Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase? DamageEX2 Member May 20, 2024 1,226 After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and..."> Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase? DamageEX2 Member May 20, 2024 1,226 After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and..." /> Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase? DamageEX2 Member May 20, 2024 1,226 After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and..." />

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Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase?

DamageEX2
Member

May 20, 2024

1,226

After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and antecipation, but im noticing how the game avoid the FF artsyle or style of the characters, to show something more realistic, just like the recent Resident Evil games.

Clair Obscur: Expedition 33 - Cast Reveal Trailer | PS5 Games

a year, the Paintress awakens to inscribe her cursed number on the monolith.And everyone of that age vani...

m.youtube.com

All this make me think, should Square change the artsyle for the mainline FF games to something like this? Would this help reach more people that are not fans of the look of the characters in Final Fantasy?

I notice a lot of people and content creators fans of WRPGs,that dont care at all about FF, but when a new From Software game or Dragons Dogma 2 releases, they are there day 1. I dont know if making all this, will make these people care or buy the game, but maybe if it works out, it can make the series reach a new audience. 

KamenSenshi
Member

Nov 27, 2017

2,135

No. Other things exist.
 

nsilvias
Member

Oct 25, 2017

29,994

i mean ffs realism is already putting of some jrpg fans. ff realism is appealing to mainstream audiences already just not the games themselves. crpg fans not like ff is just crpg wrpgs fans not liking how little player choice jrpgs have plus the animeisms
 

Theswweet
RPG Site
Verified

Oct 25, 2017

7,271

California

If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.
 

AuthenticM
Son Altesse Sérénissime
The Fallen

Oct 25, 2017

35,104

no.
 

FrostweaveBandage
Unshakable Resolve
Member

Sep 27, 2019

9,818

No
 

Desma
"This guy are sick"
Member

Oct 27, 2017

6,732

Isn't that what FF XVI was?
 

Keym
The Fallen

Oct 26, 2017

9,678

Atlus jrpgs sell a lot and they don't have a "western" artstyle. So no.
 

Linus815
Member

Oct 29, 2017

24,014

ff16 already basically did that
 

The Quentulated Mox
Corrupted by Vengeance
Member

Jun 10, 2022

6,550

The thing keeping buyers away is not the art style

And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg 

ReyVGM
Author - NES Endings Compendium
Verified

Oct 26, 2017

5,803

Isn't that what FF has been doing for a while already?
 

Aaronrules380
Avenger

Oct 25, 2017

24,353

If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles
 

mute
▲ Legend ▲
Member

Oct 25, 2017

29,310

They could be attracting larger audiences by making something that runs on a Nintendo handheld, the art style is irrelevant.
 

404LinkNotFound
Member

Oct 27, 2017

10,602

Isnt that FF16 did tho?

Also japanese art styles are mainstream these days 

Lobster Roll
signature-less, now and forever™
Member

Sep 24, 2019

40,372

In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:

 

strangelove777
Alt account
Banned

Nov 23, 2023

1,570

They should make it more anime.
 

Sander VF
Banned

Oct 28, 2017

26,876

Tbilisi, Georgia

FFXVI was already going for that aesthetic, no?
 

Cheesecake
Banned

Oct 12, 2024

126

Outside of FF7 modern Final Fantasy has been pretty realistic in character design. Personally I'd rather they go back to the art direction of FFX. Have the characters look truly fantastical.
 

Bishop89
What Are Ya' Selling?
Member

Oct 25, 2017

42,675

Melbourne, Australia

No.

DamageEX2 said:

Would this help reach more people that are not fans of the look of the characters in Final Fantasy?

Click to expand...
Click to shrink...

And the millions of fans that love the existing looks of the series? 

Elyian
Member

Feb 7, 2018

3,494

Theswweet said:

If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.

Click to expand...
Click to shrink...

Been saying this for a minute now.
 

