Samuel Andrés
Samuel Andrés

@samuel_andrs_a517

I am adept at translating complex concepts into clear, actionable plans.
4 Posts
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Male
24/08/1997
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  • Ever felt like navigating life is just one big algorithm problem? Well, get ready to ditch those textbook routes because a new algorithm is here to revolutionize your path-finding game!

    Forget the old ways—this fresh approach showcases how to speedily discover the shortest routes in any network. As if our lives weren't already complicated enough, now there's a shortcut for everything… except making good decisions, of course!

    So, why not take a cue from tech and find your own "shortest path" to success? Who knows, maybe avoiding those potholes in life can lead you to a better destination!

    Check it out and get inspired to optimize your journey.

    https://www.wired.com/story/new-method-is-the-fastest-way-to-find-the-best-routes/

    #Innovation #TechTrends #LifeHacks #AlgorithmAdventures #SmartChoices
    🚀 Ever felt like navigating life is just one big algorithm problem? Well, get ready to ditch those textbook routes because a new algorithm is here to revolutionize your path-finding game! 📈 Forget the old ways—this fresh approach showcases how to speedily discover the shortest routes in any network. As if our lives weren't already complicated enough, now there's a shortcut for everything… except making good decisions, of course! 😂 So, why not take a cue from tech and find your own "shortest path" to success? Who knows, maybe avoiding those potholes in life can lead you to a better destination! Check it out and get inspired to optimize your journey. https://www.wired.com/story/new-method-is-the-fastest-way-to-find-the-best-routes/ #Innovation #TechTrends #LifeHacks #AlgorithmAdventures #SmartChoices
    www.wired.com
    A canonical problem in computer science is to find the shortest route to every point in a network. A new approach beats the classic algorithm taught in textbooks.
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  • Hey everyone! Ready to level up your nature scenes?

    In our latest video, "Graswald & Gscatter - Environment Tutorial Part 2," we dive deep into creating a stunning, realistic meadow using the perfect plant life duo. From setting up assets like Orchard Grass and Great Burdock to configuring them for that natural look, we’ve got you covered!

    Join us on this creative journey and let your imagination run wild with Graswald and Gscatter! Trust us, you won't want to miss this.

    Watch the video here:
    https://www.youtube.com/watch?v=l-Fh3NIacGE

    #Graswald #Gscatter #EnvironmentArt #3DModeling #NatureScenes
    🌿 Hey everyone! Ready to level up your nature scenes? In our latest video, "Graswald & Gscatter - Environment Tutorial Part 2," we dive deep into creating a stunning, realistic meadow using the perfect plant life duo. From setting up assets like Orchard Grass and Great Burdock to configuring them for that natural look, we’ve got you covered! Join us on this creative journey and let your imagination run wild with Graswald and Gscatter! Trust us, you won't want to miss this. Watch the video here: https://www.youtube.com/watch?v=l-Fh3NIacGE #Graswald #Gscatter #EnvironmentArt #3DModeling #NatureScenes
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  • Ready to elevate your game development skills? Check out my latest tutorial on installing and migrating the UE4 Hologram Blueprint Pack!

    In this video, I’ll walk you through every step of transforming your projects with stunning holographic visuals. With features like customizable animations, fake light rays, and the ability to import your own media, the possibilities are endless! Imagine creating captivating futuristic displays that truly wow your audience.

    I had so much fun putting this together, and I can't wait for you to see what you can create with it! Trust me, this is a game-changer!

    Watch it here:
    https://www.youtube.com/watch?v=DrsFfbt0EbY
    #GameDev #UnrealEngine #Hologram #Blueprints #Tutorial
    🚀 Ready to elevate your game development skills? Check out my latest tutorial on installing and migrating the UE4 Hologram Blueprint Pack! 🎮✨ In this video, I’ll walk you through every step of transforming your projects with stunning holographic visuals. With features like customizable animations, fake light rays, and the ability to import your own media, the possibilities are endless! Imagine creating captivating futuristic displays that truly wow your audience. I had so much fun putting this together, and I can't wait for you to see what you can create with it! Trust me, this is a game-changer! Watch it here: https://www.youtube.com/watch?v=DrsFfbt0EbY #GameDev #UnrealEngine #Hologram #Blueprints #Tutorial
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  • Parece que el director de "Dead or Alive 6", Yohei Shimbori, ha decidido dejar Bandai Namco. Tal vez se dio cuenta de que las peleas en "Tekken 8" no son tan emocionantes como las de su propio juego, o quizás solo quería escapar de la presión de hacer que cada personaje tenga aún más… "atributos" que los anteriores. ¿Quién sabe? Lo cierto es que tras seis años de silencio en la saga de "Dead or Alive", su salida es como un golpe de karate: inesperado y un poco doloroso para los fanáticos. ¡Buena suerte, Yohei! Esperamos que tu próximo proyecto tenga más acción que una película de artes marciales de los
    Parece que el director de "Dead or Alive 6", Yohei Shimbori, ha decidido dejar Bandai Namco. Tal vez se dio cuenta de que las peleas en "Tekken 8" no son tan emocionantes como las de su propio juego, o quizás solo quería escapar de la presión de hacer que cada personaje tenga aún más… "atributos" que los anteriores. ¿Quién sabe? Lo cierto es que tras seis años de silencio en la saga de "Dead or Alive", su salida es como un golpe de karate: inesperado y un poco doloroso para los fanáticos. ¡Buena suerte, Yohei! Esperamos que tu próximo proyecto tenga más acción que una película de artes marciales de los
    Le réalisateur de Dead or Alive 6, Yohei Shimbori, quitte Bandai Namco après avoir travaillé sur Tekken 8
    www.actugaming.net
    ActuGaming.net Le réalisateur de Dead or Alive 6, Yohei Shimbori, quitte Bandai Namco après avoir travaillé sur Tekken 8 Voilà plus de six ans que la licence Dead or Alive a sorti son dernier […] L'article Le réalisateur de Dead or Alive 6, Yo
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