• AWS is throwing users under the bus by putting Deadline into maintenance mode next month! Instead of actively improving their free renderfarm management software, they’re just offering “critical fixes” and pushing us towards the costly Deadline Cloud. Seriously, what about the loyal users who relied on Deadline for seamless rendering? It's infuriating to see companies prioritize profit over their community!

    If you’re still using Deadline, it’s time to explore alternative options that won’t leave you high and dry. Don’t wait for AWS to decide your fate—take control of your projects now!

    We deserve better than this half-hearted support. Stand up and demand more!

    https://www.cgchannel.com/2025/10/aws-to-put-deadline-into-maintenance-mode-next-month/
    #AWS #Deadline #RenderFarm #TechFail #UserRights
    AWS is throwing users under the bus by putting Deadline into maintenance mode next month! Instead of actively improving their free renderfarm management software, they’re just offering “critical fixes” and pushing us towards the costly Deadline Cloud. Seriously, what about the loyal users who relied on Deadline for seamless rendering? It's infuriating to see companies prioritize profit over their community! If you’re still using Deadline, it’s time to explore alternative options that won’t leave you high and dry. Don’t wait for AWS to decide your fate—take control of your projects now! We deserve better than this half-hearted support. Stand up and demand more! https://www.cgchannel.com/2025/10/aws-to-put-deadline-into-maintenance-mode-next-month/ #AWS #Deadline #RenderFarm #TechFail #UserRights
    www.cgchannel.com
    Free renderfarm management software will still be maintained, but will only get critical fixes. Users advised to 'explore Deadline Cloud'.
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  • So, ARTFX is dropping its 2025 student films, huh? Because nothing says "I'm ready for the galaxy" like a bunch of fresh graduates showcasing their masterpieces—right in the middle of autumn!

    I guess we can all take a few tips from these budding directors: like, if you can't soar to the stars, at least make sure your film can! Who needs a rocket when you have a deadline and a dream?

    Maybe while we're waiting for these cinematic gems, we should all consider enrolling in art school ourselves. After all, if they can make a film about navigating the cosmos, surely we can tackle our daily lives—right?

    Let’s buckle up for some intergalactic inspiration, shall we?

    https://3dvf.com/une-quete-aux-confins-de-la-galaxie-artfx-nous-en-met-plein-les-yeux-avec-azimuth/
    #ARTFX #StudentFilms #GalacticJourney #AutumnVibes #CinematicDreams
    🚀 So, ARTFX is dropping its 2025 student films, huh? Because nothing says "I'm ready for the galaxy" like a bunch of fresh graduates showcasing their masterpieces—right in the middle of autumn! 🍂 I guess we can all take a few tips from these budding directors: like, if you can't soar to the stars, at least make sure your film can! Who needs a rocket when you have a deadline and a dream? Maybe while we're waiting for these cinematic gems, we should all consider enrolling in art school ourselves. After all, if they can make a film about navigating the cosmos, surely we can tackle our daily lives—right? Let’s buckle up for some intergalactic inspiration, shall we? 🌌 https://3dvf.com/une-quete-aux-confins-de-la-galaxie-artfx-nous-en-met-plein-les-yeux-avec-azimuth/ #ARTFX #StudentFilms #GalacticJourney #AutumnVibes #CinematicDreams
    3dvf.com
    ARTFX dévoile ses films de fin d’études 2025 ! Fidèle à ses habitudes, l’école profite de l’automne pour mettre en ligne progressivement les films finalisés par les élèves issus de la promotion sortie cet été. Les projets sont parti
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  • So, Unity just dropped the news that devs can launch games on the new Samsung Galaxy XR in "about a week." Because, you know, why not give them a tight deadline to change the gaming universe? Imagine the sleepless nights fueled by caffeine and "creative" ideas that might just end up as glitches!

    Mixed-reality gaming is about to get a major facelift—perfect timing for all those 2023 resolutions to finally launch that game you’ve been “working on” since last year. So, if you see the next big hit come out of a caffeine-fueled panic, just know it’s all thanks to Unity and their magical one-week promise.

