• Apple previews new immersive films for Apple Vision Pro
    www.apple.com
    Apple today previewed new Apple Immersive films and episodes from top publishers, broadcasters, studios, and brands for Apple Vision Pro.
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  • Intel seeks direct Apple investment as US chip manufacturing gets increasing priority
    appleinsider.com
    After the US government's controversial 10% stake in Intel, the company is shopping for investment from other companies, like Apple.Apple could invest in IntelIt was only April when we last heard about Apple, Intel, and TSMC working together for increased chip production in the United States. While that rumor has quieted since, it seems Intel is seeking a more formal investment from Apple.According to a report from Bloomberg, Intel has approached Apple about a potential investment. Nothing else has been shared, and neither company has commented on the matter. Continue Reading on AppleInsider | Discuss on our Forums
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  • Maritime Models: Peter Braithwaite Studio Elevates Design-Build Architecture
    architizer.com
    The winners of the 13th Architizer A+Awards have been announced! Looking ahead to next season? Stay up to date by subscribing to our A+Awards Newsletter.Peter Braithwaite Studio, who the 13th A+Awards Jury named Best X-Small Firm, operates at the intersection of architecture, building and installation. This hands-on approach dissolves the gap between drawing and construction, streamlining the design-build process into a craft. Their work is grounded in ecological responsibility, responding to the challenges of building along Canadas rugged Atlantic coast.Each project reflects a thoughtful reinterpretation of vernacular building methods and materials, often including the iconic gable forms of Canadas maritime provinces. Industrial detailing and exacting craftsmanship come together with a contemporary sensibility. This is one of the maritime studios most characteristic traits and, as their handsome models make evident, this sensibility is embedded in every design from conception. Whether designing sculptural urban homes or resilient coastal retreats, Peter Braithwaite Studio creates buildings that are carefully crafted with a sharp eye to creating resilient and landscape-responsive architecture.Lambkill RidgeBy Peter Braithwaite Studio, Terence Bay, Nova Scotia, CanadaPopular Winner, Private House ( XS < 1,000 sq ft), 12th Architizer A+AwardsNamed after the resilient Sheep Laurel plant that grows abundantly in Terence Bay, Lambkill Ridge is a rigorously crafted retreat for a nature-loving young family of four. The design features two mirrored and staggered dark wood-clad pavilions connected by a boardwalk that links the access road with nearby trails. Elevated among the treetops, the pavilions offer panoramic forest and distant ocean views.One pavilion is dedicated to rest, tucked with a mechanical closet housing sustainable systems, a full bath and a lofted sleeping area; the other features a white-oak kitchenette, a woodstove-centered living space, and a guest loft above. Carefully positioned windows capture solar gain and encourage passive ventilation, while off-grid systems, including rainwater collection, filtration and an incinerating toilet, support self-sufficient living.The pavilions stark exterior contrasts with an inviting interior. It features locally sourced rough-hewn hemlock that highlights typical light-timber framing practices found in the region. Black-metal conduits and fixtures punctuate the interiors, providing an industrial counterpoint to woods raw nature and highlighting meticulous attention to detail.The SandboxBy Peter Braithwaite Studio, Bathhurst, New Brunswick, CanadaSpecial Mention, Private House (S 1,000 2,000 sq ft), 11th Architizer A+AwardsThe Sandbox emerges from a site long shaped by weather and sea, on the edge of New Brunswicks Bay of Chaleur. Before the new home was designed, a weathered seasonal cottage stood on the site. Yet despite its scars, the cottage revealed the sites enduring allure: the proximity of sweeping beaches and uninterrupted ocean views. The design centers on connecting this dramatic coastal landscape to daily life, with carefully placed windows framing the horizon.Designed for a young couple passionate about food and entertaining, the home features a custom kitchen island as its centerpiece, with a master bedroom that captures panoramic vistas. Its compact, boxy form results from stacking spaces vertically, allowing access to a rooftop