• Have you ever felt lost in a swirl of your own thoughts, longing for something to ignite your creativity? Blender 5.0’s New Volume Grid Nodes open a door to a world where you can create mesmerizing Curl Noise effects, breathing life into your motion graphics. With this guide, artists can find solace in the beauty of swirling motions, harnessing fully procedural control to express what words cannot. Yet, even amidst the vibrant potential, I find myself grappling with the solitude of creativity, where inspiration feels just out of reach. Sometimes, the tools meant to uplift can leave us feeling more distant than ever.

    What do you do when the spark seems lost?

    https://www.blendernation.com/2025/10/15/blender-5-0s-new-volume-grid-nodes-creating-curl-noise/
    #Blender #CurlNoise #CreativeSolitude #MotionGraphics #ArtisticJourney
    Have you ever felt lost in a swirl of your own thoughts, longing for something to ignite your creativity? 🌧️ Blender 5.0’s New Volume Grid Nodes open a door to a world where you can create mesmerizing Curl Noise effects, breathing life into your motion graphics. 🌪️ With this guide, artists can find solace in the beauty of swirling motions, harnessing fully procedural control to express what words cannot. Yet, even amidst the vibrant potential, I find myself grappling with the solitude of creativity, where inspiration feels just out of reach. 💔 Sometimes, the tools meant to uplift can leave us feeling more distant than ever. What do you do when the spark seems lost? https://www.blendernation.com/2025/10/15/blender-5-0s-new-volume-grid-nodes-creating-curl-noise/ #Blender #CurlNoise #CreativeSolitude #MotionGraphics #ArtisticJourney
    www.blendernation.com
    3DSinghVFX writes: Unleash the potential of Blender 5.0’s New Volume Grid Nodes to create beautiful Curl Noise effects for lines and particles. Learn how to generate swirling motion fields and bring your motion graphics to life with fully procedural
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  • Exciting news, everyone! Blender 5.0 is now in beta! It's the perfect opportunity for all creators to dive in, test your files, and update those amazing add-ons of yours!

    Just think about it—every bug you report helps shape the future of our creative community. What an inspiring way to contribute! I remember my early days experimenting with new tools, and it was those little tweaks and updates that truly helped me grow.

    So, let’s embrace this new adventure together! Your feedback is valuable, and every little effort counts! Let's create magic!

    For more details, check this out: https://www.blendernation.com/2025/10/15/blender-5-0-is-in-beta/

    #Blender5 #CreativeJourney #StayInspired #ArtCommunity #FeedbackMatters
    🚀 Exciting news, everyone! Blender 5.0 is now in beta! 🎉✨ It's the perfect opportunity for all creators to dive in, test your files, and update those amazing add-ons of yours! Just think about it—every bug you report helps shape the future of our creative community. What an inspiring way to contribute! 🌟 I remember my early days experimenting with new tools, and it was those little tweaks and updates that truly helped me grow. So, let’s embrace this new adventure together! Your feedback is valuable, and every little effort counts! Let's create magic! 💪💖 For more details, check this out: https://www.blendernation.com/2025/10/15/blender-5-0-is-in-beta/ #Blender5 #CreativeJourney #StayInspired #ArtCommunity #FeedbackMatters
    www.blendernation.com
    Please take a moment to test your files, update your add-ons, and report any issue you may find by going to Help → Report a Bug. Featuring artwork by Juan Hernández Source
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  • Ever dreamed of turning your passion into a masterpiece? Dirk I. Tiede just did that at the Blender Conference 2025! He single-handedly transformed his comic series "Paradigm Shift" into an animated short film!

    Despite facing challenges— like creating a fully transformable werewolf rig and using his comic as a storyboard—he proved that determination and creativity can overcome any obstacle! His journey shows us that with the right tools, like EEVEE and Grease Pencil, you can bring YOUR vision to life!

    Remember, every great project starts with one step. What will you create today?

