• Infinity Nikki: How to Get Departing Blossom Outfit
    gamerant.com
    There are countless beautiful outfits available in Infinity Nikki and finding most of them demands thorough exploration of Miraland and completing various objectives, quests, and unique challenges. Sometimes you even need to flex your best current fashion in order to collect them.
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  • Pokemon Legends: Z-A's Focus on Lumiose City Can't Be End-All, Be-All
    gamerant.com
    Pokemon Legends: Z-A has the potential to break new ground for the Pokemon series by cementing the new mechanics and themes presented in Pokemon Legends: Arceus. The game will focus on the redevelopment of Lumiose City, but the Kalos region has too much to offer for Pokemon Legends: Z-A to be stuck in just one location.
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  • Simplified skinned mesh model
    gamedev.net
    To be correct, its skinned mesh with just one bone index for each vertex (one or more meshes only one bone), but its very useful for minecraft like models, i currently upload 16 bones (matrices) at once, for all cases it`s enough to render model in one render call (typical model
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  • [PAID JOB] Looking for a Pixel Artist Monster Sprite Sheets for Indie Game
    gamedev.net
    Hey everyone,Were an indie game studio working on Duel Revolution, a monster-battling game, and were looking for a talented pixel artist to help us create overworld sprite sheets for some of our monsters.Job Details:Well provide a front and back sprite of a monster.Your task will be to create a full overworld sprite sheet based on that sprite.A sample monster sprites and sprite
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  • How to get a Science Victory in Civilization 7
    www.polygon.com
    A Science Victory in Civilization 7 is all about the space race, one of the most exciting events in human history. Through the ages, youll increase your intellect with insightful Codices, increase your yields with specialists, and launch the first manned spaceflight in history to win the game.In this Civilization 7 guide, were going to give you a broad idea of how to get a Science Victory and then give you an age-by-age walkthrough on how to make it happen.How to get a Science Victory in Civilization 7In a Science Victory, youll want to stack your tiles with Science buildings and specialists to get as much brain power as possible. This will help you rocket through the Tech tree, allowing you to reach new milestones much faster than your competition. This will also eventually make you very difficult to deal with militarily speaking, as your units will be far more powerful than your enemies (especially once you have the power of flight and they dont).In the beginning of the game, youll want to not only research new technologies, but also research their masteries, which will give you Codices that you can display in your palace, academies, and libraries. This will grant you critical Legacy Points, which will help you boost your yield in the following ages.The Science Victory doesnt have as many tangible objectives as the other win conditions. Instead, its more about boosting your yields as high as possible, so by the time you get to the end of the Modern Age, youre pulling in hundreds or even thousands of Science a turn. This will help you push through the more advanced Tech Tree items in only a few turns, which is critical when trying to make your way to space which is your ultimate goal.However, something to keep an eye out for on the way to your Science Victory is stagnated city growth and, more importantly, unhappiness. Youll learn in the Exploration Age that Specialists can help you drastically increase your yields in certain districts especially in the Science department. However, Specialists also bring with them a penalty to happiness and food. Youll need to supplement your cities food supply with towns, otherwise theyll never grow. And you need to run cultural festivals and build happiness buildings to keep your citizens happy, otherwise theyll tank your precious Science yield or, worse, burn your cities to the ground.Balance your scientific advancement with the happiness of your cities and youll find your way to space before anyone else with the Staffed Space Flight project, which will instantly win you the game.Science Victory walkthrough in Civilization 7As described above, a Scientific Victory is all about out-researching the other civilizations around the world, enabling you to rocket past them (metaphorically) into the stratosphere (literally).Below, were going to give you a bit of more structured advice for each age to help you push through the games objectives and complete the Science Legacy Path, which will help guide you to completing the Staffed Space Flight project in the Modern Age.Antiquity AgeBefore we get started, heres a snapshot of what the Antiquity Age looks like for a Science Victory:Research Writing in the Tech treeBuild a libraryResearch the Writing 2 Mastery in the Tech treeResearch Mathematics in the Tech treeBuild an academyCollect and display 10 Codices in your librariesIn the Antiquity Age, your goal is to gather as many codices as possible and place them in your academies, libraries and palace. But first youll need to do a bunch of research in the Tech tree in order to unlock the ability to create codices and advance along your Legacy Path. To do that, you want to start off by researching Writing in the Tech Tree.As youre researching, you want to build early buildings that focus on Production and Food in your cities. These are critical resources for the entirety of the Science Victory path, and you should prioritize them both just behind your Science yield.For Science runs, high Production will help you build your Science buildings (academies, in the Antiquity Age) quickly netting you more Science earlier in the game. Food will eventually be the more useful of the two, but