deck with extended coastal views above neighboring cottages.Built on a modest budget, The Sandbox is clad in Eastern white cedar and Corten steel materials chosen for their durability in harsh climates and their ability to blend with local traditions. Through collaborations with regional trades and manufacturers, the project forged ties between the architect, client and community, grounding the house in both its cultural and physical context.Armcrescent ResidenceBy Peter Braithwaite Studio, Halifax Regional Municipality, Nova Scotia, CanadaThe Armcrescent Residence is as much a bold architectural gesture as it is a meticulous study in craft. Its dark wood siding and board-formed concrete retaining walls give the house a sculptural presence that firmly anchors it within the quiet streetscape of Halifax West End. Conceived as an architectural investigation into increasing urban density on the Halifax Peninsula, the design reimagines the neighborhoods traditional architectural language, in particular, its gabled forms, through a contemporary sensibility.Inside, craftsmanship shapes every detail. Millwork, furniture, and fixtures were designed, built, and installed by Peter Braithwaite Studio. From custom countertops and light fixtures to hardware, box-jointed cabinetry, and furniture, the home embodies a contemporary vernacular. Balancing modern industrial tones with a deep respect for material richness, the design creates individualized spaces for gathering and retreat across four levels, reflecting the diverse needs of a multi-generational household.Tide GablesBy Peter Braithwaite Studio, Indian Harbour, Nova Scotia, CanadaPerched along Nova Scotias rugged shoreline, Tide Gables presents another striking interpretation of the familiar gabled form, its cedar-clad silhouettes recalling the regions traditional maritime vernacular while standing firmly in the present. Natures forces and the raw beauty of the maritime coast shaped every design decision. Elevated on engineered stilts, the house yields to storm surges, a resilience tested and proven when a hurricane struck mid-construction.A poured concrete plinth anchors the home, doubling as both foundation and cistern, with a rainwater collection system ensuring self-sufficiency despite the sites constraints. Above, the twin gables unfold as finely crafted vessels, their clarity of function revealed in distinct living and sleeping quarters, joined by a linking passage that organizes circulation and services.Caribou Point StudioBy Peter Braithwaite Studio, Pictou, Nova Scotia, CanadaSet in rural Pictou County, Caribou Studios is a long, linear, single-story building that stretches across the terrain, offering continuous views of the surrounding natural landscape. This unique gabled structure serves as both a residence and studios for two artists. Each artist has a custom-designed studio tailored to their individuality at opposite ends of the building, while shared living spaces at the center bring them together in daily life.Exposed concrete floors anchor the structure, while custom wood millwork infuses warmth, carrying the natural beauty of the landscape indoors. Vaulted ceilings and a central hallway reinforce the buildings linearity and sense of flow, an effect deliberately interrupted by a breezeway that cuts through the form to create a sheltered outdoor room. Built from durable, natural materials, Caribou Studios is designed for both art and life, finely crafted yet resilient enough to withstand the rugged northern climate.Martinique Beach HouseBy Peter Braithwaite Studio, Nova Scotia, CanadaThis three-story home, located near Nova Scotias longest sandy surf beaches, is designed around the notion of aging-in-place. For the clients, unobstructed ocean views and sunlight above the tree canopy were essential. To meet this requirement, the home is organized vertically around a concrete circulation core containing both stairs and a one-person elevator. Service areas and a mudroom occupy the ground floor, and sleeping spaces are on the second level. The top floor is reserved for primary living and gathering areas, where the views of the ocean take center stage. Design and construction focused on preserving the landscape, making efforts to retain as many trees and native shrubs as possible to minimize environmental impact.The winners of the 13th Architizer A+Awards have been announced! Looking ahead to next season? Stay up to date by subscribing to our A+Awards Newsletter.The post Maritime Models: Peter Braithwaite Studio Elevates Design-Build Architecture appeared first on Journal.
