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  • Effects of Higher Priced Games on the Nintendo Switch 2 Will Become Clearer in Year 2 Analyst
    gamingbolt.com
    NewsEffects of Higher Priced Games on the Nintendo Switch 2 Will Become Clearer in Year 2 AnalystFor context, Mario Kart World is priced at $79.99 for the digital release, making it the most expensive standard edition of a game so far.Posted By Joelle Daniels | On 04th, Apr. 2025 One of the more controversial parts of Nintendos recent announcements about the Switch 2 has been the fact that its games will now become quite a bit more expensive. The company has announced that first-party launch title Mario Kart World will be priced at $79.99 for the digital version, while a physical copy will be even more expensive with a $89.99 price tag. Circana analyst Mat Piscatella believes that this new pricing has been Nintendos attempts at trying to future-proof itself from the effects of the tariffs that are being introduced by the US. This was done because a company would have a much harder time in raising the price of an already-released product. Rather, Nintendo is pre-emptively releasing the product with a higher price tag. While pricing for a product can always be lowered over time, its extremely difficult and painful to raise pricing on a product once it has been announced or released, said Piscatella in a conversation with IGN. This is purely my own speculation, but this pricing is most easily explained by trying to be conservative given the current chaotic market conditions. Over on Bluesky, Piscatella has expressed thoughts that this new $80 price tag for video games might end up becoming the new normal. He compares this price hike to the cost of groceries going up due to inflation. Only, instead of being a gradual increase in price, the effects are arriving all at the same time. Welcome to the new normal of pricing, US folks, posted Piscatella on the social media platform. But instead of a slow increase over time like weve seen in grocery over the past few years, were going to start seeing things happen all at once. Piscatella also believes that, even with the price hike, sales of Nintendos games and consoles wont really be affected. He owes this to high-income households, as well as price insensitive super enthusiasts that would have bought the product regardless. Effects on sales, he believes, will only start becoming more evident once the Switch 2 enters its second year. Based on what were seeing across the market, sales to higher-income or more affluent households likely wont be impacted by this pricing, Piscatella told IGN. And, of course, we have the price insensitive super enthusiasts that will do and pay whatever it takes to acquire the Switch 2 at launch. Therefore, because of the limited quantities that will be available during the launch year, I do not anticipate this pricing to hinder year one sales volumes. The true test will come in year two, as supply is likely to become more readily available, and the addressable market will be forced to widen. So, well have to see what happens over the next 9-12 months. The Nintendo Switch 2 will be hitting store shelves on June 5 with a price tag of $449.99. Mario Kart World will be available as a bundle with the Switch 2, bring the price up to $499.99. This would essentially make the bundle the cheapest way to grab a copy of the game. Welcome to the new normal of pricing, US folks. But instead of a slow increase over time like weve seen in grocery over the past few years, were going to start seeing things happen all at once. Mat Piscatella (@matpiscatella.bsky.social) April 2, 2025 at 9:10 PM Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! The Duskbloods Roles Lets You Mark Other Players as Companions or Rivals You can fight or team up with specific players, earning rewards by completing goals and witnessing "unique int... Nintendo Switch 2 Pre-Orders Delayed, Still Launching on June 5th The delay is to "Assess the potential impact of tariffs and evolving market conditions." A new pre-order date ... Effects of Higher Priced Games on the Nintendo Switch 2 Will Become Clearer in Year 2 Analyst For context, Mario Kart World is priced at $79.99 for the digital release, making it the most expensive standa... The Duskbloods Features Over 12 Playable Characters Each character has unique weapons, abilities, and a ranged weapon, and players can customize them "to a certai... Nintendo Was Likely Caught Off-Guard by Backlash to Switch 2 Game Pricing Former PR "I do think that they are a bit surprised by how severe this reaction is," said Krysta Yang, who previously wo... Nintendo Switch 2 Does Not Use Switch Hardware for Backwards Compatibility Nintendo has traditionally used older console hardware in new consoles to enable backwards compatibility on sy... View More
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  • The Duskbloods Roles Lets You Mark Other Players as Companions or Rivals
    gamingbolt.com
    NewsThe Duskbloods Roles Lets You Mark Other Players as Companions or RivalsYou can fight or team up with specific players, earning rewards by completing goals and witnessing "unique interactions."Posted By Ravi Sinha | On 04th, Apr. 2025 While FromSoftwares Elden Ring Nightreign feels like a novel concept for the studio with its multiplayer, The Duskbloods sees it introducing several new features for the format. Speaking to Nintendo in a new Creators Interview, director Hidetaka Miyazaki revealed how players can further shape their interactions with other players via roles. In online play, roles give players special responsibilities and objectives that often lead to unique interactions and relationships between players based on their corresponding roles. Some examples include a player with the Destined Rivals role who must locate another player who is their rival and defeat them. Conversely, Destined Companion involves finding a player designated as your companion. While completing them doesnt guarantee winning the match, they count as personal goals and confer rewards. Note that these names arent final, but roles add an extra layer of role-playing since theyre assigned by customizing ones blood history and fate. Interestingly, Miyazaki admitted this was akin to a tabletop RPG, even if it wasnt entirely intentional. It may reflect my own interests a bit. It might seem a little unorthodox at first, but I hope players will give it a try. The Duskbloods is a PvEvP title where the Bloodsworn battle for the First Blood during humanitys twilight (read: demise). Its out next year for Nintendo Switch 2 and offers a dozen playable characters with unique abilities and weapons. Head here for more details. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! The Duskbloods Roles Lets You Mark Other Players as Companions or Rivals You can fight or team up with specific players, earning rewards by completing goals and witnessing "unique int... Nintendo Switch 2 Pre-Orders Delayed, Still Launching on June 5th The delay is to "Assess the potential impact of tariffs and evolving market conditions." A new pre-order date ... Effects of Higher Priced Games on the Nintendo Switch 2 Will Become Clearer in Year 2 Analyst For context, Mario Kart World is priced at $79.99 for the digital release, making it the most expensive standa... The Duskbloods Features Over 12 Playable Characters Each character has unique weapons, abilities, and a ranged weapon, and players can customize them "to a certai... Nintendo Was Likely Caught Off-Guard by Backlash to Switch 2 Game Pricing Former PR "I do think that they are a bit surprised by how severe this reaction is," said Krysta Yang, who previously wo... Nintendo Switch 2 Does Not Use Switch Hardware for Backwards Compatibility Nintendo has traditionally used older console hardware in new consoles to enable backwards compatibility on sy... View More
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  • Nintendo Switch 2 Pre-Orders Delayed, Still Launching on June 5th
    gamingbolt.com
    NewsNintendo Switch 2 Pre-Orders Delayed, Still Launching on June 5thThe delay is to "Assess the potential impact of tariffs and evolving market conditions." A new pre-order date will be revealed later.Posted By Ravi Sinha | On 04th, Apr. 2025 Nintendo has announced a delay to Switch 2 pre-orders in the United States to assess the potential impact of tariffs and evolving market conditions. Originally slated to begin on April 9th, the company told GameSpot that it will update the timing at a later date. However, the console is still launching on June 5th. Several retailers, like Walmart and Target, have already created listings for the Switch 2 with the old pre-order dates, so expect those to change soon. The console is still listed for $449.99, while the Mario Kart World bundle is $499.99. Whether the tariffs will result in price increases remains to be seen, so stay tuned. Alongside Mario Kart World, which retails for a whopping $79.99, titles like Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Nintendo Switch 2 Pre-Orders Delayed, Still Launching on June 5th The delay is to "Assess the potential impact of tariffs and evolving market conditions." A new pre-order date ... Effects of Higher Priced Games on the Nintendo Switch 2 Will Become Clearer in Year 2 Analyst For context, Mario Kart World is priced at $79.99 for the digital release, making it the most expensive standa... The Duskbloods Features Over 12 Playable Characters Each character has unique weapons, abilities, and a ranged weapon, and players can customize them "to a certai... Nintendo Was Likely Caught Off-Guard by Backlash to Switch 2 Game Pricing Former PR "I do think that they are a bit surprised by how severe this reaction is," said Krysta Yang, who previously wo... Nintendo Switch 2 Does Not Use Switch Hardware for Backwards Compatibility Nintendo has traditionally used older console hardware in new consoles to enable backwards compatibility on sy... Nintendo Wishes That the Switch Hardware Was Faster So Developers Could Make Any Kind of Game They Want The original Nintendo Switch was powered by an older Nvidia Tegra chip that was considered underpowered back w... View More
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  • Nintendo Switch 2 Does Not Use Switch Hardware for Backwards Compatibility
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    While Nintendo had confirmed that the Switch 2 allow players to play Switch games through backwards compatibility, the company has now revealed more details on how this works. In an Ask the Developer Q&A, Switch 2 director Takuhiro Dohta revealed that backwards compatibility on the upcoming console isnt the result of it featuring hardware from the original Switch. For context, the Nintendo 3DS was able to play games made for the DS due to it including some of the older handhelds hardware. The PS2 similarly was able to make use of embedded PSOne hardware to play older titles. According to Dohta, technical considerations made it difficult for Nintendo to approach backwards compatibility in the same way on the Switch 2. When we first started Switch 2 development, the focus was on enhancing its performance as hardware, namely, expanding its capacity, said Dohta. So, compatibility was a lower priority. For example, Nintendo DS games were playable on Nintendo 3DS, and Wii games were playable on Wii U, but it was difficult to achieve the same level of compatibility with Switch 2, because the hardware design approach was different from those systems. Switch 2 producer Kouichi Kawamoto added on to the statement, explaining how backwards compatibility worked in Nintendos previous consoles. The Switch 2, on the other hand, doesnt include any of the hardware from the original Switch. Simply put, those systems were compatible because Nintendo 3DS contained Nintendo DS hardware and Wii U contained Wii hardware, said Kawamoto. However, Switch 2 doesnt contain any Switch hardware. Dohta describes the approach to backwards compatibility on the Switch 2 as being something thats somewhere in between a software emulator and hardware compatibility. Through this, the new console is able to convince a game into thinking that it is running on the original Switch. For its part, the Switch 2 converts the games Switch data in real-time as the game is running. Currently, Nintendo has revealed that around 122 of its own games, along with more than 15,000 third-party games will be playable on the Switch 2 through backwards compatibility. There are also some Switch games that would face compatibility issues with the Switch 2 owing to the required dedicated hardware. This includes titles like 1-2-Switch, Ring Fit Adventure, and Game Builder Garage, among others, due to quirks of the Joy-Con and Joy-Con 2 controllers. Dohta had previously mentioned that running Switch games on the Switch 2 would also lead to better performance and stability for the games owing to the upcoming consoles stronger hardware. He noted that, even if a player doesnt buy the Switch 2 Edition upgrade packs, they will still enjoy a better experience with the games on the new console thanks to features like GameChat. Switch 2 Edition upgrade packs, on the other hand, will offer improved experiences for several Switch games, including The Legend of Zelda: Tears of the Kingdom and Super Mario Party Jamboree. The upgrade packs will also bring in new content for some games, while others will only get performance and resolution boosts. The Nintendo Switch 2 is slated for launch on June 5. Check out our coverage of the recent Direct for more details.