place it behind Production during the Antiquity Age. Either way, dont miss our guides on increasing your Production and Food.Once youve researched Writing in the Tech Tree, build your first library and research the Writing Mastery, which will net you your first Codex. Once youve done that, youre more or less on your own for a bit when it comes to the Legacy Path. Keep researching new technologies, increasing your Science, and upping your Production and Food until you research Mathematics. This will unlock the ability to build an academy, and thats when the hunt for Codices will really begin.Continue building out your Science buildings as you research any Masteries in the Tech Tree that promise a Codex. There are a few Civics like Literacy that also grant a Codex. Keep gathering these up and displaying them in your cities until you reach 10 and grant yourself a Golden Age leading into the Exploration Age.Exploration AgeBefore we get started, heres a snapshot of what the Exploration Age looks like for a Science Victory:Research Education on the Tech treePlace four specialistsIncrease your yields in non-city-center tiles over 20Place specialists in non-city center tilesHave four non-city-center tiles with a yield of 40 or overIn the Exploration Age, Food will become your primary resource outside of Science. Production while still important will take a bit more of a back seat. In this age, your goal is to beef up your cities with brilliant minds called specialists, who will help increase your workflow drastically, preparing you for the space race to come in the Modern Age.To start, youll need to familiarize yourself with the specialist system, which is a little odd, but extremely powerful once you wrap your brain around it. The idea is that, when your city has enough Food to grow in population, youll have the option to further invest in an already established tile rather than expand your borders outward with an improvement like a farm or something similar. The catch is that you can only put a specialist on an urban tile, so youll need to pave over some of your old improvements if you want them.Specialists offer +2 bonus Science and Culture by default, and can be enhanced by policies, adjacency bonuses, and other things. However, they also reduce the tiles Happiness and Food by -2, so youll need to compensate for those things with Cultural Exchanges and other sources. But for the sake of Science and progress, these specialists are easily worth it, as youre able to really increase how much your civilization can benefit from just a single tile. And thats exactly what youll need to do to progress your Legacy Path.Once you get to Education in the Tech Tree for the Exploration Age and youve placed four Specialists in your cities, youll get a new quest to achieve 20 or more yield on a single tile (that isnt your city center, which is the main tile under the nameplate). Youll also need to place two more specialists outside of a city center. These objectives work together, as having a specialist on the tile will naturally increase its yield. Try to place your specialists down on tiles that already have a few buildings that are increasing your production.Youll then need to repeat this objective, in a way, getting one tile up to 40 yield. Eventually, youll need five of these super tiles.The best way to increase your yield to that degree is to place specialists and research items like Education Master, which causes all Science buildings to produce bonus Science going forward. You can also place attribute points into the Scientific tree to increase yields.This is much less straightforward than other victory conditions, and can be a bit of a bear if you didnt set your cities up for success in previous ages. Just keep investing into your cities and their specialists and youll eventually be ready for the Modern Age.Modern AgeBefore we get started, heres a snapshot of what the Modern Age looks like for a Science Victory:Research Flight in the Tech treeBuild an AerodromeComplete the Trans-Oceanic Flight projectResearch Aerodynamics in the Tech treeComplete the Break the Sound Barrier projectResearch Rocketry in the Tech treeBuild a launch pad in a cityComplete the Launch Satellite projectComplete the Staffed Space Flight projectThe Modern Age is where all your hard work and preparation pays off, but first youll need a ton of Science. The good news is that achieving a Science Victory in the Modern Age is rather simple, ironically especially when compared to the Exploration Age goals for Science.All you really need to do here is push your way down the Tech tree, build a few buildings, and launch some projects in your cities, which take a predetermined number of turns. Thats all of course a bit more complex than we make it seem, but not by as much as youd expect.You want to start off with your sights set on Flight, which is on the third wing of the Tech tree. By this time, you should have fairly high Science, and youll want to further increase that as you play the waiting game for Flight. Some of the later game Tech tree nodes are very expensive, so your main priority is upping your Science as much as possible in this age. (We were earning more than 1,000 Science a turn by the end of the Modern Age, and some later Tech tree Mastery items were still taking four or more turns.)Once you finally research Flight, build the Aerodrome building in the city of your choice and then select the Trans-Oceanic Flight project in that same city. This can be a little weird to find if this is the first time youve done a project, but its in your citys production menu under the projects tab, which sits between units and Wonders. Itll take you 10 turns to complete.As youre waiting, youll want to push even further forward in the Tech Tree to Aerodynamics. This will unlock the ability to start the Break the Sound Barrier project, which functions identically to the Trans-Oceanic Flight Project. After you have the appropriate Tech upgrade and your first Space Race Project is complete, get