Kutaragi
Member

Sep 3, 2020

800

ITALY

Aaronrules380 said:

If anything making it more anime would probably help more.

Click to expand...
Click to shrink...

This. 

sir_crocodile
Member

Oct 25, 2017

24,587

they already did that and it appealed to less people not more lol
 

Brodo Baggins
Member

Oct 27, 2017

5,598

Expedition 33 will probably sell like a million copies, 2 million max.

The art style is probably FF's biggest strength tbh. If anything they should go further with Japanese stylization. Anime is far more mainstream than ever these days.

I think the biggest thing for FF as a franchise is they need to COMMIT. Every mainline game since the start of the PS3 era has felt severely compromised in some way.

FFXVI is the closest it's felt to a "complete" game and it feels aggressively scoped and does not commit to the storytelling style and tone it sets out in the prologue throughout.

FFVII Remake and FFVII Rebirth feel like complete games, but the whole chunking up of FFVII into 3 games still gives that feeling of compromise. 

Cheesecake
Banned

Oct 12, 2024

126

The Quentulated Mox said:

The thing keeping buyers away is not the art style

And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg
Click to expand...
Click to shrink...

What if it was Amano style? There's more than one anime art style. 

The Unsent
Member

Oct 25, 2017

22,398

I think they should go for a more fairytale-esque aesthetic. I think there is potential for a renaissance there after how dark the last two mainline Final Fantasy games were.
 

Renteka-Bond
Chicken Chaser
Member

Dec 28, 2017

6,016

Clearwater, Florida

God no, them going so hard into Western medieval blandness in 16 was one of the worst parts of the game for me.

Stuff like 8, 13 and, if you squint, 15 with their sort of future fantasyworks, but 16 completely missed the mark and the big appeal of Clair is all the wacky timeywimey otherworld vibes of the environment, not the realistic people. 

Aaronrules380
Avenger

Oct 25, 2017

24,353

Realistically, what helps something like the from soft games get so big is that the structure and gameplay loop was very streamer friendly and that's huge among younger players nowadays. Story heavy games are always going to be at some disadvantage in that regard, even if there's a niche even within streaming for those types of games

Dragon's dogma isn't really that big. II did similar numbers to the larger JRPG franchises that aren't DQ, FF, or pokemon, it's not some massive mainstream hit 

Deleted member 125476

Sep 8, 2022

2,818

making FF even more drab would just hurt it even more

if anything it needs to get more stylized and interesting cos it's been one of the blandest JRPG franchises aesthetically for a while now 

Quinton
Verified

Oct 25, 2017

23,072

Midgar, With Love

I don't think that would work.
 

Hikari
One Winged Slayer
Member

Oct 25, 2017

25,196

Elysium

I mean, we just got that with FFXVI and clearly it didn't work so no? I would much prefer if they go back to a more colourful artstyle.
 

Majunior
Member

Jun 20, 2019

2,118

Aaronrules380 said:

If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles

Click to expand...
Click to shrink...

This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.
 

MoonCrow
Member

May 27, 2024

146

They've changed art styles like thirty times now so this reads as more like "should they make it look less Japanese"
 

Xwing
This guy are sick of the unshakeable slayer
Member

Nov 11, 2017

11,594

WE'RE SO BACK

 

OP

OP

DamageEX2
Member

May 20, 2024

1,226

Sander VF said:

FFXVI was already going for that aesthetic, no?

Click to expand...
Click to shrink...

Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.
 

PlanetSmasher
The Abominable Showman
Member

Oct 25, 2017

132,624

Clair Obscur's art style is already pretty close to FFXVI's and it didn't help.

I don't think going more anime would help either, though. The series is just old. 

DoradoWinston
Member

Apr 9, 2019

8,362

i genuinely love the look of 7R would love it if they kept it that way for the main series but for any side games they should go crazy with different styles
 

Desma
"This guy are sick"
Member

Oct 27, 2017

6,732

Majunior said:

This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.

