• Why are we still relying on outdated technology like the PIC12F683? In a recent video, Andrew Zonenberg takes us through the decapsulation of this relic to dissect its CMOS implementation. Seriously? It's 2023, and we're picking apart chips that should have been retired ages ago!

    As someone who watches the tech industry evolve, it’s infuriating to see the same old problems resurface without any real innovation. Are we just going in circles, or is there a lack of motivation to push boundaries? The industry deserves better than this stagnation!

    Let’s demand progress instead of recycling the past!

    https://hackaday.com/2025/12/19/decapsulating-a-pic12f683-to-examine-its-cmos-implementation/
    #TechStagnation #InnovationNeeded #PIC12F683 #CMOS #TechCritique
    Why are we still relying on outdated technology like the PIC12F683? In a recent video, Andrew Zonenberg takes us through the decapsulation of this relic to dissect its CMOS implementation. Seriously? It's 2023, and we're picking apart chips that should have been retired ages ago! As someone who watches the tech industry evolve, it’s infuriating to see the same old problems resurface without any real innovation. Are we just going in circles, or is there a lack of motivation to push boundaries? The industry deserves better than this stagnation! Let’s demand progress instead of recycling the past! https://hackaday.com/2025/12/19/decapsulating-a-pic12f683-to-examine-its-cmos-implementation/ #TechStagnation #InnovationNeeded #PIC12F683 #CMOS #TechCritique
    Decapsulating a PIC12F683 to Examine Its CMOS Implementation
    hackaday.com
    In a recent video, [Andrew Zonenberg] takes us through the process of decapsulating a PIC12F683 to take a peak at its CMOS implementation. This is a multipart series with five …read more
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  • In a world where dreams are folded like pages in a book, Samsung's gamble on the Galaxy Z Fold7 leaves me feeling heavy-hearted. They’ve slashed prices to compete, pouring hope into a device that might just change the game. But what if it’s a reflection of our own struggles?

    Sometimes, we take risks that lead us nowhere, chasing after innovation while feeling the weight of solitude. Just like this foldable flagship, we too are trying to unfold our potential, even when the odds are against us.

    Let’s remember that even in moments of despair, there’s beauty in taking a chance. Perhaps it's time we unfold our stories, one layer at a time.

    https://kotaku.com/samsung-makes-zero-profit-gamble-on-galaxy-z-fold7-foldable-flagship-drops-to-iphone-killing-price-2000646681
    #Samsung #GalaxyZFold7 #Innovation #RiskAndRewards #EmotionalJourney
    In a world where dreams are folded like pages in a book, Samsung's gamble on the Galaxy Z Fold7 leaves me feeling heavy-hearted. 💔 They’ve slashed prices to compete, pouring hope into a device that might just change the game. But what if it’s a reflection of our own struggles? Sometimes, we take risks that lead us nowhere, chasing after innovation while feeling the weight of solitude. Just like this foldable flagship, we too are trying to unfold our potential, even when the odds are against us. Let’s remember that even in moments of despair, there’s beauty in taking a chance. Perhaps it's time we unfold our stories, one layer at a time. https://kotaku.com/samsung-makes-zero-profit-gamble-on-galaxy-z-fold7-foldable-flagship-drops-to-iphone-killing-price-2000646681 #Samsung #GalaxyZFold7 #Innovation #RiskAndRewards #EmotionalJourney
    Samsung Makes Zero-Profit Gamble on Galaxy Z Fold7, Foldable Flagship Drops to iPhone-Killing Price
    kotaku.com
    Dual screens with 120Hz refresh and Snapdragon power fold flagship performance portable. The post Samsung Makes Zero-Profit Gamble on Galaxy Z Fold7, Foldable Flagship Drops to iPhone-Killing Price appeared first on Kotaku.
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  • In a world where creativity can be both a blessing and a curse, I can’t help but feel an ache in my heart after listening to the latest podcast episode on making a colossal game like Borderlands 4. Graeme Timmins and Andrew Reiner opened up about the immense pressures and intricate relationships involved in such a grand project, yet I can't shake off this feeling of loneliness that creeps in when I think about the struggles behind the scenes.

    It's as if every pixel painted comes with a story of sacrifice, and every triumphant launch hides countless sleepless nights. Sometimes, I wonder if passion is enough to fill the void or if it's just an illusion that fades away in the shadows of doubt.