cracking on the second.In that same vein, youll want to research Rocketry as soon as youre done with Aerodynamics, and build a launch pad in a city or cities, as it gives a great Science bonus of your choice. Then, just like before, launch the Launch Satellite project from a city with a launch pad in it. When it eventually takes off, youll unlock the final space race project and be able to see the entire map.With all pre-space race projects done, all you need to do now is launch the Staffed Space Flight project from one of your cities with a launch pad. This will take 20 turns (going to the moon is not easy, its hard, or so Ive heard), and as long as your space shuttle project launches before anyone else hits a victory condition, youll win the game with the greatest scientific achievement in our species history!For more Civilization 7 guides, read our guides to all Legacy Paths and all victories or our detailed walkthroughs on how to get an Economic Victory, a Military Victory, or a Culture Victory.
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  • How to get a Culture Victory in Civilization 7
    www.polygon.com
    A Culture Victory in Civilization 7 may not sound as dramatic as a Military Victory or a Science Victory, but its no less exciting. Youll be building beautiful buildings that survive through the ages, spreading your religion to other countries and bringing the world together with one of civilizations greatest achievements: the Worlds Fair.In this Civilization 7 guide, were going to give you a broad idea of how to get a Culture Victory and then give you an age-by-age walkthrough on how to make it happen.How to get a Culture Victory in Civilization 7In a Culture Victory, you want to build unique buildings that increase your Culture yield as much as possibly. If youre using a civilization like the Greeks, you can use their unique buildings together to build an acropolis district, which will net you some bonus gold, but will also give you extra culture via the odeon and parthenon buildings. As you advance through the ages, youll unlock temples, and theaters, and all kinds of buildings that will help you increase your Culture yield further.Having a high Culture yield is critical, as itll help you rocket through the Civics Tree early on in each age. Not only will this give you an advantage over other civilizations, as youll be able to customize your government with powerful perks far sooner, but itll also unlock the ideas youll need to explore in order to eventually achieve victory.Wonders, for example, are often locked behind nodes in the Civic Tree. Because Wonders are unique (there can only be one of each per game across all civilizations), you can get a Wonder taken away from you by another player if they complete theirs first. So unlocking the ability to build something like the Colossus which is deep in the Antiquity Age Civics Tree before anyone else does gives you a head start. (This is also true for religion in the Exploration Age and especially true of explorers in the Modern Age.)Your ultimate goal in a Culture Victory is to construct the Worlds Fair Wonder, which you unlock by finishing the Culture Legacy Path in the Modern Age. If you become the first player to build it, the game ends and you win.Culture Victory walkthrough in Civilization 7As described above, a Culture Victory is all about wowing the world with the soul of your civilization. That sounds corny and it is but its also the way the game treats it, to an extent. You are trying to become what people consider the ur culture, the way folks look to the Greeks now as one of the most ancient and storied civilizations of antiquity.Below, were going to give you a bit of more structured advice for each age to help you push through the games objectives and complete the Culture Legacy Path, which will help guide you to completing the Worlds Fair Wonder in the Modern Age.Antiquity AgeBefore we get started, heres a snapshot of what the Antiquity Age looks like for a Culture Victory:Progress through the Civics tree to unlock WondersBuild Wonders until you have seven of themIn the Antiquity Age, your entire life revolves around building Wonders, the great buildings of history that have stood the test of time for centuries. These Wonders give you a variety of strong bonuses, but really the most important thing is that you build them first.Wonders work differently than other buildings in Civilization 7. While you do unlock the ability to build them via the Tech Tree and Civics Tree, only one Civilization can have each Wonder. That means if you and another Civilization start building the Colossus, and they finish first, your project will be cancelled. Thankfully, youll be offered a refund for the yields you spent building that Wonder, but you wont ever be able to build it again it already exists in another Civilization.This means that building Wonders is a sprint, not a marathon, which keeps the Culture Victory relatively high pace and competitive (for Civilization 7, anyway). To combat other civilizations, you need to prioritize two yields: Culture and City Production.There arent a ton of big Culture buildings in the early Tech and Civics trees (barring civilization-specific buildings). Its worth pursuing the Masonry Tech upgrade early on, as itll get you the Monument relatively early, as well as the Pyramids Wonder. However, consider that your Tech tree advancements will be much slower than your Civics tree ones, as youll likely fall a bit behind on Science in an effort to increase your Culture. Going from Mysticism into Public Life into Entertainment is a good early start for the Civics tree, which is your main focus.To start getting Culture quickly, youll want to do Cultural Exchanges with other civilizations that you meet, and settle on resources like silk, which offer significant Culture boosts to cities theyre slotted into. As youre waiting for more Culture buildings, expand your empire with new settlements and build buildings that boost productions in your cities.Once