Click to expand...
Click to shrink...

I think that's because they need to run on weaker hardware like phones
 

Aaronrules380
Avenger

Oct 25, 2017

24,353

Majunior said:

This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.

Click to expand...
Click to shrink...

I feel like there's a lot of people stuck in the past in this regard. Trends have changed. When we were young hyper realistic styles were the vogue because they were great at showcasing growing tech, but as tech has hit the point of diminishing returns, realistic games already look really good, and the indie scene has grown we've reached a point where art style has become king because it's much easierto stand out with that then by trying to pump up the graphics for marginal improvements
 

brinstar
Member

Oct 25, 2017

12,088

If anything I wish it was more anime/cartoony. FF7R has this realistic look to it but the characters animate like cartoon dolls and it makes the whole thing look so uncanny outside the higher budget cutscenes. The Moogles look disgusting lmao.
 

Squarealex
Member

Nov 11, 2017

1,809

I like FF16 art-style. Much more than the anime style Division 1 doing since FF13.
 

Koklusz
Member

Oct 27, 2017

3,915

I really don't think art style is an issue here.
 

Graven
Member

Oct 30, 2018

4,545

I'm under the impression that this is what they were attempting since FFXV.
 

NinjaScooter
Member

Oct 25, 2017

60,644

FF doesn't really have an "art style" they constantly change that shit and the most recent one was very western fantasy aesthetic. This thread feels like someone who stopped playing FF games after the original 7.
 

Necron
▲ Legend ▲
Member

Oct 25, 2017

9,810

Switzerland

Nope
 

Sander VF
Banned

Oct 28, 2017

26,876

Tbilisi, Georgia

DamageEX2 said:

Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.

Click to expand...
Click to shrink...

You cite games like Elden Ring which are similarly stylized.
 

Universal Acclaim
Member

Oct 5, 2024

2,251

I think the male characters in 16 looks pretty good and modern, but the facial animation and whatnot can always be improved
 

Dark Knight
One Winged Slayer
Member

Oct 25, 2017

21,295

Lobster Roll said:

In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:

Click to expand...
Click to shrink...

THIS THIS THIS

I've been saying this for the past couple years. This shit right here is peak Final Fantasy, and is exponentially more appealing than the same derivative style they've been employing for the past two decades to some degree, in the mainline series anyways. You want to hook in younger players? Speak to them through color and form! Experiment with art style with the same cavalier attitude you experiment with gameplay mechanics. 

GalaxyDive
Member

Oct 25, 2017

5,233

Yeah dunno why this is being framed as a "should?" when the franchise literally just did this with XVI to no particular success.

Chasing the western medieval dragon is not something FF should continue doing. 

NinjaScooter
Member

Oct 25, 2017

60,644

DamageEX2 said:

Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.

Click to expand...
Click to shrink...

Clair Obscur is also A) not realistic and B) very stylized. 

YohraUtopia
Member

Apr 1, 2021

1,396

isn't FFXVI kinda this already?

I guess I don't fully understand what's in question. Art style does not seem to me the principal problem with FF

Brodo Baggins said:

I think the biggest thing for FF as a franchise is they need to COMMIT

Click to expand...
Click to shrink...

