that audio-only way of relaying our stories compelling for their intimacy and immediateness: When they were on radio, they were streamed in real time.It became evident to me that the question about commissions was the more urgent one to pursue. The question about copyright was interesting, but I only wanted to record the story so we could talk to legal scholars about it later. It was not a mystery to me, whereas this this question of how architects decide not to do something endures.From the beginning, this was an oral history with an infinite horizon: We could interview everyone, and then if we interviewed them again the answers would change. I thought of it as a resource for both those who are thinking about practice, or thinking about starting their own, or rethinking the way their practice operates, as well as for historians. That was my main motivation, and the collaboration with The Architectural League arose out of a search for a kindred institution that has staying power. The League provides stability and long-term stewardship that I on my own could not.AN: Who is the audience for IWPNT?AM: I always think of my students first. I most often hear about it from my young colleagues in architecture. I receive feedback from people who are practicing, or who are actively thinking about how to organize their practices. Or theyre thinking about the topics that get discussed in the context of their practice, and who gets to have agency to think about them.Maybe you dont get this from a single episode, but I think we have spoken with a lot of architects who have real faith in architectures agency. Thats not necessarily what I am asking them about directly. But this sense of a particular kind of perspective slowly accrues across the conversations I have led with my interlocutors. I like this collective flavor of optimism.AN: What kind of feedback have you been receiving from your audience? AM: The most common feedback might be about the personalities that come through these conversations. For me its great when everyone is at ease and we can address the key aspects of the practice. I start by asking about the commission that my interlocutors might have said no to, or how they would draw that line between the work they pursue and the work they dont. It is about refusal, but more generally it becomes about how they think about practice. AN: Some younger practices start from a clear ideological stance or even a rejection of certain norms. This displaces an older model of Im just going to say yes to everything until I start having to say no. Has anyone said no to joining your podcast?AM: I wanted to talk with Mario Gooden, but we ended up having a live conversation instead of a podcast. I keep working on those who are reluctant to join for an episode.Because we are collaborating with The Architectural League, we are conscious of the way The League thinks about geography. It is based in New York, but if you look at its Young Architects or Emerging Practices awards, it is more generally concerned with North America. Weve been trying to follow its lead as we think about who to engage. Its not a request from them, but its a way for us to narrow the scope.View this post on InstagramA post shared by The Architectural League of NY (@archleague)AN: The impacts of refusal vary by region and depend on culture. For example, what did you learn from the four practices from Mexico that youve interviewed to date?AM: There are a different set of circumstances and frameworks that theyre working in. Many of them struggle with how to and whether to collaborate with the government and what that enables. There are certain structures in this context that work to enable scale and speed, and this produces effects and circumstances that are very different than the constraints encountered in the U.S.AN: One of the things I like about the podcast is that it seeks to uncover how decisions are made. What comes out when you ask who gets to join a group or add their voice when approaching consensus? AM: I am interested in forms and formats of collective wisdom. Theres a spectrum of how practitioners balance different opinions. When I ask about decision-making practices of a firm, I tend to picture them taking place in their office spaces, and always wonder how they impact the firms organizational structure and atmosphere in the studio. Of all the questions I ask, I think this is the one I sense has effects later on. The range of answers to this question is not unexpected. It covers the territory from principals making decisions, through everyone in the firm having some form of say, and major office transformations tend to influence this. I also think the pandemic forced changes in how offices operate. This came up in my interview with Claire Weisz when she spoke about certain pandemic practices that her firm maintained, like online meetings. But yes, the question about formats of decision-making is a bit of a litmus test.AN: You get a revealing sense of how power flows in offices through these answers. AM: Its about power, but its also about technique and the relationship between the two. If anything, with this podcast and in general, I hope my work provides a repository of possible techniques and links to politics and that the discerning and testing of these may help others operate their own studio.AN: Last year we ran an ethics column where Victoria Beach, Peggy Deamer, and Thomas Fisher respond to quandaries. What encouragement might you have about better centering operational concerns in architecture? AM: Ethics