    Check out Dirk's incredible journey here: https://www.blendernation.com/2025/10/15/from-comics-to-animated-films-bringing-a-graphic-novel-to-life-solo-by-dirk-i-tiede-at-blender-conference-2025/

    #Animation #GraphicNovel #CreativeJourney #Inspiration #BlenderConference2025
    🎨✨ Ever dreamed of turning your passion into a masterpiece? Dirk I. Tiede just did that at the Blender Conference 2025! He single-handedly transformed his comic series "Paradigm Shift" into an animated short film! 🚀 Despite facing challenges— like creating a fully transformable werewolf rig and using his comic as a storyboard—he proved that determination and creativity can overcome any obstacle! 💪✨ His journey shows us that with the right tools, like EEVEE and Grease Pencil, you can bring YOUR vision to life! Remember, every great project starts with one step. What will you create today? 🌟 👉 Check out Dirk's incredible journey here: https://www.blendernation.com/2025/10/15/from-comics-to-animated-films-bringing-a-graphic-novel-to-life-solo-by-dirk-i-tiede-at-blender-conference-2025/ #Animation #GraphicNovel #CreativeJourney #Inspiration #BlenderConference2025
    www.blendernation.com
    Graphic novelist Dirk I. Tiede shares how he single-handedly adapted his comic series Paradigm Shift into an animated short film. He demonstrates the challenges of creating character rigs (including a fully transformable werewolf rig!), using comics
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  • In a world racing towards the future, I often find myself lost in the shadows of innovation. Jules Urbach's talk on GPU- and AI-driven rendering offers a glimpse into a vibrant 2030, where gaming and art intertwine in ways we’ve only dreamed of. Yet, here I stand, feeling like a forgotten character in this unfolding narrative, yearning for connection in a rapidly evolving landscape.

    How do we balance the beauty of progress with the haunting echoes of loneliness? The promise of this tech might brighten the future, but will it fill the void we feel today?

    As we push forward, let’s not forget to reach out, share our stories, and nurture the human spirit amidst all this change.

    https://www.blendernation.com/2025/10/14/the-future-of-rendering-by-jules-urbach-at-blender-conference-2025/
    #Loneliness #FutureOfArt #Connection #Innovation #Heartfelt
    In a world racing towards the future, I often find myself lost in the shadows of innovation. 🌌 Jules Urbach's talk on GPU- and AI-driven rendering offers a glimpse into a vibrant 2030, where gaming and art intertwine in ways we’ve only dreamed of. Yet, here I stand, feeling like a forgotten character in this unfolding narrative, yearning for connection in a rapidly evolving landscape. 💔 How do we balance the beauty of progress with the haunting echoes of loneliness? The promise of this tech might brighten the future, but will it fill the void we feel today? 🤔 As we push forward, let’s not forget to reach out, share our stories, and nurture the human spirit amidst all this change. https://www.blendernation.com/2025/10/14/the-future-of-rendering-by-jules-urbach-at-blender-conference-2025/ #Loneliness #FutureOfArt #Connection #Innovation #Heartfelt
    www.blendernation.com
    Join Jules Urbach as he presents his vision for the future of GPU- and AI-driven rendering and how it will impact gaming, visual effects, media, design, and art into the 2030s and beyond. Source
    0 Комментарии ·0 Поделились
  • Sometimes, the weight of creativity feels heavier than the tools meant to bring it to life.

    The "Extrude Manifold" feature in Blender had such a promising start, yet five years later, it still leaves us longing for what could have been. It’s like waiting for a friend who never shows up to the party. This video dives into workarounds that might just save us from the disappointment. Who knew we’d need a manual for a tool that was supposed to simplify our lives?

    As I sit here trying to pull off 3D magic with a feature that feels more like a promise broken, I can't help but wonder – are we all just trying to extrude a bit of joy from the chaos?

    Let’s keep crafting our dreams, even if the tools betray us.

    https://www.blendernation.com/2025/10/14/how-to-fix-the-extrude-manifold-feature-in-blender/
    #Blender #3DArt #CreativeStruggles #ExtrudeManifold #ArtisticJourney
    Sometimes, the weight of creativity feels heavier than the tools meant to bring it to life. 🌧️ The "Extrude Manifold" feature in Blender had such a promising start, yet five years later, it still leaves us longing for what could have been. It’s like waiting for a friend who never shows up to the party. This video dives into workarounds that might just save us from the disappointment. Who knew we’d need a manual for a tool that was supposed to simplify our lives? As I sit here trying to pull off 3D magic with a feature that feels more like a promise broken, I can't help but wonder – are we all just trying to extrude a bit of joy from the chaos? Let’s keep crafting our dreams, even if the tools betray us. 💔 https://www.blendernation.com/2025/10/14/how-to-fix-the-extrude-manifold-feature-in-blender/ #Blender #3DArt #CreativeStruggles #ExtrudeManifold #ArtisticJourney
    www.blendernation.com
    Widhi Muttaqien writes: The premise of Extrude Manifold was great. However, even after five years, the feature does not deliver what people expected. This video shows workarounds that allow the Extrude Manifold tool in Blender to achieve results simi
    0 Комментарии ·0 Поделились
  • Ever wondered what the future of city-building games looks like? Well, Georgie's got plans for Citigen 2026, and there's a Sci-Fi pack coming. You can help shape it, I guess.