I think this is right. Like FFXVI should have just gone straight full action game and stuck to its political intrigue stuff instead of defaulting back to bog standard cosmic battle. FFXV was totally ok but also didn't fully commit to either its open world or the 'darker'' DNA of its XII vs roots. On the flip side, the VII remakes so far are doing great at committing and playing with an interestingly blended art style but honestly people may call it bloated but Rebirth totally leans into just how both wacky and serious a FF can be at the same time as the OG did too. It, well, commits. 
#should #final #fantasy #change #artsyle
Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase?
DamageEX2 Member May 20, 2024 1,226 After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and antecipation, but im noticing how the game avoid the FF artsyle or style of the characters, to show something more realistic, just like the recent Resident Evil games. Clair Obscur: Expedition 33 - Cast Reveal Trailer | PS5 Games a year, the Paintress awakens to inscribe her cursed number on the monolith.And everyone of that age vani... m.youtube.com All this make me think, should Square change the artsyle for the mainline FF games to something like this? Would this help reach more people that are not fans of the look of the characters in Final Fantasy? I notice a lot of people and content creators fans of WRPGs,that dont care at all about FF, but when a new From Software game or Dragons Dogma 2 releases, they are there day 1. I dont know if making all this, will make these people care or buy the game, but maybe if it works out, it can make the series reach a new audience.  KamenSenshi Member Nov 27, 2017 2,135 No. Other things exist.   nsilvias Member Oct 25, 2017 29,994 i mean ffs realism is already putting of some jrpg fans. ff realism is appealing to mainstream audiences already just not the games themselves. crpg fans not like ff is just crpg wrpgs fans not liking how little player choice jrpgs have plus the animeisms   Theswweet RPG Site Verified Oct 25, 2017 7,271 California If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.   AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,104 no.   FrostweaveBandage Unshakable Resolve Member Sep 27, 2019 9,818 No   Desma "This guy are sick" Member Oct 27, 2017 6,732 Isn't that what FF XVI was?   Keym The Fallen Oct 26, 2017 9,678 Atlus jrpgs sell a lot and they don't have a "western" artstyle. So no.   Linus815 Member Oct 29, 2017 24,014 ff16 already basically did that   The Quentulated Mox Corrupted by Vengeance Member Jun 10, 2022 6,550 The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg  ReyVGM Author - NES Endings Compendium Verified Oct 26, 2017 5,803 Isn't that what FF has been doing for a while already?   Aaronrules380 Avenger Oct 25, 2017 24,353 If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles   mute ▲ Legend ▲ Member Oct 25, 2017 29,310 They could be attracting larger audiences by making something that runs on a Nintendo handheld, the art style is irrelevant.   404LinkNotFound Member Oct 27, 2017 10,602 Isnt that FF16 did tho? Also japanese art styles are mainstream these days  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,372 In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:   strangelove777 Alt account Banned Nov 23, 2023 1,570 They should make it more anime.   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia FFXVI was already going for that aesthetic, no?   Cheesecake Banned Oct 12, 2024 126 Outside of FF7 modern Final Fantasy has been pretty realistic in character design. Personally I'd rather they go back to the art direction of FFX. Have the characters look truly fantastical.   Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,675 Melbourne, Australia No. DamageEX2 said: Would this help reach more people that are not fans of the look of the characters in Final Fantasy? Click to expand... Click to shrink... And the millions of fans that love the existing looks of the series?  Elyian Member Feb 7, 2018 3,494 Theswweet said: If anything, they should double down. Anime and Japanese media is mainstream worldwide these days. Click to expand... Click to shrink... Been saying this for a minute now.   