• Rematch a réussi à attirer plus de 5 millions de personnes, ce qui est pas mal, je suppose. Mais bon, sans crossplay, c'est un peu bof. On attend que ça arrive au plus tard en septembre, mais qui sait si ça va vraiment changer quelque chose ? Bref, c'est l'actu que tout le monde connaît déjà...

    #Rematch #Crossplay #JeuxVideo #ActuGaming #Multiplayer
    Rematch a réussi à attirer plus de 5 millions de personnes, ce qui est pas mal, je suppose. Mais bon, sans crossplay, c'est un peu bof. On attend que ça arrive au plus tard en septembre, mais qui sait si ça va vraiment changer quelque chose ? Bref, c'est l'actu que tout le monde connaît déjà... #Rematch #Crossplay #JeuxVideo #ActuGaming #Multiplayer
    WWW.ACTUGAMING.NET
    Rematch a attiré plus de 5 millions de personnes et devrait avoir droit à du crossplay au plus tard en septembre
    ActuGaming.net Rematch a attiré plus de 5 millions de personnes et devrait avoir droit à du crossplay au plus tard en septembre Malgré l’absence du crossplay, qui est aujourd’hui une fonctionnalité essentielle dans un jeu multijoueur qui
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  • Hey everyone!

    Today, I want to talk about something that’s making waves in the gaming community: the launch of the fast-paced online soccer game, Rematch! ⚽️ While many of us were super excited to jump into the action, we heard some news that might have dampened our spirits a bit — the game is launching without crossplay.

    But hold on! Before we let that news take the wind out of our sails, let’s take a moment to reflect on the bigger picture! The developers at Sloclap have made it clear that adding crossplay is a top priority for them. This means they’re listening to us, the players! They want to ensure that our experience is as enjoyable as possible, and they’re committed to making it happen. How awesome is that?

    Sure, it’s disappointing to not have crossplay right at launch, especially when we were all looking forward to uniting friends across different platforms for some thrilling matches. However, let’s remember that every great game has its journey, and sometimes, it takes a little time to get everything just right.

    We have the opportunity to show our support for the developers and the community by remaining optimistic! Imagine the epic matches we’ll have once crossplay is implemented! The idea of teaming up with friends on different consoles or PCs to score those last-minute goals is exhilarating!

    So, instead of focusing on the disappointment, let’s channel our energy into celebrating the launch of Rematch! Let’s dive into the gameplay, explore all the features, and share our experiences with one another! We can build an amazing community that encourages one another and fosters a love for the game.

    Remember, every setback is a setup for a comeback! Let’s keep our spirits high and look forward to all the updates and improvements that Sloclap has in store for us. The future of Rematch is bright, and I can’t wait to see where it takes us!

    Let’s keep playing, keep having fun, and keep believing in the magic of gaming! Who’s ready to hit the pitch? ⚽️

    #RematchGame #GamingCommunity #KeepPlaying #StayPositive #SoccerFun
    🌟 Hey everyone! 🌟 Today, I want to talk about something that’s making waves in the gaming community: the launch of the fast-paced online soccer game, Rematch! ⚽️ While many of us were super excited to jump into the action, we heard some news that might have dampened our spirits a bit — the game is launching without crossplay. 😢 But hold on! Before we let that news take the wind out of our sails, let’s take a moment to reflect on the bigger picture! 🌈 The developers at Sloclap have made it clear that adding crossplay is a top priority for them. This means they’re listening to us, the players! 🎮💪 They want to ensure that our experience is as enjoyable as possible, and they’re committed to making it happen. How awesome is that? 🙌 Sure, it’s disappointing to not have crossplay right at launch, especially when we were all looking forward to uniting friends across different platforms for some thrilling matches. However, let’s remember that every great game has its journey, and sometimes, it takes a little time to get everything just right. 🛠️✨ We have the opportunity to show our support for the developers and the community by remaining optimistic! Imagine the epic matches we’ll have once crossplay is implemented! 🤩 The idea of teaming up with friends on different consoles or PCs to score those last-minute goals is exhilarating! 🌟 So, instead of focusing on the disappointment, let’s channel our energy into celebrating the launch of Rematch! 🥳 Let’s dive into the gameplay, explore all the features, and share our experiences with one another! We can build an amazing community that encourages one another and fosters a love for the game. 🌍❤️ Remember, every setback is a setup for a comeback! Let’s keep our spirits high and look forward to all the updates and improvements that Sloclap has in store for us. The future of Rematch is bright, and I can’t wait to see where it takes us! 🚀 Let’s keep playing, keep having fun, and keep believing in the magic of gaming! Who’s ready to hit the pitch? ⚽️💥 #RematchGame #GamingCommunity #KeepPlaying #StayPositive #SoccerFun
    Rematch Launching Without Crossplay, Disappointing Many Players
    Fast-paced online soccer game Rematch is launching without crossplay. This was confirmed online just a few hours before the sports game launched on consoles and PC. Developers Sloclap say adding crossplay is a top priority, but many players are still
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  • The Best Multiplayer Video Games for 2025

    Sometimes you want to play alone, whether your game of choice is a relaxing solitaire session or an engrossing, cinematic campaign. We get that. Still, some of the best gaming-related experiences come from moments shared with other people. After all, an excellent multiplayer mode makes a video game endlessly replayable and enables good times with local friends or strangers across the country—as long as the servers stay up. Our list of the best multiplayer games casts a wide net that includes console and PC games, competitive and cooperative titles, casual board games and serious esports fare, and, of course, battle royales, shooters, and fighters. If you're interested in playing a game with at least one other person, you'll find something that catches your eye here. These are the best multiplayer video games that you and your friends should play right now.

    Apex Legends

    From the ashes of Titanfall rose the best battle royale game. Respawn’s Apex Legends combines unbelievably fluid movement with impeccable gunplay and innovative team communication features. Each character’s unique abilities open strategic options on the expansive battlefield.

    Among Us

    Among Us4.0 Excellent

    Among Us is more of a social experiment than a game. You and your friends play as crewmates attempting to repair a spaceship, but some players are deadly impostors who are picking off others. Constant lying and manipulation turn even the friendliest relationships into pure paranoia. 

    Clubhouse Games

    Clubhouse Games: 51 Worldwide Classics4.0 Excellent

    This compilation contains more than 50 classic games that have stood the test of time, including bowling, backgammon, and billiards. You can have fun with friends or family, but beware getting so heated that you'll never want to speak with them again. Online play ensures the goodtimes aren't limited to your immediate vicinity.

    Counter-Strike 2

    Counter-Strike: Global Offensive

    4.0 Excellent

    Counter-Strike is a founding father of multiplayer online shooters, and Counter-Strike 2 continues the legacy. In this long-awaited update to Counter-Strike: Global Offensive, you’ll find a massive community always ready to hop into Terrorist versus Counter-Terrorist tactical team action. Plus, it’s free!

    Death Stranding

    Death Stranding: Director's Cut4.0 Excellent

    Hideo Kojima’s freaky odyssey about time rain and babies in jars is also one of the most fascinating and unconventional multiplayer games in recent memory. As you traverse the harsh wasteland, you can leave behind useful items, such as ladders and reports, that other players can use in their sessions.

    Destiny 2

    Destiny 2Destiny 2 is the looter-shooter that gives other looter-shooters envy. You gather the shiniest guns, the sickest armor, and show off your gear in front of fellow Guardians. Party-up and shoot your way through alien enemies and strongholds with Bungie’s perfect first-person shooter controls. The first taste is free, and regular, new content releases give you many reasons to keep gunning.
    Destiny 2review

    Diablo IV

    4.0 Excellent

    No action-RPG out-Diablos Diablo IV, a title that expands the familiar loot-grinding mechanics with massive, demon-filled zones. In terms of character builds,
    Diablo IV review

    Dota 2

    Dota 24.5 Excellent

    What began as a mere mod has since become one of the most popular esports in the world. Dota 2 sets the standard for the MOBA genre, that strange hybrid between real-time strategy and team sports. New heroes give players constantly changing choices to consider. If you put in the effort to get really good at this game, the sky's the limit. 

    Fatal Fury: City of the Wolves

    Fatal Fury: City of the Wolves4.0 Excellent

    The King of Fighters series is great, but Fatal Fury: City of the Wolves resurrects the SNK fighter that started it all. Familiar faces like Terry Bogard and Mai Shiranui battle real-life guest characters like DJ Salavatore Gannaci and soccer star Cristiano Ronaldo in this excellent take on fundamental, 2D fisticuffs. Rich mechanics add depth to both offensive and defensive play, while comic book-inspired graphics give brawls a distinct visual identity. Crossplay multiplayer shines with rollback netcode.
    Fatal Fury: City of the Wolvesreview

    Fortnite

    Fortnite3.5 Good

    Do you really need someone else to tell you about Fortnite? Originally a free battle royale mode for a failed multiplayer game, Fortnite became an absolute phenomenon. Every day, millions of children leap from the in-game battle bus to shoot each other and build elaborate structures, while dressed as their favorite brands. You can also hang out and watch concerts ordocumentaries on social issues.  

    Forza Horizon 5

    Forza Horizon 54.5 Excellent

    Forza Horizon 5 appeals equally to serious automobile racing enthusiasts and anyone who just wants to drive aimlessly through beautifully rendered Mexican landscapes. Although largely similar to past entries, the new EventLab lets you create clever, custom courses to enjoy with friends.

    Halo Infinite

    Halo Infinite4.5 Excellent

    Halo single-handedly saved the Xbox, and proved that multiplayer shooters could thrive on home consoles. Halo Infinite doesn’t just reinvent the single-player campaign, it continues Halo’s history of excellent multiplayer modes, from capture the flag to random weapon fiestas. Plus, you can play for free, so finish the fight.
    Halo Infinitereview

    Jackbox Party Pack

    The Jackbox Party Pack 8The annual Jackbox Party Pack games consistently deliver the most hilarious social multiplayer experiences you’ll ever play. Design wacky t-shirts, come up with witty quips, and try to figure out which friend is faking it. Anyone can play, as long as they have a phone. With unique streaming features, even your audience can join the party.

    League of Legends

    League of Legends4.5 Excellent

    Free from any previous mod baggage, League of Legends is arguably the more accessible game when it comes to the MOBA heavy hitters. Still, it takes skill to master every champion and lead your team to victory. The League of Legends universe is expanding into other game genres and Netflix shows, so now’s the time to get caught up. 
    League of Legendsreview

    It Takes Two

    In many ways, marriage is the ultimate multiplayer game. It Takes Two is a cooperative adventure that tasks two people with controlling a couple as they complete wacky challenges to repair their strained relationship. You’ll never know true love until you and your partner escape a giant cuckoo clock together.

    The King of Fighters XV

    The King of Fighters XV4.0 Excellent

    For finely tuned 2D fighting, look no further than The King of Fighters XV. Building off intriguing ideas introduced in previous entries, KOF XV gives you a massive character roster and an expressive, creative fighting system. Tournament features, multiplayer party modes, and rollback netcode make this one of the series' best entries.

    Mario Kart 8 Deluxe

    Mario Kart 8 Deluxe4.5 Excellent

    Mario Kart 8 Deluxe is absolutely everything you could want from Nintendo’s hugely popular kart racing series. It features gorgeous visuals, inventive tracks, and a revamped battle mode. In fact, Nintendo is still selling new courses, years after the game's 2017 debut. Mario Kart 8 Deluxe is so spectacular not even the blue shell can stop it. 

    Minecraft

    Minecraft4.5 Excellent

    Minecraft gives young people an unparalleled sense of freedom as they explore and build worlds, brick by brick. In fact, multiple builders can join the same game world for cooperative mining and crafting. Take it a step further by setting up your own Minecraft server, so you and friends can construct a private paradise. 

    Monster Hunter Rise

    Monster Hunter Rise4.5 Excellent

    Monster Hunter Rise finally makes hardened haters see the glory of Capcom’s monster-slaying series. You can craft new weapons and armors by defeating a monster menagerie inspired by Japanese mythology or swing through the air with new wirebug techniques. No beasts will stand in your way as you go beast hunting with friends.

    Mortal Kombat 1

    Mortal Kombat 14.5 Excellent

    With Mortal Kombat 1, the famously bloody fighting game finally breaks free of its infamously stiff gameplay mechanics. Finishing foes has never been more fun thanks to high-flying air combos and custom tag-team Kameo fighter attacks. This reboot is as entertaining to play with friends as it is to watch with horrified onlookers.
    Mortal Kombat 1review

    Rocket League

    Rocket League4.5 Excellent

    “Cars playing soccer” is such a beautiful premise for an arcade sports game, and Rocket League perfectly pulls it off. Sure, you can just put the pedal to the metal and bash into the ball, hoping it goes into the goal. But the high-flying physics system creates enough depth for sensational tests of skill. The free-to-play season structure means you’ll always have a reason to return. 
    Rocket Leaguereview

    Splatoon 3

    Splatoon 34.0 Excellent

    Only Nintendo could take the well-worn shooter genre and turn it into a game about punky squid kids squirting ink at each other. By making battles more about covering turf than blasting opponents, Splatoon 3 is a friendlier and more accessible shooter. However, you’ll need to stay on your toes with so many unique weapons and traversal options.
    Splatoon 3review

    StarCraft II

    StarCraft II: Legacy of the Void5.0 Outstanding

    StarCraft II is the best strategy game since chess. Whether you play as Terran, Zerg, or Protoss armies, you have access to perfectly balanced units for overcoming any opponent during real-time clashes. The StarCraft II trilogy even introduces free, cooperate multiplayer modes, so veterans can introduce newcomers to the fight.

    Street Fighter 6

    Street Fighter 65.0 Outstanding

    Street Fighter 6 is worthy of its iconic name. With its bold new style, expansive new modes, exciting new roster, and competitive new gameplay systems, Street Fighter battles are more hype than ever. It's a multiplayer gaming masterpiece.
    Street Fighter 6review

    Streets of Rage 4

    Streets of Rage 44.0 Excellent

    Streets of Rage 4 breathes new life into the aging beat ‘em up genre thanks to complex combat and stunning illustrated graphics. If smacking goons in solo fashion gets boring, team up with a friend for chaotic co-op action. You can even unlock retro versions of classic characters.

    Super Smash Bros. Ultimate

    Super Smash Bros. Ultimate4.5 Excellent

    Super Smash Bros. Ultimate combines countless characters, stages, modes, and music tracks to create the most incredible video game crossover of all time. It’s also a phenomenal platform-fighting game, speeding up the addictive combat and rebalancing advanced techniques. No matter how seriously you take it, no video game can scratch that satisfying multiplayer itch like Super Smash Bros. 

    Tekken 8

    Tekken 8Tekken 8 is the latest and greatest entry in the venerable 3D fighting game franchise. Prove your worth at the King of Iron Fist Tournament by nimbly sidestepping, laying down painful combos, and activating new Heat Smash attacks. For the true Tekken multiplayer experience, fight your dad and throw him down a volcano.

    Tetris Effect: Connected

    Tetris Effect: Connected4.5 Excellent

    Tetris Effect: Connected makes the perfect puzzle game even better. Alongside traditional competitive Tetris multiplayer modes, Effect lets you team up for cooperative “Connected” journeys where you and your partners clear lines on the same massive board. Combine that with trance-inducing audiovisual stimuli, and you’ll never look at blocks the same way again. 
    #best #multiplayer #video #games
    The Best Multiplayer Video Games for 2025
    Sometimes you want to play alone, whether your game of choice is a relaxing solitaire session or an engrossing, cinematic campaign. We get that. Still, some of the best gaming-related experiences come from moments shared with other people. After all, an excellent multiplayer mode makes a video game endlessly replayable and enables good times with local friends or strangers across the country—as long as the servers stay up. Our list of the best multiplayer games casts a wide net that includes console and PC games, competitive and cooperative titles, casual board games and serious esports fare, and, of course, battle royales, shooters, and fighters. If you're interested in playing a game with at least one other person, you'll find something that catches your eye here. These are the best multiplayer video games that you and your friends should play right now. Apex Legends From the ashes of Titanfall rose the best battle royale game. Respawn’s Apex Legends combines unbelievably fluid movement with impeccable gunplay and innovative team communication features. Each character’s unique abilities open strategic options on the expansive battlefield. Among Us Among Us4.0 Excellent Among Us is more of a social experiment than a game. You and your friends play as crewmates attempting to repair a spaceship, but some players are deadly impostors who are picking off others. Constant lying and manipulation turn even the friendliest relationships into pure paranoia.  Clubhouse Games Clubhouse Games: 51 Worldwide Classics4.0 Excellent This compilation contains more than 50 classic games that have stood the test of time, including bowling, backgammon, and billiards. You can have fun with friends or family, but beware getting so heated that you'll never want to speak with them again. Online play ensures the goodtimes aren't limited to your immediate vicinity. Counter-Strike 2 Counter-Strike: Global Offensive 4.0 Excellent Counter-Strike is a founding father of multiplayer online shooters, and Counter-Strike 2 continues the legacy. In this long-awaited update to Counter-Strike: Global Offensive, you’ll find a massive community always ready to hop into Terrorist versus Counter-Terrorist tactical team action. Plus, it’s free! Death Stranding Death Stranding: Director's Cut4.0 Excellent Hideo Kojima’s freaky odyssey about time rain and babies in jars is also one of the most fascinating and unconventional multiplayer games in recent memory. As you traverse the harsh wasteland, you can leave behind useful items, such as ladders and reports, that other players can use in their sessions. Destiny 2 Destiny 2Destiny 2 is the looter-shooter that gives other looter-shooters envy. You gather the shiniest guns, the sickest armor, and show off your gear in front of fellow Guardians. Party-up and shoot your way through alien enemies and strongholds with Bungie’s perfect first-person shooter controls. The first taste is free, and regular, new content releases give you many reasons to keep gunning. Destiny 2review Diablo IV 4.0 Excellent No action-RPG out-Diablos Diablo IV, a title that expands the familiar loot-grinding mechanics with massive, demon-filled zones. In terms of character builds, Diablo IV review Dota 2 Dota 24.5 Excellent What began as a mere mod has since become one of the most popular esports in the world. Dota 2 sets the standard for the MOBA genre, that strange hybrid between real-time strategy and team sports. New heroes give players constantly changing choices to consider. If you put in the effort to get really good at this game, the sky's the limit.  Fatal Fury: City of the Wolves Fatal Fury: City of the Wolves4.0 Excellent The King of Fighters series is great, but Fatal Fury: City of the Wolves resurrects the SNK fighter that started it all. Familiar faces like Terry Bogard and Mai Shiranui battle real-life guest characters like DJ Salavatore Gannaci and soccer star Cristiano Ronaldo in this excellent take on fundamental, 2D fisticuffs. Rich mechanics add depth to both offensive and defensive play, while comic book-inspired graphics give brawls a distinct visual identity. Crossplay multiplayer shines with rollback netcode. Fatal Fury: City of the Wolvesreview Fortnite Fortnite3.5 Good Do you really need someone else to tell you about Fortnite? Originally a free battle royale mode for a failed multiplayer game, Fortnite became an absolute phenomenon. Every day, millions of children leap from the in-game battle bus to shoot each other and build elaborate structures, while dressed as their favorite brands. You can also hang out and watch concerts ordocumentaries on social issues.   Forza Horizon 5 Forza Horizon 54.5 Excellent Forza Horizon 5 appeals equally to serious automobile racing enthusiasts and anyone who just wants to drive aimlessly through beautifully rendered Mexican landscapes. Although largely similar to past entries, the new EventLab lets you create clever, custom courses to enjoy with friends. Halo Infinite Halo Infinite4.5 Excellent Halo single-handedly saved the Xbox, and proved that multiplayer shooters could thrive on home consoles. Halo Infinite doesn’t just reinvent the single-player campaign, it continues Halo’s history of excellent multiplayer modes, from capture the flag to random weapon fiestas. Plus, you can play for free, so finish the fight. Halo Infinitereview Jackbox Party Pack The Jackbox Party Pack 8The annual Jackbox Party Pack games consistently deliver the most hilarious social multiplayer experiences you’ll ever play. Design wacky t-shirts, come up with witty quips, and try to figure out which friend is faking it. Anyone can play, as long as they have a phone. With unique streaming features, even your audience can join the party. League of Legends League of Legends4.5 Excellent Free from any previous mod baggage, League of Legends is arguably the more accessible game when it comes to the MOBA heavy hitters. Still, it takes skill to master every champion and lead your team to victory. The League of Legends universe is expanding into other game genres and Netflix shows, so now’s the time to get caught up.  League of Legendsreview It Takes Two In many ways, marriage is the ultimate multiplayer game. It Takes Two is a cooperative adventure that tasks two people with controlling a couple as they complete wacky challenges to repair their strained relationship. You’ll never know true love until you and your partner escape a giant cuckoo clock together. The King of Fighters XV The King of Fighters XV4.0 Excellent For finely tuned 2D fighting, look no further than The King of Fighters XV. Building off intriguing ideas introduced in previous entries, KOF XV gives you a massive character roster and an expressive, creative fighting system. Tournament features, multiplayer party modes, and rollback netcode make this one of the series' best entries. Mario Kart 8 Deluxe Mario Kart 8 Deluxe4.5 Excellent Mario Kart 8 Deluxe is absolutely everything you could want from Nintendo’s hugely popular kart racing series. It features gorgeous visuals, inventive tracks, and a revamped battle mode. In fact, Nintendo is still selling new courses, years after the game's 2017 debut. Mario Kart 8 Deluxe is so spectacular not even the blue shell can stop it.  Minecraft Minecraft4.5 Excellent Minecraft gives young people an unparalleled sense of freedom as they explore and build worlds, brick by brick. In fact, multiple builders can join the same game world for cooperative mining and crafting. Take it a step further by setting up your own Minecraft server, so you and friends can construct a private paradise.  Monster Hunter Rise Monster Hunter Rise4.5 Excellent Monster Hunter Rise finally makes hardened haters see the glory of Capcom’s monster-slaying series. You can craft new weapons and armors by defeating a monster menagerie inspired by Japanese mythology or swing through the air with new wirebug techniques. No beasts will stand in your way as you go beast hunting with friends. Mortal Kombat 1 Mortal Kombat 14.5 Excellent With Mortal Kombat 1, the famously bloody fighting game finally breaks free of its infamously stiff gameplay mechanics. Finishing foes has never been more fun thanks to high-flying air combos and custom tag-team Kameo fighter attacks. This reboot is as entertaining to play with friends as it is to watch with horrified onlookers. Mortal Kombat 1review Rocket League Rocket League4.5 Excellent “Cars playing soccer” is such a beautiful premise for an arcade sports game, and Rocket League perfectly pulls it off. Sure, you can just put the pedal to the metal and bash into the ball, hoping it goes into the goal. But the high-flying physics system creates enough depth for sensational tests of skill. The free-to-play season structure means you’ll always have a reason to return.  Rocket Leaguereview Splatoon 3 Splatoon 34.0 Excellent Only Nintendo could take the well-worn shooter genre and turn it into a game about punky squid kids squirting ink at each other. By making battles more about covering turf than blasting opponents, Splatoon 3 is a friendlier and more accessible shooter. However, you’ll need to stay on your toes with so many unique weapons and traversal options. Splatoon 3review StarCraft II StarCraft II: Legacy of the Void5.0 Outstanding StarCraft II is the best strategy game since chess. Whether you play as Terran, Zerg, or Protoss armies, you have access to perfectly balanced units for overcoming any opponent during real-time clashes. The StarCraft II trilogy even introduces free, cooperate multiplayer modes, so veterans can introduce newcomers to the fight. Street Fighter 6 Street Fighter 65.0 Outstanding Street Fighter 6 is worthy of its iconic name. With its bold new style, expansive new modes, exciting new roster, and competitive new gameplay systems, Street Fighter battles are more hype than ever. It's a multiplayer gaming masterpiece. Street Fighter 6review Streets of Rage 4 Streets of Rage 44.0 Excellent Streets of Rage 4 breathes new life into the aging beat ‘em up genre thanks to complex combat and stunning illustrated graphics. If smacking goons in solo fashion gets boring, team up with a friend for chaotic co-op action. You can even unlock retro versions of classic characters. Super Smash Bros. Ultimate Super Smash Bros. Ultimate4.5 Excellent Super Smash Bros. Ultimate combines countless characters, stages, modes, and music tracks to create the most incredible video game crossover of all time. It’s also a phenomenal platform-fighting game, speeding up the addictive combat and rebalancing advanced techniques. No matter how seriously you take it, no video game can scratch that satisfying multiplayer itch like Super Smash Bros.  Tekken 8 Tekken 8Tekken 8 is the latest and greatest entry in the venerable 3D fighting game franchise. Prove your worth at the King of Iron Fist Tournament by nimbly sidestepping, laying down painful combos, and activating new Heat Smash attacks. For the true Tekken multiplayer experience, fight your dad and throw him down a volcano. Tetris Effect: Connected Tetris Effect: Connected4.5 Excellent Tetris Effect: Connected makes the perfect puzzle game even better. Alongside traditional competitive Tetris multiplayer modes, Effect lets you team up for cooperative “Connected” journeys where you and your partners clear lines on the same massive board. Combine that with trance-inducing audiovisual stimuli, and you’ll never look at blocks the same way again.  #best #multiplayer #video #games
    ME.PCMAG.COM
    The Best Multiplayer Video Games for 2025
    Sometimes you want to play alone, whether your game of choice is a relaxing solitaire session or an engrossing, cinematic campaign. We get that. Still, some of the best gaming-related experiences come from moments shared with other people. After all, an excellent multiplayer mode makes a video game endlessly replayable and enables good times with local friends or strangers across the country—as long as the servers stay up. Our list of the best multiplayer games casts a wide net that includes console and PC games, competitive and cooperative titles, casual board games and serious esports fare, and, of course, battle royales, shooters, and fighters. If you're interested in playing a game with at least one other person, you'll find something that catches your eye here. These are the best multiplayer video games that you and your friends should play right now. Apex Legends From the ashes of Titanfall rose the best battle royale game. Respawn’s Apex Legends combines unbelievably fluid movement with impeccable gunplay and innovative team communication features. Each character’s unique abilities open strategic options on the expansive battlefield. Among Us Among Us (for iOS) 4.0 Excellent Among Us is more of a social experiment than a game. You and your friends play as crewmates attempting to repair a spaceship, but some players are deadly impostors who are picking off others. Constant lying and manipulation turn even the friendliest relationships into pure paranoia.  Clubhouse Games Clubhouse Games: 51 Worldwide Classics (for Nintendo Switch) 4.0 Excellent This compilation contains more than 50 classic games that have stood the test of time, including bowling, backgammon, and billiards. You can have fun with friends or family, but beware getting so heated that you'll never want to speak with them again. Online play ensures the good (and frustrating) times aren't limited to your immediate vicinity. Counter-Strike 2 Counter-Strike: Global Offensive 4.0 Excellent Counter-Strike is a founding father of multiplayer online shooters, and Counter-Strike 2 continues the legacy. In this long-awaited update to Counter-Strike: Global Offensive, you’ll find a massive community always ready to hop into Terrorist versus Counter-Terrorist tactical team action. Plus, it’s free! Death Stranding Death Stranding: Director's Cut (for PlayStation 5) 4.0 Excellent Hideo Kojima’s freaky odyssey about time rain and babies in jars is also one of the most fascinating and unconventional multiplayer games in recent memory. As you traverse the harsh wasteland, you can leave behind useful items, such as ladders and reports, that other players can use in their sessions. Destiny 2 Destiny 2 (for PlayStation 4) Destiny 2 is the looter-shooter that gives other looter-shooters envy. You gather the shiniest guns, the sickest armor, and show off your gear in front of fellow Guardians. Party-up and shoot your way through alien enemies and strongholds with Bungie’s perfect first-person shooter controls. The first taste is free, and regular, new content releases give you many reasons to keep gunning. Destiny 2 (for PlayStation 4) review Diablo IV 4.0 Excellent No action-RPG out-Diablos Diablo IV, a title that expands the familiar loot-grinding mechanics with massive, demon-filled zones. In terms of character builds, Diablo IV review Dota 2 Dota 2 (for PC) 4.5 Excellent What began as a mere mod has since become one of the most popular esports in the world. Dota 2 sets the standard for the MOBA genre, that strange hybrid between real-time strategy and team sports. New heroes give players constantly changing choices to consider. If you put in the effort to get really good at this game, the sky's the limit.  Fatal Fury: City of the Wolves Fatal Fury: City of the Wolves (for PC) 4.0 Excellent The King of Fighters series is great, but Fatal Fury: City of the Wolves resurrects the SNK fighter that started it all. Familiar faces like Terry Bogard and Mai Shiranui battle real-life guest characters like DJ Salavatore Gannaci and soccer star Cristiano Ronaldo in this excellent take on fundamental, 2D fisticuffs. Rich mechanics add depth to both offensive and defensive play, while comic book-inspired graphics give brawls a distinct visual identity. Crossplay multiplayer shines with rollback netcode. Fatal Fury: City of the Wolves (for PC) review Fortnite Fortnite (for PC) 3.5 Good Do you really need someone else to tell you about Fortnite? Originally a free battle royale mode for a failed multiplayer game, Fortnite became an absolute phenomenon. Every day, millions of children leap from the in-game battle bus to shoot each other and build elaborate structures, while dressed as their favorite brands. You can also hang out and watch concerts or (for some reason) documentaries on social issues.   Forza Horizon 5 Forza Horizon 5 (for PC) 4.5 Excellent Forza Horizon 5 appeals equally to serious automobile racing enthusiasts and anyone who just wants to drive aimlessly through beautifully rendered Mexican landscapes. Although largely similar to past entries, the new EventLab lets you create clever, custom courses to enjoy with friends. Halo Infinite Halo Infinite (for PC) 4.5 Excellent Halo single-handedly saved the Xbox, and proved that multiplayer shooters could thrive on home consoles. Halo Infinite doesn’t just reinvent the single-player campaign, it continues Halo’s history of excellent multiplayer modes, from capture the flag to random weapon fiestas. Plus, you can play for free, so finish the fight. Halo Infinite (for PC) review Jackbox Party Pack The Jackbox Party Pack 8 (for PC) The annual Jackbox Party Pack games consistently deliver the most hilarious social multiplayer experiences you’ll ever play. Design wacky t-shirts, come up with witty quips, and try to figure out which friend is faking it. Anyone can play, as long as they have a phone. With unique streaming features, even your audience can join the party. League of Legends League of Legends (for PC) 4.5 Excellent Free from any previous mod baggage, League of Legends is arguably the more accessible game when it comes to the MOBA heavy hitters. Still, it takes skill to master every champion and lead your team to victory. The League of Legends universe is expanding into other game genres and Netflix shows, so now’s the time to get caught up.  League of Legends (for PC) review It Takes Two In many ways, marriage is the ultimate multiplayer game. It Takes Two is a cooperative adventure that tasks two people with controlling a couple as they complete wacky challenges to repair their strained relationship. You’ll never know true love until you and your partner escape a giant cuckoo clock together. The King of Fighters XV The King of Fighters XV (for PC) 4.0 Excellent For finely tuned 2D fighting, look no further than The King of Fighters XV. Building off intriguing ideas introduced in previous entries, KOF XV gives you a massive character roster and an expressive, creative fighting system. Tournament features, multiplayer party modes, and rollback netcode make this one of the series' best entries. Mario Kart 8 Deluxe Mario Kart 8 Deluxe (for Nintendo Switch) 4.5 Excellent Mario Kart 8 Deluxe is absolutely everything you could want from Nintendo’s hugely popular kart racing series. It features gorgeous visuals, inventive tracks, and a revamped battle mode. In fact, Nintendo is still selling new courses, years after the game's 2017 debut. Mario Kart 8 Deluxe is so spectacular not even the blue shell can stop it.  Minecraft Minecraft (for PC) 4.5 Excellent Minecraft gives young people an unparalleled sense of freedom as they explore and build worlds, brick by brick. In fact, multiple builders can join the same game world for cooperative mining and crafting. Take it a step further by setting up your own Minecraft server, so you and friends can construct a private paradise.  Monster Hunter Rise Monster Hunter Rise (for Nintendo Switch) 4.5 Excellent Monster Hunter Rise finally makes hardened haters see the glory of Capcom’s monster-slaying series. You can craft new weapons and armors by defeating a monster menagerie inspired by Japanese mythology or swing through the air with new wirebug techniques. No beasts will stand in your way as you go beast hunting with friends. Mortal Kombat 1 Mortal Kombat 1 (For PC) 4.5 Excellent With Mortal Kombat 1, the famously bloody fighting game finally breaks free of its infamously stiff gameplay mechanics. Finishing foes has never been more fun thanks to high-flying air combos and custom tag-team Kameo fighter attacks. This reboot is as entertaining to play with friends as it is to watch with horrified onlookers. Mortal Kombat 1 (For PC) review Rocket League Rocket League (for PC) 4.5 Excellent “Cars playing soccer” is such a beautiful premise for an arcade sports game, and Rocket League perfectly pulls it off. Sure, you can just put the pedal to the metal and bash into the ball, hoping it goes into the goal. But the high-flying physics system creates enough depth for sensational tests of skill. The free-to-play season structure means you’ll always have a reason to return.  Rocket League (for PC) review Splatoon 3 Splatoon 3 (for Nintendo Switch) 4.0 Excellent Only Nintendo could take the well-worn shooter genre and turn it into a game about punky squid kids squirting ink at each other. By making battles more about covering turf than blasting opponents, Splatoon 3 is a friendlier and more accessible shooter. However, you’ll need to stay on your toes with so many unique weapons and traversal options. Splatoon 3 (for Nintendo Switch) review StarCraft II StarCraft II: Legacy of the Void (for PC) 5.0 Outstanding StarCraft II is the best strategy game since chess. Whether you play as Terran, Zerg, or Protoss armies, you have access to perfectly balanced units for overcoming any opponent during real-time clashes. The StarCraft II trilogy even introduces free, cooperate multiplayer modes, so veterans can introduce newcomers to the fight. Street Fighter 6 Street Fighter 6 (for PC) 5.0 Outstanding Street Fighter 6 is worthy of its iconic name. With its bold new style (graffiti in motion!), expansive new modes (worldwide online Battle Hub!), exciting new roster (Kimberly!), and competitive new gameplay systems (Drive Gauge!), Street Fighter battles are more hype than ever. It's a multiplayer gaming masterpiece. Street Fighter 6 (for PC) review Streets of Rage 4 Streets of Rage 4 (for PC) 4.0 Excellent Streets of Rage 4 breathes new life into the aging beat ‘em up genre thanks to complex combat and stunning illustrated graphics. If smacking goons in solo fashion gets boring, team up with a friend for chaotic co-op action. You can even unlock retro versions of classic characters. Super Smash Bros. Ultimate Super Smash Bros. Ultimate (for Nintendo Switch) 4.5 Excellent Super Smash Bros. Ultimate combines countless characters, stages, modes, and music tracks to create the most incredible video game crossover of all time. It’s also a phenomenal platform-fighting game, speeding up the addictive combat and rebalancing advanced techniques. No matter how seriously you take it, no video game can scratch that satisfying multiplayer itch like Super Smash Bros.  Tekken 8 Tekken 8 (for PC) Tekken 8 is the latest and greatest entry in the venerable 3D fighting game franchise. Prove your worth at the King of Iron Fist Tournament by nimbly sidestepping, laying down painful combos, and activating new Heat Smash attacks. For the true Tekken multiplayer experience, fight your dad and throw him down a volcano. Tetris Effect: Connected Tetris Effect: Connected (for Xbox Series S) 4.5 Excellent Tetris Effect: Connected makes the perfect puzzle game even better. Alongside traditional competitive Tetris multiplayer modes, Effect lets you team up for cooperative “Connected” journeys where you and your partners clear lines on the same massive board. Combine that with trance-inducing audiovisual stimuli, and you’ll never look at blocks the same way again. 
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  • 4 things multiplayer gamers want in 2022 and beyond