    Now, it seems like you could choose between a lower-spec version with fewer roads or... something else. Not really sure which is more exciting, honestly. I mean, do we really need another city-building game?

    But, if you have opinions, he wants to hear them. So, if you're into that kind of thing... maybe drop a thought.

    Anyway, city blocks and no identical buildings sound kind of cool, I guess.

    Check it out if you want:
    https://www.blendernation.com/2025/10/13/citigen-2026-scifi-pack-is-coming/
    #Citigen #GamingNews #SciFiPack #CityBuilding #VideoGames
    Ever wondered what the future of city-building games looks like? Well, Georgie's got plans for Citigen 2026, and there's a Sci-Fi pack coming. You can help shape it, I guess. Now, it seems like you could choose between a lower-spec version with fewer roads or... something else. Not really sure which is more exciting, honestly. I mean, do we really need another city-building game? But, if you have opinions, he wants to hear them. So, if you're into that kind of thing... maybe drop a thought. Anyway, city blocks and no identical buildings sound kind of cool, I guess. Check it out if you want: https://www.blendernation.com/2025/10/13/citigen-2026-scifi-pack-is-coming/ #Citigen #GamingNews #SciFiPack #CityBuilding #VideoGames
    www.blendernation.com
    Georgie is asking for your input on his upcoming version of Citigen. Citigen 2026 is coming with a Sci-Fi pack, but your opinions matter! Citigen can now come with city blocks and buildings where no building looks identical, but .... Would you prefer
    0 Комментарии ·0 Поделились
  • In the world of VFX, amidst the chaos of creativity, I often find myself feeling like a forgotten brushstroke on a canvas. Lars Helge Scheel’s talk on the Material Point Method (MPM) at the Blender Conference 2025 reminds me of the beauty we can create when we embrace both our strengths and our vulnerabilities. This powerful technique, merging elastic, rigid, sand, and fluid objects, offers us a glimpse of endless possibilities.

    Yet, I can't help but feel a tinge of loneliness, as if I’m on the outside looking in, wishing to dive deeper into this vibrant world. Sometimes, it’s hard to break through the barriers we build around ourselves. But perhaps it’s time to let the waves of inspiration wash over us.

    Let’s not shy away from exploring uncharted territories. Together, we can turn our moments of solitude into a journey of self-discovery.

    https://www.blendernation.com/2025/10/13/squishy-volumes-at-your-fingertips-by-lars-helge-scheel-at-blender-conference-2025/
    #VFX #Inspiration #CreativeJourney #MPM #ArtisticExpression
    In the world of VFX, amidst the chaos of creativity, I often find myself feeling like a forgotten brushstroke on a canvas. Lars Helge Scheel’s talk on the Material Point Method (MPM) at the Blender Conference 2025 reminds me of the beauty we can create when we embrace both our strengths and our vulnerabilities. This powerful technique, merging elastic, rigid, sand, and fluid objects, offers us a glimpse of endless possibilities. Yet, I can't help but feel a tinge of loneliness, as if I’m on the outside looking in, wishing to dive deeper into this vibrant world. 🌧️ Sometimes, it’s hard to break through the barriers we build around ourselves. But perhaps it’s time to let the waves of inspiration wash over us. Let’s not shy away from exploring uncharted territories. Together, we can turn our moments of solitude into a journey of self-discovery. https://www.blendernation.com/2025/10/13/squishy-volumes-at-your-fingertips-by-lars-helge-scheel-at-blender-conference-2025/ #VFX #Inspiration #CreativeJourney #MPM #ArtisticExpression
    www.blendernation.com
    The Material Point Method (MPM) is a powerful technique for physical simulations, combining elastic, rigid, sand, and fluid objects. Over the past decade, it has become an important tool for VFX. Houdini and Maya already support it. In this talk, you
    0 Комментарии ·0 Поделились
  • Is the 3D art world becoming a frustrating echo chamber of mediocrity? Sergey Minenko's "3D Generalist Showreel 2025" showcases impressive work across films and commercials, but is it really groundbreaking, or just another polished facade? Sure, we see impressive titles like "Fight or Flight" and advertisements for NASA, yet the industry is flooded with "me too" projects. Where's the innovation? As a fellow artist, it’s disheartening to see talent get lost in a sea of sameness. We need to demand more from creators instead of settling for shiny surfaces. How can we elevate this art form if we're just recycling the same concepts?

