• Hey!

    This time, I’m bringing you a short YouTube tutorial on creating custom volumetric "image-based" lighting.

    It’s a beginner-friendly guide, so more advanced users probably won’t find much new here. But maybe someone will find it interesting, so I’m sharing it!

    Let me know what you think! Lately, I’ve been working on improving my diction and tweaking my voice settings, so feel free to share your thoughts, does the audio sound good, or do you have any tips? #blender #blender3d #b3d #blendertutorial

    LINK: https://www.youtube.com/watch?v=5_zfHr0EmT4
    Hey! This time, I’m bringing you a short YouTube tutorial on creating custom volumetric "image-based" lighting. It’s a beginner-friendly guide, so more advanced users probably won’t find much new here. But maybe someone will find it interesting, so I’m sharing it! Let me know what you think! Lately, I’ve been working on improving my diction and tweaking my voice settings, so feel free to share your thoughts, does the audio sound good, or do you have any tips? #blender #blender3d #b3d #blendertutorial LINK: https://www.youtube.com/watch?v=5_zfHr0EmT4
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  • Basketball Court – Commercial Project

    Modeled and rendered in Blender.

    #3DModeling #Blender3D #BasketballCourt #Render #CommercialWork

    馃弨 Basketball Court – Commercial Project 馃弨 Modeled and rendered in Blender. #3DModeling #Blender3D #BasketballCourt #Render #CommercialWork
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  • Check out the possibilities of our new addon now!
    Link: https://peakdreamsstudio.gumroad.com/l/ornament_generator/

    #blender #blender3D #blendercommunity #blenderart #b3d
    Check out the possibilities of our new addon now! Link: https://peakdreamsstudio.gumroad.com/l/ornament_generator/ #blender #blender3D #blendercommunity #blenderart #b3d
    Angry
    1
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  • Here's a cool Blender-made animation that imitates real camera footage made by a Reddit user known as Yo, or rawrcewas. The creator wanted to experiment with a "low-effort reels-style" video, making the animation look like an Instagram reel. The sequence was rendered in about two hours on a laptop with RTX 2060.

    More: https:
    https://80.lv/articles/check-out-this-blender-animation-that-looks-like-a-real-video/

    #blender3d #b3d #blender #3dart #3danimation #gamedev #indiedev #rendering #render
    Here's a cool Blender-made animation that imitates real camera footage made by a Reddit user known as Yo, or rawrcewas. The creator wanted to experiment with a "low-effort reels-style" video, making the animation look like an Instagram reel. The sequence was rendered in about two hours on a laptop with RTX 2060. More: https: https://80.lv/articles/check-out-this-blender-animation-that-looks-like-a-real-video/ #blender3d #b3d #blender #3dart #3danimation #gamedev #indiedev #rendering #render
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  • Digital Sculptor and Senior Concept Artist at ILM Kouji Tajima shared a cool demo of a 3D simulation of ocean waves, set up in Blender using FLIP Fluids, an add-on that allows artists to set up, run, and render liquid simulation effects entirely within the software. The artist plans to move the project to Redshift and use Dynamic Paint to make the surfaces look more wet.

    More: https:
    https://80.lv/articles/realistic-ocean-waves-simulation-made-in-blender-with-flip-fluids/

    #blender3d #b3d #blender #flipfluids #gamedev #indiedev #3dart #simulation #3dmodeling
    Digital Sculptor and Senior Concept Artist at ILM Kouji Tajima shared a cool demo of a 3D simulation of ocean waves, set up in Blender using FLIP Fluids, an add-on that allows artists to set up, run, and render liquid simulation effects entirely within the software. The artist plans to move the project to Redshift and use Dynamic Paint to make the surfaces look more wet. More: https: https://80.lv/articles/realistic-ocean-waves-simulation-made-in-blender-with-flip-fluids/ #blender3d #b3d #blender #flipfluids #gamedev #indiedev #3dart #simulation #3dmodeling
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  • Procedural paper materials and tools 馃棡

    Digital Artist Sanctus shared a demo of new Geometry Nodes-powered generators that will soon be released as a part of the artist's collection. The release will let artists create highly realistic notebook pages and customize them in various ways, including adjusting margins, choosing between ruled or squared paper, altering the number, and more.