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  • Microsoft Flight Simulator 2024 is Coming to PS5, PlayStation VR2 on December 8
    gamingbolt.com
    Microsoft Flight Simulator 2024 has been officially confirmed for PS5. Slated for release on December 8, the flight sim will also feature support for VR gaming through the PlayStation VR2 headset. It was announced during the recent State of Play with a new trailer, which you can check out below.When it comes out on Sonys consoles, Microsoft Flight Simulator 2024 will feature 125 highly-detailed aircrafts across a variety of different types. They can range from bush trip planes, rotorcrafts, eVTOLs, airships, steerable balloons, and even full-sized business jets, heavy military transporters and fighter jets. All of these can be flown and landed across 40,000 airports and runways, and more than 60,000 helipads from across the world.The PS5 release of Microsoft Flight Simulator 2024 will make use of DualSense features, including adaptive triggers that can respond to different speeds and surface types on the ground, while also offering sloped resistance in the air. Air traffic control communications can come in through the controllers speakers, and there is also support for gyro controllers, and customisation options for the touchpad.Pre-orders for Microsoft Flight Simulator 2024 on PS5 are available now, and come with a bonus additional aircraft the Northrop T38-A Talon. There are also Deluxe, Premium Deluxe, and Aviator Editions available, which come with a host of their own additional goodies, along with advanced access to the title on December 3.
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  • This Is What The Matrix Really Looks Like Without CGI!!! Special Effects Breakdown
    www.famefocus.com
    What with being responsible for the highest-grossing R-rated movie of the 1999s, when it comes to action movies, the Wachowskis certainly know how to dream up a masterpiece. But with great imagination comes great need to figure out how the heck youre gonna make something that isnt really physically possible look real. Nowadays, for most FX youd just boot up a PC and hey presto a fully digital photo-real Spiderman double! Ok, its a little more involved than that and were not saying that VFX dont require a huge amount of very talented people who are ever expanding the possibilities of what can be done on a computer.However, back in the late 90s when directors Lily and Lana Wachowski were making their first instalment of The Matrix, computers werent so powerful. But, despite that, they still managed to push the boundaries of what could be done at the time. And thats what were going to talk about right now in this SFX breakdown of The Matrix.For those of you who prefer to read, rather than watch videos, heres the transcriptIts no surprise that the first effect were going to be talking about is the one known as bullet time. Not only is it the most famous one, used 4 times in the movie, but its also one that happens right at the beginning of the movie.And before you go skipping this part because youve already seen how it was done using a bunch of cameras lined up in a circle behind a green screenLet me just say that what may seem obvious at first glance, is often more involved than what you may have imagined.Ok, they were definitely suspended on wires for this shot but you get the idea; the bullet time effect was way more involved than just the obvious ring of cameras.Just look at the difference between the fast and jerky footage picked up by the cameras and the slower, much smoother, final edit! This shot, in particular, has 120 still cameras taking photos in succession.Now, seeing as the standard playback rate for a film is usually 24 frames per second, the 120 photos captured by the cameras would only last 5 seconds. However, in the final version, its a lot slower, lasts about 10 seconds, seems to speed up and slow down in places AND looks way smoother! So, how did they do this? Well, before they even began setting up cameras they needed to first create a 3-dimensional computer-generated simulation of the scene. This then gave them all the information they needed in order to then set up the shot.Information such as; where to put the cameras, how far to space them apart, what frame rate to shoot atBut even with all of that, getting all the cameras set up with the correct focus adjustments that would have needed to gradually change as the camera comes closer to the subject and getting them to all point exactly in the right place must have been quite tricky, hence the wobbliness.So they had to adjust frames and