youve unlocked some Wonders, pick one that you dont think other civilizations will have access to yet (ideally one late in the Civics Tree) and build it in your main city. Repeat this process until you have seven Wonders, which will complete the Legacy Path for you. One alternative strategy here, if youre able to swing building two Wonders at once, is build a more advanced one in a city with lower Production (as its less likely to get sniped away from you, so its okay if it goes slower) and build one of the quicker unlocks like the Hanging Gardens in your city with the fastest Production. Its a risky play, but you could end up sniping a Wonder away from another player and losing them some Legacy Points.Exploration AgeBefore we get started, heres a snapshot of what the Exploration Age looks like for a Culture Victory:Study PietyBuild a temple to establish your religionTrain a missionary and spread your religion to other civilizationsStudy TheologyClaim and display 12 holy RelicsOnce you move into the Exploration Age, you need to quickly become obsessed with religion which is done by studying Piety in the Civics Tree and then building a temple in any city of yours. Going forward, your main job is to spread your religious ideas around the world to as many civilizations as possible. Based on the tenets of your religion which youre able to found yourself you can give yourself some powerful boons, like increasing a yield for every settlement thats not a part of your civilization that follows your religion.The most important thing to consider when crafting your religion is how you get relics. Collecting and displaying relics is how you complete the Culture Legacy Path for the Exploration Age, and so you need to generate as many as possible. You need to choose a Reliquary Belief that fits your game. The Icons Reliquary Belief which gives you +2 relics for the first-time conversion of a City-State is great if its still early in the age and you can convert multiple city-states before they become swallowed or conquered by other civilizations. But if youve already met a bunch of other civilizations, and the Antiquity Age was competitive for Wonders, you might want to go with Apostolism, which gives you +2 relics for the first-time conversion of another civilizations settlement that has a Wonder in it.Once you found your religion, your main goal is to spread the word with missionaries. Sure this is great for the boons you can earn to your yields, but really youre going for relics.Itll take you a bit to fully grasp the missionary war game that goes on in Civilization 7, as each unit has charges you can spend to try and convert other societies. But the general idea is that you should spend a charge in a rural district and then an urban district of a city in order to take total control which is usually how you generate a relic based on your Reliquary Belief.Follow the Reliquary Belief doctrine you set for yourself and make as many as possible. Note that some Civic Tree upgrades like Theology or the Mastery for Imperialism will just give you a single relic for researching them.Once you have relics, youll need to display them in your towns via temples, your palace, or in a Wonder like the House of Wisdom. After you place 12 relics on display, youll finish the Culture Legacy Tree for this age and gain a bonus toward the next one.Modern AgeBefore we get started, heres a snapshot of what the Modern Age looks like for a Culture Victory:Study Natural HistoryTrain an explorerBuild a university or museumUse your explorer to research artifacts at a university or museumExcavate and display an Artifact at your university or museumStudy Hegemony to unlock artifacts from AntiquityExcavate and display a total of 15 ArtifactsBuild the Worlds Fair WonderIn the Modern Age, you want to rush through your Civics Tree and the Culture Legacy Path as quickly as possible, even more so than in other ages. This is predominantly because of the explorer system and the ability to unlock the Worlds Fair Wonder at the end of the Culture Legacy Path.To start, you must study Natural History as quickly as possible, as this unlocks the explorer for you to train. Then, set your sights on the Hegemony unlock in the Civics Tree, as youll want to unlock it before the other civilizations. Start training a few different explorers spread geographically across your empire. Youll also need to build at least one museum, which you also unlock via the Natural History node.With your explorers trained and your museum built, send an explorer to the museum to research artifacts for the continent youre on. Doing this will create several tiles around the map that have little digging icons on them, signaling there is an artifact there. Send your explorers to different artifact tiles to dig them up before any of the other civilizations do. Once you acquire an artifact, display it in your various museums around your empire. You must have 15 artifacts on display to complete the Culture Legacy Path and unlock the Worlds Fair.For the rest of the game, youll want to take your explorers around the globe, researching at museums on other continents to find artifact dig sites. The original offering is limited, as youll only be able to find artifacts from the Exploration Age, but once youve researched Hegemony, your explorers will be able to do more research to find Antiquity Age artifacts as well.Once youve collected and displayed 15 artifacts across your empire, youll unlock the Worlds Fair Wonder. Once youve done this, immediately cancel whatever your city with your highest Production was working on and build the Worlds Fair Wonder. Now all you can do is wait until your final Wonder is built. After the Worlds Fair Wonder appears on the map, the game will end and youll be declared the victor over all of the other civilizations.For more Civilization 7 guides, read our guides to all Legacy Paths and all victories or our detailed walkthroughs on how to get an Economic Victory, a Military Victory, or a Science Victory.
