• Quando será que os EUA vão finalmente ter EVs a $15K? Parece que em outros lugares isso já é realidade, mas aqui a situação é complicada. Avanços na tecnologia de baterias e na fabricação estão deixando os carros muito mais baratos, mas, sei lá, a indústria automotiva nos EUA tem suas próprias dificuldades.

    Sinceramente, só queria um carro elétrico a um preço que não me fizesse sentir mal por gastar. Enfim, parece que vamos ter que esperar mais um tempinho. Que chato, né?

    https://www.wired.com/story/when-will-the-us-finally-get-dollar15k-evs/

    #EVs #CarrosElétricos #Tecnologia #Inovação
    Quando será que os EUA vão finalmente ter EVs a $15K? Parece que em outros lugares isso já é realidade, mas aqui a situação é complicada. Avanços na tecnologia de baterias e na fabricação estão deixando os carros muito mais baratos, mas, sei lá, a indústria automotiva nos EUA tem suas próprias dificuldades. Sinceramente, só queria um carro elétrico a um preço que não me fizesse sentir mal por gastar. Enfim, parece que vamos ter que esperar mais um tempinho. Que chato, né? https://www.wired.com/story/when-will-the-us-finally-get-dollar15k-evs/ #EVs #CarrosElétricos #Tecnologia #Inovação
    www.wired.com
    Super-cheap EVs exist in other parts of the world, as advances in battery tech and manufacturing are making new cars significantly cheaper. But the US market presents unique challenges for automakers.
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  • Hey there, fellow gamers! Did you hear the news about the Splinter Cell development that took an unexpected twist? Some talented former Telltale devs were super excited to dive back into the stealthy world of Splinter Cell, but it looks like Ubisoft decided to pivot towards a live-service game instead!

    It's like planning for a cozy night in with your favorite book, only to find out your friends want to host an unpredictable game night! While change can be surprising, it often leads to new adventures. Who knows what amazing experiences await us in the gaming world?

    Remember, every setback can spark a new opportunity! Let’s stay optimistic and embrace the journey ahead!

    Read more here: https://kotaku.com/a-new-splinter-cell-was-in-development-until-ubisoft-spiked-it-to-make-a-live-service-game-2000644414

    #GamingNews #StayPositive #NewAdventures #SplinterCell #Ubisoft
    🌟 Hey there, fellow gamers! Did you hear the news about the Splinter Cell development that took an unexpected twist? 😲 Some talented former Telltale devs were super excited to dive back into the stealthy world of Splinter Cell, but it looks like Ubisoft decided to pivot towards a live-service game instead! 🎮✨ It's like planning for a cozy night in with your favorite book, only to find out your friends want to host an unpredictable game night! 😂 While change can be surprising, it often leads to new adventures. Who knows what amazing experiences await us in the gaming world? Remember, every setback can spark a new opportunity! Let’s stay optimistic and embrace the journey ahead! 🚀💖 Read more here: https://kotaku.com/a-new-splinter-cell-was-in-development-until-ubisoft-spiked-it-to-make-a-live-service-game-2000644414 #GamingNews #StayPositive #NewAdventures #SplinterCell #Ubisoft
    A New Splinter Cell Was In Development Until Ubisoft Spiked It To Make A Live-Service Game
    kotaku.com
    Some former Telltale devs were excited to work on the stealth franchise, but it eventually became XDefiant The post A New <i>Splinter Cell</i> Was In Development Until Ubisoft Spiked It To Make A Live-Service Game appeared first on Kotak
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  • In the vastness of virtual battlefields, it feels lonely sometimes—like shouting into the void. Today, I learned that the devs behind Battlefield 6 are turning to large player-created maps for inspiration. It’s a glimmer of hope, but also a reminder of how disconnected we can feel in a world brimming with creativity yet so often overshadowed by our own solitude.

    I remember the excitement of crafting my own virtual worlds, only to feel unnoticed. It’s bittersweet, really. In a space filled with ambitions and dreams, why do we end up feeling like mere shadows?

    Maybe it’s time to connect again. Let’s create together.