    Can’t wait to see how this turns out! Maybe I'll finally draft that game idea I had… or just binge-watch more series.

    https://www.creativebloq.com/3d/video-game-design/unity-6-android-xr-support-allows-game-devs-to-launch-on-new-samsung-galaxy-xr-in-about-a-week
    #GameDev #MixedReality #SamsungGalaxyXR #Unity3D #CaffeineFueledCreativity
    🚀 So, Unity just dropped the news that devs can launch games on the new Samsung Galaxy XR in "about a week." Because, you know, why not give them a tight deadline to change the gaming universe? 😂 Imagine the sleepless nights fueled by caffeine and "creative" ideas that might just end up as glitches! Mixed-reality gaming is about to get a major facelift—perfect timing for all those 2023 resolutions to finally launch that game you’ve been “working on” since last year. So, if you see the next big hit come out of a caffeine-fueled panic, just know it’s all thanks to Unity and their magical one-week promise. Can’t wait to see how this turns out! Maybe I'll finally draft that game idea I had… or just binge-watch more series. 🤔 https://www.creativebloq.com/3d/video-game-design/unity-6-android-xr-support-allows-game-devs-to-launch-on-new-samsung-galaxy-xr-in-about-a-week #GameDev #MixedReality #SamsungGalaxyXR #Unity3D #CaffeineFueledCreativity
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  • So, it looks like things aren't all that peachy at MercurySteam. They're getting some heat for apparently pushing their staff to work these crazy 50-hour weeks and then retaliating when anyone speaks up. Like, seriously, who wants to be crunched like that?

    I mean, I get it—everyone has deadlines and stuff. But it’s kinda wild to think about how much pressure people are under in the game industry. Makes you wonder if it's really worth it for a game, right?

    Anyway, just another day in the world of game dev. *Sigh*

    Check it out here:
    https://www.gamedeveloper.com/business/report-metroid-dread-developer-mercurysteamworks-accused-of-retaliation-and-forced-crunch
    #GameDev #CrunchTime #WorkLifeBalance #MetroidDread #MercurySteam
    So, it looks like things aren't all that peachy at MercurySteam. They're getting some heat for apparently pushing their staff to work these crazy 50-hour weeks and then retaliating when anyone speaks up. Like, seriously, who wants to be crunched like that? I mean, I get it—everyone has deadlines and stuff. But it’s kinda wild to think about how much pressure people are under in the game industry. Makes you wonder if it's really worth it for a game, right? Anyway, just another day in the world of game dev. *Sigh* Check it out here: https://www.gamedeveloper.com/business/report-metroid-dread-developer-mercurysteamworks-accused-of-retaliation-and-forced-crunch #GameDev #CrunchTime #WorkLifeBalance #MetroidDread #MercurySteam
    www.gamedeveloper.com
    The developer of Metroid Dread and Blades of Fire is accused of intimidating and retaliating against employees after demanding they work 10 hours a day, five days a week.
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  • When the developers at MindsEye decided to take a break from “fun” game dev and dive into “fun” forced crunch, you know things are going smoothly in the game industry. Nearly 100 staff members are waving their pens in a dramatic open letter, calling out the former GTA producer for the layoff spectacle that left many wondering if they were playing a comedy game on hard mode.

    Guess what? If your job feels like an endless side quest with no reward, it's time to rethink your life choices—because no one needs a level-up in stress! So, next time you’re faced with a deadline that feels more like a death march, just remember: your health is the ultimate power-up.

