• x.com
    .@morevfxacademy recreated the iconic responsive Counter-Strike 2 smoke effect in Unreal Engine 5, showcasing realistic interactions with bullets and grenades.See the stylized version: https://80.lv/articles/counter-strike-2-s-volumetric-smoke-recreated-in-unreal-engine-5/
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  • This month's free Unreal Engine 5 learning content is here, featuring tutorials on MetaHuman animation, PCG tools, various visual effects, VR game dev...
    x.com
    This month's free Unreal Engine 5 learning content is here, featuring tutorials on MetaHuman animation, PCG tools, various visual effects, VR game development, and more.Dive in: https://80.lv/articles/learn-animating-metahumans-explore-pcg-tools-with-february-s-free-unreal-engine-5-courses/
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  • Counter-Strike 2s Volumetric Smoke Recreated In Unreal Engine 5
    cgshares.com
    One of the revamped features in Valves iconic first-person shooter was the smoke grenade effect, which can interact with the environment and respond to lighting, gunfire, explosions, and other gameplay events. Since then, it has become a fairly popular Counter-Strike 2 element to recreate using different engines, and we even shared several attempts in Unity and Unreal Engine 5 on 80 Level.The More VFX Academy team has also recreated the iconic CS2 smoke effect in Unreal Engine 5, producing two versions: an ultra-realistic one and a stylized version with an artistic touch. The developers utilized the Flood Fill algorithm to ensure space filling within the environment and incorporated realistic interactions with bullets and grenades, just like in the game.More VFX Academy also shared plans to break down the entire process and make the project files available for free. Stay tuned by following it onLinkedInand see more of More VFX Academys VFX stuff below:Also, join our80 Level Talent platformand ournew Discord server, follow us on Instagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Counter-Strike 2s Volumetric Smoke Recreated In Unreal Engine 5 appeared first on CG SHARES.
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  • x.com
    RTCyanpuppetsA UE5 Avatar software for cinematic-level real-time live streaming visuals. METAVANCE allows for quick creation of 3D models, facial sculpting, outfit changes, scene settings, and prop adjustments. The rendered visuals are stunning, and with AI motion capture, the character's movements come to life.
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  • x.com
    RTCG Channel#SuperSplat 2.0 is out@willeastcott's free online tool for viewing and editing 3D Gaussian Splats can now create animated flythroughs of existing #3DGS scansCheck out the other new features: https://www.cgchannel.com/2025/02/supersplat-2-0-lets-you-create-flythroughs-of-3dgs-scans/ #3dscanning #gamedev #motiongraphics #AR #VR
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  • Pokemon Go Developer In Talks To Sell Games Division To Saudi Arabia's Savvy For $3.5 Billion - Report
    www.gamespot.com
    Pokemon Go developer Niantic is reportedly in discussions to sell its games division to Saudi Arabia-owned Scopely Inc for roughly $3.5 billion. Scopely was acquired by Saudi Arabia owned Savvy Games in 2023 for $4.9 billion.Reported by Bloomberg, the deal could be announced in the coming weeks, although an agreement has not yet been made, so the deal could fall through. The deal is specifically for Niantic's games division and not the AR company in its entirety. The purchase would include Niantic's current games as well, including the highly popular Pokemon Go. Both companies declined to comment on the Bloomberg report. Niantic partnered with Savvy Games to expand Pokemon Go operations into Saudi Arabia, United Arab Emirates, and Egypt (via Pocketgamer.biz).This report comes after Niantic has struggled to find success for its titles outside of Pokemon Go. The company's Harry Potter mobile game shut down in 2021 and Niantic laid off 230 people in 2023 after canceling a Marvel project and shutting down NBA All-World.Continue Reading at GameSpot
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  • Xbox Games On PS5 Is A Win For PlayStation Owners, Former Sony Boss Says
    www.gamespot.com
    Former PlayStation boss Shuhei Yoshida has commented on Microsoft's relatively new strategy whereby it launches some of its first-party games on rival platforms, including PS5. For Microsoft, this is about making money and bringing its games to more people. It's also a win for PS5 owners, according to Yoshida."I think it's a win for PlayStation owners; they didn't have access [to those games] before," he said on the Sacred Symbols podcast, as reported by VGC.Yoshida was at one point managing Sony's first-party game production pipeline before he switched positions to running the indies team. When he was running first-party, Yoshida said it was a "nightmare" scenario for PlayStation to become "the minority platform" because that would make it "impossible to maintain the first-party development because the best creators would leave."Continue Reading at GameSpot
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  • Civilization 7: The Unwritten Rules of Getting a Science Victory Explained
    gamerant.com
    Civilization 7 has made some surprisingly big changes to the franchise's formula. Civ 7's new three-Age system revolutionizes the series' core gameplay loop, as does the sequel's separation of leaders and Civs. A wealth of smaller tweaks have also been made to accompany these groundbreaking additions and changes, and Civilization 7's victory types are the perfect example.