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  • 15 New Games Still Coming to PS4 In 2025
    gamingbolt.com
    Theres life in the old dog yet. Whilst the aging PlayStation 4 misses out on the bulk of new releases nowadays, theres still a wealth of fantastic games releasing on Sonys now twelve-year-old system. Herere fifteen games coming in 2025 to PS4 that are worthy of your time. Fatal Fury: City of the Wolves Hotly anticipated sequel to Garou: Mark of the Wolves a fighting game many regard as amongst the finest Fatal Fury: City of the Wolves has a steep hill to climb if the series is to re-establish itself alongside the pantheon of all-timers. Gracefully, City of the Wolves revitalises the fighting techniques of its predecessors whilst injecting novel mechanics and its own eye-catching art style to modernise the experience for players new and old. MotoGP 25 New modes, from dedicated motard, flat track, and minibike racing to a never-seen-before casual arcade experience, bring plenty of novel ways to ride in MotoGP 25, but Milestones latest superbike sim aims to provide untold levels of authenticity from an area you might not expect. This year, sound design has been completely overhauled via on-track audio captured first-hand from the exhausts and tyre squeals of official bikes. MotoGP 25 has potential to be the long-standing series best entry in years. Onimusha 2: Samurais Destiny Remaster of the 2002 PS2 classic, Onimusha 2: Samurais Destiny is gifting new opportunities to relive the originals intense swordplay and dramatic revenge story with hi-res graphics and improved controls. Additional language support, new gallery modes, a refreshed soundtrack, intense Hell mode difficulty, and a very welcome quality of life contributing auto save feature round out this enrapturing odyssey through medieval Japan. Elden Ring Nightreign Co-op games are resurging in 2025, with this standalone spin-off set within the Elden Ring universe a harrowing experience created specifically for a troupe of up to three of players to venture deep within the grim locale of Limveld together promises to be a standout. In true FromSoft fashion, surviving a three-day cycle in Elden Ring Nightreign will be anything but a cakewalk. Teams will encounter highly skilled, soul-crushingly tough opponents during each run. However, collectible relics will, with any luck, make subsequent runs more manageable. Tony Hawks Pro Skater 3+4 The industrys worst kept secret officially announced on March 4th, and whilst many shared trepidation that Tony Hawks Pro Skater 4 will eschew its open-ended career mode skating for, what new dev team Iron Galaxy proclaim, as a return to 1 to 3s epic two-minute format, theres no denying Tony Hawks Pro Skater 3+4 is a welcome package. Revitalised parks, a handful a new courses, plus a quartet of new skaters (not including Doom Slayer) ensure Tony Hawks latest round of remakes are destined to do well. Ninja Gaiden: Ragebound If youre on the fence about Ninja Gaidens upcoming 2D side scroller, just know that it is a modern reimagining of the classic platformer, with all the mechanical depth of a modern adventure uniting with visual 8-bit pazazz. Ragebound could be the platforming sleeper hit of the year. Little Nightmares III The pint-sized dread fest is returning, only, switching things up for Little Nightmares III is the introduction of co-operative gameplay, either couch, online, or via AI. Low and Alone, our poor children stuck inside a horrifying realm known as The Maw, must combine their unique skills and gadgets to overcome a breadth of tricky environmental puzzles all whilst evading the clutches of a horde of evil monsters. Shinobi: Art of Vengeance Speaking of platforming sleeper hits ala Ninja Gaiden: Ragebound, another iconic side-scroller is getting the modern treatment in Shinobi: Art of Vengeance, and this one is coming directly from the team who made Streets of Rage 4. A Supergiant Games-style hand-drawn art style belies what looks to be a super-precise platformer, although it remains to be seen if the team at Lizardcube have toned down the series historic difficulty. Either way, mastering the way of the Shinobi has never looked better. Absolum Okay, the aforementioned Dotemu have a hand in this one too, but unlike their prior publishing exploits this is the teams first original IP, and it has all the hallmarks of an instant classic. Absolum is a roguelite, side-scrolling beat em up set within an original fantasy realm. Here, a likeable cast of brawlers, each with distinct fighting styles, rapid combo chains, and spellcasting power, traipse through levels harbouring multiple paths and unpredictable encounters, promising an enveloping experience with every run. Terminator 2D: No Fate More 2D action side scrolling, only this one an officially licensed recreation of iconic movie Terminator 2. Terminator 2D: No Fate oozes adrenaline fuelled arcade style via thrilling set pieces plucked straight out of the film, lovingly crafted here in stunning pixel art. In addition to playing through the movie as on-screen icons Sarah Conner and Arnold Schwarzeneggers T-800, players will also get to experience novel Future War missions as an adult John Connor, with futuristic pipe bombs and plasma cannons the weapons of choice as he leads the resistance on a battle against Skynets sentient machines. Dying Light: The Beast This standalone Dying Light adventure set more than a decade after events of the series mainline titles reunites you with Kyle Crane protagonist of the first game before transporting you both to country resort Castor Woods. After years of inhumane imprisonment and experimentation, Crane is out for blood and, as luck would have it, hes now imbued with zombie DNA. This genetic modification grants him beast-like powers which players can use to rip shreds out of those who kept him in captivity for so long. Commandos: Origins The legendary real-time tactics forebearer is making a triumphant return in 2025, and this time well be exploring the elite covert-operation units beginnings in Commandos: Origins. Undertaking daring rescues, clandestine sabotage, and edge-of-seat raids are the squad led by poster boy for the series the Green Beret and therell be a range of audacious missions and pivotal moments to undertake, from the Arctic circle to past the Eastern front. Ys vs. Trails in the Sky: Alternative Saga Ys vs. Trails in the Sky: Alternative Saga is coming West for the first time, the all-star clash between heroes from Falcoms legendary RPG series having originally released for the PlayStation Portable in Japan in 2010. This version features remastered graphics and 60 FPS support, couch and online multiplayer, English voice acting, and a wealth of wallpapers and soundtracks from Falcom titles of old. Finally, the cult favourite, fast-paced battler has a home outside of Japan. Mouse: P.I. for Hire Combining 1930s animation with the thrill of explosive first person shooting, in Mouse: P.I. for Hire you assume command of Private Investigator Jack Pepper who becomes embroiled in a gritty underworld of crooks and mobsters, these hand-drawn characters chilling enough to commit murder, corruption, and blackmail. We can safely say weve never seen a game quite like this. The House of the Dead 2: Remake On-rails shooting masterclass The House of the Dead 2: Remake reimagines the classic arcade experience in high-definition graphics, with remastered music and optional co-operative play. The first House of the Dead remake had its issues, but heres hoping developer MegaPixel Studio have ploughed all their knowledge into this sequel as, on balance, House of the Dead 2 was always the superior title.