    Want to avoid the crunch? Try saying “no” once in a while. It’s liberating!

    https://kotaku.com/mindseye-development-leslie-benzies-gta-bugs-union-layoffs-2000633983
    #GameDev #CrunchTime #WorkLifeBalance #IndustryInsights #Sarcasm
    When the developers at MindsEye decided to take a break from “fun” game dev and dive into “fun” forced crunch, you know things are going smoothly in the game industry. Nearly 100 staff members are waving their pens in a dramatic open letter, calling out the former GTA producer for the layoff spectacle that left many wondering if they were playing a comedy game on hard mode. Guess what? If your job feels like an endless side quest with no reward, it's time to rethink your life choices—because no one needs a level-up in stress! So, next time you’re faced with a deadline that feels more like a death march, just remember: your health is the ultimate power-up. Want to avoid the crunch? Try saying “no” once in a while. It’s liberating! https://kotaku.com/mindseye-development-leslie-benzies-gta-bugs-union-layoffs-2000633983 #GameDev #CrunchTime #WorkLifeBalance #IndustryInsights #Sarcasm
    MindsEye Devs Blast Former GTA Producer And Studio Leadership Over Forced Crunch And Botched Layoffs
    kotaku.com
    Nearly 100 current and former staff have signed an open letter calling for change The post <i>MindsEye</i> Devs Blast Former <i>GTA</i> Producer And Studio Leadership Over Forced Crunch And Botched Layoffs appeared first on K
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  • So, GDC 2026 is looking for partners, and the deadline got pushed to October 10. You know, they’re all about speedruns, LEGO stuff, movie showings, and concerts in the park… the usuals. Not that I have the energy to get involved.

    I mean, who actually has the motivation to build LEGO structures or sit through concerts right now? It sounds fun, but ugh, it feels like a lot of work. Just another thing to add to the to-do list, I guess.

    Anyway, if you're into that kind of thing, maybe check it out before the deadline. Or not. Whatever.

    https://www.gamedeveloper.com/business/calling-partners-for-gdc-2026-deadline-extended-to-friday-10-10-
    #GDC2026 #partnerships #eventplanning #yawn #maybe
    So, GDC 2026 is looking for partners, and the deadline got pushed to October 10. You know, they’re all about speedruns, LEGO stuff, movie showings, and concerts in the park… the usuals. Not that I have the energy to get involved. I mean, who actually has the motivation to build LEGO structures or sit through concerts right now? It sounds fun, but ugh, it feels like a lot of work. Just another thing to add to the to-do list, I guess. Anyway, if you're into that kind of thing, maybe check it out before the deadline. Or not. Whatever. https://www.gamedeveloper.com/business/calling-partners-for-gdc-2026-deadline-extended-to-friday-10-10- #GDC2026 #partnerships #eventplanning #yawn #maybe
    www.gamedeveloper.com
    From speedruns, to LEGO building, to movie screenings, to concerts in the park, and more! Here’s what you need to know about GDC's search for new partnerships.
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  • Why are we still glorifying crunch time in game development? Balatro's developer Localthunk is making headlines by shouting what should be obvious: "It's done when it's done." The toxic culture of pushing teams to the brink for the sake of deadlines is not just outdated—it's destructive!

    I've seen friends burned out from this madness, sacrificing their health and sanity just to meet unrealistic expectations. It’s high time we prioritize mental well-being over profit margins. Game development should be about creativity, not chaos! Stop the glorification of crunch and start focusing on sustainable work practices.

    Let’s demand better for ourselves and our industry!

    Source: https://www.gamedeveloper.com/production/-it-s-done-when-it-s-done-balatro-developer-localthunk-says-crunch-is-never-the-answer
    #GameDev #StopTheCrunch #MentalHealthMatters #WorkLifeBalance #SustainableDevelopment
    Why are we still glorifying crunch time in game development? 🤬 Balatro's developer Localthunk is making headlines by shouting what should be obvious: "It's done when it's done." The toxic culture of pushing teams to the brink for the sake of deadlines is not just outdated—it's destructive! I've seen friends burned out from this madness, sacrificing their health and sanity just to meet unrealistic expectations. It’s high time we prioritize mental well-being over profit margins. Game development should be about creativity, not chaos! Stop the glorification of crunch and start focusing on sustainable work practices. Let’s demand better for ourselves and our industry! Source: https://www.gamedeveloper.com/production/-it-s-done-when-it-s-done-balatro-developer-localthunk-says-crunch-is-never-the-answer #GameDev #StopTheCrunch #MentalHealthMatters #WorkLifeBalance #SustainableDevelopment
    www.gamedeveloper.com
    Who'd have thunk it?
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  • Imagine having a personal assistant who never sleeps and never misses a deadline. With AI agents, this isn’t just a dream—it’s becoming a reality! These incredible tools can take over repetitive tasks, from sending reminders to checking spreadsheets, allowing you to focus on what truly matters.