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  • Hayden Panettiere's Scream 7 Absence Makes Me Nervous
    gamerant.com
    Several years after playing the powerful cheerleader Claire on Heroes, Hayden Panettiere was cast as smart Kirby Reed in Scream 4, and she quickly became a favorite character in the slasher franchise. Kirby has a strong personality that stands out, which is why I appreciate her. Kirby knows who she can and can't trust and she doesn't pause to think about what other people think about her. She does her own thing, and that's admirable.
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  • Massive Foundation Model for Biomolecular Sciences Now Available via NVIDIA BioNeMo
    blogs.nvidia.com
    Scientists everywhere can now access Evo 2, a powerful new foundation model that understands the genetic code for all domains of life. Unveiled today as the largest publicly available AI model for genomic data, it was built on the NVIDIA DGX Cloud platform in a collaboration led by nonprofit biomedical research organization Arc Institute and Stanford University.Evo 2 is available to global developers on the NVIDIA BioNeMo platform, including as an NVIDIA NIM microservice for easy, secure AI deployment.Trained on an enormous dataset of nearly 9 trillion nucleotides the building blocks of DNA and RNA Evo 2 can be applied to biomolecular research applications including predicting the form and function of proteins based on their genetic sequence, identifying novel molecules for healthcare and industrial applications, and evaluating how gene mutations affect their function.Evo 2 represents a major milestone for generative genomics, said Patrick Hsu, Arc Institute cofounder and core investigator, and an assistant professor of bioengineering at the University of California, Berkeley. By advancing our understanding of these fundamental building blocks of life, we can pursue solutions in healthcare and environmental science that are unimaginable today.The NVIDIA NIM microservice for Evo 2 enables users to generate a variety of biological sequences, with settings to adjust model parameters. Developers interested in fine-tuning Evo 2 on their proprietary datasets can download the model through the open-source NVIDIA BioNeMo Framework, a collection of accelerated computing tools for biomolecular research.Designing new biology has traditionally been a laborious, unpredictable and artisanal process, said Brian Hie, assistant professor of chemical engineering at Stanford University, the Dieter Schwarz Foundation Stanford Data Science Faculty Fellow and an Arc Institute innovation investigator. With Evo 2, we make biological design of complex systems more accessible to researchers, enabling the creation of new and beneficial advances in a fraction of the time it would previously have taken.Enabling Complex Scientific ResearchEstablished in 2021 with $650 million from its founding donors, Arc Institute empowers researchers to tackle long-term scientific challenges by providing scientists with multiyear funding letting scientists focus on innovative research instead of grant writing.Its core investigators receive state-of-the-art lab space and funding for eight-year, renewable terms that can be held concurrently with faculty appointments with one of the institutes university partners, which include Stanford University, the University of California, Berkeley, and the University of California, San Francisco.By combining this unique research environment with accelerated computing expertise and resources from NVIDIA, Arc Institutes researchers can pursue more complex projects, analyze larger datasets and more quickly achieve results. Its scientists are focused on disease areas including cancer, immune dysfunction and neurodegeneration.NVIDIA accelerated the Evo 2 project by giving scientists access to 2,000 NVIDIA H100 GPUs via NVIDIA DGX Cloud on AWS. DGX Cloud provides short-term access to large compute clusters, giving researchers the flexibility to innovate. The fully managed AI platform includes NVIDIA BioNeMo, which features optimized software in the form of NVIDIA NIM microservices and NVIDIA BioNeMo Blueprints.NVIDIA researchers and engineers also collaborated closely on AI scaling and optimization.Applications Across Biomolecular SciencesEvo 2 can provide insights into DNA, RNA and proteins. Trained on a wide array of species across domains of life including plants, animals and bacteria the model can be applied to scientific fields such as healthcare, agricultural biotechnology and materials science.Evo 2 uses a novel model architecture that can process lengthy sequences of genetic information, up to 1 million tokens. This widened view into the genome could unlock scientists understanding of the connection between distant parts of an organisms genetic code and the mechanics of cell function, gene expression and disease.A single human gene contains thousands of nucleotides so for an AI model to analyze how such complex biological systems work, it needs to process the largest possible portion of a genetic sequence at once, said Hsu.In healthcare and drug discovery, Evo 2 could help researchers understand which gene variants are tied to a specific disease and design novel molecules that precisely target those areas to treat the disease. For example, researchers from Stanford and the Arc Institute found that in tests with BRCA1, a gene associated with breast cancer, Evo 2 could predict with 90% accuracy whether previously unrecognized mutations would affect gene function.In agriculture, the model could help tackle global food shortages by providing insights into plant biology and helping scientists develop varieties of crops that are more climate-resilient or more nutrient-dense. And in other scientific fields, Evo 2 could be applied to design biofuels or engineer proteins that break down oil or plastic.Deploying a model like Evo 2 is like sending a powerful new telescope out to the farthest reaches of the universe, said Dave Burke, Arcs chief technology officer. We know theres immense opportunity for exploration, but we dont yet know what were going to discover.Read more about Evo 2 in Arcs technical report.See notice regarding software product information.
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