    Unity surveyed over 1,400 multiplayer gamers in the US, UK, Japan, and Korea to find out what multiplayer gamers want from their experiences so you can get a head start on planning your next project.Developing multiplayer games can require more up-front work to get running – like specialized expertise, ongoing service, and up-front capital and maintenance costs.In that sense, multiplayer game development is more of an investment than single player game creation – so you need to design the player experience right in order to find success.But what’s most important to multiplayer gamers? We surveyed players across the globe to find out.In each country, we focused on two categories of multiplayer gamers: Casual and core.Casual gamers: Those who spend at least two hours gaming per week, of which at least 30 minutes is playing multiplayerCore gamers: Those who spend at least four hours playing multiplayer games in any combination of the following traditionally multiplayer genres: Shooter, MOBA, MMO, racing, sports, or fightingWe collected responses from approximately 1,400 gamers, split about 50/50 between the core and casual groups. Here’s what we found.One thing we found is that demand for multiplayer games is massive, and people around the world are playing a lot of multiplayer titles without walled gardens. More than half the global populationplay games, and of those gamers, 77% play multiplayer games.Additionally, crossplay is a powerful tool that is helping fuel deeper engagement with multiplayer gaming – with those who spend the most time playing cross-play titles also being the ones spending the most time playing multiplayer games.Features that make playing with others easier are significant factors when gamers are choosing a new multiplayer title to invest their time in, and also impact enjoyment of games they’re actively playing.Players want to easily connect with their friends through shared gaming experiences. When choosing a new multiplayer game, the most important in-game feature is the ability to chat with friends.When it comes to how they like to chat, 52% of respondents prefer creating chat parties with menus inside of their games, while 25% most prefer using a separate device/software solution, and only 15% of respondents preferred using a separate device.This indicates that investing in a smart in-game player comms solution is a good move for your multiplayer titles.Also ranking highly in must-have features for a multiplayer game is a short wait to join a match, with 29% of gamers ranking this in their top three.Tip Invest in social features – like friends lists, parties, and in-game comms – for your multiplayer title to give reasons a player to choose your game and build a community within it.Most multiplayer gamers stay engaged with games post launch and will spend on content to keep their experiences fresh, with over half of multiplayer gamersreported having purchased some amount of multiplayer game DLC content in the last thirty days.When it comes to the breakdown between core and casual gamers, there are a few key differences in how they spend on extra content.Core gamers are almost twice as likely to spend 20 or more USD/GBP on DLC and casual gamers are slightly more likely to spend in the sub-20 USD/GBP band for their extra content.Tip Keep fresh content and experiences rolling into your game updates to increase the longevity of your game and keep your players coming back for more. They’re willing to pay if you’re willing to provide.Casual gamers aren’t relegated to specific genres like card and puzzle games. Aside from FPS, fighting, and sports – where more core gamers report having played a title within the last week – there’s a relatively even split of core and casual gamers enjoying games in every genre.In fact, on average, across all genres, there’s a less than 10 percentage point difference between core and casual gamers who have played a title within the genre in the last week.For example, 51% of core gamers played a role-playing game in the last week, versus 46% of casual gamers.As mentioned, FPS, fighting, and sports titles have the biggest difference in popularity with core and casual audiences, with a 23, 16, and 16 percent difference between the audiences respectively.Card games have the most even split of casual versus core gamers, with racing, simulation, puzzle, and RPGs tied for second place.Tip Don’t let your planned genre box you into thinking you’ll only reach a certain audience. Knowing that there are people out there for all kinds of games, across core and casual gamers, might just open up the opportunity for you to build your dream game for an audience you hadn’t yet considered.Dive deeper into the full findings of our 2022 multiplayer report by downloading the PDF.Starting on a new multiplayer game project? Get everything you need to create your game, connect your players, and empower communication from our Multiplayer suite of products.Unity is looking to equip studios of all sizes with both the knowledge and tools needed to deliver on these experiences for years to come. Get involved with us and the community by heading over to our Unity Gaming Services forum.
    #things #multiplayer #gamers #want #beyond
    4 things multiplayer gamers want in 2022 and beyond
    Unity surveyed over 1,400 multiplayer gamers in the US, UK, Japan, and Korea to find out what multiplayer gamers want from their experiences so you can get a head start on planning your next project.Developing multiplayer games can require more up-front work to get running – like specialized expertise, ongoing service, and up-front capital and maintenance costs.In that sense, multiplayer game development is more of an investment than single player game creation – so you need to design the player experience right in order to find success.But what’s most important to multiplayer gamers? We surveyed players across the globe to find out.In each country, we focused on two categories of multiplayer gamers: Casual and core.Casual gamers: Those who spend at least two hours gaming per week, of which at least 30 minutes is playing multiplayerCore gamers: Those who spend at least four hours playing multiplayer games in any combination of the following traditionally multiplayer genres: Shooter, MOBA, MMO, racing, sports, or fightingWe collected responses from approximately 1,400 gamers, split about 50/50 between the core and casual groups. Here’s what we found.One thing we found is that demand for multiplayer games is massive, and people around the world are playing a lot of multiplayer titles without walled gardens. More than half the global populationplay games, and of those gamers, 77% play multiplayer games.Additionally, crossplay is a powerful tool that is helping fuel deeper engagement with multiplayer gaming – with those who spend the most time playing cross-play titles also being the ones spending the most time playing multiplayer games.Features that make playing with others easier are significant factors when gamers are choosing a new multiplayer title to invest their time in, and also impact enjoyment of games they’re actively playing.Players want to easily connect with their friends through shared gaming experiences. When choosing a new multiplayer game, the most important in-game feature is the ability to chat with friends.When it comes to how they like to chat, 52% of respondents prefer creating chat parties with menus inside of their games, while 25% most prefer using a separate device/software solution, and only 15% of respondents preferred using a separate device.This indicates that investing in a smart in-game player comms solution is a good move for your multiplayer titles.Also ranking highly in must-have features for a multiplayer game is a short wait to join a match, with 29% of gamers ranking this in their top three.Tip 💡 Invest in social features – like friends lists, parties, and in-game comms – for your multiplayer title to give reasons a player to choose your game and build a community within it.Most multiplayer gamers stay engaged with games post launch and will spend on content to keep their experiences fresh, with over half of multiplayer gamersreported having purchased some amount of multiplayer game DLC content in the last thirty days.When it comes to the breakdown between core and casual gamers, there are a few key differences in how they spend on extra content.Core gamers are almost twice as likely to spend 20 or more USD/GBP on DLC and casual gamers are slightly more likely to spend in the sub-20 USD/GBP band for their extra content.Tip 💡 Keep fresh content and experiences rolling into your game updates to increase the longevity of your game and keep your players coming back for more. They’re willing to pay if you’re willing to provide.Casual gamers aren’t relegated to specific genres like card and puzzle games. Aside from FPS, fighting, and sports – where more core gamers report having played a title within the last week – there’s a relatively even split of core and casual gamers enjoying games in every genre.In fact, on average, across all genres, there’s a less than 10 percentage point difference between core and casual gamers who have played a title within the genre in the last week.For example, 51% of core gamers played a role-playing game in the last week, versus 46% of casual gamers.As mentioned, FPS, fighting, and sports titles have the biggest difference in popularity with core and casual audiences, with a 23, 16, and 16 percent difference between the audiences respectively.Card games have the most even split of casual versus core gamers, with racing, simulation, puzzle, and RPGs tied for second place.Tip 💡 Don’t let your planned genre box you into thinking you’ll only reach a certain audience. Knowing that there are people out there for all kinds of games, across core and casual gamers, might just open up the opportunity for you to build your dream game for an audience you hadn’t yet considered.Dive deeper into the full findings of our 2022 multiplayer report by downloading the PDF.Starting on a new multiplayer game project? Get everything you need to create your game, connect your players, and empower communication from our Multiplayer suite of products.Unity is looking to equip studios of all sizes with both the knowledge and tools needed to deliver on these experiences for years to come. Get involved with us and the community by heading over to our Unity Gaming Services forum. #things #multiplayer #gamers #want #beyond
    UNITY.COM
    4 things multiplayer gamers want in 2022 and beyond
    Unity surveyed over 1,400 multiplayer gamers in the US, UK, Japan, and Korea to find out what multiplayer gamers want from their experiences so you can get a head start on planning your next project.Developing multiplayer games can require more up-front work to get running – like specialized expertise, ongoing service, and up-front capital and maintenance costs.In that sense, multiplayer game development is more of an investment than single player game creation – so you need to design the player experience right in order to find success.But what’s most important to multiplayer gamers? We surveyed players across the globe to find out.In each country (US, UK, Japan, Korea), we focused on two categories of multiplayer gamers: Casual and core.Casual gamers: Those who spend at least two hours gaming per week, of which at least 30 minutes is playing multiplayerCore gamers: Those who spend at least four hours playing multiplayer games in any combination of the following traditionally multiplayer genres: Shooter (battle royale, FPS, third person shooter), MOBA, MMO, racing, sports, or fightingWe collected responses from approximately 1,400 gamers, split about 50/50 between the core and casual groups. Here’s what we found.One thing we found is that demand for multiplayer games is massive, and people around the world are playing a lot of multiplayer titles without walled gardens. More than half the global population (52%) play games, and of those gamers, 77% play multiplayer games.Additionally, crossplay is a powerful tool that is helping fuel deeper engagement with multiplayer gaming – with those who spend the most time playing cross-play titles also being the ones spending the most time playing multiplayer games.Features that make playing with others easier are significant factors when gamers are choosing a new multiplayer title to invest their time in, and also impact enjoyment of games they’re actively playing.Players want to easily connect with their friends through shared gaming experiences. When choosing a new multiplayer game, the most important in-game feature is the ability to chat with friends.When it comes to how they like to chat, 52% of respondents prefer creating chat parties with menus inside of their games, while 25% most prefer using a separate device/software solution, and only 15% of respondents preferred using a separate device.This indicates that investing in a smart in-game player comms solution is a good move for your multiplayer titles.Also ranking highly in must-have features for a multiplayer game is a short wait to join a match, with 29% of gamers ranking this in their top three.Tip 💡 Invest in social features – like friends lists, parties, and in-game comms – for your multiplayer title to give reasons a player to choose your game and build a community within it.Most multiplayer gamers stay engaged with games post launch and will spend on content to keep their experiences fresh, with over half of multiplayer gamers (61%) reported having purchased some amount of multiplayer game DLC content in the last thirty days.When it comes to the breakdown between core and casual gamers, there are a few key differences in how they spend on extra content.Core gamers are almost twice as likely to spend 20 or more USD/GBP on DLC and casual gamers are slightly more likely to spend in the sub-20 USD/GBP band for their extra content.Tip 💡 Keep fresh content and experiences rolling into your game updates to increase the longevity of your game and keep your players coming back for more. They’re willing to pay if you’re willing to provide.Casual gamers aren’t relegated to specific genres like card and puzzle games. Aside from FPS, fighting, and sports – where more core gamers report having played a title within the last week – there’s a relatively even split of core and casual gamers enjoying games in every genre.In fact, on average, across all genres, there’s a less than 10 percentage point difference between core and casual gamers who have played a title within the genre in the last week.For example, 51% of core gamers played a role-playing game in the last week, versus 46% of casual gamers.As mentioned, FPS, fighting, and sports titles have the biggest difference in popularity with core and casual audiences, with a 23, 16, and 16 percent difference between the audiences respectively.Card games have the most even split of casual versus core gamers (43% vs 44%), with racing, simulation, puzzle, and RPGs tied for second place.Tip 💡 Don’t let your planned genre box you into thinking you’ll only reach a certain audience. Knowing that there are people out there for all kinds of games, across core and casual gamers, might just open up the opportunity for you to build your dream game for an audience you hadn’t yet considered.Dive deeper into the full findings of our 2022 multiplayer report by downloading the PDF.Starting on a new multiplayer game project? Get everything you need to create your game, connect your players, and empower communication from our Multiplayer suite of products.Unity is looking to equip studios of all sizes with both the knowledge and tools needed to deliver on these experiences for years to come. Get involved with us and the community by heading over to our Unity Gaming Services forum.
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  • The Best Fighting Games for 2025

    Don't Feel Like Fighting? Check Out These Other Terrific PC Games

    Brawlhalla

    Brawlhalla3.5 Good

    The Blue Mammoth Games-developed Brawlhalla is a free-to-play fighting game—available on PC, console, and mobile—that builds upon Smash's wild, character-focused gameplay by introducing unlimited wall-jumps and various other movement options that facilitate fun combat.The expanding character roster also features the likes of G.I. Joe's Snake Eyes, WWE's Randy "Macho Man" Savage, Tomb Raider's Lara Croft, and Street Fighter’s Chun-Li. Many of these licensed fighters require spending cash, but that's fine; it's worth spending for all current and future characters, because this platform-fighter is just that exciting.

    Capcom Fighting Collection 2

    Capcom Fighting Collection 24.0 Excellent

    Capcom continues resurrecting its classic titles for modern audiences with Capcom Fighting Collection 2. This compilation features cool deep cuts not found in previous entries, including Power Stone and Project Justice. Along with the nostalgia, you'll enjoy new upgrades like online multiplayerand revamped display options. If you've had your fill of Street Fighter, this is a great way to broaden your fighting game horizons.
    Capcom Fighting Collection 2review

    Dead or Alive 6

    Dead or Alive 63.5 Good

    Dead or Alive 6, much like its immediate predecessor, is one part fighting game, one part fashion show, and one part schlocky action movie. Individually, each of the game's widely differing elements might not stand up to scrutiny. After all, DOA 6 isn't the best fighter, doesn't offer the deepest character customization, and doesn't quite reach the Tekken series' level of story insanity.Still, Dead or Alive 6 is a fun and surprisingly strategic PC game that offers enough freshness to warrant playing with its new Break Blow and Break Hold tools. Plus, the game's familiar Triangle System and Danger Zones are highly entertaining, too.

    Divekick

    Divekick3.5 Good

    Iron Galaxy Studios' Divekick is the most hipster fighting game ever created. It's the product of the indie scene that mercilessly parodies fighting games and their die-hard community, yet demands that you be part of the underground circle to fully get all of the references and in-jokes.It's an odd game, but an interesting one if you open your mind to the insane concept of a two-button fighter based entirely on the idea of jumping and kicking. And 20-second rounds. And one-hit kills. And a line of scrimmage. Yes, Divekick is a fighting game freak show, but one worth checking out.

    Dragon Ball FighterZ

    Dragon Ball FighterZ4.0 Excellent

    Beside Fist of the Northstar and Jo Jo's Bizarre Adventure, there are few anime properties that are as intrinsically suited to the fighting-game treatment as the Dragon Ball series. Spanning multiple series, movies, and generations of characters, Akira Toriyama's manga-turned-anime-turned-game series is all about buff monkey men, humans, aliens, and androids trading blows in actual earth-shattering battles.The series' latest video game adaptation, Dragon Ball FighterZ, ditches the Xenoverse games' arena-brawling model in favor of 3-vs.-3, tag-team fighting on a 2D plane. The gameplay shift is just one of the many reasons Dragon Ball FighterZ is being held aloft as one of 2018's notable titles. Its beautiful design, intense combat, and accessible control scheme add up to a game that anyone can jump into for Super Saiyan thrills.Plus, you can kick Cell through a mountain.
    Dragon Ball FighterZreview

    Fatal Fury: City of the Wolves

    Fatal Fury: City of the Wolves4.0 Excellent

    The King of Fighters series is great, but Fatal Fury: City of the Wolves resurrects the SNK fighter that started it all. Familiar faces like Terry Bogard and Mai Shiranui battle real-life guest characters like DJ Salavatore Gannaci and soccer star Cristiano Ronaldo gather for this excellent take on fundamental, 2D fisticuffs. Rich mechanics add depth to both offensive and defensive play, while comic book-inspired graphics give brawls a distinct visual identity. Crossplay multiplayer shines with rollback netcode.
    Fatal Fury: City of the Wolvesreview

    Garou: Mark of the Wolves

    Garou: Mark of the Wolves4.5 Excellent

    Upon its 1999 release, Garou: Mark of the Wolves—a surprisingly deep and visually stunning entry in the long-running Fatal Fury series—was hailed as SNK's wondrous response to Capcom's Street Fighter III. Nearly 20 years later, SNK has finally given the fighting game the proper PC treatment by releasing it with numerous additional graphics options, leaderboards, and rollback, online versus play.Despite removing and downplaying some series-specific elements, Garou doesn't feel any less of a Fatal Fury game, however. It's set in the Southtown, and it features multiple fighters with classic Fatal Fury lineages, whether it's blood relationships to, or martial-arts tutelage from, older characters. Kim Kaphwan isn't in the game, for example, but his sons continue his legacy of swift, combo-heavy tae kwon do kicks.The result is an excellent game that boasts beautiful animation, Just Defend parries, and the strategic T.O.P. system that delivers increased attack damage, limited health regeneration, faster super-meter build up, and an exclusive special attack when your activate the mode.

    Guilty Gear Strive

    Guilty Gear Strive4.0 Excellent

    The Guilty Gear series reigns as the king of anime-style fighting games due to its gorgeous art style, and a rich, demanding, and lighting-quick combat system. Unfortunately, its oceanic depth and mountainous skill ceiling proved inaccessible to the causal player—until now. With Strive, developer Arc System Works streamlines the series’ unique combat mechanics to make them more newcomer-friendly, while retaining the older games' creative richness. Strive comes with fewer extra modes than its predecessors, but there is a lot to love in this PC game, including astounding visuals, impressive character play styles, and snappy, lag-free online play courtesy of top-tier, rollback netcode. Strive is an approachable series entry that shakes up the Guilty Gear formula in the best ways possible.

    Guilty Gear Xrd -Sign-

    Guilty Gear Xrd -Sign-3.5 Good

    Guilty Gear is a niche series within a niche genre, one that's enjoyed a cult following since its first appearance in 1998. With Xrd -SIGN-, developer Arc System Works ditches the series' 2D sprites in favor of 3D cel-shaded graphics in an attempt to expand its audience. Likewise, series creator Daisuke Ishiwatari sought a more approachable play style that maintains the depth and high skill ceiling that long-time Guilty Gear fans love.Still, Guilty Gear Xrd -SIGN- keeps the series familiar fighting actionthat enables creative offensive and defensive play.
    Guilty Gear Xrd -Sign-review

    Killer Instinct

    Killer Instinct4.0 Excellent

    When Killer Instinct debuted for Windows 10 in March 2016, it represented the latest chapter in the continued PC fighting game renaissance. With its arrival, Microsoft's one-on-one game of fisticuffs joined the likes of Guilty Gear, The King of Fighters, Street Fighter, and other high-profile series that now grace the personal computer.Killer Instinct has a combo-heavy engine that caters to both novices and pros, incredibly detailed graphics that boast ridiculous particle effects, and an over-the-top, NBA Jam-like announcer who screams your accomplishmentsat the top of his lungs.Killer Instinct is part of Microsoft's Play Anywhere initiative. So, if you buy Killer Instinct from the Microsoft Store, you'll also be able to play it on Xbox One at no additional cost. It has cross-platform play with Xbox One, too, thus expanding the online player base. There's a Steam version, too. Even better, the game's ridiculously good netcode ensures smooth play across the globe.
    Killer Instinctreview

    The King of Fighters '98: Ultimate Match Final Edition

    The King of Fighters '98 Ultimate Match Final Edition5.0 Outstanding

    The King of Fighters '98—with its hops, rolls, blowback attacks, and meter-filling Advance and Extra modes—is one of the best fighting games ever made, so it's no surprise that developer SNK has returned to the title many times since the game's original release.In 2008, SNK celebrated the game's tenth anniversary by porting the team-based fighter to the PlayStation 2 as The King of Fighters '98: Ultimate Match, a game loaded with extra characters, stages, moves, and gameplay modes. Now, a tweaked Ultimate Match is available for purchase under the title The King of Fighters '98 Ultimate Match Final Edition.This version adds numerous graphics options and good, but not great, online connectivity that lets you battle other KOF fans around the globe in 3-vs.-3 action.
    The King of Fighters '98 Ultimate Match Final Editionreview

    The King of Fighters 2002 Unlimited Match

    The King of Fighters 2002 Unlimited Match4.0 Excellent

    Like The King of Fighters '98 Ultimate Match Final Edition, The King of Fighters 2002 Unlimited Match is a dream match that eschews a storyline so that developer SNK could include as many characters as possible—even some that are canonically dead, like crime boss Geese Howard. As a result, Unlimited Match boasts one of the largest fighting game rosters of all time, with a 66-character strong lineup.King of Fighters 2002 Ultimate Match continues the series tradition of excellent combat. Although it lacks KOF '98 UMFE's three radically different fight mechanics, Unlimited Match has a lone system that resembles Advanced Mode. This fighting style gives you plenty of offensiveand defensiveoptions for setting up or evading traps. Excellent rollback netcode lets you play people around the world without hiccup.