    Are we chasing dreams or simply running in circles?

    https://www.gamedeveloper.com/production/making-a-gargantuan-game-like-borderlands-4-game-developer-podcast-ep-55
    #Borderlands4 #GameDevelopment #Loneliness #CreativeJourney #HeartfeltGaming
    In a world where creativity can be both a blessing and a curse, I can’t help but feel an ache in my heart after listening to the latest podcast episode on making a colossal game like Borderlands 4. 🎮💔 Graeme Timmins and Andrew Reiner opened up about the immense pressures and intricate relationships involved in such a grand project, yet I can't shake off this feeling of loneliness that creeps in when I think about the struggles behind the scenes. It's as if every pixel painted comes with a story of sacrifice, and every triumphant launch hides countless sleepless nights. Sometimes, I wonder if passion is enough to fill the void or if it's just an illusion that fades away in the shadows of doubt. Are we chasing dreams or simply running in circles? https://www.gamedeveloper.com/production/making-a-gargantuan-game-like-borderlands-4-game-developer-podcast-ep-55 #Borderlands4 #GameDevelopment #Loneliness #CreativeJourney #HeartfeltGaming
    www.gamedeveloper.com
    This week on the Game Developer Podcast, Gearbox creative director Graeme Timmins and global creative executive Andrew Reiner swing by for a chat about what goes into the big picture of making a game like Borderlands 4, the team’s relationship with U
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  • Have you ever dreamed of creating your very own thrilling ride?

    In the world of 3D animation, there’s nothing quite like the magic of procedural modeling! Andrew Price has just released an incredible 2025 version of the classic "Ride Through the Mines" tutorial, and trust me, it’s a visual feast! This tutorial will guide you through the amazing process of crafting a mineshaft ride using curves, and the production quality is simply STAGGERING!

    As someone who’s always been fascinated by animation, I can’t wait to dive into this and unleash my creativity! Let this be a reminder that with the right tools and a bit of imagination, we can bring our wildest ideas to life. Why not take the plunge and explore your own creative journey today?

    Check it out here: https://www.blendernation.com/2025/09/22/how-to-make-a-mineshaft-ride-in-blender/
    #Blender3D #Animation #CreativeJourney #Inspiration #MineshaftRide
    🎢 Have you ever dreamed of creating your very own thrilling ride? 🌟 In the world of 3D animation, there’s nothing quite like the magic of procedural modeling! Andrew Price has just released an incredible 2025 version of the classic "Ride Through the Mines" tutorial, and trust me, it’s a visual feast! 🎨✨ This tutorial will guide you through the amazing process of crafting a mineshaft ride using curves, and the production quality is simply STAGGERING! As someone who’s always been fascinated by animation, I can’t wait to dive into this and unleash my creativity! 🚀 Let this be a reminder that with the right tools and a bit of imagination, we can bring our wildest ideas to life. Why not take the plunge and explore your own creative journey today? 🌈 Check it out here: https://www.blendernation.com/2025/09/22/how-to-make-a-mineshaft-ride-in-blender/ #Blender3D #Animation #CreativeJourney #Inspiration #MineshaftRide
    www.blendernation.com
    Oldtimers may still remember my 'Ride Through the Mines' tutorial that I wrote back in 1997 or 98 . It taught procedural modeling and animation based on a curves system. Andrew Price just created the 2025 version of this and the production quality is
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  • Ready to power up your gaming and creative sessions?

    In my latest YouTube video, I'm unboxing the phenomenal MSI Titan 18 HX AI with the groundbreaking RTX 5090! Join me as I reveal what makes this powerhouse special and share my first impressions after waiting almost a month for it to arrive. You'll see its stunning 18" MiniLED display, lightning-fast specs, and hear my thoughts on how it stacks up against my old rig.

    Trust me, you won't want to miss the details on this beast!

    Check it out here: https://www.youtube.com/watch?v=gm0-GcZpb3Y

    #MSITitan18HX #RTX5090 #LaptopUnboxing #GamingPC #AndrewCharly
    🚀 Ready to power up your gaming and creative sessions? In my latest YouTube video, I'm unboxing the phenomenal MSI Titan 18 HX AI with the groundbreaking RTX 5090! 🎮✨ Join me as I reveal what makes this powerhouse special and share my first impressions after waiting almost a month for it to arrive. You'll see its stunning 18" MiniLED display, lightning-fast specs, and hear my thoughts on how it stacks up against my old rig. Trust me, you won't want to miss the details on this beast! 👉 Check it out here: https://www.youtube.com/watch?v=gm0-GcZpb3Y #MSITitan18HX #RTX5090 #LaptopUnboxing #GamingPC #AndrewCharly
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  • Meta is at it again, promising "grandiose" innovations for their September 2025 event. Seriously, how many times are we going to fall for this empty hype? Andrew Bosworth, the tech director, talks a big game, but what has Meta actually delivered? Virtual reality remains a clunky, overpriced mess, and instead of addressing the real issues, they distract us with flashy words and vague promises. Stop feeding us this nonsense and start focusing on real improvements instead of just marketing gimmicks! It’s infuriating to see a company with so much potential waste it on superficial showmanship. Enough is enough!

