Space Marine 2 modders are already working on adding Necron and Tau enemies to the game
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Warhammer 40K: Space Marine 2 modding has been truly unlocked as developer Saber Interactive gives modders the keys to the game’s internal tools.
While players were already working on 12-player modes and MMO-like raids, modders are now working to add brand-new enemy types to the game including Necron and Tau forces.
Space Marine 2 on PC will get Necron and Tau enemies
Warhammer Workshop, one of the main developers behind the massive Astartes Overhaul mod, is working to add brand-new enemy factions to Space Marine 2.
Speaking to IGN, the modder explained that new factions are not only doable, but already planned.
The modder explained that Necron and Tau forces are planned to be added in an upcoming mod as the team already “have the rigs that will fit those” enemy types.
However, other factions, such as Orcs, are not yet planned.
Necron enemies were teased at the end of Space Marine 2, and could be planned for Space Marine 3, but they won’t be officially added to the current game.
The modders behind the project have also confirmed that not everything has been handed to players yet, although Saber have confirmed there are more features coming to the mod tools.
For example, custom campaigns can be created, but cutscenes are not entirely possible as the animation software is not included.
Nevertheless, Space Marine 2 is now in a position to have Skyrim levels of post-launch modding, even as Saber Interactive continues working on new Operations, new weapons and even an upcoming Horde Mode for the game.
Additionally, Saber is working on Space Marine 3, a “bigger and better” sequel that will focus on larger scale battles.
While the game is only in early pre-production right now, the sequel has been described as a major overhaul of the already fantastic second game.
The Warhammer 40K community was already one of the most dedicated communities around.
Almost every game in the franchise gets some form of modding support, even without the release of official mod tools, and Saber has rewarded that dedication.
Hopefully, one day, we’ll be able to see some mod support come to console as well, similar to games like Baldur’s Gate 3 or Fallout 4.
However, there’s currently no plans to add this feature.
Warhammer 40,000: Space Marine 2
Platform(s):
PC, PlayStation 5, Xbox Series S, Xbox Series X
Genre(s):
Action
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Space Marine 2 modders are already working on adding Necron and Tau enemies to the game
You can trust VideoGamer.
Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible.
Rest assured, all imagery and advice is unique and original.
Check out how we test and review games here
Warhammer 40K: Space Marine 2 modding has been truly unlocked as developer Saber Interactive gives modders the keys to the game’s internal tools.
While players were already working on 12-player modes and MMO-like raids, modders are now working to add brand-new enemy types to the game including Necron and Tau forces.
Space Marine 2 on PC will get Necron and Tau enemies
Warhammer Workshop, one of the main developers behind the massive Astartes Overhaul mod, is working to add brand-new enemy factions to Space Marine 2.
Speaking to IGN, the modder explained that new factions are not only doable, but already planned.
The modder explained that Necron and Tau forces are planned to be added in an upcoming mod as the team already “have the rigs that will fit those” enemy types.
However, other factions, such as Orcs, are not yet planned.
Necron enemies were teased at the end of Space Marine 2, and could be planned for Space Marine 3, but they won’t be officially added to the current game.
The modders behind the project have also confirmed that not everything has been handed to players yet, although Saber have confirmed there are more features coming to the mod tools.
For example, custom campaigns can be created, but cutscenes are not entirely possible as the animation software is not included.
Nevertheless, Space Marine 2 is now in a position to have Skyrim levels of post-launch modding, even as Saber Interactive continues working on new Operations, new weapons and even an upcoming Horde Mode for the game.
Additionally, Saber is working on Space Marine 3, a “bigger and better” sequel that will focus on larger scale battles.
While the game is only in early pre-production right now, the sequel has been described as a major overhaul of the already fantastic second game.
The Warhammer 40K community was already one of the most dedicated communities around.
Almost every game in the franchise gets some form of modding support, even without the release of official mod tools, and Saber has rewarded that dedication.
Hopefully, one day, we’ll be able to see some mod support come to console as well, similar to games like Baldur’s Gate 3 or Fallout 4.
However, there’s currently no plans to add this feature.
Warhammer 40,000: Space Marine 2
Platform(s):
PC, PlayStation 5, Xbox Series S, Xbox Series X
Genre(s):
Action
Subscribe to our newsletters!
By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.
Share
Source: https://www.videogamer.com/news/space-marine-2-modders-are-already-working-on-adding-necron-and-tau-enemies-to-the-game/
#space #marine #modders #already #working #adding #necron #tau #enemies #game