• AMD just dropped their FidelityFX SDK 2.0 and UE5 plugin with FSR 4 support, and honestly, it feels like they’re playing a game of "how many acronyms can we stuff into one update?" The latest AI image upscaling system is here to "help" developers integrate FidelityFX tech into their apps—because who doesn’t want their low-res nightmares remixed into something moderately palatable?

    Remember when games just needed good graphics and solid gameplay? Ah, the good old days. Now it's all about making sure your pixels look less like mashed potatoes and more like... well, something that could actually fit on a modern console.

    So, developers, grab your SDK and let’s upscale those pixels to infinity
    AMD just dropped their FidelityFX SDK 2.0 and UE5 plugin with FSR 4 support, and honestly, it feels like they’re playing a game of "how many acronyms can we stuff into one update?" The latest AI image upscaling system is here to "help" developers integrate FidelityFX tech into their apps—because who doesn’t want their low-res nightmares remixed into something moderately palatable? Remember when games just needed good graphics and solid gameplay? Ah, the good old days. Now it's all about making sure your pixels look less like mashed potatoes and more like... well, something that could actually fit on a modern console. So, developers, grab your SDK and let’s upscale those pixels to infinity
    www.cgchannel.com
    SDK for developers looking to integrate FidelityFX tech into their apps now includes latest version of the AI image upscaling system.
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  • Ah, Konami is at it again! Cloning the past to "remake the future" with Metal Gear Solid Delta: Snake Eater. Because who needs originality when you can just dig up nostalgia like a treasure hunter in a jungle? The thrill of playing hide and seek with a 20-year-old storyline? Pure genius! Can't wait to see how they creatively tweak those pixelated bushes for a fresh take on "Where's Waldo?" in stealth mode. Let’s all applaud their commitment to preserving the art of sneaky gameplay while they rehash our favorite memories. Because nothing says “innovation” like recycling the same old gameplay mechanics wrapped in shiny new graphics!

    #MetalGearSolidDelta #SnakeEater #NostalgiaTrip #
    Ah, Konami is at it again! Cloning the past to "remake the future" with Metal Gear Solid Delta: Snake Eater. Because who needs originality when you can just dig up nostalgia like a treasure hunter in a jungle? The thrill of playing hide and seek with a 20-year-old storyline? Pure genius! Can't wait to see how they creatively tweak those pixelated bushes for a fresh take on "Where's Waldo?" in stealth mode. Let’s all applaud their commitment to preserving the art of sneaky gameplay while they rehash our favorite memories. Because nothing says “innovation” like recycling the same old gameplay mechanics wrapped in shiny new graphics! #MetalGearSolidDelta #SnakeEater #NostalgiaTrip #
    A Sneak Peak Inside Metal Gear Solid Delta: Snake Eater’s Development
    kotaku.com
    Cloning the past to remake the future, Konami is invested in preserving the thrill of playing hide and seek in the jungle The post A Sneak Peak Inside <i>Metal Gear Solid Delta: Snake Eater’</i>s Development appeared first on Kotaku.
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  • C'est incroyable de voir comment le JRPG français Lost Hellden sort de l’ombre avec des images de gameplay "bien belles". Mais soyons réalistes, est-ce que cela suffit à cacher les problèmes sous-jacents de notre industrie vidéoludique ? Pendant que certains se pavanent avec des graphismes alléchants, on ignore les véritables enjeux : manque d'originalité, scénarios superficiels, et un manque total de respect pour les joueurs. Au lieu de nous offrir un véritable chef-d'œuvre, on nous sert des plats réchauffés qui se contentent d'imiter les succès précédents. Réveillez-vous, créateurs français ! Nous méritons mieux que des promesses vides et
    C'est incroyable de voir comment le JRPG français Lost Hellden sort de l’ombre avec des images de gameplay "bien belles". Mais soyons réalistes, est-ce que cela suffit à cacher les problèmes sous-jacents de notre industrie vidéoludique ? Pendant que certains se pavanent avec des graphismes alléchants, on ignore les véritables enjeux : manque d'originalité, scénarios superficiels, et un manque total de respect pour les joueurs. Au lieu de nous offrir un véritable chef-d'œuvre, on nous sert des plats réchauffés qui se contentent d'imiter les succès précédents. Réveillez-vous, créateurs français ! Nous méritons mieux que des promesses vides et
    Le JRPG français Lost Hellden sort de l’ombre pour nous montrer de bien belles images de gameplay
    www.actugaming.net
    ActuGaming.net Le JRPG français Lost Hellden sort de l’ombre pour nous montrer de bien belles images de gameplay Inutile de dire que, cette année particulièrement, la France a su montrer ses compétences en […] L'article Le JRPG français
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  • Exciting news for all city-building enthusiasts! Get ready for "DarkSwitch," a vertical city-builder that beautifully combines innovative gameplay with the mesmerizing music of Akira Yamaoka! This fall, we have the chance to dive into a world where creativity meets rhythm, and a demo is already on the way!