Kutaragi Member Sep 3, 2020 800 ITALY Aaronrules380 said: If anything making it more anime would probably help more. Click to expand... Click to shrink... This.  sir_crocodile Member Oct 25, 2017 24,587 they already did that and it appealed to less people not more lol   Brodo Baggins Member Oct 27, 2017 5,598 Expedition 33 will probably sell like a million copies, 2 million max. The art style is probably FF's biggest strength tbh. If anything they should go further with Japanese stylization. Anime is far more mainstream than ever these days. I think the biggest thing for FF as a franchise is they need to COMMIT. Every mainline game since the start of the PS3 era has felt severely compromised in some way. FFXVI is the closest it's felt to a "complete" game and it feels aggressively scoped and does not commit to the storytelling style and tone it sets out in the prologue throughout. FFVII Remake and FFVII Rebirth feel like complete games, but the whole chunking up of FFVII into 3 games still gives that feeling of compromise.  Cheesecake Banned Oct 12, 2024 126 The Quentulated Mox said: The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg Click to expand... Click to shrink... What if it was Amano style? There's more than one anime art style.  The Unsent Member Oct 25, 2017 22,398 I think they should go for a more fairytale-esque aesthetic. I think there is potential for a renaissance there after how dark the last two mainline Final Fantasy games were.   Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,016 Clearwater, Florida God no, them going so hard into Western medieval blandness in 16 was one of the worst parts of the game for me. Stuff like 8, 13 and, if you squint, 15 with their sort of future fantasyworks, but 16 completely missed the mark and the big appeal of Clair is all the wacky timeywimey otherworld vibes of the environment, not the realistic people.  Aaronrules380 Avenger Oct 25, 2017 24,353 Realistically, what helps something like the from soft games get so big is that the structure and gameplay loop was very streamer friendly and that's huge among younger players nowadays. Story heavy games are always going to be at some disadvantage in that regard, even if there's a niche even within streaming for those types of games Dragon's dogma isn't really that big. II did similar numbers to the larger JRPG franchises that aren't DQ, FF, or pokemon, it's not some massive mainstream hit  Deleted member 125476 Sep 8, 2022 2,818 making FF even more drab would just hurt it even more if anything it needs to get more stylized and interesting cos it's been one of the blandest JRPG franchises aesthetically for a while now  Quinton Verified Oct 25, 2017 23,072 Midgar, With Love I don't think that would work.   Hikari One Winged Slayer Member Oct 25, 2017 25,196 Elysium I mean, we just got that with FFXVI and clearly it didn't work so no? I would much prefer if they go back to a more colourful artstyle.   Majunior Member Jun 20, 2019 2,118 Aaronrules380 said: If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles Click to expand... Click to shrink... This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.   MoonCrow Member May 27, 2024 146 They've changed art styles like thirty times now so this reads as more like "should they make it look less Japanese"   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,594 WE'RE SO BACK   OP OP DamageEX2 Member May 20, 2024 1,226 Sander VF said: FFXVI was already going for that aesthetic, no? Click to expand... Click to shrink... Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 132,624 Clair Obscur's art style is already pretty close to FFXVI's and it didn't help. I don't think going more anime would help either, though. The series is just old.  DoradoWinston Member Apr 9, 2019 8,362 i genuinely love the look of 7R would love it if they kept it that way for the main series but for any side games they should go crazy with different styles   Desma "This guy are sick" Member Oct 27, 2017 6,732 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I think that's because they need to run on weaker hardware like phones   Aaronrules380 Avenger Oct 25, 2017 24,353 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I feel like there's a lot of people stuck in the past in this regard. Trends have changed. When we were young hyper realistic styles were the vogue because they were great at showcasing growing tech, but as tech has hit the point of diminishing returns, realistic games already look really good, and the indie scene has grown we've reached a point where art style has become king because it's much easierto stand out with that then by trying to pump up the graphics for marginal improvements   brinstar Member Oct 25, 2017 12,088 If anything I wish it was more anime/cartoony. FF7R has this realistic look to it but the characters animate like cartoon dolls and it makes the whole thing look so uncanny outside the higher budget cutscenes. The Moogles look disgusting lmao.   Squarealex Member Nov 11, 2017 1,809 I like FF16 art-style. Much more than the anime style Division 1 doing since FF13.   Koklusz Member Oct 27, 2017 3,915 I really don't think art style is an issue here.   Graven Member Oct 30, 2018 4,545 I'm under the impression that this is what they were attempting since FFXV.   