• Cricut is giving away free Hat Presses worth £139.99, but there’s a catch. You need to buy one of their cutting machines or heat presses first. The cheapest one is £49.99, which feels kinda pointless. I mean, who really needs another machine lying around? But hey, if you’re into that sort of thing, it’s an option. Just a thought.

    #Cricut #HatPress #Giveaway #Crafting #Machines
    Cricut is giving away free Hat Presses worth £139.99, but there’s a catch. You need to buy one of their cutting machines or heat presses first. The cheapest one is £49.99, which feels kinda pointless. I mean, who really needs another machine lying around? But hey, if you’re into that sort of thing, it’s an option. Just a thought. #Cricut #HatPress #Giveaway #Crafting #Machines
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    Quick! Cricut is giving away free Hat Presses (worth £139.99)
    The catch is you have to buy a cutting machine or heat press to redeem it –but the cheapest one that qualifies is only £49.99.
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  • Best PS5 Headset 2025: Top Gaming Headsets for PlayStation

    With both the PlayStation 5 and PlayStation 5 Pro, the visual experience on Sony’s console is incredible, especially when paired with the right TV for gaming. Playing games at 4K resolution and 60fps on that new PS5 Pro is fantastic, but to really get in the game, you need the audio experience to match. You’ll do justice in a home theater setup with the proper 7.1 speakers or a great soundbar, but you probably don’t want to be rattling your walls at all times. That doesn’t mean you have to sacrifice sound quality – one of the most important PS5 accessories is a good gaming headset, and there are plenty out there.Pulse Elite is one of the best picks for PS5 since it’s a Sony first-party product that features some nice platform integration. But if you’re willing to spend more for pure audio quality, the Audeze Maxwell is an easy choice. And if you want to ditch having something clamping over your head, the SteelSeries Arctis GameBuds elevate earbuds to the headset levels of performance.
    TL;DR - These Are the Best PS5 HeadsetsOur Top PickSteelSeries Arctis Nova ProSee it at AmazonBest First-PartyPlayStation Pulse EliteSee it at AmazonBest 3D AudioPlayStation Pulse 3DBest High-EndAudeze MaxwellSee it at AmazonBest BudgetTurtle Beach Stealth 500See it at AmazonBest Open-BackTurtle Beach Atlas AirSee it at AmazonBest WiredHyperX Cloud IIISee it at AmazonBest Noise-cancelingAlienware Pro HeadsetSee it at AmazonBest EarbudsSteelSeries Arctis GameBudsSee it at AmazonIt's worth noting that from now until June 11 is Sony's PS5 Days of Play sale, which features several deals on hardware and games. This includes accessories like headsets and controllers; unfortunately, it does not include the Pulse Elite or Pulse 3D headsets. However, you can get deep discounts on the Pulse Explore gaming earbuds, the Sony InZone H9 headset, and the InZone noise-cancelling earbuds, all of which we have reviewed and gave high marks.When it comes to our picks, you may notice some crossover in our best overall gaming headsets roundup since many of them have PS5-specific models that take advantage of the console’s specific features. There are also a few first-party options that make the most of the PS5 with features like Tempest 3D spatial audio and further customization that’s native to the platform. Regardless of what you choose to pick up, you’ll end up with something great, which I can attest to since I have first-hand experience with every product I recommend. Everything from sound quality and comfort to ease-of-use and feature set are all factors in deciding which headsets get my stamp of approval. Below, you can read my detailed explanations behind each pick to help you decide which one is right for you. As new headsets come out and I test more of them, I’ll update this list to make sure you’re looking at the top picks.
    If you're looking for discounts on the best PS5 accessories, check out our picks for the best PS5 deals.This guide contains contributions by Danielle Abraham.1. SteelSeries Arctis Nova ProBest Overall PS5 HeadsetOur Top PickSteelSeries Arctis Nova ProMultiple connectivity options, a hot-swappable battery, excellent sound, and hybrid active noise canceling make this a hard-to-top headset.See it at AmazonProduct SpecificationsConnectivity2.4 GHz wireless, Bluetooth, wiredDrivers40mm NeodymiumBattery life18-22 hoursWeight338gPROSFully featured with ANC, base station, etcSwappable battery system is innovativeFantastic sound qualityCONSANC could be betterIt seems like everywhere you look for headset recommendations, you’ll come across someone singing the praises of the SteelSeries Arctis Nova Pro – us included. It’s the current top pick in our overall best gaming headset roundup and it’s also tremendous when using it on the PS5. You still get all the great features with some new technology including active noise cancellation and improved audio all around. Using a hybrid noise-canceling system with four mics, you can drown out harsh noises from outside your room to the ambient hum of loud fans. But it's the full compatiblity with the PS5’s Tempest 3D audio that give it the edge, which is one of console-specific perks you should expect from a top-end headset such as this one.Most importantly, the Nova Pro offers some fantastic sound quality out of the box with bold and balanced audio for those PlayStation-exclusive single-player cinematic experiences. Its positional audio is great as well, so it's easier to hear enemy footsteps around the corner or gauge the distance of action happening in a competitive shooter like Call of Duty Warzone or Apex Legends.The Arctis Nova Pro represents the biggest design shift since the start of the Arctis lineup. Its telescoping arms on its adjustable headband better accommodate larger head sizes and proper fitment. The earcups are also slimmer and sleeker, giving off less of a gaming headset vibe and more of a look akin to wireless headphones without sacrificing the comfort SteelSeries headsets are known for. And one of our favorite features remains intact with a few upgrades: the hot-swappable rechargeable battery system. This means that when the battery runs low during a gaming session, you can quickly change it out without having to plug in, giving you wireless freedom indefinitely.The Arctis Nova Pro is one of the best headsets you can buy right now, regardless of platform but especially for PS5. It’s well-rounded with uniquely robust features, great sound quality for gaming, and comfort to keep you going. Take our word for it – in our Arctis Nova Pro headset review, it earned a rare 10 for all the aforementioned reasons and more.2. PlayStation Pulse EliteBest First-Party PS5 HeadsetBest First-PartyPlayStation Pulse EliteGreat sound, a unique look, and multipoint connectivity all come with this headset made with the PS5 in mind.See it at AmazonProduct SpecificationsConnectivityWired, Bluetooth, PlayStation LinkDriversPlanar magneticMax battery life30 hours Weight347gPROSClear, detailed audioWireless multipointCONSUnique design won’t appeal to allThe PlayStation Pulse Elite wireless headset turned out to be an absolute beast when we reviewed it, which didn’t come as much of a surprise considering its more affordable counterpart, the Pulse 3D, was already a fantastic headset. It has some versatility with Bluetooth connectivity, but when connected to the PS5 with the USB dongle, you can access EQ settings and 3D audio natively. Additionally, you’re able to get audio feeds from both the PS5 and a Bluetooth device simultaneously. With a sleek unibody design, its on-device controls are easy to use since it’s easy to distinguish each button.But at the end of the day, it’s all about audio quality, and the Pulse Elite delivers on that front. The planar magnetic audio drivers help minimize distortion and provide tremendous sound quality that’ll get the most out of your games. There’s strong bass that doesn’t overpower other frequencies, and playing games at loud volumes doesn’t sound harsh when it comes to the mids and highs. Especially when you use the right EQ settings, the Pulse Elite sounds tuned just right for each game. Sony's own Tempest 3D audio is the cherry on top, and a single-player game that takes advantage of this feature gives the experience of an immersive soundstage few headsets can pull off right.For you’re getting a lot for your money. It’s priced well below other high-end headsets, yet performs on par with many of them. It’s also packed with several extra features that make the most of the PS5 as a platform. For all that and more, the Pulse Elite is one of the best PS5 headsets you can get today.3. PlayStation Pulse 3DBest PS5 Headset for 3D AudioBest 3D AudioPlayStation Pulse 3DDesigned for the PS5 but compatible with many other devices, this affordable headset offers Tempest 3D positional audio for detailed, immersive sound.Product SpecificationsConnectivityUSB dongle, 3.5mm jackDrivers40mm NeodymiumMax battery life12 hoursWeight292gPROSTailored to the PS5Affordable for official Sony gearBase level sound quality is greatCONSMediocre battery lifeThe official PlayStation headset that launched alongside the PS5, the Sony Pulse 3D was specifically designed to show off the console’s next-gen audio capabilities. Even several years removed from its release, it still does that very well, particularly when it comes to the PS5’s Tempest 3D AudioTech, the virtual surround sound system designed to enhance positional audio feedback – think enemy fire coming from a certain height and direction, or an NPC talking to you from behind.Even without that 3D audio, our review of the Sony Pulse 3D revealed it to performing headset with a wide soundstage alongside solid overall sound quality. The rounded, well-padded leatherette ear cups are wider than they look, although they can get a tad warm after continuous use. It’s lightweight, too, and the slick white-black color scheme perfectly fits the PS5 hardware. However, I do find the headset to clamp a bit tighter than most, so that's one thing to take note of.A pair of noise-canceling microphones are built into the headset’s ear cups. They work fine and audio comes through loud and clear, though they struggle to completely isolate and eliminate background noise. For the most part, that won’t be a problem. Also, remember to charge this headset at the end of the day or have a very long USB-C cable to plug it in mid-session since it's battery life is on the shorter end.The Pulse 3D headset is an incredible value at giving you a great option for PS5 audio with all the Sony-specific bells and whistles you'd want if you're not willing to shell out the extra money for the Pulse Elite.4. Audeze MaxwellBest High-End PS5 HeadsetAudeze MaxwellThe Audeze Maxwell is a high-end wireless gaming headset from one of the best headphone manufacturers on the planet.See it at AmazonProduct SpecificationsConnectivityUSB-A / USB-C, Bluetooth 5.3, 3.5mm wiredDrivers90mm planar magneticMax battery life80+ hoursWeight490gPROSTop-notch audio experienceSleek, low-key designCONSLeans on the heavier sideAlthough our overall top pick is the SteelSeries Arctis Nova Pro with the Pulse Elite not too far behind, I still find the Audeze Maxwell worth its price tag and a surefire recommendation for those who want the absolute best audio quality. It sports a sleek, non-descript design akin to many audiophile-style pairs of headphones and performs just like one as well. Sometimes I need to break away from the misconception that wired is always better for sound quality, especially when the Audeze Maxwell proved me wrong.Its 90mm planar magnetic drivers jump out from the spec sheet – and while bigger drivers doesn’t always mean better, this is one case in which the audio experience matches the boastful driver size. Overall clarity, balance across frequencies, and a rich natural audio profile make this high-end headset stand out from the rest of the pack. While the aforementioned headsets on this list are fantastic in their own right, especially for their robust features, it’s hard to compete with the Audeze Maxwell purely in the audio department.That said, while the Maxwell is comfortable, it does land on the heavier side of gaming headsets. It’s built like a tank, but if you’re okay with that, then it’s more of a non-issue. When you get a great mix of sound quality, battery life, and features such as a mic with pinpoint noise isolation, it’s easy to justify its high price. I praised it for all that and more in my Audeze Maxwell review where it earned a 9 on our scoring scale.5. Turtle Beach Stealth 500Best Budget PS5 HeadsetTurtle Beach Stealth 500The Turtle Beach Stealth 500 is a wireless gaming headset for under and you can't beat that value.See it at AmazonProduct SpecificationsConnectivity2.4GHz, Bluetooth 5.2Drivers40mm driversBattery life40 hoursWeight235gPROSDurable and flexible buildGreat sound quality for its priceCONSBulky design with messy button layoutYears of solid headsets proves that Turtle Beach knows what it's doing, and its high-end offerings have been competitive options for a while now. But as I go down the pricing hierarchy, there are still impressive headsets like the Stealth 500 that punches above its weight. Although it’s quite bulky in its physical build, I find the Stealth 500 to be smartly designed with a super flexible headband that's durable and lightweight, which also translates to solid comfort that’s easy on the ears.What's most important is sound quality, and what you get from the Stealth 500 is nothing to scoff at. While it may struggle in higher frequencies, which tend to sound a bit crunchy at louder volumes, its strong bass and clear mids make games sound full without coming across as artificial. With the Swarm II software’s Signature Sound profile, you’ll be set without having to fiddle with too many settings. Its positional audio was great as well, which I sussed out while playing ranked matches of Counter-Strike 2, so you don’t really need to shell out the big bucks to get that kind of advantage in competitive games on PS5.Even at this price point, you get Bluetooth capabilities and can swap between devices with the press of a button. While the mic isn’t anything to boast about, it’s serviceable and can be customized in the software as well. It’s no surprise that there are compromises that need to be made in budget-level headsets, but it gets the essentials right, which earned it an 8 in my Stealth 500 review.6. HyperX Cloud IIIBest Wired PS5 HeadsetBest WiredHyperX Cloud IIIWith great comfort, sound quality, microphone clarity, and durability, the Cloud III is one of HyperX's best headsets.See it at AmazonProduct SpecificationsConnectivityWired, USB-A / USB-CDrivers53mm Angles DriversBattery lifeN/AWeight318gPROSExtremely durable and flexibleDense earpads for premium-grade comfortGreat sound and mic quality, especially in its price rangeCONSMay clamp a little too tightNo matter which version of the HyperX Cloud headset you go with, you get a quality product. If you’re running on a budget and want to get the most bang for your buck, I always recommend the wired HyperX Cloud III, which can often be found below its base price. It punches above its weight with impressive sound and mic quality and great comfort. Plus, it’s built like a brick house so it’s not going to fall apart through years of use.Out of the box, the Cloud III impressed me with its build and durability – its aluminum frame can be flexed and contorted in any which direction without ever feeling like it’s going to break. Stretching the headset out to fit on your head is super easy and you can toss them on your desk without worrying about damaging them. It's built for comfort as well with dense foam earpads wrapped in a leatherette, although its clamp force may be a bit much for some.At the end of the day, it’s all about sound quality and the Cloud III handles various frequencies wonderfully. In my Cloud III headset review, I felt comfortable tracking enemy footsteps while playing a ton of Valorant and enjoyed the balanced audio in Final Fantasy XIV, which this more budget-friendly headset handled gracefully. Assuming you’re on a budget, you probably don’t want to spend extra on a decent microphone – luckily, the mic clarity on the Cloud III was equally as impressive. While there is a wireless version of the Cloud III available, the wired model presents some of the best value and performance. Something like the Beyerdynamic MMX 300 Pro is a current analog favorite, but since you're plugging into the DualSense when you're using a wired headset on PS5, it somewhat limits what you can get out of said headset. Thus, the Cloud III strikes the better value proposition.7. Alienware Pro HeadsetBest Noise-Canceling PS5 HeadsetBest Noise-cancelingAlienware Pro HeadsetDefying its own brand tradition, Alienware went with a super-sleek design for the Pro headset and brings great sound quality as well as great ANC and comfort.See it at AmazonProduct SpecificationsConnectivityBluetooth, USB-C dongle, USB wiredDrivers50mm Graphene-CoatedMax battery life70 hoursWeight315gPROSStrong bass responseSleek, non-descript designANC and mic ANC both work excellentlyCONSSoftware support isn't greatOver the years, Alienware's forte has been custom built PCs and has explored gaming peripherals since. It rethought its design philosophy and came out with the Pro headset earlier this year with great success, as I detail in my Alienware Pro headset review. I love its slim and sleek design, which also makes it easily double-up as a casual everyday pair of headphones, and that really makes its active noise-canceling features sing.As a gaming headset, it brings booming bass to support all the other frequencies so PS5 games are going to have a powerful low-end to give a proper cinematic experience, but it's also tuned to be fit for competitive games as well. When it comes to comfort, its memory foam earbuds get the job done even though they don't look impressive at first glance. The flexible headband lets the Alienware Pro headset clamp easily on my head to help it stay comfortable for several hours of play.If you're looking for good ANC above all else, I can easily recommend the Alienware Pro headset since it's very good at drowning out ambient noise and retains solid battery life even though ANC tends to drain battery rapidly. That good ANC extends to the microphone as well, so while the overall microphone quality isn't that impressive, it's fantastic at isolating your voice.8. Turtle Beach Atlas AirBest Open-Back PS5 HeadsetBest Open-BackTurtle Beach Atlas AirThe Turtle Beach Atlas Air is a high-end open-back PC gaming headset that is extremely comfortable, and sounds good to boot.See it at AmazonProduct SpecificationsConnectivityBluetooth, USB dongle, 3.5mm jackDrivers40mmMax battery life50 hoursWeight301gPROSUnique, ultra comfortable lightweight designExcellent audio performanceCONSSome sound leakageIf the name wasn’t a dead giveaway, our hands-on review of the Turtle Beach Atlas Air confirmed it is a well-cushioned, surprisingly lightweight headset you’ll be happy to have on your noggin for hours. The earcups are stuffed with memory foam and are are almost "floating" for multidirectional movement to limit pressure and improve weight distribution. The headband is made of super flexible mesh with an adjustable velcro strap, aiding in the feathery feel. If that’s not enough to convince you this is one of the comfiest headsets out there, the open-back design provides more airflow and breathability, ideal for gaming marathons.Turtle Beach makes it simple to connect the Atlas Air to the PS5, with an option for a wired or wireless link, including a USB dongle for a low latency connection. Buttons on the earcups also make it easy to switch between different connectivity modes. Beyond being great for the PS5, this versatile option is one of the best gaming headsets for PC, as well. Plus, when using it wirelessly, the 50 hours of battery life is a massive boon, so recharging is less of a hassle. Perhaps most important is how the Turtle Beach Atlas Air sounds, and it doesn’t disappoint. The open-back design makes for a more natural sound and better directional audio, though you’ll have to deal with some leakage. The 40mm drivers support 24-bit audio with booming lows and crisp highs that put other gaming headsets to shame. It’s also chock full of features to tweak your sound like Waves 3D Audio, 10-Band EQs, and even "Superhuman Hearing." However, not all these features will be available on the PS5.Rounding out this absolutely stunning gaming headset is a highly capable unidirectional detachable boom mic that’ll keep you coming across clear to teammates. It’s hard not to fall for this light, flexible, great-sounding headset.9. SteelSeries Arctis GameBudsBest PS5 EarbudsBest EarbudsSteelSeries Arctis GameBudsSteelSeries built the Arctis GameBuds for gaming and deliver booming audio with solid battery life low-latency thanks to its 2.4GHz dongle.See it at AmazonProduct SpecificationsConnectivityBluetooth, 2.4GHz USB-C dongleDrivers10mm Neodymium MagneticMax battery life10 hoursWeight5g per earbudPROSImpressive sound qualityBetter battery life than most earbudsControls, software, and ANC add valueCONSA few features are hard to get workingGaming earbuds are a fairly recent trend with the notable peripheral companies like Razer, Asus, and PlayStation making their own that are suited for games. It's tough because of the limited driver size and battery life, earbuds tend to make sacrifices in one way or another. But the SteelSeries Arctis GameBuds are so impressive because of how uncompromising these little rounded buds are.On top of having solid foundations of sound quality, battery life, and long-term comfort, SteelSeries has one of the most robust software suites, which is easily controllable through a mobile app. This takes out the inconvenience of having to flip through PS5 menus to customize the earbuds, while also letting you access its 100+ custom-tuned EQ profiles easily. Although there are a few minor inconveniences with how some of its quality-of-life features work, the GameBuds do all the important things extremely well. While you should definitely use these as your primary earbuds to listen to music on your phone, they really shine in games with the kind of bold audio experience you expect from a headset. For all that and more, I gave a 9 to the SteelSeries Arctis GameBuds in my review, and they'll pair nicely with your PS5.At these have cheaper base price than the Razer Hammerheads I previously recommended. While I still think the Hammerheads have a very slight edge in sound quality, it's the battery life, software support, and overall comfort that make the GameBuds the best all around.PS5 Headsets FAQHow do you determine sound quality on a gaming headset?There are ways to extract audio data from a headset to get a look at how they handle various frequencies, like artificial ear and audio analyzing software, but that alone won’t be able to tell you what the actual audio experience is like. Admittedly, it can be quite abstract to have someone describe what games, music, or movies sound like. Paying attention to descriptors like distortion, drowning, cleanliness, or balance when talking about frequencies are common ways to explain the sound quality of a device, and at some point you need to trust the reviewer’s trained ear.There’s also the factor of driver size, the actual hardware that delivers the audio. Generally, bigger drivers means better potential for cleaner and bolder sound, but again, that alone isn’t going to determine whether or not a headset sounds good. Quality can also come down to spatial or positional audio which gives the impression of sound effects having distance and direction – it’s important for competitive settings but can make for audio more suited for cinematic games.As I talk about further down, the PS5 in particular has embraced 3D audio in a way other platforms have not. It may seem like a gimmick at first glance, but when done right, it can give you a genuinely immersive experience – not just for direction and distance, but also verticality in the sound design. This gives headsets like the Pulse Elite and Pulse 3D an advantage when picking out the best PS5 headset since 3D audio definitely affects how good games can sound.What makes gaming headsets different from headphones?Gaming headsets tend to pack additional features that support the actual gaming experience, some of which may be gimmicky, but many that I would call essential. Not everyone wants to have a standalone microphone, for example, but the key feature that separates a headset from headphones is a built-in microphone. While most headset mics are passable in terms of clarity that can suffice for in-game communication, some go the extra mile to provide better clarity or mitigate ambient noise spilling through.Good gaming headsets are generally tuned to pick up on certain sound effects and have a more intimate sound profile since you’re an active participant in the experience rather than a passive observer. When it comes to wireless capabilities, most gaming headsets come with 2.4GHz USB dongles for the lowest latency possible – something that wireless headphones rarely include. As you’ll see in the next section, software suites for USB-based headsetshave gotten sophisticated and sometimes offer a level of customization for specific gaming scenarios.Should I go wired or wireless for a gaming headset?Of course, it depends on your needs. On PC, I still gravitate towards wired headsets and headphones since I tend to prefer the sound profiles of a properly-tuned analog audio device. However, battery life and latency of modern gaming headsets have come so far that you rarely, if ever, see them being issues on the latest releases. Good software suites and apps can also help you get more out of your headset by letting you customize EQ settings or swap sound profiles for certain games.Wireless headsets are also sometimes capable of multi-device connectivity and simultaneous Bluetooth, which makes them versatile and opens them up to more use-cases. Even though they tend to be more expensive, there’s a lot of upside to going with a wireless gaming headset, just be sure you know what you’ll be getting out of it.On PS5, you're better going off with a wireless headset, though. Since 3.5mm analog wired audio devices have to go through the DualSense controller's, there's an upper limit to how good they can sound. Don't get it twisted, though – headsets and headphones can still sound great when fed through the DualSense, but it'll be diminishing returns when using audiophile-type gear. After all, the console experience is best when free of wires.Is 3D audio worth it?Made specifically for the PS5, Tempest 3D AudioTech to simulate 360-degree audio in supported PS5 games. That means you can tell the direction the audio is coming from, be it a helicopter overhead or enemy fire coming from whichever direction, it's an experiential marvel more so than an advantage. It’s similar to Windows Sonic on the Xbox Series X/S, but Sony has embraced it to greater extent and its implementation on the PS5 is a really neat perk. And to boot, plenty of the best PS5 headsets support Sony’s 3D audio, including the SteelSeries Arctis Nova 7P, Sony Pulse 3D, and PlayStation Pulse Elite wireless headset.The Sony Pulse 3D does a good job showing off the PS5’s next-gen 3D audio tech, whereby noises and sounds are emulated to appear in a 360-degree space around your ears, and even expressing a greater level of verticality to positional sound in some instances. It’s straightforward to set up, comfortable, and surprisingly affordable for an official PlayStation headset, and a great choice if you want to see exactly what the PS5’s 3D audio can do.Do you need a Bluetooth adapter for your PS5?If you're hoping to connect wireless headphones and headsets to your PS5, you will need a compatible Bluetooth adapter. The PS5 does not currently support direct pairing with any Bluetooth headphones for audio output. However, when it comes to latency, you're best served using headsets with 2.4GHz dongles, which all our recommended headsets come with.What is PlayStation Link? PlayStation Link is Sony’s latest wireless connectivity standard that provides a lightning-fast connection, lossless audio, and ultra-low latency with easy switching between different devices. The PlayStation Portal is the only gaming device with the technology built-in. So, you’ll need the PS Link USB dongle when using the PS5, PS5 Slim, PS5 Pro, and PC. Still, at the moment, only a couple of Sony’s peripherals have this technology, including the PlayStation Pulse Elite wireless headset in this guide.