    The King of Fighters XIII: Steam Edition

    The King of Fighters XIII: Steam Edition4.0 Excellent

    The King of Fighters XIII: Steam Edition brings SNK's incredibly dense, 3-vs.-3, team-based fighter to the PC via Valve's video game marketplace. It's an all-around excellent fighting game, and one of the best in SNK's rich catalog.If you've rumbled with friends and foes in the version that appeared on PlayStation 3 and Xbox 360, you'll feel right at home here: The intricate combat mechanics, meter management, and the best sprite-based graphics ever seen in a fighting game are brought over successfully in this Steam port.Even better, The King of Fighters XIII: Steam Edition contains all the console DLC and the King of Fighters XIII: Climax arcade features. Similar to The King of Fighters '98: Ultimate Match Final Edition, The King of Fighters XIII: Steam Edition has decent online play, but you can expect some hiccups.
    The King of Fighters XIII: Steam Editionreview

    The Last Blade

    The Last Blade4.0 Excellent

    SNK put weapons-based, 2D fighting on the map with 1993's delightful Samurai Shodown, but the developer went on to refine the idea of sword-based combat four years later in a somewhat lesser-known Neo Geo title: The Last Blade.Released to the Steam platform with several contemporary bells and whistles, The Last Blade boasts excellent swordplay, a dozen exquisitely designed characters, and a gorgeous anime- and manga-style presentation that make its 19th-century Japanese setting one of the most beautiful in fighting-game history.

    Marvel vs. Capcom: Infinite

    Marvel vs. Capcom Infinite3.5 Good

    Marvel vs. Capcom: Infinite has taken its fair share of flack since its reveal, and the venom is not at all unwarranted. The initial trailer for the tag-team fighting game featured dull, washed-out graphics, and Capcom highlighted the new novice-friendly, auto-combo options that are designed to help casuals bust out cool-looking moves in an otherwise hardcore genre. As a result, fight fans were highly skeptical of the game, as was I.Fortunately, my Infinite sentiments changed upon logging several hours with the game. The Infinity Stone hook and the move to 2-vs.-2, tag team action make Marvel vs. Capcom Infinite an incredibly fun PC game to play in both casual and hardcore sessions.Still, Infinite has presentation and MCU-focused roster issues that prevent it from rising to the very top of the fighting game elite.

    Mortal Kombat XL

    Mortal Kombat XL4.0 Excellent

    When NetherRealm Studios released the blood-drenched Mortal Kombat X to consoles in 2015, the one-on-one fighting game continued to evolve via free and paid updates that added characters, balanced the roster, and improved online play. However, the High Voltage Studios-ported PC version of the game received zero post-launch support, much to the dismay of hardcore Mortal Kombat fans.Thankfully, that changed with the Mortal Kombat XL update, a version of MKX that finally gives PC gamers all the extras that console-based fight fans have enjoyed for some time now. I dislike the idea of paying more money for PC content released long after the console version, but it's hard not to love the additions, which include even more fighters, stages, costumes, and gore.Paid DLC added plenty of guest fighters, which has becoming commonplace in the fighting game circle. They include the Predator and Friday the 13th's Jason Vorhees.

    The King of Fighters XV

    The King of Fighters XV4.0 Excellent

    Developer SNK took KOF XIV's core, revamped the MAX meter, added the Shatterstrike counter system, and gave the character models an eye-catching redesign to create one of the best fighting games in recent history. KOF XV features an updated fighting engine that facilitates fast-paced, creative combat, and near-flawless rollback netcode that will keep you knuckling up with online rivals for hours on end.The game's dense with options. You can play the narrative-driven Story mode, use DJ Station to listen to more that 300 music tracks culled from SNK's rich, decades-long game library, engage in casual and ranked online battles, view leaderboards, and check out match replays. In a community-fostering move, SNK included an esports-friendly tournament mode tailor-made for locals and majors like Evo. You can save 15 custom teams, set up brackets and rulesets, and register up to 32 entrants. It's a great touch. In addition, KOF XV lets you join online lobbies to play against others or simply spectate.

    Mortal Kombat 11

    Mortal Kombat 114.5 Excellent

    Mortal Kombat 11 is far more than the guts and gore titles on which the series built its fame. The narrative sequel to Mortal Kombat X, Mortal Kombat 11 uses time travel to pit characters against their rivals in the past in order to alter the present. Whatever.Mortal Kombat 11 continues the series tradition of chop-socky action and otherworldly mysticism to lay the foundation for military operatives, ninjas, gods, and monsters to punch each other squarely in the face. With its character customization, HDR10 support, smooth animations, and new offensive and defensive meters, MK11 is the best Mortal Kombat game to date.
    Mortal Kombat 11review

    Samurai Shodown

    Samurai Shodown3.5 Good

    Clashing swords, blood spurts, and tense, measured play define Samurai Shodown, SNK's beloved weapons-based fighting game series. This series refresh, the simply named Samurai Shodown, carries those elements to PC after the game first appeared on console. If you've waited this long in hopes that Samurai Shodown would add many PC-exclusive extras, you may be disappointed; this is largely the same game that appeared elsewhere. Still, Samurai Shodown's unique, defense-orientated gameplay makes it a fighting game to check out for sword-swinging, blood-letting action. Prep for lengthy load times, though.

    Samurai Shodown Neo Geo Collection

    Samurai Shodown Neo Geo Collection4.0 Excellent

    Samurai Shodown Neo Geo Collection, SNK and Digital Eclipse's follow up to the delightful SNK 40th Anniversary Collection, contains all the SamSho games that appeared on the original Neo Geo, plus production art, SNK staff interviews, and a true surprise—an unreleased title that only briefly saw a location test. Overall, Samurai Shodown Neo Geo Collection is a wonderful piece of playable history, with the only blight against the PC game being its mediocre online components.

    Skullgirls 2nd Encore

    Skullgirls 2nd Encore4.5 Excellent

    Skullgirls 2nd Encore, the update to Reverge Labs's critically acclaimed original game, takes cues from many highly regarded fighting titles and blends it with the series' unique, cartoony, art deco-influenced visual style.However, Skullgirls 2nd Encore's graphics aren't all that separate it from the competition. The indie fighter boasts a Capcom vs. SNK-style ratio system that lets you select up to three characters to battle up to three rival characters, as well as a Marvel vs. Capcom-style assist system. The fighter also has a built-in system that automatically stops infinites, those annoying and abusive combos that never end.

    SNK vs. Capcom: The Match of the Millennium

    SNK vs. Capcom: Match of the Millennium4.5 Excellent

    With Match of the Millennium's rerelease, the secret best fighting game in the SNK vs. Capcom crossover series finds a new audience. Featuring an 18-character default roster, and three deep groove systems that replicate beloved the companies' beloved fighting game engines, SNK vs. Capcom: Match of the Millennium sees two fighting game universes collide in marvelous fashion.That would be more than enough variety, but Match of the Millennium offers additional goodies. It features standard Sparring, Survival, and Time Attack fighting modes. Olympics, however, is the most intriguing mode, as it lets you indulge in several non-fighting game minigames. For example, you can blast Metal Slug's Mars People in a first-person shooting mode or guide Ghost 'N Goblins' Arthur across pits to snatch up treasure. The Versus points that you earn here unlock extra super moves for the default and secret characters. These contests have the depth of early mobile phone games, but they're a nice diversion from the standard fighting game action.Match of the Millennium is a genuinely entertaining and rich fighting game that combines challenge and strategy with a hefty helping of lighthearted humor.

    SoulCalibur VI

    SoulCalibur VI4.0 Excellent

    The weapons-based combat series has seen its ups and downs over the years, but with SoulCalibur VI, developer Bandai Namco has taken what's worked in the past—swift, strategic combat and robust character customization—and paired it with the new Reversal Edge and Soul Charge battle mechanics to create an engaging PC fighting game that'll shine in all sorts of battles, whether they're between buddies or on big esports stages like Evo.Combat is crisp and rewarding, with a universal control scheme that makes it a breeze to pick up a new character. Each fighter has a horizontal attack, vertical attack, kick, block, parry, sidestep, guard-crushing Break Attack, and Critical Edge super attack. This control scheme will feel familiar to anyone who's played recent SoulCalibur titles, and it leads to some tense combat moments as you attack and defend.

    Street Fighter 30th Anniversary Collection

    Street Fighter 30th Anniversary Collection4.0 Excellent

    Film aficionados rely on The Criterion Collection to take vital classic and contemporary movies and present them in thoughtful, information-filled packages for modern audiences. Until very recently, the 40-year old video game industry lacked its own Criterion Collection, letting important pop culture contributions slip into oblivion due to incompatible hardware and software formats, expired licenses, and plain neglect. Thankfully, the games preservation experts at Digital Eclipse have taken up the task, blessing gamers with titles that celebrate classic titles via accurate emulation and a bounty of production-related extras and modern touches. The company's first foray into the fighting game genre is Street Fighter 30th Anniversary Collection.This collection doesn't include Street Fighter: The Movie, the Street Fighter EX titles, or X-Men vs. Street Fighter, but you will find all the core arcade releases. The lineup includes Street Fighter, Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II: The New ChallengersSuper Street Fighter II Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter III: New Generation, Street Fighter III: 2nd Impact Giant Attack, Street Fighter Alpha 3, and Street Fighter III 3rd Strike: Fight For The Future.Even better, you don't just get the games. This collection includes a sprite/animation view, design documents, a historical timeline, and a jukebox. In short, Street Fighter 30th Anniversary Collection is a love letter to one of the most important video game franchises of all time.

    Street Fighter V: Champion Edition

    Street Fighter V: Champion Edition3.5 Good

    In February 2016, Street Fighter V arrived on PC with many flaws that detracted from the stellar gameplay, including awful server instability, no true single-player mode, and a surprisingly limited multiplayer Battle Lounge. However, over the course of the last few years, developer Capcom released several updates that addressedthose issues while also adding new stages and playable characters.Street Fighter V: Champion Edition, with its fresh and returning characters, new fight systems, interactive stages, Cinematic Story Mode, and cross-platform play with PlayStation 4 owners, finally makes the one-on-one fighting game a title to pick up even for gamers who don't have Evo dreams.
    Street Fighter V: Champion Editionreview

    Street Fighter 6

    Street Fighter 65.0 Outstanding

    Following Street Fighter V's lukewarm reception, Capcom had much to prove with Street Fighter 6. Thankfully, the developer not only righted the previous title's wrongs, but exceeded expectations by including nearly everything that fans would want in a contemporary fighting game.The title's powered by the new Drive Gauge, a meter that's full and ready for action at the beginning of each round. With the Drive Gauge, you can unleash the Drive Impact, Drive Parry, Drive Reversal, Drive Rush, and Overdrive moves. It, along with the Dynamic and Modern control schemes, gives you more combat flexibility than any previous Street Fighter game. The result is one of the best fighters ever crafted, one that enables hype-fueled moments in casual and competitive play.
    Street Fighter 6review

    Tekken 7

    Tekken 74.5 Excellent

    Tekken 7, like the main-line Tekken games that came before it, is a tale of fathers and sons attempting to murder each other to purge the Mishima clan of the Devil Gene, a magical bit of DNA that transforms certain people into hell spawn.The excellent combat accentuates the narrative ridiculousness. Like its predecessors, Tekken 7 is a fighting game that features simple, limb-mapped controls, massive character move sets, and numerous juggles that let you keep a combo flowing, if you're skilled enough to input the correct move at the right moment. With Tekken 7, the series receives super movesand enhanced, special attacks that can blow through an opponent's attack.Tekken 7 is an incredibly tense game of jabs, feints, and sidesteps, because any hit may lead to a long combo sting. Factor in characters with move sets that emulate real martial arts, interactive stages that let you knock people through floors and walls, and terrific slowdown effects that happen when both fighters' health bars are in the red and they perform close-quarter melee attacks, and you have a fighting game that's essentially an interactive martial arts flick.

    Ultimate Marvel vs. Capcom 3

    Ultimate Marvel vs. Capcom 33.5 Good

    Ultimate Marvel vs. Capcom 3 pits Marvel's superheroes against Capcom's video game characters in a frantic 3-vs.-3, tag team brawl. The 48-character headcount is impressive, but it's the individual characters and visual aesthetic that truly make the game shine.Marvel's side has several popular and obscure characters, including Captain America, Iron Man, Iron Fist, and She-Hulk, and Spider-Man. Capcom's side mainly comprises characters from the company's fighting and action games, including Final Fight's Mike Haggar and Street Fighter's Ryu. The comic book-style graphics, with their bright colors and heavy black lines, gives Ultimate Marvel vs. Capcom 3 an eye-popping look.In terms of gameplay, Ultimate Marvel vs. Capcom 3 builds upon its Marvel vs. Capcom 3: Fate of Two Worlds predecessor by including a three-button control scheme, the momentum-changing X-Factor mechanic, and retooled aerial combat.

