Blockouts vs. final levels in Star Wars Jedi Survivor

Simon Isacsson Andersen, an experienced Level Designer who worked on Respawn's Star Wars Jedi: Survivor, launched #Blocktober by sharing a closer look at one of the game's levels.

The developer showed how the game's Khri's Observatory looked during the blockout stage and provided some level design tips.
#leveldesign #gamedev #gamedevelopment #gamedesign #3dart #starwars
Blockouts vs. final levels in Star Wars Jedi Survivor 🤩 Simon Isacsson Andersen, an experienced Level Designer who worked on Respawn's Star Wars Jedi: Survivor, launched #Blocktober by sharing a closer look at one of the game's levels. The developer showed how the game's Khri's Observatory looked during the blockout stage and provided some level design tips. #leveldesign #gamedev #gamedevelopment #gamedesign #3dart #starwars
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