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  • 80 Level @80Level shared a link
    2025-03-05 00:56:46 ·
    A Reddit user 200Kolya showcased ModularBuilder, a Source 2-inspired tool that allows you to create pipes in seconds in Unreal Engine 5. Launching soo...
    x.com
    A Reddit user 200Kolya showcased ModularBuilder, a Source 2-inspired tool that allows you to create pipes in seconds in Unreal Engine 5.Launching soon: https://80.lv/articles/this-source-2-inspired-unreal-engine-5-tool-lets-you-create-pipes-in-seconds/
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  • Ben Mauro @BenMauro shared a link
    2025-03-05 00:56:51 ·
    RT HUXLEY: Will the Dreamwalkers be a bigger threat than the Phantoms?
    x.com
    RTHUXLEYWill the Dreamwalkers be a bigger threat than the Phantoms?
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  • FlippedNormals @FlippedNormals shared a link
    2025-03-05 00:58:00 ·
    Learn to model an optimized Sci-fi Power Charger Machine in this Blender tutorial by Titanium Studios https://flipnm.co/4h62Uhc
    x.com
    Learn to model an optimized Sci-fi Power Charger Machine in this Blender tutorial by Titanium Studios https://flipnm.co/4h62Uhc
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  • CORSAIR @CORSAIR shared a link
    2025-03-05 01:03:03 ·
    [ US ONLY ] If youre tired of trying to beat out the scalpers and bots, you could consider one of our GeForce RTX 50 Series VENGEANCE PCs, featuring...
    x.com
    [ US ONLY ]If youre tired of trying to beat out the scalpers and bots, you could consider one of our GeForce RTX 50 Series VENGEANCE PCs, featuring either up to Intel Core Ultra or Ryzen 7 9000 CPUs and 64 GB of DDR5 RAM : https://cor.sr/VENGEANCE-PC-50-SERIES
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  • CORSAIR @CORSAIR shared a link
    2025-03-05 01:03:05 ·
    Epic Tier MMO Gear! The new Scimitar Elite Wireless SE features the original's beloved 12-button Key Slider and adds an upgraded 33K DPI sensor and ...
    x.com
    Epic Tier MMO Gear! The new Scimitar Elite Wireless SE features the original's beloved 12-button Key Slider and adds an upgraded 33K DPI sensor and an exclusive colorway! Check it out now: https://cor.sr/SCIMITAR-ELITE-WIRELESS-SE
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  • 80 Level @80Level shared a link
    2025-03-05 01:03:07 ·
    Faking Global Illumination With Sprite Shadows In Unity
    cgshares.com
    Game Developer August Hkansson, who previously demonstrated shader magic he created for his current project Beyond The Plastic Wall, featuring some innovative visual rendering techniques to create a unique look, has now unveiled how to handle lighting using a standard sprite shader. As he explained, for static lights and objects, its essentially a helper script that sets the correct properties in the editor and saves them. For dynamic lights, theres a script that updates whenever the light changes.As August admitted, this post was mostly just a joke, getting soft penumbra shadows with a smooth falloff is pretty challenging without relying on GI.Another developer who shared his light-faking techniques is Jussi Kemppainen, Principal VFX Artist at Remedy and solo developer of the vehicle combat game Drivers of the Apocalypse.As he explained, the shadows at the beginning of this video are created using simple line renderers, with the line traced from the sole of the foot for the start and from the knee for the end. The latter part of the video focuses on screen space point lights and spotlights based on buffer data. The point lights counterpoints are generated by a particle system, while the spotlights are represented by a camera-facing quad mesh.August Hkansson frequently shares development updates on his X/Twitter page, so followhim and wishlist Beyond The Plastic Wall, an atmospheric narrative puzzler where youll embark on a journey across a mysterious continent, making your way to the last city at the end of the world.Dont forget to join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Faking Global Illumination With Sprite Shadows In Unity appeared first on CG SHARES.
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  • 80 Level @80Level shared a link
    2025-03-05 01:03:09 ·
    Check Out Creature Rigging Done for Mufasa: The Lion King
    cgshares.com
    Artists behind Mufasa: The Lion King have done a great job simulating animals, their movement, and behavior. Rigging artist Vinod Soni offers you an amazing opportunity to see his work on making creatures move in the film.He was responsible for rigging and muscle simulation of multiple animals, including lions, buffaloes, monkeys, elephants, crocodiles, rhinos, and hippos. You can see some key moments and inner workings of their bodies in the reel above.MPCMPCMPCSoni has worked on other movies as part of MPC, a well-known VFX studio that has recently been shut down together with its parent Technicolor Group and all its subsidiaries.Now, Soni is working at DNEG, and you can check out his projects on LinkedIn and YouTube.Also, join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Check Out Creature Rigging Done for Mufasa: The Lion King appeared first on CG SHARES.
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  • Elon Musk @ElonMusk shared a link
    2025-03-05 01:07:21 ·
    Re @kylenabecker
    x.com
    Re @kylenabecker
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  • Elon Musk @ElonMusk shared a link
    2025-03-05 01:07:24 ·
    It works
    x.com
    It worksWall Street Apes:Joe Rogan and Mike Benz talk about why Elon Musks DOGE chose USAID to target firstIt's like what they tell you to do on your first day of prison, you walk up to the meanest, baddest SOB, and you punch 'em right in the mouth, thats USAIDWe're at the tip of the iceberg.
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  • behance @behance shared a link
    2025-03-05 01:07:25 ·
    Perspective City - From a Point of View.
    www.behance.net
    I wanted to realize this personal project to explore new horizons, another way of considering illustration. Through these three perspectives, I wanted to give this impression of weightlessness, of floating that the human being can feel either through vertigo, oppression or even dreams... A plane passes in the distance. Where is it going? Is it the promise of a new beginning or the return to those who are dear to us?
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