    Ultra Street Fighter IV

    Ultra Street Fighter IV4.5 Excellent

    Ultra Street Fighter IV marks Capcom's fourth version of Street Fighter IV and the third version available on the Steam platform. Like vanilla Street Fighter IV and Super Street Fighter IV, Ultra's combat is centered on Focus Attacks, a move that lets your character tank a blow and unleash a counterattack.This final iteration adds five new characters, six new stages, a YouTube upload option, Edition Select, and Double Ultra.It's Street Fighter IV's best and meatiest update, though some balance issues prove a bit irritating in play. Still, Ultra Street Fighter IV is an excellent, competitive one-on-one fighting game.
    #best #fighting #games
    The Best Fighting Games for 2025
    Don't Feel Like Fighting? Check Out These Other Terrific PC Games Brawlhalla Brawlhalla3.5 Good The Blue Mammoth Games-developed Brawlhalla is a free-to-play fighting game—available on PC, console, and mobile—that builds upon Smash's wild, character-focused gameplay by introducing unlimited wall-jumps and various other movement options that facilitate fun combat.The expanding character roster also features the likes of G.I. Joe's Snake Eyes, WWE's Randy "Macho Man" Savage, Tomb Raider's Lara Croft, and Street Fighter’s Chun-Li. Many of these licensed fighters require spending cash, but that's fine; it's worth spending for all current and future characters, because this platform-fighter is just that exciting. Capcom Fighting Collection 2 Capcom Fighting Collection 24.0 Excellent Capcom continues resurrecting its classic titles for modern audiences with Capcom Fighting Collection 2. This compilation features cool deep cuts not found in previous entries, including Power Stone and Project Justice. Along with the nostalgia, you'll enjoy new upgrades like online multiplayerand revamped display options. If you've had your fill of Street Fighter, this is a great way to broaden your fighting game horizons. Capcom Fighting Collection 2review Dead or Alive 6 Dead or Alive 63.5 Good Dead or Alive 6, much like its immediate predecessor, is one part fighting game, one part fashion show, and one part schlocky action movie. Individually, each of the game's widely differing elements might not stand up to scrutiny. After all, DOA 6 isn't the best fighter, doesn't offer the deepest character customization, and doesn't quite reach the Tekken series' level of story insanity.Still, Dead or Alive 6 is a fun and surprisingly strategic PC game that offers enough freshness to warrant playing with its new Break Blow and Break Hold tools. Plus, the game's familiar Triangle System and Danger Zones are highly entertaining, too. Divekick Divekick3.5 Good Iron Galaxy Studios' Divekick is the most hipster fighting game ever created. It's the product of the indie scene that mercilessly parodies fighting games and their die-hard community, yet demands that you be part of the underground circle to fully get all of the references and in-jokes.It's an odd game, but an interesting one if you open your mind to the insane concept of a two-button fighter based entirely on the idea of jumping and kicking. And 20-second rounds. And one-hit kills. And a line of scrimmage. Yes, Divekick is a fighting game freak show, but one worth checking out. Dragon Ball FighterZ Dragon Ball FighterZ4.0 Excellent Beside Fist of the Northstar and Jo Jo's Bizarre Adventure, there are few anime properties that are as intrinsically suited to the fighting-game treatment as the Dragon Ball series. Spanning multiple series, movies, and generations of characters, Akira Toriyama's manga-turned-anime-turned-game series is all about buff monkey men, humans, aliens, and androids trading blows in actual earth-shattering battles.The series' latest video game adaptation, Dragon Ball FighterZ, ditches the Xenoverse games' arena-brawling model in favor of 3-vs.-3, tag-team fighting on a 2D plane. The gameplay shift is just one of the many reasons Dragon Ball FighterZ is being held aloft as one of 2018's notable titles. Its beautiful design, intense combat, and accessible control scheme add up to a game that anyone can jump into for Super Saiyan thrills.Plus, you can kick Cell through a mountain. Dragon Ball FighterZreview Fatal Fury: City of the Wolves Fatal Fury: City of the Wolves4.0 Excellent The King of Fighters series is great, but Fatal Fury: City of the Wolves resurrects the SNK fighter that started it all. Familiar faces like Terry Bogard and Mai Shiranui battle real-life guest characters like DJ Salavatore Gannaci and soccer star Cristiano Ronaldo gather for this excellent take on fundamental, 2D fisticuffs. Rich mechanics add depth to both offensive and defensive play, while comic book-inspired graphics give brawls a distinct visual identity. Crossplay multiplayer shines with rollback netcode. Fatal Fury: City of the Wolvesreview Garou: Mark of the Wolves Garou: Mark of the Wolves4.5 Excellent Upon its 1999 release, Garou: Mark of the Wolves—a surprisingly deep and visually stunning entry in the long-running Fatal Fury series—was hailed as SNK's wondrous response to Capcom's Street Fighter III. Nearly 20 years later, SNK has finally given the fighting game the proper PC treatment by releasing it with numerous additional graphics options, leaderboards, and rollback, online versus play.Despite removing and downplaying some series-specific elements, Garou doesn't feel any less of a Fatal Fury game, however. It's set in the Southtown, and it features multiple fighters with classic Fatal Fury lineages, whether it's blood relationships to, or martial-arts tutelage from, older characters. Kim Kaphwan isn't in the game, for example, but his sons continue his legacy of swift, combo-heavy tae kwon do kicks.The result is an excellent game that boasts beautiful animation, Just Defend parries, and the strategic T.O.P. system that delivers increased attack damage, limited health regeneration, faster super-meter build up, and an exclusive special attack when your activate the mode. Guilty Gear Strive Guilty Gear Strive4.0 Excellent The Guilty Gear series reigns as the king of anime-style fighting games due to its gorgeous art style, and a rich, demanding, and lighting-quick combat system. Unfortunately, its oceanic depth and mountainous skill ceiling proved inaccessible to the causal player—until now. With Strive, developer Arc System Works streamlines the series’ unique combat mechanics to make them more newcomer-friendly, while retaining the older games' creative richness. Strive comes with fewer extra modes than its predecessors, but there is a lot to love in this PC game, including astounding visuals, impressive character play styles, and snappy, lag-free online play courtesy of top-tier, rollback netcode. Strive is an approachable series entry that shakes up the Guilty Gear formula in the best ways possible. Guilty Gear Xrd -Sign- Guilty Gear Xrd -Sign-3.5 Good Guilty Gear is a niche series within a niche genre, one that's enjoyed a cult following since its first appearance in 1998. With Xrd -SIGN-, developer Arc System Works ditches the series' 2D sprites in favor of 3D cel-shaded graphics in an attempt to expand its audience. Likewise, series creator Daisuke Ishiwatari sought a more approachable play style that maintains the depth and high skill ceiling that long-time Guilty Gear fans love.Still, Guilty Gear Xrd -SIGN- keeps the series familiar fighting actionthat enables creative offensive and defensive play. Guilty Gear Xrd -Sign-review Killer Instinct Killer Instinct4.0 Excellent When Killer Instinct debuted for Windows 10 in March 2016, it represented the latest chapter in the continued PC fighting game renaissance. With its arrival, Microsoft's one-on-one game of fisticuffs joined the likes of Guilty Gear, The King of Fighters, Street Fighter, and other high-profile series that now grace the personal computer.Killer Instinct has a combo-heavy engine that caters to both novices and pros, incredibly detailed graphics that boast ridiculous particle effects, and an over-the-top, NBA Jam-like announcer who screams your accomplishmentsat the top of his lungs.Killer Instinct is part of Microsoft's Play Anywhere initiative. So, if you buy Killer Instinct from the Microsoft Store, you'll also be able to play it on Xbox One at no additional cost. It has cross-platform play with Xbox One, too, thus expanding the online player base. There's a Steam version, too. Even better, the game's ridiculously good netcode ensures smooth play across the globe. Killer Instinctreview The King of Fighters '98: Ultimate Match Final Edition The King of Fighters '98 Ultimate Match Final Edition5.0 Outstanding The King of Fighters '98—with its hops, rolls, blowback attacks, and meter-filling Advance and Extra modes—is one of the best fighting games ever made, so it's no surprise that developer SNK has returned to the title many times since the game's original release.In 2008, SNK celebrated the game's tenth anniversary by porting the team-based fighter to the PlayStation 2 as The King of Fighters '98: Ultimate Match, a game loaded with extra characters, stages, moves, and gameplay modes. Now, a tweaked Ultimate Match is available for purchase under the title The King of Fighters '98 Ultimate Match Final Edition.This version adds numerous graphics options and good, but not great, online connectivity that lets you battle other KOF fans around the globe in 3-vs.-3 action. The King of Fighters '98 Ultimate Match Final Editionreview The King of Fighters 2002 Unlimited Match The King of Fighters 2002 Unlimited Match4.0 Excellent Like The King of Fighters '98 Ultimate Match Final Edition, The King of Fighters 2002 Unlimited Match is a dream match that eschews a storyline so that developer SNK could include as many characters as possible—even some that are canonically dead, like crime boss Geese Howard. As a result, Unlimited Match boasts one of the largest fighting game rosters of all time, with a 66-character strong lineup.King of Fighters 2002 Ultimate Match continues the series tradition of excellent combat. Although it lacks KOF '98 UMFE's three radically different fight mechanics, Unlimited Match has a lone system that resembles Advanced Mode. This fighting style gives you plenty of offensiveand defensiveoptions for setting up or evading traps. Excellent rollback netcode lets you play people around the world without hiccup. The King of Fighters XIII: Steam Edition The King of Fighters XIII: Steam Edition4.0 Excellent The King of Fighters XIII: Steam Edition brings SNK's incredibly dense, 3-vs.-3, team-based fighter to the PC via Valve's video game marketplace. It's an all-around excellent fighting game, and one of the best in SNK's rich catalog.If you've rumbled with friends and foes in the version that appeared on PlayStation 3 and Xbox 360, you'll feel right at home here: The intricate combat mechanics, meter management, and the best sprite-based graphics ever seen in a fighting game are brought over successfully in this Steam port.Even better, The King of Fighters XIII: Steam Edition contains all the console DLC and the King of Fighters XIII: Climax arcade features. Similar to The King of Fighters '98: Ultimate Match Final Edition, The King of Fighters XIII: Steam Edition has decent online play, but you can expect some hiccups. The King of Fighters XIII: Steam Editionreview The Last Blade The Last Blade4.0 Excellent SNK put weapons-based, 2D fighting on the map with 1993's delightful Samurai Shodown, but the developer went on to refine the idea of sword-based combat four years later in a somewhat lesser-known Neo Geo title: The Last Blade.Released to the Steam platform with several contemporary bells and whistles, The Last Blade boasts excellent swordplay, a dozen exquisitely designed characters, and a gorgeous anime- and manga-style presentation that make its 19th-century Japanese setting one of the most beautiful in fighting-game history. Marvel vs. Capcom: Infinite Marvel vs. Capcom Infinite3.5 Good Marvel vs. Capcom: Infinite has taken its fair share of flack since its reveal, and the venom is not at all unwarranted. The initial trailer for the tag-team fighting game featured dull, washed-out graphics, and Capcom highlighted the new novice-friendly, auto-combo options that are designed to help casuals bust out cool-looking moves in an otherwise hardcore genre. As a result, fight fans were highly skeptical of the game, as was I.Fortunately, my Infinite sentiments changed upon logging several hours with the game. The Infinity Stone hook and the move to 2-vs.-2, tag team action make Marvel vs. Capcom Infinite an incredibly fun PC game to play in both casual and hardcore sessions.Still, Infinite has presentation and MCU-focused roster issues that prevent it from rising to the very top of the fighting game elite. Mortal Kombat XL Mortal Kombat XL4.0 Excellent When NetherRealm Studios released the blood-drenched Mortal Kombat X to consoles in 2015, the one-on-one fighting game continued to evolve via free and paid updates that added characters, balanced the roster, and improved online play. However, the High Voltage Studios-ported PC version of the game received zero post-launch support, much to the dismay of hardcore Mortal Kombat fans.Thankfully, that changed with the Mortal Kombat XL update, a version of MKX that finally gives PC gamers all the extras that console-based fight fans have enjoyed for some time now. I dislike the idea of paying more money for PC content released long after the console version, but it's hard not to love the additions, which include even more fighters, stages, costumes, and gore.Paid DLC added plenty of guest fighters, which has becoming commonplace in the fighting game circle. They include the Predator and Friday the 13th's Jason Vorhees. The King of Fighters XV The King of Fighters XV4.0 Excellent Developer SNK took KOF XIV's core, revamped the MAX meter, added the Shatterstrike counter system, and gave the character models an eye-catching redesign to create one of the best fighting games in recent history. KOF XV features an updated fighting engine that facilitates fast-paced, creative combat, and near-flawless rollback netcode that will keep you knuckling up with online rivals for hours on end.The game's dense with options. You can play the narrative-driven Story mode, use DJ Station to listen to more that 300 music tracks culled from SNK's rich, decades-long game library, engage in casual and ranked online battles, view leaderboards, and check out match replays. In a community-fostering move, SNK included an esports-friendly tournament mode tailor-made for locals and majors like Evo. You can save 15 custom teams, set up brackets and rulesets, and register up to 32 entrants. It's a great touch. In addition, KOF XV lets you join online lobbies to play against others or simply spectate. Mortal Kombat 11 Mortal Kombat 114.5 Excellent Mortal Kombat 11 is far more than the guts and gore titles on which the series built its fame. The narrative sequel to Mortal Kombat X, Mortal Kombat 11 uses time travel to pit characters against their rivals in the past in order to alter the present. Whatever.Mortal Kombat 11 continues the series tradition of chop-socky action and otherworldly mysticism to lay the foundation for military operatives, ninjas, gods, and monsters to punch each other squarely in the face. With its character customization, HDR10 support, smooth animations, and new offensive and defensive meters, MK11 is the best Mortal Kombat game to date. Mortal Kombat 11review Samurai Shodown Samurai Shodown3.5 Good Clashing swords, blood spurts, and tense, measured play define Samurai Shodown, SNK's beloved weapons-based fighting game series. This series refresh, the simply named Samurai Shodown, carries those elements to PC after the game first appeared on console. If you've waited this long in hopes that Samurai Shodown would add many PC-exclusive extras, you may be disappointed; this is largely the same game that appeared elsewhere. Still, Samurai Shodown's unique, defense-orientated gameplay makes it a fighting game to check out for sword-swinging, blood-letting action. Prep for lengthy load times, though. Samurai Shodown Neo Geo Collection Samurai Shodown Neo Geo Collection4.0 Excellent Samurai Shodown Neo Geo Collection, SNK and Digital Eclipse's follow up to the delightful SNK 40th Anniversary Collection, contains all the SamSho games that appeared on the original Neo Geo, plus production art, SNK staff interviews, and a true surprise—an unreleased title that only briefly saw a location test. Overall, Samurai Shodown Neo Geo Collection is a wonderful piece of playable history, with the only blight against the PC game being its mediocre online components. Skullgirls 2nd Encore Skullgirls 2nd Encore4.5 Excellent Skullgirls 2nd Encore, the update to Reverge Labs's critically acclaimed original game, takes cues from many highly regarded fighting titles and blends it with the series' unique, cartoony, art deco-influenced visual style.However, Skullgirls 2nd Encore's graphics aren't all that separate it from the competition. The indie fighter boasts a Capcom vs. SNK-style ratio system that lets you select up to three characters to battle up to three rival characters, as well as a Marvel vs. Capcom-style assist system. The fighter also has a built-in system that automatically stops infinites, those annoying and abusive combos that never end. SNK vs. Capcom: The Match of the Millennium SNK vs. Capcom: Match of the Millennium4.5 Excellent With Match of the Millennium's rerelease, the secret best fighting game in the SNK vs. Capcom crossover series finds a new audience. Featuring an 18-character default roster, and three deep groove systems that replicate beloved the companies' beloved fighting game engines, SNK vs. Capcom: Match of the Millennium sees two fighting game universes collide in marvelous fashion.That would be more than enough variety, but Match of the Millennium offers additional goodies. It features standard Sparring, Survival, and Time Attack fighting modes. Olympics, however, is the most intriguing mode, as it lets you indulge in several non-fighting game minigames. For example, you can blast Metal Slug's Mars People in a first-person shooting mode or guide Ghost 'N Goblins' Arthur across pits to snatch up treasure. The Versus points that you earn here unlock extra super moves for the default and secret characters. These contests have the depth of early mobile phone games, but they're a nice diversion from the standard fighting game action.Match of the Millennium is a genuinely entertaining and rich fighting game that combines challenge and strategy with a hefty helping of lighthearted humor. SoulCalibur VI SoulCalibur VI4.0 Excellent The weapons-based combat series has seen its ups and downs over the years, but with SoulCalibur VI, developer Bandai Namco has taken what's worked in the past—swift, strategic combat and robust character customization—and paired it with the new Reversal Edge and Soul Charge battle mechanics to create an engaging PC fighting game that'll shine in all sorts of battles, whether they're between buddies or on big esports stages like Evo.Combat is crisp and rewarding, with a universal control scheme that makes it a breeze to pick up a new character. Each fighter has a horizontal attack, vertical attack, kick, block, parry, sidestep, guard-crushing Break Attack, and Critical Edge super attack. This control scheme will feel familiar to anyone who's played recent SoulCalibur titles, and it leads to some tense combat moments as you attack and defend. Street Fighter 30th Anniversary Collection Street Fighter 30th Anniversary Collection4.0 Excellent Film aficionados rely on The Criterion Collection to take vital classic and contemporary movies and present them in thoughtful, information-filled packages for modern audiences. Until very recently, the 40-year old video game industry lacked its own Criterion Collection, letting important pop culture contributions slip into oblivion due to incompatible hardware and software formats, expired licenses, and plain neglect. Thankfully, the games preservation experts at Digital Eclipse have taken up the task, blessing gamers with titles that celebrate classic titles via accurate emulation and a bounty of production-related extras and modern touches. The company's first foray into the fighting game genre is Street Fighter 30th Anniversary Collection.This collection doesn't include Street Fighter: The Movie, the Street Fighter EX titles, or X-Men vs. Street Fighter, but you will find all the core arcade releases. The lineup includes Street Fighter, Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II: The New ChallengersSuper Street Fighter II Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter III: New Generation, Street Fighter III: 2nd Impact Giant Attack, Street Fighter Alpha 3, and Street Fighter III 3rd Strike: Fight For The Future.Even better, you don't just get the games. This collection includes a sprite/animation view, design documents, a historical timeline, and a jukebox. In short, Street Fighter 30th Anniversary Collection is a love letter to one of the most important video game franchises of all time. Street Fighter V: Champion Edition Street Fighter V: Champion Edition3.5 Good In February 2016, Street Fighter V arrived on PC with many flaws that detracted from the stellar gameplay, including awful server instability, no true single-player mode, and a surprisingly limited multiplayer Battle Lounge. However, over the course of the last few years, developer Capcom released several updates that addressedthose issues while also adding new stages and playable characters.Street Fighter V: Champion Edition, with its fresh and returning characters, new fight systems, interactive stages, Cinematic Story Mode, and cross-platform play with PlayStation 4 owners, finally makes the one-on-one fighting game a title to pick up even for gamers who don't have Evo dreams. Street Fighter V: Champion Editionreview Street Fighter 6 Street Fighter 65.0 Outstanding Following Street Fighter V's lukewarm reception, Capcom had much to prove with Street Fighter 6. Thankfully, the developer not only righted the previous title's wrongs, but exceeded expectations by including nearly everything that fans would want in a contemporary fighting game.The title's powered by the new Drive Gauge, a meter that's full and ready for action at the beginning of each round. With the Drive Gauge, you can unleash the Drive Impact, Drive Parry, Drive Reversal, Drive Rush, and Overdrive moves. It, along with the Dynamic and Modern control schemes, gives you more combat flexibility than any previous Street Fighter game. The result is one of the best fighters ever crafted, one that enables hype-fueled moments in casual and competitive play. Street Fighter 6review Tekken 7 Tekken 74.5 Excellent Tekken 7, like the main-line Tekken games that came before it, is a tale of fathers and sons attempting to murder each other to purge the Mishima clan of the Devil Gene, a magical bit of DNA that transforms certain people into hell spawn.The excellent combat accentuates the narrative ridiculousness. Like its predecessors, Tekken 7 is a fighting game that features simple, limb-mapped controls, massive character move sets, and numerous juggles that let you keep a combo flowing, if you're skilled enough to input the correct move at the right moment. With Tekken 7, the series receives super movesand enhanced, special attacks that can blow through an opponent's attack.Tekken 7 is an incredibly tense game of jabs, feints, and sidesteps, because any hit may lead to a long combo sting. Factor in characters with move sets that emulate real martial arts, interactive stages that let you knock people through floors and walls, and terrific slowdown effects that happen when both fighters' health bars are in the red and they perform close-quarter melee attacks, and you have a fighting game that's essentially an interactive martial arts flick. Ultimate Marvel vs. Capcom 3 Ultimate Marvel vs. Capcom 33.5 Good Ultimate Marvel vs. Capcom 3 pits Marvel's superheroes against Capcom's video game characters in a frantic 3-vs.-3, tag team brawl. The 48-character headcount is impressive, but it's the individual characters and visual aesthetic that truly make the game shine.Marvel's side has several popular and obscure characters, including Captain America, Iron Man, Iron Fist, and She-Hulk, and Spider-Man. Capcom's side mainly comprises characters from the company's fighting and action games, including Final Fight's Mike Haggar and Street Fighter's Ryu. The comic book-style graphics, with their bright colors and heavy black lines, gives Ultimate Marvel vs. Capcom 3 an eye-popping look.In terms of gameplay, Ultimate Marvel vs. Capcom 3 builds upon its Marvel vs. Capcom 3: Fate of Two Worlds predecessor by including a three-button control scheme, the momentum-changing X-Factor mechanic, and retooled aerial combat. Ultra Street Fighter IV Ultra Street Fighter IV4.5 Excellent Ultra Street Fighter IV marks Capcom's fourth version of Street Fighter IV and the third version available on the Steam platform. Like vanilla Street Fighter IV and Super Street Fighter IV, Ultra's combat is centered on Focus Attacks, a move that lets your character tank a blow and unleash a counterattack.This final iteration adds five new characters, six new stages, a YouTube upload option, Edition Select, and Double Ultra.It's Street Fighter IV's best and meatiest update, though some balance issues prove a bit irritating in play. Still, Ultra Street Fighter IV is an excellent, competitive one-on-one fighting game. #best #fighting #games
    ME.PCMAG.COM
    The Best Fighting Games for 2025
    Don't Feel Like Fighting? Check Out These Other Terrific PC Games Brawlhalla Brawlhalla (for PC) 3.5 Good The Blue Mammoth Games-developed Brawlhalla is a free-to-play fighting game—available on PC, console, and mobile—that builds upon Smash's wild, character-focused gameplay by introducing unlimited wall-jumps and various other movement options that facilitate fun combat.The expanding character roster also features the likes of G.I. Joe's Snake Eyes, WWE's Randy "Macho Man" Savage, Tomb Raider's Lara Croft, and Street Fighter’s Chun-Li. Many of these licensed fighters require spending cash, but that's fine; it's worth spending $20 for all current and future characters, because this platform-fighter is just that exciting. Capcom Fighting Collection 2 Capcom Fighting Collection 2 (for PC) 4.0 Excellent Capcom continues resurrecting its classic titles for modern audiences with Capcom Fighting Collection 2. This compilation features cool deep cuts not found in previous entries, including Power Stone and Project Justice. Along with the nostalgia, you'll enjoy new upgrades like online multiplayer (but no crossplay) and revamped display options. If you've had your fill of Street Fighter, this is a great way to broaden your fighting game horizons. Capcom Fighting Collection 2 (for PC) review Dead or Alive 6 Dead or Alive 6 (for PC) 3.5 Good Dead or Alive 6, much like its immediate predecessor, is one part fighting game, one part fashion show, and one part schlocky action movie. Individually, each of the game's widely differing elements might not stand up to scrutiny. After all, DOA 6 isn't the best fighter, doesn't offer the deepest character customization, and doesn't quite reach the Tekken series' level of story insanity.Still, Dead or Alive 6 is a fun and surprisingly strategic PC game that offers enough freshness to warrant playing with its new Break Blow and Break Hold tools. Plus, the game's familiar Triangle System and Danger Zones are highly entertaining, too. Divekick Divekick (for PC) 3.5 Good Iron Galaxy Studios' Divekick is the most hipster fighting game ever created. It's the product of the indie scene that mercilessly parodies fighting games and their die-hard community, yet demands that you be part of the underground circle to fully get all of the references and in-jokes.It's an odd game, but an interesting one if you open your mind to the insane concept of a two-button fighter based entirely on the idea of jumping and kicking. And 20-second rounds. And one-hit kills. And a line of scrimmage. Yes, Divekick is a fighting game freak show, but one worth checking out. Dragon Ball FighterZ Dragon Ball FighterZ (for PC) 4.0 Excellent Beside Fist of the Northstar and Jo Jo's Bizarre Adventure, there are few anime properties that are as intrinsically suited to the fighting-game treatment as the Dragon Ball series. Spanning multiple series, movies, and generations of characters, Akira Toriyama's manga-turned-anime-turned-game series is all about buff monkey men, humans, aliens, and androids trading blows in actual earth-shattering battles.The series' latest video game adaptation, Dragon Ball FighterZ, ditches the Xenoverse games' arena-brawling model in favor of 3-vs.-3, tag-team fighting on a 2D plane. The gameplay shift is just one of the many reasons Dragon Ball FighterZ is being held aloft as one of 2018's notable titles. Its beautiful design, intense combat, and accessible control scheme add up to a game that anyone can jump into for Super Saiyan thrills.Plus, you can kick Cell through a mountain. Dragon Ball FighterZ (for PC) review Fatal Fury: City of the Wolves Fatal Fury: City of the Wolves (for PC) 4.0 Excellent The King of Fighters series is great, but Fatal Fury: City of the Wolves resurrects the SNK fighter that started it all. Familiar faces like Terry Bogard and Mai Shiranui battle real-life guest characters like DJ Salavatore Gannaci and soccer star Cristiano Ronaldo gather for this excellent take on fundamental, 2D fisticuffs. Rich mechanics add depth to both offensive and defensive play, while comic book-inspired graphics give brawls a distinct visual identity. Crossplay multiplayer shines with rollback netcode. Fatal Fury: City of the Wolves (for PC) review Garou: Mark of the Wolves Garou: Mark of the Wolves (for PC) 4.5 Excellent Upon its 1999 release, Garou: Mark of the Wolves—a surprisingly deep and visually stunning entry in the long-running Fatal Fury series—was hailed as SNK's wondrous response to Capcom's Street Fighter III. Nearly 20 years later, SNK has finally given the fighting game the proper PC treatment by releasing it with numerous additional graphics options, leaderboards, and rollback, online versus play.Despite removing and downplaying some series-specific elements, Garou doesn't feel any less of a Fatal Fury game, however. It's set in the Southtown, and it features multiple fighters with classic Fatal Fury lineages, whether it's blood relationships to, or martial-arts tutelage from, older characters. Kim Kaphwan isn't in the game, for example, but his sons continue his legacy of swift, combo-heavy tae kwon do kicks.The result is an excellent game that boasts beautiful animation, Just Defend parries, and the strategic T.O.P. system that delivers increased attack damage, limited health regeneration, faster super-meter build up, and an exclusive special attack when your activate the mode. Guilty Gear Strive Guilty Gear Strive (for PC) 4.0 Excellent The Guilty Gear series reigns as the king of anime-style fighting games due to its gorgeous art style, and a rich, demanding, and lighting-quick combat system. Unfortunately, its oceanic depth and mountainous skill ceiling proved inaccessible to the causal player—until now. With Strive, developer Arc System Works streamlines the series’ unique combat mechanics to make them more newcomer-friendly, while retaining the older games' creative richness. Strive comes with fewer extra modes than its predecessors, but there is a lot to love in this PC game, including astounding visuals, impressive character play styles, and snappy, lag-free online play courtesy of top-tier, rollback netcode. Strive is an approachable series entry that shakes up the Guilty Gear formula in the best ways possible. Guilty Gear Xrd -Sign- Guilty Gear Xrd -Sign- (for PC) 3.5 Good Guilty Gear is a niche series within a niche genre, one that's enjoyed a cult following since its first appearance in 1998. With Xrd -SIGN-, developer Arc System Works ditches the series' 2D sprites in favor of 3D cel-shaded graphics in an attempt to expand its audience. Likewise, series creator Daisuke Ishiwatari sought a more approachable play style that maintains the depth and high skill ceiling that long-time Guilty Gear fans love.Still, Guilty Gear Xrd -SIGN- keeps the series familiar fighting action (Roman Cancels, Bursts, and Dusts) that enables creative offensive and defensive play. Guilty Gear Xrd -Sign- (for PC) review Killer Instinct Killer Instinct (for PC) 4.0 Excellent When Killer Instinct debuted for Windows 10 in March 2016, it represented the latest chapter in the continued PC fighting game renaissance. With its arrival, Microsoft's one-on-one game of fisticuffs joined the likes of Guilty Gear, The King of Fighters, Street Fighter, and other high-profile series that now grace the personal computer.Killer Instinct has a combo-heavy engine that caters to both novices and pros, incredibly detailed graphics that boast ridiculous particle effects (everything explodes!), and an over-the-top, NBA Jam-like announcer who screams your accomplishments ("C-c-c-combo Breaker!") at the top of his lungs.Killer Instinct is part of Microsoft's Play Anywhere initiative. So, if you buy Killer Instinct from the Microsoft Store, you'll also be able to play it on Xbox One at no additional cost. It has cross-platform play with Xbox One, too, thus expanding the online player base. There's a Steam version, too. Even better, the game's ridiculously good netcode ensures smooth play across the globe. Killer Instinct (for PC) review The King of Fighters '98: Ultimate Match Final Edition The King of Fighters '98 Ultimate Match Final Edition (for PC) 5.0 Outstanding The King of Fighters '98—with its hops, rolls, blowback attacks, and meter-filling Advance and Extra modes—is one of the best fighting games ever made, so it's no surprise that developer SNK has returned to the title many times since the game's original release.In 2008, SNK celebrated the game's tenth anniversary by porting the team-based fighter to the PlayStation 2 as The King of Fighters '98: Ultimate Match, a game loaded with extra characters (including the almighty '96 Boss Team!), stages, moves, and gameplay modes. Now, a tweaked Ultimate Match is available for purchase under the title The King of Fighters '98 Ultimate Match Final Edition.This version adds numerous graphics options and good, but not great, online connectivity that lets you battle other KOF fans around the globe in 3-vs.-3 action. The King of Fighters '98 Ultimate Match Final Edition (for PC) review The King of Fighters 2002 Unlimited Match The King of Fighters 2002 Unlimited Match (for PC) 4.0 Excellent Like The King of Fighters '98 Ultimate Match Final Edition, The King of Fighters 2002 Unlimited Match is a dream match that eschews a storyline so that developer SNK could include as many characters as possible—even some that are canonically dead, like crime boss Geese Howard. As a result, Unlimited Match boasts one of the largest fighting game rosters of all time, with a 66-character strong lineup.King of Fighters 2002 Ultimate Match continues the series tradition of excellent combat. Although it lacks KOF '98 UMFE's three radically different fight mechanics (Advanced, Extra, and Ultimate), Unlimited Match has a lone system that resembles Advanced Mode. This fighting style gives you plenty of offensive (Dash, Run, Hops, Super Jumps) and defensive (Guard Cancel Strike, Guard Cancel Roll Throw) options for setting up or evading traps. Excellent rollback netcode lets you play people around the world without hiccup. The King of Fighters XIII: Steam Edition The King of Fighters XIII: Steam Edition (for PC) 4.0 Excellent The King of Fighters XIII: Steam Edition brings SNK's incredibly dense, 3-vs.-3, team-based fighter to the PC via Valve's video game marketplace. It's an all-around excellent fighting game, and one of the best in SNK's rich catalog.If you've rumbled with friends and foes in the version that appeared on PlayStation 3 and Xbox 360, you'll feel right at home here: The intricate combat mechanics, meter management, and the best sprite-based graphics ever seen in a fighting game are brought over successfully in this Steam port.Even better, The King of Fighters XIII: Steam Edition contains all the console DLC and the King of Fighters XIII: Climax arcade features. Similar to The King of Fighters '98: Ultimate Match Final Edition, The King of Fighters XIII: Steam Edition has decent online play, but you can expect some hiccups. The King of Fighters XIII: Steam Edition (for PC) review The Last Blade The Last Blade (for PC) 4.0 Excellent SNK put weapons-based, 2D fighting on the map with 1993's delightful Samurai Shodown, but the developer went on to refine the idea of sword-based combat four years later in a somewhat lesser-known Neo Geo title: The Last Blade.Released to the Steam platform with several contemporary bells and whistles, The Last Blade boasts excellent swordplay, a dozen exquisitely designed characters, and a gorgeous anime- and manga-style presentation that make its 19th-century Japanese setting one of the most beautiful in fighting-game history. Marvel vs. Capcom: Infinite Marvel vs. Capcom Infinite (for PC) 3.5 Good Marvel vs. Capcom: Infinite has taken its fair share of flack since its reveal, and the venom is not at all unwarranted. The initial trailer for the tag-team fighting game featured dull, washed-out graphics, and Capcom highlighted the new novice-friendly, auto-combo options that are designed to help casuals bust out cool-looking moves in an otherwise hardcore genre. As a result, fight fans were highly skeptical of the game, as was I.Fortunately, my Infinite sentiments changed upon logging several hours with the game. The Infinity Stone hook and the move to 2-vs.-2, tag team action make Marvel vs. Capcom Infinite an incredibly fun PC game to play in both casual and hardcore sessions.Still, Infinite has presentation and MCU-focused roster issues that prevent it from rising to the very top of the fighting game elite. Mortal Kombat XL Mortal Kombat XL (for PC) 4.0 Excellent When NetherRealm Studios released the blood-drenched Mortal Kombat X to consoles in 2015, the one-on-one fighting game continued to evolve via free and paid updates that added characters, balanced the roster, and improved online play. However, the High Voltage Studios-ported PC version of the game received zero post-launch support, much to the dismay of hardcore Mortal Kombat fans.Thankfully, that changed with the Mortal Kombat XL update, a version of MKX that finally gives PC gamers all the extras that console-based fight fans have enjoyed for some time now. I dislike the idea of paying more money for PC content released long after the console version, but it's hard not to love the additions, which include even more fighters, stages, costumes, and gore.Paid DLC added plenty of guest fighters, which has becoming commonplace in the fighting game circle. They include the Predator and Friday the 13th's Jason Vorhees. The King of Fighters XV The King of Fighters XV (for PC) 4.0 Excellent Developer SNK took KOF XIV's core, revamped the MAX meter, added the Shatterstrike counter system, and gave the character models an eye-catching redesign to create one of the best fighting games in recent history. KOF XV features an updated fighting engine that facilitates fast-paced, creative combat, and near-flawless rollback netcode that will keep you knuckling up with online rivals for hours on end.The game's dense with options. You can play the narrative-driven Story mode, use DJ Station to listen to more that 300 music tracks culled from SNK's rich, decades-long game library (many compositions unlock as you play Arcade mode), engage in casual and ranked online battles, view leaderboards, and check out match replays. In a community-fostering move, SNK included an esports-friendly tournament mode tailor-made for locals and majors like Evo. You can save 15 custom teams, set up brackets and rulesets, and register up to 32 entrants. It's a great touch. In addition, KOF XV lets you join online lobbies to play against others or simply spectate. Mortal Kombat 11 Mortal Kombat 11 (for PC) 4.5 Excellent Mortal Kombat 11 is far more than the guts and gore titles on which the series built its fame. The narrative sequel to Mortal Kombat X, Mortal Kombat 11 uses time travel to pit characters against their rivals in the past in order to alter the present. Whatever.Mortal Kombat 11 continues the series tradition of chop-socky action and otherworldly mysticism to lay the foundation for military operatives, ninjas, gods, and monsters to punch each other squarely in the face. With its character customization, HDR10 support, smooth animations, and new offensive and defensive meters, MK11 is the best Mortal Kombat game to date. Mortal Kombat 11 (for PC) review Samurai Shodown Samurai Shodown (for PC) 3.5 Good Clashing swords, blood spurts, and tense, measured play define Samurai Shodown, SNK's beloved weapons-based fighting game series. This series refresh, the simply named Samurai Shodown, carries those elements to PC after the game first appeared on console. If you've waited this long in hopes that Samurai Shodown would add many PC-exclusive extras, you may be disappointed; this is largely the same game that appeared elsewhere. Still, Samurai Shodown's unique, defense-orientated gameplay makes it a fighting game to check out for sword-swinging, blood-letting action. Prep for lengthy load times, though. Samurai Shodown Neo Geo Collection Samurai Shodown Neo Geo Collection (for PC) 4.0 Excellent Samurai Shodown Neo Geo Collection, SNK and Digital Eclipse's follow up to the delightful SNK 40th Anniversary Collection, contains all the SamSho games that appeared on the original Neo Geo, plus production art, SNK staff interviews, and a true surprise—an unreleased title that only briefly saw a location test. Overall, Samurai Shodown Neo Geo Collection is a wonderful piece of playable history, with the only blight against the PC game being its mediocre online components. Skullgirls 2nd Encore Skullgirls 2nd Encore (for PC) 4.5 Excellent Skullgirls 2nd Encore, the update to Reverge Labs's critically acclaimed original game, takes cues from many highly regarded fighting titles and blends it with the series' unique, cartoony, art deco-influenced visual style.However, Skullgirls 2nd Encore's graphics aren't all that separate it from the competition. The indie fighter boasts a Capcom vs. SNK-style ratio system that lets you select up to three characters to battle up to three rival characters, as well as a Marvel vs. Capcom-style assist system. The fighter also has a built-in system that automatically stops infinites, those annoying and abusive combos that never end. SNK vs. Capcom: The Match of the Millennium SNK vs. Capcom: Match of the Millennium (for PC) 4.5 Excellent With Match of the Millennium's rerelease, the secret best fighting game in the SNK vs. Capcom crossover series finds a new audience. Featuring an 18-character default roster (Athena, Chun-Li, Dan, Felicia, Guile, Haohmaru, Iori, Ken, Kyo, Leona, Mai, Morrigan, Nakoruru, Ryo, Ryu, Sakura, Terry, and Zangief), and three deep groove systems that replicate beloved the companies' beloved fighting game engines, SNK vs. Capcom: Match of the Millennium sees two fighting game universes collide in marvelous fashion.That would be more than enough variety, but Match of the Millennium offers additional goodies. It features standard Sparring, Survival, and Time Attack fighting modes. Olympics, however, is the most intriguing mode, as it lets you indulge in several non-fighting game minigames. For example, you can blast Metal Slug's Mars People in a first-person shooting mode or guide Ghost 'N Goblins' Arthur across pits to snatch up treasure. The Versus points that you earn here unlock extra super moves for the default and secret characters. These contests have the depth of early mobile phone games, but they're a nice diversion from the standard fighting game action.Match of the Millennium is a genuinely entertaining and rich fighting game that combines challenge and strategy with a hefty helping of lighthearted humor. SoulCalibur VI SoulCalibur VI (for PC) 4.0 Excellent The weapons-based combat series has seen its ups and downs over the years, but with SoulCalibur VI, developer Bandai Namco has taken what's worked in the past—swift, strategic combat and robust character customization—and paired it with the new Reversal Edge and Soul Charge battle mechanics to create an engaging PC fighting game that'll shine in all sorts of battles, whether they're between buddies or on big esports stages like Evo.Combat is crisp and rewarding, with a universal control scheme that makes it a breeze to pick up a new character. Each fighter has a horizontal attack, vertical attack, kick, block, parry, sidestep, guard-crushing Break Attack, and Critical Edge super attack. This control scheme will feel familiar to anyone who's played recent SoulCalibur titles, and it leads to some tense combat moments as you attack and defend. Street Fighter 30th Anniversary Collection Street Fighter 30th Anniversary Collection (for PC) 4.0 Excellent Film aficionados rely on The Criterion Collection to take vital classic and contemporary movies and present them in thoughtful, information-filled packages for modern audiences. Until very recently, the 40-year old video game industry lacked its own Criterion Collection, letting important pop culture contributions slip into oblivion due to incompatible hardware and software formats, expired licenses, and plain neglect. Thankfully, the games preservation experts at Digital Eclipse have taken up the task, blessing gamers with titles that celebrate classic titles via accurate emulation and a bounty of production-related extras and modern touches. The company's first foray into the fighting game genre is Street Fighter 30th Anniversary Collection.This collection doesn't include Street Fighter: The Movie, the Street Fighter EX titles, or X-Men vs. Street Fighter, but you will find all the core arcade releases. The lineup includes Street Fighter (1987), Street Fighter II (1991), Street Fighter II: Champion Edition (1992), Street Fighter II: Hyper Fighting (1992), Super Street Fighter II: The New Challengers (1993) Super Street Fighter II Turbo (1994), Street Fighter Alpha (1995), Street Fighter Alpha 2 (1996), Street Fighter III: New Generation (1997), Street Fighter III: 2nd Impact Giant Attack (1997), Street Fighter Alpha 3 (1998), and Street Fighter III 3rd Strike: Fight For The Future (1999).Even better, you don't just get the games. This collection includes a sprite/animation view, design documents, a historical timeline, and a jukebox. In short, Street Fighter 30th Anniversary Collection is a love letter to one of the most important video game franchises of all time. Street Fighter V: Champion Edition Street Fighter V: Champion Edition (for PC) 3.5 Good In February 2016, Street Fighter V arrived on PC with many flaws that detracted from the stellar gameplay, including awful server instability, no true single-player mode, and a surprisingly limited multiplayer Battle Lounge. However, over the course of the last few years, developer Capcom released several updates that addressed (most of) those issues while also adding new stages and playable characters.Street Fighter V: Champion Edition, with its fresh and returning characters, new fight systems (like the cool V-Skills and V-Triggers mechanics), interactive stages, Cinematic Story Mode, and cross-platform play with PlayStation 4 owners, finally makes the one-on-one fighting game a title to pick up even for gamers who don't have Evo dreams. Street Fighter V: Champion Edition (for PC) review Street Fighter 6 Street Fighter 6 (for PC) 5.0 Outstanding Following Street Fighter V's lukewarm reception, Capcom had much to prove with Street Fighter 6. Thankfully, the developer not only righted the previous title's wrongs, but exceeded expectations by including nearly everything that fans would want in a contemporary fighting game.The title's powered by the new Drive Gauge, a meter that's full and ready for action at the beginning of each round. With the Drive Gauge, you can unleash the Drive Impact, Drive Parry, Drive Reversal, Drive Rush, and Overdrive moves (read our review for a breakdown of each one). It, along with the Dynamic and Modern control schemes, gives you more combat flexibility than any previous Street Fighter game. The result is one of the best fighters ever crafted, one that enables hype-fueled moments in casual and competitive play. Street Fighter 6 (for PC) review Tekken 7 Tekken 7 (for PC) 4.5 Excellent Tekken 7, like the main-line Tekken games that came before it, is a tale of fathers and sons attempting to murder each other to purge the Mishima clan of the Devil Gene, a magical bit of DNA that transforms certain people into hell spawn.The excellent combat accentuates the narrative ridiculousness. Like its predecessors, Tekken 7 is a fighting game that features simple, limb-mapped controls, massive character move sets, and numerous juggles that let you keep a combo flowing, if you're skilled enough to input the correct move at the right moment. With Tekken 7, the series receives super moves (Rage Arts) and enhanced, special attacks that can blow through an opponent's attack (Power Crush).Tekken 7 is an incredibly tense game of jabs, feints, and sidesteps, because any hit may lead to a long combo sting. Factor in characters with move sets that emulate real martial arts, interactive stages that let you knock people through floors and walls, and terrific slowdown effects that happen when both fighters' health bars are in the red and they perform close-quarter melee attacks, and you have a fighting game that's essentially an interactive martial arts flick. Ultimate Marvel vs. Capcom 3 Ultimate Marvel vs. Capcom 3 (for PC) 3.5 Good Ultimate Marvel vs. Capcom 3 pits Marvel's superheroes against Capcom's video game characters in a frantic 3-vs.-3, tag team brawl. The 48-character headcount is impressive, but it's the individual characters and visual aesthetic that truly make the game shine (unlike its Infinite sequel).Marvel's side has several popular and obscure characters, including Captain America, Iron Man, Iron Fist, and She-Hulk, and Spider-Man. Capcom's side mainly comprises characters from the company's fighting and action games, including Final Fight's Mike Haggar and Street Fighter's Ryu. The comic book-style graphics, with their bright colors and heavy black lines, gives Ultimate Marvel vs. Capcom 3 an eye-popping look.In terms of gameplay, Ultimate Marvel vs. Capcom 3 builds upon its Marvel vs. Capcom 3: Fate of Two Worlds predecessor by including a three-button control scheme, the momentum-changing X-Factor mechanic, and retooled aerial combat. Ultra Street Fighter IV Ultra Street Fighter IV (for PC) 4.5 Excellent Ultra Street Fighter IV marks Capcom's fourth version of Street Fighter IV and the third version available on the Steam platform. Like vanilla Street Fighter IV and Super Street Fighter IV, Ultra's combat is centered on Focus Attacks, a move that lets your character tank a blow and unleash a counterattack.This final iteration adds five new characters (Decapre, Elena, Hugo, Poison, and Rolento), six new stages, a YouTube upload option, Edition Select (which lets you pick different versions of characters, based on their past Street Fighter IV iterations), and Double Ultra (which makes a character's Ultra Combos available simultaneously, in exchange for reduced damage).It's Street Fighter IV's best and meatiest update, though some balance issues prove a bit irritating in play. Still, Ultra Street Fighter IV is an excellent, competitive one-on-one fighting game.
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  • [eXtas1s] Next Xbox(es) will be Windows based, will include Steam/EGS + full Xbox library emulation and BC. GP still strategic (new tiers/prices)

    P40L0
    Member

    Jun 12, 2018

    9,588

    Italy

    Here's the summary of latest eXtas1s' direct about verified rumors and leaks from his sources:

    Steam/Epic Integration into Microsoft Store
    A new app called "Steam DF Beta" has appeared in the Windows Microsoft Store, allowing users to install Steam directly from the official store.
    The Epic Games Store is already integrated in the same way.
    This doesn't mean current Xbox consoleswill natively run Steam, but that Windowswill offer an easier download/install experience.