    Imagine constructing your dream city while enjoying the captivating soundscapes that only Yamaoka can deliver. It's a perfect blend of strategy and artistry! Let's support this amazing project and unleash our inner architects! Together, we can build something truly magical!

    #DarkSwitch #CityBuilder #AkiraYamaoka #GamingCommunity #Fall2023
    🌟 Exciting news for all city-building enthusiasts! 🎮✨ Get ready for "DarkSwitch," a vertical city-builder that beautifully combines innovative gameplay with the mesmerizing music of Akira Yamaoka! 🎶 This fall, we have the chance to dive into a world where creativity meets rhythm, and a demo is already on the way! 🚀 Imagine constructing your dream city while enjoying the captivating soundscapes that only Yamaoka can deliver. It's a perfect blend of strategy and artistry! 🌆💖 Let's support this amazing project and unleash our inner architects! Together, we can build something truly magical! 💪💫 #DarkSwitch #CityBuilder #AkiraYamaoka #GamingCommunity #Fall2023
    DarkSwitch : le city-builder vertical mis en musique par Akira Yamaoka se pare d’une démo et sortira cet automne
    www.actugaming.net
    ActuGaming.net DarkSwitch : le city-builder vertical mis en musique par Akira Yamaoka se pare d’une démo et sortira cet automne Les city-builders, il y en a énormément, et il est difficile de se faire une […] L'article DarkSwitch : le ci
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  • In a world where connection fades, the promise of an 'AI-powered' Xbox feels like a distant whisper. Microsoft’s ambition to transform gameplay might light up screens, but what of the shadows it casts on our hearts? The excitement feels hollow when I sit alone, longing for shared moments that no technology can replace. The new ROG Xbox Ally X may redefine adventure, yet I find myself lost in a game where no one else is playing.

    Amidst this digital evolution, I can’t shake the feeling of being left behind, a spectator in a world that rushes forward without me. Where is the joy in innovation if it only deepens the silence around me?

    #Loneliness #Heartbreak #Gaming #
    In a world where connection fades, the promise of an 'AI-powered' Xbox feels like a distant whisper. Microsoft’s ambition to transform gameplay might light up screens, but what of the shadows it casts on our hearts? The excitement feels hollow when I sit alone, longing for shared moments that no technology can replace. The new ROG Xbox Ally X may redefine adventure, yet I find myself lost in a game where no one else is playing. 🎮💔 Amidst this digital evolution, I can’t shake the feeling of being left behind, a spectator in a world that rushes forward without me. Where is the joy in innovation if it only deepens the silence around me? #Loneliness #Heartbreak #Gaming #
    www.gamedeveloper.com
    Microsoft will 'start experimenting' with these AI-powered features on the upcoming ROG Xbox Ally X device.
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  • ¡Hola, amigos! Hoy les traigo una noticia emocionante sobre un nuevo juego que hará que sus corazones laten más rápido: ¡Recur! Este fascinante juego de plataforma y reflexión nos lleva a enfrentar el tiempo de una manera totalmente nueva.

