• Bayeux Tapestry: A 1,000-year-old embroidery depicting William the Conqueror's victory and King Harold's grisly death
    www.livescience.com
    A long roll of cloth embroidered with key scenes from British history is a unique medieval chronicle.
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  • First time post
    www.reddit.com
    Got a laptop for Christmas and have been glued to learning! submitted by /u/atlas_zenin [link] [comments]
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  • x.com
    3D Artist @JesseMiettinen showcased a WIP procedural birch tree generator set up in Blender using Geometry Nodes.More info and earlier works: https://80.lv/articles/check-out-this-geometry-nodes-powered-birch-tree-generator/#3d #3dart #3dcg #blender #blender3d #b3d #procedural #proceduralart #geometrynodes #geonodes
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  • .@ConcernedApe often feels the desire to add a thing or two to Stardew Valley, and this might continue for the upcoming 50 years. Although it sounds f...
    x.com
    .@ConcernedApe often feels the desire to add a thing or two to Stardew Valley, and this might continue for the upcoming 50 years. Although it sounds funny to update the game at the age of 90, the dev doesn't rule out the possibility: https://80.lv/articles/stardew-valley-might-still-be-receiving-updates-even-50-years-from-now/ #gamedev #indiedev
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  • First-Person Speed-Climbing Game White Knuckle Receives New Trailer & Promising Updates
    cgshares.com
    DreadXP, publisher of the intensive first-person adventure game White Knuckle, which we introduced back in November, has released the announcement trailer for the game.If you missed our earlier coverage, White Knuckle takes you to the guts of a megastructure called SUB-STRUCTURE 17, and the only thing you need to do here is to climb up to escape from the chase of The Mass, a massive oozing legion of bodies. Precision movement and resource management are keys to survival as you pass through the various regions, such as the deep dry storage of the Silos and haunted piers of Habitation, each with unique gameplay and threats. Youll also encounter some creepy and annoying creatures that stand there or fly around trying to block your way up.White Knuckle was created by the indie studio Dark Machine Games, which was formed by Holly, Jack, and Quinn. A demo version is available on Steam, which will give you a chance to experience the games gloomy atmosphere and intense chase.Dark Machine GamesDark Machine GamesThe game evolved from a small project with which the developers hoped to spend around half an hour relaxing to one that attracted more than 10,000 players attention and expectations. The great news is that the developers have now teamed up with the publisher DreadXP, who has provided sufficient support to fund the games development and publication.In this heartfelt community update, the situation was explained in detail, including the teams plans for the game before they decided to team up with DreadXP. It was revealed that the game will be released in Early Access, with the specific release date to be announced later. This is intended to gather comprehensive feedback from the community so the team can work to enhance the game further. After the Early Access phase, a full launch will follow.And even if the Patreon campaign is closed, all the supporters will get a promised perks package, which includes the game on release, cosmetics, graffiti, etc, besides a special Discord role and being credited in the game.Dark Machine GamesDark Machine GamesThe future of White Knuckle looks even brighter now. If youd like to learn more about the game, dont hesitate to add the game to your wishlist and follow the developers on X/Twitter to stay updated.Join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post First-Person Speed-Climbing Game White Knuckle Receives New Trailer & Promising Updates appeared first on CG SHARES.
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  • How To Easily Animate A Weapon Resting On A Characters Shoulder In Maya
    cgshares.com
    Animating a character holding a prop can be tricky, especially when you want the prop to feel grounded as it interacts with surfaces like the floor or a shoulder. Cinematic & NPC Animator Da-Hee Im explained how her setup simplifies the process, utilizing just a couple of locators and a few constraints, an approach she learned during her time at Bungie.This narrated guide demonstrates how to create a locator setup that enables one object to control another while also giving the controlled object a custom pivot that responds dynamically to the controlling object. You can watch the video above, as it visually walks you through the steps, but if youre not a fan of video tutorials, this document has you covered.See more examples of Da-Hees animation work below and follow her on LinkedIn for more:Dont forget to join our80 Level Talent platformand ournew Discord server, follow us on Instagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post How To Easily Animate A Weapon Resting On A Characters Shoulder In Maya appeared first on CG SHARES.
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  • The Apothecary Diaries Season 2 - A Death in the Palace
    gamerant.com
    The Apothecary Diaries is a series that has a lot to offer, but its biggest strength has to be its ability to craft gripping mysteries. This is one of the biggest reasons why the fans love the first season so much, and this is also one of the reasons why the fans keep tuning in to watch a new episode every week.
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  • Forza Horizon 5: Best Drag Racing Cars & How Much They Cost
    gamerant.com
    Forza Horizon 5 has the most cars out of any game in the series, with nearly 800 different vehicles, with many being released via added content. There is a wide variety of races and events in the game, and other cars are more suited to these different types of racers. Drag racing cars prioritize speed and acceleration, and properly tuning them for these sprints gets the best out of them.
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