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WWW.LIVESCIENCE.COM'Wandering' contraceptive implant travels to woman's lung in rare caseA woman's contraceptive implant ended up in her lung; doctors believe the device migrated because it wasn't inserted in her upper arm properly.0 Comentários 0 Compartilhamentos
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RT 80 LEVEL: Enrico Labarile talked about the creation of Chapter 2 of the animated Mediterranea-vibe environment, detailing the modeling, texturing, ...RT80 LEVELEnrico Labarile talked about the creation of Chapter 2 of the animated Mediterranea-vibe environment, detailing the modeling, texturing, and shading processes for the trucks and cliffs while emphasizing how storytelling was achieved.Read the interview: https://80.lv/articles/how-to-model-texture-a-vibrant-storytelling-mountainous-environment/0 Comentários 0 Compartilhamentos
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Re @gleb_alexandrov Thanks, Gleb! I'm working on additional utility nodes for the next update, including some geometry nodes tools :)Re @gleb_alexandrov Thanks, Gleb! I'm working on additional utility nodes for the next update, including some geometry nodes tools :)0 Comentários 0 Compartilhamentos
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WWW.GAMESPOT.COMDestiny 2: How To Get Finality's Auger Exotic From The Sundered Doctrine DungeonDestiny 2's newest dungeon, Sundered Doctrine, has arrived and with it comes new loot, including an Exotic weapon, Finality's Auger, that awaits players brave enough to take on the mysteries of Rhulk's pyramid inside Savathun's Throne World. Episode Heresy brings with it a bunch of new weapons, but among the most exciting is Finality's Auger--a linear fusion rifle that behaves differently than you'd typically expect.Finality's Auger is a distinct new weapon that has some interesting behaviors not seen in a weapon before, almost giving players a class ability to spawn a turret alongside them. Here's everything we know about Finality's Auger so far, including how to get it from the Sundered Doctrine dungeon and more--we will report back once we know more on how to unlock the weapon's Catalyst and other secrets surrounding this weapon.Table of Contents [hide]How to get Finality's AugerHow to get Finality's AugerThe Flower-Game Stamp ornament for Finality's Auger in Destiny 2Finality's Auger is a reward that's only available in the Sundered Doctrine dungeon. That means you'll need access to the dungeon, which requires the Final Shape Dungeon Key. If you don't already own it from purchasing the last Destiny 2 expansion, you can buy it in-game for 2,000 Silver, Destiny 2's in-game currency. That amounts to about $20 and also gets you access to the Sundered Doctrine dungeon.Continue Reading at GameSpot0 Comentários 0 Compartilhamentos
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WWW.GAMESPOT.COMGTA 6 Parent Company's Stock Reaches All-Time High, And This Could Be WhyGrand Theft Auto parent company Take-Two's stock price is soaring this week following the company's recent earnings report on February 6. Why is the share value surging? It's often hard to know what makes a stock price move in the market, but there are some strong signals for what might be causing it this time.Starting with the numbers, Take-Two's stock price is currently trading above $210 per share, which is about $35 higher than where it was when markets closed on Thursday. That's a gigantic gain for a single day, and it helped propel Take-Two's stock price to the highest value in the company's history.Take-Two's previous high of around $210 per share came in 2021 during the pandemic, when many entertainment companies saw huge gains due to stay-at-home orders. For a historical comparison, when GTA V was released in September 2013, Take-Two stock was trading at around $17 per share. Anyone who bought back then, or earlier, and still holds Take-Two shares today is doing quite well.Continue Reading at GameSpot0 Comentários 0 Compartilhamentos
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GAMERANT.COMHow to Destroy 21 Dead-Eye Targets in Sniper Elite ResistancePlayers will need to destroy 21 Dead-eye Targets in Sniper Elite: Resistance in order to get one of the game's many achievements/trophies. These Dead-eye Targets are also known as Stone Eagles in the game. There are 3 Stone Eagles present in every mission, except mission 1 and mission 9.0 Comentários 0 Compartilhamentos
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GAMERANT.COMWhy Far Cry New Dawn is Worth Playing in 2025Ubisoft's Far Cry series has some of the most celebrated games in the first-person shooter genre. The original Far Cry,which was developed by German studio Crytek, was revolutionary back in the day, due to its impressive visuals and open-ended gameplay. Its follow-up, Far Cry 2, was similarly praised for its realistic fire simulation, intelligent AI, and immersive survival mechanics. These two games, however, were not nearly as influential as Far Cry 3. The third numbered entry in the Far Cry series laid the framework for the modern open-world video game and basically invented what would later be known as the Ubisoft gameplay formula.0 Comentários 0 Compartilhamentos
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WWW.POLYGON.COMSeverance proves TV shows are way too short nowadaysIf you just started a TV show made in the last five years, theres a good chance whatever you saw in episode 1 is going to be critically important to the finale. After all, how could it not be the season only has six, or maybe eight or 10, episodes in total. The problem is, when every moment of a show is critical to its overall plot, the less we actually get to understand about the characters as people. But the fourth episode of Severance season 2 is a perfect reminder that TV wasnt always like this. It used to make space for its characters and their lives and bizarre adventures that only existed to expose their personalities just a little bit more. And boy do I miss TVs old ways.