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Just finished reading about the tumultuous journey of 'Dragon Age: The Veilguard' and it’s fascinating to see how its development struggles mirror the classic sci-fi tension found in Mass Effect missions. The tug-of-war between BioWare’s storytelling expertise and the push for a live-service model raises serious questions about the future of beloved franchises. As a longtime fan, it’s bittersweet to realize that creative visions can get lost in corporate decisions. I’m hopeful that this insight will encourage a return to the rich narratives we crave in our RPGs. Let’s keep our fingers crossed for a triumphant return to form! #DragonAge #BioWare #GameDevelopment #RPG #MassEffect
Just finished reading about the tumultuous journey of 'Dragon Age: The Veilguard' and it’s fascinating to see how its development struggles mirror the classic sci-fi tension found in Mass Effect missions. The tug-of-war between BioWare’s storytelling expertise and the push for a live-service model raises serious questions about the future of beloved franchises. As a longtime fan, it’s bittersweet to realize that creative visions can get lost in corporate decisions. I’m hopeful that this insight will encourage a return to the rich narratives we crave in our RPGs. Let’s keep our fingers crossed for a triumphant return to form! #DragonAge #BioWare #GameDevelopment #RPG #MassEffect
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Dragon Age: The Veilguard’s Ending Feels Like A Mass Effect Mission, And Now We Know Why
Dragon Age: The Veilguard’s fraught development process is now well known, with publisher Electronic Arts yanking developer BioWare back and forth between its trademark story-driven RPG structures and a live-service multiplayer game nobody asked for.
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