slightly warp other ones in post-production to smooth things out a bit. Next question; how did they control the speed of the camera movement?Well, seeing as the sensation of the camera moving around Neo is actually an illusion created by placing one camera after another in a ring and then having them take photos in succession at a constant interval, increasing the space between the cameras would allow it to travel further in the same amount of photos. So, to speed sections up, they set them further apart and to slow them down they bunched them closer together. And, finally, to make the shot even smoother, and slower, they used a process that digitally created additional artificial frames based on an approximation between each existing real frame. This process is called interpolation and is what they used to add that buttery smoothness and extra slow motion, making the shot last twice as long.After that, they tracked the whole shot to a 360 computer-generated environment, using the actual on-location photographs for the texture. The only problem with this shot is, while dodging the bullets, Neo manages to make his guns disappear too Here he is throwing them on the floor and then theyre gone and theyre back again! Maybe they momentarily disappeared due to some kind of glitch in the Matrix from him moving too fast, or something Yeh, thats what it was. That makes me feel better Not a mistake at allIf anyone can come up with a better explanation for this, please let us know in the comments, wed love to hearFor the scene in which the agents plant a tracking bug inside Neo, a combination of CGI and animatronics were used. The shots where the bug is being placed on Neos stomach were CG while this animatronic torso was used for the shots where we see the bug wiggling its tail just before entering and later on for the bug moving under the skin before being removed. One of the reasons why most of the effects in this movie still look convincing today is down to the well made decisions on when to use CGI or other post-production techniques and when to use practical effects.A nice example of this is when Neos on his way to see the Oracle and looks through the car window. Rather than use a green screen and edit in the moving footage in post-production, they used some good old fashioned rear projection, projecting pre-recorded footage of the moving background on a canvas outside of the stationary car. This was done deliberately to give the Matrix a sense of fakeness to complement Neo now seeing the Matrix as something that is not real. The shootout scene in the lobby was another masterpiece of practical effects, pyrotechnics, wirework and well-choreographed gun-fu. And as if the place wasnt quite destroyed enough, they top it off by blowing it all up. The shot, that is, as it was actually a scale model of the set, only, scaled-down and upside down, in order to get the flames to appear as though theyre spreading along the lobby floor. And, for the elevator door, well that; they created digitally.And even though the pillars all appear to look brand new again, it still makes for a nice blend of Practical FX and CGI.Another example of a nice blend between CGI and practical effects was the helicopter crash scene.This was comprised of several plates, or layers, all tied together with the help of some CGI.Lets walk through this sequence and see how it was put togetherFirst, we have a stunt guy being pulled along the rooftop on location. Next, Trinity in the chopper with CG background. Then a shot of a hollow rope with a squib going off inside. You can also see how the gun fires before the squib explodes, here.Next Trinity in front of a green screen and now we start to get more layered.We have Trinity on a rope, the model chopper, Neo on a green screen and the CGI building.Then the model chopper and CG background. Back to the multi-layered shot and then we have an awesome mix of CGI and practical pyrotechnics with a nice camera wobble/rumble effect on the final composite. Now a practical FX explosion plate on top the GC building with more rumble and a plate of Trinity swinging in front of a sheet of glass on top. And, finally, back to the previous multi-layered shot with post-production rumble, finishing with Trinity facing the other way in front of the glass and green screen.Like the music in this video?Get it on itunes:Get it on Google Play:https://play.google.com/store/music/album/Monkey_Media_Monkey_Business?id=B2odocy62qrgppq5tdqojciuvweFind it on Spotify:Buy it on Amazon:The post This Is What The Matrix Really Looks Like Without CGI!!! Special Effects Breakdown appeared first on Fame Focus.