    Future "Console-Like" Shell on Windows

    Microsoft is developing a compatibility layer or "shell" to give Windows a console-like interface, suitable for both PC gaming and next‑gen Xbox systems.Xbox Emulation on PC
    An Xbox emulator for Windowsis in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games.
    Saves and achievements will remain separate between Steam, Microsoft Store/Xbox and will not sync automatically.

    Backward Compatibility and "Pass‑Through" Titles

    There are no plans to add new backward‑compatible games beyond what's already available, but the emulator work will let the entire Xbox library run on PC.Evolution of Game Pass
    Game Passwill remain a strategic cornerstone and will not be discontinued.
    New tiers are coming: cloud‑only, ad‑supported, PC‑only, Ultimate, etc.
    A price restructuring is imminent, likely raising fees—especially for the PC tier.

    Handling Rumors and Q&A
    The creator explains their approach: freely discuss rumorsbut clearly flag when something isn't confirmed 100%.
    They answer questions on topics such as:
    Transferring Xbox libraries to new consolesWhether online emulation will require subscriptionsThird‑party titles and new COD at the next showcaseBuying on Steam vs. Microsoft StoreApparently what I suspected 1 year ago is actually coming true.
    What do you think?

    UPDATE:
    Jez Corden mostly corroborated this 

    Last edited: Yesterday at 1:42 PM

    VIPER
    Member

    Nov 12, 2023

    1,408

    Interesting strategy.

    This is just a PC in a box.

    In the interest of balance all developers need to have controller only lobbies in their multiplayer games. 

    Sabin
    Member

    Oct 25, 2017

    6,097

    I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.
     

    Wrexis
    Member

    Nov 4, 2017

    29,387

    Steam's login count would double overnight with this I guess.
     

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,548

    I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable.
     

    Maelstrom
    Member

    Apr 22, 2025

    138

    Sabin said:

    I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.

    Click to expand...
    Click to shrink...

    I mean if true, who cares? I can tell you who doesn't, it's Microsoft.

    Unless Steam titles will be selective, meaning you can buy THPS on Steam or MS store, or EGS.

    But if it's full Steamahead with just being a PC, then fuck it, let them have it a PC. 

    texhnolyze
    Shinra Employee
    Member

    Oct 25, 2017

    26,439

    Indonesia

    No manual app install? GOG, Uplay, and Origin be like:

     

    T0kenAussie
    Member

    Jan 15, 2020

    6,019

    This is the common sense endpoint for Microsoft's gaming venture

    Just like Nintendo merged handheld and console to make the switch. Microsoft merging the best parts of Pc and console while also allowing your library to live forever on pc is the best outcome for everyone 

    OP

    OP

    P40L0
    Member

    Jun 12, 2018

    9,588

    Italy

    --R said:

    I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable.

    Click to expand...
    Click to shrink...

    For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC
     

    T0kenAussie
    Member

    Jan 15, 2020

    6,019

    Maelstrom said:

    I mean if true, who cares? I can tell you who doesn't, it's Microsoft.

    Unless Steam titles will be selective, meaning you can buy THPS on Steam or MS store, or EGS.

    But if it's full Steamahead with just being a PC, then fuck it, let them have it a PC.
    Click to expand...
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    If the Xbox is basically a fisher price "babies first gaming pc" i can see that maintaining a market tbh
     

    bob1001
    ▲ Legend ▲
    Member

    May 7, 2020

    2,107

    Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche.
     

    Santar
    Member

    Oct 27, 2017

    7,132

    Norway

    --R said:

    I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable.

    Click to expand...
    Click to shrink...

    It's probably just the games that are currently playable on the xbox series.
     

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,548

    P40L0 said:

    For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC

    Click to expand...
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    I know. You still have to develop official Xbox One and Xbox Series emulators that have 100% compatibility. Not doable, and since extas1s has been way below a 50/50 recently I don't believe it.
     

    T0kenAussie
    Member

    Jan 15, 2020

    6,019

    P40L0 said:

    For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC

    Click to expand...
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    I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it
     

    Bardeh
    Member

    Jun 15, 2018

    3,840

    If they can get the software down, this has the potential to be something that I would really, really love. That's a HUGE 'if' though.
     

    Dust
    C H A O S
    Member

    Oct 25, 2017

    41,030

    Sounds about what people expected. A pricey HW with Windows that is mostly there just as an Xbox branded option on the HW marker.
     

    Soap
    Member

    Oct 27, 2017

    18,924

    T0kenAussie said:

    This is the common sense endpoint for Microsoft's gaming venture

    Just like Nintendo merged handheld and console to make the switch. Microsoft merging the best parts of Pc and console while also allowing your library to live forever on pc is the best outcome for everyone
    Click to expand...
    Click to shrink...

    Certaily a good thing for me if it happens, but is it really good for MS? It seems like this would kill any xbox console unless the price to power ratio was vastly better than just building/buying a PC.
     

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,548

    T0kenAussie said:

    I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it

    Click to expand...
    Click to shrink...

    It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X.
     

    brenobnfm
    Member

    Sep 28, 2019

    2,666

    Guess they gave up on fighting Steam with the Microsoft Store and will instead prevent any Steam OS takeover over Windows for PC gaming on a broader level, seems reasonable and even late that they're finally leveraging Windows.
     

    Footos22
    Member

    Oct 25, 2017

    4,122

    Killing their 30% on third party games for the cheaper steam option sure feels like a good way to fuck your whole business up. Don't believe this for a second.
     

    MANTRA
    Member

    Feb 21, 2024

    1,136

    I actually think this is a fantastic path for Microsoft and could be huge if they pull it off.
     

    Dega
    Member

    Oct 25, 2017

    8,464

    I'd be interested
     

    OP

    OP

    P40L0
    Member

    Jun 12, 2018

    9,588

    Italy

    --R said:

    It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X.

    Click to expand...
    Click to shrink...

    They also talk about the "biggest performance leap" they ever had from gen to gen too 

    Game Fan
    Member

    Oct 25, 2017

    1,208

    Brazil

    Steam + Xbox + quick resume + Game Pass in a box under the TV. Sign me in.
     

    Mivey
    Member

    Oct 25, 2017

    20,652

    Sabin said:

    I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.

    Click to expand...
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    This is MS, so they could probably negotiate an even smaller percentage 

    oni-link
    tag reference no one gets
    Member

    Oct 25, 2017

    17,359

    UK

    So I'd be able to get PS exclusives on my new Xbox from Steam, and use Game Pass, and also have Steam on my Xbox as well for indies/other games, vs the PS6 with no Game Pass and no Steam, but with MS first party games?

    That's interesting 

    Justsomeguy
    Member

    Oct 27, 2017

    1,786

    UK

    bob1001 said:

    Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche.

    Click to expand...
    Click to shrink...

    Steam machine vibes
     

    Mr Evil 37
    Member

    Mar 7, 2022

    27,689

    bob1001 said:

    something that is too far away from a console to appeal to the console guys

    Click to expand...
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    I don't see why this would be a concern. It seems like it can still be used as a console if that's what you want.
     

    BasilZero
    Member

    Oct 25, 2017

    39,966

    Omni

    I'll get it if b/c is there.
     

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,548

    P40L0 said:

    They also talk about the "biggest performance leap" they ever had from gen to gen tooClick to expand...
    Click to shrink...

    Unless they've found a way to timetravel and they're pulling hardware years from now into our timeline there is no way they're gonna emulate a Series X. I think extas1s is talking out of his ass again.
     

    Toddhunter
    Member

    Feb 22, 2025

    509

    Sabin said:

    I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.

    Click to expand...
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    Or just make a better business deal.

    Anyway owning the box under the tv was always the aim, so I doubt they'd care much about gaming if they could do it. Much better to sell tv show deals. 

    Mr Evil 37
    Member

    Mar 7, 2022

    27,689

    T0kenAussie said:

    I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it

    Click to expand...
    Click to shrink...

    Maybe they wrote this into all of their licensing deals over the last X years if they knew they were heading in this direction.
     

    andymoogle
    Member

    Oct 27, 2017

    3,307

    --R said:

    It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X.

    Click to expand...
    Click to shrink...

    It's all running variants of DirectX. There is no way they would need to bruteforce it as regular software emulation.
     

    Copilot
    Member

    Jun 27, 2023

    1,336

    Sabin said:

    I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.

    Click to expand...
    Click to shrink...

    Those machines should be profitable out of box.

    Steam is already on Windows and Xbox PC still growing. 

    Flame Lord
    Member

    Oct 26, 2017

    3,773

    Sabin said:

    I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.

    Click to expand...
    Click to shrink...

    They wouldn't pay anymore to Steam than they already do on PC. Presumably this isn't going to be taking a loss like consoles usually do so that won't be as big a deal. 

    texhnolyze
    Shinra Employee
    Member

    Oct 25, 2017

    26,439

    Indonesia

    bob1001 said:

    Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche.

    Click to expand...
    Click to shrink...

    Yeah, this doesn't interest me at all. A PC without modding capabilities is not a PC. That's like missing the whole point of PC gaming to me.
     

    brenobnfm
    Member

    Sep 28, 2019

    2,666

    I just hope any of the Xbox BC isn't cloud bullshit like PS3 on PS5, if that's the case better keep a Series X for these purposes.

    bob1001 said:

    Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche.

    Click to expand...
    Click to shrink...

    It'll keep being just a Xbox for those who wants it? Especially if still has a disc drive. 

    WhoaIsThatMars
    Member

    Oct 25, 2017

    2,711

    湘南

    VIPER said:

    This is just a PC in a box.

    Click to expand...
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    A PC is an Xbox so it's just an Xbox in a box! 

    OP

    OP

    P40L0
    Member

    Jun 12, 2018

    9,588

    Italy

    oni-link said:

    So I'd be able to get PS exclusives on my new Xbox from Steam, and use Game Pass, and also have Steam on my Xbox as well for indies/other games, vs the PS6 with no Game Pass and no Steam, but with MS Exclusives?

    That's interesting
    Click to expand...
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    Basically, yeah.

    I think the biggest part in all this is nailing down the "console user experience" which currently Windows 11 still do not offer.

    If they will create a good new shell on boot instead of Desktop and mimic the current Xbox Dashboard experienceas much as possible it could really open a new market of devices. They could even open for other OEMs doing beefier, more premium or more economical variants of these new "consoles" as well. 

    OP

    OP

    P40L0
    Member

    Jun 12, 2018

    9,588

    Italy

    brenobnfm said:

    I just hope any of the Xbox BC isn't cloud bullshit like PS3 on PS5, if that's the case better keep a Series X for these purposes.

    Click to expand...
    Click to shrink...

    Nope, native offline emulation it seems
     

    Zutroy
    Member

    Oct 25, 2017

    1,682

    It would depend on the limitations of it, and the implementation, however full console experience with being able to get access to cheap game keys for Steam and free giveaways that Epic always does is an attractive proposition.
     

    brenobnfm
    Member

    Sep 28, 2019

    2,666

    P40L0 said:

    Nope, native offline emulation it seems

    Click to expand...
    Click to shrink...

    Awesome. 

    OP

    OP

    P40L0
    Member

    Jun 12, 2018

    9,588

    Italy

    --R said:

    Unless they've found a way to timetravel and they're pulling hardware years from now into our timeline there is no way they're gonna emulate a Series X. I think extas1s is talking out of his ass again.

    Click to expand...
    Click to shrink...

    Which are the XSX console-exclusive games not natively available on PC anyway?

    I think the last ones were from Xbox One? 

    Maelstrom
    Member

    Apr 22, 2025

    138

    T0kenAussie said:

    If the Xbox is basically a fisher price "babies first gaming pc" i can see that maintaining a market tbh

    Click to expand...
    Click to shrink...

    Well that's their problem not yours.

    Maybe they don't want to do that and just trying to keep the existing customers on board. 

    Paper Wario
    ▲ Legend ▲
    Member

    Oct 27, 2017

    3,146

    Some other recent eXtas1s rumor threads:

    eXtas1s sources say one function of the C button on Switch 2 is you can use the Switch 1 as a controller and/or screen for Switch 2 games
    Gears Of War E-Day scheduled for a 2026 release - Gears Collection to be announced in June for PC/XSX/PS5
    Tony Hawk 3+4 will be shadow dropped for PC, Xbox Series SIX and PS5 during the 2025 Xbox Games Showcase
    Gears of War Trilogy Collection will be announced as multiplatform, day one on PS5, remasters of all 3 games, crossplay between PS5/Xbox/PC
    Activision's Call of Duty: World at War and Singularity will arrive on Xbox Game Pass in May

     

    T0kenAussie
    Member

    Jan 15, 2020

    6,019

    --R said:

    It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X.

    Click to expand...
    Click to shrink...

    Imo they probably take a middle ground and emulate a series s. The main thing it would be used for is establishing a pathways for bc games to live with your accounts on the Microsoft store

    Licensing is the real devil in the details I assume the last gen and this gen games would have wording in it about "Xbox devices and platforms" but the 360 and og catalogs wouldn't which makes me go hmmm at the full bc libraries being emulatable on a pc with no issues 

    Egida
    Member

    Oct 27, 2017

    4,741

    Sounds too good to be true, provided they can get a price and potency similar to the next Playstation, and if it has free online, it could really make me consider abandoning ps ecosystem.
     

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,548

    P40L0 said:

    Which are the XSX console-exclusive games not natively available on PC anyway?

    I think the last ones were from Xbox One?
    Click to expand...
    Click to shrink...

    Your post literally says "An Xbox emulator for Windowsis in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games."

    T0kenAussie said:

    Imo they probably take a middle ground and emulate a series s. The main thing it would be used for is establishing a pathways for bc games to live with your accounts on the Microsoft store

    Licensing is the real devil in the details I assume the last gen and this gen games would have wording in it about "Xbox devices and platforms" but the 360 and og catalogs wouldn't which makes me go hmmm at the full bc libraries being emulatable on a pc with no issues
    Click to expand...
    Click to shrink...

    For real. I don't see how some of the third parties that agreed to bring the games back on BC would like to suddenly be on PC. That, or how would disc-only BC games work, because those still exist and they'd definitely not work. And now that I write this, yeah, how would disc-based games work on this? 

    Ruu
    Member

    Oct 28, 2017

    1,310

    My prediction before the Series X was announced was pretty much exactly this, guess I was just off by a generation. For real though, I think this is the only way I'd be interested in a new Xbox console. With all their games being everywhere there isn't much a reason I'd need an xbox. But if its basically a consolized PC I could see that being potentially worth it assuming its not like Though even then... A gaming pc might not be too bad. Basically I'd rather pay a lot for a pc than a dedicated console.
     

    oni-link
    tag reference no one gets
    Member

    Oct 25, 2017

    17,359

    UK

    Paper Wario said:

    Some other recent eXtas1s rumor threads:

    eXtas1s sources say one function of the C button on Switch 2 is you can use the Switch 1 as a controller and/or screen for Switch 2 games
    Gears Of War E-Day scheduled for a 2026 release - Gears Collection to be announced in June for PC/XSX/PS5
    Tony Hawk 3+4 will be shadow dropped for PC, Xbox Series SIX and PS5 during the 2025 Xbox Games Showcase
    Gears of War Trilogy Collection will be announced as multiplatform, day one on PS5, remasters of all 3 games, crossplay between PS5/Xbox/PC
    Activision's Call of Duty: World at War and Singularity will arrive on Xbox Game Pass in May

    Click to expand...
    Click to shrink...