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  • Steel Seed Everything You Need to Know
    gamingbolt.com
    Steel Seed is the upcoming sci-fi odyssey from Rome-based studio Storm in a Teacup alongside publishers ESDigital Games. Telling the story of Zoe, a human consciousness embedded into a robotic body, players will navigate parkour-style through a compellingly designed industrial, planet-sized facility, battling all manner of artificial intelligence on the quest to survive. Launching April 22nd, herere twelve in-game features to look forward to. Post-cataclysmic world A more vivid descriptor than commonplace post-apocalypses, in Steel Seed youll navigate through the carcass of a planet-sized mega-factory, a world developers Storm in a Teacup describe as post-cataclysmic. See, a catastrophic event has left humanity on the brink of distinction, and with Earth uninhabitable machines sought control of the last remnants of humanitys survival. Their AI-dominated underground facility is vast, haunting, and evocative, with towering industrial landscapes and eerie biodomes the venues for a narrative said to explore what it means to be human. Drone companion Kobys flight mode You awaken as Zoe, a human survivor within a robotic body. With no prior memory, Zoes journey becomes one of self-discovery (plus the overarching goal to find her father) but throughout her mission shes accompanied by Koby, a prototype drone who can assist her in numerous ways. By entering Kobys flight mode, Zoe can analyse surroundings, scan for paths and throughways, and interact with the environment such as flicking out-of-reach switches and engaging with mechanisms. Stealth gameplay Steel Seed is a stealth-action adventure, with regular stealth staples like shadows, distractions, and the environment key to successfully sneaking around. Numerous approaches to stealth can be adopted too, with the game not imposing one specific way to tackle an area stalked by numerous enemies. If you decide not to engage, you can crouch-walk Zoe through patches of holographic long grass. However, silent takedowns are, of course, present, with flashy kills possible from above, behind, and below. Stealth gameplay here resembles more of a sandbox style, with Storm in a Teacup founder and Steel Seed game director Carlo Ivo Alimo Bianchi bringing in expertise gleaned from formerly working on the Hitman series. Using Koby for stealth Observing enemy patrol patterns is a tried and tested method for a stealthy approach, and whilst weve already touched on Kobys ability to scan the environment its worth repeating here that whilst assessing the lay of the land ahead Koby can add tags to multiple targets thatre visible to both the drone and Zoe. Knowing when and where your enemies will walk gives rise to silent takedowns or complete evasion. That holographic grass we mentioned: Koby can learn skills such as the ability to drop patches of said digital grass for areas that dont have enough cover. Parkour and platforming In this sprawling subterranean facility parkour and 3D platforming are the principal means in which Zoe can get about. So, leaping over gaps, grabbing handholds, balancing over ledges, wall running, leaping to yet more handholds all adorned with typical yellow paint is the name of the game, and whilst all these classic parkour manoeuvres arent strictly unique to Steel Seed its this machine-built world a facility designed for machines, not humans which will provide unusual hazards and layouts, distinct interest in 3D platforming. Dynamic combat As per its Steam page, in Steel Seed youll face off against various enemy types and challenging bosses, each with unique abilities. Now, we havent seen much in the way of enemy variety in official gameplay footage shared thus far, but during an interview with publisher ESDigital Games brand manager Ilia Svanidze she spoke of Zoe encountering turrets, dual knife wielding Stalkers, and hulking Brutes in addition to weaker, simpler patrolling robots. When cover is blown and fighting becomes inevitable, Zoe has access to light and heavy attacks which utilise her glow-in-the-dark neon blade. Enemy blows are extremely powerful, so dodging also proves integral the flow of combat. Perfect dodge If players can dodge an enemy attack at the precise time, then theyll execute a Perfect Dodge which will allow Zoe to unleash a special attack which deals an immense amount of damage. Perfect dodges emit a vibrant pulse of pixelated light, with the example shown via official gameplay of Zoe then barrel-rolling over the top of a lurching enemy, her neon blade scything through their servos like a hot knife through butter. Fingers crossed therere heaps of special attack animations as perfect dodging seems like the most satisfactory method of wiping out Zoes enemies. Using Koby in combat Drone companion Koby isnt just useful for scanning the environment. No, his front-mounted cannon makes him a useful sidekick during battle too. His firepower can be aimed squarely at an enemys weak points which provides a momentary stun in addition to dealing damage. Kobys ranged attack capabilities extend to environmental objects too, in particular explosive barrels which can be shot from afar to blast multiple enemies to scrap. Upgradeable abilities During battle, Zoe and Koby will gain XP which can be ploughed straight into skill trees. Zoe possesses two skill trees whilst Koby has one and encompassing all three is a vast selection of passive abilities and primary skills and itll be up to players how they distribute their XP. Its been stated that skill trees cannot be completed during a single playthrough, so players will need to consider which abilities they wish to unlock. In total there are forty skills available, with some examples being damage bonuses, cannon unlocks for Koby, or abilities to scan further into the environment. Notable ability hacking One ability that has been prominently highlighted during official gameplay is the ability for Koby to hack enemies, so during one of Zoes silent takedowns instead of slicing her robot enemy in half Koby will visually scan the enemies head to presumably reprogram them to fight alongside the pair. Its only a temporary switching of allegiance for the robot, but as demonstrated in gameplay this hacking ability will prove especially fruitful during encounters where Zoe is overwhelmed. The hacked robot will kill their allies, but furthermore provide a useful distraction for Koby to unleash his ranged firepower, or for Zoe to escape the situation entirely. Secrets and hidden areas Steel Seed is not an open world. Instead, missions are linear in design but each biome harbours numerous secrets, hidden areas, and multiple paths through. Itll be down to Zoe and Koby to identify these secret areas, with collectibles the reward for scouring levels clean. These collectibles include audio logs and documents, items which will flesh out the game world to provide backstory on how the tragic events of humanitys capitulation occurred. Locating hidden areas will be integral to understanding Steel Seeds story to the fullest. Thought-provoking sci-fi narrative And to that end, Steel Seed is promising a thought-provoking sci-fi narrative which will have players considering the significance of humanity, of the perils of technology, of trust, resilience, control, and despair. This isnt simply going to be a tale of survival but a meaningful journey whereby a deep and compelling narrative propels players through.
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  • Clair Obscur: Expedition 33 Features Performance and Quality Modes on Consoles
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    NewsClair Obscur: Expedition 33 Features Performance and Quality Modes on ConsolesSandfall Interactive also confirms PS5 Pro Enhanced support on day one for the RPG and presets on PC ranging from Low to Epic.Posted By Ravi Sinha | On 04th, Apr. 2025 Sandfall Interactive has revealed several new details on Clair Obscur: Expedition 33, including its graphical modes on consoles. PS5 and Xbox Series X players can look forward to Performance and Quality modes, which improve the frame rate and resolution. Unfortunately, it didnt detail their exact frame rates and resolutions. The Xbox Series S wasnt mentioned, which could indicate only one mode. On the bright side, the role-playing game is PS5 Pro Enhanced with enhanced performance promised. On PC, Sandfall confirmed various options and presets from Low to Epic. Again, further details are required, but it seems possible to tone down the excessive motion blur. Check out the PC requirements here. Clair Obscur: Expedition 33 launches on April 24th for Xbox Series X/S, PS5, and PC, having recently gone gold. Set in a Belle Epoque France-inspired world, it focuses on the trials of an expedition setting out to defeat the Paintress before she can wipe out humanity. Retailing for $50, the role-playing game promises over 30 hours of main story content and roughly the same amount of side content. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Switch 2s Nintendo Switch Online Will Have a CRT Filter Option for GameCube Games Nintendo Switch 2's online library of GameCube titles will feature a CRT filter for even more of a throwback e... Switch 1 Controllers Will Work With Switch 2 Games As you'd expect, however, Switch 2-exclusive features such as mouse functionality and the C button's features ... Clair Obscur: Expedition 33 Features Performance and Quality Modes on Consoles Sandfall Interactive also confirms PS5 Pro Enhanced support on day one for the RPG and presets on PC ranging f... The First Berserker: Khazan Guide How To Level Mastery And Earn Skill Points Quickly Here's how you can earn skill points and level mastery in The First Berserker: Khazan. The First Berserker: Khazan Guide 9 Extremely Powerful Gear Sets And How To Get Them Here are the most powerful armor sets and how you can get them in The First Berserker: Khazan. The Last of Us Part 2 Remastered PC Review The Definitive Experience The Last of Us Part 2 Remastered is finally out on PC. How well does it perform?View More
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  • Switch 1 Controllers Will Work With Switch 2 Games
    gamingbolt.com
    NewsSwitch 1 Controllers Will Work With Switch 2 GamesAs you'd expect, however, Switch 2-exclusive features such as mouse functionality and the C button's features won't be available.Posted By Shubhankar Parijat | On 04th, Apr. 2025 The Nintendo Switch 2s new Joy-Con controllers will bring several new features, from mouse functionality and a new C button with new social features, and more. Interestingly enough, however, the Switch 1s Joy-Con controllers arent going to be incompatible with the upcoming next-gen console either. On the official Switch 2 website, Nintendo has confirmed that players will be able to play Switch 2 titles with Switch 1 Joy-Con controllers, though you obviously wont be able to use the aforementioned Switch 2-exclusive features. That also means games that are playable only with Switch 2-exclusive features likeDrag x Drive,which is built around mouse functionality will be playable only with the Joy-Con 2 controllers. Some other Switch 2 features will also be unusable with Switch 1 controllers. Nintendo explains, You cannot exit sleep mode on Nintendo Switch 2 using the HOME Button on Nintendo Switch controllers such as Joy-Con and Nintendo Switch Pro Controller. On controllers without a C Button, you can start GameChat by selecting the option from the HOME Menu. The Nintendo Switch 2 releases with Mario Kart Worldas a launch title on June 5. It will be priced at $449.99. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Switch 1 Controllers Will Work With Switch 2 Games As you'd expect, however, Switch 2-exclusive features such as mouse functionality and the C button's features ... Clair Obscur: Expedition 33 Features Performance and Quality Modes on Consoles Sandfall Interactive also confirms PS5 Pro Enhanced support on day one for the RPG and presets on PC ranging f... The First Berserker: Khazan Guide How To Level Mastery And Earn Skill Points Quickly Here's how you can earn skill points and level mastery in The First Berserker: Khazan. The First Berserker: Khazan Guide 9 Extremely Powerful Gear Sets And How To Get Them Here are the most powerful armor sets and how you can get them in The First Berserker: Khazan. The Last of Us Part 2 Remastered PC Review The Definitive Experience The Last of Us Part 2 Remastered is finally out on PC. How well does it perform? South of Midnight Review Weaving a Tapestry Compulsion Games' action-adventure title manages to stand out in spite of by-the-numbers gameplay.View More
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  • Switch 2s Nintendo Switch Online Will Have a CRT Filter Option for GameCube Games
    gamingbolt.com
    At the recent Switch 2 Direct, Nintendo also announced a major (and frequently requested) new feature for Nintendo Switch Online, in the form of GameCube titles finally joining the subscription services catalog. Now, another feature for the upcoming GameCube library has been revealed. As reported by Nintendo Life, GameCube titles playable on the Switch 2 via Nintendo Switch Online + Expansion Pack will feature a CRT filter option. For those looking for an even more authentic retro experience, the filter should come as a welcome addition. GameCube titles will be available for Nintendo Switch Online + Expansion Pack subscribers on the Switch 2 on June 5, the day of the consoles release. At launch, three games will be available in the form ofThe Legend of Zelda: The Wind Waker, F-Zero GX,andSoulcalibur 2. More games will follow down the line, includingSuper Mario Sunshine, Pokemon XD: Gale of Darkness, Pokemon Colosseum, Luigis Mansion,and more.