    #best #ps5 #headset #top #gaming
    Best PS5 Headset 2025: Top Gaming Headsets for PlayStation
    With both the PlayStation 5 and PlayStation 5 Pro, the visual experience on Sony’s console is incredible, especially when paired with the right TV for gaming. Playing games at 4K resolution and 60fps on that new PS5 Pro is fantastic, but to really get in the game, you need the audio experience to match. You’ll do justice in a home theater setup with the proper 7.1 speakers or a great soundbar, but you probably don’t want to be rattling your walls at all times. That doesn’t mean you have to sacrifice sound quality – one of the most important PS5 accessories is a good gaming headset, and there are plenty out there.Pulse Elite is one of the best picks for PS5 since it’s a Sony first-party product that features some nice platform integration. But if you’re willing to spend more for pure audio quality, the Audeze Maxwell is an easy choice. And if you want to ditch having something clamping over your head, the SteelSeries Arctis GameBuds elevate earbuds to the headset levels of performance. TL;DR - These Are the Best PS5 HeadsetsOur Top PickSteelSeries Arctis Nova ProSee it at AmazonBest First-PartyPlayStation Pulse EliteSee it at AmazonBest 3D AudioPlayStation Pulse 3DBest High-EndAudeze MaxwellSee it at AmazonBest BudgetTurtle Beach Stealth 500See it at AmazonBest Open-BackTurtle Beach Atlas AirSee it at AmazonBest WiredHyperX Cloud IIISee it at AmazonBest Noise-cancelingAlienware Pro HeadsetSee it at AmazonBest EarbudsSteelSeries Arctis GameBudsSee it at AmazonIt's worth noting that from now until June 11 is Sony's PS5 Days of Play sale, which features several deals on hardware and games. This includes accessories like headsets and controllers; unfortunately, it does not include the Pulse Elite or Pulse 3D headsets. However, you can get deep discounts on the Pulse Explore gaming earbuds, the Sony InZone H9 headset, and the InZone noise-cancelling earbuds, all of which we have reviewed and gave high marks.When it comes to our picks, you may notice some crossover in our best overall gaming headsets roundup since many of them have PS5-specific models that take advantage of the console’s specific features. There are also a few first-party options that make the most of the PS5 with features like Tempest 3D spatial audio and further customization that’s native to the platform. Regardless of what you choose to pick up, you’ll end up with something great, which I can attest to since I have first-hand experience with every product I recommend. Everything from sound quality and comfort to ease-of-use and feature set are all factors in deciding which headsets get my stamp of approval. Below, you can read my detailed explanations behind each pick to help you decide which one is right for you. As new headsets come out and I test more of them, I’ll update this list to make sure you’re looking at the top picks. If you're looking for discounts on the best PS5 accessories, check out our picks for the best PS5 deals.This guide contains contributions by Danielle Abraham.1. SteelSeries Arctis Nova ProBest Overall PS5 HeadsetOur Top PickSteelSeries Arctis Nova ProMultiple connectivity options, a hot-swappable battery, excellent sound, and hybrid active noise canceling make this a hard-to-top headset.See it at AmazonProduct SpecificationsConnectivity2.4 GHz wireless, Bluetooth, wiredDrivers40mm NeodymiumBattery life18-22 hoursWeight338gPROSFully featured with ANC, base station, etcSwappable battery system is innovativeFantastic sound qualityCONSANC could be betterIt seems like everywhere you look for headset recommendations, you’ll come across someone singing the praises of the SteelSeries Arctis Nova Pro – us included. It’s the current top pick in our overall best gaming headset roundup and it’s also tremendous when using it on the PS5. You still get all the great features with some new technology including active noise cancellation and improved audio all around. Using a hybrid noise-canceling system with four mics, you can drown out harsh noises from outside your room to the ambient hum of loud fans. But it's the full compatiblity with the PS5’s Tempest 3D audio that give it the edge, which is one of console-specific perks you should expect from a top-end headset such as this one.Most importantly, the Nova Pro offers some fantastic sound quality out of the box with bold and balanced audio for those PlayStation-exclusive single-player cinematic experiences. Its positional audio is great as well, so it's easier to hear enemy footsteps around the corner or gauge the distance of action happening in a competitive shooter like Call of Duty Warzone or Apex Legends.The Arctis Nova Pro represents the biggest design shift since the start of the Arctis lineup. Its telescoping arms on its adjustable headband better accommodate larger head sizes and proper fitment. The earcups are also slimmer and sleeker, giving off less of a gaming headset vibe and more of a look akin to wireless headphones without sacrificing the comfort SteelSeries headsets are known for. And one of our favorite features remains intact with a few upgrades: the hot-swappable rechargeable battery system. This means that when the battery runs low during a gaming session, you can quickly change it out without having to plug in, giving you wireless freedom indefinitely.The Arctis Nova Pro is one of the best headsets you can buy right now, regardless of platform but especially for PS5. It’s well-rounded with uniquely robust features, great sound quality for gaming, and comfort to keep you going. Take our word for it – in our Arctis Nova Pro headset review, it earned a rare 10 for all the aforementioned reasons and more.2. PlayStation Pulse EliteBest First-Party PS5 HeadsetBest First-PartyPlayStation Pulse EliteGreat sound, a unique look, and multipoint connectivity all come with this headset made with the PS5 in mind.See it at AmazonProduct SpecificationsConnectivityWired, Bluetooth, PlayStation LinkDriversPlanar magneticMax battery life30 hours Weight347gPROSClear, detailed audioWireless multipointCONSUnique design won’t appeal to allThe PlayStation Pulse Elite wireless headset turned out to be an absolute beast when we reviewed it, which didn’t come as much of a surprise considering its more affordable counterpart, the Pulse 3D, was already a fantastic headset. It has some versatility with Bluetooth connectivity, but when connected to the PS5 with the USB dongle, you can access EQ settings and 3D audio natively. Additionally, you’re able to get audio feeds from both the PS5 and a Bluetooth device simultaneously. With a sleek unibody design, its on-device controls are easy to use since it’s easy to distinguish each button.But at the end of the day, it’s all about audio quality, and the Pulse Elite delivers on that front. The planar magnetic audio drivers help minimize distortion and provide tremendous sound quality that’ll get the most out of your games. There’s strong bass that doesn’t overpower other frequencies, and playing games at loud volumes doesn’t sound harsh when it comes to the mids and highs. Especially when you use the right EQ settings, the Pulse Elite sounds tuned just right for each game. Sony's own Tempest 3D audio is the cherry on top, and a single-player game that takes advantage of this feature gives the experience of an immersive soundstage few headsets can pull off right.For you’re getting a lot for your money. It’s priced well below other high-end headsets, yet performs on par with many of them. It’s also packed with several extra features that make the most of the PS5 as a platform. For all that and more, the Pulse Elite is one of the best PS5 headsets you can get today.3. PlayStation Pulse 3DBest PS5 Headset for 3D AudioBest 3D AudioPlayStation Pulse 3DDesigned for the PS5 but compatible with many other devices, this affordable headset offers Tempest 3D positional audio for detailed, immersive sound.Product SpecificationsConnectivityUSB dongle, 3.5mm jackDrivers40mm NeodymiumMax battery life12 hoursWeight292gPROSTailored to the PS5Affordable for official Sony gearBase level sound quality is greatCONSMediocre battery lifeThe official PlayStation headset that launched alongside the PS5, the Sony Pulse 3D was specifically designed to show off the console’s next-gen audio capabilities. Even several years removed from its release, it still does that very well, particularly when it comes to the PS5’s Tempest 3D AudioTech, the virtual surround sound system designed to enhance positional audio feedback – think enemy fire coming from a certain height and direction, or an NPC talking to you from behind.Even without that 3D audio, our review of the Sony Pulse 3D revealed it to performing headset with a wide soundstage alongside solid overall sound quality. The rounded, well-padded leatherette ear cups are wider than they look, although they can get a tad warm after continuous use. It’s lightweight, too, and the slick white-black color scheme perfectly fits the PS5 hardware. However, I do find the headset to clamp a bit tighter than most, so that's one thing to take note of.A pair of noise-canceling microphones are built into the headset’s ear cups. They work fine and audio comes through loud and clear, though they struggle to completely isolate and eliminate background noise. For the most part, that won’t be a problem. Also, remember to charge this headset at the end of the day or have a very long USB-C cable to plug it in mid-session since it's battery life is on the shorter end.The Pulse 3D headset is an incredible value at giving you a great option for PS5 audio with all the Sony-specific bells and whistles you'd want if you're not willing to shell out the extra money for the Pulse Elite.4. Audeze MaxwellBest High-End PS5 HeadsetAudeze MaxwellThe Audeze Maxwell is a high-end wireless gaming headset from one of the best headphone manufacturers on the planet.See it at AmazonProduct SpecificationsConnectivityUSB-A / USB-C, Bluetooth 5.3, 3.5mm wiredDrivers90mm planar magneticMax battery life80+ hoursWeight490gPROSTop-notch audio experienceSleek, low-key designCONSLeans on the heavier sideAlthough our overall top pick is the SteelSeries Arctis Nova Pro with the Pulse Elite not too far behind, I still find the Audeze Maxwell worth its price tag and a surefire recommendation for those who want the absolute best audio quality. It sports a sleek, non-descript design akin to many audiophile-style pairs of headphones and performs just like one as well. Sometimes I need to break away from the misconception that wired is always better for sound quality, especially when the Audeze Maxwell proved me wrong.Its 90mm planar magnetic drivers jump out from the spec sheet – and while bigger drivers doesn’t always mean better, this is one case in which the audio experience matches the boastful driver size. Overall clarity, balance across frequencies, and a rich natural audio profile make this high-end headset stand out from the rest of the pack. While the aforementioned headsets on this list are fantastic in their own right, especially for their robust features, it’s hard to compete with the Audeze Maxwell purely in the audio department.That said, while the Maxwell is comfortable, it does land on the heavier side of gaming headsets. It’s built like a tank, but if you’re okay with that, then it’s more of a non-issue. When you get a great mix of sound quality, battery life, and features such as a mic with pinpoint noise isolation, it’s easy to justify its high price. I praised it for all that and more in my Audeze Maxwell review where it earned a 9 on our scoring scale.5. Turtle Beach Stealth 500Best Budget PS5 HeadsetTurtle Beach Stealth 500The Turtle Beach Stealth 500 is a wireless gaming headset for under and you can't beat that value.See it at AmazonProduct SpecificationsConnectivity2.4GHz, Bluetooth 5.2Drivers40mm driversBattery life40 hoursWeight235gPROSDurable and flexible buildGreat sound quality for its priceCONSBulky design with messy button layoutYears of solid headsets proves that Turtle Beach knows what it's doing, and its high-end offerings have been competitive options for a while now. But as I go down the pricing hierarchy, there are still impressive headsets like the Stealth 500 that punches above its weight. Although it’s quite bulky in its physical build, I find the Stealth 500 to be smartly designed with a super flexible headband that's durable and lightweight, which also translates to solid comfort that’s easy on the ears.What's most important is sound quality, and what you get from the Stealth 500 is nothing to scoff at. While it may struggle in higher frequencies, which tend to sound a bit crunchy at louder volumes, its strong bass and clear mids make games sound full without coming across as artificial. With the Swarm II software’s Signature Sound profile, you’ll be set without having to fiddle with too many settings. Its positional audio was great as well, which I sussed out while playing ranked matches of Counter-Strike 2, so you don’t really need to shell out the big bucks to get that kind of advantage in competitive games on PS5.Even at this price point, you get Bluetooth capabilities and can swap between devices with the press of a button. While the mic isn’t anything to boast about, it’s serviceable and can be customized in the software as well. It’s no surprise that there are compromises that need to be made in budget-level headsets, but it gets the essentials right, which earned it an 8 in my Stealth 500 review.6. HyperX Cloud IIIBest Wired PS5 HeadsetBest WiredHyperX Cloud IIIWith great comfort, sound quality, microphone clarity, and durability, the Cloud III is one of HyperX's best headsets.See it at AmazonProduct SpecificationsConnectivityWired, USB-A / USB-CDrivers53mm Angles DriversBattery lifeN/AWeight318gPROSExtremely durable and flexibleDense earpads for premium-grade comfortGreat sound and mic quality, especially in its price rangeCONSMay clamp a little too tightNo matter which version of the HyperX Cloud headset you go with, you get a quality product. If you’re running on a budget and want to get the most bang for your buck, I always recommend the wired HyperX Cloud III, which can often be found below its base price. It punches above its weight with impressive sound and mic quality and great comfort. Plus, it’s built like a brick house so it’s not going to fall apart through years of use.Out of the box, the Cloud III impressed me with its build and durability – its aluminum frame can be flexed and contorted in any which direction without ever feeling like it’s going to break. Stretching the headset out to fit on your head is super easy and you can toss them on your desk without worrying about damaging them. It's built for comfort as well with dense foam earpads wrapped in a leatherette, although its clamp force may be a bit much for some.At the end of the day, it’s all about sound quality and the Cloud III handles various frequencies wonderfully. In my Cloud III headset review, I felt comfortable tracking enemy footsteps while playing a ton of Valorant and enjoyed the balanced audio in Final Fantasy XIV, which this more budget-friendly headset handled gracefully. Assuming you’re on a budget, you probably don’t want to spend extra on a decent microphone – luckily, the mic clarity on the Cloud III was equally as impressive. While there is a wireless version of the Cloud III available, the wired model presents some of the best value and performance. Something like the Beyerdynamic MMX 300 Pro is a current analog favorite, but since you're plugging into the DualSense when you're using a wired headset on PS5, it somewhat limits what you can get out of said headset. Thus, the Cloud III strikes the better value proposition.7. Alienware Pro HeadsetBest Noise-Canceling PS5 HeadsetBest Noise-cancelingAlienware Pro HeadsetDefying its own brand tradition, Alienware went with a super-sleek design for the Pro headset and brings great sound quality as well as great ANC and comfort.See it at AmazonProduct SpecificationsConnectivityBluetooth, USB-C dongle, USB wiredDrivers50mm Graphene-CoatedMax battery life70 hoursWeight315gPROSStrong bass responseSleek, non-descript designANC and mic ANC both work excellentlyCONSSoftware support isn't greatOver the years, Alienware's forte has been custom built PCs and has explored gaming peripherals since. It rethought its design philosophy and came out with the Pro headset earlier this year with great success, as I detail in my Alienware Pro headset review. I love its slim and sleek design, which also makes it easily double-up as a casual everyday pair of headphones, and that really makes its active noise-canceling features sing.As a gaming headset, it brings booming bass to support all the other frequencies so PS5 games are going to have a powerful low-end to give a proper cinematic experience, but it's also tuned to be fit for competitive games as well. When it comes to comfort, its memory foam earbuds get the job done even though they don't look impressive at first glance. The flexible headband lets the Alienware Pro headset clamp easily on my head to help it stay comfortable for several hours of play.If you're looking for good ANC above all else, I can easily recommend the Alienware Pro headset since it's very good at drowning out ambient noise and retains solid battery life even though ANC tends to drain battery rapidly. That good ANC extends to the microphone as well, so while the overall microphone quality isn't that impressive, it's fantastic at isolating your voice.8. Turtle Beach Atlas AirBest Open-Back PS5 HeadsetBest Open-BackTurtle Beach Atlas AirThe Turtle Beach Atlas Air is a high-end open-back PC gaming headset that is extremely comfortable, and sounds good to boot.See it at AmazonProduct SpecificationsConnectivityBluetooth, USB dongle, 3.5mm jackDrivers40mmMax battery life50 hoursWeight301gPROSUnique, ultra comfortable lightweight designExcellent audio performanceCONSSome sound leakageIf the name wasn’t a dead giveaway, our hands-on review of the Turtle Beach Atlas Air confirmed it is a well-cushioned, surprisingly lightweight headset you’ll be happy to have on your noggin for hours. The earcups are stuffed with memory foam and are are almost "floating" for multidirectional movement to limit pressure and improve weight distribution. The headband is made of super flexible mesh with an adjustable velcro strap, aiding in the feathery feel. If that’s not enough to convince you this is one of the comfiest headsets out there, the open-back design provides more airflow and breathability, ideal for gaming marathons.Turtle Beach makes it simple to connect the Atlas Air to the PS5, with an option for a wired or wireless link, including a USB dongle for a low latency connection. Buttons on the earcups also make it easy to switch between different connectivity modes. Beyond being great for the PS5, this versatile option is one of the best gaming headsets for PC, as well. Plus, when using it wirelessly, the 50 hours of battery life is a massive boon, so recharging is less of a hassle. Perhaps most important is how the Turtle Beach Atlas Air sounds, and it doesn’t disappoint. The open-back design makes for a more natural sound and better directional audio, though you’ll have to deal with some leakage. The 40mm drivers support 24-bit audio with booming lows and crisp highs that put other gaming headsets to shame. It’s also chock full of features to tweak your sound like Waves 3D Audio, 10-Band EQs, and even "Superhuman Hearing." However, not all these features will be available on the PS5.Rounding out this absolutely stunning gaming headset is a highly capable unidirectional detachable boom mic that’ll keep you coming across clear to teammates. It’s hard not to fall for this light, flexible, great-sounding headset.9. SteelSeries Arctis GameBudsBest PS5 EarbudsBest EarbudsSteelSeries Arctis GameBudsSteelSeries built the Arctis GameBuds for gaming and deliver booming audio with solid battery life low-latency thanks to its 2.4GHz dongle.See it at AmazonProduct SpecificationsConnectivityBluetooth, 2.4GHz USB-C dongleDrivers10mm Neodymium MagneticMax battery life10 hoursWeight5g per earbudPROSImpressive sound qualityBetter battery life than most earbudsControls, software, and ANC add valueCONSA few features are hard to get workingGaming earbuds are a fairly recent trend with the notable peripheral companies like Razer, Asus, and PlayStation making their own that are suited for games. It's tough because of the limited driver size and battery life, earbuds tend to make sacrifices in one way or another. But the SteelSeries Arctis GameBuds are so impressive because of how uncompromising these little rounded buds are.On top of having solid foundations of sound quality, battery life, and long-term comfort, SteelSeries has one of the most robust software suites, which is easily controllable through a mobile app. This takes out the inconvenience of having to flip through PS5 menus to customize the earbuds, while also letting you access its 100+ custom-tuned EQ profiles easily. Although there are a few minor inconveniences with how some of its quality-of-life features work, the GameBuds do all the important things extremely well. While you should definitely use these as your primary earbuds to listen to music on your phone, they really shine in games with the kind of bold audio experience you expect from a headset. For all that and more, I gave a 9 to the SteelSeries Arctis GameBuds in my review, and they'll pair nicely with your PS5.At these have cheaper base price than the Razer Hammerheads I previously recommended. While I still think the Hammerheads have a very slight edge in sound quality, it's the battery life, software support, and overall comfort that make the GameBuds the best all around.PS5 Headsets FAQHow do you determine sound quality on a gaming headset?There are ways to extract audio data from a headset to get a look at how they handle various frequencies, like artificial ear and audio analyzing software, but that alone won’t be able to tell you what the actual audio experience is like. Admittedly, it can be quite abstract to have someone describe what games, music, or movies sound like. Paying attention to descriptors like distortion, drowning, cleanliness, or balance when talking about frequencies are common ways to explain the sound quality of a device, and at some point you need to trust the reviewer’s trained ear.There’s also the factor of driver size, the actual hardware that delivers the audio. Generally, bigger drivers means better potential for cleaner and bolder sound, but again, that alone isn’t going to determine whether or not a headset sounds good. Quality can also come down to spatial or positional audio which gives the impression of sound effects having distance and direction – it’s important for competitive settings but can make for audio more suited for cinematic games.As I talk about further down, the PS5 in particular has embraced 3D audio in a way other platforms have not. It may seem like a gimmick at first glance, but when done right, it can give you a genuinely immersive experience – not just for direction and distance, but also verticality in the sound design. This gives headsets like the Pulse Elite and Pulse 3D an advantage when picking out the best PS5 headset since 3D audio definitely affects how good games can sound.What makes gaming headsets different from headphones?Gaming headsets tend to pack additional features that support the actual gaming experience, some of which may be gimmicky, but many that I would call essential. Not everyone wants to have a standalone microphone, for example, but the key feature that separates a headset from headphones is a built-in microphone. While most headset mics are passable in terms of clarity that can suffice for in-game communication, some go the extra mile to provide better clarity or mitigate ambient noise spilling through.Good gaming headsets are generally tuned to pick up on certain sound effects and have a more intimate sound profile since you’re an active participant in the experience rather than a passive observer. When it comes to wireless capabilities, most gaming headsets come with 2.4GHz USB dongles for the lowest latency possible – something that wireless headphones rarely include. As you’ll see in the next section, software suites for USB-based headsetshave gotten sophisticated and sometimes offer a level of customization for specific gaming scenarios.Should I go wired or wireless for a gaming headset?Of course, it depends on your needs. On PC, I still gravitate towards wired headsets and headphones since I tend to prefer the sound profiles of a properly-tuned analog audio device. However, battery life and latency of modern gaming headsets have come so far that you rarely, if ever, see them being issues on the latest releases. Good software suites and apps can also help you get more out of your headset by letting you customize EQ settings or swap sound profiles for certain games.Wireless headsets are also sometimes capable of multi-device connectivity and simultaneous Bluetooth, which makes them versatile and opens them up to more use-cases. Even though they tend to be more expensive, there’s a lot of upside to going with a wireless gaming headset, just be sure you know what you’ll be getting out of it.On PS5, you're better going off with a wireless headset, though. Since 3.5mm analog wired audio devices have to go through the DualSense controller's, there's an upper limit to how good they can sound. Don't get it twisted, though – headsets and headphones can still sound great when fed through the DualSense, but it'll be diminishing returns when using audiophile-type gear. After all, the console experience is best when free of wires.Is 3D audio worth it?Made specifically for the PS5, Tempest 3D AudioTech to simulate 360-degree audio in supported PS5 games. That means you can tell the direction the audio is coming from, be it a helicopter overhead or enemy fire coming from whichever direction, it's an experiential marvel more so than an advantage. It’s similar to Windows Sonic on the Xbox Series X/S, but Sony has embraced it to greater extent and its implementation on the PS5 is a really neat perk. And to boot, plenty of the best PS5 headsets support Sony’s 3D audio, including the SteelSeries Arctis Nova 7P, Sony Pulse 3D, and PlayStation Pulse Elite wireless headset.The Sony Pulse 3D does a good job showing off the PS5’s next-gen 3D audio tech, whereby noises and sounds are emulated to appear in a 360-degree space around your ears, and even expressing a greater level of verticality to positional sound in some instances. It’s straightforward to set up, comfortable, and surprisingly affordable for an official PlayStation headset, and a great choice if you want to see exactly what the PS5’s 3D audio can do.Do you need a Bluetooth adapter for your PS5?If you're hoping to connect wireless headphones and headsets to your PS5, you will need a compatible Bluetooth adapter. The PS5 does not currently support direct pairing with any Bluetooth headphones for audio output. However, when it comes to latency, you're best served using headsets with 2.4GHz dongles, which all our recommended headsets come with.What is PlayStation Link? PlayStation Link is Sony’s latest wireless connectivity standard that provides a lightning-fast connection, lossless audio, and ultra-low latency with easy switching between different devices. The PlayStation Portal is the only gaming device with the technology built-in. So, you’ll need the PS Link USB dongle when using the PS5, PS5 Slim, PS5 Pro, and PC. Still, at the moment, only a couple of Sony’s peripherals have this technology, including the PlayStation Pulse Elite wireless headset in this guide. #best #ps5 #headset #top #gaming