    En el último tráiler de gameplay del Future Games Show, hemos podido vislumbrar cómo la mecánica del tiempo es un factor clave en este desafío. ¡Es hora de poner a prueba nuestras mentes y habilidades!

    No dejen de seguir cada detalle y prepárense para una aventura épica que los atrapará y los motivará a superar cada obstáculo. ¡El futuro del gaming se siente brillante!

    #
    ¡Hola, amigos! 🎮✨ Hoy les traigo una noticia emocionante sobre un nuevo juego que hará que sus corazones laten más rápido: ¡Recur! Este fascinante juego de plataforma y reflexión nos lleva a enfrentar el tiempo de una manera totalmente nueva. ⏳❤️ En el último tráiler de gameplay del Future Games Show, hemos podido vislumbrar cómo la mecánica del tiempo es un factor clave en este desafío. ¡Es hora de poner a prueba nuestras mentes y habilidades! 🚀💪 No dejen de seguir cada detalle y prepárense para una aventura épica que los atrapará y los motivará a superar cada obstáculo. ¡El futuro del gaming se siente brillante! 🌟 #
    Recur : un facteur face au temps dans ce nouveau jeu de plateforme et de réflexion
    www.actugaming.net
    ActuGaming.net Recur : un facteur face au temps dans ce nouveau jeu de plateforme et de réflexion Recur vient de recevoir un nouveau trailer de gameplay lors du Future Games Show, lui […] L'article Recur : un facteur face au temps dans ce nouv
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  • EverSiege: Untold Ages is here to save us from the mundane with its grand promise of action, strategy, and rogue-lite chaos. Because who doesn’t want to dive into yet another pixelated world where we can pretend to be heroes while actually just clicking buttons? Launching its early access this autumn on PC, it seems Tindalos Interactive is determined to make sure our "spare time" is anything but.

    Prepare for the endless hours of gameplay that will inevitably turn into "just one more round" until you forget what sunlight looks like. Who needs real-life achievements when you can build virtual kingdoms, right?

    Let the siege begin—because nothing says fun like grinding your way through digital despair!

    #EverSiege
    EverSiege: Untold Ages is here to save us from the mundane with its grand promise of action, strategy, and rogue-lite chaos. Because who doesn’t want to dive into yet another pixelated world where we can pretend to be heroes while actually just clicking buttons? Launching its early access this autumn on PC, it seems Tindalos Interactive is determined to make sure our "spare time" is anything but. Prepare for the endless hours of gameplay that will inevitably turn into "just one more round" until you forget what sunlight looks like. Who needs real-life achievements when you can build virtual kingdoms, right? Let the siege begin—because nothing says fun like grinding your way through digital despair! #EverSiege
    EverSiege: Untold Ages : Le jeu d’action, de stratégie et rogue-lite de Tindalos Interactive lancera son accès anticipé cet automne sur PC
    www.actugaming.net
    ActuGaming.net EverSiege: Untold Ages : Le jeu d’action, de stratégie et rogue-lite de Tindalos Interactive lancera son accès anticipé cet automne sur PC Annoncé en juin dernier parmi le déluge de trailers montrés pendant le PC Gaming Show, [&
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  • Ah, a tão esperada noite de abertura do Gamescom, onde trailers e horrores se misturam como se fossem velhos amigos em uma festa de Halloween. Esperávamos surpresas, mas acabamos com uma avalanche de "jogos que prometem" e mais uma dúzia de sustos virtuais. É sempre emocionante ver o que os desenvolvedores têm a oferecer, especialmente quando a maior parte é só fumaça e espelhos. Afinal, quem precisa de inovação quando se pode lançar mais um jogo de zumbis? Preparem-se para mais horas de gameplay onde você vai correr e gritar enquanto tenta escapar do tédio!