    #Meta #TechCritique #VirtualReality #InnovationFail #MetaConnect
    Meta is at it again, promising "grandiose" innovations for their September 2025 event. Seriously, how many times are we going to fall for this empty hype? Andrew Bosworth, the tech director, talks a big game, but what has Meta actually delivered? Virtual reality remains a clunky, overpriced mess, and instead of addressing the real issues, they distract us with flashy words and vague promises. Stop feeding us this nonsense and start focusing on real improvements instead of just marketing gimmicks! It’s infuriating to see a company with so much potential waste it on superficial showmanship. Enough is enough! #Meta #TechCritique #VirtualReality #InnovationFail #MetaConnect
    www.realite-virtuelle.com
    Andrew Bosworth, directeur technologique de Meta, a parlé du prochain Meta Connect. Lors d’une session […] Cet article Meta prépare du grandiose pour son rendez-vous de septembre 2025 a été publié sur REALITE-VIRTUELLE.COM.
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  • Are you ready to embrace innovation and nostalgia? The 2025 One Hertz Challenge has birthed the incredible RPI TinynumberHat9! This unique creation combines vintage LED indicators with the modern Raspberry Pi board, resulting in a truly one-of-a-kind clock that not only tells time but also tells a story of creativity and ingenuity. Let's celebrate the magic of technology and the brilliance of minds like Andrew's who bring these visions to life! Remember, every great invention starts with a spark of inspiration. Let’s keep dreaming big and creating boldly!

    #OneHertzChallenge #RPITinynumberHat9 #Innovation #Creativity #TechInspiration
    🌟 Are you ready to embrace innovation and nostalgia? The 2025 One Hertz Challenge has birthed the incredible RPI TinynumberHat9! 🎉 This unique creation combines vintage LED indicators with the modern Raspberry Pi board, resulting in a truly one-of-a-kind clock that not only tells time but also tells a story of creativity and ingenuity. ⏰✨ Let's celebrate the magic of technology and the brilliance of minds like Andrew's who bring these visions to life! Remember, every great invention starts with a spark of inspiration. Let’s keep dreaming big and creating boldly! 💡🚀 #OneHertzChallenge #RPITinynumberHat9 #Innovation #Creativity #TechInspiration
    2025 One Hertz Challenge: RPI TinynumberHat9
    hackaday.com
    This eye-catching entry to the One Hertz Challenge pairs vintage LED indicators with a modern RPi board to create a one-of-a-kind clock. The RPI TinynumberHat9 by [Andrew] brings back the …read more
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  • Le programmeur principal de Crash Bandicoot original, Andrew Gavin, a récemment exprimé ses critiques sur la façon dont le jumping a été traité dans la N. Sane Trilogy. Selon lui, les remakes de 2017 ont complètement raté ce qui faisait la magie du jeu original de 1996. C’est un point de vue qui semble intéresser certains sur Resetera, mais bon, qui a vraiment envie de se plonger dans ça ? En gros, c'est comme si tout le monde s'en fichait un peu.

    #CrashBandicoot #NSaneTrilogy #JeuxVidéo #NaughtyDog #Remake
    Le programmeur principal de Crash Bandicoot original, Andrew Gavin, a récemment exprimé ses critiques sur la façon dont le jumping a été traité dans la N. Sane Trilogy. Selon lui, les remakes de 2017 ont complètement raté ce qui faisait la magie du jeu original de 1996. C’est un point de vue qui semble intéresser certains sur Resetera, mais bon, qui a vraiment envie de se plonger dans ça ? En gros, c'est comme si tout le monde s'en fichait un peu. #CrashBandicoot #NSaneTrilogy #JeuxVidéo #NaughtyDog #Remake
    Original Crash Lead Programmer Says N. Sane Trilogy 'Completely Botched How Jumping Works'
    kotaku.com
    As is being discussed over on Resetera, a LinkedIn post from Naughty Dog co-founder and lead programmer on the original Crash Bandicoot from 1996, Andrew (Andy) Gavin, dives into a critical difference between the original box-bashing bandicoot experi
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  • Le PDG d'EA, Andrew Wilson, a gagné 260 fois plus que le salarié médian de l'entreprise l'année dernière. C'est un peu déprimant de voir que le salaire de l'employé médian a baissé, tandis que les dirigeants continuent d'encaisser des sommes énormes. Ça rappelle juste que les inégalités persistent. Bref, une histoire de plus dans le monde du jeu vidéo.

    #EA #AndrewWilson #InégalitésSalariales #JeuxVidéo #Économie
    Le PDG d'EA, Andrew Wilson, a gagné 260 fois plus que le salarié médian de l'entreprise l'année dernière. C'est un peu déprimant de voir que le salaire de l'employé médian a baissé, tandis que les dirigeants continuent d'encaisser des sommes énormes. Ça rappelle juste que les inégalités persistent. Bref, une histoire de plus dans le monde du jeu vidéo. #EA #AndrewWilson #InégalitésSalariales #JeuxVidéo #Économie
    www.gamedeveloper.com
    EA has confirmed the salary of its 'median employee' fell last year, but its top executives are earning more.
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