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    Best PS5 Headset 2025: Top Gaming Headsets for PlayStation
    With both the PlayStation 5 and PlayStation 5 Pro, the visual experience on Sony’s console is incredible, especially when paired with the right TV for gaming. Playing games at 4K resolution and 60fps on that new PS5 Pro is fantastic, but to really get in the game, you need the audio experience to match. You’ll do justice in a home theater setup with the proper 7.1 speakers or a great soundbar, but you probably don’t want to be rattling your walls at all times. That doesn’t mean you have to sacrifice sound quality – one of the most important PS5 accessories is a good gaming headset, and there are plenty out there.Pulse Elite is one of the best picks for PS5 since it’s a Sony first-party product that features some nice platform integration. But if you’re willing to spend more for pure audio quality, the Audeze Maxwell is an easy choice. And if you want to ditch having something clamping over your head, the SteelSeries Arctis GameBuds elevate earbuds to the headset levels of performance. TL;DR - These Are the Best PS5 HeadsetsOur Top PickSteelSeries Arctis Nova ProSee it at AmazonBest First-PartyPlayStation Pulse EliteSee it at AmazonBest 3D AudioPlayStation Pulse 3DBest High-EndAudeze MaxwellSee it at AmazonBest BudgetTurtle Beach Stealth 500See it at AmazonBest Open-BackTurtle Beach Atlas AirSee it at AmazonBest WiredHyperX Cloud IIISee it at AmazonBest Noise-cancelingAlienware Pro HeadsetSee it at AmazonBest EarbudsSteelSeries Arctis GameBudsSee it at AmazonIt's worth noting that from now until June 11 is Sony's PS5 Days of Play sale, which features several deals on hardware and games. This includes accessories like headsets and controllers; unfortunately, it does not include the Pulse Elite or Pulse 3D headsets. However, you can get deep discounts on the Pulse Explore gaming earbuds, the Sony InZone H9 headset, and the InZone noise-cancelling earbuds, all of which we have reviewed and gave high marks.When it comes to our picks, you may notice some crossover in our best overall gaming headsets roundup since many of them have PS5-specific models that take advantage of the console’s specific features. There are also a few first-party options that make the most of the PS5 with features like Tempest 3D spatial audio and further customization that’s native to the platform. Regardless of what you choose to pick up, you’ll end up with something great, which I can attest to since I have first-hand experience with every product I recommend. Everything from sound quality and comfort to ease-of-use and feature set are all factors in deciding which headsets get my stamp of approval. Below, you can read my detailed explanations behind each pick to help you decide which one is right for you. As new headsets come out and I test more of them, I’ll update this list to make sure you’re looking at the top picks. If you're looking for discounts on the best PS5 accessories, check out our picks for the best PS5 deals.This guide contains contributions by Danielle Abraham.1. SteelSeries Arctis Nova ProBest Overall PS5 HeadsetOur Top PickSteelSeries Arctis Nova ProMultiple connectivity options, a hot-swappable battery, excellent sound, and hybrid active noise canceling make this a hard-to-top headset.See it at AmazonProduct SpecificationsConnectivity2.4 GHz wireless, Bluetooth, wiredDrivers40mm NeodymiumBattery life18-22 hours (per battery)Weight338gPROSFully featured with ANC, base station, etcSwappable battery system is innovativeFantastic sound qualityCONSANC could be betterIt seems like everywhere you look for headset recommendations, you’ll come across someone singing the praises of the SteelSeries Arctis Nova Pro – us included. It’s the current top pick in our overall best gaming headset roundup and it’s also tremendous when using it on the PS5. You still get all the great features with some new technology including active noise cancellation and improved audio all around. Using a hybrid noise-canceling system with four mics, you can drown out harsh noises from outside your room to the ambient hum of loud fans. But it's the full compatiblity with the PS5’s Tempest 3D audio that give it the edge, which is one of console-specific perks you should expect from a top-end headset such as this one.Most importantly, the Nova Pro offers some fantastic sound quality out of the box with bold and balanced audio for those PlayStation-exclusive single-player cinematic experiences. Its positional audio is great as well, so it's easier to hear enemy footsteps around the corner or gauge the distance of action happening in a competitive shooter like Call of Duty Warzone or Apex Legends.The Arctis Nova Pro represents the biggest design shift since the start of the Arctis lineup. Its telescoping arms on its adjustable headband better accommodate larger head sizes and proper fitment. The earcups are also slimmer and sleeker, giving off less of a gaming headset vibe and more of a look akin to wireless headphones without sacrificing the comfort SteelSeries headsets are known for. And one of our favorite features remains intact with a few upgrades: the hot-swappable rechargeable battery system. This means that when the battery runs low during a gaming session, you can quickly change it out without having to plug in, giving you wireless freedom indefinitely.The Arctis Nova Pro is one of the best headsets you can buy right now, regardless of platform but especially for PS5. It’s well-rounded with uniquely robust features, great sound quality for gaming, and comfort to keep you going. Take our word for it – in our Arctis Nova Pro headset review, it earned a rare 10 for all the aforementioned reasons and more.2. PlayStation Pulse EliteBest First-Party PS5 HeadsetBest First-PartyPlayStation Pulse EliteGreat sound, a unique look, and multipoint connectivity all come with this headset made with the PS5 in mind.See it at AmazonProduct SpecificationsConnectivityWired, Bluetooth, PlayStation LinkDriversPlanar magneticMax battery life30 hours Weight347gPROSClear, detailed audioWireless multipointCONSUnique design won’t appeal to allThe PlayStation Pulse Elite wireless headset turned out to be an absolute beast when we reviewed it, which didn’t come as much of a surprise considering its more affordable counterpart, the Pulse 3D, was already a fantastic headset. It has some versatility with Bluetooth connectivity, but when connected to the PS5 with the USB dongle, you can access EQ settings and 3D audio natively. Additionally, you’re able to get audio feeds from both the PS5 and a Bluetooth device simultaneously. With a sleek unibody design, its on-device controls are easy to use since it’s easy to distinguish each button.But at the end of the day, it’s all about audio quality, and the Pulse Elite delivers on that front. The planar magnetic audio drivers help minimize distortion and provide tremendous sound quality that’ll get the most out of your games. There’s strong bass that doesn’t overpower other frequencies, and playing games at loud volumes doesn’t sound harsh when it comes to the mids and highs. Especially when you use the right EQ settings, the Pulse Elite sounds tuned just right for each game. Sony's own Tempest 3D audio is the cherry on top, and a single-player game that takes advantage of this feature gives the experience of an immersive soundstage few headsets can pull off right.For $150, you’re getting a lot for your money. It’s priced well below other high-end headsets, yet performs on par with many of them. It’s also packed with several extra features that make the most of the PS5 as a platform. For all that and more, the Pulse Elite is one of the best PS5 headsets you can get today.3. PlayStation Pulse 3DBest PS5 Headset for 3D AudioBest 3D AudioPlayStation Pulse 3DDesigned for the PS5 but compatible with many other devices, this affordable headset offers Tempest 3D positional audio for detailed, immersive sound.Product SpecificationsConnectivityUSB dongle, 3.5mm jackDrivers40mm NeodymiumMax battery life12 hoursWeight292gPROSTailored to the PS5Affordable for official Sony gearBase level sound quality is greatCONSMediocre battery lifeThe official PlayStation headset that launched alongside the PS5, the Sony Pulse 3D was specifically designed to show off the console’s next-gen audio capabilities. Even several years removed from its release, it still does that very well, particularly when it comes to the PS5’s Tempest 3D AudioTech, the virtual surround sound system designed to enhance positional audio feedback – think enemy fire coming from a certain height and direction, or an NPC talking to you from behind.Even without that 3D audio, our review of the Sony Pulse 3D revealed it to performing headset with a wide soundstage alongside solid overall sound quality. The rounded, well-padded leatherette ear cups are wider than they look, although they can get a tad warm after continuous use. It’s lightweight, too, and the slick white-black color scheme perfectly fits the PS5 hardware. However, I do find the headset to clamp a bit tighter than most, so that's one thing to take note of.A pair of noise-canceling microphones are built into the headset’s ear cups. They work fine and audio comes through loud and clear, though they struggle to completely isolate and eliminate background noise. For the most part, that won’t be a problem. Also, remember to charge this headset at the end of the day or have a very long USB-C cable to plug it in mid-session since it's battery life is on the shorter end.The Pulse 3D headset is an incredible value at $100, giving you a great option for PS5 audio with all the Sony-specific bells and whistles you'd want if you're not willing to shell out the extra money for the Pulse Elite.4. Audeze MaxwellBest High-End PS5 HeadsetAudeze MaxwellThe Audeze Maxwell is a high-end wireless gaming headset from one of the best headphone manufacturers on the planet.See it at AmazonProduct SpecificationsConnectivityUSB-A / USB-C, Bluetooth 5.3, 3.5mm wiredDrivers90mm planar magneticMax battery life80+ hoursWeight490gPROSTop-notch audio experienceSleek, low-key designCONSLeans on the heavier sideAlthough our overall top pick is the SteelSeries Arctis Nova Pro with the Pulse Elite not too far behind, I still find the Audeze Maxwell worth its price tag and a surefire recommendation for those who want the absolute best audio quality. It sports a sleek, non-descript design akin to many audiophile-style pairs of headphones and performs just like one as well. Sometimes I need to break away from the misconception that wired is always better for sound quality, especially when the Audeze Maxwell proved me wrong.Its 90mm planar magnetic drivers jump out from the spec sheet – and while bigger drivers doesn’t always mean better, this is one case in which the audio experience matches the boastful driver size. Overall clarity, balance across frequencies, and a rich natural audio profile make this high-end headset stand out from the rest of the pack. While the aforementioned headsets on this list are fantastic in their own right, especially for their robust features, it’s hard to compete with the Audeze Maxwell purely in the audio department.That said, while the Maxwell is comfortable, it does land on the heavier side of gaming headsets. It’s built like a tank, but if you’re okay with that, then it’s more of a non-issue. When you get a great mix of sound quality, battery life, and features such as a mic with pinpoint noise isolation, it’s easy to justify its high price. I praised it for all that and more in my Audeze Maxwell review where it earned a 9 on our scoring scale.5. Turtle Beach Stealth 500Best Budget PS5 HeadsetTurtle Beach Stealth 500The Turtle Beach Stealth 500 is a wireless gaming headset for under $100, and you can't beat that value.See it at AmazonProduct SpecificationsConnectivity2.4GHz, Bluetooth 5.2Drivers40mm driversBattery life40 hoursWeight235gPROSDurable and flexible buildGreat sound quality for its priceCONSBulky design with messy button layoutYears of solid headsets proves that Turtle Beach knows what it's doing, and its high-end offerings have been competitive options for a while now. But as I go down the pricing hierarchy, there are still impressive headsets like the Stealth 500 that punches above its weight. Although it’s quite bulky in its physical build, I find the Stealth 500 to be smartly designed with a super flexible headband that's durable and lightweight, which also translates to solid comfort that’s easy on the ears.What's most important is sound quality, and what you get from the Stealth 500 is nothing to scoff at. While it may struggle in higher frequencies, which tend to sound a bit crunchy at louder volumes, its strong bass and clear mids make games sound full without coming across as artificial. With the Swarm II software’s Signature Sound profile, you’ll be set without having to fiddle with too many settings. Its positional audio was great as well, which I sussed out while playing ranked matches of Counter-Strike 2, so you don’t really need to shell out the big bucks to get that kind of advantage in competitive games on PS5.Even at this price point, you get Bluetooth capabilities and can swap between devices with the press of a button. While the mic isn’t anything to boast about, it’s serviceable and can be customized in the software as well. It’s no surprise that there are compromises that need to be made in budget-level headsets, but it gets the essentials right, which earned it an 8 in my Stealth 500 review.6. HyperX Cloud IIIBest Wired PS5 HeadsetBest WiredHyperX Cloud IIIWith great comfort, sound quality, microphone clarity, and durability, the Cloud III is one of HyperX's best headsets.See it at AmazonProduct SpecificationsConnectivityWired (3.5mm), USB-A / USB-CDrivers53mm Angles DriversBattery lifeN/AWeight318gPROSExtremely durable and flexibleDense earpads for premium-grade comfortGreat sound and mic quality, especially in its price rangeCONSMay clamp a little too tightNo matter which version of the HyperX Cloud headset you go with, you get a quality product. If you’re running on a budget and want to get the most bang for your buck, I always recommend the wired HyperX Cloud III, which can often be found below its $100 base price. It punches above its weight with impressive sound and mic quality and great comfort. Plus, it’s built like a brick house so it’s not going to fall apart through years of use.Out of the box, the Cloud III impressed me with its build and durability – its aluminum frame can be flexed and contorted in any which direction without ever feeling like it’s going to break. Stretching the headset out to fit on your head is super easy and you can toss them on your desk without worrying about damaging them. It's built for comfort as well with dense foam earpads wrapped in a leatherette (just be aware it tends to get a bit sweaty), although its clamp force may be a bit much for some.At the end of the day, it’s all about sound quality and the Cloud III handles various frequencies wonderfully. In my Cloud III headset review, I felt comfortable tracking enemy footsteps while playing a ton of Valorant and enjoyed the balanced audio in Final Fantasy XIV, which this more budget-friendly headset handled gracefully. Assuming you’re on a budget, you probably don’t want to spend extra on a decent microphone – luckily, the mic clarity on the Cloud III was equally as impressive. While there is a wireless version of the Cloud III available, the wired model presents some of the best value and performance. Something like the Beyerdynamic MMX 300 Pro is a current analog favorite, but since you're plugging into the DualSense when you're using a wired headset on PS5, it somewhat limits what you can get out of said headset. Thus, the Cloud III strikes the better value proposition.7. Alienware Pro HeadsetBest Noise-Canceling PS5 HeadsetBest Noise-cancelingAlienware Pro HeadsetDefying its own brand tradition, Alienware went with a super-sleek design for the Pro headset and brings great sound quality as well as great ANC and comfort.See it at AmazonProduct SpecificationsConnectivityBluetooth, USB-C dongle, USB wiredDrivers50mm Graphene-CoatedMax battery life70 hours (35 hours with ANC)Weight315gPROSStrong bass responseSleek, non-descript designANC and mic ANC both work excellentlyCONSSoftware support isn't greatOver the years, Alienware's forte has been custom built PCs and has explored gaming peripherals since. It rethought its design philosophy and came out with the Pro headset earlier this year with great success, as I detail in my Alienware Pro headset review. I love its slim and sleek design (somewhat matching the design philosophy of Sony's PS5 products), which also makes it easily double-up as a casual everyday pair of headphones, and that really makes its active noise-canceling features sing.As a gaming headset, it brings booming bass to support all the other frequencies so PS5 games are going to have a powerful low-end to give a proper cinematic experience, but it's also tuned to be fit for competitive games as well. When it comes to comfort, its memory foam earbuds get the job done even though they don't look impressive at first glance. The flexible headband lets the Alienware Pro headset clamp easily on my head to help it stay comfortable for several hours of play.If you're looking for good ANC above all else, I can easily recommend the Alienware Pro headset since it's very good at drowning out ambient noise and retains solid battery life even though ANC tends to drain battery rapidly. That good ANC extends to the microphone as well, so while the overall microphone quality isn't that impressive, it's fantastic at isolating your voice.8. Turtle Beach Atlas AirBest Open-Back PS5 HeadsetBest Open-BackTurtle Beach Atlas AirThe Turtle Beach Atlas Air is a high-end open-back PC gaming headset that is extremely comfortable, and sounds good to boot.See it at AmazonProduct SpecificationsConnectivityBluetooth, USB dongle, 3.5mm jackDrivers40mmMax battery life50 hoursWeight301gPROSUnique, ultra comfortable lightweight designExcellent audio performanceCONSSome sound leakageIf the name wasn’t a dead giveaway, our hands-on review of the Turtle Beach Atlas Air confirmed it is a well-cushioned, surprisingly lightweight headset you’ll be happy to have on your noggin for hours. The earcups are stuffed with memory foam and are are almost "floating" for multidirectional movement to limit pressure and improve weight distribution. The headband is made of super flexible mesh with an adjustable velcro strap, aiding in the feathery feel. If that’s not enough to convince you this is one of the comfiest headsets out there, the open-back design provides more airflow and breathability, ideal for gaming marathons.Turtle Beach makes it simple to connect the Atlas Air to the PS5, with an option for a wired or wireless link, including a USB dongle for a low latency connection. Buttons on the earcups also make it easy to switch between different connectivity modes. Beyond being great for the PS5, this versatile option is one of the best gaming headsets for PC, as well. Plus, when using it wirelessly, the 50 hours of battery life is a massive boon, so recharging is less of a hassle. Perhaps most important is how the Turtle Beach Atlas Air sounds, and it doesn’t disappoint. The open-back design makes for a more natural sound and better directional audio, though you’ll have to deal with some leakage. The 40mm drivers support 24-bit audio with booming lows and crisp highs that put other gaming headsets to shame. It’s also chock full of features to tweak your sound like Waves 3D Audio, 10-Band EQs, and even "Superhuman Hearing." However, not all these features will be available on the PS5.Rounding out this absolutely stunning gaming headset is a highly capable unidirectional detachable boom mic that’ll keep you coming across clear to teammates. It’s hard not to fall for this light, flexible, great-sounding headset.9. SteelSeries Arctis GameBudsBest PS5 EarbudsBest EarbudsSteelSeries Arctis GameBudsSteelSeries built the Arctis GameBuds for gaming and deliver booming audio with solid battery life low-latency thanks to its 2.4GHz dongle.See it at AmazonProduct SpecificationsConnectivityBluetooth, 2.4GHz USB-C dongleDrivers10mm Neodymium MagneticMax battery life10 hoursWeight5g per earbudPROSImpressive sound qualityBetter battery life than most earbudsControls, software, and ANC add valueCONSA few features are hard to get workingGaming earbuds are a fairly recent trend with the notable peripheral companies like Razer, Asus, and PlayStation making their own that are suited for games. It's tough because of the limited driver size and battery life, earbuds tend to make sacrifices in one way or another. But the SteelSeries Arctis GameBuds are so impressive because of how uncompromising these little rounded buds are.On top of having solid foundations of sound quality, battery life, and long-term comfort, SteelSeries has one of the most robust software suites, which is easily controllable through a mobile app. This takes out the inconvenience of having to flip through PS5 menus to customize the earbuds, while also letting you access its 100+ custom-tuned EQ profiles easily. Although there are a few minor inconveniences with how some of its quality-of-life features work (autoplay when taking it on and off, connecting through Bluetooth reliably), the GameBuds do all the important things extremely well. While you should definitely use these as your primary earbuds to listen to music on your phone, they really shine in games with the kind of bold audio experience you expect from a headset. For all that and more, I gave a 9 to the SteelSeries Arctis GameBuds in my review, and they'll pair nicely with your PS5.At $160, these have cheaper base price than the Razer Hammerheads I previously recommended. While I still think the Hammerheads have a very slight edge in sound quality, it's the battery life, software support, and overall comfort that make the GameBuds the best all around.PS5 Headsets FAQHow do you determine sound quality on a gaming headset?There are ways to extract audio data from a headset to get a look at how they handle various frequencies, like artificial ear and audio analyzing software, but that alone won’t be able to tell you what the actual audio experience is like. Admittedly, it can be quite abstract to have someone describe what games, music, or movies sound like. Paying attention to descriptors like distortion, drowning, cleanliness, or balance when talking about frequencies are common ways to explain the sound quality of a device, and at some point you need to trust the reviewer’s trained ear.There’s also the factor of driver size, the actual hardware that delivers the audio. Generally, bigger drivers means better potential for cleaner and bolder sound, but again, that alone isn’t going to determine whether or not a headset sounds good. Quality can also come down to spatial or positional audio which gives the impression of sound effects having distance and direction – it’s important for competitive settings but can make for audio more suited for cinematic games.As I talk about further down, the PS5 in particular has embraced 3D audio in a way other platforms have not. It may seem like a gimmick at first glance, but when done right, it can give you a genuinely immersive experience – not just for direction and distance, but also verticality in the sound design. This gives headsets like the Pulse Elite and Pulse 3D an advantage when picking out the best PS5 headset since 3D audio definitely affects how good games can sound.What makes gaming headsets different from headphones?Gaming headsets tend to pack additional features that support the actual gaming experience, some of which may be gimmicky, but many that I would call essential. Not everyone wants to have a standalone microphone, for example, but the key feature that separates a headset from headphones is a built-in microphone. While most headset mics are passable in terms of clarity that can suffice for in-game communication, some go the extra mile to provide better clarity or mitigate ambient noise spilling through.Good gaming headsets are generally tuned to pick up on certain sound effects and have a more intimate sound profile since you’re an active participant in the experience rather than a passive observer (especially in competitive games). When it comes to wireless capabilities, most gaming headsets come with 2.4GHz USB dongles for the lowest latency possible – something that wireless headphones rarely include. As you’ll see in the next section, software suites for USB-based headsets (wireless or otherwise) have gotten sophisticated and sometimes offer a level of customization for specific gaming scenarios.Should I go wired or wireless for a gaming headset?Of course, it depends on your needs. On PC, I still gravitate towards wired headsets and headphones since I tend to prefer the sound profiles of a properly-tuned analog audio device (I also tend to forget about charging devices until it’s too late, but that’s a me-problem). However, battery life and latency of modern gaming headsets have come so far that you rarely, if ever, see them being issues on the latest releases. Good software suites and apps can also help you get more out of your headset by letting you customize EQ settings or swap sound profiles for certain games.Wireless headsets are also sometimes capable of multi-device connectivity and simultaneous Bluetooth, which makes them versatile and opens them up to more use-cases (especially swapping to a mobile connection within seconds). Even though they tend to be more expensive, there’s a lot of upside to going with a wireless gaming headset, just be sure you know what you’ll be getting out of it.On PS5, you're better going off with a wireless headset, though. Since 3.5mm analog wired audio devices have to go through the DualSense controller's, there's an upper limit to how good they can sound. Don't get it twisted, though – headsets and headphones can still sound great when fed through the DualSense, but it'll be diminishing returns when using audiophile-type gear. After all, the console experience is best when free of wires.Is 3D audio worth it?Made specifically for the PS5, Tempest 3D AudioTech to simulate 360-degree audio in supported PS5 games. That means you can tell the direction the audio is coming from, be it a helicopter overhead or enemy fire coming from whichever direction, it's an experiential marvel more so than an advantage. It’s similar to Windows Sonic on the Xbox Series X/S, but Sony has embraced it to greater extent and its implementation on the PS5 is a really neat perk. And to boot, plenty of the best PS5 headsets support Sony’s 3D audio, including the SteelSeries Arctis Nova 7P, Sony Pulse 3D, and PlayStation Pulse Elite wireless headset.The Sony Pulse 3D does a good job showing off the PS5’s next-gen 3D audio tech, whereby noises and sounds are emulated to appear in a 360-degree space around your ears, and even expressing a greater level of verticality to positional sound in some instances. It’s straightforward to set up, comfortable, and surprisingly affordable for an official PlayStation headset, and a great choice if you want to see exactly what the PS5’s 3D audio can do.Do you need a Bluetooth adapter for your PS5?If you're hoping to connect wireless headphones and headsets to your PS5, you will need a compatible Bluetooth adapter. The PS5 does not currently support direct pairing with any Bluetooth headphones for audio output. However, when it comes to latency, you're best served using headsets with 2.4GHz dongles, which all our recommended headsets come with.What is PlayStation Link? PlayStation Link is Sony’s latest wireless connectivity standard that provides a lightning-fast connection, lossless audio, and ultra-low latency with easy switching between different devices. The PlayStation Portal is the only gaming device with the technology built-in. So, you’ll need the PS Link USB dongle when using the PS5, PS5 Slim, PS5 Pro, and PC. Still, at the moment, only a couple of Sony’s peripherals have this technology, including the PlayStation Pulse Elite wireless headset in this guide.
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  • Weekend PC Game Deals: Elder Scrolls for cheap, Bundled brawlers, and undead fests

    Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets.

    The Humble Store's latest bundle is for fighting game fans.
    The Badass Brawlers bundle begins with Final Vendetta, Full Metal Furies, and Double Dragon Neon for Going up a tier gets you River City Girls and Young Souls, with the price jumping up to The complete bundle costs and it adds River City Girls 2 and Dawn of the Monsters to all the previous games.

    The bundle has a three-week counter before it goes away.

    The Epic Games Store's mystery freebies promotion continued this week. The double giveaway was revealed earlier this week to be Tiny Tina's Wonderlands and Limbo.
    From the duo, Tiny Tina's Wonderlands comes from Gearbox Software. The title is a spin-off from the Borderlands franchise, adding in RPG elements, magic, and a fantasy storyline into the mix. Next, the award-winning puzzle platformer Limbo puts you into the shoes of a nameless boy looking to find his missing sister, with plenty of env
    Limbo and Tiny Tina's Wonderlands giveaways are slated to run until Thursday, June 5, which is when the next round of mystery freebies will be revealed.
    Free Events

    A single free event is running this weekend for any PC gamer to jump into, and it's coming from Ubisoft's coffers.
    The cooperative third-person shooter The Division 2 is currently available to try out from the Ubisoft Connect client, letting you jump into the complete edition of the looter shooter RPG until June 2.
    Big Deals
    Massive specials from series like The Elder Scrolls and Dragon Quest are currently having discounts, which are joined by zombie festivals, an Activision publisher sale, and more. With highlights from those and more, here's our hand-picked big deals list for this weekend:

    Call of Duty: Black Ops 6 – on Steam

    Warhammer 40,000: Space Marine 2 – on Steam

    DayZ – on Steam

    DRAGON QUEST BUILDERS 2 – on Steam

    Dying Light 2 Stay Human: Reloaded Edition – on Steam

    They Are Billions – on Steam

    DRAGON QUEST XI S: Echoes of an Elusive Age™ - Definitive Edition – on Steam

    My Time at Sandrock – on Steam

    Call of Duty: Modern Warfare® – on Steam

    Legacy of Kain Soul Reaver 1-2 Remastered – on Indiegala

    Crash Bandicoot N. Sane Trilogy – on Steam

    Tony Hawk's Pro Skater™ 1 + 2 – on Steam

    Warhammer 40,000: Darktide – on Steam

    Football Manager 2024 – on Steam

    The Talos Principle 2 – on Steam

    HUMANITY – on Steam

    The Elder Scrolls V: Skyrim VR – on Steam

    Red Dead Redemption 2 – on Steam

    Spyro Reignited Trilogy – on Steam

    Project Zomboid – on Steam

    Tiny Glade – on Steam

    Ravenswatch – on Steam

    Detroit: Become Human – on Steam

    Escape Simulator – on Steam

    Jurassic World Evolution 2 – on Gamebillet

    Viewfinder – on Steam

    Gas Station Simulator – on Steam

    Boxes: Lost Fragments – on Steam

    Superliminal – on Steam

    The Elder Scrolls V: Skyrim Special Edition – on Steam

    Unpacking – on Steam

    TimeShift – on Steam

    World War Z – on Steam

    Singularity – on Steam

    Dorfromantik – on Steam

    Dying Light – on Steam

    Storyteller – on Steam

    The Evil Within 2 – on Steam

    Tom Clancy's Rainbow Six Siege – on Steam

    The Wolf Among Us – on Steam

    A Little to the Left – on Steam

    The Evil Within Bundle – on Steam

    Back 4 Blood – on Steam

    The Elder Scrolls III: Morrowind Game of the Year Edition – on Steam

    FEAR Complete Pack – on Steam

    Zombie Army 4: Dead War – on Steam

    Beyond: Two Souls – on Steam

    The Pedestrian – on Steam

    The Elder Scrolls Online – on Steam

    The Elder Scrolls IV: Oblivion Game of the Year Edition Deluxe– on Steam

    Sticky Business – on Steam

    Prototype – on Steam

    Pharaoh + Cleopatra – on Steam

    Gorogoa – on Steam

    Graveyard Keeper – on Steam

    Heavy Rain – on Steam

    Streets of Rogue – on Steam

    FEZ – on Steam

    Arcanum: Of Steamworks and Magick Obscura – on Steam

    Caesar 3 – on Steam

    Plague Inc: Evolved – on Steam

    SUMMERHOUSE – on Steam

    Ryse: Son of Rome – on Steam

    20 Minutes Till Dawn – on Steam

    Death Road to Canada – on Steam

    Killing Floor 2 – on Steam

    SpeedRunners – on Steam

    Tom Clancy’s The Division 2 – on Steam

    An Elder Scrolls Legend: Battlespire – on Steam

    The Elder Scrolls Adventures: Redguard – on Steam

    Portal – on Steam

    Left 4 Dead 2 – on Steam

    DRM-free Events
    The GOG store's own DRM-free sales are going strong too, including discounts for big Atari classics. Here are some highlights from its weekend specials:

    System Shock - on GOG

    Alpha Protocol - on GOG

    Terra Nil - on GOG

    Cold Waters - on GOG

    Streets of Rage 4 - on GOG

    Overcooked! 2 Gourmet Edition - on GOG

    Weird West: Definitive Edition - on GOG

    The Elder Scrolls III: Morrowind GOTY Edition - on GOG

    The Elder Scrolls IV: Oblivion - Game of the Year Edition Deluxe - on GOG

    Assassin's Creed: Director's Cut - on GOG

    Dragon's Dogma: Dark Arisen - on GOG

    Tomb Raider GOTY - on GOG

    Sleeping Dogs: Definitive Edition - on GOG

    Far Cry - on GOG

    Deus Ex: Human Revolution - Director’s Cut - on GOG

    I Have No Mouth And I Must Scream - on GOG

    Blade Runner - Enhanced Edition - on GOG

    Blood: Fresh Supply - on GOG

    SiN Gold - on GOG

    The Wheel of Time - on GOG

    RollerCoaster Tycoon Deluxe - on GOG

    Pirates! Gold Plus - on GOG

    Sid Meier's Colonization - on GOG

    Keep in mind that availability and pricing for some deals could vary depending on the region.

    That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs.
    As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
    #weekend #game #deals #elder #scrolls
    Weekend PC Game Deals: Elder Scrolls for cheap, Bundled brawlers, and undead fests
    Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Humble Store's latest bundle is for fighting game fans. The Badass Brawlers bundle begins with Final Vendetta, Full Metal Furies, and Double Dragon Neon for Going up a tier gets you River City Girls and Young Souls, with the price jumping up to The complete bundle costs and it adds River City Girls 2 and Dawn of the Monsters to all the previous games. The bundle has a three-week counter before it goes away. The Epic Games Store's mystery freebies promotion continued this week. The double giveaway was revealed earlier this week to be Tiny Tina's Wonderlands and Limbo. From the duo, Tiny Tina's Wonderlands comes from Gearbox Software. The title is a spin-off from the Borderlands franchise, adding in RPG elements, magic, and a fantasy storyline into the mix. Next, the award-winning puzzle platformer Limbo puts you into the shoes of a nameless boy looking to find his missing sister, with plenty of env Limbo and Tiny Tina's Wonderlands giveaways are slated to run until Thursday, June 5, which is when the next round of mystery freebies will be revealed. Free Events A single free event is running this weekend for any PC gamer to jump into, and it's coming from Ubisoft's coffers. The cooperative third-person shooter The Division 2 is currently available to try out from the Ubisoft Connect client, letting you jump into the complete edition of the looter shooter RPG until June 2. Big Deals Massive specials from series like The Elder Scrolls and Dragon Quest are currently having discounts, which are joined by zombie festivals, an Activision publisher sale, and more. With highlights from those and more, here's our hand-picked big deals list for this weekend: Call of Duty: Black Ops 6 – on Steam Warhammer 40,000: Space Marine 2 – on Steam DayZ – on Steam DRAGON QUEST BUILDERS 2 – on Steam Dying Light 2 Stay Human: Reloaded Edition – on Steam They Are Billions – on Steam DRAGON QUEST XI S: Echoes of an Elusive Age™ - Definitive Edition – on Steam My Time at Sandrock – on Steam Call of Duty: Modern Warfare® – on Steam Legacy of Kain Soul Reaver 1-2 Remastered – on Indiegala Crash Bandicoot N. Sane Trilogy – on Steam Tony Hawk's Pro Skater™ 1 + 2 – on Steam Warhammer 40,000: Darktide – on Steam Football Manager 2024 – on Steam The Talos Principle 2 – on Steam HUMANITY – on Steam The Elder Scrolls V: Skyrim VR – on Steam Red Dead Redemption 2 – on Steam Spyro Reignited Trilogy – on Steam Project Zomboid – on Steam Tiny Glade – on Steam Ravenswatch – on Steam Detroit: Become Human – on Steam Escape Simulator – on Steam Jurassic World Evolution 2 – on Gamebillet Viewfinder – on Steam Gas Station Simulator – on Steam Boxes: Lost Fragments – on Steam Superliminal – on Steam The Elder Scrolls V: Skyrim Special Edition – on Steam Unpacking – on Steam TimeShift – on Steam World War Z – on Steam Singularity – on Steam Dorfromantik – on Steam Dying Light – on Steam Storyteller – on Steam The Evil Within 2 – on Steam Tom Clancy's Rainbow Six Siege – on Steam The Wolf Among Us – on Steam A Little to the Left – on Steam The Evil Within Bundle – on Steam Back 4 Blood – on Steam The Elder Scrolls III: Morrowind Game of the Year Edition – on Steam FEAR Complete Pack – on Steam Zombie Army 4: Dead War – on Steam Beyond: Two Souls – on Steam The Pedestrian – on Steam The Elder Scrolls Online – on Steam The Elder Scrolls IV: Oblivion Game of the Year Edition Deluxe– on Steam Sticky Business – on Steam Prototype – on Steam Pharaoh + Cleopatra – on Steam Gorogoa – on Steam Graveyard Keeper – on Steam Heavy Rain – on Steam Streets of Rogue – on Steam FEZ – on Steam Arcanum: Of Steamworks and Magick Obscura – on Steam Caesar 3 – on Steam Plague Inc: Evolved – on Steam SUMMERHOUSE – on Steam Ryse: Son of Rome – on Steam 20 Minutes Till Dawn – on Steam Death Road to Canada – on Steam Killing Floor 2 – on Steam SpeedRunners – on Steam Tom Clancy’s The Division 2 – on Steam An Elder Scrolls Legend: Battlespire – on Steam The Elder Scrolls Adventures: Redguard – on Steam Portal – on Steam Left 4 Dead 2 – on Steam DRM-free Events The GOG store's own DRM-free sales are going strong too, including discounts for big Atari classics. Here are some highlights from its weekend specials: System Shock - on GOG Alpha Protocol - on GOG Terra Nil - on GOG Cold Waters - on GOG Streets of Rage 4 - on GOG Overcooked! 2 Gourmet Edition - on GOG Weird West: Definitive Edition - on GOG The Elder Scrolls III: Morrowind GOTY Edition - on GOG The Elder Scrolls IV: Oblivion - Game of the Year Edition Deluxe - on GOG Assassin's Creed: Director's Cut - on GOG Dragon's Dogma: Dark Arisen - on GOG Tomb Raider GOTY - on GOG Sleeping Dogs: Definitive Edition - on GOG Far Cry - on GOG Deus Ex: Human Revolution - Director’s Cut - on GOG I Have No Mouth And I Must Scream - on GOG Blade Runner - Enhanced Edition - on GOG Blood: Fresh Supply - on GOG SiN Gold - on GOG The Wheel of Time - on GOG RollerCoaster Tycoon Deluxe - on GOG Pirates! Gold Plus - on GOG Sid Meier's Colonization - on GOG Keep in mind that availability and pricing for some deals could vary depending on the region. That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend. #weekend #game #deals #elder #scrolls
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    Weekend PC Game Deals: Elder Scrolls for cheap, Bundled brawlers, and undead fests
    Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Humble Store's latest bundle is for fighting game fans. The Badass Brawlers bundle begins with Final Vendetta, Full Metal Furies, and Double Dragon Neon for $6. Going up a tier gets you River City Girls and Young Souls, with the price jumping up to $10. The complete bundle costs $16, and it adds River City Girls 2 and Dawn of the Monsters to all the previous games. The bundle has a three-week counter before it goes away. The Epic Games Store's mystery freebies promotion continued this week. The double giveaway was revealed earlier this week to be Tiny Tina's Wonderlands and Limbo. From the duo, Tiny Tina's Wonderlands comes from Gearbox Software. The title is a spin-off from the Borderlands franchise, adding in RPG elements, magic, and a fantasy storyline into the mix. Next, the award-winning puzzle platformer Limbo puts you into the shoes of a nameless boy looking to find his missing sister, with plenty of env Limbo and Tiny Tina's Wonderlands giveaways are slated to run until Thursday, June 5, which is when the next round of mystery freebies will be revealed. Free Events A single free event is running this weekend for any PC gamer to jump into, and it's coming from Ubisoft's coffers. The cooperative third-person shooter The Division 2 is currently available to try out from the Ubisoft Connect client, letting you jump into the complete edition of the looter shooter RPG until June 2. Big Deals Massive specials from series like The Elder Scrolls and Dragon Quest are currently having discounts, which are joined by zombie festivals, an Activision publisher sale, and more. With highlights from those and more, here's our hand-picked big deals list for this weekend: Call of Duty: Black Ops 6 – $38.49 on Steam Warhammer 40,000: Space Marine 2 – $35.99 on Steam DayZ – $24.99 on Steam DRAGON QUEST BUILDERS 2 – $24.99 on Steam Dying Light 2 Stay Human: Reloaded Edition – $23.09 on Steam They Are Billions – $20.99 on Steam DRAGON QUEST XI S: Echoes of an Elusive Age™ - Definitive Edition – $19.99 on Steam My Time at Sandrock – $19.99 on Steam Call of Duty: Modern Warfare® – $19.79 on Steam Legacy of Kain Soul Reaver 1-2 Remastered – $18.84 on Indiegala Crash Bandicoot N. Sane Trilogy – $15.99 on Steam Tony Hawk's Pro Skater™ 1 + 2 – $15.99 on Steam Warhammer 40,000: Darktide – $15.99 on Steam Football Manager 2024 – $14.99 on Steam The Talos Principle 2 – $14.99 on Steam HUMANITY – $14.99 on Steam The Elder Scrolls V: Skyrim VR – $14.99 on Steam Red Dead Redemption 2 – $14.99 on Steam Spyro Reignited Trilogy – $13.99 on Steam Project Zomboid – $13.39 on Steam Tiny Glade – $12.74 on Steam Ravenswatch – $12.49 on Steam Detroit: Become Human – $11.99 on Steam Escape Simulator – $11.99 on Steam Jurassic World Evolution 2 – $11.39 on Gamebillet Viewfinder – $11.24 on Steam Gas Station Simulator – $10.99 on Steam Boxes: Lost Fragments – $10.49 on Steam Superliminal – $9.99 on Steam The Elder Scrolls V: Skyrim Special Edition – $9.99 on Steam Unpacking – $9.99 on Steam TimeShift – $9.99 on Steam World War Z – $9.89 on Steam Singularity – $9.89 on Steam Dorfromantik – $9.79 on Steam Dying Light – $8.99 on Steam Storyteller – $8.99 on Steam The Evil Within 2 – $7.99 on Steam Tom Clancy's Rainbow Six Siege – $7.99 on Steam The Wolf Among Us – $7.49 on Steam A Little to the Left – $7.49 on Steam The Evil Within Bundle – $6.24 on Steam Back 4 Blood – $5.99 on Steam The Elder Scrolls III: Morrowind Game of the Year Edition – $5.99 on Steam FEAR Complete Pack – $5.49 on Steam Zombie Army 4: Dead War – $4.99 on Steam Beyond: Two Souls – $4.99 on Steam The Pedestrian – $4.99 on Steam The Elder Scrolls Online – $4.99 on Steam The Elder Scrolls IV: Oblivion Game of the Year Edition Deluxe (2009) – $4.99 on Steam Sticky Business – $4.99 on Steam Prototype – $4.99 on Steam Pharaoh + Cleopatra – $4.99 on Steam Gorogoa – $4.94 on Steam Graveyard Keeper – $3.99 on Steam Heavy Rain – $3.99 on Steam Streets of Rogue – $3.99 on Steam FEZ – $3.99 on Steam Arcanum: Of Steamworks and Magick Obscura – $3.89 on Steam Caesar 3 – $3.89 on Steam Plague Inc: Evolved – $3.74 on Steam SUMMERHOUSE – $3.74 on Steam Ryse: Son of Rome – $3.49 on Steam 20 Minutes Till Dawn – $3.49 on Steam Death Road to Canada – $2.99 on Steam Killing Floor 2 – $2.99 on Steam SpeedRunners – $2.99 on Steam Tom Clancy’s The Division 2 – $2.99 on Steam An Elder Scrolls Legend: Battlespire – $2.39 on Steam The Elder Scrolls Adventures: Redguard – $2.39 on Steam Portal – $1.99 on Steam Left 4 Dead 2 – $0.99 on Steam DRM-free Events The GOG store's own DRM-free sales are going strong too, including discounts for big Atari classics. Here are some highlights from its weekend specials: System Shock - $14.79 on GOG Alpha Protocol - $13.39 on GOG Terra Nil - $12.49 on GOG Cold Waters - $9.99 on GOG Streets of Rage 4 - $9.99 on GOG Overcooked! 2 Gourmet Edition - $9.71 on GOG Weird West: Definitive Edition - $5.99 on GOG The Elder Scrolls III: Morrowind GOTY Edition - $5.99 on GOG The Elder Scrolls IV: Oblivion - Game of the Year Edition Deluxe - $4.99 on GOG Assassin's Creed: Director's Cut - $4.99 on GOG Dragon's Dogma: Dark Arisen - $4.79 on GOG Tomb Raider GOTY - $2.99 on GOG Sleeping Dogs: Definitive Edition - $2.99 on GOG Far Cry - $2.99 on GOG Deus Ex: Human Revolution - Director’s Cut - $2.99 on GOG I Have No Mouth And I Must Scream - $2.69 on GOG Blade Runner - Enhanced Edition - $2.49 on GOG Blood: Fresh Supply - $2.49 on GOG SiN Gold - $1.99 on GOG The Wheel of Time - $1.49 on GOG RollerCoaster Tycoon Deluxe - $1.19 on GOG Pirates! Gold Plus - $1.19 on GOG Sid Meier's Colonization - $1.19 on GOG Keep in mind that availability and pricing for some deals could vary depending on the region. That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
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  • Tiny Tina's Wonderlands and Limbo are free to claim on the Epic Games Store

    When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

    Tiny Tina's Wonderlands and Limbo are free to claim on the Epic Games Store

    Pulasthi Ariyasinghe

    Neowin
    @LoneWolfSL ·

    May 29, 2025 11:32 EDT

    The Epic Games Store just revealed its latest mystery giveaways lineup, and two games are on offer this week. Replacing last week's Deliver At All Costs, Gigapocalypse, and Sifu, copies of Tiny Tina's Wonderlands and Limbo are now available for all PC gamers to claim. The double giveaway is available to claim for the next seven days as usual.
    From the duo, Tiny Tina's Wonderlands comes from Gearbox Software. The title is a spin-off from the Borderlands franchise, and like the name suggests, the popular explosion-loving character Tiny Tina is a big part of it. After players create their own character from six different classes, Tina leads them through storylines as a whimsical dungeon master.
    The gameplay involves first-person looter shooter aspects from the main series, spells, and melee combat. Some RPG elements are also blended into the experience. Moreover, local and online multiplayer is supported, letting up to four players jump into the action together.

    Meanwhile, if you're looking for a single-player experience, then Limbo may be up your alley. Developed by Playdead, the award-winning puzzle platformer puts you into the shoes of a nameless boy looking to find his missing sister. The game takes place in a mysterious world depicted in a minimalist fashion, where environmental puzzles and platforming challenges offer ways forward.
    The world is filled with traps and hostile creatures as well, while players can only use move, jump, and interact controls to creatively think around the obstacles and foes.
    Limbo and Tiny Tina's Wonderlands giveaways on the Epic Games Store are now available, and they are slated to run until next Thursday, June 5. Coming up next are even more mystery giveaways, which will only get revealed when the timer hits zero.

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    #tiny #tina039s #wonderlands #limbo #are
    Tiny Tina's Wonderlands and Limbo are free to claim on the Epic Games Store
    When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Tiny Tina's Wonderlands and Limbo are free to claim on the Epic Games Store Pulasthi Ariyasinghe Neowin @LoneWolfSL · May 29, 2025 11:32 EDT The Epic Games Store just revealed its latest mystery giveaways lineup, and two games are on offer this week. Replacing last week's Deliver At All Costs, Gigapocalypse, and Sifu, copies of Tiny Tina's Wonderlands and Limbo are now available for all PC gamers to claim. The double giveaway is available to claim for the next seven days as usual. From the duo, Tiny Tina's Wonderlands comes from Gearbox Software. The title is a spin-off from the Borderlands franchise, and like the name suggests, the popular explosion-loving character Tiny Tina is a big part of it. After players create their own character from six different classes, Tina leads them through storylines as a whimsical dungeon master. The gameplay involves first-person looter shooter aspects from the main series, spells, and melee combat. Some RPG elements are also blended into the experience. Moreover, local and online multiplayer is supported, letting up to four players jump into the action together. Meanwhile, if you're looking for a single-player experience, then Limbo may be up your alley. Developed by Playdead, the award-winning puzzle platformer puts you into the shoes of a nameless boy looking to find his missing sister. The game takes place in a mysterious world depicted in a minimalist fashion, where environmental puzzles and platforming challenges offer ways forward. The world is filled with traps and hostile creatures as well, while players can only use move, jump, and interact controls to creatively think around the obstacles and foes. Limbo and Tiny Tina's Wonderlands giveaways on the Epic Games Store are now available, and they are slated to run until next Thursday, June 5. Coming up next are even more mystery giveaways, which will only get revealed when the timer hits zero. Tags Report a problem with article Follow @NeowinFeed #tiny #tina039s #wonderlands #limbo #are
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    Tiny Tina's Wonderlands and Limbo are free to claim on the Epic Games Store
    When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Tiny Tina's Wonderlands and Limbo are free to claim on the Epic Games Store Pulasthi Ariyasinghe Neowin @LoneWolfSL · May 29, 2025 11:32 EDT The Epic Games Store just revealed its latest mystery giveaways lineup, and two games are on offer this week. Replacing last week's Deliver At All Costs, Gigapocalypse, and Sifu, copies of Tiny Tina's Wonderlands and Limbo are now available for all PC gamers to claim. The double giveaway is available to claim for the next seven days as usual. From the duo, Tiny Tina's Wonderlands comes from Gearbox Software. The title is a spin-off from the Borderlands franchise, and like the name suggests, the popular explosion-loving character Tiny Tina is a big part of it. After players create their own character from six different classes, Tina leads them through storylines as a whimsical dungeon master. The gameplay involves first-person looter shooter aspects from the main series, spells, and melee combat. Some RPG elements are also blended into the experience. Moreover, local and online multiplayer is supported, letting up to four players jump into the action together. Meanwhile, if you're looking for a single-player experience, then Limbo may be up your alley. Developed by Playdead, the award-winning puzzle platformer puts you into the shoes of a nameless boy looking to find his missing sister. The game takes place in a mysterious world depicted in a minimalist fashion, where environmental puzzles and platforming challenges offer ways forward. The world is filled with traps and hostile creatures as well, while players can only use move, jump, and interact controls to creatively think around the obstacles and foes. Limbo and Tiny Tina's Wonderlands giveaways on the Epic Games Store are now available, and they are slated to run until next Thursday, June 5. Coming up next are even more mystery giveaways, which will only get revealed when the timer hits zero. Tags Report a problem with article Follow @NeowinFeed
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  • You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await

    Home You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await

    News

    You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await

    6 min read

    Published: May 27, 2025

    Key Takeaways

    With Google’s Veo3, you can now render AI videos, audio, and background sounds.
    This would also make it easy for scammers to design deepfake scams to defraud innocent citizens.
    Users need to exercise self-vigilance to protect themselves. Developers’ responsibilities and government regulations will also play a key part.

    Google recently launched Veo3, an AI tool that lets you create videos with audio, including background tracks and various sound effects. Until recently, you could either use voice cloning apps to build AI voices or video rendering apps to generate AI videos. However, thanks to Veo3, folks can now create entire videos with audio.
    While this is an exciting development, we can’t help but think how easy it would be for scammers and swindlers to use Veo3’s videos to scam people.
    A video posted by a user on Threads shows a TV anchor breaking the news that ‘Secretary of Defence Pete Hegseth has died after drinking an entire litre of vodka on a dare by RFK.’ At first glance, the video is extremely convincing, and chances are that quite a few people might have believed it. After all, the quality is that of a professional news studio with a background of the Pentagon.
    Another user named Ari Kuschnir posted a 1-minute 16-second video on Reddit showing various characters in different settings talking to each other in various accents. The facial expressions are very close to those of a real human.
    A user commented, ‘Wow. The things that are coming. Gonna be wild!’ The ‘wild’ part is that the gap between reality and AI-generated content is closing daily. And remember, this is only the first version of this brand-new technology – things will only get worsefrom here.
    New AI Age for Scammers
    With the development of generative AI, we have already seen countless examples of people losing millions to such scams. 
    For example, in January 2024, an employee of a Hong Kong firm sent M to fraudsters who convinced the employee that she was talking to the CFO of the firm on a video call. Deloitte’s Center for Financial Services has predicted that generative AI could lead to a loss of B in the US alone by 2027, growing at a CAGR of 32%.
    Until now, scammers also had to take the effort of generating audio and video separately and syncing them to compile a ‘believable’ video. However, advanced AI tools like Veo3 make it easier for bad actors to catch innocent people off guard.

    In what is called the internet’s biggest scam so far, an 82-year-old retiree, Steve Beauchamp, lost after he invested his retirement savings in an investment scheme. The AI-generated video showed Elon Musk talking about this investment and how everyone looking to make money should invest in the scheme.
    In January 2024, sexually explicit images of Taylor Swift were spread on social media, drawing a lot of legislative attention to the matter. Now, imagine what these scammers can do with Veo3-like technology. Making deepfake porn would become easier and faster, leading to a lot of extortion cases.
    It’s worth noting, though, that we’re not saying that Veo3 specifically will be used for such criminal activities because they have several safeguards in place. However, now that Veo3 has shown the path, other similar products might be developed for malicious use cases.
    How to Protect Yourself
    Protection against AI-generated content is a multifaceted approach involving three key pillars: self-vigilance, developers’ responsibilities, and government regulations.
    Self Vigilance
    Well, it’s not entirely impossible to figure out which video is made via AI and which is genuine. Sure, AI has grown leaps and bounds in the last two years, and we have something as advanced as Veo3. However, there are still a few telltale signs of an AI-generated video. 