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  • Urbanarium announces winners of Decoding Timber Towers
    www.canadianarchitect.com
    Urbanarium has announced the winners of their fourth global ideas competition, Decoding Timber Towers, which challenged participants to consider innovative residential and mixed-use design solutions that use mass timber.Now in its fourth iteration, the competition received a total of 44 submissions which were submitted from six countries: Brazil, Canada, Mexico, New Zealand, South Africa, and the United States. Participating teams spanned from students to mid- and large-sized architecture firms.New to the competition this year is the DIGITAL Prize ($10,000), named partially after DIGITAL, Canadas innovation cluster and its Housing Growth Innovation program, which was awarded to submissions that demonstrated innovation in systemization and standardization of housing construction.At a time when we urgently need low-carbon, livable, and affordable housing, it is vital to share ideas and pursue scalable solutions, said juror Natalie Telewiak, principal at MGA | Michael Green Architecture. The Decoding Timber Towers competition delivered just that provocative proposals that challenge regulation, reimagine mass timber at scale, and spark strategies for change. What stood out to me in the jury process was the diversity of perspectives and the quality of submissions, each thoughtfully advancing the conversation. This kind of ambitious, collaborative discourse is exactly what we need to address the pressing realities of both housing and climate.The winning team,MT3is a group of three interns fromMoriyama Teshima Architects. They also tied for the DIGITAL Prize. These young talents were guided by experienced partners at the firm, including Ben Feldman.The winners include the following.1st Place Winner: Timber Commonsby MT3 | Toronto, Canada1st Place Winner: $15,000 + DIGITAL Prize (Tied): $5,000 Total $20,000Timber Commonsby MT3 | Toronto, CanadaTeam members: Ben Feldman, Carol Cochrane, Carol Phillips, Jaewon Kim, Jay Zhao, Jillian Weinberger, Kayley Mullings, Luis Quezada, Phil Silverstein, Will KlassenThis project shows a good understanding of modular and flat pack structural capabilities, said juror Mingyuk Chen. The linear cladding reduced the glazing for energy efficiency and the column-free space gave interior flexibility for increased livability. The proposed Kit of Parts that maps to differing possible typologies also allowed numerous ways to interpret site components on differing sites, noted the jury.2nd Place Winner: KAPLAby Team Softwood | Canada-wide2nd Place Winner: $10,000KAPLAby Team Softwood | Canada-wideTeam members: Conrad Speckert, Glenn Lu, Jennifer Davis, Joshua GiovinazzoJuror Richard Henriquezs comment expressed an all-jury sentiment, This project actually looks like a timber tower! With a concrete podium and 18-storey tower, the scheme was incrementally sensitive to its urban context. Floor plans showed modular efficiency, with steel pre-fab clip-on balconies, now in common use. Juror Mingyuk Chen observed that the project wisely took advantage of the CLT 2-way spanning system, noted the jury. The costing technical advisors noted that both the construction schedule and the complicated project structure could be streamlined for project savings. The single exit staircase for all 18 floors followed a European precedent.3rd Place Winner: Culture Houseby 637427 | Vancouver, Canada3rd Place Winner: $5,000 + DIGITAL Prize (Tied): $5,000 Total $10,000Culture Houseby 637427 | Vancouver, CanadaTeam members: Aster Cai, Elvis LinThe jury applauded this cultural projects use of hybrid panelized modular prefabrication. The costing technical advisors flagged this projects ambitious construction schedule, while also acknowledging the major cost advantage of the on-site factory, which would be cost-effective in saved transportation costs, achieving quicker site-adjacent quality control and offering time efficiencies for building inspections, with inspectors walking next door to review