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  • The Last of Us Part 2 Remastered Peaks at Over 23,000 Concurrent Steam Players on PC Launch Day
    gamingbolt.com
    The Last of Us Part 2 Remasteredlaunched for PC on Thursday, finally bringing the acclaimed 2020 action-adventure title to the platform, and it seems to have got off to a decent start with its new audience. As per SteamDB, on its PC launch day,The Last of Us Part 2 Remasteredsaw a peak of 23,350 concurrent players on Steam. Those arent necessary groundbreaking numbers, but presumably, they will continue to rise over the games first weekend. In comparison,The Last of Us Part 1has a peak of 36,496 concurrent Steam players. It should be interesting to see whether its sequel can surpass it. One area where it has got off to a decidedly better start is its reception. WherePart 1sPC port was widely criticized upon release,Part 2has a Very Positive user review rating on Steam at the time of writing, with 91 percent of its 1000-and-odd user ratings being positive. The Last of Us Part 2is available on PS5, PS4, and PC. Read our review of the PC port through here. Season 2 of HBOsThe Last of Us adaptationis also coming later this month.
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  • South of Midnight Review Weaving a Tapestry
    gamingbolt.com
    South of Midnight is an interesting case study, because of how very much it seems like a game of two halves. On one hand, it boasts a distinct and incredibly well-realized setting, a gorgeous and memorable aesthetic, and strong storytelling chops that help bring its unique world and premise to life. On the gameplay front, meanwhile, Compulsion Games latest delivers a fairly standard action-adventure experience, one that weaves in a number of familiar elements and puts them together in what is a solid, if somewhat expected gameplay experience. The end result, then, is a game that manages to stand out with unique ideas while also delivering a no-frills, straightforward, lean and mean gameplay experience that anyone with a fondness for the Xbox 360 era of linear action-adventure titles will find very familiar. You play as Hazel, a young woman living with her mother in the American Deep South town of Prospero, which finds itself caught in the middle of a raging hurricane. Disaster strikes early on in the game, and Hazel soon awakens to a mysterious magic known as Weaving, which she must put to use as she embarks on a quest to rescue and reunite with her mother, and heal the decaying land around her with her newfound powers. South of Midnightmakes a strong impression with its setting and storytelling right off the bat, and there continue to lie some of its biggest strengths well past those early moments. "South of Midnightmakes a strong impression with its setting and storytelling right off the bat, and there continue to lie some of its biggest strengths well past those early moments." Most impressive is the incredibly distinctive identity it carves out for itself. Blending its contemporary Deep South setting with local folklore and mythology, it crafts a gothic modern-day fairytale that instantly sets itself apart from anything else out there. From the gorgeous and highly detailed environments that you find yourself on throughout the course of Hazels journey to the wonderfully eccentric and quirky cast of characters, each of whom shines thanks to sharply written dialogue and excellent acting performances; from the monsters that you cross paths with to the storybook framing device the game adopts-South of Midnightkeeps finding ways to highlight its key strengths, and more often than not, does so in a way that feels very different from most other story-driven action adventure games. Games inspired by the Deep South that highlight its folklore, culture, and everything about it this constantly and proudly are few and far in between, which meansSouth of Midnightmanages to stand out from the crowd in this department. It does still have some flaws of note- Hazel, for instance, clearly got the Im an action-adventure protagonist who has to comment on everything in sight memo. Shes talking to herselfconstantlyand refuses to shut up, which means she got on my nerves more than a few times, even though she is otherwise a fun and charming protagonist. Even so, with its many notable storytelling strengths, it more than makes up for its few writing-related flaws. Another area whereSouth of Midnightinstantly catches the eye is with its visuals. It uses a highly stylized art style that fits perfectly with its modern fairytale framework and folklore-infused setting, and combines it with a stop-motion animation style that helps it stand out even more. Whether youre moving through its stunningly crafted environments or watching its lovingly directed cutscenes, South of Midnightis wonderful to witness, both in motion and otherwise. Its stop-motion animation style might prove distracting to some in gameplay personally, I didnt mind it once Id gotten used to it but the gamedoesgive you the option to turn that effect off outside of cutscenes. "South of Midnightuses a highly stylized art style that fits perfectly with its modern fairytale framework and folklore-infused setting, and combines it with a stop-motion animation style that helps it stand out even more." Where it shows ambition and unbridled creativity in the narrative and visual departments, on the gameplay front, South of Midnightis happy to chart a well-trodden path. Close your eyes and picture a linear, third-person action-adventure game with a mix of melee and magical combat, some light exploration and progression mechanics, and a focus on nimble and parkour-based traversal, and you probably already have a pretty good idea of what youre signing up for.South of Midnightdoesnt reinvent the wheel, but ends up being anywhere between serviceable and forgettable to legitimately fun and solid in most areas of note. When the game starts out, the gameplay feels maybe a little bittoosimplistic and straightforward, but over the course of its opening a couple of hours, it briskly introduces one simple gameplay mechanic on top of another that are all fairly simplistic tropes by themselves, but are used in combination pretty effectively. Light and heavy attacks in combat, dodges rolls and perfect dodges, telekinetic abilities that let you push and pull enemies and things in the environment- mechanics like these (and others) are the kind that you have seen in a multitude of games in the past, but though South of Midnightdoesnt use them in any way that feels too different or extraordinary, it doesget the basics right. What that means is that gameplay, though its never breathtaking by any means, can often be more engaging than you might expect if all you had played of the game was its first hour or so. Levels are pretty condensed and the environments you find yourself in are never too sprawling, butSouth of Midnightslight exploration elements remain fairly compelling throughout. Progression is pretty standard and, if Im being blunt, unimaginative, but it does just enough to make you care at least a little bit about the next upgrade youll unlock, if not the one after that. "More than a few times in recent years, weve collectively lamented the death of the so-called AA action-adventure game, so to see one as distinct asSouth of Midnightis heartening." Combat can be surprisingly fun when youre taking on multiple enemies of different types at once, weaving together different abilities while dishing out your own attacks. Particularly enjoyable is the traversal. Once again, it brings together familiar elements like ledge climbing, wall running, and what have you, and that moveset remains largely fun to use across the games runtime. Both combat and traversal can sometimes feel a bit rough around the edges at times due to the occasional instance of clunky movement, unresponsive inputs, or iffy hit detection, but by and large, South of Midnightis a fun and well-functioning gameplay experience. In the gameplay department, what stands out most aboutSouth of Midnightis how much it feels like a throwback game, specifically where its design style and sensibilities are concerned. More than a few times in recent years, weve collectively lamented the death of the so-called AA action-adventure game, so to see one as distinct asSouth of Midnightis heartening, to say the very least- not least because its coming from a major AAA first-party publisher. Its not often that we get a dozen-hour-long single-player story-driven game that wastes no time with semi-open world maps, skill trees, multiplayer elements or what have you, andSouth of Midnightdeserves recognition not just for being just that, but being a really good version of that. With strong writing, memorable characters, stylish visuals, great music, and an excellent setting,South of Midnightpumps itself full of personality and carves out a unique identity for itself, while with its combat mechanics, progression system, traversal, and light exploration, it sticks largely to the status quo, perhaps even to the point of being unambitious. In the end, when those two halves combine, what we get is a brisk and enjoyable game that leaves a stamp on you one way or another. South of Midnightis the sort of game that feels like a victory for the medium simply by existing in exactly the form that it does. This game was reviewed on the Xbox Series X.