    The biggest giveaway is the lip sync. If you see a video of someone speaking, pay close attention to their lips. The audio in most cases will be out of sync by a few milliseconds.
    The voice, in most cases, will also sound robotic or flat. The tone and pitch might be inconsistent without any natural breathing sounds.

    We also recommend that you only trust official sources of information and not any random video you find while scrolling Instagram, YouTube, or TikTok. For example, if you see Elon Musk promoting an investment scheme, look for the official page or website of that scheme and dig deeper to find out who the actual promoters are. 
    You will not find anything reliable or trustworthy in the process. This exercise takes only a couple of minutes but can end up saving thousands of dollars.
    Developer’s Responsibilities
    AI developers are also responsible for ensuring their products cannot be misused for scams, extortion, and misinformation. For example, Veo3 blocks prompts that violate responsible AI guidelines, such as those involving politicians or violent acts. 
    Google has also developed its SynthID watermarking system, which watermarks content generated using Google’s AI tools. People can use the SynthID Detector to verify if a particular content was generated using AI.

    However, these safeguards are currently limited to Google’s products as of now. There’s a need for similar, if not better, prevention systems moving forward.
    Government Regulations
    Lastly, the government needs to play a crucial role in regulating the use of artificial intelligence. For example, the EU has already passed the AI Act, with enforcement beginning in 2025. Under this, companies must undergo stringent documentation, transparency, and oversight standards for all high-risk AI systems. 
    Even in the US, several laws are under proposal. For instance, the DEEPFAKES Accountability Act would require AI-generated content that shows any person to include a clear disclaimer stating that it is a deepfake. The bill was introduced in the House of Representatives in September 2023 and is currently under consideration. 
    Similarly, the REAL Political Advertisements Act would require political ads that contain AI content to include a similar disclaimer.
    That said, we are still only in the early stages of formulating legislation to regulate AI content. With time, as more sophisticated and advanced artificial intelligence tools develop, lawmakers must also be proactive in ensuring digital safety.

    Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style.
    He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth.
    Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides. 
    Behind the scenes, Krishi operates from a dual-monitor setupthat’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh. 
    Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well.

    View all articles by Krishi Chowdhary

    Our editorial process

    The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors.

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    News

    OpenAI Academy – A New Beginning in AI Learning

    Krishi Chowdhary

    44 minutes ago

    View all
    #you #can #now #make #videos
    You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await
    Home You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await News You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await 6 min read Published: May 27, 2025 Key Takeaways With Google’s Veo3, you can now render AI videos, audio, and background sounds. This would also make it easy for scammers to design deepfake scams to defraud innocent citizens. Users need to exercise self-vigilance to protect themselves. Developers’ responsibilities and government regulations will also play a key part. Google recently launched Veo3, an AI tool that lets you create videos with audio, including background tracks and various sound effects. Until recently, you could either use voice cloning apps to build AI voices or video rendering apps to generate AI videos. However, thanks to Veo3, folks can now create entire videos with audio. While this is an exciting development, we can’t help but think how easy it would be for scammers and swindlers to use Veo3’s videos to scam people. A video posted by a user on Threads shows a TV anchor breaking the news that ‘Secretary of Defence Pete Hegseth has died after drinking an entire litre of vodka on a dare by RFK.’ At first glance, the video is extremely convincing, and chances are that quite a few people might have believed it. After all, the quality is that of a professional news studio with a background of the Pentagon. Another user named Ari Kuschnir posted a 1-minute 16-second video on Reddit showing various characters in different settings talking to each other in various accents. The facial expressions are very close to those of a real human. A user commented, ‘Wow. The things that are coming. Gonna be wild!’ The ‘wild’ part is that the gap between reality and AI-generated content is closing daily. And remember, this is only the first version of this brand-new technology – things will only get worsefrom here. New AI Age for Scammers With the development of generative AI, we have already seen countless examples of people losing millions to such scams.  For example, in January 2024, an employee of a Hong Kong firm sent M to fraudsters who convinced the employee that she was talking to the CFO of the firm on a video call. Deloitte’s Center for Financial Services has predicted that generative AI could lead to a loss of B in the US alone by 2027, growing at a CAGR of 32%. Until now, scammers also had to take the effort of generating audio and video separately and syncing them to compile a ‘believable’ video. However, advanced AI tools like Veo3 make it easier for bad actors to catch innocent people off guard. In what is called the internet’s biggest scam so far, an 82-year-old retiree, Steve Beauchamp, lost after he invested his retirement savings in an investment scheme. The AI-generated video showed Elon Musk talking about this investment and how everyone looking to make money should invest in the scheme. In January 2024, sexually explicit images of Taylor Swift were spread on social media, drawing a lot of legislative attention to the matter. Now, imagine what these scammers can do with Veo3-like technology. Making deepfake porn would become easier and faster, leading to a lot of extortion cases. It’s worth noting, though, that we’re not saying that Veo3 specifically will be used for such criminal activities because they have several safeguards in place. However, now that Veo3 has shown the path, other similar products might be developed for malicious use cases. How to Protect Yourself Protection against AI-generated content is a multifaceted approach involving three key pillars: self-vigilance, developers’ responsibilities, and government regulations. Self Vigilance Well, it’s not entirely impossible to figure out which video is made via AI and which is genuine. Sure, AI has grown leaps and bounds in the last two years, and we have something as advanced as Veo3. However, there are still a few telltale signs of an AI-generated video.  The biggest giveaway is the lip sync. If you see a video of someone speaking, pay close attention to their lips. The audio in most cases will be out of sync by a few milliseconds. The voice, in most cases, will also sound robotic or flat. The tone and pitch might be inconsistent without any natural breathing sounds. We also recommend that you only trust official sources of information and not any random video you find while scrolling Instagram, YouTube, or TikTok. For example, if you see Elon Musk promoting an investment scheme, look for the official page or website of that scheme and dig deeper to find out who the actual promoters are.  You will not find anything reliable or trustworthy in the process. This exercise takes only a couple of minutes but can end up saving thousands of dollars. Developer’s Responsibilities AI developers are also responsible for ensuring their products cannot be misused for scams, extortion, and misinformation. For example, Veo3 blocks prompts that violate responsible AI guidelines, such as those involving politicians or violent acts.  Google has also developed its SynthID watermarking system, which watermarks content generated using Google’s AI tools. People can use the SynthID Detector to verify if a particular content was generated using AI. However, these safeguards are currently limited to Google’s products as of now. There’s a need for similar, if not better, prevention systems moving forward. Government Regulations Lastly, the government needs to play a crucial role in regulating the use of artificial intelligence. For example, the EU has already passed the AI Act, with enforcement beginning in 2025. Under this, companies must undergo stringent documentation, transparency, and oversight standards for all high-risk AI systems.  Even in the US, several laws are under proposal. For instance, the DEEPFAKES Accountability Act would require AI-generated content that shows any person to include a clear disclaimer stating that it is a deepfake. The bill was introduced in the House of Representatives in September 2023 and is currently under consideration.  Similarly, the REAL Political Advertisements Act would require political ads that contain AI content to include a similar disclaimer. That said, we are still only in the early stages of formulating legislation to regulate AI content. With time, as more sophisticated and advanced artificial intelligence tools develop, lawmakers must also be proactive in ensuring digital safety. Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style. He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth. Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides.  Behind the scenes, Krishi operates from a dual-monitor setupthat’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh.  Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well. View all articles by Krishi Chowdhary Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors. More from News View all News OpenAI Academy – A New Beginning in AI Learning Krishi Chowdhary 44 minutes ago View all #you #can #now #make #videos
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    You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await
    Home You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await News You Can Now Make AI Videos with Audio Thanks to Veo3: A New Era of Scams Await 6 min read Published: May 27, 2025 Key Takeaways With Google’s Veo3, you can now render AI videos, audio, and background sounds. This would also make it easy for scammers to design deepfake scams to defraud innocent citizens. Users need to exercise self-vigilance to protect themselves. Developers’ responsibilities and government regulations will also play a key part. Google recently launched Veo3, an AI tool that lets you create videos with audio, including background tracks and various sound effects. Until recently, you could either use voice cloning apps to build AI voices or video rendering apps to generate AI videos. However, thanks to Veo3, folks can now create entire videos with audio. While this is an exciting development, we can’t help but think how easy it would be for scammers and swindlers to use Veo3’s videos to scam people. A video posted by a user on Threads shows a TV anchor breaking the news that ‘Secretary of Defence Pete Hegseth has died after drinking an entire litre of vodka on a dare by RFK.’ At first glance, the video is extremely convincing, and chances are that quite a few people might have believed it. After all, the quality is that of a professional news studio with a background of the Pentagon. Another user named Ari Kuschnir posted a 1-minute 16-second video on Reddit showing various characters in different settings talking to each other in various accents. The facial expressions are very close to those of a real human. A user commented, ‘Wow. The things that are coming. Gonna be wild!’ The ‘wild’ part is that the gap between reality and AI-generated content is closing daily. And remember, this is only the first version of this brand-new technology – things will only get worse (worse) from here. New AI Age for Scammers With the development of generative AI, we have already seen countless examples of people losing millions to such scams.  For example, in January 2024, an employee of a Hong Kong firm sent $25M to fraudsters who convinced the employee that she was talking to the CFO of the firm on a video call. Deloitte’s Center for Financial Services has predicted that generative AI could lead to a loss of $40B in the US alone by 2027, growing at a CAGR of 32%. Until now, scammers also had to take the effort of generating audio and video separately and syncing them to compile a ‘believable’ video. However, advanced AI tools like Veo3 make it easier for bad actors to catch innocent people off guard. In what is called the internet’s biggest scam so far, an 82-year-old retiree, Steve Beauchamp, lost $690,000 after he invested his retirement savings in an investment scheme. The AI-generated video showed Elon Musk talking about this investment and how everyone looking to make money should invest in the scheme. In January 2024, sexually explicit images of Taylor Swift were spread on social media, drawing a lot of legislative attention to the matter. Now, imagine what these scammers can do with Veo3-like technology. Making deepfake porn would become easier and faster, leading to a lot of extortion cases. It’s worth noting, though, that we’re not saying that Veo3 specifically will be used for such criminal activities because they have several safeguards in place. However, now that Veo3 has shown the path, other similar products might be developed for malicious use cases. How to Protect Yourself Protection against AI-generated content is a multifaceted approach involving three key pillars: self-vigilance, developers’ responsibilities, and government regulations. Self Vigilance Well, it’s not entirely impossible to figure out which video is made via AI and which is genuine. Sure, AI has grown leaps and bounds in the last two years, and we have something as advanced as Veo3. However, there are still a few telltale signs of an AI-generated video.  The biggest giveaway is the lip sync. If you see a video of someone speaking, pay close attention to their lips. The audio in most cases will be out of sync by a few milliseconds. The voice, in most cases, will also sound robotic or flat. The tone and pitch might be inconsistent without any natural breathing sounds. We also recommend that you only trust official sources of information and not any random video you find while scrolling Instagram, YouTube, or TikTok. For example, if you see Elon Musk promoting an investment scheme, look for the official page or website of that scheme and dig deeper to find out who the actual promoters are.  You will not find anything reliable or trustworthy in the process. This exercise takes only a couple of minutes but can end up saving thousands of dollars. Developer’s Responsibilities AI developers are also responsible for ensuring their products cannot be misused for scams, extortion, and misinformation. For example, Veo3 blocks prompts that violate responsible AI guidelines, such as those involving politicians or violent acts.  Google has also developed its SynthID watermarking system, which watermarks content generated using Google’s AI tools. People can use the SynthID Detector to verify if a particular content was generated using AI. However, these safeguards are currently limited to Google’s products as of now. There’s a need for similar, if not better, prevention systems moving forward. Government Regulations Lastly, the government needs to play a crucial role in regulating the use of artificial intelligence. For example, the EU has already passed the AI Act, with enforcement beginning in 2025. Under this, companies must undergo stringent documentation, transparency, and oversight standards for all high-risk AI systems.  Even in the US, several laws are under proposal. For instance, the DEEPFAKES Accountability Act would require AI-generated content that shows any person to include a clear disclaimer stating that it is a deepfake. The bill was introduced in the House of Representatives in September 2023 and is currently under consideration.  Similarly, the REAL Political Advertisements Act would require political ads that contain AI content to include a similar disclaimer. That said, we are still only in the early stages of formulating legislation to regulate AI content. With time, as more sophisticated and advanced artificial intelligence tools develop, lawmakers must also be proactive in ensuring digital safety. Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style. He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth. Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides.  Behind the scenes, Krishi operates from a dual-monitor setup (including a 29-inch LG UltraWide) that’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh.  Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well. View all articles by Krishi Chowdhary Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors. More from News View all News OpenAI Academy – A New Beginning in AI Learning Krishi Chowdhary 44 minutes ago View all
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  • CASTING A BLACK MIRROR ON USS CALLISTER: INTO INFINITY

    By TREVOR HOGG

    Images courtesy of Netflix.

    Unlike North America where episodes tend to be no longer than an hour, it is not uncommon in Britain to have feature-length episodes, which explains why the seasons are shorter. Season 7 of Black Mirror has six episodes with the first sequel for the Netflix anthology series that explores the dark side of technology having a run time of 90 minutes. “USS Callister: Into Infinity” comes eight years after “USS Callister” went on to win four Emmys as part of Season 4 and expands the tale where illegally constructed digital clones from human DNA struggle to survive in a multiplayer online video game environment. Returning creative talent includes filmmaker Toby Hayness, writers Charlie Brooker and William Bridges, and cast members Cristin Milioti, Jimmi Simpson, Osy Ikhile, Milanka Brooks, Paul Raymond and Jesse Plemons. Stepping into the Star Trek-meets-The Twilight Zone proceedings for the first time is VFX Supervisor James MacLachlan, who previously handled the digital augmentation for Ted Lasso.

    “… We got on a train and went to the middle of Angleseyto a copper mine. The copper mine was absolutely stunning. … You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. … It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.”
    —James MacLachlan, Visual Effects Supervisor

    Taking advantage of the reflective quality of the bridge set was the LED wall utilized for the main viewscreen.

    Dealing with a sequel to a critically-acclaimed episode was not a daunting task. “It’s almost like I have a cheat code for what we need to do, which I quite like because there’s a language from the previous show, so we have a certain number of outlines and guidelines,” MacLachlan states. “But because this was set beyond where the previous one was. it’s a different kind of aesthetic. I didn’t feel the pressure.” No assets were reused. “We were lucky that the company that previously did the USS Callister ship packaged it out neatly for us, and we were able to take that model; however, it doesn’t fit in pipelines anymore in the same way with the layering and materials. It was different visual effects vendors as well. Union VFX was smashing out all our new ships, planets and the Heart of Infinity. There was a significant number of resources put into new content.” Old props were helpful. “The Metallica ship that shows up in this episode is actually the Valdack ship turned backwards, upside down, re-textured and re-modeled off a prop I happened to wander past and saw in Charlie Brooker’s and Jessica Rhoades’ office.” MacLachlan notes.

    Greenscreens were placed outside of the set windows for the USS Callister.

    “USS Callister: Into Infinity” required 669 visual effects shots while the other five episodes totaled 912. “Josie Henwood, the Visual Effects Producer, sat down with a calculator and did an amazing job of making sure that the budget distribution was well-weighted for each of the scripts,’ MacLachlan remarks. “We shot this one third and posted it all the way to the end, so it overlapped a lot with some of the others. It was almost an advantage because we could work out where we were at with the major numbers and balance things out. It was a huge benefit that Toby had directed ‘USS Callister’. We had conversations about how we could approach the visual effects and make sure they sat within the budget and timeframe.” Working across the series were Crafty Apes, Jam VFX, Jellyfish Pictures, Magic Lab, One of Us, Stargate Studios, Terraform Studios, Union VFX, and Bigtooth Studios.  “We had a spectrum of vendors that were brilliant and weighted so Union VFX took the heavy load on ‘USS Callister: Into Infinity,’ One of Us on ‘Eulogy’ and Jam VFX on ‘Hotel Riverie’ while the other vendors were used for all the shows.”

    “e had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace, outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.”
    —James MacLachlan, Visual Effects Supervisor

    Miranda Jones looked after the production design and constructed a number of practical sets for the different sections of the USS Callister.

    A clever visual effect was deployed when a digital clone of Robert Dalyis in his garage crafting a new world for Infinity, which transforms from a horizontal landscape into a spherical planetary form. “A lot of it was based off current UI when you use your phone and scroll,” MacLachlan remarks. “It is weighted and slows down through an exponential curve, so we tried to do that with the rotational values. We also looked at people using HoloLenses and Minority Report with those gestural moments. It has a language that a number of people are comfortable with, and we have gotten there with AR.” Union VFX spent a lot of time working on the transition. “They had three levels of detail for each of the moments. We had the mountain range and talked about the Himalayas. Union VFX had these moments where they animated between the different sizes and scales of each of these models. The final one is a wrap and reveal to the sphere, so it’s like you’re scaling down and out of the moment, then it folds out from itself. It was really nice.”

    For safety reasons, weapons were digitally thrown. “We had a 3D prop printed for the shuriken and were able to get that out in front of the camera onstage,” MacLachlan explains. “Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible, so it worked well. Cristin did a convincing job of yanking the shuriken out. We added some blood and increased the size of the wound on her top, which we had to do for a couple of other scenes because blood goes dark when its dry, so it needed to be made redder.” Nanette Colethrows a ceremonial knife that hits Robert Daly directly in the head. “That was a crazy one. We had the full prop on the shelf in the beginning that she picks up and throws. The art department made a second one with a cutout section that was mounted to his head. Lucy Cainand I constructed a cage of hair clips and wire to hold it onto his head. Beyond that, we put tracking markers on his forehead, and we were able to add all of the blood. What we didn’t want to do was have too much blood and then have to remove it later. The decision was made to do the blood in post because you don’t want to be redressing it if you’re doing two or three takes; that can take a lot of time out of production.”

    “USS Callister: Into Infinity” required 669 visual effects shots.

    A digital clone of Robert Daly placed inside the game engine is responsible for creating the vast worlds found inside of Infinity.

    “We had a 3D prop printed for the shuriken… Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible… Cristin did a convincing job of yanking the shuriken out.”
    —James MacLachlan, Visual Effects Supervisor

    A cross between 2001: A Space Odyssey and Cast Away is the otherworldly planet where the digital clone of James Waltonis found. “We got on a train and went to the middle of Angleseyto a copper mine,” MacLachlan recounts. “The copper mine was absolutely stunning. It’s not as saturated. You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. We found moments that worked for the different areas. It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.”

    The blue teleportation ring was practically built and digitally enhanced.

    Set pieces were LiDAR scanned. “What was interesting about the ice planetthe art department built these amazing structures in the foreground and beyond that we had white drapes the whole way around, which fell off into darkness beautifully and naturally because of where the light was pulled by Stephan Pehrsson,” MacLachlan states. “On top of that, there was the special effects department, which was wafting in a lot of atmospherics. Some of the atmospherics were in-camera and others were augmented to even it out and boost it in places to help the situation. We did add foreground snow. There is a big crane shot in the beginning where Unreal Engine assisted in generating some material. Then we did matte painting and set extensions beyond that to create a larger scale and cool rock shapes that were on an angle.” The jungle setting was an actual location. “That’s Black Park, and because of the time of year, there are a lot of protected plants. We had a couple of moments where we weren’t allowed to walk in certain places. There is one big stunt where Nanette steps on a mine, and it explodes her back against a tree. That was a protected tree, so the whole thing was wrapped in this giant stunt mat while the stunt woman got thrown across it. Areas would be filled in with dressed plants to help the foreground, but we got most of the background in-camera. There were bits of clean-up where we spotted crew or trucks.”

    Large-scale and distinct rock shapes were placed at an angle to give the ice planet more of an alien quality.

    An exterior space shot of the USS Callister that is entirely CG.

    Twin versions of Nanette Cole and James Walton appear within the same frame. “Literally, we used every trick in the book the whole way through. Stephan and I went to see a motion control company that had a motion control camera on a TechnoDolly. Stephan could put it on his shoulder and record a move on a 20-foot crane. Once Stephan had done that first take, he would step away, then the motion control guys would do the same move again. You get this handheld feel through motion control rather than plotting two points and having it mechanical. You get a wide of a scene of clone Nanette in a chair and real Nanette standing in white, and you’ll notice the two Waltons in the background interacting with one another. Those shots were done on this motion control rig. We had motion control where we could plot points to make it feel like a tracking dolly. Then we also had our cameraman doing handheld moves pushing in and repeating himself. We had a wonderful double for Cristin who was excellent at mirroring what she was achieving, and they would switch and swap. You would have a shoulder or hair in the foreground in front of you, but then we would also stitch plates together that were handheld.”

    The USS Callister approaches the game engine situated at the Heart of Infinity.

    A homage to the fighter cockpit shots featured in the Star Wars franchise.

    USS Callister flies into the game engine while pursued by other Infinity players.

    A major story point is that the game engine is made to look complex but is in fact a façade.

    A copper mine served as the location for the planet where the digital clone of James Waltonis found.

    Principal photography for the jungle planet took place at Black Park in England.

    The blue skin of Elena Tulaskawas achieved with practical makeup.