CLTs. Juror Natalie Telewiak particularly liked this teams approach that showed a strong understanding of regulations and offering rigorous detail in decoding recommendations, noted the jury.Honourable Mentions: $2,000 prize eachFluvial FormworkbyAdjacent Brick Rows | Burnaby, CanadaTeam members: Benjamin Beckwith, Cameron Lockhart, Elisabeth Baudinaud, Jessica Little, Mike KnauerTwoUpby DIALOG | Vancouver, CanadaTeam members: Brady Dunlop, James Jiang, Katie Theall, Paul Giles, Ryan McClanaghan, Sideqa Haqani, Yury KulikovFAM-1byfamilyandfriends | Vancouver, CanadaTeam members: McKean Shave, Richard Ranta, Robert FergusonAWRby RWA | Vancouver, CanadaTeam members: Andrea Bolin, Cindy Brenneis, Lian Gilles, Mohneesh Vidhani, Tanita Cherian, Simin LoftiTimber Townby Studio Oh Song | Brooklyn, United StatesTeam members: Ericka Song, Justin OhThe competition jury included:Andrew Lawrence, structural engineer | Arup fellow, director, ArupBrenda Knights, housing developer | CEO, BC Indigenous Housing SocietyEmilie Adin, planner | president, Planning Institute of British ColumbiaIan Boyle, structural engineer | principal, Fast + EppDr. Gary Hack, planner |professor emeritus, UPenn, MITMingyuk Chen, Architect, AIBC | associate director, LWPACNatalie Telewiak, architect AIBC, AIA | principal, MGA | Michael Green ArchitectureNorm Leech, community leader | executive director, Frog Hollow Neighbourhood HouseRichard Henriquez, retired architect, AIBC | founding principal, Henriquez Partners ArchitectureSailen Black, architect, AIBC | senior green building planner, planning, urban design and sustainability, City of VancouverDuring the deliberations, the jury identified a number of potential changes to codes and regulations that could be made to increase the affordability, sustainability, and sociability of future housing. These included addressing zoning hindrances to intergenerational living, permitting single-exit stairs, increasing maximum permitted heights, and more.The three winning proposals and three honourable mentions will be showcased at Woodrise 2025, which runs from September 22-25, 2025, in Vancouver.Amy Vilis, director of housing growth innovation at DIGITAL; Travis Hanks, principal and co-founder of Haeccity Studio Architecture; and Sailen Black, senior green building planner at the City of Vancouver and a Woodrise speaker, will do an on-stage presentation of the DIGITAL Prize on Sepember. 23 at 10:30 a.m.The winning proposals can be viewed here.The post Urbanarium announces winners of Decoding Timber Towers appeared first on Canadian Architect.
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  • Wikipedia picture of the day for September 21
    en.wikipedia.org
    Tadej Pogaar (born 21 September1998) is a Slovenian professional road cyclist who currently rides for UAE Team Emirates XRG, a UCI WorldTeam based in the United Arab Emirates. His victories include four Tours de France (2020, 2021, 2024 and 2025), the 2024 Giro d'Italia, and nine monuments (the Tour of Flanders twice, LigeBastogneLige three times, and the Giro di Lombardia four times), as well as the men's road race at the UCI Road World Championships. Comfortable in time-trialing, one-day classic riding and grand-tour climbing, he has been compared to all-round cyclists such as Eddy Merckx and Bernard Hinault as one of the sport's greatest. This photograph shows Pogaar celebrating a stage victory in the 2022 Tour of Slovenia.Photograph credit: Petar MiloeviRecently featured: The FreshmanHamm (Westfalen) HauptbahnhofLittle pied cormorantArchiveMore featured pictures
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  • On this day: September 21
    en.wikipedia.org