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  • The Last of Us Part 2 Remastered PC Review The Definitive Experience
    gamingbolt.com
    The Last of Us Part 2 has always been an excellent game. Look no further than our reviews of the original PS4 release from way back in 2020, and the more recent PS5 Remastered release from last year. Personally, Ive always felt that the weakest part of The Last of Us Part 2 was the fact that it felt a bit limited by the constraints of the PS4 back when it first came out. With the PC release, we now potentially have the definitive way to experience a game weve repeatedly referred to as a masterpiece. It all comes down to how well Naughty Dog, along with Nixxes and Iron Galaxy have been able to bring the game to PC. So lets get the most important things out of the way first. The PC version of The Last of Us Part 2 Remastered is quite excellent. As the reasonable hardware requirements that the studio had previously announced would imply, the game is able to make fantastic use of the resources a modern gaming PC can give it. During my time with the game for this review, I played on a PC with an AMD Ryzen 7 7800X3D CPU, an AMD Radeon RX 7800 XT GPU, and 32 GB of RAM. This, paired with the fact that I had it installed on an NVMe M.2 SSD, meant that I never really experienced any technical hiccups. Throughout my time with The Last of Us Part 2 Remastered, I was able to max out the graphics without having to switch on any of the image upscaling tools like FSR, while still being able to maintain frame rates of anywhere between 90 and 120. All of this while playing on a 1440p display with a refresh rate of 144 Hz. Running it on the Steam Deck was also quite fruitful, delivering good enough performance with some of the graphics settings dialed in to get me just under 60 FPS. While this may not sound that good, it is worth noting that Steam Deck games often tend to run fantastically with a frame rate of 40 FPS for a good balance between performance, visuals, and battery longevity. "The PC version of The Last of Us Part 2 Remastered is quite excellent." All of this good news also carries over into some of the smaller aspects of the game, like how it actually plays. Turns out the keyboard and mouse combination is a rather excellent way to play The Last of Us Part 2 Remastered. It offers players a lot of control and accuracy when you really need to nail that headshot, while also providing more versatility when it comes to doing things like needing to craft a quick molotov in the heat of battle. The only real downside to the control schemeone I didnt experience while briefly using a DualSense controllerwas what felt like a strange rendering issue. Essentially, when youre in-game, Any UI element involving the mouse tends to tank the frame rate. I experienced this multiple times with my frame rate going from the high 90s all the way down to 40. Overall, this strange bug didnt really have much of an effect on my enjoyment of the game, since you rarely need to use the mouse outside of crafting and upgrading abilities anyway, and the moment you leave the UI and your mouse disappears, the frame rate tends to shoot back up. While I am far from a technical expert on the matter, the issue feels like it might have something to do with how the mouse is being rendered. These dips in the frame rate are basically non-existent just about anywhere else in the game. Generally speaking, the PC release of The Last of Us Part 2 Remastered is a big step upnot just from the state of the PC port of The Last of Us Part 1, but also the more recent PC release of Marvels Spider-Man 2. Aside from the minor bug involving frame rates dropping in UIs with a mouse, there hasnt really been much to complain about. Even the controls have transferred over to mouse and keyboard quite well, with the minute-to-minute gameplay involving both stealth as well as action feeling better than ever. The fact that the title is also Steam Deck Verified is definitely a sweet cherry on top of an already-excellent sundae. "Even the controls have transferred over to mouse and keyboard quite well" When it comes to the game itself, even five years after its original release, The Last of Us Part 2 can still be considered a certified masterpiece. The game tells an incredible, epic tale of how the cycle of violence tends to hurt those closest to you, and how revenge is ultimately never really worth it. It also does an incredible number of smaller things to make sure that the overall narrative hits hard. The narrative trick here has been executed incredibly well; while you start off the game hating Abby as a character and spend quite a bit of time as Ellie in her quest for revenge, the script is essentially flipped at one point. You go back in time and take on the role of Abby, and you start to learn why she did the things that kicked off the plot of the game. You also get to see just how horrifying Ellies actions have been from an outside perspective, with her kill count getting higher and higher as you progress through the game. Interestingly, while many players will appreciate Ellie largely because they grew attached to her thanks to the events of the first game, in The Last of Us Part 2, I found Abbys parts to be much more fun from a gameplay standpoint. While both characters play the same (albeit with separate upgrade paths and weapons), Abbys gameplay felt a lot more interesting because of the kinds of enemies you get to take on, thanks to some of the best boss fights that Naughty Dog has ever made. "You also get to see just how horrifying Ellies actions have been from an outside perspective" I also have to make special mention for one of the strangest encounters in the entire game: the Rat King. Feeling like an enemy straight out of a Resident Evil game, the Rat King is an amalgamation of incredibly strong cordyceps infected enemies, including clickers, stalkers, and even a bloater. The entire encounter is an intense one, forcing you to use up just about every resource you can to take it down. In a fun twist, players also experience a separate battle against a stalker that broke off from the Rat King during your fight with it. The whole fight, along with others you get to encounter as Abby, such as the memorable ones against Tommy and Ellie, are some of the highlights of the entire game, really showcasing how well its intense action gameplay works. The core story of The Last of Us Part 2 Remastered is excellent, but special mention has to go to its gameplay. The general gunplay and stealth both feel so good to use in the game, that the Remastered release on the PS5 brought with it an entirely new game mode with it in the form of No Return. Essentially a roguelite mode that allows players to fully experience the depth of The Last of Us Part 2s stealth and combat mechanics, No Return has been a generally great addition since its debut. The PC release brings in some more content for the mode, including new playable characters like Marlene. The mode continues to be an excellent way to re-experience the downright fantastic gameplay of The Last of Us Part 2. The Last of Us Part 2s story choices remain divisive to this day, but regardless of where you stand, its gameplay is undeniably top-notch. Playing it on a high-end PC with excellent performance makes this version the definitive way to experience the game. This game was reviewed on PC.
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  • The First Berserker: Khazan Guide 9 Extremely Powerful Gear Sets And How To Get Them
    gamingbolt.com
    There are almost 70 full sets of gear in The First Berserker: Khazan, composed of weapons, armor, and accessories. As you collect and concurrently equip multiple pieces of any given set, certain set abilities become available, granting passive bonuses and buffs. With so many aesthetically appealing gear sets to choose from, it will come down to making a judgment based on their set bonuses, especially after the Transmog features are finally unlocked in New Game Plus. Beyond that, you will also unlock the ability to craft Legendary quality-tier gear sets in NG++. This guide has a small selection of some of the best gear sets grouped by each of the three weight classes, and based on their various attributes, as well as their lootable locations in The First Berserker: Khazan. Crimson Fiend Set Lightweight Armor Type Various pieces of the Crimson Fiend will drop from random enemies. Finding the Crimson Fiends Scroll will make it craftable at the Blacksmith. Sentinels Greatsword Crimson Fiend Mask Crimson Fiend Top Crimson Fiend Wristguards Crimson Fiend Pants Crimson Fiend Shackles Beginning with a single piece equipped, each additional piece will progressively unlock: 15% Enraged Damage Increase 10% Charged Attack Damage Increase 100 Mortal Blow Skill & Charged Attack Stamina Recovery 30% Enraged Received Damage Decrease 20% Mortal Blow Damage Increase Fugitive Mage Set Lightweight Armor Type Various random pieces of the Fugitive Mage Set will drop from Bellerian in the Rephalan Mountains, a location in the Heart of Pell Los Region. Finding the Fugitive Mages Scroll will make it craftable at the Blacksmith. Fugitive Mages Greatsword Fugitive Mages Headpiece Fugitive Mages Robe Fugitive Mages Wristguards Fugitive Mages Pants Fugitive Mages Shoes Fugitive Mages Ring Necklace of Untold Truths Beginning with a single piece equipped, each additional piece will progressively unlock: 10% Charged Attack Damage Increase 15% Guard Stamina Damage Decrease 15% Armor Breaker Skill Stamina Damage Increase 10% Brink Guard Stamina Damage Increase for 5s 15% Heart Piercer Skill Damage Increase 15% Brink Guard Damage Increase for 5s Heart Piercer: Fury Skill Master of Chaos Set Lightweight Armor Type Various random pieces of the Master of Chaos Set will drop from Ozma in the Imperial Palace, a location in the Vitalon Capital of the Empire Region. Finding the Master of Chaos Scroll will make it craftable at the Blacksmith. Ozmas Dual Wield Ozmas Horns Ozmas Wings Ozmas Claws Ozmas Shroud Ozmas Gaiters Beginning with a single piece equipped, each additional piece will progressively unlock: 500 Chaos Resistance 20% Phantom: Sword Dance Skill Stamina Damage Increase for 15s 15% Phantom: Sword Dance Skill Damage Increase 20% Enemy Exhausted Damage Increase Phantom: Bloody Sword Dance Skill Chaos-Ridden Set Heavyweight Armor Type Various random pieces of the Chaos-Ridden Set will drop from Maluca in Nadin Quarry, a location in the Pell Los Plateau Region. Finding the Chaos-Ridden Scroll will make it craftable at the Blacksmith. Chaos-Ridden Greatsword Chaos-Ridden Helm Chaos-Ridden Pauldrons Chaos-Ridden Gauntlet Chaos-Ridden Leggings Chaos-Ridden Shoes Beginning with a single piece equipped, each additional piece will progressively unlock: Brink Guard: Gain Regeneration, stacks 5 times 4% Brink Guard Damage Increase for 10s, stacks 5 times 0.15 Brink Guard: Spirit Accumulation Spirit Skill: Gain Consumed Volcanic Wrath Spirit Skill Golden Set Heavyweight Armor Type Various pieces of the Golden Set will drop from random enemies. Finding the Golden Scroll will make it craftable at the Blacksmith. A full Golden Set can also be retrieved from a chest secreted behind a destructible wall beyond the New Town Blade Nexus in Capital City Vitalon, a location in the Vitalon Capital of the Empire Region. This can be done during the course of the endgame mission Fall of the Empire. Survivors Spear Golden Helm Golden Pauldrons Golden Gauntlet Golden Leggings Golden Combat Boots Beginning with a single piece equipped, each additional piece will progressively unlock: 15% Dodge Stamina Cost Decrease 10% Rear Assault Stamina Damage Increase 20% Trance Skill Damage Increase 10% Rear Assault Damage Increase Moonlight: Awakening Skill Fallen Lord Set Heavyweight Armor Type Various random pieces of the Fallen Lord Set will drop from Viper in Embars Ruins, a location in the Charnak Mountain Range Region. Finding the Fallen Lords Scroll will make it craftable at the Blacksmith. Fallen Lords Spear Fallen Lords Helm Fallen Lords Pauldrons Fallen Lords Gauntlet Fallen Lords Leggings Fallen Lords Shoes Beginning with a single piece equipped, each additional piece will progressively unlock: 10% Charged Attack Damage Increase 25% Brink Dodge Stamina Recovery Rate Increase for 10s 10% Enemy Exhausted Damage Increase 15% Full Moon Skill Damage Increase 15% Spiral Thrust Spirit Skill Damage Increase Deep Shadow Set Plate Armor Type Various pieces of the Deep Shadow Set will drop from random enemies. Finding the Deep Shadow Scroll will make it craftable at the Blacksmith. Formless Warriors Spear Deep Shadow Helm Deep Shadow Pauldrons Deep Shadow Gauntlet Deep Shadow Leggings Deep Shadow Shoes Beginning with a single piece equipped, each additional piece will progressively unlock: 15% Frontal Assault Stamina Damage Increase 10% Frontal Assault Damage Increase 90% Guard Penetration 15% Assault Skill Damage Increase 20% Afterimage Thrust Skill Damage Increase Devourer of Darkness Set Plate Armor Type Various random pieces of the Devourer of Darkness Set will drop from Aratra in Skoffa Cave, a location in the Charnak Mountain Range Region. Finding the Man-Eating Spiders Scroll will make it craftable at the Blacksmith. Devourer of Darkness Greatsword Devourer of Darkness Helm Devourer of Darkness Top Devourer of Darkness Wristguards Devourer of Darkness Pants Devourer of Darkness Shoes Beginning with a single piece equipped, each additional piece will progressively unlock: 15% Charged Attack Stamina Damage Increase for 10s 15% Enemy Poison Damage Increase 100% Ghost Arm Block Skill Stamina Damage Increase Brutal Attack: Enemy Poison Ghost Arm Block: Overpower Skill Unending Tragedy Set Plate Armor Type Various random pieces of the Unending Tragedy Set will drop from Princess Ilyna in Rovelion Imperial Theater, a location in the Heart of Pell Los Region. Finding the Unending Tragedy Scroll will make it craftable at the Blacksmith. Dual Wield of Unending Tragedy Helm of Unending Tragedy Pauldrons of Unending Tragedy Gauntlet of Unending Tragedy Leggings of Unending Tragedy Shoes of Unending Tragedy Scarlet Robins Ring Necklace of the Singing Hawk Beginning with a single piece equipped, each additional piece will progressively unlock: 15% Composed Damage Increase 1.5% Attack Stamina Recovery Rate Increase for 7s, stacks 20 times 15% Dodge Stamina Cost Decrease 100 Brink Dodge Stamina Recovery Crimson Tempest Skill 1% Attack Damage Increase for 7s, stacks 20 times Crimson Tempest: Gust Skill Those are just 9 of the most powerful gear sets out of the nearly 70 to be looted or crafted in The First Berserker: Khazan. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out!