    Assisting the lighting were some cool tools such as the teleportation ring. “We had this beautiful two-meter blue ring that we were able to put on the ground and light up as people step into it,” MacLachlan remarks. “You get these lovely reflections on their visors, helmets and kits. Then we augmented the blue ring in visual effects where it was replaced with more refined edging and lighting effects that stream up from it, which assisted with the integration with the teleportation effect because of their blue cyan tones.” Virtual production was utilized for the main viewscreen located on the bridge of the USS Callister. “In terms of reflections, the biggest boon for us in visual effects was the LED wall. The last time they did the big screen in the USS Callister was a greenscreen. We got a small version of a LED screen when the set was being built and did some tests. Then we had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace or outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.”
    #casting #black #mirror #uss #callister
    CASTING A BLACK MIRROR ON USS CALLISTER: INTO INFINITY
    By TREVOR HOGG Images courtesy of Netflix. Unlike North America where episodes tend to be no longer than an hour, it is not uncommon in Britain to have feature-length episodes, which explains why the seasons are shorter. Season 7 of Black Mirror has six episodes with the first sequel for the Netflix anthology series that explores the dark side of technology having a run time of 90 minutes. “USS Callister: Into Infinity” comes eight years after “USS Callister” went on to win four Emmys as part of Season 4 and expands the tale where illegally constructed digital clones from human DNA struggle to survive in a multiplayer online video game environment. Returning creative talent includes filmmaker Toby Hayness, writers Charlie Brooker and William Bridges, and cast members Cristin Milioti, Jimmi Simpson, Osy Ikhile, Milanka Brooks, Paul Raymond and Jesse Plemons. Stepping into the Star Trek-meets-The Twilight Zone proceedings for the first time is VFX Supervisor James MacLachlan, who previously handled the digital augmentation for Ted Lasso. “… We got on a train and went to the middle of Angleseyto a copper mine. The copper mine was absolutely stunning. … You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. … It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” —James MacLachlan, Visual Effects Supervisor Taking advantage of the reflective quality of the bridge set was the LED wall utilized for the main viewscreen. Dealing with a sequel to a critically-acclaimed episode was not a daunting task. “It’s almost like I have a cheat code for what we need to do, which I quite like because there’s a language from the previous show, so we have a certain number of outlines and guidelines,” MacLachlan states. “But because this was set beyond where the previous one was. it’s a different kind of aesthetic. I didn’t feel the pressure.” No assets were reused. “We were lucky that the company that previously did the USS Callister ship packaged it out neatly for us, and we were able to take that model; however, it doesn’t fit in pipelines anymore in the same way with the layering and materials. It was different visual effects vendors as well. Union VFX was smashing out all our new ships, planets and the Heart of Infinity. There was a significant number of resources put into new content.” Old props were helpful. “The Metallica ship that shows up in this episode is actually the Valdack ship turned backwards, upside down, re-textured and re-modeled off a prop I happened to wander past and saw in Charlie Brooker’s and Jessica Rhoades’ office.” MacLachlan notes. Greenscreens were placed outside of the set windows for the USS Callister. “USS Callister: Into Infinity” required 669 visual effects shots while the other five episodes totaled 912. “Josie Henwood, the Visual Effects Producer, sat down with a calculator and did an amazing job of making sure that the budget distribution was well-weighted for each of the scripts,’ MacLachlan remarks. “We shot this one third and posted it all the way to the end, so it overlapped a lot with some of the others. It was almost an advantage because we could work out where we were at with the major numbers and balance things out. It was a huge benefit that Toby had directed ‘USS Callister’. We had conversations about how we could approach the visual effects and make sure they sat within the budget and timeframe.” Working across the series were Crafty Apes, Jam VFX, Jellyfish Pictures, Magic Lab, One of Us, Stargate Studios, Terraform Studios, Union VFX, and Bigtooth Studios.  “We had a spectrum of vendors that were brilliant and weighted so Union VFX took the heavy load on ‘USS Callister: Into Infinity,’ One of Us on ‘Eulogy’ and Jam VFX on ‘Hotel Riverie’ while the other vendors were used for all the shows.” “e had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace, outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.” —James MacLachlan, Visual Effects Supervisor Miranda Jones looked after the production design and constructed a number of practical sets for the different sections of the USS Callister. A clever visual effect was deployed when a digital clone of Robert Dalyis in his garage crafting a new world for Infinity, which transforms from a horizontal landscape into a spherical planetary form. “A lot of it was based off current UI when you use your phone and scroll,” MacLachlan remarks. “It is weighted and slows down through an exponential curve, so we tried to do that with the rotational values. We also looked at people using HoloLenses and Minority Report with those gestural moments. It has a language that a number of people are comfortable with, and we have gotten there with AR.” Union VFX spent a lot of time working on the transition. “They had three levels of detail for each of the moments. We had the mountain range and talked about the Himalayas. Union VFX had these moments where they animated between the different sizes and scales of each of these models. The final one is a wrap and reveal to the sphere, so it’s like you’re scaling down and out of the moment, then it folds out from itself. It was really nice.” For safety reasons, weapons were digitally thrown. “We had a 3D prop printed for the shuriken and were able to get that out in front of the camera onstage,” MacLachlan explains. “Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible, so it worked well. Cristin did a convincing job of yanking the shuriken out. We added some blood and increased the size of the wound on her top, which we had to do for a couple of other scenes because blood goes dark when its dry, so it needed to be made redder.” Nanette Colethrows a ceremonial knife that hits Robert Daly directly in the head. “That was a crazy one. We had the full prop on the shelf in the beginning that she picks up and throws. The art department made a second one with a cutout section that was mounted to his head. Lucy Cainand I constructed a cage of hair clips and wire to hold it onto his head. Beyond that, we put tracking markers on his forehead, and we were able to add all of the blood. What we didn’t want to do was have too much blood and then have to remove it later. The decision was made to do the blood in post because you don’t want to be redressing it if you’re doing two or three takes; that can take a lot of time out of production.” “USS Callister: Into Infinity” required 669 visual effects shots. A digital clone of Robert Daly placed inside the game engine is responsible for creating the vast worlds found inside of Infinity. “We had a 3D prop printed for the shuriken… Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible… Cristin did a convincing job of yanking the shuriken out.” —James MacLachlan, Visual Effects Supervisor A cross between 2001: A Space Odyssey and Cast Away is the otherworldly planet where the digital clone of James Waltonis found. “We got on a train and went to the middle of Angleseyto a copper mine,” MacLachlan recounts. “The copper mine was absolutely stunning. It’s not as saturated. You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. We found moments that worked for the different areas. It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” The blue teleportation ring was practically built and digitally enhanced. Set pieces were LiDAR scanned. “What was interesting about the ice planetthe art department built these amazing structures in the foreground and beyond that we had white drapes the whole way around, which fell off into darkness beautifully and naturally because of where the light was pulled by Stephan Pehrsson,” MacLachlan states. “On top of that, there was the special effects department, which was wafting in a lot of atmospherics. Some of the atmospherics were in-camera and others were augmented to even it out and boost it in places to help the situation. We did add foreground snow. There is a big crane shot in the beginning where Unreal Engine assisted in generating some material. Then we did matte painting and set extensions beyond that to create a larger scale and cool rock shapes that were on an angle.” The jungle setting was an actual location. “That’s Black Park, and because of the time of year, there are a lot of protected plants. We had a couple of moments where we weren’t allowed to walk in certain places. There is one big stunt where Nanette steps on a mine, and it explodes her back against a tree. That was a protected tree, so the whole thing was wrapped in this giant stunt mat while the stunt woman got thrown across it. Areas would be filled in with dressed plants to help the foreground, but we got most of the background in-camera. There were bits of clean-up where we spotted crew or trucks.” Large-scale and distinct rock shapes were placed at an angle to give the ice planet more of an alien quality. An exterior space shot of the USS Callister that is entirely CG. Twin versions of Nanette Cole and James Walton appear within the same frame. “Literally, we used every trick in the book the whole way through. Stephan and I went to see a motion control company that had a motion control camera on a TechnoDolly. Stephan could put it on his shoulder and record a move on a 20-foot crane. Once Stephan had done that first take, he would step away, then the motion control guys would do the same move again. You get this handheld feel through motion control rather than plotting two points and having it mechanical. You get a wide of a scene of clone Nanette in a chair and real Nanette standing in white, and you’ll notice the two Waltons in the background interacting with one another. Those shots were done on this motion control rig. We had motion control where we could plot points to make it feel like a tracking dolly. Then we also had our cameraman doing handheld moves pushing in and repeating himself. We had a wonderful double for Cristin who was excellent at mirroring what she was achieving, and they would switch and swap. You would have a shoulder or hair in the foreground in front of you, but then we would also stitch plates together that were handheld.” The USS Callister approaches the game engine situated at the Heart of Infinity. A homage to the fighter cockpit shots featured in the Star Wars franchise. USS Callister flies into the game engine while pursued by other Infinity players. A major story point is that the game engine is made to look complex but is in fact a façade. A copper mine served as the location for the planet where the digital clone of James Waltonis found. Principal photography for the jungle planet took place at Black Park in England. The blue skin of Elena Tulaskawas achieved with practical makeup. Assisting the lighting were some cool tools such as the teleportation ring. “We had this beautiful two-meter blue ring that we were able to put on the ground and light up as people step into it,” MacLachlan remarks. “You get these lovely reflections on their visors, helmets and kits. Then we augmented the blue ring in visual effects where it was replaced with more refined edging and lighting effects that stream up from it, which assisted with the integration with the teleportation effect because of their blue cyan tones.” Virtual production was utilized for the main viewscreen located on the bridge of the USS Callister. “In terms of reflections, the biggest boon for us in visual effects was the LED wall. The last time they did the big screen in the USS Callister was a greenscreen. We got a small version of a LED screen when the set was being built and did some tests. Then we had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace or outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.” #casting #black #mirror #uss #callister
    WWW.VFXVOICE.COM
    CASTING A BLACK MIRROR ON USS CALLISTER: INTO INFINITY
    By TREVOR HOGG Images courtesy of Netflix. Unlike North America where episodes tend to be no longer than an hour, it is not uncommon in Britain to have feature-length episodes, which explains why the seasons are shorter. Season 7 of Black Mirror has six episodes with the first sequel for the Netflix anthology series that explores the dark side of technology having a run time of 90 minutes. “USS Callister: Into Infinity” comes eight years after “USS Callister” went on to win four Emmys as part of Season 4 and expands the tale where illegally constructed digital clones from human DNA struggle to survive in a multiplayer online video game environment. Returning creative talent includes filmmaker Toby Hayness, writers Charlie Brooker and William Bridges, and cast members Cristin Milioti, Jimmi Simpson, Osy Ikhile, Milanka Brooks, Paul Raymond and Jesse Plemons. Stepping into the Star Trek-meets-The Twilight Zone proceedings for the first time is VFX Supervisor James MacLachlan, who previously handled the digital augmentation for Ted Lasso. “[For the planet where the digital clone of James Walton is found]… We got on a train and went to the middle of Anglesey [island in Wales] to a copper mine. The copper mine was absolutely stunning. … You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. … It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” —James MacLachlan, Visual Effects Supervisor Taking advantage of the reflective quality of the bridge set was the LED wall utilized for the main viewscreen. Dealing with a sequel to a critically-acclaimed episode was not a daunting task. “It’s almost like I have a cheat code for what we need to do, which I quite like because there’s a language from the previous show, so we have a certain number of outlines and guidelines,” MacLachlan states. “But because this was set beyond where the previous one was. it’s a different kind of aesthetic. I didn’t feel the pressure.” No assets were reused. “We were lucky that the company that previously did the USS Callister ship packaged it out neatly for us, and we were able to take that model; however, it doesn’t fit in pipelines anymore in the same way with the layering and materials. It was different visual effects vendors as well. Union VFX was smashing out all our new ships, planets and the Heart of Infinity. There was a significant number of resources put into new content.” Old props were helpful. “The Metallica ship that shows up in this episode is actually the Valdack ship turned backwards, upside down, re-textured and re-modeled off a prop I happened to wander past and saw in Charlie Brooker’s and Jessica Rhoades’ office.” MacLachlan notes. Greenscreens were placed outside of the set windows for the USS Callister. “USS Callister: Into Infinity” required 669 visual effects shots while the other five episodes totaled 912. “Josie Henwood, the Visual Effects Producer, sat down with a calculator and did an amazing job of making sure that the budget distribution was well-weighted for each of the scripts,’ MacLachlan remarks. “We shot this one third and posted it all the way to the end, so it overlapped a lot with some of the others. It was almost an advantage because we could work out where we were at with the major numbers and balance things out. It was a huge benefit that Toby had directed ‘USS Callister’. We had conversations about how we could approach the visual effects and make sure they sat within the budget and timeframe.” Working across the series were Crafty Apes, Jam VFX, Jellyfish Pictures, Magic Lab, One of Us, Stargate Studios, Terraform Studios, Union VFX, and Bigtooth Studios.  “We had a spectrum of vendors that were brilliant and weighted so Union VFX took the heavy load on ‘USS Callister: Into Infinity,’ One of Us on ‘Eulogy’ and Jam VFX on ‘Hotel Riverie’ while the other vendors were used for all the shows.” “[W]e had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace, outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.” —James MacLachlan, Visual Effects Supervisor Miranda Jones looked after the production design and constructed a number of practical sets for the different sections of the USS Callister. A clever visual effect was deployed when a digital clone of Robert Daly (Jesse Plemmons) is in his garage crafting a new world for Infinity, which transforms from a horizontal landscape into a spherical planetary form. “A lot of it was based off current UI when you use your phone and scroll,” MacLachlan remarks. “It is weighted and slows down through an exponential curve, so we tried to do that with the rotational values. We also looked at people using HoloLenses and Minority Report with those gestural moments. It has a language that a number of people are comfortable with, and we have gotten there with AR.” Union VFX spent a lot of time working on the transition. “They had three levels of detail for each of the moments. We had the mountain range and talked about the Himalayas. Union VFX had these moments where they animated between the different sizes and scales of each of these models. The final one is a wrap and reveal to the sphere, so it’s like you’re scaling down and out of the moment, then it folds out from itself. It was really nice.” For safety reasons, weapons were digitally thrown. “We had a 3D prop printed for the shuriken and were able to get that out in front of the camera onstage,” MacLachlan explains. “Then we decided to have it stand out more, so as [the Infinity Player] throws it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible, so it worked well. Cristin did a convincing job of yanking the shuriken out. We added some blood and increased the size of the wound on her top, which we had to do for a couple of other scenes because blood goes dark when its dry, so it needed to be made redder.” Nanette Cole (Cristin Milioti) throws a ceremonial knife that hits Robert Daly directly in the head. “That was a crazy one. We had the full prop on the shelf in the beginning that she picks up and throws. The art department made a second one with a cutout section that was mounted to his head. Lucy Cain [Makeup & Hair Designer] and I constructed a cage of hair clips and wire to hold it onto his head. Beyond that, we put tracking markers on his forehead, and we were able to add all of the blood. What we didn’t want to do was have too much blood and then have to remove it later. The decision was made to do the blood in post because you don’t want to be redressing it if you’re doing two or three takes; that can take a lot of time out of production.” “USS Callister: Into Infinity” required 669 visual effects shots. A digital clone of Robert Daly placed inside the game engine is responsible for creating the vast worlds found inside of Infinity. “We had a 3D prop printed for the shuriken [hidden hand weapon]… Then we decided to have it stand out more, so as [the Infinity Player] throws it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible… Cristin did a convincing job of yanking the shuriken out.” —James MacLachlan, Visual Effects Supervisor A cross between 2001: A Space Odyssey and Cast Away is the otherworldly planet where the digital clone of James Walton (Jimmi Simpson) is found. “We got on a train and went to the middle of Anglesey [island in Wales] to a copper mine,” MacLachlan recounts. “The copper mine was absolutely stunning. It’s not as saturated. You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. We found moments that worked for the different areas. It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” The blue teleportation ring was practically built and digitally enhanced. Set pieces were LiDAR scanned. “What was interesting about the ice planet [was that] the art department built these amazing structures in the foreground and beyond that we had white drapes the whole way around, which fell off into darkness beautifully and naturally because of where the light was pulled by Stephan Pehrsson [Cinematographer],” MacLachlan states. “On top of that, there was the special effects department, which was wafting in a lot of atmospherics. Some of the atmospherics were in-camera and others were augmented to even it out and boost it in places to help the situation. We did add foreground snow. There is a big crane shot in the beginning where Unreal Engine assisted in generating some material. Then we did matte painting and set extensions beyond that to create a larger scale and cool rock shapes that were on an angle.” The jungle setting was an actual location. “That’s Black Park [in England], and because of the time of year, there are a lot of protected plants. We had a couple of moments where we weren’t allowed to walk in certain places. There is one big stunt where Nanette steps on a mine, and it explodes her back against a tree. That was a protected tree, so the whole thing was wrapped in this giant stunt mat while the stunt woman got thrown across it. Areas would be filled in with dressed plants to help the foreground, but we got most of the background in-camera. There were bits of clean-up where we spotted crew or trucks.” Large-scale and distinct rock shapes were placed at an angle to give the ice planet more of an alien quality. An exterior space shot of the USS Callister that is entirely CG. Twin versions of Nanette Cole and James Walton appear within the same frame. “Literally, we used every trick in the book the whole way through. Stephan and I went to see a motion control company that had a motion control camera on a TechnoDolly. Stephan could put it on his shoulder and record a move on a 20-foot crane. Once Stephan had done that first take, he would step away, then the motion control guys would do the same move again. You get this handheld feel through motion control rather than plotting two points and having it mechanical. You get a wide of a scene of clone Nanette in a chair and real Nanette standing in white, and you’ll notice the two Waltons in the background interacting with one another. Those shots were done on this motion control rig. We had motion control where we could plot points to make it feel like a tracking dolly. Then we also had our cameraman doing handheld moves pushing in and repeating himself. We had a wonderful double for Cristin who was excellent at mirroring what she was achieving, and they would switch and swap. You would have a shoulder or hair in the foreground in front of you, but then we would also stitch plates together that were handheld.” The USS Callister approaches the game engine situated at the Heart of Infinity. A homage to the fighter cockpit shots featured in the Star Wars franchise. USS Callister flies into the game engine while pursued by other Infinity players. A major story point is that the game engine is made to look complex but is in fact a façade. A copper mine served as the location for the planet where the digital clone of James Walton (Jimmi Simpson) is found. Principal photography for the jungle planet took place at Black Park in England. The blue skin of Elena Tulaska (Milanka Brooks) was achieved with practical makeup. Assisting the lighting were some cool tools such as the teleportation ring. “We had this beautiful two-meter blue ring that we were able to put on the ground and light up as people step into it,” MacLachlan remarks. “You get these lovely reflections on their visors, helmets and kits. Then we augmented the blue ring in visual effects where it was replaced with more refined edging and lighting effects that stream up from it, which assisted with the integration with the teleportation effect because of their blue cyan tones.” Virtual production was utilized for the main viewscreen located on the bridge of the USS Callister. “In terms of reflections, the biggest boon for us in visual effects was the LED wall. The last time they did the big screen in the USS Callister was a greenscreen. We got a small version of a LED screen when the set was being built and did some tests. Then we had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace or outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.”
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  • Dead by Daylight 8.7.2 Patch Notes bring huge fixes and new Abandon Option outcomes

    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

    Contents
    hide

    Dead by Daylight 8.7.2 patch notes

    Behaviour Interactive has released its Dead by Daylight 8.7.2 Patch Notes, detailing a host of major fixes to the multiplayer game. With the FNAF PTB start time now scheduled and new Bloodpoints giveaways, the new patch aims to fix a slew of annoying issues.
    Alongside fixing a bunch of issues, the latest patch changes the match outcome for abandoned matches. Look at every fix for the game below:
    Dead by Daylight 8.7.2 patch notes
    Features
    Abandon Option

    Changed the match outcome for the following scenario to count as a loss for the Survivor :

    Survivor abandons the match while all remaining Survivors are in the Dying state

    Bug Fixes
    2V8

    Fixed an issue where loud noise notification bubbles were displayed to Killers when Survivors affected by the Silent Rush Bonus performed a rushed action.
    Fixed an issue where Survivors had no struggle animation when interrupted by The Deathslinger’s harpoon while another Survivor is applying the Vaccine or Spray to them.
    Fixed an issue where The Oni did not lose charges from his power when downing a Survivor while in Blood Fury state.
    Fixed an issue in the Wretched Shopmap, where tires appeared to be floating.
    Fixed an issue in the Shelter Woodsmap, where grass appeared to be floating.

    Audio

    Fixed an issue where the incorrect sound effects played when walking on some metal stairs in The Game map.
    Fixed an issue where The Oni’s cleaning weapon sound effects were out of sync with the animation.

    Characters

    Fixed an issue that caused Survivors to get stuck inside pallets when interrupted by The Ghoul’s Kagune Leap attack.
    Fixed an issue where The Ghoul could launch himself at a faster speed after using his second dash immediately after the first one.
    Tentatively fixed an issue where Survivors were temporarily stuck in an animation while dropping a pallet during The Ghoul’s grab-attack.
    Fixed an issue where Survivors could be prevented from performing most interactions if The Ghoul was stunned at the same time as the Kagune Leap hit the Survivor.
    Fixed an issue where The Demogorgon could become invisible after traversing through a Portal.
    Fixed an issue that caused Killer Instinct to be missing when The Artist launched a crow through a locker with a Survivor hiding inside.
    Fixed an issue that caused The Nemesis’ Tentacle Strike to pass through certain walls and objects.

    Environment/Maps

    Fixed an issue in The Underground Complex map where a hook would spawn in front of a door.
    Fixed an issue in the Azarov’s Resting Place map where a character would clip through the top of lockers when exiting.
    Fixed an issue in The Temple of Purgation map where characters would clip through the top of lockers when exiting.
    Fixed an issue in the Father Campbell’s Chapel map where Killers could land on top of a pallet.
    Fixed an issue in the Dead Dawg Saloon map that caused flickering on the ground texture.
    Fixed an issue in the Mount Ormond Resort map that caused a seam on the floor of the Main Building to appear.
    Fixed an issue where the player was able to walk out of bounds through the Exit Gates while using a Gamepad.

    Perks

    Fixed an issue where the Entity blocker was not seen in the generator aura caused by Deja Vu.
    Fixed an issue where Camaraderie could be reactivated by Survivors after it deactivated.

    Quests

    Fixed an issue which caused “Earn Bloodpoints” quests to not progress after abandoning a Trial as a Survivor.
    Fixed an issue with the 2v8 “Kill Survivors” quest where it would not progress when Survivors were sacrificed in cages.
    Fixed an issue where players could not complete the “Mad Skills” challenge.

    UI

    Fixed a crash which occurred when previewing certain rewards in the Rift Pass.
    Improved stability when moving between menus.
    Fixed a crash which occurred when displaying a large quantity of completed quests.
    Fixed an issue where the Pin/Unpin Quest sound effect was missing.
    Fixed an issue where the Gamepad cursor on PC would disappear and be replaced by the PC mouse cursor when going into the Quests menu.
    Fixed an issue where the infinity sign was missing from the reward alert when tiering up to infinite tier in the Rift Pass.

    Dead by Daylight

    Platform:
    Google Stadia, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X

    Genre:
    Action, Survival Horror

    7
    VideoGamer

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    #dead #daylight #patch #notes #bring
    Dead by Daylight 8.7.2 Patch Notes bring huge fixes and new Abandon Option outcomes
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide Dead by Daylight 8.7.2 patch notes Behaviour Interactive has released its Dead by Daylight 8.7.2 Patch Notes, detailing a host of major fixes to the multiplayer game. With the FNAF PTB start time now scheduled and new Bloodpoints giveaways, the new patch aims to fix a slew of annoying issues. Alongside fixing a bunch of issues, the latest patch changes the match outcome for abandoned matches. Look at every fix for the game below: Dead by Daylight 8.7.2 patch notes Features Abandon Option Changed the match outcome for the following scenario to count as a loss for the Survivor : Survivor abandons the match while all remaining Survivors are in the Dying state Bug Fixes 2V8 Fixed an issue where loud noise notification bubbles were displayed to Killers when Survivors affected by the Silent Rush Bonus performed a rushed action. Fixed an issue where Survivors had no struggle animation when interrupted by The Deathslinger’s harpoon while another Survivor is applying the Vaccine or Spray to them. Fixed an issue where The Oni did not lose charges from his power when downing a Survivor while in Blood Fury state. Fixed an issue in the Wretched Shopmap, where tires appeared to be floating. Fixed an issue in the Shelter Woodsmap, where grass appeared to be floating. Audio Fixed an issue where the incorrect sound effects played when walking on some metal stairs in The Game map. Fixed an issue where The Oni’s cleaning weapon sound effects were out of sync with the animation. Characters Fixed an issue that caused Survivors to get stuck inside pallets when interrupted by The Ghoul’s Kagune Leap attack. Fixed an issue where The Ghoul could launch himself at a faster speed after using his second dash immediately after the first one. Tentatively fixed an issue where Survivors were temporarily stuck in an animation while dropping a pallet during The Ghoul’s grab-attack. Fixed an issue where Survivors could be prevented from performing most interactions if The Ghoul was stunned at the same time as the Kagune Leap hit the Survivor. Fixed an issue where The Demogorgon could become invisible after traversing through a Portal. Fixed an issue that caused Killer Instinct to be missing when The Artist launched a crow through a locker with a Survivor hiding inside. Fixed an issue that caused The Nemesis’ Tentacle Strike to pass through certain walls and objects. Environment/Maps Fixed an issue in The Underground Complex map where a hook would spawn in front of a door. Fixed an issue in the Azarov’s Resting Place map where a character would clip through the top of lockers when exiting. Fixed an issue in The Temple of Purgation map where characters would clip through the top of lockers when exiting. Fixed an issue in the Father Campbell’s Chapel map where Killers could land on top of a pallet. Fixed an issue in the Dead Dawg Saloon map that caused flickering on the ground texture. Fixed an issue in the Mount Ormond Resort map that caused a seam on the floor of the Main Building to appear. Fixed an issue where the player was able to walk out of bounds through the Exit Gates while using a Gamepad. Perks Fixed an issue where the Entity blocker was not seen in the generator aura caused by Deja Vu. Fixed an issue where Camaraderie could be reactivated by Survivors after it deactivated. Quests Fixed an issue which caused “Earn Bloodpoints” quests to not progress after abandoning a Trial as a Survivor. Fixed an issue with the 2v8 “Kill Survivors” quest where it would not progress when Survivors were sacrificed in cages. Fixed an issue where players could not complete the “Mad Skills” challenge. UI Fixed a crash which occurred when previewing certain rewards in the Rift Pass. Improved stability when moving between menus. Fixed a crash which occurred when displaying a large quantity of completed quests. Fixed an issue where the Pin/Unpin Quest sound effect was missing. Fixed an issue where the Gamepad cursor on PC would disappear and be replaced by the PC mouse cursor when going into the Quests menu. Fixed an issue where the infinity sign was missing from the reward alert when tiering up to infinite tier in the Rift Pass. Dead by Daylight Platform: Google Stadia, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X Genre: Action, Survival Horror 7 VideoGamer Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share #dead #daylight #patch #notes #bring
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    Dead by Daylight 8.7.2 Patch Notes bring huge fixes and new Abandon Option outcomes
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide Dead by Daylight 8.7.2 patch notes Behaviour Interactive has released its Dead by Daylight 8.7.2 Patch Notes, detailing a host of major fixes to the multiplayer game. With the FNAF PTB start time now scheduled and new Bloodpoints giveaways, the new patch aims to fix a slew of annoying issues. Alongside fixing a bunch of issues, the latest patch changes the match outcome for abandoned matches. Look at every fix for the game below: Dead by Daylight 8.7.2 patch notes Features Abandon Option Changed the match outcome for the following scenario to count as a loss for the Survivor (was a draw): Survivor abandons the match while all remaining Survivors are in the Dying state Bug Fixes 2V8 Fixed an issue where loud noise notification bubbles were displayed to Killers when Survivors affected by the Silent Rush Bonus performed a rushed action. Fixed an issue where Survivors had no struggle animation when interrupted by The Deathslinger’s harpoon while another Survivor is applying the Vaccine or Spray to them. Fixed an issue where The Oni did not lose charges from his power when downing a Survivor while in Blood Fury state. Fixed an issue in the Wretched Shop (2v8) map, where tires appeared to be floating. Fixed an issue in the Shelter Woods (2v8) map, where grass appeared to be floating. Audio Fixed an issue where the incorrect sound effects played when walking on some metal stairs in The Game map. Fixed an issue where The Oni’s cleaning weapon sound effects were out of sync with the animation. Characters Fixed an issue that caused Survivors to get stuck inside pallets when interrupted by The Ghoul’s Kagune Leap attack. Fixed an issue where The Ghoul could launch himself at a faster speed after using his second dash immediately after the first one. Tentatively fixed an issue where Survivors were temporarily stuck in an animation while dropping a pallet during The Ghoul’s grab-attack. Fixed an issue where Survivors could be prevented from performing most interactions if The Ghoul was stunned at the same time as the Kagune Leap hit the Survivor. Fixed an issue where The Demogorgon could become invisible after traversing through a Portal. Fixed an issue that caused Killer Instinct to be missing when The Artist launched a crow through a locker with a Survivor hiding inside. Fixed an issue that caused The Nemesis’ Tentacle Strike to pass through certain walls and objects. Environment/Maps Fixed an issue in The Underground Complex map where a hook would spawn in front of a door. Fixed an issue in the Azarov’s Resting Place map where a character would clip through the top of lockers when exiting. Fixed an issue in The Temple of Purgation map where characters would clip through the top of lockers when exiting. Fixed an issue in the Father Campbell’s Chapel map where Killers could land on top of a pallet. Fixed an issue in the Dead Dawg Saloon map that caused flickering on the ground texture. Fixed an issue in the Mount Ormond Resort map that caused a seam on the floor of the Main Building to appear. Fixed an issue where the player was able to walk out of bounds through the Exit Gates while using a Gamepad. Perks Fixed an issue where the Entity blocker was not seen in the generator aura caused by Deja Vu. Fixed an issue where Camaraderie could be reactivated by Survivors after it deactivated. Quests Fixed an issue which caused “Earn Bloodpoints” quests to not progress after abandoning a Trial as a Survivor. Fixed an issue with the 2v8 “Kill Survivors” quest where it would not progress when Survivors were sacrificed in cages. Fixed an issue where players could not complete the “Mad Skills” challenge. UI Fixed a crash which occurred when previewing certain rewards in the Rift Pass. Improved stability when moving between menus. Fixed a crash which occurred when displaying a large quantity of completed quests. Fixed an issue where the Pin/Unpin Quest sound effect was missing. Fixed an issue where the Gamepad cursor on PC would disappear and be replaced by the PC mouse cursor when going into the Quests menu. Fixed an issue where the infinity sign was missing from the reward alert when tiering up to infinite tier in the Rift Pass. Dead by Daylight Platform(s): Google Stadia, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X Genre(s): Action, Survival Horror 7 VideoGamer Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share
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  • Seven New Gemini Features Google Announced at I/O 2025