NinjaScooter Member Oct 25, 2017 60,644 FF doesn't really have an "art style" they constantly change that shit and the most recent one was very western fantasy aesthetic. This thread feels like someone who stopped playing FF games after the original 7.   Necron ▲ Legend ▲ Member Oct 25, 2017 9,810 Switzerland Nope   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... You cite games like Elden Ring which are similarly stylized.   Universal Acclaim Member Oct 5, 2024 2,251 I think the male characters in 16 looks pretty good and modern, but the facial animation and whatnot can always be improved   Dark Knight One Winged Slayer Member Oct 25, 2017 21,295 Lobster Roll said: In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more: Click to expand... Click to shrink... THIS THIS THIS I've been saying this for the past couple years. This shit right here is peak Final Fantasy, and is exponentially more appealing than the same derivative style they've been employing for the past two decades to some degree, in the mainline series anyways. You want to hook in younger players? Speak to them through color and form! Experiment with art style with the same cavalier attitude you experiment with gameplay mechanics.  GalaxyDive Member Oct 25, 2017 5,233 Yeah dunno why this is being framed as a "should?" when the franchise literally just did this with XVI to no particular success. Chasing the western medieval dragon is not something FF should continue doing.  NinjaScooter Member Oct 25, 2017 60,644 DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... Clair Obscur is also A) not realistic and B) very stylized.  YohraUtopia Member Apr 1, 2021 1,396 isn't FFXVI kinda this already? I guess I don't fully understand what's in question. Art style does not seem to me the principal problem with FF Brodo Baggins said: I think the biggest thing for FF as a franchise is they need to COMMIT Click to expand... Click to shrink... I think this is right. Like FFXVI should have just gone straight full action game and stuck to its political intrigue stuff instead of defaulting back to bog standard cosmic battle. FFXV was totally ok but also didn't fully commit to either its open world or the 'darker'' DNA of its XII vs roots. On the flip side, the VII remakes so far are doing great at committing and playing with an interestingly blended art style but honestly people may call it bloated but Rebirth totally leans into just how both wacky and serious a FF can be at the same time as the OG did too. It, well, commits.  #should #final #fantasy #change #artsyle
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Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase?
DamageEX2 Member May 20, 2024 1,226 After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and antecipation, but im noticing how the game avoid the FF artsyle or style of the characters, to show something more realistic, just like the recent Resident Evil games. Clair Obscur: Expedition 33 - Cast Reveal Trailer | PS5 Games https://store.playstation.com/concept/10008503/Once a year, the Paintress awakens to inscribe her cursed number on the monolith.And everyone of that age vani... m.youtube.com All this make me think, should Square change the artsyle for the mainline FF games to something like this? Would this help reach more people that are not fans of the look of the characters in Final Fantasy? I notice a lot of people and content creators fans of WRPGs,that dont care at all about FF, but when a new From Software game or Dragons Dogma 2 releases, they are there day 1. I dont know if making all this, will make these people care or buy the game, but maybe if it works out, it can make the series reach a new audience.  KamenSenshi Member Nov 27, 2017 2,135 No. Other things exist.   nsilvias Member Oct 25, 2017 29,994 i mean ffs realism is already putting of some jrpg fans. ff realism is appealing to mainstream audiences already just not the games themselves. crpg fans not like ff is just crpg wrpgs fans not liking how little player choice jrpgs have plus the animeisms   Theswweet RPG Site Verified Oct 25, 2017 7,271 California If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.   AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,104 no.   FrostweaveBandage Unshakable Resolve Member Sep 27, 2019 9,818 No   Desma "This guy are sick" Member Oct 27, 2017 6,732 Isn't that what FF XVI was?   Keym The Fallen Oct 26, 2017 9,678 Atlus jrpgs sell a lot and they don't have a "western" artstyle. So no.   Linus815 Member Oct 29, 2017 24,014 ff16 already basically did that   The Quentulated Mox Corrupted by Vengeance Member Jun 10, 2022 6,550 The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg  ReyVGM Author - NES Endings Compendium Verified Oct 26, 2017 5,803 Isn't that what FF has been doing for a while already?   