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  • Do your Philips Hue lights keep forgetting your last settings? There's now a fix
    www.techradar.com
    A new software update solves a problem affecting Hue setups with motion detectors.
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  • Android 16 tipped to get big health monitoring upgrade and your Fitbit could be the first to take advantage
    www.techradar.com
    Android 16 is bringing with it a more comprehensive Health Connect hub, and the Fitbit app is ready for it.
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  • Go deep into Kingdom of the Planet of the Apes in latest print mag
    beforesandafters.com
    Full of before/after photos and tech info on Wt FXs visual effects.Issue #27 of befores & aftersmagazine(which is now out!) covers the visual effects of Wes Balls Kingdom of the Planet of the Apes.Youre the first to catch a look inside and be able to grab the magazine.It goes in-depth on Wt FXs process for handling the performance capture of actors on set, through to translation into CG apes and the build, animation, simulation and final steps involved.This issue features a multitude of before and after images, progressions and on-set behind the scenes photos breaking down how key scenes were made.Find issue #27 at your local Amazon store:USAUKCanadaGermanyFranceSpainItalyAustralia JapanSwedenPolandNetherlandsThe post Go deep into Kingdom of the Planet of the Apes in latest print mag appeared first on befores & afters.
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  • A stool, a bread knife, and books: How the keepers of L.A.s most famous homes chose what to save during the fires
    www.fastcompany.com
    As the Eaton Fire spread on January 7, curators at the Gamble Housean Arts and Crafts-era residence in Pasadena by the architecture firm Greene and Greene, which Back to the Future fans might recognize as Doc Browns mansionkept refreshing evacuation maps and checking in with each other on a group text: Would the fires reach the house?They expected high winds, based on forecasts the night before, but not the fast-moving wildfires raging in neighboring Altadena. As the evacuation zone inched closer and the house entered the warning zone the morning of January 8, Jennifer Trotoux, director of collections and interpretation at the Gamble House, feared that the structure might be lost and marshalled staff who lived nearby (and who werent at risk of being evacuated themselves) to come and remove as many objects as they could.Were always nervous, Trotoux says, noting that the house and the homes in the neighborhood around it are made from wood, plus theyre near the Arroyo Seco trail, a forested area. The very character of the place makes it susceptible to fire.Wind bends palm trees as the Eaton Fire moves through Altadena, California on January 8, 2025. [Photo: Justin Sullivan/Getty Images]The effects of climate change are damaging or threatening architecturally significant sites around the world. Stateside, some of the high-profile cases have included sea level rise that is impacting Colonial-era homes in Newport, Rhode Island, inland flooding that has inundated the Mies van der Rohedesigned Farnsworth House, and fires that destroyed historic Lahaina, Maui. When many of these catastrophes strike, it is simply not possible to save the whole building or district, but sometimes theres a chance that curators and site caretakers are able to remove objects from them, making real-time choices about the history that will remain tangible and what may potentially become lost forever.Just like people packed go bags of important documents, medication, and sentimental items when Los Angeles sent evacuation orders, curators at historic homeslike the Gamble House, Eames House, and Burns Housecorralled important artifacts to bring to safer ground.Trotoux and her colleagues arrived with two minivans and a hatchback, which they quickly filled with furniture and objects from the house: art glass lanterns; metal andirons and tools for the fireplace; rugs; writing desks; chairs from the primary bedroom, living room, and dining room; Rookwood pottery; and Tiffany lamps. They wrapped them in moving blankets and tablecloths they have for special events, and tucked pillows around them to prevent damage. I was just in a daze, Trotoux says of the operation. We just kept putting one foot in front of the other.Preserving Design History in the Climate EraRemoving fragments or furniture from buildings is a common (and sometimes unethical) practice. While individual elements can never fully convey the full spirit of a place, these artifacts are useful proxies for the whole. For example, Frank Lloyd Wrights Imperial Hotel in Tokyo was demolished in 1968, but the dining chairs and lobby