    Google I/O's 2025 keynote could have more reasonably been called The Google AI Show. Almost everything the company talked about was AI-powered, some of which is promised to arrive in the future, and some of which is available today. Features were spread across Google's whole range of products, but here are some of the ones you're actually likely to see.It's tough to talk about Gemini because it simultaneously refers to a set of models, different versions of those models, and different apps that these models are available through. There's the dedicated Gemini app, the voice assistant in things like Pixel phones and watches, as well as Gemini tools built into apps like Google Docs, Gmail, or Search.I'll do my best to specify which features are coming to what products, but keep in mind that sometimes Google tends to announce the same thing a few times.Agent Mode is coming to Gemini, Search, and moreThe Gemini app is getting a new Agent Mode that can perform tasks for you while you do something else. Google showed off an example of asking Gemini to find apartments in a city. The app then searches listings online, filters them by the criteria you set, and can offer to set up apartment tours for you.The most interesting aspect of this is that Google pitches this as a task you can have Gemini repeat regularly. So, for example, if you want Gemini to search for new apartments every week, the app can repeat the process, continuing with the information in previous iterations of the search.Agent Mode is similarly coming to Google Search for certain requests. Google uses the example of asking for tickets to an upcoming event. Google scours ticket listing sites, cross-references against your preferences, and presents the results. Gmail will pretend to be you when it replies to your emailsGmail has had smart replies for a while, but they can sound pretty generic. It's a dead giveaway to your recipient that you're not really paying attention. To help you get away with quietly ghosting your friends, Gmail will soon be able to tailor its responses to you by referring to your past emails and even Drive documents.Google uses the example of a friend asking how you planned your recent vacation, a common thing we all email each other all the time. In this case, Gmail can draft a response based on your email history, with the advice you would be likely to give, and even write it how the AI thinks you would write it.Thought summaries will summarize how AI summarizes its thought processYes, you read that right. AI "reasoning" models typically work by taking your query, generating text that breaks it down into smaller parts, sending those parts to the AI again, then carrying out each step. That's a lot of instructions happening behind the scenes on your behalf. Usually, reasoning modelswill have a little drop down to show you the steps it took in the interim.If even that is too much reading for you, Gemini will now summarize the summary of the thought process. In theory, this is to make it easier to understand why Gemini arrived at the answers it gives you. Native audio output will whisper to youThis is technically a new feature of the Gemini API, which means developers can build on these tools in their apps. Native audio output will let developers generate natural-sounding speech. In its demo, Google showed off voices that could switch between multiple languages, which was pretty cool.What isn't so cool, however, is the model can also whisper. I do not yet know what the practical use-cases are for an AI-generated voice that can whisper, but I do know I won't be able to get it out of my head for a week. At best.Jules will fix your code's bugs in the background while you workLast year, Google announced Jules, a coding agent that can help you with your code, similar to Github's Copilot. Now, the public beta of Jules is available. Google says Jules can fix bugs while you're working on other tasks, bump dependency versions, and even provide an audio summary of the changes that it's made to your code.Google Search will let you virtually try on clothes while shopping onlineI'm not great at visualizing what a piece of clothing will look like on my particular body, so this new try-on feature might actually be useful. Google is launching a Search Labs experiment that lets you upload a full-length photo of yourself that Google will alter to show what the clothing will look like on you.The company is also integrating shopping tools that can buy items for you and even track for the best price. It will then be able to buy stuff for you via Google Pay, using your saved payment and shipping info. This one isn't available quite yet, and frankly we'd want to learn a little more about how the process works and how to prevent purchases you don't want before we'd recommend using it.New Veo and Imagen models will generate audio and videoVideo is, definitionally, a series of images played at a fast enough speed to convey a sense of motion. With that definition, I can confidently say that the demos of Google's new Veo 3 model does, in fact, show video. Whether that video is any good is in the eye of the beholder, I suppose.Google seems to be betting on users finding the video generated by Veo 3to be worthwhile, because the company is also building a video editing suite around it. Flow is a video editing tool that ostensibly lets editors extend and re-generate clips to get the right look.Google also says that Veo 3 can generate sounds to go along with its video. For example, in the owl scene linked above, Veo also generates forest sound effects. We'll have to see how it generates these elementsbut for now the demos speak for themselves. Veo 3 is now available in the Gemini app for Ultra subscribers.
    #seven #new #gemini #features #google
    Seven New Gemini Features Google Announced at I/O 2025
    Google I/O's 2025 keynote could have more reasonably been called The Google AI Show. Almost everything the company talked about was AI-powered, some of which is promised to arrive in the future, and some of which is available today. Features were spread across Google's whole range of products, but here are some of the ones you're actually likely to see.It's tough to talk about Gemini because it simultaneously refers to a set of models, different versions of those models, and different apps that these models are available through. There's the dedicated Gemini app, the voice assistant in things like Pixel phones and watches, as well as Gemini tools built into apps like Google Docs, Gmail, or Search.I'll do my best to specify which features are coming to what products, but keep in mind that sometimes Google tends to announce the same thing a few times.Agent Mode is coming to Gemini, Search, and moreThe Gemini app is getting a new Agent Mode that can perform tasks for you while you do something else. Google showed off an example of asking Gemini to find apartments in a city. The app then searches listings online, filters them by the criteria you set, and can offer to set up apartment tours for you.The most interesting aspect of this is that Google pitches this as a task you can have Gemini repeat regularly. So, for example, if you want Gemini to search for new apartments every week, the app can repeat the process, continuing with the information in previous iterations of the search.Agent Mode is similarly coming to Google Search for certain requests. Google uses the example of asking for tickets to an upcoming event. Google scours ticket listing sites, cross-references against your preferences, and presents the results. Gmail will pretend to be you when it replies to your emailsGmail has had smart replies for a while, but they can sound pretty generic. It's a dead giveaway to your recipient that you're not really paying attention. To help you get away with quietly ghosting your friends, Gmail will soon be able to tailor its responses to you by referring to your past emails and even Drive documents.Google uses the example of a friend asking how you planned your recent vacation, a common thing we all email each other all the time. In this case, Gmail can draft a response based on your email history, with the advice you would be likely to give, and even write it how the AI thinks you would write it.Thought summaries will summarize how AI summarizes its thought processYes, you read that right. AI "reasoning" models typically work by taking your query, generating text that breaks it down into smaller parts, sending those parts to the AI again, then carrying out each step. That's a lot of instructions happening behind the scenes on your behalf. Usually, reasoning modelswill have a little drop down to show you the steps it took in the interim.If even that is too much reading for you, Gemini will now summarize the summary of the thought process. In theory, this is to make it easier to understand why Gemini arrived at the answers it gives you. Native audio output will whisper to youThis is technically a new feature of the Gemini API, which means developers can build on these tools in their apps. Native audio output will let developers generate natural-sounding speech. In its demo, Google showed off voices that could switch between multiple languages, which was pretty cool.What isn't so cool, however, is the model can also whisper. I do not yet know what the practical use-cases are for an AI-generated voice that can whisper, but I do know I won't be able to get it out of my head for a week. At best.Jules will fix your code's bugs in the background while you workLast year, Google announced Jules, a coding agent that can help you with your code, similar to Github's Copilot. Now, the public beta of Jules is available. Google says Jules can fix bugs while you're working on other tasks, bump dependency versions, and even provide an audio summary of the changes that it's made to your code.Google Search will let you virtually try on clothes while shopping onlineI'm not great at visualizing what a piece of clothing will look like on my particular body, so this new try-on feature might actually be useful. Google is launching a Search Labs experiment that lets you upload a full-length photo of yourself that Google will alter to show what the clothing will look like on you.The company is also integrating shopping tools that can buy items for you and even track for the best price. It will then be able to buy stuff for you via Google Pay, using your saved payment and shipping info. This one isn't available quite yet, and frankly we'd want to learn a little more about how the process works and how to prevent purchases you don't want before we'd recommend using it.New Veo and Imagen models will generate audio and videoVideo is, definitionally, a series of images played at a fast enough speed to convey a sense of motion. With that definition, I can confidently say that the demos of Google's new Veo 3 model does, in fact, show video. Whether that video is any good is in the eye of the beholder, I suppose.Google seems to be betting on users finding the video generated by Veo 3to be worthwhile, because the company is also building a video editing suite around it. Flow is a video editing tool that ostensibly lets editors extend and re-generate clips to get the right look.Google also says that Veo 3 can generate sounds to go along with its video. For example, in the owl scene linked above, Veo also generates forest sound effects. We'll have to see how it generates these elementsbut for now the demos speak for themselves. Veo 3 is now available in the Gemini app for Ultra subscribers. #seven #new #gemini #features #google
    LIFEHACKER.COM
    Seven New Gemini Features Google Announced at I/O 2025
    Google I/O's 2025 keynote could have more reasonably been called The Google AI Show. Almost everything the company talked about was AI-powered, some of which is promised to arrive in the future, and some of which is available today. Features were spread across Google's whole range of products, but here are some of the ones you're actually likely to see.It's tough to talk about Gemini because it simultaneously refers to a set of models (like Gemini Flash, Gemini Pro, and Gemini Pro Deep Research), different versions of those models (the latest seems to be 2.5 for most of these), and different apps that these models are available through. There's the dedicated Gemini app, the voice assistant in things like Pixel phones and watches, as well as Gemini tools built into apps like Google Docs, Gmail, or Search.I'll do my best to specify which features are coming to what products, but keep in mind that sometimes Google tends to announce the same thing a few times.Agent Mode is coming to Gemini, Search, and moreThe Gemini app is getting a new Agent Mode that can perform tasks for you while you do something else. Google showed off an example of asking Gemini to find apartments in a city. The app then searches listings online, filters them by the criteria you set, and can offer to set up apartment tours for you.The most interesting aspect of this is that Google pitches this as a task you can have Gemini repeat regularly. So, for example, if you want Gemini to search for new apartments every week, the app can repeat the process, continuing with the information in previous iterations of the search.Agent Mode is similarly coming to Google Search for certain requests. Google uses the example of asking for tickets to an upcoming event. Google scours ticket listing sites, cross-references against your preferences, and presents the results. Gmail will pretend to be you when it replies to your emailsGmail has had smart replies for a while, but they can sound pretty generic (without intervention, anyway). It's a dead giveaway to your recipient that you're not really paying attention. To help you get away with quietly ghosting your friends, Gmail will soon be able to tailor its responses to you by referring to your past emails and even Drive documents.Google uses the example of a friend asking how you planned your recent vacation, a common thing we all email each other all the time. In this case, Gmail can draft a response based on your email history, with the advice you would be likely to give, and even write it how the AI thinks you would write it.Thought summaries will summarize how AI summarizes its thought processYes, you read that right. AI "reasoning" models typically work by taking your query, generating text that breaks it down into smaller parts, sending those parts to the AI again, then carrying out each step. That's a lot of instructions happening behind the scenes on your behalf. Usually, reasoning models (including Gemini) will have a little drop down to show you the steps it took in the interim.If even that is too much reading for you, Gemini will now summarize the summary of the thought process. In theory, this is to make it easier to understand why Gemini arrived at the answers it gives you. Native audio output will whisper to you (in your nightmares)This is technically a new feature of the Gemini API, which means developers can build on these tools in their apps. Native audio output will let developers generate natural-sounding speech. In its demo, Google showed off voices that could switch between multiple languages, which was pretty cool.What isn't so cool, however, is the model can also whisper. I do not yet know what the practical use-cases are for an AI-generated voice that can whisper, but I do know I won't be able to get it out of my head for a week. At best.Jules will fix your code's bugs in the background while you workLast year, Google announced Jules, a coding agent that can help you with your code, similar to Github's Copilot. Now, the public beta of Jules is available. Google says Jules can fix bugs while you're working on other tasks, bump dependency versions, and even provide an audio summary of the changes that it's made to your code.Google Search will let you virtually try on clothes while shopping onlineI'm not great at visualizing what a piece of clothing will look like on my particular body, so this new try-on feature might actually be useful. Google is launching a Search Labs experiment that lets you upload a full-length photo of yourself that Google will alter to show what the clothing will look like on you.The company is also integrating shopping tools that can buy items for you and even track for the best price. It will then be able to buy stuff for you via Google Pay, using your saved payment and shipping info. This one isn't available quite yet, and frankly we'd want to learn a little more about how the process works and how to prevent purchases you don't want before we'd recommend using it.New Veo and Imagen models will generate audio and videoVideo is, definitionally, a series of images played at a fast enough speed to convey a sense of motion. With that definition, I can confidently say that the demos of Google's new Veo 3 model does, in fact, show video. Whether that video is any good is in the eye of the beholder, I suppose.Google seems to be betting on users finding the video generated by Veo 3 (and, by association, the images from Imagen 4) to be worthwhile, because the company is also building a video editing suite around it. Flow is a video editing tool that ostensibly lets editors extend and re-generate clips to get the right look.Google also says that Veo 3 can generate sounds to go along with its video. For example, in the owl scene linked above, Veo also generates forest sound effects. We'll have to see how it generates these elements (can you edit individual sounds distinctly, for example?) but for now the demos speak for themselves. Veo 3 is now available in the Gemini app for Ultra subscribers.
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  • Even Realities G1 Glasses Review: Smart, Subtle, and Perfect for Father’s Day

    PROS:
    Discreet, elegant, and unobtrusive design that doesn't scream "tech"
    Lightweight and comfortable premium frame
    Focuses on essential experiences without the unnecessary cruft
    Impressive transcription and teleprompter features
    Long battery life and effortless charging case design
    CONS:
    No speakers for calls or audio feedbackTemple tips touch controls can be a bit cumbersome
    A bit expensive

    RATINGS:
    AESTHETICSERGONOMICSPERFORMANCESUSTAINABILITY / REPAIRABILITYVALUE FOR MONEYEDITOR'S QUOTE:With a simple design and useful features, the Even Realities G1 smart glasses prove that you don't need all the bells and whistles to provide an experience.
    Every day, we’re flooded with more information than our already overworked minds can handle. Our smartphones and computers put all this information at our fingertips, connecting us to the rest of the world while ironically disconnecting us from the people around us. Smart glasses and XR headsets promise to bring all this information right in front of us, bridging the gap that divides physical and virtual realities. And yet at the same time, they erect a wall that separates us from the here and now.
    It’s against this backdrop that Even Realities chose to take a bold step in the opposite direction. In both form and function, the Even Realities G1 smart glasses cut down on the cruft and promise a distilled experience that focuses only on what you really need to get through a busy day. More importantly, it delivers it in a minimalist design that doesn’t get in your way. Or at least that’s the spiel. Just in time for the upcoming Father’s Day celebration, we got to test what the Even Realities G1 has to offer, especially to some of the busiest people in our families: the dads juggling work responsibilities while trying to stay present for their loved ones.
    Designer: Even Realities
    Click Here to Buy Now: Exclusive Father’s Day Special – Get 50% Off the G1 Clip + Clip Pouch! Hurry, offer ends June 15, 2025.
    Aesthetics

    You probably wouldn’t even be able to tell the Even Realities G1 is wearable tech if you meet someone on the street wearing a pair. Sure, they might look like slightly retro Pantos, but they’re a far cry from even the slimmest XR glasses from the likes of Xreal or Viture. You can clearly see the eyes of the person wearing them, and the tech is practically invisible, which is exactly the point.
    The design of the Even Realities G1 is on the plain and minimal side, a stark contrast to the majority of smart glasses and XR/AR headsets currently in the market, even those claiming to be fashionable and stylish. Sure, it’s not going to compete with high-end luxury spectacles, but they’re not entirely off the mark either. Unless you look really closely, you might simply presume them to be a pair of thick-framed glasses.

    The form of the glasses might be simple, but their construction is anything but. The frame is made from magnesium alloy with a coating that’s fused with sandstone, while the temples use a titanium alloy on the outer sides and soft silicone on the inner surfaces. The mixture of quality materials not only gives the Even Realities G1 a premium character but also a lightweight form that’s only ever so slightly heavier than your run-of-the-mill prescription eyeglasses.
    While the G1 most looks like normal eyewear, the temple tips are dead giveaways that things are not what they seem. The blocky, paddle-shaped tips that house batteries and electronics are definitely larger than what you’d find on most glasses. They’re not obnoxiously big, but they do tend to stick out a bit, and they’re hard to “unsee” once you’ve noticed their presence.
    Despite looking quite aesthetic, the Even Realities G1 isn’t pretending to be some posh fashion accessory. After all, the circular G1A and rectangular G1B options hardly cover all possible eyewear designs, and the limited color selection won’t suit everyone’s tastes. Rather than something you flaunt or call attention to, these smart glasses are designed to be an “everyday wear” and disappear into the background, making tech invisible without making it unusable, perfect for the dad who wants to stay connected without looking like he’s wearing a gadget at the family barbecue.
    Ergonomics

    If you’ve ever tried any of those hi-tech wearables promising the next wave of computing, then you’d probably know that you’d never wear any of those glasses or visors for more than just an hour or two every day. They may have impressive technologies and apps, but they become practically useless once you take them off, especially when you have to step out into the real world.
    In contrast, the Even Realities G1 is something you’d be able to wear for hours on end, indoors or outdoors. Made from lightweight materials with a construction that even throws away screws to reduce the heft, it’s almost mind-blowing to think that the glasses houses any electronics at all. This level of comfort is honestly the G1’s most important asset, because it allows people to experience its smart features far longer than any Quest or Viture.

    When it comes to eyewear, however, prescription lenses have always been a sore point for many consumers, and this is no exception. Because it integrates waveguide optics into the lens, you’ll have to pay extra to have customized prescription lenses when you buy an Even Realities G1. It can be a bit nerve-wracking to ensure you get all the measurements and figures right, especially since you can’t return or exchange glasses with customized lenses.
    While the G1 eyeglasses are definitely comfortable to wear, the same can’t exactly be said when it comes to manually interacting with them. While most smart glasses and headsets have controls near your temples, the G1’s touch-sensitive areas are at the temple tips, which would be sitting behind your ears when you’re wearing the glasses. They might feel awkward to reach, and those with long hairstyles might find it difficult to use. Fortunately, you will rarely touch those tips except to activate some functions, but it can still be an unsatisfactory experience when you do.
    Performance

    The Even Realities G1 takes a brilliantly focused approach to smart eyewear, prioritizing elegant design and practical functionality over unnecessary tech bloat. The 640×200 green monochrome display may seem modest, but it’s deliberate choice that enables the G1 to maintain a sleek, stylish profile. The absence of cameras and speakers isn’t a limitation but a thoughtful design decision that enhances both wearability and privacy, allowing users to seamlessly integrate this technology into their daily lives without social awkwardness. The magic of the G1 lies in its delivery of information directly to your field of vision in a way that not only delights but also transforms how you interact with digital content.

    The core Even Realities G1 experience revolves around bringing only critical information to your attention and keeping distractions away, all without disconnecting you from reality and the people around you. Its text-centric interface, displayed by two micro-LED displays, one on each lens, ensures that information is distilled down to its most essential. And there’s no denying the retro charm of a green dot-matrix screen in front of your eyes, even if the color won’t work well against light or bright objects.
    The Even Realities G1 experience starts with the dashboard, which you can summon just by tilting your head up a bit, an angle that you can set on the companion mobile app. One side shows the date and time, temperature, number of notifications, and your next appointment. The other side can be configured to show one of your saved quick notes, news, stocks, or even your current location. None of these items are interactive, and you’ll have to dive into the mobile app to actually get any further information.

    With Father’s Day approaching, it’s worth noting how the G1’s floating heads-up display, visible only to the wearer, helps dads stay effortlessly connected, organized, and present. The QuickNote and Calendar features are particularly valuable for fathers juggling work and family responsibilities, allowing them to process their to-do lists perfectly on schedule without missing a beat of family time. Spending quality time with your child then suddenly remembering you need to buy batteries on your next errand run? No more frantically scampering for pen and paper or even your phone; just tap and speak.
    Of course, the smart glasses really shine when it comes to the, well, smart functionality, most of which unsurprisingly revolve around words, both spoken and displayed. Transcription, which is used when making Quick Notes, records your voice and saves it alongside the transcribed text. Fathers who find themselves in never-ending meetings no longer need to worry about missing a beat. Not only do they get to keep notes, but they also receive a summary and recap thanks to the G1’s AI capabilities, a game-changer for busy dads who need to process information efficiently.

    Translation can make international trips quite fun, at least for some interactions, as you’ll be able to see actual translated captions floating in the air like subtitles on a video. Dads who give a lot of talks, business presentations, interviews, or broadcast videos will definitely love the Teleprompter feature, which can advance the script just based on the words you’re speaking. No more worrying about missing important points during that big presentation, leaving more mental bandwidth for what really matters. It’s also perfect for a captivating Career Day show that will do your kid proud.

    The accuracy of Even Realities’ speech recognition and AI is fairly good, though there are times when it will require a bit of patience and understanding. There’s a noticeable delay when translating what people say in real time, for example, and it might miss words if the person is speaking too quickly. Navigation can be a hit or miss, depending on your location, and the visual direction prompts are not always reliable.