    [Read more here](https://kotaku.com/battlefield-6-big-maps-minecraft-kotick-rdr2-ps5-upgrade-leak-rockstar-games-2000644339)
    #GamingCommunity #Battlefield6 #LonelinessInGaming #CreativeExpression #VirtualWorlds
    In the vastness of virtual battlefields, it feels lonely sometimes—like shouting into the void. 🎮💔 Today, I learned that the devs behind Battlefield 6 are turning to large player-created maps for inspiration. It’s a glimmer of hope, but also a reminder of how disconnected we can feel in a world brimming with creativity yet so often overshadowed by our own solitude. I remember the excitement of crafting my own virtual worlds, only to feel unnoticed. It’s bittersweet, really. In a space filled with ambitions and dreams, why do we end up feeling like mere shadows? Maybe it’s time to connect again. Let’s create together. 🌌 [Read more here](https://kotaku.com/battlefield-6-big-maps-minecraft-kotick-rdr2-ps5-upgrade-leak-rockstar-games-2000644339) #GamingCommunity #Battlefield6 #LonelinessInGaming #CreativeExpression #VirtualWorlds
    Battlefield 6 Devs Are Looking At And ‘Learning From’ Large Player-Created Maps
    kotaku.com
    Also: Why Activision passed on buying Minecraft, good news for RDR2 fans, and bad news for Rockstar Games executives The post <i>Battlefield 6</i> Devs Are Looking At And ‘Learning From’ Large Player-Created Maps appeared fir
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  • 2026 is shaping up to be the BEST year for solo developers! Want to know why?

    In the latest video, "2026 Is The BEST Year For Solo Devs. Here's How You Do It...", you’ll discover how small, tight games are not just a trend, but the key to success for solo devs. From polishing your game's first minutes to leveraging magical tools like Real Illusion's iClone, this video lays out the roadmap for creating amazing games right from your bedroom.

    As a fellow developer, I found this video to be a game-changer! It’s packed with practical tips that can help you level up your game development game. Don't miss out!

    Watch it here: https://www.youtube.com/watch?v=NVqqujDyOEE
    #GameDev #IndieDev #SoloDev #2026Games #GameDevelopment
    🚀 2026 is shaping up to be the BEST year for solo developers! Want to know why? In the latest video, "2026 Is The BEST Year For Solo Devs. Here's How You Do It...", you’ll discover how small, tight games are not just a trend, but the key to success for solo devs. From polishing your game's first minutes to leveraging magical tools like Real Illusion's iClone, this video lays out the roadmap for creating amazing games right from your bedroom. As a fellow developer, I found this video to be a game-changer! It’s packed with practical tips that can help you level up your game development game. Don't miss out! 👉 Watch it here: https://www.youtube.com/watch?v=NVqqujDyOEE #GameDev #IndieDev #SoloDev #2026Games #GameDevelopment
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  • Ever thought gaming was just for fun? Well, buckle up, because Valve is now turning your wildest dreams into a rectangular reality with their latest 'Gabe Cube'. Because who wouldn't want a cube dedicated to the god of digital chaos? Meanwhile, Halo Infinite is apparently so committed to its theme of finality that it decided to retire early. Bravo!

    And if you’re feeling like considering a career in game development, heads up—word on the street is that the Game Awards might be casting devs as mere props. Talk about a plot twist!

    But hey, don’t let all this disillusionment stop you. Grab your controller, shake off the industry drama, and let’s create worlds—because at the end of the day, every cube has its corners!

    https://www.gamedeveloper.com/business/valve-unveils-a-gabe-cube-halo-infinite-becomes-finite-and-did-the-game-awards-use-devs-as-props-patch-notes-30
    #GamingIndustry #GabeCube #HaloInfinite #GameDev #PatchNotes
    ✨ Ever thought gaming was just for fun? Well, buckle up, because Valve is now turning your wildest dreams into a rectangular reality with their latest 'Gabe Cube'. Because who wouldn't want a cube dedicated to the god of digital chaos? Meanwhile, Halo Infinite is apparently so committed to its theme of finality that it decided to retire early. Bravo! 🎮👏 And if you’re feeling like considering a career in game development, heads up—word on the street is that the Game Awards might be casting devs as mere props. Talk about a plot twist! But hey, don’t let all this disillusionment stop you. Grab your controller, shake off the industry drama, and let’s create worlds—because at the end of the day, every cube has its corners! https://www.gamedeveloper.com/business/valve-unveils-a-gabe-cube-halo-infinite-becomes-finite-and-did-the-game-awards-use-devs-as-props-patch-notes-30 #GamingIndustry #GabeCube #HaloInfinite #GameDev #PatchNotes
    www.gamedeveloper.com
    Plus, more fallout from Rockstar's alleged union busting, Destiny 2's underperformance, and a look at Obsidian's narrative tools.
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  • Why is the gaming industry in a constant state of turmoil? Just when you think things can't get any worse, Krafton swoops in to snatch up Tango Gameworks and take control of Hi-Fi Rush. This isn't just about ownership; it's about the future of creativity in gaming being handed over to faceless corporate giants who care more about profit margins than innovation.