    Have they gotten anything right? Are they always wrong or just wrong half the time? Lol 
    #extas1s #next #xboxes #will #windows
    [eXtas1s] Next Xbox(es) will be Windows based, will include Steam/EGS + full Xbox library emulation and BC. GP still strategic (new tiers/prices)
    P40L0 Member Jun 12, 2018 9,588 Italy Here's the summary of latest eXtas1s' direct about verified rumors and leaks from his sources: Steam/Epic Integration into Microsoft Store A new app called "Steam DF Beta" has appeared in the Windows Microsoft Store, allowing users to install Steam directly from the official store. The Epic Games Store is already integrated in the same way. This doesn't mean current Xbox consoleswill natively run Steam, but that Windowswill offer an easier download/install experience. Future "Console-Like" Shell on Windows Microsoft is developing a compatibility layer or "shell" to give Windows a console-like interface, suitable for both PC gaming and next‑gen Xbox systems.Xbox Emulation on PC An Xbox emulator for Windowsis in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games. Saves and achievements will remain separate between Steam, Microsoft Store/Xbox and will not sync automatically. Backward Compatibility and "Pass‑Through" Titles There are no plans to add new backward‑compatible games beyond what's already available, but the emulator work will let the entire Xbox library run on PC.Evolution of Game Pass Game Passwill remain a strategic cornerstone and will not be discontinued. New tiers are coming: cloud‑only, ad‑supported, PC‑only, Ultimate, etc. A price restructuring is imminent, likely raising fees—especially for the PC tier. Handling Rumors and Q&A The creator explains their approach: freely discuss rumorsbut clearly flag when something isn't confirmed 100%. They answer questions on topics such as: Transferring Xbox libraries to new consolesWhether online emulation will require subscriptionsThird‑party titles and new COD at the next showcaseBuying on Steam vs. Microsoft StoreApparently what I suspected 1 year ago is actually coming true. What do you think? UPDATE: Jez Corden mostly corroborated this  Last edited: Yesterday at 1:42 PM VIPER Member Nov 12, 2023 1,408 Interesting strategy. This is just a PC in a box. In the interest of balance all developers need to have controller only lobbies in their multiplayer games.  Sabin Member Oct 25, 2017 6,097 I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.   Wrexis Member Nov 4, 2017 29,387 Steam's login count would double overnight with this I guess.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable.   Maelstrom Member Apr 22, 2025 138 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... I mean if true, who cares? I can tell you who doesn't, it's Microsoft. Unless Steam titles will be selective, meaning you can buy THPS on Steam or MS store, or EGS. But if it's full Steamahead with just being a PC, then fuck it, let them have it a PC.  texhnolyze Shinra Employee Member Oct 25, 2017 26,439 Indonesia No manual app install? GOG, Uplay, and Origin be like:   T0kenAussie Member Jan 15, 2020 6,019 This is the common sense endpoint for Microsoft's gaming venture Just like Nintendo merged handheld and console to make the switch. Microsoft merging the best parts of Pc and console while also allowing your library to live forever on pc is the best outcome for everyone  OP OP P40L0 Member Jun 12, 2018 9,588 Italy --R said: I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable. Click to expand... Click to shrink... For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC   T0kenAussie Member Jan 15, 2020 6,019 Maelstrom said: I mean if true, who cares? I can tell you who doesn't, it's Microsoft. Unless Steam titles will be selective, meaning you can buy THPS on Steam or MS store, or EGS. But if it's full Steamahead with just being a PC, then fuck it, let them have it a PC. Click to expand... Click to shrink... If the Xbox is basically a fisher price "babies first gaming pc" i can see that maintaining a market tbh   bob1001 ▲ Legend ▲ Member May 7, 2020 2,107 Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche.   Santar Member Oct 27, 2017 7,132 Norway --R said: I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable. Click to expand... Click to shrink... It's probably just the games that are currently playable on the xbox series.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 P40L0 said: For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC Click to expand... Click to shrink... I know. You still have to develop official Xbox One and Xbox Series emulators that have 100% compatibility. Not doable, and since extas1s has been way below a 50/50 recently I don't believe it.   T0kenAussie Member Jan 15, 2020 6,019 P40L0 said: For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC Click to expand... Click to shrink... I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it   Bardeh Member Jun 15, 2018 3,840 If they can get the software down, this has the potential to be something that I would really, really love. That's a HUGE 'if' though.   Dust C H A O S Member Oct 25, 2017 41,030 Sounds about what people expected. A pricey HW with Windows that is mostly there just as an Xbox branded option on the HW marker.   Soap Member Oct 27, 2017 18,924 T0kenAussie said: This is the common sense endpoint for Microsoft's gaming venture Just like Nintendo merged handheld and console to make the switch. Microsoft merging the best parts of Pc and console while also allowing your library to live forever on pc is the best outcome for everyone Click to expand... Click to shrink... Certaily a good thing for me if it happens, but is it really good for MS? It seems like this would kill any xbox console unless the price to power ratio was vastly better than just building/buying a PC.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 T0kenAussie said: I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it Click to expand... Click to shrink... It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X.   brenobnfm Member Sep 28, 2019 2,666 Guess they gave up on fighting Steam with the Microsoft Store and will instead prevent any Steam OS takeover over Windows for PC gaming on a broader level, seems reasonable and even late that they're finally leveraging Windows.   Footos22 Member Oct 25, 2017 4,122 Killing their 30% on third party games for the cheaper steam option sure feels like a good way to fuck your whole business up. Don't believe this for a second.   MANTRA Member Feb 21, 2024 1,136 I actually think this is a fantastic path for Microsoft and could be huge if they pull it off.   Dega Member Oct 25, 2017 8,464 I'd be interested   OP OP P40L0 Member Jun 12, 2018 9,588 Italy --R said: It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X. Click to expand... Click to shrink... They also talk about the "biggest performance leap" they ever had from gen to gen too  Game Fan Member Oct 25, 2017 1,208 Brazil Steam + Xbox + quick resume + Game Pass in a box under the TV. Sign me in.   Mivey Member Oct 25, 2017 20,652 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... This is MS, so they could probably negotiate an even smaller percentage  oni-link tag reference no one gets Member Oct 25, 2017 17,359 UK So I'd be able to get PS exclusives on my new Xbox from Steam, and use Game Pass, and also have Steam on my Xbox as well for indies/other games, vs the PS6 with no Game Pass and no Steam, but with MS first party games? That's interesting  Justsomeguy Member Oct 27, 2017 1,786 UK bob1001 said: Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche. Click to expand... Click to shrink... Steam machine vibes   Mr Evil 37 Member Mar 7, 2022 27,689 bob1001 said: something that is too far away from a console to appeal to the console guys Click to expand... Click to shrink... I don't see why this would be a concern. It seems like it can still be used as a console if that's what you want.   BasilZero Member Oct 25, 2017 39,966 Omni I'll get it if b/c is there.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 P40L0 said: They also talk about the "biggest performance leap" they ever had from gen to gen tooClick to expand... Click to shrink... Unless they've found a way to timetravel and they're pulling hardware years from now into our timeline there is no way they're gonna emulate a Series X. I think extas1s is talking out of his ass again.   Toddhunter Member Feb 22, 2025 509 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... Or just make a better business deal. Anyway owning the box under the tv was always the aim, so I doubt they'd care much about gaming if they could do it. Much better to sell tv show deals.  Mr Evil 37 Member Mar 7, 2022 27,689 T0kenAussie said: I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it Click to expand... Click to shrink... Maybe they wrote this into all of their licensing deals over the last X years if they knew they were heading in this direction.   andymoogle Member Oct 27, 2017 3,307 --R said: It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X. Click to expand... Click to shrink... It's all running variants of DirectX. There is no way they would need to bruteforce it as regular software emulation.   Copilot Member Jun 27, 2023 1,336 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... Those machines should be profitable out of box. Steam is already on Windows and Xbox PC still growing.  Flame Lord Member Oct 26, 2017 3,773 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... They wouldn't pay anymore to Steam than they already do on PC. Presumably this isn't going to be taking a loss like consoles usually do so that won't be as big a deal.  texhnolyze Shinra Employee Member Oct 25, 2017 26,439 Indonesia bob1001 said: Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche. Click to expand... Click to shrink... Yeah, this doesn't interest me at all. A PC without modding capabilities is not a PC. That's like missing the whole point of PC gaming to me.   brenobnfm Member Sep 28, 2019 2,666 I just hope any of the Xbox BC isn't cloud bullshit like PS3 on PS5, if that's the case better keep a Series X for these purposes. bob1001 said: Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche. Click to expand... Click to shrink... It'll keep being just a Xbox for those who wants it? Especially if still has a disc drive.  WhoaIsThatMars Member Oct 25, 2017 2,711 湘南 VIPER said: This is just a PC in a box. Click to expand... Click to shrink... A PC is an Xbox so it's just an Xbox in a box!  OP OP P40L0 Member Jun 12, 2018 9,588 Italy oni-link said: So I'd be able to get PS exclusives on my new Xbox from Steam, and use Game Pass, and also have Steam on my Xbox as well for indies/other games, vs the PS6 with no Game Pass and no Steam, but with MS Exclusives? That's interesting Click to expand... Click to shrink... Basically, yeah. I think the biggest part in all this is nailing down the "console user experience" which currently Windows 11 still do not offer. If they will create a good new shell on boot instead of Desktop and mimic the current Xbox Dashboard experienceas much as possible it could really open a new market of devices. They could even open for other OEMs doing beefier, more premium or more economical variants of these new "consoles" as well.  OP OP P40L0 Member Jun 12, 2018 9,588 Italy brenobnfm said: I just hope any of the Xbox BC isn't cloud bullshit like PS3 on PS5, if that's the case better keep a Series X for these purposes. Click to expand... Click to shrink... Nope, native offline emulation it seems   Zutroy Member Oct 25, 2017 1,682 It would depend on the limitations of it, and the implementation, however full console experience with being able to get access to cheap game keys for Steam and free giveaways that Epic always does is an attractive proposition.   brenobnfm Member Sep 28, 2019 2,666 P40L0 said: Nope, native offline emulation it seems Click to expand... Click to shrink... Awesome.  OP OP P40L0 Member Jun 12, 2018 9,588 Italy --R said: Unless they've found a way to timetravel and they're pulling hardware years from now into our timeline there is no way they're gonna emulate a Series X. I think extas1s is talking out of his ass again. Click to expand... Click to shrink... Which are the XSX console-exclusive games not natively available on PC anyway? I think the last ones were from Xbox One?  Maelstrom Member Apr 22, 2025 138 T0kenAussie said: If the Xbox is basically a fisher price "babies first gaming pc" i can see that maintaining a market tbh Click to expand... Click to shrink... Well that's their problem not yours. Maybe they don't want to do that and just trying to keep the existing customers on board.  Paper Wario ▲ Legend ▲ Member Oct 27, 2017 3,146 Some other recent eXtas1s rumor threads: eXtas1s sources say one function of the C button on Switch 2 is you can use the Switch 1 as a controller and/or screen for Switch 2 games Gears Of War E-Day scheduled for a 2026 release - Gears Collection to be announced in June for PC/XSX/PS5 Tony Hawk 3+4 will be shadow dropped for PC, Xbox Series SIX and PS5 during the 2025 Xbox Games Showcase Gears of War Trilogy Collection will be announced as multiplatform, day one on PS5, remasters of all 3 games, crossplay between PS5/Xbox/PC Activision's Call of Duty: World at War and Singularity will arrive on Xbox Game Pass in May   T0kenAussie Member Jan 15, 2020 6,019 --R said: It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X. Click to expand... Click to shrink... Imo they probably take a middle ground and emulate a series s. The main thing it would be used for is establishing a pathways for bc games to live with your accounts on the Microsoft store Licensing is the real devil in the details I assume the last gen and this gen games would have wording in it about "Xbox devices and platforms" but the 360 and og catalogs wouldn't which makes me go hmmm at the full bc libraries being emulatable on a pc with no issues  Egida Member Oct 27, 2017 4,741 Sounds too good to be true, provided they can get a price and potency similar to the next Playstation, and if it has free online, it could really make me consider abandoning ps ecosystem.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 P40L0 said: Which are the XSX console-exclusive games not natively available on PC anyway? I think the last ones were from Xbox One? Click to expand... Click to shrink... Your post literally says "An Xbox emulator for Windowsis in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games." T0kenAussie said: Imo they probably take a middle ground and emulate a series s. The main thing it would be used for is establishing a pathways for bc games to live with your accounts on the Microsoft store Licensing is the real devil in the details I assume the last gen and this gen games would have wording in it about "Xbox devices and platforms" but the 360 and og catalogs wouldn't which makes me go hmmm at the full bc libraries being emulatable on a pc with no issues Click to expand... Click to shrink... For real. I don't see how some of the third parties that agreed to bring the games back on BC would like to suddenly be on PC. That, or how would disc-only BC games work, because those still exist and they'd definitely not work. And now that I write this, yeah, how would disc-based games work on this?  Ruu Member Oct 28, 2017 1,310 My prediction before the Series X was announced was pretty much exactly this, guess I was just off by a generation. For real though, I think this is the only way I'd be interested in a new Xbox console. With all their games being everywhere there isn't much a reason I'd need an xbox. But if its basically a consolized PC I could see that being potentially worth it assuming its not like Though even then... A gaming pc might not be too bad. Basically I'd rather pay a lot for a pc than a dedicated console.   oni-link tag reference no one gets Member Oct 25, 2017 17,359 UK Paper Wario said: Some other recent eXtas1s rumor threads: eXtas1s sources say one function of the C button on Switch 2 is you can use the Switch 1 as a controller and/or screen for Switch 2 games Gears Of War E-Day scheduled for a 2026 release - Gears Collection to be announced in June for PC/XSX/PS5 Tony Hawk 3+4 will be shadow dropped for PC, Xbox Series SIX and PS5 during the 2025 Xbox Games Showcase Gears of War Trilogy Collection will be announced as multiplatform, day one on PS5, remasters of all 3 games, crossplay between PS5/Xbox/PC Activision's Call of Duty: World at War and Singularity will arrive on Xbox Game Pass in May Click to expand... Click to shrink... Have they gotten anything right? Are they always wrong or just wrong half the time? Lol  #extas1s #next #xboxes #will #windows
    WWW.RESETERA.COM
    [eXtas1s] Next Xbox(es) will be Windows based, will include Steam/EGS + full Xbox library emulation and BC. GP still strategic (new tiers/prices)
    P40L0 Member Jun 12, 2018 9,588 Italy Here's the summary of latest eXtas1s' direct about verified rumors and leaks from his sources: Steam/Epic Integration into Microsoft Store A new app called "Steam DF Beta" has appeared in the Windows Microsoft Store, allowing users to install Steam directly from the official store. The Epic Games Store is already integrated in the same way. This doesn't mean current Xbox consoles (Series X/S, One) will natively run Steam, but that Windows (and future Windows-based Xboxes) will offer an easier download/install experience. Future "Console-Like" Shell on Windows Microsoft is developing a compatibility layer or "shell" to give Windows a console-like interface (similar to Steam's Big Picture mode), suitable for both PC gaming and next‑gen Xbox systems.Xbox Emulation on PC An Xbox emulator for Windows (x64 architecture) is in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games. Saves and achievements will remain separate between Steam, Microsoft Store/Xbox and will not sync automatically. Backward Compatibility and "Pass‑Through" Titles There are no plans to add new backward‑compatible games beyond what's already available, but the emulator work will let the entire Xbox library run on PC.Evolution of Game Pass Game Pass (including PC Game Pass and Ultimate) will remain a strategic cornerstone and will not be discontinued. New tiers are coming: cloud‑only, ad‑supported, PC‑only, Ultimate, etc. A price restructuring is imminent, likely raising fees—especially for the PC tier. Handling Rumors and Q&A The creator explains their approach: freely discuss rumors ("fun speculation") but clearly flag when something isn't confirmed 100%. They answer questions on topics such as: Transferring Xbox libraries to new consoles ("Phil Spencer confirmed yes") Whether online emulation will require subscriptions (probably not, but unclear) Third‑party titles and new COD at the next showcase (expected to appear) Buying on Steam vs. Microsoft Store (personal preference for Steam) Apparently what I suspected 1 year ago is actually coming true. What do you think? UPDATE: Jez Corden mostly corroborated this  Last edited: Yesterday at 1:42 PM VIPER Member Nov 12, 2023 1,408 Interesting strategy. This is just a PC in a box. In the interest of balance all developers need to have controller only lobbies in their multiplayer games.  Sabin Member Oct 25, 2017 6,097 I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve.   Wrexis Member Nov 4, 2017 29,387 Steam's login count would double overnight with this I guess.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable.   Maelstrom Member Apr 22, 2025 138 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... I mean if true, who cares? I can tell you who doesn't, it's Microsoft. Unless Steam titles will be selective, meaning you can buy THPS on Steam or MS store, or EGS. But if it's full Steam (haha) ahead with just being a PC, then fuck it, let them have it a PC.  texhnolyze Shinra Employee Member Oct 25, 2017 26,439 Indonesia No manual app install? GOG, Uplay, and Origin be like:   T0kenAussie Member Jan 15, 2020 6,019 This is the common sense endpoint for Microsoft's gaming venture Just like Nintendo merged handheld and console to make the switch. Microsoft merging the best parts of Pc and console while also allowing your library to live forever on pc is the best outcome for everyone  OP OP P40L0 Member Jun 12, 2018 9,588 Italy --R said: I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable. Click to expand... Click to shrink... For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC   T0kenAussie Member Jan 15, 2020 6,019 Maelstrom said: I mean if true, who cares? I can tell you who doesn't, it's Microsoft. Unless Steam titles will be selective, meaning you can buy THPS on Steam or MS store, or EGS. But if it's full Steam (haha) ahead with just being a PC, then fuck it, let them have it a PC. Click to expand... Click to shrink... If the Xbox is basically a fisher price "babies first gaming pc" i can see that maintaining a market tbh   bob1001 ▲ Legend ▲ Member May 7, 2020 2,107 Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche.   Santar Member Oct 27, 2017 7,132 Norway --R said: I don't believe the emulation part would have "the entire Xbox library" running on PC. It's not doable. Click to expand... Click to shrink... It's probably just the games that are currently playable on the xbox series.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 P40L0 said: For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC Click to expand... Click to shrink... I know. You still have to develop official Xbox One and Xbox Series emulators that have 100% compatibility. Not doable, and since extas1s has been way below a 50/50 recently I don't believe it.   T0kenAussie Member Jan 15, 2020 6,019 P40L0 said: For the entire Xbox library he means current XSX|XSS library and what's currently emulated/BC Click to expand... Click to shrink... I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it   Bardeh Member Jun 15, 2018 3,840 If they can get the software down, this has the potential to be something that I would really, really love. That's a HUGE 'if' though.   Dust C H A O S Member Oct 25, 2017 41,030 Sounds about what people expected. A pricey HW with Windows that is mostly there just as an Xbox branded option on the HW marker.   Soap Member Oct 27, 2017 18,924 T0kenAussie said: This is the common sense endpoint for Microsoft's gaming venture Just like Nintendo merged handheld and console to make the switch. Microsoft merging the best parts of Pc and console while also allowing your library to live forever on pc is the best outcome for everyone Click to expand... Click to shrink... Certaily a good thing for me if it happens, but is it really good for MS? It seems like this would kill any xbox console unless the price to power ratio was vastly better than just building/buying a PC.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 T0kenAussie said: I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it Click to expand... Click to shrink... It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X.   brenobnfm Member Sep 28, 2019 2,666 Guess they gave up on fighting Steam with the Microsoft Store and will instead prevent any Steam OS takeover over Windows for PC gaming on a broader level, seems reasonable and even late that they're finally leveraging Windows.   Footos22 Member Oct 25, 2017 4,122 Killing their 30% on third party games for the cheaper steam option sure feels like a good way to fuck your whole business up. Don't believe this for a second.   MANTRA Member Feb 21, 2024 1,136 I actually think this is a fantastic path for Microsoft and could be huge if they pull it off.   Dega Member Oct 25, 2017 8,464 I'd be interested   OP OP P40L0 Member Jun 12, 2018 9,588 Italy --R said: It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X. Click to expand... Click to shrink... They also talk about the "biggest performance leap" they ever had from gen to gen too (possible switch to NVIDIA? don't know)   Game Fan Member Oct 25, 2017 1,208 Brazil Steam + Xbox + quick resume + Game Pass in a box under the TV. Sign me in.   Mivey Member Oct 25, 2017 20,652 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... This is MS, so they could probably negotiate an even smaller percentage (if they can deliver enough unit sales, and if they can't they have bigger problems anyway)   oni-link tag reference no one gets Member Oct 25, 2017 17,359 UK So I'd be able to get PS exclusives on my new Xbox from Steam, and use Game Pass, and also have Steam on my Xbox as well for indies/other games, vs the PS6 with no Game Pass and no Steam, but with MS first party games? That's interesting  Justsomeguy Member Oct 27, 2017 1,786 UK bob1001 said: Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche. Click to expand... Click to shrink... Steam machine vibes   Mr Evil 37 Member Mar 7, 2022 27,689 bob1001 said: something that is too far away from a console to appeal to the console guys Click to expand... Click to shrink... I don't see why this would be a concern. It seems like it can still be used as a console if that's what you want (presumably the Xbox layer + emulation will basically just make it into a console and you can ignore the non-console stuff if you want).   BasilZero Member Oct 25, 2017 39,966 Omni I'll get it if b/c is there.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 P40L0 said: They also talk about the "biggest performance leap" they ever had from gen to gen too (possible switch to NVIDIA? don't know) Click to expand... Click to shrink... Unless they've found a way to timetravel and they're pulling hardware years from now into our timeline there is no way they're gonna emulate a Series X. I think extas1s is talking out of his ass again.   Toddhunter Member Feb 22, 2025 509 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... Or just make a better business deal. Anyway owning the box under the tv was always the aim, so I doubt they'd care much about gaming if they could do it. Much better to sell tv show deals.  Mr Evil 37 Member Mar 7, 2022 27,689 T0kenAussie said: I wonder if ~~r is talking about licensing because Microsoft would have to make a preeeetty big legal shenanigans to say that PCs are indeed Xbox's if they just allowed anyone to emulate the Xbox environment on pc and endorsed it Click to expand... Click to shrink... Maybe they wrote this into all of their licensing deals over the last X years if they knew they were heading in this direction.   andymoogle Member Oct 27, 2017 3,307 --R said: It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X. Click to expand... Click to shrink... It's all running variants of DirectX. There is no way they would need to bruteforce it as regular software emulation.   Copilot Member Jun 27, 2023 1,336 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... Those machines should be profitable out of box (likely 20% or more profit margins). Steam is already on Windows and Xbox PC still growing (+45% YoY).  Flame Lord Member Oct 26, 2017 3,773 Sabin said: I highly doubt that. If everyone would just use steam on XBOX Next MS would have to pay 20 to 30% of every transaction made to Valve. Click to expand... Click to shrink... They wouldn't pay anymore to Steam than they already do on PC. Presumably this isn't going to be taking a loss like consoles usually do so that won't be as big a deal.  texhnolyze Shinra Employee Member Oct 25, 2017 26,439 Indonesia bob1001 said: Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche. Click to expand... Click to shrink... Yeah, this doesn't interest me at all. A PC without modding capabilities is not a PC. That's like missing the whole point of PC gaming to me.   brenobnfm Member Sep 28, 2019 2,666 I just hope any of the Xbox BC isn't cloud bullshit like PS3 on PS5, if that's the case better keep a Series X for these purposes. bob1001 said: Maybe I'll be proven wrong, but I feel like the end result here is something that is too far away from a console to appeal to the console guys, and too far away from a PC to appeal to the PC guys. Just occupying this awkward middle ground niche. Click to expand... Click to shrink... It'll keep being just a Xbox for those who wants it? Especially if still has a disc drive (even if it's optional).  WhoaIsThatMars Member Oct 25, 2017 2,711 湘南 VIPER said: This is just a PC in a box. Click to expand... Click to shrink... A PC is an Xbox so it's just an Xbox in a box!  OP OP P40L0 Member Jun 12, 2018 9,588 Italy oni-link said: So I'd be able to get PS exclusives on my new Xbox from Steam, and use Game Pass, and also have Steam on my Xbox as well for indies/other games, vs the PS6 with no Game Pass and no Steam, but with MS Exclusives? That's interesting Click to expand... Click to shrink... Basically, yeah. I think the biggest part in all this is nailing down the "console user experience" which currently Windows 11 still do not offer. If they will create a good new shell on boot instead of Desktop and mimic the current Xbox Dashboard experience (also for managing OS/Drivers/Game updates in a centralized way and in the background) as much as possible it could really open a new market of devices (with the portable Xbox directly rivalling Switch 2 and Deck and the bigger, more powerful variant rivaling PS6 or even being a more user friendly and compact alternative to build and put a monster PC under the TV). They could even open for other OEMs doing beefier, more premium or more economical variants of these new "consoles" as well.  OP OP P40L0 Member Jun 12, 2018 9,588 Italy brenobnfm said: I just hope any of the Xbox BC isn't cloud bullshit like PS3 on PS5, if that's the case better keep a Series X for these purposes. Click to expand... Click to shrink... Nope, native offline emulation it seems   Zutroy Member Oct 25, 2017 1,682 It would depend on the limitations of it, and the implementation, however full console experience with being able to get access to cheap game keys for Steam and free giveaways that Epic always does is an attractive proposition.   brenobnfm Member Sep 28, 2019 2,666 P40L0 said: Nope, native offline emulation it seems Click to expand... Click to shrink... Awesome.  OP OP P40L0 Member Jun 12, 2018 9,588 Italy --R said: Unless they've found a way to timetravel and they're pulling hardware years from now into our timeline there is no way they're gonna emulate a Series X. I think extas1s is talking out of his ass again. Click to expand... Click to shrink... Which are the XSX console-exclusive games not natively available on PC anyway? I think the last ones were from Xbox One?  Maelstrom Member Apr 22, 2025 138 T0kenAussie said: If the Xbox is basically a fisher price "babies first gaming pc" i can see that maintaining a market tbh Click to expand... Click to shrink... Well that's their problem not yours. Maybe they don't want to do that and just trying to keep the existing customers on board.  Paper Wario ▲ Legend ▲ Member Oct 27, 2017 3,146 Some other recent eXtas1s rumor threads: eXtas1s sources say one function of the C button on Switch 2 is you can use the Switch 1 as a controller and/or screen for Switch 2 games Gears Of War E-Day scheduled for a 2026 release - Gears Collection to be announced in June for PC/XSX/PS5 Tony Hawk 3+4 will be shadow dropped for PC, Xbox Series SIX and PS5 during the 2025 Xbox Games Showcase Gears of War Trilogy Collection will be announced as multiplatform, day one on PS5, remasters of all 3 games, crossplay between PS5/Xbox/PC Activision's Call of Duty: World at War and Singularity will arrive on Xbox Game Pass in May   T0kenAussie Member Jan 15, 2020 6,019 --R said: It's one part of my argument, yes. The other one is, simply, performance. I can see a 360 emulator working performance-wise, but this becomes way harder as you go up to One and Series. You require a lot more juice if you try to emulate a Series X. Click to expand... Click to shrink... Imo they probably take a middle ground and emulate a series s. The main thing it would be used for is establishing a pathways for bc games to live with your accounts on the Microsoft store Licensing is the real devil in the details I assume the last gen and this gen games would have wording in it about "Xbox devices and platforms" but the 360 and og catalogs wouldn't which makes me go hmmm at the full bc libraries being emulatable on a pc with no issues  Egida Member Oct 27, 2017 4,741 Sounds too good to be true, provided they can get a price and potency similar to the next Playstation, and if it has free online, it could really make me consider abandoning ps ecosystem.   --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,548 P40L0 said: Which are the XSX console-exclusive games not natively available on PC anyway? I think the last ones were from Xbox One? Click to expand... Click to shrink... Your post literally says "An Xbox emulator for Windows (x64 architecture) is in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games." T0kenAussie said: Imo they probably take a middle ground and emulate a series s. The main thing it would be used for is establishing a pathways for bc games to live with your accounts on the Microsoft store Licensing is the real devil in the details I assume the last gen and this gen games would have wording in it about "Xbox devices and platforms" but the 360 and og catalogs wouldn't which makes me go hmmm at the full bc libraries being emulatable on a pc with no issues Click to expand... Click to shrink... For real. I don't see how some of the third parties that agreed to bring the games back on BC would like to suddenly be on PC. That, or how would disc-only BC games work, because those still exist and they'd definitely not work. And now that I write this, yeah, how would disc-based games work on this?  Ruu Member Oct 28, 2017 1,310 My prediction before the Series X was announced was pretty much exactly this, guess I was just off by a generation. For real though, I think this is the only way I'd be interested in a new Xbox console. With all their games being everywhere there isn't much a reason I'd need an xbox. But if its basically a consolized PC I could see that being potentially worth it assuming its not like $1000. Though even then... A $1000 gaming pc might not be too bad. Basically I'd rather pay a lot for a pc than a dedicated console.   oni-link tag reference no one gets Member Oct 25, 2017 17,359 UK Paper Wario said: Some other recent eXtas1s rumor threads: eXtas1s sources say one function of the C button on Switch 2 is you can use the Switch 1 as a controller and/or screen for Switch 2 games Gears Of War E-Day scheduled for a 2026 release - Gears Collection to be announced in June for PC/XSX/PS5 Tony Hawk 3+4 will be shadow dropped for PC, Xbox Series SIX and PS5 during the 2025 Xbox Games Showcase Gears of War Trilogy Collection will be announced as multiplatform, day one on PS5, remasters of all 3 games, crossplay between PS5/Xbox/PC Activision's Call of Duty: World at War and Singularity will arrive on Xbox Game Pass in May Click to expand... Click to shrink... Have they gotten anything right? Are they always wrong or just wrong half the time? Lol 
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  • Capcom Fighting Collection 2 Review – Edward Falcon Joins the Battle!

    Fighting fans rejoice, the latest fighting collection is here and it’s no less impressive than their previous two outings. Capcom Fighting Collection 2 includes eight games: Capcom Vs. SNK 1 and 2, Capcom Fighting Evolution, Street Fighter Alpha 3 Upper, Power Stone 1 and 2, Project Justice, and Plasma Sword . Like previous collections, every game here is a port of their arcade versions, albeit with some small additional content and tweaks. A range of convenience features and bonus museum artwork is included as well, forming a competently made package containing cult-classics and fan-favorites from the early 2000s era. Unlike the first Capcom Fighting Collection, this one isn’t dominated by one long-dormant franchise, but has a balanced spread of titles.
    Let’s start with the basic features of the collection as a whole, most of which were present in the first Capcom Fighting Collection. All eight games have new training modes built into them that show button inputs and allow you to customize dummy opponents with a variety of parameters. The real highlight of training mode are the hitbox indicators on each fighter. However, hitboxes are exclusive to the four Street Fighter games.

    "The real highlight of training mode are the hitbox indicators on each fighter."
    The same suite of convenience features grace this collection as the previous one. Difficulty can be adjusted for each title by eight points, allowing newcomers to complete even the tougher games in the collection. And considering all titles included here are their arcade versions, they each have timers on the character select screens. Well, at least there’s an option to select between four countdown speeds in the settings. Still, it would’ve  been nice to have a ‘no countdown’ option as well. Other options include the max amount of rounds, attack power, game speed, the inclusion of secret characters, as well as other settings specific to each particular title.
    One returning convenience feature I’m slightly disappointed by is quick save. You’re only given one quick save total throughout the entire collection. So if you want to continue your Project Justice story mode while keeping your single player progress through the other games simultaneously, tough luck. One returning feature I’m not disappointed by, however, are one-button specials. Every title, with the exception of Power Stone 1 and 2, has one-button specials and one-button supers to streamline the rather intimidating combos. The Power Stone games don’t have a vast moveset like the other six in the collection, so it’s fine that those don’t get the one-button special treatment. Of course, for competitive players, one-button specials are omitted in ranked online play.
    Speaking of which, the online offerings with this collection are rather impressive thanks to the reworked rollback netcode. Online modes consist of casual, ranked, and custom matches. There’s even a high score challenge where players can climb the leaderboards with their skill. Unfortunately, a big disappointment with online returns from the first collection: there’s still no crossplay between platforms. You think after the criticism the first collection got, they’d figure something out for part two, but nope; you’re stuck playing online matches with others on the same platform. The good thing is that local multiplayer is as smooth as ever, with instantaneous drop in/drop out play on the same console.

     
    "Extensive galleries return for each title in the collection within Museum mode."
    And for the longtime fighting game fans, extensive galleries return for each title in the collection within Museum mode. There’s an average of 100 pieces of art for each game included here, ranging from promotional posters to highly detailed design documentation and scene scripting. I’m a big fan of these kinds of legacy features in collections, but can’t help wanting a bit more when it comes to the presentation of the galleries. Maybe it’s asking too much, but providing textual insights and commentary on the characters and design docs would’ve been a stellar addition. That’s just one reason among many why Mega Man Legacy Collection remains my favorite collection of the past decade; the presentation of historical context with each gallery piece really got me invested into the series.
    Another little pie in the sky wish I have is the ability to download music tracks from the game to a flash drive. The in-game music player features full soundtracks of these games, which is awesome, but the potential is neutered a bit without a download option. Oh well. Adding to the nostalgia further are the inclusion of eight different filters that can be applied to any of the games. They emulate a wide range of CRT monitor types as well as pixel smoothing options and different resolution types. All in all, this collection provides a lot of legacy features for hardcore fans to get excited about. I just wish there was more commentary and explanation provided to better explain that rich history.
    Now on to the games themselves. This collection has slightly less niche titles than the first one, with cult classics like Power Stone and Street Fighter Vs SNK debuting on modern platforms for the first time. The previous collection included two more games than the eight featured here, and we still don’t get Street Fighter III included. Oh well, there’s always Capcom Fighting Collection 3 for the other bucket list games, right? All the games here are the arcade port versions featuring none, or very little, of the console additions and extras. As we’ll see, some games are affected by this more than others, with Project Justice, for example, retaining its robust Story Mode, but most ditching their console modes entirely. Though this collection features less games than Capcom Fighting Collection 1, what’s here is more substantial and beloved than the first collection’s offerings. I mean, CvS and Power Stone are well worth the price of admission alone for many fighting game fans.

    "The central mechanic that differentiates Capcom Vs SNK from other fighting games is the team-based ratio system."
    Capcom Vs SNK 1 and 2 are here in all their arcade port glory. Unlike, say, Power Stone, the original arcade versions of CvS have less input lag and load times than their console versions. The central mechanic that differentiates Capcom Vs SNK from other fighting games is the team-based ratio system. It’s quite fun to customize your team in these games. Think of ratios as power rankings, with four ratios being the max threshold for a team. This allows players to set up 1v1 matches by choosing a four-ratio fighter, or go all-in with a team of four one-ratio fighters across the two franchises.
    Capcom Vs SNK 2 has the more robust iteration of the ratio and groove systems but caps a team to three fighters instead of CvS 1’s four. Unlike CvS 2 fixed ratios, players get full freedom on how many ratio points to attribute to each fighter. What’s poetic about CvS 2 in particular is it was the first fighting game to feature supported cross-platform online play between the PS2 and Dreamcast with the use of KDDI multi-matching. Good luck convincing players that it was possible to have cross-plat support in 2001 but not in 2025 with this collection. What’s cool about CvS 2’s inclusion in this collection is the addition of the EOstandard version. There’s also a lot of different EX settings to fiddle with including secret fighters like Evil Ryu and a newly remixed sound setup.
    Next up we have the black sheep of the collection: Capcom Fighting Evolution. For one, the load times in between bouts is noticeably longer than other titles in this collection. Another point of critique is the lackluster stage backgrounds and music.
    I admit that I find the game rather charming, especially regarding the different styles of play representing the fighters’ respective franchises. I mean, there are no less than six unique fighting styles represented here, which can lead to some chaotic, and broken, matches. Still, there’s no denying the level of quality is lower here than the masterful stage design and performance of the two Capcom Vs SNK titles. This collection adds two new playable fighters who were previously just bosses within Capcom Fighting Evolution, so that’s a neat addition specific to this collection.

    "Street Fighter Alpha 3 Upper most represents classic Street Fighter out of the various games here."
    Street Fighter Alpha 3 Upperis the last of the 2D fighting games in this collection. The unique mechanic with this game is the ‘ism’ combo styles, with X-ism being the more simplified Street Fighter 2 style of the three. There’s no double tap run or dodge at all here, which I admit impacted my enjoyment a tad. Since this is the arcade version, there’s no World Tour mode that the console versions enjoyed. What we do get for the first time are playable Shin Akuma and Final M. Bison fighters. Street Fighter Alpha 3 Upper most represents classic Street Fighter out of the various games here, so if you’re just seeking some old-fashioned 1v1 bouts, this game will satisfy.
    Now for something completely different, the two Power Stone games. If you’re totally unfamiliar, think 3D Super Smash Bros. and you have the right idea. Power Stone 1 is a ton of fun that gamers of any skill level can enjoy. The way you interact with the 3D stages really makes Power Stone stand out from other fighting games. You can pick up various props in the stage and just toss it at opponents, as well as use a litany of items from rocket launchers to swords. The namesake of the game is the transformations from collecting three power stones in the stages. Hitting your opponent hard enough ejects their stone and gets you ever closer to a devastating transformation. There’s not a lot of complexity with combo chains or super meters here. No, most of the strategy lies in how you use the environment acquire power stones. There is a notable drawback with this version, though. The arcade version lacks the Adventure Mode of the beloved Dreamcast version, but like other games in this collection adds two new fighters that were previously bosses.
    Now onto the sequel. Since this is the arcade version of Power Stone 2, there’s only the single mode available to play: the four-player ‘castle-climb’ set of matches. Even the training ‘mode’ hardly counts as truly separate since it’s just the training settings overlaid over the castle-climb matches. The console version’s item store and Adventure Mode are omitted here, completely negating all the money you accumulate through the castle. The silver lining is the bundle of non-arcade features like custom match rules and last man standing. But yeah, for me, the real drawback from Power Stone 1 is the forced four-player bouts. Power Stone just doesn’t work as good with more than two players because attacks track to the nearest fighter, which makes team play frustrating due to the friendly fire. Still, the arenas are far more dynamic than the first game with auto-scroll stages and obstacles like boulders and bosses dotting progression. Power Stone 2 is a very fun and frenetic game, but the arcade version’s lack of modes is disappointing.
    Project Justice is the only game in this collection with a full story mode, and it just so happens to be my favorite game in the collection. Each school team has their own storyline, portrayed through manga styled text boxes amid scene backdrops, and dynamic 3v3 team-based play featuring some truly zany squad attacks, many of which are uniquely tailored to the team you choose. There’s just a lot of polish in the animations and smooth controls here that make this a must-play game in the collection. And for the curious, no, this version doesn’t include the fighter creator from the Dreamcast version, but it does have pre-made fighters from the creator tools at least.

