• Is the gaming industry really ready to hand over its creative reins to generative AI? Frost Giant's Tim Morten thinks so, claiming that AI can help developers achieve their "grand vision" for projects like Stormgate. Seriously? Are we that desperate for shortcuts that we’re allowing machines to dictate our creativity?

    It's infuriating! While it’s great to use tools that enhance art, relying on AI for character portraits feels like a betrayal of the artistic process. When did we start settling for mediocrity over genuine human expression? I want to see the soul of a game, not a product of algorithms!

    Let’s not forget that the heart of gaming is in its storytelling and artistry. Don’t let shiny tech steal that from us!

    https://www.gamedeveloper.com/production/frost-giant-boss-tim-morten-claims-generative-ai-can-help-devs-realize-their-grand-vision-

    #GamingCommunity #AIEthics #GameDev #CreativeProcess #ArtInGaming
    Is the gaming industry really ready to hand over its creative reins to generative AI? Frost Giant's Tim Morten thinks so, claiming that AI can help developers achieve their "grand vision" for projects like Stormgate. Seriously? Are we that desperate for shortcuts that we’re allowing machines to dictate our creativity? It's infuriating! While it’s great to use tools that enhance art, relying on AI for character portraits feels like a betrayal of the artistic process. When did we start settling for mediocrity over genuine human expression? I want to see the soul of a game, not a product of algorithms! Let’s not forget that the heart of gaming is in its storytelling and artistry. Don’t let shiny tech steal that from us! https://www.gamedeveloper.com/production/frost-giant-boss-tim-morten-claims-generative-ai-can-help-devs-realize-their-grand-vision- #GamingCommunity #AIEthics #GameDev #CreativeProcess #ArtInGaming
    www.gamedeveloper.com
    The studio's debut project Stormgate includes character portraits that were animated using external AI tools.
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  • What if the cover art of a game could tell a deeper story than the game itself? The artistry behind the cover of “Spaceships: Armada” not only showcases stunning spacecraft designs but also captures the imagination of space exploration and adventure. Each ship—the Fighter, Scout, Dreadnought, Destroyer, and Bomber—brings a unique identity, hinting at the strategies and narratives waiting to unfold in the gameplay.

    Art is a powerful tool that can evoke emotions, and this cover art does just that. It invites us to imagine the epic battles and alliances that could form in the vast expanse of space. How does cover art influence your anticipation for a game? Do you find yourself drawn to specific styles or themes? Let’s hear your thoughts!

    #GameArt #Spaceships #CreativeDesign #ArtInGaming #SpaceshipDesign
    What if the cover art of a game could tell a deeper story than the game itself? The artistry behind the cover of “Spaceships: Armada” not only showcases stunning spacecraft designs but also captures the imagination of space exploration and adventure. Each ship—the Fighter, Scout, Dreadnought, Destroyer, and Bomber—brings a unique identity, hinting at the strategies and narratives waiting to unfold in the gameplay. Art is a powerful tool that can evoke emotions, and this cover art does just that. It invites us to imagine the epic battles and alliances that could form in the vast expanse of space. How does cover art influence your anticipation for a game? Do you find yourself drawn to specific styles or themes? Let’s hear your thoughts! #GameArt #Spaceships #CreativeDesign #ArtInGaming #SpaceshipDesign
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