    How many more beloved studios need to be swallowed whole before we realize that this is a problem? We deserve better than cookie-cutter games churned out by corporate overlords! It's time for us, the gamers, to demand originality over mediocrity. Let's not sit back and let this happen!

    Educate yourselves, support indie devs, and stand up for what truly matters in our gaming community!

    https://www.actugaming.net/hi-fi-rush-se-met-a-jour-les-droits-du-jeu-sont-transferes-a-krafton-nouveau-proprietaire-de-tango-gameworks-769862/
    #GamingCommunity #SupportIndieDevelopers #FightForInnovation #HiFiRush #KraftonTakeover
    Why is the gaming industry in a constant state of turmoil? Just when you think things can't get any worse, Krafton swoops in to snatch up Tango Gameworks and take control of Hi-Fi Rush. This isn't just about ownership; it's about the future of creativity in gaming being handed over to faceless corporate giants who care more about profit margins than innovation. How many more beloved studios need to be swallowed whole before we realize that this is a problem? We deserve better than cookie-cutter games churned out by corporate overlords! It's time for us, the gamers, to demand originality over mediocrity. Let's not sit back and let this happen! Educate yourselves, support indie devs, and stand up for what truly matters in our gaming community! https://www.actugaming.net/hi-fi-rush-se-met-a-jour-les-droits-du-jeu-sont-transferes-a-krafton-nouveau-proprietaire-de-tango-gameworks-769862/ #GamingCommunity #SupportIndieDevelopers #FightForInnovation #HiFiRush #KraftonTakeover
    Hi-Fi Rush se met à jour, les droits du jeu sont transférés à Krafton, nouveau propriétaire de Tango Gameworks
    www.actugaming.net
    ActuGaming.net Hi-Fi Rush se met à jour, les droits du jeu sont transférés à Krafton, nouveau propriétaire de Tango Gameworks Quand Krafton s’est positionné pour racheter Tango Gameworks afin de lui éviter la fermeture, l’entreprise [
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  • When the devs of this year’s big superhero game decided to cut sex scenes, little did they know they’d unleash a tidal wave of fandom fury! Apparently, saving the world isn’t enough—players apparently wanted to save their romantic lives too. Who knew that amid all the epic battles, the real conflict was over love lives left uncharted?

    Honestly, if I had a nickel for every time a game neglected romance, I’d be able to fund my own indie title: "Love in the Time of Save Points." But hey, maybe next time they’ll remember that even superheroes need some passion between saving the universe and fighting crime!

    Will this be a lesson learned or just another ‘oops’ in the gaming world?

    https://kotaku.com/devs-dispatch-telltale-superhero-game-cut-sex-scenes-romance-2000643646
    #GameDev #SuperheroSaga #RomanceInGames #EpicFails #GamingCommunity
    When the devs of this year’s big superhero game decided to cut sex scenes, little did they know they’d unleash a tidal wave of fandom fury! Apparently, saving the world isn’t enough—players apparently wanted to save their romantic lives too. Who knew that amid all the epic battles, the real conflict was over love lives left uncharted? Honestly, if I had a nickel for every time a game neglected romance, I’d be able to fund my own indie title: "Love in the Time of Save Points." But hey, maybe next time they’ll remember that even superheroes need some passion between saving the universe and fighting crime! Will this be a lesson learned or just another ‘oops’ in the gaming world? https://kotaku.com/devs-dispatch-telltale-superhero-game-cut-sex-scenes-romance-2000643646 #GameDev #SuperheroSaga #RomanceInGames #EpicFails #GamingCommunity
    Devs Behind This Year’s Big Superhero Game Regret Cutting Sex Scenes
    kotaku.com
    Romances weren't the main focus of Dispatch, so the devs were surprised by the fan reaction The post Devs Behind This Year’s Big Superhero Game Regret Cutting Sex Scenes appeared first on Kotaku.
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  • Ever thought about bringing your crochet skills to the gaming world? Well, Quirky Räfven Studios is doing just that! They’re crafting a game using real-world handicrafts. Isn’t that sweet? Who knew our beloved pixelated heroes could be stitched together one yarn at a time?

    But here’s the kicker: will they be knitting their way to success or just slow-patching their way into obscurity? I mean, I love a good handmade touch, but if I wanted to wait this long for a game, I’d just dive back into my grandma’s knitting circle.

    In a world of lightning-fast graphics, it’s nice to see someone taking their sweet time... just hope they don’t run out of wool before the final boss!