[Ed. note: This story contains spoilers for Severance season 2 episode 4.]Severances latest episode sends the Macrodata Refinement team on a field trip. The four members venture into a frozen wilderness for some camping, hiking, and good old-fashioned team building. The group traipses around the woods, encounters strange doubles of themselves, and gets to know each other a little better, and for the most part thats the entire episode. Its fun, refreshing, and exactly what TV has been missing for the last several years.On its face, the tight narrative cohesion that short-season TV is built off of sounds like a strength. After all, Chekhov would tell us that the best narratives make economical use of their elements, letting nothing go to waste. But Chekhov wrote plays, not television. Throughout its history as a medium, whats made television so special is the way that a specific, definable story crawls out of a seasons narrative sprawl. And todays shows are losing touch with that idea because they arent giving their characters the time or space it takes to develop.Character is the single thing that TV can do better than any other medium. Before Game of Thrones blew the doors off of what you could reasonably spend on a show, TV didnt have the luxury of million-dollar effects, or The Mandalorians Volume stage, to send it to the far corners of the galaxy. Shows were limited to a certain number of sets, where nearly every scene had to take place. Even the famously expensive Lost was contained mostly to a few specific places on the island for its first several seasons. The one thing these shows did have was time to let us get to know their characters.Across the span of 24 episodes (or 10 to 13 for the really prestigious shows), TV writers rooms could show us who their characters were. For upward of 16 hours a year, we could simply hang out with our favorite characters, getting to know them a little better 42 minutes at a time. A whole team of writers gave voice to these fictional people across dozens of small, seemingly unimportant moments that started to build a fully fleshed-out person, and they could build plots that were driven by the personalities and decisions of those carefully crafted characters.What makes shows like Mad Men, Breaking Bad, or The Sopranos great is the fact that theyre driven by the decisions, both good and bad, of believably complex characters that were familiar with. Outside circumstances may provide the inciting incident, but most of the plot movement comes from the fallout of these peoples choices. If the plot of any given show is the dial on a safe or the lock on a door, the characters of television were traditionally the imprecise tools of a lock-picking set, delicately toying with the narrative pins until they were perfectly and invisibly aligned. The characters of todays shows, more often than not, feel like keys, perfectly molded to the peculiarities of their shows plot to slot right in and smoothly unlock. They have no flaws that might cause unneeded friction, no bumps unless theyre absolutely necessary to the story thats unwinding around them.Shows driven by their characters havent disappeared completely. Andor, in all its 12-episodes-a-season glory, is a terrific example, as is last years Shgun. Severance, to its credit, is better at this than most shows, particularly on Apple TV Plus Silo is a particularly egregious example of a show where every moment is driven by the necessities of its plot; meanwhile, Slow Horses is a terrific example of a plot-first show that still manages to work in moments of character, despite its very short seasons.Severances characters at least occasionally grope around in the dark for answers and come up short, or go about their day at work without the need for a crucial reveal. But the show has never felt so fully committed to these moments of pure character development as it does in Woes Hollow. For most of the episode, we just get to understand Dylan, Mark, Irving, and Helly (sort of) through a completely different lens simply because of how they act in a scenario theyll likely never return to. Severances writers rightly understood that its characters are interesting enough that anyone watching the show would love to just watch them wander around in the woods for a while.Woes Hollow was the first time it truly felt like we were getting a good old-fashioned TV hang with our friends in MDR. Sure, the episode ended on a pretty critical moment for the plot, but its one that felt quietly and carefully driven toward. All the seemingly innocuous little moments we had witnessed from Irving were quietly building to his innies snap. What makes it great, though, is that it didnt feel like the character knew that until it happened. We just saw him make a believable decision, rather than do something that felt forced. And just like that, for 50 or so minutes, we were back in TVs golden age.0 Comentários 0 Compartilhamentos
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WWW.POLYGON.COMHow to change weapons in Monster Hunter WildsChanging weapons mid-hunt is now possible for the first time in Monster Hunter Wilds.Players can now bring two weapons on a hunt allowing you to further optimize your equipment for the battle at hand. The Seikret, your trusty mount, carries your secondary weapon in a sheath, and is ready to swap your weapons as long as you call for its aid.Heres how to change weapons in Monster Hunter Wilds.How to set primary and secondary weapons in Monster Hunter WildsBefore you head out on a hunt, youll need to set your weapon loadout at any camp:Enter the tent and switch over to the Equipment Menu.Select the Change Equipment button where youll see your equipped weapons and armor pieces.Select either your primary or secondary weapon to open a new menu with every available weapon.Choose your two desired weapons.Make sure to set your main weapon in the primary slot as itll be the weapon you start with.How to change weapons in Monster Hunter WildsTo change weapons in Monster Hunter Wilds mid-hunt, youll need to call your Seikret over by pressing X on PC or Right D-Pad on Console, so you can switch your weapon for the one in the sheath.Its important to note doing this will make your character automatically mount your Seikret, so try not to swap weapons as youre getting attacked.If youre looking for other Monster Hunter Wilds explainers, we have pages on finding the training area and how to pause.0 Comentários 0 Compartilhamentos