Aaronrules380 Avenger Oct 25, 2017 24,353 If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles   mute ▲ Legend ▲ Member Oct 25, 2017 29,310 They could be attracting larger audiences by making something that runs on a Nintendo handheld, the art style is irrelevant.   404LinkNotFound Member Oct 27, 2017 10,602 Isnt that FF16 did tho? Also japanese art styles are mainstream these days  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,372 In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:   strangelove777 Alt account Banned Nov 23, 2023 1,570 They should make it more anime.   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia FFXVI was already going for that aesthetic, no?   Cheesecake Banned Oct 12, 2024 126 Outside of FF7 modern Final Fantasy has been pretty realistic in character design. Personally I'd rather they go back to the art direction of FFX. Have the characters look truly fantastical.   Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,675 Melbourne, Australia No. DamageEX2 said: Would this help reach more people that are not fans of the look of the characters in Final Fantasy? Click to expand... Click to shrink... And the millions of fans that love the existing looks of the series?  Elyian Member Feb 7, 2018 3,494 Theswweet said: If anything, they should double down. Anime and Japanese media is mainstream worldwide these days. Click to expand... Click to shrink... Been saying this for a minute now.   Kutaragi Member Sep 3, 2020 800 ITALY Aaronrules380 said: If anything making it more anime would probably help more. Click to expand... Click to shrink... This.  sir_crocodile Member Oct 25, 2017 24,587 they already did that and it appealed to less people not more lol   Brodo Baggins Member Oct 27, 2017 5,598 Expedition 33 will probably sell like a million copies, 2 million max. The art style is probably FF's biggest strength tbh. If anything they should go further with Japanese stylization. Anime is far more mainstream than ever these days. I think the biggest thing for FF as a franchise is they need to COMMIT. Every mainline game since the start of the PS3 era has felt severely compromised in some way. FFXVI is the closest it's felt to a "complete" game and it feels aggressively scoped and does not commit to the storytelling style and tone it sets out in the prologue throughout. FFVII Remake and FFVII Rebirth feel like complete games, but the whole chunking up of FFVII into 3 games still gives that feeling of compromise.  Cheesecake Banned Oct 12, 2024 126 The Quentulated Mox said: The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg Click to expand... Click to shrink... What if it was Amano style? There's more than one anime art style.  The Unsent Member Oct 25, 2017 22,398 I think they should go for a more fairytale-esque aesthetic. I think there is potential for a renaissance there after how dark the last two mainline Final Fantasy games were.   Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,016 Clearwater, Florida God no, them going so hard into Western medieval blandness in 16 was one of the worst parts of the game for me. Stuff like 8, 13 and, if you squint, 15 with their sort of future fantasy (or in 8's case, contemporary) works, but 16 completely missed the mark and the big appeal of Clair is all the wacky timeywimey otherworld vibes of the environment, not the realistic people.  Aaronrules380 Avenger Oct 25, 2017 24,353 Realistically, what helps something like the from soft games get so big is that the structure and gameplay loop was very streamer friendly and that's huge among younger players nowadays. Story heavy games are always going to be at some disadvantage in that regard, even if there's a niche even within streaming for those types of games Dragon's dogma isn't really that big. II did similar numbers to the larger JRPG franchises that aren't DQ, FF, or pokemon, it's not some massive mainstream hit  Deleted member 125476 Sep 8, 2022 2,818 making FF even more drab would just hurt it even more if anything it needs to get more stylized and interesting cos it's been one of the blandest JRPG franchises aesthetically for a while now  Quinton Verified Oct 25, 2017 23,072 Midgar, With Love I don't think that would work.   Hikari One Winged Slayer Member Oct 25, 2017 25,196 Elysium I mean, we just got that with FFXVI and clearly it didn't work so no? I would much prefer if they go back to a more colourful artstyle.   Majunior Member Jun 20, 2019 2,118 Aaronrules380 said: If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles Click to expand... Click to shrink... This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.   