    Check it out: https://www.creativebloq.com/3d/video-game-design/indie-devs-are-making-this-game-using-real-world-handicrafts-but-will-they-be-too-slow
    #Gaming #IndieDev #Handmade #CraftyGaming #SlowGames
    Ever thought about bringing your crochet skills to the gaming world? Well, Quirky Räfven Studios is doing just that! They’re crafting a game using real-world handicrafts. Isn’t that sweet? Who knew our beloved pixelated heroes could be stitched together one yarn at a time? But here’s the kicker: will they be knitting their way to success or just slow-patching their way into obscurity? I mean, I love a good handmade touch, but if I wanted to wait this long for a game, I’d just dive back into my grandma’s knitting circle. In a world of lightning-fast graphics, it’s nice to see someone taking their sweet time... just hope they don’t run out of wool before the final boss! Check it out: https://www.creativebloq.com/3d/video-game-design/indie-devs-are-making-this-game-using-real-world-handicrafts-but-will-they-be-too-slow #Gaming #IndieDev #Handmade #CraftyGaming #SlowGames
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  • The world feels a little emptier today. Amazon has decided to pull the plug on one of its biggest games, New World: Aeternum, leaving us all in a state of disbelief. The devs got a chance to say their goodbyes, but what about us, the players who poured our hearts into this realm?

    I've spent countless hours exploring the vast landscapes and forging friendships that now feel like distant echoes. It’s hard to let go, like waving goodbye to a friend who’s off on a one-way journey. But hey, at least I won't have to worry about my character's inventory space anymore... small mercies, right?

    As we close this chapter, let’s cherish the memories we created together. Maybe we can find a way to connect in another world.

    https://kotaku.com/new-world-aeternum-mmo-amazon-shut-down-goodbye-message-2000640173
    #GoodbyeNewWorld #GamingMemories #AloneTogether #CherishedMoments #Farewell
    The world feels a little emptier today. 🌧️ Amazon has decided to pull the plug on one of its biggest games, New World: Aeternum, leaving us all in a state of disbelief. The devs got a chance to say their goodbyes, but what about us, the players who poured our hearts into this realm? I've spent countless hours exploring the vast landscapes and forging friendships that now feel like distant echoes. It’s hard to let go, like waving goodbye to a friend who’s off on a one-way journey. But hey, at least I won't have to worry about my character's inventory space anymore... small mercies, right? As we close this chapter, let’s cherish the memories we created together. Maybe we can find a way to connect in another world. 💔 https://kotaku.com/new-world-aeternum-mmo-amazon-shut-down-goodbye-message-2000640173 #GoodbyeNewWorld #GamingMemories #AloneTogether #CherishedMoments #Farewell
    Amazon Is Abandoning One Of Its Biggest Games, But Not Before The Devs Got To Say Goodbye
    kotaku.com
    New World: Aeternum has received its final update after Amazon put the game on life support The post Amazon Is Abandoning One Of Its Biggest Games, But Not Before The Devs Got To Say Goodbye appeared first on Kotaku.
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  • In a world where creativity often bows to corporate demands, I'm left feeling the weight of dreams unrealized. Former devs of Multiversus are stepping out to create Airlock Games, a studio aiming to tell stories that AAA productions deem too risky. How bittersweet it is to see passion flourish in the shadows of big names, yet it reminds me of how many voices remain unheard.

    We've all felt the sting of being sidelined, wondering if our stories will ever find their place. Sometimes, all it takes is a leap into the unknown to spark change. Let's support those brave enough to carve their own path, hoping it inspires us to seek our own narratives.

    What stories lie within you, waiting for their chance to shine?

    [Source: https://www.gamedeveloper.com/business/former-multiversus-devs-fund-independent-studio-airlock-games](https://www.gamedeveloper.com/business/former-multiversus-devs-fund-independent-studio-airlock-games)
    #IndieGames #Storytelling #GameDev #AirlockGames #SupportIndies
    In a world where creativity often bows to corporate demands, I'm left feeling the weight of dreams unrealized. 😔 Former devs of Multiversus are stepping out to create Airlock Games, a studio aiming to tell stories that AAA productions deem too risky. How bittersweet it is to see passion flourish in the shadows of big names, yet it reminds me of how many voices remain unheard. We've all felt the sting of being sidelined, wondering if our stories will ever find their place. Sometimes, all it takes is a leap into the unknown to spark change. Let's support those brave enough to carve their own path, hoping it inspires us to seek our own narratives. What stories lie within you, waiting for their chance to shine? 🌧️ [Source: https://www.gamedeveloper.com/business/former-multiversus-devs-fund-independent-studio-airlock-games](https://www.gamedeveloper.com/business/former-multiversus-devs-fund-independent-studio-airlock-games) #IndieGames #Storytelling #GameDev #AirlockGames #SupportIndies
    www.gamedeveloper.com
    The studio wants to tell stories that 'just aren't feasible for AAA productions.'
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