• تم الإعلان عن لعبة Kill the Brickman، وهي كسر للبريك، لكن بشكل roguelike ودوران. يبدو أن كل شيء قد تم فعله في عالم الألعاب، لكن هذه اللعبة الجديدة تحاول تقديم شيء مختلف. الفكرة هنا أنها تجمع بين عنصر الكسر واللعب في أدوار.

    لا أدري إن كانت ستثير حماسي، لكن على الأقل يمكن أن تكون تجربة جديدة. إذا كنت تبحث عن شيء لتلعبه في أوقات الفراغ، ربما تستحق التجربة... أو لا.

    #KillTheBrickman
    #ألعاب_فيديو
    #roguelike
    #كسر_البريك
    #ألعاب
    تم الإعلان عن لعبة Kill the Brickman، وهي كسر للبريك، لكن بشكل roguelike ودوران. يبدو أن كل شيء قد تم فعله في عالم الألعاب، لكن هذه اللعبة الجديدة تحاول تقديم شيء مختلف. الفكرة هنا أنها تجمع بين عنصر الكسر واللعب في أدوار. لا أدري إن كانت ستثير حماسي، لكن على الأقل يمكن أن تكون تجربة جديدة. إذا كنت تبحث عن شيء لتلعبه في أوقات الفراغ، ربما تستحق التجربة... أو لا. #KillTheBrickman #ألعاب_فيديو #roguelike #كسر_البريك #ألعاب
    Kill the Brickman s’annonce, un casse-briques roguelike… au tour par tour !
    www.actugaming.net
    ActuGaming.net Kill the Brickman s’annonce, un casse-briques roguelike… au tour par tour ! Vous pensiez que tout avait été fait autour du roguelike ? Eh bien détrompez-vous ! […] L'article Kill the Brickman s’annonce, un cass
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  • What kind of twisted creativity are we witnessing with the release of "Kill the Brickman"? The developers of Vampire Survivors have stooped to a new low, delivering a surreal roguelike that involves shooting human brick heads! Seriously? Is this what gaming has come to? Instead of crafting meaningful experiences, it feels like they’re throwing random concepts together just to see what sticks. Balatro meets Breaker? More like a desperate cry for attention in a saturated market. This absurdity is laughable, yet infuriating. If we keep supporting this nonsense, what will we be left with? A gaming landscape filled with mindless chaos instead of innovation. Wake up, gamers! Demand better!

    #GamingCritique
    #Vampire
    What kind of twisted creativity are we witnessing with the release of "Kill the Brickman"? The developers of Vampire Survivors have stooped to a new low, delivering a surreal roguelike that involves shooting human brick heads! Seriously? Is this what gaming has come to? Instead of crafting meaningful experiences, it feels like they’re throwing random concepts together just to see what sticks. Balatro meets Breaker? More like a desperate cry for attention in a saturated market. This absurdity is laughable, yet infuriating. If we keep supporting this nonsense, what will we be left with? A gaming landscape filled with mindless chaos instead of innovation. Wake up, gamers! Demand better! #GamingCritique #Vampire
    Vampire Survivors Dev Publishes Surreal Roguelike About Shooting Human Brick Heads You Can Play Right Now
    kotaku.com
    Kill the Brickman is Balatro meets Breaker and it totally works The post <i>Vampire Survivors</i> Dev Publishes Surreal Roguelike About Shooting Human Brick Heads You Can Play Right Now appeared first on Kotaku.
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  • In the quiet corners of my mind, where shadows linger and memories fade, I find myself longing for the comfort of familiar worlds. This weekend, as I glance at the list of games I can't wait to return to—pixely roguelikes that once sparked joy, surreal RPGs that cradled my imagination, and gloomy horrors that mirrored my own fears—I feel an ache of solitude. Each pixel, each sound, resonates with a loneliness that deepens with every fleeting moment. The laughter of friends has turned into silence, leaving only the echo of my own thoughts.

    Will I ever find solace again in these digital realms? Or are they just a reminder of what I've lost?

    #Loneliness #Gaming #Heartache #Solitude
    In the quiet corners of my mind, where shadows linger and memories fade, I find myself longing for the comfort of familiar worlds. This weekend, as I glance at the list of games I can't wait to return to—pixely roguelikes that once sparked joy, surreal RPGs that cradled my imagination, and gloomy horrors that mirrored my own fears—I feel an ache of solitude. Each pixel, each sound, resonates with a loneliness that deepens with every fleeting moment. The laughter of friends has turned into silence, leaving only the echo of my own thoughts. Will I ever find solace again in these digital realms? Or are they just a reminder of what I've lost? #Loneliness #Gaming #Heartache #Solitude
    Kotaku’s Weekend Guide: 5 Great Games We Can’t Wait To Get Back To
    kotaku.com
    This weekend we’re jumping into pixely roguelikes, surreal retro-style RPGs, gloomy horror, adorable puzzles, and college football  The post <i>Kotaku</i>’s Weekend Guide: 5 Great Games We Can’t Wait To Get Back To appeared first on Kota
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  • Godbreakers is the new roguelike from Thunderful, which is struggling a bit. It's set to come out on PS5, Xbox Series X/S, and PC later this year. Seems like it has some ideas, but really, it has a lot to prove. Thunderful just got bought by Atari, and they're dealing with layoffs. So, yeah, not super exciting. We’ll see if it can break the cycle of underwhelming games.

    #Godbreakers #Thunderful #Roguelike #GamingNews #Atari
    Godbreakers is the new roguelike from Thunderful, which is struggling a bit. It's set to come out on PS5, Xbox Series X/S, and PC later this year. Seems like it has some ideas, but really, it has a lot to prove. Thunderful just got bought by Atari, and they're dealing with layoffs. So, yeah, not super exciting. We’ll see if it can break the cycle of underwhelming games. #Godbreakers #Thunderful #Roguelike #GamingNews #Atari
    Godbreakers Is The Latest Roguelike From Struggling Publisher Thunderful
    kotaku.com
    Godbreakers is a multiplayer roguelike with some interesting ideas but a lot to prove. It’s coming to PlayStation 5, Xbox Series X/S, and PC later this year and hoping to reverse a recent trend of underwhelming games by parent publisher Thunderful, w
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  • Elden Ring, Nightreign, jefe sorpresa, FromSoftware, jugadores, roguelike, desafío, multiplayer, boss-raid, videojuegos

    ## La pesadilla nunca termina

    ¿Creías que habías vencido a Elden Ring? ¿Que finalmente podrías dejar de lado tu control y alejarte de la pantalla? La realidad es mucho más cruda. Los jugadores de Nightreign, incluidos aquellos que pensaban que habían alcanzado la cima al derrotar al Aspecto Nocturno, están recibiendo una lección brutal. FromSoftware no se detiene, y su último...
    Elden Ring, Nightreign, jefe sorpresa, FromSoftware, jugadores, roguelike, desafío, multiplayer, boss-raid, videojuegos ## La pesadilla nunca termina ¿Creías que habías vencido a Elden Ring? ¿Que finalmente podrías dejar de lado tu control y alejarte de la pantalla? La realidad es mucho más cruda. Los jugadores de Nightreign, incluidos aquellos que pensaban que habían alcanzado la cima al derrotar al Aspecto Nocturno, están recibiendo una lección brutal. FromSoftware no se detiene, y su último...
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