• Here's a Real Car
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  • Call Of Duty 2026 Is Reportedly Developed On Dev Kits For The Next Xbox
    cgshares.com
    Call Of Duty 2026 is allegedly being developed right now, but with some uncertainty and changes to the platform.TheGhostOfHope, a known CoD player and leaker, has decided to bring something for the community to talk about while waiting for the delayed Season 3 of Call of Duty: Warzone and Black Ops 6, a big moment that is rumored to bring players back to Verdansk. The next season will start on April 3, two weeks later than the original plan.According to TheGhostOfHope, the 2026 game would be Modern Warfare IV, which has been developed on Dev Kits for the Next Xbox and will not support the older generation of consoles.Its also worth noticing that the future of Warzone might be uncertain, as the leaks also suggest that if the highly-anticipated return of Verdansk fails to retain current/returning players, Warzone 3 might not be possible.Some other exclusive details about Call Of Duty 2026 are that the game will, compared with BO6, feature a more traditional UI design similar to the older games, and the development engine is being overhauled in order to fix MWII issues, like visual clutter, for better performance.Back in December last year, the same leaker talked about the CoD 2026 for the first time, saying that it would be developed by Infinity Ward, who would remaster a majority of Modern Warfare 3 (2011) maps together with some new original maps, and scheduled for late 2026. Combined with the newly shared details, we could have an expectation on the release window of the next Xbox if the information proved true.Dont forget tojoin our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Call Of Duty 2026 Is Reportedly Developed On Dev Kits For The Next Xbox appeared first on CG SHARES.
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  • Maya & 3ds Max Developer Autodesk Fires 1,350 Workers to Accelerate Investments in AI
    cgshares.com
    Just as the dust has settled from Unitys latest round of layoffs, another major player in the CG industry has made a difficult decision to strengthen its strategy at the expense of its regular employees, and this time, it is none other than the creator and owner of Maya, 3ds Max, Fusion 360, AutoCAD, and numerous other programs, Autodesk.According to an internal memo shared by Autodesk CEO Andrew Anagnost with employees, the companys recent round of job cuts has decimated its workforce in a literal sense, affecting around 9% of the staff.While 9% might not seem like much, considering just how many individuals Autodesk has on the payroll, the layoffs have affected approximately 1,350 employees more than the entire video game industry combined has lost in 2025 so far. Additionally, Anagnost emphasized that the decision was made by him and the CEO staff, and was not influenced by any third-party pressure.As for the reasons behind the layoffs, the CEO outlined three main factors. Firstly, Autodesk intends to reshape its Go-to-Market (GTM) organization to fully benefit from the changes made to the GTM model in recent years, such as self-service enablement and the adoption of direct billing.Secondly, according to Anagnost, 1,350 people have lost their jobs so Autodesk could accelerate investments in cloud, platform, and much to the annoyance of many Digital Artists AI, to stay ahead of its competitors. We are shifting resources across our GTM, Platform, Industry, and Corporate functions to accelerate investments in these strategic priorities, the CEO said.Lastly, the move is aimed at enhancing Autodesks business resilience and helping the company remain competitive, resilient, and future-ready in a global business environment that is rapidly transforming due to macroeconomic and geopolitical factors, as well as changing regulations.To our team members who may be impacted, I want to extend my sincere appreciation for your contributions to Autodesk. You will always be a part of Autodesks story, and I am grateful for everything you have done, the CEOs statement reads. To the team taking us forward, there is nothing easy about saying goodbye to friends and colleagues. I recognize there will be feelings of uncertainty and sadness, but I hope you trust we are making these decisions to strengthen our future and continued success in a competitive sector. I remain grateful for all of you as well.Throughout Autodesks history, we have taken decisive actions to drive our business forward even when they are difficult. This commitment has been paramount to our success over the last 40 years and remains true today. Thank you again for your dedication to Autodesk.Click here to read the full statement and dont forget tojoin our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Maya & 3ds Max Developer Autodesk Fires 1,350 Workers to Accelerate Investments in AI appeared first on CG SHARES.
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  • Wingle - Visual Identity
    www.behance.net
    Welcome to Wingle, where you can meet, connect and chat with other passengers on the same plane as you without the need for internet. We are on a mission to bring back the joy of flying, on a mission to make your next travel adventure begin in the airplane. You can now relax before your flight in a VIP lounge, book in-destination experiences, and even get compensation if your flight is delayed!Whether for friends, travel buddies, dates, business... whatever! Wingle connects you to fellow passengers and allows you to chat with them during the entire flight without the need for any internet connectivity. Just keep Wi-Fi and Bluetooth on during your flight.
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  • My Love For Incredibly Sad Games Has Me Very Excited For Herdling
    www.gamespot.com
    I don't know why, but I tend to gravitate toward sad stories in virtually all forms of media. My favorite shows are The Leftovers and Six Feet Under. My favorite book is Station Eleven. Some of my favorite songs are especially dour, like Circa Survive's Spirit of the Stairwell. My favorite games often exhibit this preference, too, with games like Rime, Spiritfarer, and Before Your Eyes representing some of my all-time favorites. It's been this way for me for as long as I can remember. I can't explain it, but I can certainly recognize it. For this reason, I'm very excited for Herdling.The Swiss studio at Okomotive previously made indie darlings Far: Lone Sails and its sequel, Far: Changing Tides tell a connected story about characters navigating a mysterious world on a makeshift boat. This next game from the team shares some traits; Herdling seems like it'll also be presented without any spoken words, and some of the autumnal, earthy colors of Far carry over to Herdling, too. It also drops you into a world with little context, asking you to piece it together as the story unfolds. But the Far games, as best I understood them anyway, were merely dreary. Herdling seems like it will be heartbreaking, and I'm ready to hurt.Herdling's central mechanic sees you guiding a group of mammoth-like animals to what is presumably their natural habitat. How they've become displaced and separated in lands that sometimes resemble something more like cities than the wilderness they seem to seek is a big burning question early on, but like thatgamecompany's Journey, it seems this answer will be slowly revealed over the course of the game, and probably not fully understood until its final moments.Continue Reading at GameSpot
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  • Tips For Solo Players In Monster Hunter Wilds
    gamerant.com
    Monster Hunter Wilds is the first game since the series began in 2004 that can easily be enjoyed without multiplayer. It may seem like a sin to veterans but it may in fact be a better game alone than with a co-op buddy or two in the mix. Even if thats the case, not every player is going to listen to that advice.
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  • Supernatural: Best TV Series if You Miss the Show
    gamerant.com
    For fifteen years, Supernatural entertained legions of fans with its mix of drama and action as Sam and Dean Winchester hunt monsters, ghosts, demons, and any other inhuman entity that goes bump in the night. After fifteen seasons, there is the option to simply restart the series as there is a lot of content to enjoy, but there are also plenty of shows for fans of the series to enjoy.
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