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  • The First Berserker: Khazan Guide How To Level Mastery And Earn Skill Points Quickly
    gamingbolt.com
    New moves and abilities in combat are based upon unlocking a variety of skills spread across four distinct skill trees in The First Berserker: Khazan. Everything from Javelin throws to overhead stealth attacks can be unlocked by earning and investing skill points in individual skills. This guide has everything there is to know about earning those skill points by raising Mastery Levels quickly and efficiently in The First Berserker: Khazan. How To Earn Skill Points Earning skill points is fairly straightforward, and is not to be confused with regular levelling from XP aka Lacrima. By simply engaging in combat with various weapons, while using a variety of moveslight, heavy, and specialyou will begin to fill the Mastery Level meter. Each time the meter is fully filled, you will gain a Mastery Level and earn a single skill point. Whether battling regular enemies or major bosses, and regardless of winning or losing the encounters, you will fill the Mastery Level meter. Unlike Lacrima, these gains are not lost on death, nor do they need to be retrieved from your corpse. For best results, choose a lone enemy that you feel confident battling and simply parry or block their attacks. Parrying adds 1% to the Mastery Level meter, and blocking half of a percent. Actively attacking the enemy only adds a third of a percent to the meter, and will eventually kill the enemy, so is not worthwhile for grinding Mastery Levels. Mastery Level Mastery levels are tied to story progression, as this is a balancing mechanic. Once the Mastery Level cap is hit, no amount of combat will increase the meters progress, though you can continue to earn Lacrima to raise your main level and associated stats. In order to progress past the Mastery Level caps and proceed further up the skill trees, certain story conditions will have to be met: Mastery Level 12 Complete Trials of the Frozen Mountain Defeat Blade Phantom Mastery Level 16 Complete Forgotten Place Defeat Viper Mastery Level 20 Complete First Act of Revenge Defeat Volbaino Mastery Level 24 Complete Strange Stench Defeat Aratra Mastery Level 28 Complete Traitor Revealed Defeat Rangkus Mastery Level 32 Complete Veiled Knives Defeat Maluca That is how to raise your Mastery Level and earn Skill Points fast in The First Berserker: Khazan. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out!
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  • Metroid Prime 4: Beyond Gameplay Showcases Quality Mode, Boss Battle, and Mouse Controls on Switch 2
    gamingbolt.com
    NewsMetroid Prime 4: Beyond Gameplay Showcases Quality Mode, Boss Battle, and Mouse Controls on Switch 2The opening of Retro Studios' first-person shooter has Samus and the Federation battling the Space Pirates to secure an artifact.Posted By Ravi Sinha | On 03rd, Apr. 2025In its Treehouse: Live stream, Nintendo showcased Metroid Prime 4: Beyond running on the Switch 2. Running in Quality Mode at 4K/60 FPS, it covers the beginning, where the Galactic Federation battles the Space Pirates to secure a sensitive artifact.Samus must get to it before Sylux, whos allied with the Pirates. Much of the classic Metroid Prime mechanics are present, from scanning and full 3D maps to transforming into a Morph Ball and traversing through cracks and under hazards. You can still lock on to enemies and slay them with charged shots and missiles.The biggest new addition on the Switch 2 is mouse controls, which allow for leading targets more precisely. You can switch seamlessly back to the regular controls and activate mouse support by placing the Joy-Con 2 flat.The first boss fight against Aberax is shown, though it transforms courtesy of a wayward Metroid. This leads to Samus targeting different weak points and using a double jump and the Morph Ball to avoid shockwaves. After defeating it, Sylux appears and accidentally shoots the artifact, triggering a reaction (which could lead to Samus gaining her new Psychic Powers).Along with Quality Mode, players can also use Performance Mode for 1080p/120 FPS gameplay. Metroid Prime 4: Beyond doesnt have a release date, but its out this year for Nintendo Switch 1 and 2. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Nintendo Switch 2 Features Support for Hardware Ray-Tracing, Nvidia DLSS According to Nintendo's engineers, it will be up to game developers to see whether they want to make use of th... Grand Theft Auto 5 is Coming Back to PC and Xbox Game Pass on April 15 PC Game Pass subscribers will have access to the base game as well as its Enhanced Edition so that they can pl... Metroid Prime 4: Beyond Gameplay Showcases Quality Mode, Boss Battle, and Mouse Controls on Switch 2 The opening of Retro Studios' first-person shooter has Samus and the Federation battling the Space Pirates to ... Indiana Jones and the Great Circle Gets New Behind-the-Scenes Video About Becoming Indy The video features a host of voice actors talking about their time working on the game, as well as the voice o... Nintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in Technology Nintendo also pointed out that, despite featuring an OLED display, the Switch wasn't able to support HDR, unli... Mario Kart World Grand Prix, New Items, Rail Riding, and Much More Showcased in New Gameplay Nintendo's latest kart racer operates on a whole different scale with larger courses and more racers when it l... View More
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  • Grand Theft Auto 5 is Coming Back to PC and Xbox Game Pass on April 15
    gamingbolt.com
    Microsoft has announced that, after spending some time away from the subscription service, Grand Theft Auto 5 will be making its way back to Xbox and PC Game Pass on April 15. In a post on Xbox Wire, senior Game Pass senior community lead Megan Spurr has also revealed that PC Game Pass players will get access to GTA 5 Enhanced Edition. Since GTA Online differentiates between PC players on the regular edition of GTA 5 and the more recent Enhanced Edition release, PC Game Pass players have access to both versions of the game so that they can hop online with their friends without worrying about version mismatch errors. Grand Theft Auto 5 Enhanced Edition was released as a free update to PC players back in March. On launch, however, the game was met with mixed reviews from its players. Even now, GTA 5 Enhanced Edition has a user review aggregate of Mixed on Steam, featuring more than 33,000 user reviews. While players have been quite happy with the visual and performance upgrades brought in by the Enhanced Edition release, many have complained about technical issues, including HDR not being supported in some cases. More recent reviews have complained about GTA Online lobbies feeling much emptier than they used to, as well as the heavy-handed implementation of microtransactions. The enhancements brought in to the PC version of GTA 5 include the graphical upgrades we first saw with PS5 and Xbox Series X/S versions of the game. The upgrade also brought with it a host of new vehicles, along with new activities to take on like the Wildlife Photography Challenge. GTA 5 Enhanced Edition is also hoping to bolster the player base for GTA Online by giving newer players a gentler learning curve by letting them have GTA$4,000,000 to start out with. For more details about Grand Theft Auto 5 Enhanced Edition, check out our thoughts about why it offers little more than a relatively decent visual upgrade, with its new content not quite feeling up to par with the rest of the game. Since its release back in 2013, Grand Theft Auto 5 has been incredibly successful for developer Rockstar and publisher Take-Two Interactive. Back in February, Take-Two revealed during its quarterly earnings report that more than 210 million copies of GTA 5 have been sold worldwide. This brings up cumulative sales for the GTA franchise as a whole up to more than 440 million units. Red Dead Redemption 2 has also been doing quite well. While not as successful in terms of copies sold as GTA 5, the game still managed to sell more than 70 million copies worldwide. In the meantime, Rockstar is currently developing Grand Theft Auto 6. While no details about the game have been revealed so far, many developers are holding their breath since it will likely be a massive launch that has far-reaching effects on the gaming industry. The game is being developed for PS5 and Xbox Series X/S. There has been no word of a PC release so far.