is definitely top of mind for me. During these conversations we quickly discard binaries and arrive at questions about the values that drive the decisions architects make about commissions or about ways of organizing their offices. As I mentioned earlier, lately both of these are becoming topics that everyone in a given studio can comment on in some way. I believe in the bargaining power of the collective voice. There are some things we can only arrive at if many of us are demanding solutions or more conversations about ethics.We often talk about the nature of the commission and how one thinks about that is implicated with the question of who is responsible for things in the end. In my mind, this is maybe a question of temperament and politics, but my sense is that the more we understand the way in which the financial and legal dimensions of the office operate, the better we can engage in the discussion of values, ethics, and projects. These are not separate conversations; they are always joined. And yet, they are not linked enough in our conversations about architecture. So not as a practicing architect but as an interviewer of architects, and someone deeply dedicated to architecture, I am interested in discussing the environmental and labor-related circumstances that surround a project and whether or not it makes sense to engage in it. AN: Could you talk about the medium of the oral history as it relates to studying architecture? Its an underrated format for knowledge.AM: I obviously embrace it. I think its important in the context of doing history, and especially so in the histories I have been studying in Eastern Europe, where I feel that the knowledge that surrounded practices working under socialism is getting lost. Its sort of dilapidated, or its even gone. There is almost no other way to access the experience of how architecture was practiced and how architects felt about practicing under socialism. This is something I think about as a historian.In the context of contemporary practice in the U.S., the nature of urgency is a bit different, though related. Certain aspects of a practice, or elements of a particular office, are also available in and as experiences of individuals who work there; this information has value, and I think we all benefit when we share it. I go back to example of the 1972 lawsuit against the AIA for price fixing as a source of eliminating the conversation about practice from public discussion. This podcast is useful because it is a bit more formal friends sharing notes. I like the fact that we are putting things on the record.As is clear, I Would Prefer Not To is curated. As I work on this project with Julian Andrew Escudero Geltman, who just finished his degree at MIT, I hope we assemble a set of voices that together represent the discipline we would prefer to have.AN: How does the editing process work? AM: We started by recording an hour and then airing only 20 or 30 minutes, so the first episodes were a lot shorter. Then we recorded Liz Diller, and it was all so good. We didnt know how to edit it down! From then on, our episodes became a little bit longer.Recently we have made episodes with multiple voices, which is harder to edit but it importantly transmits the way the office works. We allow those voices to coexist.It has been interesting how different architects in this process have decided to offer specific information or make things extremely general as they describe them. Maybe you could figure out what theyre talking about if you wanted to do some research. For me, the story is better when its specific. But I think all of it, including decisions to abstract, are important to share.AN: Could you connect the podcast to your larger body of scholarship? Youve previously researched labor, influence, and copyright, and now you lead the Critical Broadcasting Lab at MIT.AM: Yes, my own scholarship on Czech architects under socialism focused on various dimensions of practice in that context, and especially on what motivated architects in that context. OfficeUS project for the 14th Venice Biennale of Architecture that I co-curated with Eva Franch i Gilabert and Ashley Schafer indeed contended with architectural practice in the U.S. over 100 years. So yes, I have been thinking about what motivates architects and how they organize their energies in order to do it.There are a couple of things that directly relate to the Critical Broadcasting Lab. I Would Prefer Not To is literally broadcasting, and is meant as a series of critical reflections on the topic of architectural practice. At the Lab we operate through different media, always producing interventions in architectural discourse. This takes preparation and shaping, but then we can offer it to a larger audience who can metabolize. The point is not to be didactic, but to articulate questions that we need to get better at thinking about collectively.Im interested in the ways in which ideas travel through the discipline, and I certainly think of conversation as a form of co-production. I believe in the conversation when it comes to producing work, whether its written or architected or spoken. Conversation requires all the parties to be present together. This kind of reciprocal relation is one that I enjoy and believe in as a medium. AN: How do you consume architecture media today? And how could it be produced in a healthier manner?AM: There certainly has been a shift in my consumption of architectural media towards things that are online. The existence of outlets like the Avery Review, and Places