    "Plasma Sword: Nightmare of Bilstein is what happens when a fighter goes full sci-fi with their 3D fighters."
    The final game in this collection is another 3D fighter by the name of Plasma Sword: Nightmare of Bilstein. The emphasis on lightsabers…I mean, plasma weapons here is amusing, giving the game a Soul Calibur kind of flair. The game controls smoothly and features a wide range of combos and special attacks, lending it some good replay value. Though, the single-player Arcade Mode doesn’t have much of a story, it does have a cool opening cinematic and some neat sci-fi stages to fight through. Like the other games in the collection, two new fighters are playable for the first time here.
    All in all, Capcom Fighting Collection 2 is a substantive library of beloved titles in the fighting genre. They’re all optimized well and feature rollback netcode with online play accompanied by a suite of quality of life features. For those who enjoyed the first Capcom Fighting Collection, this second one is a no-brainer. The two Capcom V. SNK games and Project Justice offer enough quality team-based gameplay to make up for the collection’s other shortcomings.
    This game was reviewed on the PlayStation 5.
    #capcom #fighting #collection #review #edward
    Capcom Fighting Collection 2 Review – Edward Falcon Joins the Battle!
    Fighting fans rejoice, the latest fighting collection is here and it’s no less impressive than their previous two outings. Capcom Fighting Collection 2 includes eight games: Capcom Vs. SNK 1 and 2, Capcom Fighting Evolution, Street Fighter Alpha 3 Upper, Power Stone 1 and 2, Project Justice, and Plasma Sword . Like previous collections, every game here is a port of their arcade versions, albeit with some small additional content and tweaks. A range of convenience features and bonus museum artwork is included as well, forming a competently made package containing cult-classics and fan-favorites from the early 2000s era. Unlike the first Capcom Fighting Collection, this one isn’t dominated by one long-dormant franchise, but has a balanced spread of titles. Let’s start with the basic features of the collection as a whole, most of which were present in the first Capcom Fighting Collection. All eight games have new training modes built into them that show button inputs and allow you to customize dummy opponents with a variety of parameters. The real highlight of training mode are the hitbox indicators on each fighter. However, hitboxes are exclusive to the four Street Fighter games. "The real highlight of training mode are the hitbox indicators on each fighter." The same suite of convenience features grace this collection as the previous one. Difficulty can be adjusted for each title by eight points, allowing newcomers to complete even the tougher games in the collection. And considering all titles included here are their arcade versions, they each have timers on the character select screens. Well, at least there’s an option to select between four countdown speeds in the settings. Still, it would’ve  been nice to have a ‘no countdown’ option as well. Other options include the max amount of rounds, attack power, game speed, the inclusion of secret characters, as well as other settings specific to each particular title. One returning convenience feature I’m slightly disappointed by is quick save. You’re only given one quick save total throughout the entire collection. So if you want to continue your Project Justice story mode while keeping your single player progress through the other games simultaneously, tough luck. One returning feature I’m not disappointed by, however, are one-button specials. Every title, with the exception of Power Stone 1 and 2, has one-button specials and one-button supers to streamline the rather intimidating combos. The Power Stone games don’t have a vast moveset like the other six in the collection, so it’s fine that those don’t get the one-button special treatment. Of course, for competitive players, one-button specials are omitted in ranked online play. Speaking of which, the online offerings with this collection are rather impressive thanks to the reworked rollback netcode. Online modes consist of casual, ranked, and custom matches. There’s even a high score challenge where players can climb the leaderboards with their skill. Unfortunately, a big disappointment with online returns from the first collection: there’s still no crossplay between platforms. You think after the criticism the first collection got, they’d figure something out for part two, but nope; you’re stuck playing online matches with others on the same platform. The good thing is that local multiplayer is as smooth as ever, with instantaneous drop in/drop out play on the same console.   "Extensive galleries return for each title in the collection within Museum mode." And for the longtime fighting game fans, extensive galleries return for each title in the collection within Museum mode. There’s an average of 100 pieces of art for each game included here, ranging from promotional posters to highly detailed design documentation and scene scripting. I’m a big fan of these kinds of legacy features in collections, but can’t help wanting a bit more when it comes to the presentation of the galleries. Maybe it’s asking too much, but providing textual insights and commentary on the characters and design docs would’ve been a stellar addition. That’s just one reason among many why Mega Man Legacy Collection remains my favorite collection of the past decade; the presentation of historical context with each gallery piece really got me invested into the series. Another little pie in the sky wish I have is the ability to download music tracks from the game to a flash drive. The in-game music player features full soundtracks of these games, which is awesome, but the potential is neutered a bit without a download option. Oh well. Adding to the nostalgia further are the inclusion of eight different filters that can be applied to any of the games. They emulate a wide range of CRT monitor types as well as pixel smoothing options and different resolution types. All in all, this collection provides a lot of legacy features for hardcore fans to get excited about. I just wish there was more commentary and explanation provided to better explain that rich history. Now on to the games themselves. This collection has slightly less niche titles than the first one, with cult classics like Power Stone and Street Fighter Vs SNK debuting on modern platforms for the first time. The previous collection included two more games than the eight featured here, and we still don’t get Street Fighter III included. Oh well, there’s always Capcom Fighting Collection 3 for the other bucket list games, right? All the games here are the arcade port versions featuring none, or very little, of the console additions and extras. As we’ll see, some games are affected by this more than others, with Project Justice, for example, retaining its robust Story Mode, but most ditching their console modes entirely. Though this collection features less games than Capcom Fighting Collection 1, what’s here is more substantial and beloved than the first collection’s offerings. I mean, CvS and Power Stone are well worth the price of admission alone for many fighting game fans. "The central mechanic that differentiates Capcom Vs SNK from other fighting games is the team-based ratio system." Capcom Vs SNK 1 and 2 are here in all their arcade port glory. Unlike, say, Power Stone, the original arcade versions of CvS have less input lag and load times than their console versions. The central mechanic that differentiates Capcom Vs SNK from other fighting games is the team-based ratio system. It’s quite fun to customize your team in these games. Think of ratios as power rankings, with four ratios being the max threshold for a team. This allows players to set up 1v1 matches by choosing a four-ratio fighter, or go all-in with a team of four one-ratio fighters across the two franchises. Capcom Vs SNK 2 has the more robust iteration of the ratio and groove systems but caps a team to three fighters instead of CvS 1’s four. Unlike CvS 2 fixed ratios, players get full freedom on how many ratio points to attribute to each fighter. What’s poetic about CvS 2 in particular is it was the first fighting game to feature supported cross-platform online play between the PS2 and Dreamcast with the use of KDDI multi-matching. Good luck convincing players that it was possible to have cross-plat support in 2001 but not in 2025 with this collection. What’s cool about CvS 2’s inclusion in this collection is the addition of the EOstandard version. There’s also a lot of different EX settings to fiddle with including secret fighters like Evil Ryu and a newly remixed sound setup. Next up we have the black sheep of the collection: Capcom Fighting Evolution. For one, the load times in between bouts is noticeably longer than other titles in this collection. Another point of critique is the lackluster stage backgrounds and music. I admit that I find the game rather charming, especially regarding the different styles of play representing the fighters’ respective franchises. I mean, there are no less than six unique fighting styles represented here, which can lead to some chaotic, and broken, matches. Still, there’s no denying the level of quality is lower here than the masterful stage design and performance of the two Capcom Vs SNK titles. This collection adds two new playable fighters who were previously just bosses within Capcom Fighting Evolution, so that’s a neat addition specific to this collection. "Street Fighter Alpha 3 Upper most represents classic Street Fighter out of the various games here." Street Fighter Alpha 3 Upperis the last of the 2D fighting games in this collection. The unique mechanic with this game is the ‘ism’ combo styles, with X-ism being the more simplified Street Fighter 2 style of the three. There’s no double tap run or dodge at all here, which I admit impacted my enjoyment a tad. Since this is the arcade version, there’s no World Tour mode that the console versions enjoyed. What we do get for the first time are playable Shin Akuma and Final M. Bison fighters. Street Fighter Alpha 3 Upper most represents classic Street Fighter out of the various games here, so if you’re just seeking some old-fashioned 1v1 bouts, this game will satisfy. Now for something completely different, the two Power Stone games. If you’re totally unfamiliar, think 3D Super Smash Bros. and you have the right idea. Power Stone 1 is a ton of fun that gamers of any skill level can enjoy. The way you interact with the 3D stages really makes Power Stone stand out from other fighting games. You can pick up various props in the stage and just toss it at opponents, as well as use a litany of items from rocket launchers to swords. The namesake of the game is the transformations from collecting three power stones in the stages. Hitting your opponent hard enough ejects their stone and gets you ever closer to a devastating transformation. There’s not a lot of complexity with combo chains or super meters here. No, most of the strategy lies in how you use the environment acquire power stones. There is a notable drawback with this version, though. The arcade version lacks the Adventure Mode of the beloved Dreamcast version, but like other games in this collection adds two new fighters that were previously bosses. Now onto the sequel. Since this is the arcade version of Power Stone 2, there’s only the single mode available to play: the four-player ‘castle-climb’ set of matches. Even the training ‘mode’ hardly counts as truly separate since it’s just the training settings overlaid over the castle-climb matches. The console version’s item store and Adventure Mode are omitted here, completely negating all the money you accumulate through the castle. The silver lining is the bundle of non-arcade features like custom match rules and last man standing. But yeah, for me, the real drawback from Power Stone 1 is the forced four-player bouts. Power Stone just doesn’t work as good with more than two players because attacks track to the nearest fighter, which makes team play frustrating due to the friendly fire. Still, the arenas are far more dynamic than the first game with auto-scroll stages and obstacles like boulders and bosses dotting progression. Power Stone 2 is a very fun and frenetic game, but the arcade version’s lack of modes is disappointing. Project Justice is the only game in this collection with a full story mode, and it just so happens to be my favorite game in the collection. Each school team has their own storyline, portrayed through manga styled text boxes amid scene backdrops, and dynamic 3v3 team-based play featuring some truly zany squad attacks, many of which are uniquely tailored to the team you choose. There’s just a lot of polish in the animations and smooth controls here that make this a must-play game in the collection. And for the curious, no, this version doesn’t include the fighter creator from the Dreamcast version, but it does have pre-made fighters from the creator tools at least. "Plasma Sword: Nightmare of Bilstein is what happens when a fighter goes full sci-fi with their 3D fighters." The final game in this collection is another 3D fighter by the name of Plasma Sword: Nightmare of Bilstein. The emphasis on lightsabers…I mean, plasma weapons here is amusing, giving the game a Soul Calibur kind of flair. The game controls smoothly and features a wide range of combos and special attacks, lending it some good replay value. Though, the single-player Arcade Mode doesn’t have much of a story, it does have a cool opening cinematic and some neat sci-fi stages to fight through. Like the other games in the collection, two new fighters are playable for the first time here. All in all, Capcom Fighting Collection 2 is a substantive library of beloved titles in the fighting genre. They’re all optimized well and feature rollback netcode with online play accompanied by a suite of quality of life features. For those who enjoyed the first Capcom Fighting Collection, this second one is a no-brainer. The two Capcom V. SNK games and Project Justice offer enough quality team-based gameplay to make up for the collection’s other shortcomings. This game was reviewed on the PlayStation 5. #capcom #fighting #collection #review #edward
    GAMINGBOLT.COM
    Capcom Fighting Collection 2 Review – Edward Falcon Joins the Battle!
    Fighting fans rejoice, the latest fighting collection is here and it’s no less impressive than their previous two outings. Capcom Fighting Collection 2 includes eight games: Capcom Vs. SNK 1 and 2, Capcom Fighting Evolution, Street Fighter Alpha 3 Upper, Power Stone 1 and 2, Project Justice, and Plasma Sword (or Star Gladiator 2 as it is called in Japan). Like previous collections, every game here is a port of their arcade versions, albeit with some small additional content and tweaks. A range of convenience features and bonus museum artwork is included as well, forming a competently made package containing cult-classics and fan-favorites from the early 2000s era. Unlike the first Capcom Fighting Collection, this one isn’t dominated by one long-dormant franchise, but has a balanced spread of titles. Let’s start with the basic features of the collection as a whole, most of which were present in the first Capcom Fighting Collection. All eight games have new training modes built into them that show button inputs and allow you to customize dummy opponents with a variety of parameters. The real highlight of training mode are the hitbox indicators on each fighter. However, hitboxes are exclusive to the four Street Fighter games. "The real highlight of training mode are the hitbox indicators on each fighter." The same suite of convenience features grace this collection as the previous one. Difficulty can be adjusted for each title by eight points, allowing newcomers to complete even the tougher games in the collection. And considering all titles included here are their arcade versions, they each have timers on the character select screens. Well, at least there’s an option to select between four countdown speeds in the settings. Still, it would’ve  been nice to have a ‘no countdown’ option as well. Other options include the max amount of rounds, attack power, game speed, the inclusion of secret characters, as well as other settings specific to each particular title. One returning convenience feature I’m slightly disappointed by is quick save. You’re only given one quick save total throughout the entire collection. So if you want to continue your Project Justice story mode while keeping your single player progress through the other games simultaneously, tough luck. One returning feature I’m not disappointed by, however, are one-button specials. Every title, with the exception of Power Stone 1 and 2, has one-button specials and one-button supers to streamline the rather intimidating combos. The Power Stone games don’t have a vast moveset like the other six in the collection, so it’s fine that those don’t get the one-button special treatment. Of course, for competitive players, one-button specials are omitted in ranked online play. Speaking of which, the online offerings with this collection are rather impressive thanks to the reworked rollback netcode. Online modes consist of casual, ranked, and custom matches. There’s even a high score challenge where players can climb the leaderboards with their skill. Unfortunately, a big disappointment with online returns from the first collection: there’s still no crossplay between platforms. You think after the criticism the first collection got, they’d figure something out for part two, but nope; you’re stuck playing online matches with others on the same platform. The good thing is that local multiplayer is as smooth as ever, with instantaneous drop in/drop out play on the same console.   "Extensive galleries return for each title in the collection within Museum mode." And for the longtime fighting game fans, extensive galleries return for each title in the collection within Museum mode. There’s an average of 100 pieces of art for each game included here, ranging from promotional posters to highly detailed design documentation and scene scripting. I’m a big fan of these kinds of legacy features in collections, but can’t help wanting a bit more when it comes to the presentation of the galleries. Maybe it’s asking too much, but providing textual insights and commentary on the characters and design docs would’ve been a stellar addition. That’s just one reason among many why Mega Man Legacy Collection remains my favorite collection of the past decade; the presentation of historical context with each gallery piece really got me invested into the series. Another little pie in the sky wish I have is the ability to download music tracks from the game to a flash drive. The in-game music player features full soundtracks of these games, which is awesome, but the potential is neutered a bit without a download option. Oh well. Adding to the nostalgia further are the inclusion of eight different filters that can be applied to any of the games. They emulate a wide range of CRT monitor types as well as pixel smoothing options and different resolution types. All in all, this collection provides a lot of legacy features for hardcore fans to get excited about. I just wish there was more commentary and explanation provided to better explain that rich history. Now on to the games themselves. This collection has slightly less niche titles than the first one, with cult classics like Power Stone and Street Fighter Vs SNK debuting on modern platforms for the first time. The previous collection included two more games than the eight featured here, and we still don’t get Street Fighter III included. Oh well, there’s always Capcom Fighting Collection 3 for the other bucket list games, right? All the games here are the arcade port versions featuring none, or very little, of the console additions and extras. As we’ll see, some games are affected by this more than others, with Project Justice, for example, retaining its robust Story Mode, but most ditching their console modes entirely. Though this collection features less games than Capcom Fighting Collection 1, what’s here is more substantial and beloved than the first collection’s offerings. I mean, CvS and Power Stone are well worth the price of admission alone for many fighting game fans. "The central mechanic that differentiates Capcom Vs SNK from other fighting games is the team-based ratio system." Capcom Vs SNK 1 and 2 are here in all their arcade port glory. Unlike, say, Power Stone, the original arcade versions of CvS have less input lag and load times than their console versions. The central mechanic that differentiates Capcom Vs SNK from other fighting games is the team-based ratio system. It’s quite fun to customize your team in these games. Think of ratios as power rankings, with four ratios being the max threshold for a team. This allows players to set up 1v1 matches by choosing a four-ratio fighter, or go all-in with a team of four one-ratio fighters across the two franchises. Capcom Vs SNK 2 has the more robust iteration of the ratio and groove systems but caps a team to three fighters instead of CvS 1’s four. Unlike CvS 2 fixed ratios, players get full freedom on how many ratio points to attribute to each fighter. What’s poetic about CvS 2 in particular is it was the first fighting game to feature supported cross-platform online play between the PS2 and Dreamcast with the use of KDDI multi-matching. Good luck convincing players that it was possible to have cross-plat support in 2001 but not in 2025 with this collection. What’s cool about CvS 2’s inclusion in this collection is the addition of the EO (easy operation) standard version. There’s also a lot of different EX settings to fiddle with including secret fighters like Evil Ryu and a newly remixed sound setup. Next up we have the black sheep of the collection: Capcom Fighting Evolution. For one, the load times in between bouts is noticeably longer than other titles in this collection. Another point of critique is the lackluster stage backgrounds and music. I admit that I find the game rather charming, especially regarding the different styles of play representing the fighters’ respective franchises. I mean, there are no less than six unique fighting styles represented here, which can lead to some chaotic, and broken, matches. Still, there’s no denying the level of quality is lower here than the masterful stage design and performance of the two Capcom Vs SNK titles. This collection adds two new playable fighters who were previously just bosses within Capcom Fighting Evolution, so that’s a neat addition specific to this collection. "Street Fighter Alpha 3 Upper most represents classic Street Fighter out of the various games here." Street Fighter Alpha 3 Upper (there’s a mouthful) is the last of the 2D fighting games in this collection. The unique mechanic with this game is the ‘ism’ combo styles, with X-ism being the more simplified Street Fighter 2 style of the three. There’s no double tap run or dodge at all here, which I admit impacted my enjoyment a tad. Since this is the arcade version, there’s no World Tour mode that the console versions enjoyed. What we do get for the first time are playable Shin Akuma and Final M. Bison fighters. Street Fighter Alpha 3 Upper most represents classic Street Fighter out of the various games here, so if you’re just seeking some old-fashioned 1v1 bouts, this game will satisfy. Now for something completely different, the two Power Stone games. If you’re totally unfamiliar, think 3D Super Smash Bros. and you have the right idea. Power Stone 1 is a ton of fun that gamers of any skill level can enjoy. The way you interact with the 3D stages really makes Power Stone stand out from other fighting games. You can pick up various props in the stage and just toss it at opponents, as well as use a litany of items from rocket launchers to swords. The namesake of the game is the transformations from collecting three power stones in the stages. Hitting your opponent hard enough ejects their stone and gets you ever closer to a devastating transformation. There’s not a lot of complexity with combo chains or super meters here. No, most of the strategy lies in how you use the environment acquire power stones. There is a notable drawback with this version, though. The arcade version lacks the Adventure Mode of the beloved Dreamcast version, but like other games in this collection adds two new fighters that were previously bosses. Now onto the sequel. Since this is the arcade version of Power Stone 2, there’s only the single mode available to play: the four-player ‘castle-climb’ set of matches. Even the training ‘mode’ hardly counts as truly separate since it’s just the training settings overlaid over the castle-climb matches. The console version’s item store and Adventure Mode are omitted here, completely negating all the money you accumulate through the castle. The silver lining is the bundle of non-arcade features like custom match rules and last man standing. But yeah, for me, the real drawback from Power Stone 1 is the forced four-player bouts. Power Stone just doesn’t work as good with more than two players because attacks track to the nearest fighter, which makes team play frustrating due to the friendly fire. Still, the arenas are far more dynamic than the first game with auto-scroll stages and obstacles like boulders and bosses dotting progression. Power Stone 2 is a very fun and frenetic game, but the arcade version’s lack of modes is disappointing. Project Justice is the only game in this collection with a full story mode, and it just so happens to be my favorite game in the collection. Each school team has their own storyline, portrayed through manga styled text boxes amid scene backdrops, and dynamic 3v3 team-based play featuring some truly zany squad attacks, many of which are uniquely tailored to the team you choose. There’s just a lot of polish in the animations and smooth controls here that make this a must-play game in the collection. And for the curious, no, this version doesn’t include the fighter creator from the Dreamcast version, but it does have pre-made fighters from the creator tools at least. "Plasma Sword: Nightmare of Bilstein is what happens when a fighter goes full sci-fi with their 3D fighters." The final game in this collection is another 3D fighter by the name of Plasma Sword: Nightmare of Bilstein. The emphasis on lightsabers…I mean, plasma weapons here is amusing, giving the game a Soul Calibur kind of flair. The game controls smoothly and features a wide range of combos and special attacks, lending it some good replay value. Though, the single-player Arcade Mode doesn’t have much of a story, it does have a cool opening cinematic and some neat sci-fi stages to fight through. Like the other games in the collection, two new fighters are playable for the first time here. All in all, Capcom Fighting Collection 2 is a substantive library of beloved titles in the fighting genre. They’re all optimized well and feature rollback netcode with online play accompanied by a suite of quality of life features. For those who enjoyed the first Capcom Fighting Collection, this second one is a no-brainer. The two Capcom V. SNK games and Project Justice offer enough quality team-based gameplay to make up for the collection’s other shortcomings. This game was reviewed on the PlayStation 5.
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  • Anyone else thinking of skipping Elden Ring Nightreign?

    XrossExam
    Member

    Nov 1, 2017

    2,171

    I'm a big FromSoftware fan, I pretty much buy any new release from them. I've been keeping my eye on Nightreign since its announcementbut I'm finding it hard to justify getting it. I'm still on the fence but I'm leaning towards skipping it entirely.

    There are many factors for me as to why I think I'll be skipping it, one major reason is that I was able to secure a Switch 2 pre-order and given that the Switch 2 comes out a mere 6 days after Nightreign's release I find that if I bought Nightreign, that I would play it until the Switch 2 comes out and then completely forget about it.

    Another reason for me is that I feel like the game will get boring and doing runs will just become repetitive after a while. I do think it's hard to know for sure but something about the multiplayer focused aspect of it is a turn off for me compared to a traditional FromSoft game.

    The other aspect of this related to my previous point is the fact that FromSoftware are also currently developing The Duskbloods, which seems to be the true/fleshed out vision of Nightreign but in a different world. I'd almost rather just wait for The Duskbloodsthan sinking time into Nightreign which I feel like may be dropped by most players after a few months.

    I'm not trying to be negative about the game's release as it doesn't look like a bad game by any stretch, it looks quite good for what it is. I was just curious what others thought and if others are feeling the same way or are instead super hyped about the game? I would love to hear what people think, especially diehard FromSoftware fans. 

    carlsojo
    Shinra Employee
    Member

    Oct 28, 2017

    37,429

    San Francisco

    Honestly I am so burned out on the game I can't imagine going back again.
     

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    132,494

    The network test really didn't do anything for me and I don't really think the core structure of the game as a multiplayer-only title holds any long-term appeal. So yeah, I'm probably skipping it unless something changes markedly between now and launch.
     

    super-famicom
    Avenger

    Oct 26, 2017

    30,385

    I love Elden Ring, but don't want to play a MP only game mode. Yes, I know I can just go in solo, but how far is that gonna get me? Plus, the game is designed around MP anyways.
     

    Bigmac
    Member

    Oct 27, 2017

    521

    I am for sure. The multiplayer aspect just isn't really my thing, I'll wait patiently for their next single player epic.
     

    Coyote Starrk
    The Fallen

    Oct 30, 2017

    62,907

    Diehard fan here.

    I will be there day 0 and play on dumping a LOT of time into the game if it's as fun as it seems in the trailers. 

    Lukar
    Unshakable Resolve - Prophet of Truth
    Member

    Oct 27, 2017

    28,088

    Really depends on how well it's received closer to launch. I'm not fully sold on it yet, and I'm disappointed I won't be able to play with just one other person.
     

    Tagyhag
    Member

    Oct 27, 2017

    15,093

    Yeah, it's the same as with Duskbloods, I'm more interested in watching streamers play them than playing them myself.

    Will just wait for the next "Main" game. 

    Nameless Hero
    Member

    Oct 25, 2017

    23,320

    I have zero interest in a multiplayer run based Souls game so unless my friends all get this I will definitely skip it
     

    Killyoh
    Member

    Oct 28, 2017

    1,782

    Paris, France

    I'm waiting for the reviews. I enjoyed the beta but I'm not sure I would play more than five hours.
     

    Zeal543
    Next Level Seer
    Member

    May 15, 2020

    7,155

    I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for me 

    Gavalanche
    Prophet of Regret
    Member

    Oct 21, 2021

    25,713

    Yeah for sure. Elden Ring is great, I got enough of it without playing a weird rogue-like multiplayer mode.
     

    SnipeyMcGee
    Member

    Jul 1, 2020

    321

    Zero interest in it, I'm not a fan of their current direction.
     

    J_ToSaveTheDay
    "This guy are sick" and Corrupted by Vengeance
    Avenger

    Oct 25, 2017

    22,494

    USA

    I'm planning to skip it, but there's one friend who could put in a good word about it that I'd end up picking the game up to play coop with.

    That friend is the only person that's going to convince me to play it, though. 

    Bulgowski
    Member

    Apr 8, 2022

    665

    I'm in for Duskbloods but skipping this one.
     

    Barrel Cannon
    It's Pronounced "Aerith"
    The Fallen

    Oct 25, 2017

    11,096

    I won't at launch but if m23 gets it I will
     

    skeezx
    Member

    Oct 27, 2017

    23,674

    looks fun but not really my thing

    if it still has a playerbase in a few years and it's on sale, maybe 

    Noisepurge
    Corrupted by Vengeance
    Member

    Oct 25, 2017

    9,740

    Skipping indeed. It seems antithetical toElden Ring. Where you get to wonder the world, make your character and go on adventures.

    Here you choose a premade hero class, and gotta HAUL ASS all the time because there isn't any time to take in the scenery!  

    teed
    Member

    Aug 25, 2023

    1,039

    I thought I'd give it a go when it was announced but a month or so later, I thought nah no point. I'd be playing solo so there are much more suitable games I haven't got around to yet.

    I not interested in Duskbloods either and didn't like AC6 very much, so I don't really think of it as skipping, as, even though they're probably my favourite dev, I've lost the expectation that I will be into everything they put out. 

    RoboPlato
    Member

    Oct 25, 2017

    8,322

    I wanted to play it but no crossplay kind of kills it for me. Most people I'd play with are on Xbox or

    PC while PS5 is my main console. No two-player option, only 1 or 3, is frustrating too. I think the game looks pretty cool but those are huge missteps. 

    Citizen Rizer
    Member

    Oct 27, 2017

    292

    Skipping both Nightreign and Duskbloods. Multiplayer-focused From is hopefully just a phase.
     

    Musubi
    Unshakable Resolve - Prophet of Truth
    Member

    Oct 25, 2017

    27,419

    Too much else coming out this year for me to spend time on a mid-ass multiplayer game
     

    harinezumi
    Member

    Oct 27, 2017

    20,485

    Buenos Aires, Argentina

    I'd totally buy it if my friends bought it too, but since it looks like they won't I probably won't either. Zero interest in playing with randoms.
     

    modernkicks
    Member

    Apr 7, 2020

    393

    I'm glad I got to play the network test because it confirmed it's probably not going to be my thing even though I did have a little bit of fun in it. It just seemed like it would get old pretty fast to me but obviously the full game could be a different story. Going to wait and see what some of my friends who are getting it day 1 think and then I might join in but as of now I'm going to hold off.
     

    Cruxist
    Avenger

    Oct 27, 2017

    4,735

    Nope. I love the combat and the speed from the beta was super fun. I also love the idea of crafting a build on the fly.

    Can't wait! 

    Dyno
    AVALANCHE
    The Fallen

    Oct 25, 2017

    16,729

    Easy pass on this and Duskbloods. Tbh I'm kinda growing tired of the formula in general for their games so ER may have been the end of the line for me in general
     

    BigHatSean
    Member

    Apr 21, 2025

    12

    Nope because it was cheap enough, ended up getting it for about £22? I like ER even if the boss fights are the worst thing about it, but the 40ish minute length makes for a nice session on an exercise bike or something while playing.
     

    Sire Red
    Member

    Feb 11, 2025

    123

    France

    Liked the beta when it worked well, but given how packed the week after will be + the nature of the game, I'm good with not playing more of it.
     

    Nimby
    Member

    Oct 27, 2017

    4,429

    Zeal543 said:

    I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for meClick to expand...
    Click to shrink...

    Nightreign is just PvE isn't it?

    I'm still on the fence and all my time is dedicated to playing The Hundred Line right now. If my friends are interested I might try it. Regardless, I'm okay waiting for the next main Souls game. 

    Retrosmith
    Member

    Mar 2, 2020

    1,019

    If the main bosses are manageable to beat solo, for sure I will buy it.

    If they are just damage sponges, nah. Not going to rely on strangers online for a chance to have fun. 

    DontHateTheBacon
    Unshakable Resolve
    Member

    Oct 27, 2017

    14,409

    I don't really play co-op games often so yeah, I'll just wait for the next single player joint from them.
     

    makman3x
    Member

    Apr 18, 2025

    280

    I have no friends so I'll probably pass unless reviews indicate the solo experience is fine.
     

    DNAbro
    Member

    Oct 25, 2017

    29,980

    My friends are all going getting it, so not skipping.
     

    CupOfDoom
    Member

    Dec 17, 2017

    5,134

    No two player, no buy.
     