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  • Nintendo Switch 2 Features Support for Hardware Ray-Tracing, Nvidia DLSS
    gamingbolt.com
    NewsNintendo Switch 2 Features Support for Hardware Ray-Tracing, Nvidia DLSSAccording to Nintendo's engineers, it will be up to game developers to see whether they want to make use of these new features.Posted By Joelle Daniels | On 03rd, Apr. 2025 Nintendo, in a hardware-centric roundtable Q&A, has revealed that the Switch 2 is capable of making use of Nvidias DLSS technology for upscaling images, as well as ray tracing. As caught by IGN, senior director of the Programming Management Group Entertainment Planning & Development Department at Nintendos Entertainment Planning & Development Division, Takuhiro Dohta, spoke about some of the capabilities of the con sole. We use DLSS upscaling technology and thats something that we need to use as we develop games, said Dohta, confirming that rather than making use of its own custom AI-based image upscaler, Nintendo is instead teaming up with Nvidia to use its well-developed and relatively mature technology. Dohta does reveal that the Switch 2 is also quite a capable machine, since it can go all the way up to 4K resolutions on the right TV. This power, however, is up to game developers to use. It will also be up to the developers to figure out if they want to try and run at higher resolutions natively, or if they want to use DLSS. And when it comes to the hardware, it is able to output to a TV at a max of 4K, Dohta continued. Whether the software developer is going to use that as a native resolution or get it to upscale is something that the software developer can choose. I think it opens up a lot of options for the software developer to choose from. Dohta also confirmed that the Switch 2 is capable of hardware-based ray-tracing for improved lighting He does emphasise, however, that it will ultimately be up to developers to see what they can do with it when it comes to not only the technical costs, but also how it would help them realise their vision for their games. Yes the GPU does support ray tracing, he said. As with DLSS, I believe this provides yet another option for the software developer to use and a tool for them. When asked about more technical details on the Switch 2s hardware, however, Nintendos Tetsuya Sasaki maintained relative silence on the matter, saying that the company isnt yet ready to divulge more details on that front. Nintendo doesnt share too much on the hardware spec, said Sasaki. What we really like to focus on is the value that we can provide to our consumers. But I do believe that our partner Nvidia will be sharing some information. Nintendo had previously confirmed through an update to its website that the Switch 2 is powered by a custom SoC (system on chip includes CPU and GPU) developed by Nvidia. Previous rumours have indicated that this chip might be based on Nvidias Tegra 239. The Nintendo Switch 2 will be hitting store shelves on June 5. For more details on some of the technical aspects of the console, check out the companys engineers explaining what prompted the decision to give the Switch 2 an LCD display rather than an OLED one which we last saw on one of the later Switch models. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Nintendo Switch 2 Features Support for Hardware Ray-Tracing, Nvidia DLSS According to Nintendo's engineers, it will be up to game developers to see whether they want to make use of th... Grand Theft Auto 5 is Coming Back to PC and Xbox Game Pass on April 15 PC Game Pass subscribers will have access to the base game as well as its Enhanced Edition so that they can pl... Metroid Prime 4: Beyond Gameplay Showcases Quality Mode, Boss Battle, and Mouse Controls on Switch 2 The opening of Retro Studios' first-person shooter has Samus and the Federation battling the Space Pirates to ... Indiana Jones and the Great Circle Gets New Behind-the-Scenes Video About Becoming Indy The video features a host of voice actors talking about their time working on the game, as well as the voice o... Nintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in Technology Nintendo also pointed out that, despite featuring an OLED display, the Switch wasn't able to support HDR, unli... Mario Kart World Grand Prix, New Items, Rail Riding, and Much More Showcased in New Gameplay Nintendo's latest kart racer operates on a whole different scale with larger courses and more racers when it l... View More
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  • Nintendo Switch 2 Engineers Reveal Details About Creating the Pinnacle of All Controllers
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    NewsNintendo Switch 2 Engineers Reveal Details About Creating the Pinnacle of All ControllersThe engineers that worked on the Nintendo Switch 2 spoke quite a bit about the new joysticks, while not mentioning stick drift issues.Posted By Joelle Daniels | On 03rd, Apr. 2025 Back when the Nintendo Switch was first launched, it was received by the gaming audience at large quite positively. A few months later, however, issues started arising with players noticing that their Joy-Con analogue sticks would occasionally drift. According to IGN, the company has continued to stay quiet about the issue potentially popping up again on the Nintendo Switch 2. In a roundtable Q&A, general manager at Nintendos Technology Development Division, and senior director at its Technology Development Department, Tetsuya Sasaki, spoke at length about how the Joy-Con 2 controllers saw a major ground-up redesign. As you may have witnessed and felt, the new Joy-Con 2 controllers for the Nintendo Switch 2 have been really designed from the ground up, from scratch, and theyve been designed to have bigger movement and also smoother movement, Sasaki said. However, he didnt say anything about stick drifting being a potential issue again. Switch 2 producer Kouichi Kawamoto also spoke about the upcoming Nintendo Switch 2 Pro Controller, emphasising that they have been made much quieter when compared to the previous iteration of the Pro Controller. Aside from the color, the Nintendo Switch 2 Pro Controller may look indistinguishable from the previous controller at first glance, but it was also redesigned from scratch, said Kawamoto during the Q&A. In particular, the left and right control sticks are quieter and dont make noise, even when theyre moved quickly to the edge. Also, they glide very smoothly, so weve taken to calling them smooth-gliding sticks. Sasaki also spoke about the smooth-gliding sticks, talking about how there have been concerted efforts at Nintendo to design what could be considered the pinnacle of all controllers. Whether this ambition has played out in the way the company would hope, however, will only be seen once the console is out. As theyre calling them smooth-gliding sticks, we made efforts to reduce the feeling of bumping when you tilt them, said Sasaki. In fact, theres been a long-running project at Nintendo with the grand ambition of developing the pinnacle of all controllers, and weve been researching it hard for a long time now. While we dont yet know what kind of technology is being used for the Switch 2s analogue sticks, a patent application from back in 2023 indicates that we might be seeing a major upgrade in that regard. The patent described a technology that would make use of a magnetorheological fluid somehow. The patent also indicates that the viscosity of this fluid can be changed depending on how the player uses the joystick. This could be technology similar to what we see in third-party controller with Hall Effect joysticks, which make use of magnetic fields to detect the position of the analogue sticks. The Nintendo Switch 2 will be hitting stores on June 5. The console will be launched alongside quite a few games, including first-party title Mario Kart World. There will also be a console bundle that includes a copy of Mario Kart World, priced at $499.99, while the base console itself will be priced at $449.99. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Nintendo Switch 2 Engineers Reveal Details About Creating the Pinnacle of All Controllers The engineers that worked on the Nintendo Switch 2 spoke quite a bit about the new joysticks, while not mentio... Nintendo Switch 2 Features Support for Hardware Ray-Tracing, Nvidia DLSS According to Nintendo's engineers, it will be up to game developers to see whether they want to make use of th... Grand Theft Auto 5 is Coming Back to PC and Xbox Game Pass on April 15 PC Game Pass subscribers will have access to the base game as well as its Enhanced Edition so that they can pl... Metroid Prime 4: Beyond Gameplay Showcases Quality Mode, Boss Battle, and Mouse Controls on Switch 2 The opening of Retro Studios' first-person shooter has Samus and the Federation battling the Space Pirates to ... Indiana Jones and the Great Circle Gets New Behind-the-Scenes Video About Becoming Indy The video features a host of voice actors talking about their time working on the game, as well as the voice o... Nintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in Technology Nintendo also pointed out that, despite featuring an OLED display, the Switch wasn't able to support HDR, unli... View More
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  • Mario Kart World Grand Prix, New Items, Rail Riding, and Much More Showcased in New Gameplay
    gamingbolt.com
    NewsMario Kart World Grand Prix, New Items, Rail Riding, and Much More Showcased in New GameplayNintendo's latest kart racer operates on a whole different scale with larger courses and more racers when it launches on June 5th.Posted By Ravi Sinha | On 03rd, Apr. 2025Mario Kart World may be one of the biggest launch titles when it arrives this Summer. For those keen on more gameplay, the Treehouse: Live stream showcases various changes and additions. Check it out below.One of the biggest differences from Mario Kart 8 is no longer choosing individual Kart parts, but each vehicle still has unique stats. You can still choose between 50, 100 and 150 CC for each Cup in the Grand Prix, and theres a brief flyover of the courses youll race on.The new items include the Coin Shell, which creates Coins on impact, and the Feather for jumping high. Items are held behind the player without having to hold down the button. You can also leverage tricks like the Rail Ride and Wall Ride, building up boost to gain an edge, and even perform multiple tricks mid-air.Dynamic rain and day/night cycles are showcased, and Marios hat gets wet in the rain. Come in first during a race, and a crown appears on your characters head. When starting the second race, you drive to it against other competitors. Youre essentially traversing the highway with oncoming traffic, ramps and boost pads.As a result, the whole world feels like one massive course during a Grand Prix Cup. Banners for Mario TV appear, adding to the sports-like presentation. When it comes to the new courses, one of the more notable is DK Spaceport, which gives off old-school Donkey Kong and Jumpman vibes (complete with a Robo DK throwing barrels).For a more relaxing atmosphere, press the Plus button to jump into Free Roam. Lakitu wont pick you up if you go off-course, which means driving anywhere. You can see other courses on the World Map and fast travel to them. The mode is ideal for practice, and youll encounter other racers.Mario Kart World launches on June 5th alongside the Nintendo Switch 2, and will retail for $79.99. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Mario Kart World Grand Prix, New Items, Rail Riding, and Much More Showcased in New Gameplay Nintendo's latest kart racer operates on a whole different scale with larger courses and more racers when it l... Nintendo Switch 2 Could Have Been Called Super Nintendo Switch Nintendo wanted to avoid consumers from associating the Switch 2 with the relationship between the NES and the... Fast Fusion is a Super-Fast Futuristic Racing Game Coming to Switch 2 on June 5 Anti-gravity racer Fast Fusion has been described by its developers as "the fastest racing game you may have e... DOOM: The Dark Ages Heres What Has Us Buzzing (and Worried) A round of fresh previews shows incredible promise for id's first-person shooter launching on May 15th, though... Mario Kart World, Donkey Kong Bananza Didnt Use Nvidias DLSS When Shown During the Direct The Nintendo Switch 2 was expected to make liberal use of AI-based image upscaling like DLSS in order to run g... The Legend of Zelda: Breath of the Wild and Tears of the Kingdom Upgrades Included in NSO + Expansion Pack Subscribers who own both titles on the Nintendo Switch can play their upgraded versions on the Switch 2 at no ... View More