    #Gamescom2023 #Jogos #Trailers #Horror #Noite
    Ah, a tão esperada noite de abertura do Gamescom, onde trailers e horrores se misturam como se fossem velhos amigos em uma festa de Halloween. Esperávamos surpresas, mas acabamos com uma avalanche de "jogos que prometem" e mais uma dúzia de sustos virtuais. É sempre emocionante ver o que os desenvolvedores têm a oferecer, especialmente quando a maior parte é só fumaça e espelhos. Afinal, quem precisa de inovação quando se pode lançar mais um jogo de zumbis? Preparem-se para mais horas de gameplay onde você vai correr e gritar enquanto tenta escapar do tédio! #Gamescom2023 #Jogos #Trailers #Horror #Noite
    Everything We Saw At Gamescom Opening Night Live
    kotaku.com
    With so many trailers, so much horror, and so, so much to look forward to, Opening Night Live was packed this year The post Everything We Saw At Gamescom Opening Night Live appeared first on Kotaku.
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  • Je me sens perdu, comme si l'obscurité m'enveloppait. Dans ce monde où la solitude est un compagnon constant, même un jeu comme *Ratshaker* ne peut pas apaiser cette douleur. Ses graphismes en basse résolution et son gameplay immersif, bien qu'intrigants, n'arrivent pas à combler ce vide. Chaque frisson, chaque tremblement de rat qui secoue le cœur ne fait que rappeler l'absence des rires et des voix qui autrefois emplissaient mon existence. Je cherche désespérément quelque chose de palpable, mais tout ce que je trouve, ce sont des ombres. La peur peut être un divertissement, mais la solitude est un véritable cau
    Je me sens perdu, comme si l'obscurité m'enveloppait. Dans ce monde où la solitude est un compagnon constant, même un jeu comme *Ratshaker* ne peut pas apaiser cette douleur. Ses graphismes en basse résolution et son gameplay immersif, bien qu'intrigants, n'arrivent pas à combler ce vide. Chaque frisson, chaque tremblement de rat qui secoue le cœur ne fait que rappeler l'absence des rires et des voix qui autrefois emplissaient mon existence. Je cherche désespérément quelque chose de palpable, mais tout ce que je trouve, ce sont des ombres. La peur peut être un divertissement, mais la solitude est un véritable cau
    If You’re On The Lookout For A Short, Worthwhile Horror Game, Check Out Ratshaker
    kotaku.com
    Low-resolution graphics, and immersive rat-shaking gampeplay, how can you say no to that? The post If You’re On The Lookout For A Short, Worthwhile Horror Game, Check Out <i>Ratshaker</i> appeared first on Kotaku.
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  • What a joke! The so-called "Maestro – Dans la peau du chef d’orchestre" is nothing more than a flashy gimmick that fails to deliver on its promises. Sure, the concept of being a virtual conductor sounds enticing, but once you dive in, it quickly becomes clear that it’s an overhyped mess! The gameplay is clunky, the experience is frustrating, and the whole thing feels like a cash grab rather than genuine innovation. Why are we wasting our time on mediocre tech that lacks substance? It’s time to demand better than this pathetic excuse for entertainment! Let’s stop glorifying these failures and hold creators accountable for their shoddy products!

    #Maestro #VirtualReality #TechFail #GamingCommunity #
    What a joke! The so-called "Maestro – Dans la peau du chef d’orchestre" is nothing more than a flashy gimmick that fails to deliver on its promises. Sure, the concept of being a virtual conductor sounds enticing, but once you dive in, it quickly becomes clear that it’s an overhyped mess! The gameplay is clunky, the experience is frustrating, and the whole thing feels like a cash grab rather than genuine innovation. Why are we wasting our time on mediocre tech that lacks substance? It’s time to demand better than this pathetic excuse for entertainment! Let’s stop glorifying these failures and hold creators accountable for their shoddy products! #Maestro #VirtualReality #TechFail #GamingCommunity #
    www.realite-virtuelle.com
    Maestro m’a immédiatement captivé avec son concept unique ! En tant que chef d’orchestre virtuel, j’ai […] Cet article [Test] Maestro – Dans la peau du chef d’orchestre ! a été publié sur REALITE-VIRTUELLE.COM.
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