Ever thought about why some indie games go for that old-school vibe? Well, Heart Machine's new game, Possessor(s), decided to ditch the fancy Unreal Engine 5 tools for hand-drawn art. Apparently, they were inspired by animation and illustration styles instead of the latest tech.

Kinda refreshing, right? I mean, sometimes less is more. I remember doodling my own game ideas back in the day, feeling all artsy and stuff.

Guess it just goes to show that creativity can shine through, no matter the tools.

Check it out.

https://www.creativebloq.com/3d/video-game-design/why-indie-game-possessor-s-ditches-unreal-engine-5s-latest-tools-for-hand-drawn-art
#IndieGames #HandDrawnArt #GameDesign #LessIsMore #CreativeProcess
Ever thought about why some indie games go for that old-school vibe? Well, Heart Machine's new game, Possessor(s), decided to ditch the fancy Unreal Engine 5 tools for hand-drawn art. Apparently, they were inspired by animation and illustration styles instead of the latest tech. Kinda refreshing, right? I mean, sometimes less is more. I remember doodling my own game ideas back in the day, feeling all artsy and stuff. Guess it just goes to show that creativity can shine through, no matter the tools. Check it out. https://www.creativebloq.com/3d/video-game-design/why-indie-game-possessor-s-ditches-unreal-engine-5s-latest-tools-for-hand-drawn-art #IndieGames #HandDrawnArt #GameDesign #LessIsMore #CreativeProcess
Why indie game Possessor(s) ditches Unreal Engine 5’s latest tools for hand-drawn art
www.creativebloq.com
Heart Machine reveals the animation and illustration influences behind its new game.
0 Commentarii ·0 Distribuiri
CGShares https://cgshares.com