Journal is important; these are online journals that have cultivate excellent curatorial and editorial work online. I do get The Architects Newspaper as well as The New York Review of Architecture in print and subscribe to and support Log.I dont think we can go back to the moment I remember from my architecture education when we had two journals that arrived to school, and we all read them. In the 1990s everyone knew what was in Assemblage and Any, and that provided some social/intellectual cohesion. Now there are so many more things that we know, and we need to be discussing, and not every venue should commit to the same set of questions. In the contemporary landscape of architecture culture and broadcasting, it seems important to me to commit to a set of questions or qualities.AN: Often people complain that criticism is dead, but actually it swirls all around us. More people today can engage in the conversation and have a voice. Certainly its harder to pay the rent through writing, but the ability to distribute opinions has expanded. I feel encouraged by the space that the internet has created for discussion about the built environment, and Im cautiously optimistic about how we can intensify and broaden that space.AM: I agree. There are plenty of places where criticism is produced; its just how we encounter it that has changed.View this post on InstagramA post shared by The Architectural League of NY (@archleague)AN: What has like surprised you along the way with this podcast project?AM: The optimism I found. I maybe didnt expect to encounter it, yet when I think about the discipline and how I teach it, its kind of constitutive, right? Now whenever I finish one of my IWPNT conversations, I think Wow, they really are optimistic about what architecture does or can do or could do to contribute to society.Ana Miljaki is a historian, critic, curator, and professor of architecture at MIT, where she directs the SMArchS program. In 2018, Miljaki launched MITs Critical Broadcasting Lab (CBL), engaged in critical, curatorial, and broadcasting work. She recently coedited Log 54: Coauthoring with Ann Lui, and an issue of the Journal of Architectural Education titled Pedagogies for a Broken World, with Igor Marjanovi and Jay Cephas. The work of her Collective Architecture studio was featured in the Great Repair exhibition in Berlin in 2023. CBLs video installation The Pilgrimage was presented in Venice in 2023 and in the Architecture Biennial in Timioara in the fall of 2024.
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  • RAMSA wraps Georgetowns McCourt School of Public Policy with plate aluminum panels
    www.archpaper.com
    Brought to you by:Architect: Robert A.M. Stern ArchitectsLocation:Washington D.C.Completion Date:2024The latest addition to Georgetown Universitys Capitol Campus in downtown Washington, D.C. is the McCourt School of Public Policy. Previously located at the institutions primary Hilltop campus, the school occupied an aging midcentury building and was in need of a fresh start. Its new facility, designed by Robert A.M. Stern Architects (RAMSA), situates the school of policy in the center of national politics, located just minutes from the U.S. Capitol. With its aluminum panel cladding and limestone base, the new McCourt School of Public Policy is designed to complement its neighbor, a concrete Brutalist building from the 1970s. The McCourt School connects to the adjacent office building via a series of sky bridges. (Francis Dzikowski/OTTO)RAMSA has a long working history with Georgetown University dating back to the 1990s. Most recently, the firm has been heavily involved in the development of the universitys Capitol Campus. RAMSA prepared the original masterplan for the site and, in addition to the McCourt School, has designed two nearby student residences. The Capitol Campus was built around the Georgetown Law Center, which has been located downtown for many years. Constructed on a previously undeveloped lot, the McCourt School sits adjacent to 500 First Street, a former office building that was acquired by the Georgetown Law Center. The policy school is physically connected to 500 First through a series of sky bridges, while also mimicking the rhythm of the buildings punched windows.Vertical fins on the buildings aluminum elevations help to reduce solar heat gain. (Francis Dzikowski/OTTO)The McCourt School is primarily clad in plate aluminum panels that were fabricated to include vertical fins that reduce solar heat gain.Most people build things out of a composite materials, said Kevin Smith, partner at RAMSA. [Using plate aluminum] gave us the straightest lines, allowed it to be built in a factory, and brought in this very sharp and lovely reflections. We designed the whole [facade] with an interesting A-B rhythm inspired by the Law School building, but with a lot of concern, to create shadows for architectural interest as well as solar control. A lot of effort went into making sure the building is both beautiful and sustainable, he added. The bottom level of the building is wrapped with cast limestone blocks, a gesture that references the materials used for nearby law school, while also signifying the solidity of the structure. The McCourt School is targeting LEED Platinum certification.A penthouse garden occupies the roof of the McCourt School with art installations by Maya Lin. (Francis Dzikowski/OTTO)Like any building on Capitol Hill, the policy schools massing was determined largely by Washington, D.C.s strict zoning ordinance known as the Height Act, which