were salvaged, offering a window into the world he created. In the event of planned demolitions or closures, theres usually ample time to remove whats most notable; however, in an emergency like a fire its a race against the clock.Because of the worsening fires in Los Angeles, museums have integrated object-rescue operations into their collections management plans. The curators of the Eames House, which is located in the Pacific Palisades and was at severe risk of burning down in this years fire, integrated this thinking into their conservation management plan, which was completed in 2018. It encompasses strategies for site preservation (like clearing brush and replacing highly flammable Eucalyptus trees with drought-tolerant native Live Oaks) as well as emergency measures like applying fire retardant and removing select objects, which are historically significant elements of the house and its history.Case Study No. 8, Eames House [Photo: Walter Bibikow/Getty Images]Also known as Case Study No. 8, the 1949 house by designers Charles and Ray Eames began as an experiment in prefabrication but quickly became a laboratory where they tested prototypes and surrounded themselves with examples of good design that they collected on trips around the world, which they arranged in specific juxtapositions. Preserving the way that they lived is important to the curators, so they prioritized removing complete tableaux of objects.The 2019 Getty Fire tested the Eames Foundations planning. They removed objects back then, which became like a test run for the Palisades Fire. You have to have different listsyou have 15 minutes, you have half an hour, you have whatever, says Lucia Dewey Atwood, the director of the Eames Foundation, the nonprofit that oversees the house (and one of Charles and Rays grandchildren). However, because the exact situation is unpredictable, the curatorial team makes decisions on the fly based on how much time and moving capacity they have.[Photo: Florian Bohm/courtesy Eames Foundation]This time, I had a window of about three hours between the time that I realized, Oh my God I got to get over there, talked my way past the firemen and police, got to the house, secured the objects, and then took them off-site, Atwood recalls. It was such a rush. It was overwhelming.[Photo: courtesy Eames Foundation]Because of time and transportation constraints, Atwood could take only two tableaux. The first was in the living room, a composition of a low table the couple designed; a blue box from Austria with brass bells from India inside of it; a figurine of a monkey riding a deer and a metal shell from India; a trio of sea creatures made by the Inuit; and a stone flint. The second was a collection of serving spoons kept near the kitchen sink and a bread knife with a ribbon tied around it that was a gift to Ray from Charles.In addition to the tableaux, Atwood also took an African stool, a painting by Ray, and the famous house bird (which inspired a replica sold by Vitra). A few books from the libraryincluding titles on Eastern philosophy, Nine Chains to the Moon by Buckminster Fuller, and a Russian grammar bookrounded out the mix.[Photo: courtesy Eames Foundation]These objects tell the story of their living and their working, Atwood says. They are important because this isnt just a structure; this is also showing how they truly lived in a very visceral way.Gamble House [Photo: Sarah Reingewirtz/MediaNews Group/Pasadena Star-News/Getty Images]Choosing Individual Objects when the Whole Idea Is ImportantIn 2022, the Gamble House updated its collections management policy to include instructions for removing objects in case of fire. They envisioned a scenario when first responders might be the only people who might be able to enter the house, so they drafted detailed floor plans with arrows and images of the objectswhich would all be small-scale and not include any furniturethat they could hand over.The Gamble House in Back to the Future [Image: Universal Studios]However, figuring out what would be most representative of the whole was a difficult assignment. The Gamble House is the only Greene and Greene project with all of its furniture intact. Its that totality that makes it so precious, Trotoux says. And thats what made it so hard when we went around and looked at the objects and the furniture to decide what to take.Gamble House interior [Photo: Alex Vertikoff/courtesy the Gamble House Conservancy]Greene and Greene designed unique pieces of furniture for every room in the house. The curators wondered if they should focus on taking one complete suite of furniture or to take examples from each of them. They opted for the latter in order to represent the variety of designs the architects created for the house, as well as personal objects the Gambles collected, including