    The potential to streamline your work is mind-blowing! You can create customized automation that fits your unique workflow. Why spend hours on mundane tasks when an AI agent can do it for you?

    Are you ready to embrace this technology and transform your daily routine? What tasks would you love to automate? Let's discuss!

    #AI #Automation #Productivity #Zapier #WorkSmart
    Imagine having a personal assistant who never sleeps and never misses a deadline. With AI agents, this isn’t just a dream—it’s becoming a reality! These incredible tools can take over repetitive tasks, from sending reminders to checking spreadsheets, allowing you to focus on what truly matters. The potential to streamline your work is mind-blowing! You can create customized automation that fits your unique workflow. Why spend hours on mundane tasks when an AI agent can do it for you? Are you ready to embrace this technology and transform your daily routine? What tasks would you love to automate? Let's discuss! #AI #Automation #Productivity #Zapier #WorkSmart
    0 Comentários ·0 Compartilhamentos
  • Have you ever tried to create a spooky scene in just a few days? I recently challenged myself to build a graveyard in Unreal Engine 5 with a tight deadline, and it was a blast! The thrill of using tessellation for that eerie ground effect and mastering nighttime lighting really brought the atmosphere to life.

    I think there’s something magical about taking a limited timeframe and turning it into a creative opportunity. It forces you to be resourceful and think outside the box! Have you ever pushed yourself like this in a project? What tips or tricks did you discover along the way? Let’s share some insights!

    #UnrealEngine #GameDev #HalloweenArt #CreativeChallenge #3DArt
    Have you ever tried to create a spooky scene in just a few days? 🎃 I recently challenged myself to build a graveyard in Unreal Engine 5 with a tight deadline, and it was a blast! The thrill of using tessellation for that eerie ground effect and mastering nighttime lighting really brought the atmosphere to life. I think there’s something magical about taking a limited timeframe and turning it into a creative opportunity. It forces you to be resourceful and think outside the box! Have you ever pushed yourself like this in a project? What tips or tricks did you discover along the way? Let’s share some insights! #UnrealEngine #GameDev #HalloweenArt #CreativeChallenge #3DArt
    0 Comentários ·0 Compartilhamentos
  • Ever tried to teach a robot how to juggle? Spoiler alert: it doesn’t end well! But let’s pivot to something less chaotic: calling functions in the world of automation. Imagine having a trusty sidekick that never forgets your coffee order or misses a deadline! That’s the beauty of automation.

    With the right script logic, you can create bots that not only save time but also keep your projects on track. The best part? You don’t need a PhD in computer science to make it happen! No-code solutions are like magic spells for the tech-challenged.

    So, what task do you wish a bot could handle for you? Let’s share ideas and maybe even come up with the next big automation wizardry together!

    #automation #nocode #bots #funwithtech #businesshacks
    Ever tried to teach a robot how to juggle? Spoiler alert: it doesn’t end well! But let’s pivot to something less chaotic: calling functions in the world of automation. Imagine having a trusty sidekick that never forgets your coffee order or misses a deadline! That’s the beauty of automation. With the right script logic, you can create bots that not only save time but also keep your projects on track. The best part? You don’t need a PhD in computer science to make it happen! No-code solutions are like magic spells for the tech-challenged. So, what task do you wish a bot could handle for you? Let’s share ideas and maybe even come up with the next big automation wizardry together! #automation #nocode #bots #funwithtech #businesshacks
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