restricts building height to 90 feet. Though the McCourt School was designed with high ceiling heights that are conducive to educational programs, the same cannot be said of the adjacent 500 First building, which as a speculative office building from the 1970s, was designed with reduced ceiling heights to maximize leasable square footage. This complicated the sky bridge connections between the two buildings.Each level of the new building is fed with natural light. (Francis Dzikowski/OTTO)On the interior, circulation occurs through a winding central staircase that connects each of the structures nine floors. This path is bookended by two large convening spaces. A 400-person auditorium occupies the bottom floor, while the top level features a meeting space with sweeping views of downtown D.C. Between these spaces are a series of classrooms, lounges, and faculty offices. Peppered throughout the building are original art installations designed by Maya Lin. Collectively known as Mapping our Place in the World, the work grounds occupants in place and prompts them to consider their connection to the larger world, according to a press release. This includes Mapping the Potomac, a glass marble depiction of the Potomac watershed; an audio visual installation titled Whether Birdswhere pre-programmed lights and recordings change according to weather patterns; and Sky Garden,an elliptical bench surrounded by native plantings on the buildings roof.Maya Lins Mapping the Potomac hangs from the ceiling on the top floor of the building. (Francis Dzikowski/OTTO)While the primary mission for the McCourt School of Public Policy was to improve the policy schools academic facilities, the new building also serves as an experiment in legitimizing Georgetowns new Capitol Campus, leading the way for future expansion on the site. When we first met with Georgetown and asked the faculty about this project, they were deeply negative about the idea of being forced off, or exiled from the [Hilltop] campus, said Graham Wyatt, partner at RAMSA. When the building opened, it could not have been a more different reaction. They are thrilled the place is packed with faculty and students.Project SpecificationsArchitect: Robert A.M. Stern ArchitectsGeneral Contractor: Whiting TurnerCivil Engineer: DewberryMEP: GHT LimitedStructural Engineer: Thornton TomasettiCode: Jensen HughesCost Estimating: VermeulensElevator: Van Deusen & AssociatesSustainability, Lighting: Atelier TenAV/IT Security: SMWIrrigation: Lynch AssociatesArborist: WetlandsWaterproofing: Morrison HershfieldEnvironmental Graphics: Roll BarresiFacade Access: Lerch BatesEnvelope Consultant: FrontCurtain Wall / Aluminum Composite Panels: TSI Corporations
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  • Chunbo Zhang Sandwiches Rich American Fare Between Ancient Chinese Treasures
    www.thisiscolossal.com
    All images courtesy of Chunbo Zhang, shared with permissionChunbo Zhang Sandwiches Rich American Fare Between Ancient Chinese TreasuresJanuary 24, 2025ArtFoodGrace EbertIn Chunbo Zhangs Food Treasure series, cheese oozes from a patterned porcelain crust, while grease pools around a burger with a ceramic-like bun. Painted in acrylic or watercolor, the delicate compositions capture the gluttony and excess of the quintessential American diet.Zhang, whos based in Chicago, began the series in 2018 after moving to the U.S. and was struggling to adapt to her new surroundings, particularly regarding food. It is not only essential in our daily life but also an entry point for foreigners to understand an unfamiliar culture, she tells Colossal.The artist found American dairy products difficult to digest and popular desserts like donuts and Oreos far too sweet. As she wondered how to bridge the divide between her Chinese background and adopted home, she began to paint realistic renderings of epicurean delights like deep-dish pizza and bagels thick with schmear. Except where a viewer might expect to find a glistening egg-wash glaze or crispy crust, Zhang painted motifs from antique porcelain.Food Treasure depicts many of the dishes on a larger scale, nodding to both the immense portions of the American diet and also the outsized impact meals have on shaping our cultural identities. Each work emphasizes myriad tensions: hard and soft, raw and cooked, inedible and nourishing, ancient and contemporary, functional and decorative, high and low aesthetics. Reflecting Zhangs anxieties, the works ask, Do the two cultures fight each other or can they merge?Questions like this are fundamental to the series and inform how Zhang chooses reference imagery from Chinese wares that correspond to the dish. For example, the cheeseburger is sandwiched between a motif that represents long life and happiness, another dichotomy considering the diner fare is unlikely to find itself among any dieticians recommendations. These patterns also reflect movement and migration as blue-and-white porcelain and elaborate, vivid florals emerged from cultural exchanges dating back to the 13th century. In 2023, Zhang began to think about the ways food travels and painted an iteration of a drippy cheeseburger on remnants of a large FedEx box. The cardboard canvas references to-go culture and how pre-prepared and restaurant meals are often removed from their original context and consumed.Several works from the Food Treasure series are on view through April 27 in Sustenance & Land at Elmhurst Art Museum. Find more on Zhangs website.Next article
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