bronzes they purchased on a 1908 trip to Asia.Detail of a tall dresser in the Gamble House designed by Greene and Greene [Photo: Anne Cusack/Los Angeles Times/Getty Images]While the staff managed to get what they could to safety, it brought little relief. All you could think about is the things you had to leave behind and the fact that the house was still there in danger, Trotoux says. I was always looking at the greater whole and thinking, We need the whole Gamble House. We need all the objects. We need all the architecture. We need everything.Burns House exterior [Photo: Kansas Sebastian/Flickr]The Future of Living with the Threat of FireAt the postmodernist Burns Housea house in the Palisades Charles Moore designed in 1973 for Leland Burns, an urban planning professor and music aficionadothere was no plan or precedent to follow when flames approached. Kevin Keim, the Austin-based director of the Charles Moore Foundation, flew to Los Angeles at the last minute on January 8 after seeing how quickly the Palisades fire was spreading. Early on the morning of January 9, he went to the house and began soaking the property with a garden hose and removing as much plant debris as possible so that if an ember did fall, it wouldnt have any fuel to ignite. I was on the roof just hearing houses and trees exploding, Keim says. Smoke was just pouring over the ridge.Keim felt the fire was too close for these efforts then spontaneously decided to make a mad dash for whatever objects he could fit into his sedan and evacuate the area. I decided in the last moments, when I thought the house was really a goner, that I would grab what I could, Keim says.[Photo: courtesy Charles Moore Foundation]Unlike the Eames House and Gamble House, the Burns House doesnt have small objects that represent the whole. Architecture is the important element. Moore designed the residence to resemble an Italian hillside villa, with staircases that quote English monasteries and an interior designed around a two-story-tall custom pipe organ. But the house had a rare Moore sculptural diorama, called Chamber for a Memory Palace. Moore only made seven of these and the locations of just four of them are known, including the piece in the Burns house, which was kept on a plinth in the music room. Keim didnt have packing or conservation materials on hand, so he buckled the piece into the back seat of his Toyota Camry. Then he took artwork, which isnt replaceable like Burnss extensive book collection is, that he could fit into his car, including a landscape by the California painter David Ligare as well as pieces by David Hockney, James Rosenquist, James Gill, Ellsworth Kelly, and Jim Dine.[Photo: courtesy Charles Moore Foundation]Had I my druthers, I wouldve taken the musical instruments, but they were too big, Keim says, referring to the Steinway piano, Jurgen Ahrend organ, and Klaus Ahrend harpsichord. We were even joking later about looters pushing the harpsichord down the street. Also too big to take? An Alvar Aalto screen and Alice Wingwall collage.The house is still standing, fortunately. We just escaped through the skin of our teeth, Keim says. However, Keims experience has shifted how hes planning to manage the house in the future. This mostly has to do with the landscape around it. Two of the exterior passageways adjacent to the house are covered in vines, which will soon be removed. A wisteria plant over the entrance will likely have to go, too. He also plans to rethink the front staircase, which is made from salvaged railroad ties that are highly flammable since they are treated with creosote.While there are sophisticated fire-suppression systems in place at some museumslike rooftop sprinkler systems, building materials that are flame resistant, and drought-tolerant landscapes with vegetation-free plazas, like at the Getty Centertheres also a sense that theres only so much that conservationists can do.Fortunately, the Burns, Eames, and Gamble houses all survived the fires. But the Palisades and Eaton fires claimed many historic homes, including Eric Owen Mosss House 8, Richard Neutras Ness house, Ray Kappes Keeler house, Gregory Ains Park Planned Homes, and the Zane Gray Estate, a 1907 Mediterranean revival house in Altadena that was built from reinforced concrete and designed to be fireproof.Sometimes it doesnt make a damn bit of difference, Keim says. In the Palisades, it was such a firestorm that nothing is going to prevent your house from catching fire. Flames dont even have to get to it. The heat is so intense, the houses spontaneously ignite. Its like Richard Feynman always said: you cant fool mother nature. And if this worst-case scenario should happen, hopefully a few objects will have been removed for safekeeping.
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