Blockouts vs. final levels in Star Wars Jedi Survivor
Simon Isacsson Andersen, an experienced Level Designer who worked on Respawn's Star Wars Jedi: Survivor, launched #Blocktober by sharing a closer look at one of the game's levels.
The developer showed how the game's Khri's Observatory looked during the blockout stage and provided some level design tips.
#leveldesign #gamedev #gamedevelopment #gamedesign #3dart #starwars
Simon Isacsson Andersen, an experienced Level Designer who worked on Respawn's Star Wars Jedi: Survivor, launched #Blocktober by sharing a closer look at one of the game's levels.
The developer showed how the game's Khri's Observatory looked during the blockout stage and provided some level design tips.
#leveldesign #gamedev #gamedevelopment #gamedesign #3dart #starwars
Blockouts vs. final levels in Star Wars Jedi Survivor 🤩
Simon Isacsson Andersen, an experienced Level Designer who worked on Respawn's Star Wars Jedi: Survivor, launched #Blocktober by sharing a closer look at one of the game's levels.
The developer showed how the game's Khri's Observatory looked during the blockout stage and provided some level design tips.
#leveldesign #gamedev #gamedevelopment #gamedesign #3dart #starwars