    September 21: International Day of PeaceChandrashekhar Agashe1675 Led by Antonio de Vea, a Spanish naval expedition departed El Callao, Peru, for the fjords and channels of Patagonia to find whether rival colonial powers were in the region.1897 In response to a letter written by eight-year-old Virginia O'Hanlon, The New York Sun published an editorial by Francis Pharcellus Church stating, "Yes, Virginia, there is a Santa Claus".1934 Chandrashekhar Agashe (pictured) established the Brihan Maharashtra Sugar Syndicate Ltd., one of the oldest companies in India.1999 A 7.7 Mw earthquake struck Jiji, Taiwan, killing 2,415 people, injuring more than 11,000 others and causing about NT$300 billion (US$10billion) in damage across the island.2004 American rock band Green Day released their seventh studio album, American Idiot.Polyxena of Hesse-Rotenburg (b.1706)Emanuel Schikaneder (d.1812)Kareena Kapoor Khan (b.1980)Trn i Quang (d.2018)More anniversaries: September 20September 21September 22ArchiveBy emailList of days of the yearAbout
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  • www.cgchannel.com
    Wednesday, September 24th, 2025Posted by Jim ThackerWacom launches new $300 Wacom One 14 pen displayhtml PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"Wacom has updated its entry-level Wacom One product range, launching a new 14-inch display, the Wacom One 14.It has similar dimensions to the original Wacom One, but is thinner, lighter, has a larger usable drawing area, and at $299.95 has the joint-lowest launch price of any Wacom pen display.The Wacom One range: lower-cost pen displays for newer usersOn its release in 2020, the original 13.3-inch Wacom One was pitched as a pen display for creative beginners, social content creators and visual thinkers.It offered a lower-specced but lower-cost alternative to to Wacoms professional Cintiq range, with an HD-resolution screen and a pen that supported 4,096 levels of pressure sensitivity.It was joined in 2023 by a newer, touch-enabled 13.3-inch model, the Wacom One 13 touch, and the 12-inch Wacom One 12.Wacom One pen displaysWacom One 14Wacom One (2020)Wacom One 13 touchWacom One 12Screen size14.0 in13.3 in13.3 in11.6 inDimensions13.2 x 8.9 x 0.4 in(336 x 201 x 10 mm)14.1 x 8.9 x 0.6 in (357 x 225 x 14.6 mm)13.2 x 8.7 x 0.5 in (336 x 222 x 12 mm)11.8 x 7.5 x 0.4 in (299 x 190 x 11 mm)Resolution1,920 x 1,080 px1,920 x 1,080 px1,920 x 1,080 px1,920 x 1,080 pxColour gamut98% sRGB72% NTSC(<99% sRGB)99% sRGB99% sRGBViewing angle (H)178170170170Brightness285 cd/m2200 cd/m2320 cd/m2275 cd/m2Contrast ratio1,000:11,000:12,000:11,400:1PenWacom One PenWacom One PenWacom One PenWacom One PenPressure sensitivity4,096 levels4,096 levels4,096 levels4,096 levelsMulti-touchNoNoYesNoWeight1.7 lbs (750 g)2.2 lbs (1.0 kg)2.0 lbs (900 g)1.5 lbs (700 g)Launch date2024202020232023Launch price(Wacom e-store)$299.95$399.95$499.95$299.95Wacom One 14: better key specs than its predecessor at a lower priceThe new Wacom One 14 is an improvement over its 2020 predecessor in pretty much every way.Although its marginally smaller and significantly lighter it has a larger usable drawing area, thanks to its slimmer bezel.The resolution, color gamut and contrast ratio are unchanged, but the screen direct-bonded, unlike its predecessor is brighter, and has a wider viewing angle.The bundled stylus remains the Wacom One Pen, which only supports 4,096 levels of pressure sensitivity, although the response time has improved from 26ms to 16ms.As with the Wacom One 12 and 13 touch, it should connect to newer workstations which Wacom defines as anything less than five years old via a single USB-C cable.And at $299.95, it has the joint-lowest launch price of any Wacom pen display, equalling the smaller Wacom One 12, although the latter is now discounted in Wacoms online store.That brings it much closer to similarly sized displays from traditionally cheaper rival manufacturers like Huion and XP-Pen.Although its still marketed very much at students and hobbyists, Wacom is pitching it as a solution for anyone looking for an affordable pen display.Price and system requirementsThe Wacom One 14 is compatible with Windows 10+, macOS 13.0+, and ChromeOS. It costs $299.95, including the Wacom One Pen, a foldable stand and carry case.Read more about the new Wacom One 14 on Wacoms websiteHave your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Latest NewsWacom launches new $300 Wacom One 14 pen displayBeginner-friendly 14-inch HD