    Crankafoo
    Member

    Dec 3, 2018

    162

    Canada

    I almost never play multiplayer solo and don't have anyone in my group getting it, so big skip for me. Next singleplayer game they do I'm day 1, though.
     

    Gots
    Member

    Feb 20, 2019

    1,882

    Canada

    I'll skip this for now, will probably grab Duskbloods though.
     

    Slick Butter
    Member

    Oct 25, 2017

    3,655

    It looks fun as hell and it seems like an interesting smaller arcade-y title for people who just want more reason to play a FROM souls with friends. Also will be cool to experience what kind of experiments they are doing to shake up their combat for their Souls games further.

    Hopefully wherever they take Souls next will take a lot of what they learn from making this and The Duskbloods to make the combat more interesting and online functionality better.

    Zeal543 said:

    I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for meClick to expand...
    Click to shrink...

    This literally is breaking the Souls formula and doing something different with its core gameplay. Also, it's only PvE. 

    StarPhlox
    Member

    Oct 25, 2017

    5,512

    Wisconsin

    I was so excited at the reveal and I am definitely still very much open to it but lack of cross play and not having friends on PS5 that are big Souls peoplemakes it a tough proposition.
     

    closer
    Member

    Oct 25, 2017

    5,519

    Im pretty excited to play it
     

    Drachen
    Member

    May 3, 2021

    8,471

    Yeah, I personally am skipping it. The thing with From Soft's Souls games is that the total package is what draws me in. The roleplaying, the combat and bosses, the exploration, the lore and worldbuilding, the characters and quests, and so on. Plucking out just the combat and building an entire roguelike game around that doesn't really do anything for me when the rest of the formula is missing.
     

    Naha-
    Member

    Feb 6, 2019

    1,515

    After Shadow of the Erdtree, I'm pretty much done with anything Elden Ring related.

    Duskbloods will also be a skip if it's main feature is being a MP game too. Maybe I should finally get Sekiro instead. 

    Rainer516
    Member

    Oct 29, 2017

    1,478

    Really looking forward to playing it.
     

    MangoUltz
    "This guy are sick"
    Member

    Mar 24, 2019

    4,074

    Ya I'm skipping it. Loved Elden Ring but I'm not into the multiplayer/online aspect of this. I'll have a good time watching some streams of it though
     

    Deranged Hermit
    Member

    Oct 25, 2017

    5,426

    I'll probably try it but it's not really in my lane and that's okay. Let From do what they want, they've earned it.
     

    hog
    Member

    Mar 9, 2021

    1,127

    Not sure how much I'll like it but I love Elden Ring too much to skip out on any new Elden Ring stuff. Plus this kind of thing is best to get in on while it's fresh.
     

    SirKai
    Member

    Dec 28, 2017

    10,118

    Washington

    Nah, I'm still pretty excited for it, especially since it's budget-priced.
     

    blainethemono
    Member

    Oct 27, 2017

    650

    Since the release of Demons Souls i've enjoyed every game From Software has released but Im very closed off with experimenting with different weapons and builds on a single character. I generally just stick with 1 or 2 weapons my first time through one of these games and never really experienced other playstyles other than the ones I fell into as a result of whatever choices I made in the early game. I always enjoyed seeing other people's builds and all the stuff you could do that I never interacted with, especially in Elden Ring

    Then I played the Nightreign test and it kind of opened my eyes to the type of experimentation i've never done before. You get dropped on the map with your squad, there's random loot everywhere and you have to throw something together. One of the people in the squad keeps running off by themselves and you feel like you can't sit there thinking about it for an hour, you just have to make a choice and keep going. There are comparatively fewer choices to be made but it's still fun messing around with unfamiliar weapon types

    That's a different mode of playing these games than i'm used to and after experiencing it I now want to install a randomizer for Dark Souls 1 lol. Also was inspired enough by the network test to play sorcery builds in DS1 and Elden Ring over the last few months since i've never actually done that. It brought me back to replaying the series. Been trying to get a few friends together to play Seamless

    Really excited to play the full game with some friends now 

    Last edited: Monday at 2:50 PM

    Optional Objectives
    Member

    Oct 27, 2017

    3,516

    It looks fun - I really liked the details in the recent preview video - and I love multiplayer in From's games. But I also look around and think that I won't have much of a squad to play it with. I was barely able to connect with what used to be a really active group for Monster Hunter. If we couldn't get it together for that, I doubt we will for Nightreign. And without a crew to play it with, I might as well play one of From's single-player games, instead. I still have a few, including Elden Ring, left unfinished.
     

    ghibli99
    Member

    Oct 27, 2017

    20,459

    I was, but after that last video I'm in. Hopefully I'm making the right choice. LOL
     

    KingFrost92
    Member

    Oct 26, 2017

    1,124

    Oregon

    I've got friends who I played the Elden Ring co-op mod with and loved it. But even with that experience, I'm waiting on reviews and player feedback for this one. It could be great, but I'm not curious enough to pre-order or anything like that. I'd love to hear that it's actually amazing and dive in with some friends though.
     
    #anyone #else #thinking #skipping #elden
    Anyone else thinking of skipping Elden Ring Nightreign?
    XrossExam Member Nov 1, 2017 2,171 I'm a big FromSoftware fan, I pretty much buy any new release from them. I've been keeping my eye on Nightreign since its announcementbut I'm finding it hard to justify getting it. I'm still on the fence but I'm leaning towards skipping it entirely. There are many factors for me as to why I think I'll be skipping it, one major reason is that I was able to secure a Switch 2 pre-order and given that the Switch 2 comes out a mere 6 days after Nightreign's release I find that if I bought Nightreign, that I would play it until the Switch 2 comes out and then completely forget about it. Another reason for me is that I feel like the game will get boring and doing runs will just become repetitive after a while. I do think it's hard to know for sure but something about the multiplayer focused aspect of it is a turn off for me compared to a traditional FromSoft game. The other aspect of this related to my previous point is the fact that FromSoftware are also currently developing The Duskbloods, which seems to be the true/fleshed out vision of Nightreign but in a different world. I'd almost rather just wait for The Duskbloodsthan sinking time into Nightreign which I feel like may be dropped by most players after a few months. I'm not trying to be negative about the game's release as it doesn't look like a bad game by any stretch, it looks quite good for what it is. I was just curious what others thought and if others are feeling the same way or are instead super hyped about the game? I would love to hear what people think, especially diehard FromSoftware fans.  carlsojo Shinra Employee Member Oct 28, 2017 37,429 San Francisco Honestly I am so burned out on the game I can't imagine going back again.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 132,494 The network test really didn't do anything for me and I don't really think the core structure of the game as a multiplayer-only title holds any long-term appeal. So yeah, I'm probably skipping it unless something changes markedly between now and launch.   super-famicom Avenger Oct 26, 2017 30,385 I love Elden Ring, but don't want to play a MP only game mode. Yes, I know I can just go in solo, but how far is that gonna get me? Plus, the game is designed around MP anyways.   Bigmac Member Oct 27, 2017 521 I am for sure. The multiplayer aspect just isn't really my thing, I'll wait patiently for their next single player epic.   Coyote Starrk The Fallen Oct 30, 2017 62,907 Diehard fan here. I will be there day 0 and play on dumping a LOT of time into the game if it's as fun as it seems in the trailers.  Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,088 Really depends on how well it's received closer to launch. I'm not fully sold on it yet, and I'm disappointed I won't be able to play with just one other person.   Tagyhag Member Oct 27, 2017 15,093 Yeah, it's the same as with Duskbloods, I'm more interested in watching streamers play them than playing them myself. Will just wait for the next "Main" game.  Nameless Hero Member Oct 25, 2017 23,320 I have zero interest in a multiplayer run based Souls game so unless my friends all get this I will definitely skip it   Killyoh Member Oct 28, 2017 1,782 Paris, France I'm waiting for the reviews. I enjoyed the beta but I'm not sure I would play more than five hours.   Zeal543 Next Level Seer Member May 15, 2020 7,155 I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for me  Gavalanche Prophet of Regret Member Oct 21, 2021 25,713 Yeah for sure. Elden Ring is great, I got enough of it without playing a weird rogue-like multiplayer mode.   SnipeyMcGee Member Jul 1, 2020 321 Zero interest in it, I'm not a fan of their current direction.   J_ToSaveTheDay "This guy are sick" and Corrupted by Vengeance Avenger Oct 25, 2017 22,494 USA I'm planning to skip it, but there's one friend who could put in a good word about it that I'd end up picking the game up to play coop with. That friend is the only person that's going to convince me to play it, though.  Bulgowski Member Apr 8, 2022 665 I'm in for Duskbloods but skipping this one.   Barrel Cannon It's Pronounced "Aerith" The Fallen Oct 25, 2017 11,096 I won't at launch but if m23 gets it I will   skeezx Member Oct 27, 2017 23,674 looks fun but not really my thing if it still has a playerbase in a few years and it's on sale, maybe  Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,740 Skipping indeed. It seems antithetical toElden Ring. Where you get to wonder the world, make your character and go on adventures. Here you choose a premade hero class, and gotta HAUL ASS all the time because there isn't any time to take in the scenery! 😂  teed Member Aug 25, 2023 1,039 I thought I'd give it a go when it was announced but a month or so later, I thought nah no point. I'd be playing solo so there are much more suitable games I haven't got around to yet. I not interested in Duskbloods either and didn't like AC6 very much, so I don't really think of it as skipping, as, even though they're probably my favourite dev, I've lost the expectation that I will be into everything they put out.  RoboPlato Member Oct 25, 2017 8,322 I wanted to play it but no crossplay kind of kills it for me. Most people I'd play with are on Xbox or PC while PS5 is my main console. No two-player option, only 1 or 3, is frustrating too. I think the game looks pretty cool but those are huge missteps.  Citizen Rizer Member Oct 27, 2017 292 Skipping both Nightreign and Duskbloods. Multiplayer-focused From is hopefully just a phase.   Musubi Unshakable Resolve - Prophet of Truth Member Oct 25, 2017 27,419 Too much else coming out this year for me to spend time on a mid-ass multiplayer game   harinezumi Member Oct 27, 2017 20,485 Buenos Aires, Argentina I'd totally buy it if my friends bought it too, but since it looks like they won't I probably won't either. Zero interest in playing with randoms.   modernkicks Member Apr 7, 2020 393 I'm glad I got to play the network test because it confirmed it's probably not going to be my thing even though I did have a little bit of fun in it. It just seemed like it would get old pretty fast to me but obviously the full game could be a different story. Going to wait and see what some of my friends who are getting it day 1 think and then I might join in but as of now I'm going to hold off.   Cruxist Avenger Oct 27, 2017 4,735 Nope. I love the combat and the speed from the beta was super fun. I also love the idea of crafting a build on the fly. Can't wait!  Dyno AVALANCHE The Fallen Oct 25, 2017 16,729 Easy pass on this and Duskbloods. Tbh I'm kinda growing tired of the formula in general for their games so ER may have been the end of the line for me in general   BigHatSean Member Apr 21, 2025 12 Nope because it was cheap enough, ended up getting it for about £22? I like ER even if the boss fights are the worst thing about it, but the 40ish minute length makes for a nice session on an exercise bike or something while playing.   Sire Red Member Feb 11, 2025 123 France Liked the beta when it worked well, but given how packed the week after will be + the nature of the game, I'm good with not playing more of it.   Nimby Member Oct 27, 2017 4,429 Zeal543 said: I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for meClick to expand... Click to shrink... Nightreign is just PvE isn't it? I'm still on the fence and all my time is dedicated to playing The Hundred Line right now. If my friends are interested I might try it. Regardless, I'm okay waiting for the next main Souls game.  Retrosmith Member Mar 2, 2020 1,019 If the main bosses are manageable to beat solo, for sure I will buy it. If they are just damage sponges, nah. Not going to rely on strangers online for a chance to have fun.  DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,409 I don't really play co-op games often so yeah, I'll just wait for the next single player joint from them.   makman3x Member Apr 18, 2025 280 I have no friends so I'll probably pass unless reviews indicate the solo experience is fine.   DNAbro Member Oct 25, 2017 29,980 My friends are all going getting it, so not skipping.   CupOfDoom Member Dec 17, 2017 5,134 No two player, no buy.   Crankafoo Member Dec 3, 2018 162 Canada I almost never play multiplayer solo and don't have anyone in my group getting it, so big skip for me. Next singleplayer game they do I'm day 1, though.   Gots Member Feb 20, 2019 1,882 Canada I'll skip this for now, will probably grab Duskbloods though.   Slick Butter Member Oct 25, 2017 3,655 It looks fun as hell and it seems like an interesting smaller arcade-y title for people who just want more reason to play a FROM souls with friends. Also will be cool to experience what kind of experiments they are doing to shake up their combat for their Souls games further. Hopefully wherever they take Souls next will take a lot of what they learn from making this and The Duskbloods to make the combat more interesting and online functionality better. Zeal543 said: I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for meClick to expand... Click to shrink... This literally is breaking the Souls formula and doing something different with its core gameplay. Also, it's only PvE.  StarPhlox Member Oct 25, 2017 5,512 Wisconsin I was so excited at the reveal and I am definitely still very much open to it but lack of cross play and not having friends on PS5 that are big Souls peoplemakes it a tough proposition.   closer Member Oct 25, 2017 5,519 Im pretty excited to play it   Drachen Member May 3, 2021 8,471 Yeah, I personally am skipping it. The thing with From Soft's Souls games is that the total package is what draws me in. The roleplaying, the combat and bosses, the exploration, the lore and worldbuilding, the characters and quests, and so on. Plucking out just the combat and building an entire roguelike game around that doesn't really do anything for me when the rest of the formula is missing.   Naha- Member Feb 6, 2019 1,515 After Shadow of the Erdtree, I'm pretty much done with anything Elden Ring related. Duskbloods will also be a skip if it's main feature is being a MP game too. Maybe I should finally get Sekiro instead.  Rainer516 Member Oct 29, 2017 1,478 Really looking forward to playing it.   MangoUltz "This guy are sick" Member Mar 24, 2019 4,074 Ya I'm skipping it. Loved Elden Ring but I'm not into the multiplayer/online aspect of this. I'll have a good time watching some streams of it though   Deranged Hermit Member Oct 25, 2017 5,426 I'll probably try it but it's not really in my lane and that's okay. Let From do what they want, they've earned it.   hog Member Mar 9, 2021 1,127 Not sure how much I'll like it but I love Elden Ring too much to skip out on any new Elden Ring stuff. Plus this kind of thing is best to get in on while it's fresh.   SirKai Member Dec 28, 2017 10,118 Washington Nah, I'm still pretty excited for it, especially since it's budget-priced.   blainethemono Member Oct 27, 2017 650 Since the release of Demons Souls i've enjoyed every game From Software has released but Im very closed off with experimenting with different weapons and builds on a single character. I generally just stick with 1 or 2 weapons my first time through one of these games and never really experienced other playstyles other than the ones I fell into as a result of whatever choices I made in the early game. I always enjoyed seeing other people's builds and all the stuff you could do that I never interacted with, especially in Elden Ring Then I played the Nightreign test and it kind of opened my eyes to the type of experimentation i've never done before. You get dropped on the map with your squad, there's random loot everywhere and you have to throw something together. One of the people in the squad keeps running off by themselves and you feel like you can't sit there thinking about it for an hour, you just have to make a choice and keep going. There are comparatively fewer choices to be made but it's still fun messing around with unfamiliar weapon types That's a different mode of playing these games than i'm used to and after experiencing it I now want to install a randomizer for Dark Souls 1 lol. Also was inspired enough by the network test to play sorcery builds in DS1 and Elden Ring over the last few months since i've never actually done that. It brought me back to replaying the series. Been trying to get a few friends together to play Seamless Really excited to play the full game with some friends now  Last edited: Monday at 2:50 PM Optional Objectives Member Oct 27, 2017 3,516 It looks fun - I really liked the details in the recent preview video - and I love multiplayer in From's games. But I also look around and think that I won't have much of a squad to play it with. I was barely able to connect with what used to be a really active group for Monster Hunter. If we couldn't get it together for that, I doubt we will for Nightreign. And without a crew to play it with, I might as well play one of From's single-player games, instead. I still have a few, including Elden Ring, left unfinished.   ghibli99 Member Oct 27, 2017 20,459 I was, but after that last video I'm in. Hopefully I'm making the right choice. LOL   KingFrost92 Member Oct 26, 2017 1,124 Oregon I've got friends who I played the Elden Ring co-op mod with and loved it. But even with that experience, I'm waiting on reviews and player feedback for this one. It could be great, but I'm not curious enough to pre-order or anything like that. I'd love to hear that it's actually amazing and dive in with some friends though.   #anyone #else #thinking #skipping #elden
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    Anyone else thinking of skipping Elden Ring Nightreign?
    XrossExam Member Nov 1, 2017 2,171 I'm a big FromSoftware fan, I pretty much buy any new release from them. I've been keeping my eye on Nightreign since its announcement (didn't get into the beta to try it though) but I'm finding it hard to justify getting it. I'm still on the fence but I'm leaning towards skipping it entirely. There are many factors for me as to why I think I'll be skipping it, one major reason is that I was able to secure a Switch 2 pre-order and given that the Switch 2 comes out a mere 6 days after Nightreign's release I find that if I bought Nightreign, that I would play it until the Switch 2 comes out and then completely forget about it. Another reason for me is that I feel like the game will get boring and doing runs will just become repetitive after a while. I do think it's hard to know for sure but something about the multiplayer focused aspect of it is a turn off for me compared to a traditional FromSoft game. The other aspect of this related to my previous point is the fact that FromSoftware are also currently developing The Duskbloods, which seems to be the true/fleshed out vision of Nightreign but in a different world. I'd almost rather just wait for The Duskbloods (which is being directed by the GOAT (Hidetaka Miyazaki) than sinking time into Nightreign which I feel like may be dropped by most players after a few months. I'm not trying to be negative about the game's release as it doesn't look like a bad game by any stretch, it looks quite good for what it is. I was just curious what others thought and if others are feeling the same way or are instead super hyped about the game? I would love to hear what people think, especially diehard FromSoftware fans.  carlsojo Shinra Employee Member Oct 28, 2017 37,429 San Francisco Honestly I am so burned out on the game I can't imagine going back again.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 132,494 The network test really didn't do anything for me and I don't really think the core structure of the game as a multiplayer-only title holds any long-term appeal. So yeah, I'm probably skipping it unless something changes markedly between now and launch.   super-famicom Avenger Oct 26, 2017 30,385 I love Elden Ring, but don't want to play a MP only game mode. Yes, I know I can just go in solo, but how far is that gonna get me? Plus, the game is designed around MP anyways.   Bigmac Member Oct 27, 2017 521 I am for sure. The multiplayer aspect just isn't really my thing, I'll wait patiently for their next single player epic.   Coyote Starrk The Fallen Oct 30, 2017 62,907 Diehard fan here. I will be there day 0 and play on dumping a LOT of time into the game if it's as fun as it seems in the trailers.  Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,088 Really depends on how well it's received closer to launch. I'm not fully sold on it yet, and I'm disappointed I won't be able to play with just one other person.   Tagyhag Member Oct 27, 2017 15,093 Yeah, it's the same as with Duskbloods, I'm more interested in watching streamers play them than playing them myself. Will just wait for the next "Main" game.  Nameless Hero Member Oct 25, 2017 23,320 I have zero interest in a multiplayer run based Souls game so unless my friends all get this I will definitely skip it   Killyoh Member Oct 28, 2017 1,782 Paris, France I'm waiting for the reviews. I enjoyed the beta but I'm not sure I would play more than five hours.   Zeal543 Next Level Seer Member May 15, 2020 7,155 I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for me (same with duskbloods)   Gavalanche Prophet of Regret Member Oct 21, 2021 25,713 Yeah for sure. Elden Ring is great, I got enough of it without playing a weird rogue-like multiplayer mode.   SnipeyMcGee Member Jul 1, 2020 321 Zero interest in it, I'm not a fan of their current direction.   J_ToSaveTheDay "This guy are sick" and Corrupted by Vengeance Avenger Oct 25, 2017 22,494 USA I'm planning to skip it, but there's one friend who could put in a good word about it that I'd end up picking the game up to play coop with. That friend is the only person that's going to convince me to play it, though.  Bulgowski Member Apr 8, 2022 665 I'm in for Duskbloods but skipping this one.   Barrel Cannon It's Pronounced "Aerith" The Fallen Oct 25, 2017 11,096 I won't at launch but if m23 gets it I will   skeezx Member Oct 27, 2017 23,674 looks fun but not really my thing if it still has a playerbase in a few years and it's on sale, maybe  Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,740 Skipping indeed. It seems antithetical to (at least my) Elden Ring. Where you get to wonder the world, make your character and go on adventures. Here you choose a premade hero class, and gotta HAUL ASS all the time because there isn't any time to take in the scenery! 😂  teed Member Aug 25, 2023 1,039 I thought I'd give it a go when it was announced but a month or so later, I thought nah no point. I'd be playing solo so there are much more suitable games I haven't got around to yet (like Nioh 2). I not interested in Duskbloods either and didn't like AC6 very much, so I don't really think of it as skipping, as, even though they're probably my favourite dev, I've lost the expectation that I will be into everything they put out.  RoboPlato Member Oct 25, 2017 8,322 I wanted to play it but no crossplay kind of kills it for me. Most people I'd play with are on Xbox or PC while PS5 is my main console. No two-player option, only 1 or 3, is frustrating too. I think the game looks pretty cool but those are huge missteps.  Citizen Rizer Member Oct 27, 2017 292 Skipping both Nightreign and Duskbloods. Multiplayer-focused From is hopefully just a phase.   Musubi Unshakable Resolve - Prophet of Truth Member Oct 25, 2017 27,419 Too much else coming out this year for me to spend time on a mid-ass multiplayer game   harinezumi Member Oct 27, 2017 20,485 Buenos Aires, Argentina I'd totally buy it if my friends bought it too, but since it looks like they won't I probably won't either. Zero interest in playing with randoms.   modernkicks Member Apr 7, 2020 393 I'm glad I got to play the network test because it confirmed it's probably not going to be my thing even though I did have a little bit of fun in it. It just seemed like it would get old pretty fast to me but obviously the full game could be a different story. Going to wait and see what some of my friends who are getting it day 1 think and then I might join in but as of now I'm going to hold off.   Cruxist Avenger Oct 27, 2017 4,735 Nope. I love the combat and the speed from the beta was super fun. I also love the idea of crafting a build on the fly. Can't wait!  Dyno AVALANCHE The Fallen Oct 25, 2017 16,729 Easy pass on this and Duskbloods. Tbh I'm kinda growing tired of the formula in general for their games so ER may have been the end of the line for me in general   BigHatSean Member Apr 21, 2025 12 Nope because it was cheap enough, ended up getting it for about £22? I like ER even if the boss fights are the worst thing about it, but the 40ish minute length makes for a nice session on an exercise bike or something while playing.   Sire Red Member Feb 11, 2025 123 France Liked the beta when it worked well, but given how packed the week after will be + the nature of the game, I'm good with not playing more of it.   Nimby Member Oct 27, 2017 4,429 Zeal543 said: I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for me (same with duskbloods) Click to expand... Click to shrink... Nightreign is just PvE isn't it? I'm still on the fence and all my time is dedicated to playing The Hundred Line right now. If my friends are interested I might try it. Regardless, I'm okay waiting for the next main Souls game.  Retrosmith Member Mar 2, 2020 1,019 If the main bosses are manageable to beat solo, for sure I will buy it. If they are just damage sponges, nah. Not going to rely on strangers online for a chance to have fun.  DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,409 I don't really play co-op games often so yeah, I'll just wait for the next single player joint from them.   makman3x Member Apr 18, 2025 280 I have no friends so I'll probably pass unless reviews indicate the solo experience is fine.   DNAbro Member Oct 25, 2017 29,980 My friends are all going getting it, so not skipping.   CupOfDoom Member Dec 17, 2017 5,134 No two player, no buy.   Crankafoo Member Dec 3, 2018 162 Canada I almost never play multiplayer solo and don't have anyone in my group getting it, so big skip for me. Next singleplayer game they do I'm day 1, though.   Gots Member Feb 20, 2019 1,882 Canada I'll skip this for now, will probably grab Duskbloods though.   Slick Butter Member Oct 25, 2017 3,655 It looks fun as hell and it seems like an interesting smaller arcade-y title for people who just want more reason to play a FROM souls with friends. Also will be cool to experience what kind of experiments they are doing to shake up their combat for their Souls games further. Hopefully wherever they take Souls next will take a lot of what they learn from making this and The Duskbloods to make the combat more interesting and online functionality better. Zeal543 said: I'm burned out on the souls formula with ER/SotE so on top of this being pvpve iit's an easy skip for me (same with duskbloods) Click to expand... Click to shrink... This literally is breaking the Souls formula and doing something different with its core gameplay (though I understand it also is using mostly existing Elden Ring assets). Also, it's only PvE.  StarPhlox Member Oct 25, 2017 5,512 Wisconsin I was so excited at the reveal and I am definitely still very much open to it but lack of cross play and not having friends on PS5 that are big Souls people (they all play on PC) makes it a tough proposition.   closer Member Oct 25, 2017 5,519 Im pretty excited to play it   Drachen Member May 3, 2021 8,471 Yeah, I personally am skipping it. The thing with From Soft's Souls games is that the total package is what draws me in. The roleplaying, the combat and bosses, the exploration, the lore and worldbuilding, the characters and quests, and so on. Plucking out just the combat and building an entire roguelike game around that doesn't really do anything for me when the rest of the formula is missing.   Naha- Member Feb 6, 2019 1,515 After Shadow of the Erdtree, I'm pretty much done with anything Elden Ring related. Duskbloods will also be a skip if it's main feature is being a MP game too. Maybe I should finally get Sekiro instead.  Rainer516 Member Oct 29, 2017 1,478 Really looking forward to playing it.   MangoUltz "This guy are sick" Member Mar 24, 2019 4,074 Ya I'm skipping it. Loved Elden Ring but I'm not into the multiplayer/online aspect of this. I'll have a good time watching some streams of it though   Deranged Hermit Member Oct 25, 2017 5,426 I'll probably try it but it's not really in my lane and that's okay. Let From do what they want, they've earned it.   hog Member Mar 9, 2021 1,127 Not sure how much I'll like it but I love Elden Ring too much to skip out on any new Elden Ring stuff. Plus this kind of thing is best to get in on while it's fresh.   SirKai Member Dec 28, 2017 10,118 Washington Nah, I'm still pretty excited for it, especially since it's budget-priced.   blainethemono Member Oct 27, 2017 650 Since the release of Demons Souls i've enjoyed every game From Software has released but Im very closed off with experimenting with different weapons and builds on a single character. I generally just stick with 1 or 2 weapons my first time through one of these games and never really experienced other playstyles other than the ones I fell into as a result of whatever choices I made in the early game. I always enjoyed seeing other people's builds and all the stuff you could do that I never interacted with, especially in Elden Ring Then I played the Nightreign test and it kind of opened my eyes to the type of experimentation i've never done before. You get dropped on the map with your squad, there's random loot everywhere and you have to throw something together. One of the people in the squad keeps running off by themselves and you feel like you can't sit there thinking about it for an hour, you just have to make a choice and keep going. There are comparatively fewer choices to be made but it's still fun messing around with unfamiliar weapon types That's a different mode of playing these games than i'm used to and after experiencing it I now want to install a randomizer for Dark Souls 1 lol. Also was inspired enough by the network test to play sorcery builds in DS1 and Elden Ring over the last few months since i've never actually done that. It brought me back to replaying the series. Been trying to get a few friends together to play Seamless Really excited to play the full game with some friends now  Last edited: Monday at 2:50 PM Optional Objectives Member Oct 27, 2017 3,516 It looks fun - I really liked the details in the recent preview video - and I love multiplayer in From's games. But I also look around and think that I won't have much of a squad to play it with. I was barely able to connect with what used to be a really active group for Monster Hunter. If we couldn't get it together for that, I doubt we will for Nightreign. And without a crew to play it with, I might as well play one of From's single-player games, instead. I still have a few, including Elden Ring, left unfinished.   ghibli99 Member Oct 27, 2017 20,459 I was, but after that last video I'm in. Hopefully I'm making the right choice. LOL   KingFrost92 Member Oct 26, 2017 1,124 Oregon I've got friends who I played the Elden Ring co-op mod with and loved it. But even with that experience, I'm waiting on reviews and player feedback for this one. It could be great, but I'm not curious enough to pre-order or anything like that. I'd love to hear that it's actually amazing and dive in with some friends though.  
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