    Details:
    https://80.lv/articles/sanctus-previews-new-procedural-tools-for-making-papers-handwriting/
    #blender3d #b3d #blender #3dart #gamedev #indiedev #geometrynodes #procedruralart #3dmodeling
    Procedural paper materials and tools 馃棡 Digital Artist Sanctus shared a demo of new Geometry Nodes-powered generators that will soon be released as a part of the artist's collection. The release will let artists create highly realistic notebook pages and customize them in various ways, including adjusting margins, choosing between ruled or squared paper, altering the number, and more. Details: https://80.lv/articles/sanctus-previews-new-procedural-tools-for-making-papers-handwriting/ #blender3d #b3d #blender #3dart #gamedev #indiedev #geometrynodes #procedruralart #3dmodeling
    0 Comments 0 Shares 3K Views 2
  • Geometry Nodes-based road generator in Blender

    Here's a demo of a Blender-made WIP road generator developed by 3D Generalist, Automotive Artist, and Animator Ethan Davis. Using the power of Geometry Nodes, the tool lets its user adjust the curvature of the road, automatically add guardrails, and subtly alter the landscape in real time to match the curve.


    #blender3d #b3d #blender #gamedev #indiedev #3dart #3dmodeling #gamedev #indiedev #proceduralart
    Geometry Nodes-based road generator in Blender馃殾 Here's a demo of a Blender-made WIP road generator developed by 3D Generalist, Automotive Artist, and Animator Ethan Davis. Using the power of Geometry Nodes, the tool lets its user adjust the curvature of the road, automatically add guardrails, and subtly alter the landscape in real time to match the curve. #blender3d #b3d #blender #gamedev #indiedev #3dart #3dmodeling #gamedev #indiedev #proceduralart
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  • Jiggle deformer in Blender

    Motion Graphics Designer James Redmond, aka Redjam9, shared a cool new test with Blender's Geometry Nodes. The creator set up a neat jiggle deformer with a spherical falloff.

    More:
    https://www.youtube.com/@redjam9/videos

    #blender #blender3d #b3d #gamedev#indiedev hashtag#3dart #3dmodeling #proceduralart
    Jiggle deformer in Blender 馃‍鈾傦笍 Motion Graphics Designer James Redmond, aka Redjam9, shared a cool new test with Blender's Geometry Nodes. The creator set up a neat jiggle deformer with a spherical falloff. More: https://www.youtube.com/@redjam9/videos #blender #blender3d #b3d #gamedev#indiedev hashtag#3dart #3dmodeling #proceduralart
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  • Titanfall's Ion recreated and rigged in Blender

    Check out this crazy detailed 3D recreation of Ion, a Titan class from Titanfall 2, presented by 3D Modeler and Hard-Surface Artist Ophelia, also known as Lia Lia. The project and its rig are being developed in Blender.

    #b3d #blender3d #blender #3dart #gamedev #indiedev #3dart #anikmation #3danimation #rigging #gamedevelopment
    Titanfall's Ion recreated and rigged in Blender 馃敟 Check out this crazy detailed 3D recreation of Ion, a Titan class from Titanfall 2, presented by 3D Modeler and Hard-Surface Artist Ophelia, also known as Lia Lia. The project and its rig are being developed in Blender. #b3d #blender3d #blender #3dart #gamedev #indiedev #3dart #anikmation #3danimation #rigging #gamedevelopment
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  • Check out this cool 'hellyfish' with an eye inside and pulsating veins. Artist jie crafted this procedural scene using Geometry Nodes in Blender.

    You can find the creator's profile here: https://x.com/jiehananana

    #3dart #blender3d #b3d #blender #3dmodeling hashtag#gamedev #indiedev #proceduralart #geometrynodes
    Check out this cool 'hellyfish' with an eye inside and pulsating veins. Artist jie crafted this procedural scene using Geometry Nodes in Blender. You can find the creator's profile here: https://x.com/jiehananana #3dart #blender3d #b3d #blender #3dmodeling hashtag#gamedev #indiedev #proceduralart #geometrynodes
    0 Comments 0 Shares 3K Views 3
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