MoonCrow Member May 27, 2024 146 They've changed art styles like thirty times now so this reads as more like "should they make it look less Japanese"   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,594 WE'RE SO BACK   OP OP DamageEX2 Member May 20, 2024 1,226 Sander VF said: FFXVI was already going for that aesthetic, no? Click to expand... Click to shrink... Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 132,624 Clair Obscur's art style is already pretty close to FFXVI's and it didn't help. I don't think going more anime would help either, though. The series is just old.  DoradoWinston Member Apr 9, 2019 8,362 i genuinely love the look of 7R would love it if they kept it that way for the main series but for any side games they should go crazy with different styles   Desma "This guy are sick" Member Oct 27, 2017 6,732 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I think that's because they need to run on weaker hardware like phones   Aaronrules380 Avenger Oct 25, 2017 24,353 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I feel like there's a lot of people stuck in the past in this regard. Trends have changed. When we were young hyper realistic styles were the vogue because they were great at showcasing growing tech, but as tech has hit the point of diminishing returns, realistic games already look really good, and the indie scene has grown we've reached a point where art style has become king because it's much easier (and frankly cheaper) to stand out with that then by trying to pump up the graphics for marginal improvements   brinstar Member Oct 25, 2017 12,088 If anything I wish it was more anime/cartoony. FF7R has this realistic look to it but the characters animate like cartoon dolls and it makes the whole thing look so uncanny outside the higher budget cutscenes. The Moogles look disgusting lmao.   Squarealex Member Nov 11, 2017 1,809 I like FF16 art-style. Much more than the anime style Division 1 doing since FF13.   Koklusz Member Oct 27, 2017 3,915 I really don't think art style is an issue here.   Graven Member Oct 30, 2018 4,545 I'm under the impression that this is what they were attempting since FFXV.   NinjaScooter Member Oct 25, 2017 60,644 FF doesn't really have an "art style" they constantly change that shit and the most recent one was very western fantasy aesthetic. This thread feels like someone who stopped playing FF games after the original 7.   Necron ▲ Legend ▲ Member Oct 25, 2017 9,810 Switzerland Nope   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... You cite games like Elden Ring which are similarly stylized.   Universal Acclaim Member Oct 5, 2024 2,251 I think the male characters in 16 looks pretty good and modern, but the facial animation and whatnot can always be improved   Dark Knight One Winged Slayer Member Oct 25, 2017 21,295 Lobster Roll said: In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more: Click to expand... Click to shrink... THIS THIS THIS I've been saying this for the past couple years. This shit right here is peak Final Fantasy, and is exponentially more appealing than the same derivative style they've been employing for the past two decades to some degree, in the mainline series anyways. You want to hook in younger players? Speak to them through color and form! Experiment with art style with the same cavalier attitude you experiment with gameplay mechanics.  GalaxyDive Member Oct 25, 2017 5,233 Yeah dunno why this is being framed as a "should?" when the franchise literally just did this with XVI to no particular success. Chasing the western medieval dragon is not something FF should continue doing.  NinjaScooter Member Oct 25, 2017 60,644 DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... Clair Obscur is also A) not realistic and B) very stylized.  YohraUtopia Member Apr 1, 2021 1,396 isn't FFXVI kinda this already? I guess I don't fully understand what's in question. Art style does not seem to me the principal problem with FF Brodo Baggins said: I think the biggest thing for FF as a franchise is they need to COMMIT Click to expand... Click to shrink... I think this is right. Like FFXVI should have just gone straight full action game and stuck to its political intrigue stuff instead of defaulting back to bog standard cosmic battle. FFXV was totally ok but also didn't fully commit to either its open world or the 'darker'' DNA of its XII vs roots. On the flip side, the VII remakes so far are doing great at committing and playing with an interestingly blended art style but honestly people may call it bloated but Rebirth totally leans into just how both wacky and serious a FF can be at the same time as the OG did too. It, well, commits. 
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