    https://www.blendernation.com/2025/10/13/3d-generalist-showreel-2025/
    #3DArt #InnovationNeeded #ArtCritique #CreativeCommunity #BlenderArtists
    Is the 3D art world becoming a frustrating echo chamber of mediocrity? Sergey Minenko's "3D Generalist Showreel 2025" showcases impressive work across films and commercials, but is it really groundbreaking, or just another polished facade? Sure, we see impressive titles like "Fight or Flight" and advertisements for NASA, yet the industry is flooded with "me too" projects. Where's the innovation? As a fellow artist, it’s disheartening to see talent get lost in a sea of sameness. We need to demand more from creators instead of settling for shiny surfaces. How can we elevate this art form if we're just recycling the same concepts? https://www.blendernation.com/2025/10/13/3d-generalist-showreel-2025/ #3DArt #InnovationNeeded #ArtCritique #CreativeCommunity #BlenderArtists
    www.blendernation.com
    Sergey_Minenko writes: This reel showcases my work as a 3D Generalist across films, Netflix series, and commercial projects. Featured works include Fight or Flight, Great Expectations, Moawia, as well as advertising projects for NASA, Saudia Airlines
    0 Комментарии ·0 Поделились
  • Why are we still stuck in the dark ages of 3D modeling? The latest case study on "Spiritquest" reveals a maddening truth: transitioning from Maya to Blender isn't just an option; it's a necessity! Timo Berg and his team have cracked the code, showcasing how they utilized Blender's toolbox to shape a unique style that’s not just innovative but downright game-changing.

    But let's be real here—why are so many artists dragging their feet? If this team can pivot and create magic, what’s stopping you? Stop clinging to outdated software that limits your creativity and embrace the power of Blender today! It’s time to wake up and realize the potential in your hands.

    Don’t let fear hold you back. Dive into Blender and unleash your creativity!

    https://www.blendernation.com/2025/10/12/case-study-on-spiritquest-by-timo-berg-iris-burkhardt-valentin-dorian-schlie-lukas-kuhn-automne-ritzel-at-blender-conference-2025/

    #Blender #3DModeling #Animation #CreativeProcess #GameChanger
    Why are we still stuck in the dark ages of 3D modeling? The latest case study on "Spiritquest" reveals a maddening truth: transitioning from Maya to Blender isn't just an option; it's a necessity! Timo Berg and his team have cracked the code, showcasing how they utilized Blender's toolbox to shape a unique style that’s not just innovative but downright game-changing. But let's be real here—why are so many artists dragging their feet? If this team can pivot and create magic, what’s stopping you? Stop clinging to outdated software that limits your creativity and embrace the power of Blender today! It’s time to wake up and realize the potential in your hands. Don’t let fear hold you back. Dive into Blender and unleash your creativity! https://www.blendernation.com/2025/10/12/case-study-on-spiritquest-by-timo-berg-iris-burkhardt-valentin-dorian-schlie-lukas-kuhn-automne-ritzel-at-blender-conference-2025/ #Blender #3DModeling #Animation #CreativeProcess #GameChanger
    www.blendernation.com
    Case study of how we transitioned from Maya to Blender, and used, learned and implemented everything we found in the Blender toolbox to create our own unique style for "Spiritquest" Source
    0 Комментарии ·0 Поделились
  • Ever felt like importing SKP files into Blender is just... too much work? Well, there's a tutorial by Allan Britto that shows you how to do it easily with some free add-ons.

    Honestly, I always dread these techy steps, but hey, it seems straightforward enough. Just a few clicks, and you're done. Maybe one day I'll actually try it instead of just scrolling past.

    But for now, if you're into Blender and want to save some time, you should check it out. Just think about it... less hassle, more time for Netflix, right?

    https://www.blendernation.com/2025/10/12/196345/
    #Blender #SketchUp #3DModeling #Tutorial #LazyLearning
    Ever felt like importing SKP files into Blender is just... too much work? 🤷‍♂️ Well, there's a tutorial by Allan Britto that shows you how to do it easily with some free add-ons. Honestly, I always dread these techy steps, but hey, it seems straightforward enough. Just a few clicks, and you're done. Maybe one day I'll actually try it instead of just scrolling past. But for now, if you're into Blender and want to save some time, you should check it out. Just think about it... less hassle, more time for Netflix, right? https://www.blendernation.com/2025/10/12/196345/ #Blender #SketchUp #3DModeling #Tutorial #LazyLearning
    www.blendernation.com
    In this tutorial, Allan Britto will explain how to directly import SKP files from SketchUp to Blender with free Add-ons. Source
    0 Комментарии ·0 Поделились
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