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  • Nintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in Technology
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    NewsNintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in TechnologyNintendo also pointed out that, despite featuring an OLED display, the Switch wasn't able to support HDR, unlike the Switch 2.Posted By Joelle Daniels | On 03rd, Apr. 2025 Nintendo has revealed how it made the decision for the Switch 2 to feature an LCD display, which many would consider a step backwards since the company had also previously launched a Switch featuring an OLED display. According to IGN, the company revealed during a Q&A session that this decision was made due to the advancements in LCD technology. Now theres a lot of advancements that have been made in LCD technology during development, said the general management of Nintendos Technology Development division and senior director of its Technology Development Department, Tetsuya Sasaki. We took a look at the technology that was available to us now and after a lot of consideration we decided to stick to LCD. In further explaining his point about advancements in LCD technology, Sasaki also pointed to the fact that the Switch 2s display is also rated for HDR10. For comparison, most HDR displays tend to make use of OLED technology. The OLED Switch also, interestingly enough, doesnt support HDR. Even with the OLED version of Nintendo Switch, we didnt have compatibility support for HDR, but thats something we have the support for now, said Sasaki. The Switch 2s LCD display measures in at 7.8 inches. In handheld mode, the system is capable of running at 1080p, and along with supporting HDR, it is also capable of variable refresh rate, allowing for frame rates all the way up to 120 FPS. These details, alongside many other technical aspects, were revealed during a recent Nintendo Direct. More technical details were later revealed thanks to an update to Nintendos website, including the fact that, under the hood, the Switch 2 will be running on a custom chip that has been designed by Nvidia. Rumoured to be based on Nvidias Tegra 239 chip, previous leaks have indicated that it would be capable of computing power of up to 1.71 TFLOPS (trillion floating point operations per second) in handheld mode, and 3.1 TFLOPS in docked mode. All of this will be kept alive when in handheld mode with a battery that weighs in at 5,220 mAh. Nintendo rates the life time of the battery to allow for anywhere between 2 hours and 6.5 hours of play time. This, of course, would depend on the intensity of the game being played; smaller-scaled indie titles would likely allow the console to run for much longer than a heavy 3D open-world title. The Nintendo Switch 2 will be hitting store shelves on June 5. It is slated to be priced at $449.99 at launch. Nintendo has also confirmed that a bundle will be available. Priced at $499.99, the bundle will include the console along with launch title Mario Kart World. For more details about the game, check out our coverage of the Direct. In the meantime, you can catch up on other things Nintendo has announced, including a host of third-party titles, the fact that GameCube games will be coming to Nintendo Switch Online + Expansion Pack subscriptions, and even the introduction of the new Game-Key Cards as a new way to sell physical copies of games that might be too large for Switch 2s game cards. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Nintendo Switch 2 Uses LCD Display Over OLED Because of Advancements in Technology Nintendo also pointed out that, despite featuring an OLED display, the Switch wasn't able to support HDR, unli... Mario Kart World Grand Prix, New Items, Rail Riding, and Much More Showcased in New Gameplay Nintendo's latest kart racer operates on a whole different scale with larger courses and more racers when it l... Nintendo Switch 2 Could Have Been Called Super Nintendo Switch Nintendo wanted to avoid consumers from associating the Switch 2 with the relationship between the NES and the... Fast Fusion is a Super-Fast Futuristic Racing Game Coming to Switch 2 on June 5 Anti-gravity racer Fast Fusion has been described by its developers as "the fastest racing game you may have e... DOOM: The Dark Ages Heres What Has Us Buzzing (and Worried) A round of fresh previews shows incredible promise for id's first-person shooter launching on May 15th, though... Mario Kart World, Donkey Kong Bananza Didnt Use Nvidias DLSS When Shown During the Direct The Nintendo Switch 2 was expected to make liberal use of AI-based image upscaling like DLSS in order to run g... View More
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  • The Legend of Zelda: Breath of the Wild and Tears of the Kingdom Upgrades Included in NSO + Expansion Pack
    gamingbolt.com
    For all the hype surrounding the Switch 2, Nintendo has stirred controversy with its pricing for dedicated versions of titles like The Legend of Zelda: Breath of the Wild, Tears of the Kingdom, Kirby and the Forgotten Land, and Super Mario Party Jamboree. While current owners can upgrade to the Switch 2 Editions, Nintendo has confirmed at least one other avenue. Nintendo Switch Online + Expansion Pack subscribers can get the upgrade packs for The Legend of Zelda: Breath of the Wild and Tears of the Kingdom at no added cost. Once again, you must own the Switch 1 versions of each game, but as long as youre subscribed, their upgrades will remain playable on the Nintendo Switch 2. Another benefit for Expansion Pack subscribers is access to GameCube titles like The Legend of Zelda: The Wind Waker, Soulcalibur 2 and F-Zero GX. These are exclusively playable on the Switch 2, with other titles like Luigis Mansion, Super Mario Sunshine, Pokemon XD: Gale of Darkness, and Super Mario Strikers coming later.
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  • Street Fighter 6 Launches on June 5th for Switch 2, Calorie Contest and Gyro Battles Revealed
    gamingbolt.com
    NewsStreet Fighter 6 Launches on June 5th for Switch 2, Calorie Contest and Gyro Battles RevealedCapcom's critically acclaimed fighter launching alongside Nintendo's next console with Tabletop Mode and Joy-Con 2 support.Posted By Ravi Sinha | On 03rd, Apr. 2025If Kunitsu-Gami: Path of the Goddess wasnt enough from Capcom, its also bringing Street Fighter 6 to the Nintendo Switch 2 at launch. The acclaimed fighting game supports local wireless 1v1 matches and Avatar Matches to battle against others with your World Tour character.Tabletop Mode is also supported, and players can configure different control types for the Joy-Con 2. Other notable new features include Gyro Battles, where you fight with motion controls, and Calorie Contest, where Super Arts and attacks build up the Calorie Gauge.There will also be new amiibo figures for Luke, Jamie and Kimberly, and amiibo cards with the Starter Pack featuring all Year 1 characters. Both unlock exclusive content and customization options in-game. Post-launch characters will be available later through Booster packs.Street Fighter 6 launches on June 5th for the Nintendo Switch 2 alongside the console. Its also available for Xbox Series X/S, PS5, PS4, and PC. Its sold over 4.4 million units and added several new characters, including Terry Bogard and Mai Shiranui from Fatal Fury. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Cyberpunk 2077: Ultimate Edition Includes Gyroscope Mode, Mouse Support on Switch 2 Enable motion controls for combat, swipe and pinch through menus with the Joy-Con 2 or use it as a mouse for m... Street Fighter 6 Launches on June 5th for Switch 2, Calorie Contest and Gyro Battles Revealed Capcom's critically acclaimed fighter launching alongside Nintendo's next console with Tabletop Mode and Joy-C... Daemon X Machina: Titanic Scion Launches September 5th, First Gameplay Revealed Control a revamped Arsenal in the fight against the Axiom, salvaging mech parts and taking on Titanic foes alo... Professor Layton and the New World of Steam Will Also Launch for Nintendo Switch 2 The next game in Level-5's long-running puzzle adventure franchise is set to launch sometime this year, also f... Deltarune Chapters 3 and 4 Will Launch for Switch 2, Switch, PS5, and PC on June 5 The two chapters will be paid on all platforms, unlike the first two. The full game will also serve as a launc... Hades 2 Will Launch for Switch and Switch 2 Supergiant says it has another major update planned before the game's 1.0 launch, which doesn't yet have a fir... View More
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  • Cyberpunk 2077: Ultimate Edition Includes Gyroscope Mode, Mouse Support on Switch 2
    gamingbolt.com
    NewsCyberpunk 2077: Ultimate Edition Includes Gyroscope Mode, Mouse Support on Switch 2Enable motion controls for combat, swipe and pinch through menus with the Joy-Con 2 or use it as a mouse for more precision.Posted By Ravi Sinha | On 03rd, Apr. 2025 Cyberpunk 2077: Ultimate Edition is one of the major third-party titles available at launch for the Nintendo Switch 2. The physical version includes the base game and its expansion, Phantom Liberty, on a 64 GB game card. The digital version is the same size, though selecting additional languages could increase it. Game director Adam Badowski said, We are delighted to bring the immersive world of the dark future to Nintendo players for the first time! Thanks to the Nintendo Switch 2 system, you can transport yourself to the City of Dreams at home or on the go. CD Projekt RED is leveraging the consoles various features, offering motion controls in combat via the Joy-Con 2. You can also enable Gyroscope Mode to tap, swipe, and pinch through your inventory and other menus. And yes, the Joy-Con 2 (R) can be wielded as a mouse if you prefer a more PC-like set-up. Cyberpunk 2077: Ultimate Edition launches on June 5th for the Nintendo Switch 2. Stay tuned for more gameplay in the coming weeks. Its also available for Xbox Series X/S, PS5, and PC, with the base game selling 30 million units and Phantom Liberty crossing eight million sales. CD Projekt RED is working on a sequel, Project Orion. A job listing indicated it wants to create the most realistic and reactive crowd system in any game to date. Head here for more details. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView MoreMonster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView MoreSouth of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Cyberpunk 2077: Ultimate Edition Includes Gyroscope Mode, Mouse Support on Switch 2 Enable motion controls for combat, swipe and pinch through menus with the Joy-Con 2 or use it as a mouse for m... Street Fighter 6 Launches on June 5th for Switch 2, Calorie Contest and Gyro Battles Revealed Capcom's critically acclaimed fighter launching alongside Nintendo's next console with Tabletop Mode and Joy-C... Daemon X Machina: Titanic Scion Launches September 5th, First Gameplay Revealed Control a revamped Arsenal in the fight against the Axiom, salvaging mech parts and taking on Titanic foes alo... Professor Layton and the New World of Steam Will Also Launch for Nintendo Switch 2 The next game in Level-5's long-running puzzle adventure franchise is set to launch sometime this year, also f... Deltarune Chapters 3 and 4 Will Launch for Switch 2, Switch, PS5, and PC on June 5 The two chapters will be paid on all platforms, unlike the first two. The full game will also serve as a launc... Hades 2 Will Launch for Switch and Switch 2 Supergiant says it has another major update planned before the game's 1.0 launch, which doesn't yet have a fir... View More
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