display is Wacom's thinnest, cheapest pen display to date. Check out its key specs for digital art.Wednesday, September 24th, 2025Adobe releases Photoshop 26.11Check out the new features in the image-editing app, including a new system for creating and managing shared cloud-based projects.Wednesday, September 24th, 2025BiteTheBytes releases World Creator 2025.1Big update to the GPU-based terrain generator adds new biome and object scattering systems. See all of the changes, and the new pricing.Tuesday, September 23rd, 2025Globe Plants to close its online store next monthPopular 3D plant creator's models will be available via Chaos's Cosmos asset library after its e-store closes on 1 October 2025.Tuesday, September 23rd, 2025Itoosoft releases Forest Pack 9.3 for 3ds MaxCheck out the changes to the scattering and scene layout toolset, including support for wind animation in the new ForestIvy plugin.Monday, September 22nd, 2025Get 48,000 free 3D models, HDRIs and materials from BlenderKitCheck out the stock resources, add-ons and even complete 3D scenes available for free in the Blender asset library. For commercial use.Sunday, September 21st, 2025More NewsDownload 350+ free KitBash3D assets with Cargo 2.0Storyboarding app Previs Pro 3 adds animatics and a free editionTon Roosendaal to step down as Blender chairman and CEOAutodesk unveils new AI tools coming to MayaDiscover 5 key features for CG artists in Godot 4.5GPU firm Bolt Graphics becomes Blender's latest Corporate PatronCascadeur to get dedicated Unreal Engine Live Link pluginRizom-Lab releases RizomUV 2025Foundry releases Mari 7.5 in betaTutorials: Rendering Matte Surfaces - Volumes 1 and 2Blackmagic Design releases Fusion Studio 20.2Autodesk releases MotionBuilder 2026.1Older Posts
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  • Are you ready for an adventure like no other? Meet Olivia, a 10-year-old whose vacation takes unexpected twists and turns — all thanks to her attachment to her phone and social media! The short film #DoudouChallenge, brought to life by the talented team at Rubika, paints a delightful picture of how sometimes we get so caught up in our devices that we forget to enjoy the world around us.

    I remember a family road trip where my biggest worry was whether my snack stash was sufficient! Let's embrace the beauty of real-life moments while still sharing our stories online. After all, life is a mix of screens and scenery!

    So, unplug for a bit and savor the journey. You never know what magic awaits just outside your window!

    Get ready to join Olivia on this heartwarming journey!

    https://3dvf.com/doudouchallenge-un-court-metrage-sur-olivia-10-ans-son-doudou-et-les-reseaux-sociaux/
    #DoudouChallenge #AnimationMagic #UnplugAndPlay #FamilyAdventures #LifeIsBeautiful
    🎉✨ Are you ready for an adventure like no other? Meet Olivia, a 10-year-old whose vacation takes unexpected twists and turns — all thanks to her attachment to her phone and social media! 📱💨 The short film #DoudouChallenge, brought to life by the talented team at Rubika, paints a delightful picture of how sometimes we get so caught up in our devices that we forget to enjoy the world around us. I remember a family road trip where my biggest worry was whether my snack stash was sufficient! 🍿🤣 Let's embrace the beauty of real-life moments while still sharing our stories online. After all, life is a mix of screens and scenery! So, unplug for a bit and savor the journey. You never know what magic awaits just outside your window! 🌍💖 Get ready to join Olivia on this heartwarming journey! 👉 https://3dvf.com/doudouchallenge-un-court-metrage-sur-olivia-10-ans-son-doudou-et-les-reseaux-sociaux/ #DoudouChallenge #AnimationMagic #UnplugAndPlay #FamilyAdventures #LifeIsBeautiful
    3dvf.com
    Découvrez #DoudouChallenge, un court-métrage en animation 3D tout droit venu de l’école Rubika. Un film qui suit une jeune fille qui part en vacances en familles, mais le trajet s’avère plus mouvementé que prévu : En route pour les vacanc
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