    The latter is also one of the cases where the absence of built-in speakers feels a bit more pronounced. There’s no audio feedback, which could be useful for guided turn-by-turn navigation. Even AI can hear you, but it can’t talk back to you. Everything will be delivered only through text you have to read, which might not always be possible in some cases. Admittedly, the addition of such hardware, no matter how small, will also add weight to the glasses, so Even Realities chose their battles wisely.

    The Even Realities G1 is advertised to last for 1.5 days, and it indeed lasts at least more than a day. The stylish wireless charging case, which has a built-in 2,000mAh battery, extends that uptime to five days. Charging the glasses is as simple as putting them inside the case, no need to align any contact points, as long as you remember to fold the left arm first before the right arm. Oddly enough, there’s no battery level indicator on the glasses, even in the dashboard HUD.
    Even Realities focused on making the G1 simple, both in design and in operation. Sometimes even to the point of oversimplification. To reduce complexity, for example, each side of the glasses connects to a smartphone separately via Bluetooth, which unfortunately increases the risk of the two sides being out of sync if one or the other connection drops. Turning the glasses into shades is a simple case of slapping on clip-on shades that are not only an additional expense but also something you could lose somewhere.
    Sustainability

    By cutting down on the volume of the product, Even Realities also helps cut down waste material, especially the use of plastics. The G1 utilizes more metals than plastic, not only delivering a premium design but also preferring more renewable materials. The company is particularly proud of its packaging as well, which uses 100% recyclable, eco-friendly cardboard.
    While magnesium and titanium alloys contribute to the durability of the product, the Even Realities G1 is not exactly what you might consider to be a weather-proof piece of wearable tech. It has no formal IP rating, and the glasses are only said to be resistant to splashes and light rain. It can accompany you on your runs, sure, but you’ll have to treat it with much care. Not that it will have much practical use during your workouts in the first place.
    Value

    Discreet, useful, and simple, the Even Realities G1 smart glasses proudly stand in opposition to the literal heavyweights of the smart eyewear market that are practically strapping a computer on your face. It offers an experience that focuses on the most important functions and information you’d want to have in front of your eyes and pushes unnecessary distractions out of your sight. Most importantly, however, it keeps the whole world clearly in view, allowing you to connect to your digital life without disconnecting you from the people around you.

    The Even Realities G1 would almost be perfect for this hyper-focused use case if not for its price tag. At it’s easily one of the more expensive pairs of smart spectacles you’ll see on the market, and that’s only for the glasses themselves. For custom prescription lenses, you need to add another on top, not to mention theclip-on shades for those extra bright days. Given its limited functionality, the G1 definitely feels a bit overpriced. But when you consider how lightweight, distraction-free, and useful it can be, it comes off more as an investment for the future.
    For family and friends looking for a meaningful tech gift this Father’s Day, the G1 offers something truly unique: a way to stay on top of work responsibilities while remaining fully present for family moments. Whether capturing quick thoughts during a child’s soccer game or discreetly checking calendar reminders during family dinner, these glasses help dads maintain that delicate balance between connectivity and presence.
    Verdict

    It’s hard to escape the overabundance of information that we deal with every day, both from the world around us, as well as our own stash of notes and to-do lists. Unfortunately, the tools that we always have with us, our smartphones, computers, and smartwatches, are poor guardians against this flood. And now smart glasses are coming, promising access to all of that and threatening to further drown us with information we don’t really need.

    The Even Realities G1 is both a breath of fresh air and a bold statement against that trend. Not only is it lightweight and comfortable, but it even looks like normal glasses! Rather than throw everything and the kitchen sink into it, its design and functionality are completely intentional, focusing only on essential experiences and features to keep you productive. It’s not trying to turn you into Tony Stark, but it will help make you feel like a superhero as you breeze through your tasks while still being present to the people who really matter the most in your life.

    For the dad who wants to stay connected without being distracted, who needs to manage information without being overwhelmed by it, the Even Realities G1 might just be the perfect Father’s Day gift: a tool that helps him be both the professional he needs to be and the father he wants to be, all without missing a moment of what truly matters.
    Click Here to Buy Now: Exclusive Father’s Day Special – Get 50% Off the G1 Clip + Clip Pouch! Hurry, offer ends June 15, 2025.The post Even Realities G1 Glasses Review: Smart, Subtle, and Perfect for Father’s Day first appeared on Yanko Design.
    #even #realities #glasses #review #smart
    Even Realities G1 Glasses Review: Smart, Subtle, and Perfect for Father’s Day
    PROS: Discreet, elegant, and unobtrusive design that doesn't scream "tech" Lightweight and comfortable premium frame Focuses on essential experiences without the unnecessary cruft Impressive transcription and teleprompter features Long battery life and effortless charging case design CONS: No speakers for calls or audio feedbackTemple tips touch controls can be a bit cumbersome A bit expensive RATINGS: AESTHETICSERGONOMICSPERFORMANCESUSTAINABILITY / REPAIRABILITYVALUE FOR MONEYEDITOR'S QUOTE:With a simple design and useful features, the Even Realities G1 smart glasses prove that you don't need all the bells and whistles to provide an experience. Every day, we’re flooded with more information than our already overworked minds can handle. Our smartphones and computers put all this information at our fingertips, connecting us to the rest of the world while ironically disconnecting us from the people around us. Smart glasses and XR headsets promise to bring all this information right in front of us, bridging the gap that divides physical and virtual realities. And yet at the same time, they erect a wall that separates us from the here and now. It’s against this backdrop that Even Realities chose to take a bold step in the opposite direction. In both form and function, the Even Realities G1 smart glasses cut down on the cruft and promise a distilled experience that focuses only on what you really need to get through a busy day. More importantly, it delivers it in a minimalist design that doesn’t get in your way. Or at least that’s the spiel. Just in time for the upcoming Father’s Day celebration, we got to test what the Even Realities G1 has to offer, especially to some of the busiest people in our families: the dads juggling work responsibilities while trying to stay present for their loved ones. Designer: Even Realities Click Here to Buy Now: Exclusive Father’s Day Special – Get 50% Off the G1 Clip + Clip Pouch! Hurry, offer ends June 15, 2025. Aesthetics You probably wouldn’t even be able to tell the Even Realities G1 is wearable tech if you meet someone on the street wearing a pair. Sure, they might look like slightly retro Pantos, but they’re a far cry from even the slimmest XR glasses from the likes of Xreal or Viture. You can clearly see the eyes of the person wearing them, and the tech is practically invisible, which is exactly the point. The design of the Even Realities G1 is on the plain and minimal side, a stark contrast to the majority of smart glasses and XR/AR headsets currently in the market, even those claiming to be fashionable and stylish. Sure, it’s not going to compete with high-end luxury spectacles, but they’re not entirely off the mark either. Unless you look really closely, you might simply presume them to be a pair of thick-framed glasses. The form of the glasses might be simple, but their construction is anything but. The frame is made from magnesium alloy with a coating that’s fused with sandstone, while the temples use a titanium alloy on the outer sides and soft silicone on the inner surfaces. The mixture of quality materials not only gives the Even Realities G1 a premium character but also a lightweight form that’s only ever so slightly heavier than your run-of-the-mill prescription eyeglasses. While the G1 most looks like normal eyewear, the temple tips are dead giveaways that things are not what they seem. The blocky, paddle-shaped tips that house batteries and electronics are definitely larger than what you’d find on most glasses. They’re not obnoxiously big, but they do tend to stick out a bit, and they’re hard to “unsee” once you’ve noticed their presence. Despite looking quite aesthetic, the Even Realities G1 isn’t pretending to be some posh fashion accessory. After all, the circular G1A and rectangular G1B options hardly cover all possible eyewear designs, and the limited color selection won’t suit everyone’s tastes. Rather than something you flaunt or call attention to, these smart glasses are designed to be an “everyday wear” and disappear into the background, making tech invisible without making it unusable, perfect for the dad who wants to stay connected without looking like he’s wearing a gadget at the family barbecue. Ergonomics If you’ve ever tried any of those hi-tech wearables promising the next wave of computing, then you’d probably know that you’d never wear any of those glasses or visors for more than just an hour or two every day. They may have impressive technologies and apps, but they become practically useless once you take them off, especially when you have to step out into the real world. In contrast, the Even Realities G1 is something you’d be able to wear for hours on end, indoors or outdoors. Made from lightweight materials with a construction that even throws away screws to reduce the heft, it’s almost mind-blowing to think that the glasses houses any electronics at all. This level of comfort is honestly the G1’s most important asset, because it allows people to experience its smart features far longer than any Quest or Viture. When it comes to eyewear, however, prescription lenses have always been a sore point for many consumers, and this is no exception. Because it integrates waveguide optics into the lens, you’ll have to pay extra to have customized prescription lenses when you buy an Even Realities G1. It can be a bit nerve-wracking to ensure you get all the measurements and figures right, especially since you can’t return or exchange glasses with customized lenses. While the G1 eyeglasses are definitely comfortable to wear, the same can’t exactly be said when it comes to manually interacting with them. While most smart glasses and headsets have controls near your temples, the G1’s touch-sensitive areas are at the temple tips, which would be sitting behind your ears when you’re wearing the glasses. They might feel awkward to reach, and those with long hairstyles might find it difficult to use. Fortunately, you will rarely touch those tips except to activate some functions, but it can still be an unsatisfactory experience when you do. Performance The Even Realities G1 takes a brilliantly focused approach to smart eyewear, prioritizing elegant design and practical functionality over unnecessary tech bloat. The 640×200 green monochrome display may seem modest, but it’s deliberate choice that enables the G1 to maintain a sleek, stylish profile. The absence of cameras and speakers isn’t a limitation but a thoughtful design decision that enhances both wearability and privacy, allowing users to seamlessly integrate this technology into their daily lives without social awkwardness. The magic of the G1 lies in its delivery of information directly to your field of vision in a way that not only delights but also transforms how you interact with digital content. The core Even Realities G1 experience revolves around bringing only critical information to your attention and keeping distractions away, all without disconnecting you from reality and the people around you. Its text-centric interface, displayed by two micro-LED displays, one on each lens, ensures that information is distilled down to its most essential. And there’s no denying the retro charm of a green dot-matrix screen in front of your eyes, even if the color won’t work well against light or bright objects. The Even Realities G1 experience starts with the dashboard, which you can summon just by tilting your head up a bit, an angle that you can set on the companion mobile app. One side shows the date and time, temperature, number of notifications, and your next appointment. The other side can be configured to show one of your saved quick notes, news, stocks, or even your current location. None of these items are interactive, and you’ll have to dive into the mobile app to actually get any further information. With Father’s Day approaching, it’s worth noting how the G1’s floating heads-up display, visible only to the wearer, helps dads stay effortlessly connected, organized, and present. The QuickNote and Calendar features are particularly valuable for fathers juggling work and family responsibilities, allowing them to process their to-do lists perfectly on schedule without missing a beat of family time. Spending quality time with your child then suddenly remembering you need to buy batteries on your next errand run? No more frantically scampering for pen and paper or even your phone; just tap and speak. Of course, the smart glasses really shine when it comes to the, well, smart functionality, most of which unsurprisingly revolve around words, both spoken and displayed. Transcription, which is used when making Quick Notes, records your voice and saves it alongside the transcribed text. Fathers who find themselves in never-ending meetings no longer need to worry about missing a beat. Not only do they get to keep notes, but they also receive a summary and recap thanks to the G1’s AI capabilities, a game-changer for busy dads who need to process information efficiently. Translation can make international trips quite fun, at least for some interactions, as you’ll be able to see actual translated captions floating in the air like subtitles on a video. Dads who give a lot of talks, business presentations, interviews, or broadcast videos will definitely love the Teleprompter feature, which can advance the script just based on the words you’re speaking. No more worrying about missing important points during that big presentation, leaving more mental bandwidth for what really matters. It’s also perfect for a captivating Career Day show that will do your kid proud. The accuracy of Even Realities’ speech recognition and AI is fairly good, though there are times when it will require a bit of patience and understanding. There’s a noticeable delay when translating what people say in real time, for example, and it might miss words if the person is speaking too quickly. Navigation can be a hit or miss, depending on your location, and the visual direction prompts are not always reliable. The latter is also one of the cases where the absence of built-in speakers feels a bit more pronounced. There’s no audio feedback, which could be useful for guided turn-by-turn navigation. Even AI can hear you, but it can’t talk back to you. Everything will be delivered only through text you have to read, which might not always be possible in some cases. Admittedly, the addition of such hardware, no matter how small, will also add weight to the glasses, so Even Realities chose their battles wisely. The Even Realities G1 is advertised to last for 1.5 days, and it indeed lasts at least more than a day. The stylish wireless charging case, which has a built-in 2,000mAh battery, extends that uptime to five days. Charging the glasses is as simple as putting them inside the case, no need to align any contact points, as long as you remember to fold the left arm first before the right arm. Oddly enough, there’s no battery level indicator on the glasses, even in the dashboard HUD. Even Realities focused on making the G1 simple, both in design and in operation. Sometimes even to the point of oversimplification. To reduce complexity, for example, each side of the glasses connects to a smartphone separately via Bluetooth, which unfortunately increases the risk of the two sides being out of sync if one or the other connection drops. Turning the glasses into shades is a simple case of slapping on clip-on shades that are not only an additional expense but also something you could lose somewhere. Sustainability By cutting down on the volume of the product, Even Realities also helps cut down waste material, especially the use of plastics. The G1 utilizes more metals than plastic, not only delivering a premium design but also preferring more renewable materials. The company is particularly proud of its packaging as well, which uses 100% recyclable, eco-friendly cardboard. While magnesium and titanium alloys contribute to the durability of the product, the Even Realities G1 is not exactly what you might consider to be a weather-proof piece of wearable tech. It has no formal IP rating, and the glasses are only said to be resistant to splashes and light rain. It can accompany you on your runs, sure, but you’ll have to treat it with much care. Not that it will have much practical use during your workouts in the first place. Value Discreet, useful, and simple, the Even Realities G1 smart glasses proudly stand in opposition to the literal heavyweights of the smart eyewear market that are practically strapping a computer on your face. It offers an experience that focuses on the most important functions and information you’d want to have in front of your eyes and pushes unnecessary distractions out of your sight. Most importantly, however, it keeps the whole world clearly in view, allowing you to connect to your digital life without disconnecting you from the people around you. The Even Realities G1 would almost be perfect for this hyper-focused use case if not for its price tag. At it’s easily one of the more expensive pairs of smart spectacles you’ll see on the market, and that’s only for the glasses themselves. For custom prescription lenses, you need to add another on top, not to mention theclip-on shades for those extra bright days. Given its limited functionality, the G1 definitely feels a bit overpriced. But when you consider how lightweight, distraction-free, and useful it can be, it comes off more as an investment for the future. For family and friends looking for a meaningful tech gift this Father’s Day, the G1 offers something truly unique: a way to stay on top of work responsibilities while remaining fully present for family moments. Whether capturing quick thoughts during a child’s soccer game or discreetly checking calendar reminders during family dinner, these glasses help dads maintain that delicate balance between connectivity and presence. Verdict It’s hard to escape the overabundance of information that we deal with every day, both from the world around us, as well as our own stash of notes and to-do lists. Unfortunately, the tools that we always have with us, our smartphones, computers, and smartwatches, are poor guardians against this flood. And now smart glasses are coming, promising access to all of that and threatening to further drown us with information we don’t really need. The Even Realities G1 is both a breath of fresh air and a bold statement against that trend. Not only is it lightweight and comfortable, but it even looks like normal glasses! Rather than throw everything and the kitchen sink into it, its design and functionality are completely intentional, focusing only on essential experiences and features to keep you productive. It’s not trying to turn you into Tony Stark, but it will help make you feel like a superhero as you breeze through your tasks while still being present to the people who really matter the most in your life. For the dad who wants to stay connected without being distracted, who needs to manage information without being overwhelmed by it, the Even Realities G1 might just be the perfect Father’s Day gift: a tool that helps him be both the professional he needs to be and the father he wants to be, all without missing a moment of what truly matters. Click Here to Buy Now: Exclusive Father’s Day Special – Get 50% Off the G1 Clip + Clip Pouch! Hurry, offer ends June 15, 2025.The post Even Realities G1 Glasses Review: Smart, Subtle, and Perfect for Father’s Day first appeared on Yanko Design. #even #realities #glasses #review #smart
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    Even Realities G1 Glasses Review: Smart, Subtle, and Perfect for Father’s Day
    PROS: Discreet, elegant, and unobtrusive design that doesn't scream "tech" Lightweight and comfortable premium frame Focuses on essential experiences without the unnecessary cruft Impressive transcription and teleprompter features Long battery life and effortless charging case design CONS: No speakers for calls or audio feedback (especially during navigation) Temple tips touch controls can be a bit cumbersome A bit expensive RATINGS: AESTHETICSERGONOMICSPERFORMANCESUSTAINABILITY / REPAIRABILITYVALUE FOR MONEYEDITOR'S QUOTE:With a simple design and useful features, the Even Realities G1 smart glasses prove that you don't need all the bells and whistles to provide an experience. Every day, we’re flooded with more information than our already overworked minds can handle. Our smartphones and computers put all this information at our fingertips, connecting us to the rest of the world while ironically disconnecting us from the people around us. Smart glasses and XR headsets promise to bring all this information right in front of us, bridging the gap that divides physical and virtual realities. And yet at the same time, they erect a wall that separates us from the here and now. It’s against this backdrop that Even Realities chose to take a bold step in the opposite direction. In both form and function, the Even Realities G1 smart glasses cut down on the cruft and promise a distilled experience that focuses only on what you really need to get through a busy day. More importantly, it delivers it in a minimalist design that doesn’t get in your way. Or at least that’s the spiel. Just in time for the upcoming Father’s Day celebration, we got to test what the Even Realities G1 has to offer, especially to some of the busiest people in our families: the dads juggling work responsibilities while trying to stay present for their loved ones. Designer: Even Realities Click Here to Buy Now: $599. Exclusive Father’s Day Special – Get 50% Off the G1 Clip + Clip Pouch! Hurry, offer ends June 15, 2025. Aesthetics You probably wouldn’t even be able to tell the Even Realities G1 is wearable tech if you meet someone on the street wearing a pair. Sure, they might look like slightly retro Pantos, but they’re a far cry from even the slimmest XR glasses from the likes of Xreal or Viture. You can clearly see the eyes of the person wearing them, and the tech is practically invisible, which is exactly the point. The design of the Even Realities G1 is on the plain and minimal side, a stark contrast to the majority of smart glasses and XR/AR headsets currently in the market, even those claiming to be fashionable and stylish. Sure, it’s not going to compete with high-end luxury spectacles, but they’re not entirely off the mark either. Unless you look really closely, you might simply presume them to be a pair of thick-framed glasses. The form of the glasses might be simple, but their construction is anything but. The frame is made from magnesium alloy with a coating that’s fused with sandstone, while the temples use a titanium alloy on the outer sides and soft silicone on the inner surfaces. The mixture of quality materials not only gives the Even Realities G1 a premium character but also a lightweight form that’s only ever so slightly heavier than your run-of-the-mill prescription eyeglasses. While the G1 most looks like normal eyewear, the temple tips are dead giveaways that things are not what they seem. The blocky, paddle-shaped tips that house batteries and electronics are definitely larger than what you’d find on most glasses. They’re not obnoxiously big, but they do tend to stick out a bit, and they’re hard to “unsee” once you’ve noticed their presence. Despite looking quite aesthetic, the Even Realities G1 isn’t pretending to be some posh fashion accessory. After all, the circular G1A and rectangular G1B options hardly cover all possible eyewear designs, and the limited color selection won’t suit everyone’s tastes. Rather than something you flaunt or call attention to, these smart glasses are designed to be an “everyday wear” and disappear into the background, making tech invisible without making it unusable, perfect for the dad who wants to stay connected without looking like he’s wearing a gadget at the family barbecue. Ergonomics If you’ve ever tried any of those hi-tech wearables promising the next wave of computing, then you’d probably know that you’d never wear any of those glasses or visors for more than just an hour or two every day. They may have impressive technologies and apps, but they become practically useless once you take them off, especially when you have to step out into the real world. In contrast, the Even Realities G1 is something you’d be able to wear for hours on end, indoors or outdoors. Made from lightweight materials with a construction that even throws away screws to reduce the heft, it’s almost mind-blowing to think that the glasses houses any electronics at all. This level of comfort is honestly the G1’s most important asset, because it allows people to experience its smart features far longer than any Quest or Viture. When it comes to eyewear, however, prescription lenses have always been a sore point for many consumers, and this is no exception. Because it integrates waveguide optics into the lens, you’ll have to pay extra to have customized prescription lenses when you buy an Even Realities G1. It can be a bit nerve-wracking to ensure you get all the measurements and figures right, especially since you can’t return or exchange glasses with customized lenses. While the G1 eyeglasses are definitely comfortable to wear, the same can’t exactly be said when it comes to manually interacting with them. While most smart glasses and headsets have controls near your temples, the G1’s touch-sensitive areas are at the temple tips, which would be sitting behind your ears when you’re wearing the glasses. They might feel awkward to reach, and those with long hairstyles might find it difficult to use. Fortunately, you will rarely touch those tips except to activate some functions, but it can still be an unsatisfactory experience when you do. Performance The Even Realities G1 takes a brilliantly focused approach to smart eyewear, prioritizing elegant design and practical functionality over unnecessary tech bloat. The 640×200 green monochrome display may seem modest, but it’s deliberate choice that enables the G1 to maintain a sleek, stylish profile. The absence of cameras and speakers isn’t a limitation but a thoughtful design decision that enhances both wearability and privacy, allowing users to seamlessly integrate this technology into their daily lives without social awkwardness. The magic of the G1 lies in its delivery of information directly to your field of vision in a way that not only delights but also transforms how you interact with digital content. The core Even Realities G1 experience revolves around bringing only critical information to your attention and keeping distractions away, all without disconnecting you from reality and the people around you. Its text-centric interface, displayed by two micro-LED displays, one on each lens, ensures that information is distilled down to its most essential. And there’s no denying the retro charm of a green dot-matrix screen in front of your eyes, even if the color won’t work well against light or bright objects. The Even Realities G1 experience starts with the dashboard, which you can summon just by tilting your head up a bit, an angle that you can set on the companion mobile app. One side shows the date and time, temperature, number of notifications, and your next appointment. The other side can be configured to show one of your saved quick notes, news, stocks, or even your current location. None of these items are interactive, and you’ll have to dive into the mobile app to actually get any further information. With Father’s Day approaching, it’s worth noting how the G1’s floating heads-up display, visible only to the wearer, helps dads stay effortlessly connected, organized, and present. The QuickNote and Calendar features are particularly valuable for fathers juggling work and family responsibilities, allowing them to process their to-do lists perfectly on schedule without missing a beat of family time. Spending quality time with your child then suddenly remembering you need to buy batteries on your next errand run? No more frantically scampering for pen and paper or even your phone; just tap and speak. Of course, the smart glasses really shine when it comes to the, well, smart functionality, most of which unsurprisingly revolve around words, both spoken and displayed. Transcription, which is used when making Quick Notes, records your voice and saves it alongside the transcribed text. Fathers who find themselves in never-ending meetings no longer need to worry about missing a beat. Not only do they get to keep notes, but they also receive a summary and recap thanks to the G1’s AI capabilities, a game-changer for busy dads who need to process information efficiently. Translation can make international trips quite fun, at least for some interactions, as you’ll be able to see actual translated captions floating in the air like subtitles on a video. Dads who give a lot of talks, business presentations, interviews, or broadcast videos will definitely love the Teleprompter feature, which can advance the script just based on the words you’re speaking. No more worrying about missing important points during that big presentation, leaving more mental bandwidth for what really matters. It’s also perfect for a captivating Career Day show that will do your kid proud. The accuracy of Even Realities’ speech recognition and AI is fairly good, though there are times when it will require a bit of patience and understanding. There’s a noticeable delay when translating what people say in real time, for example, and it might miss words if the person is speaking too quickly. Navigation can be a hit or miss, depending on your location, and the visual direction prompts are not always reliable. The latter is also one of the cases where the absence of built-in speakers feels a bit more pronounced. There’s no audio feedback, which could be useful for guided turn-by-turn navigation. Even AI can hear you, but it can’t talk back to you. Everything will be delivered only through text you have to read, which might not always be possible in some cases. Admittedly, the addition of such hardware, no matter how small, will also add weight to the glasses, so Even Realities chose their battles wisely. The Even Realities G1 is advertised to last for 1.5 days, and it indeed lasts at least more than a day. The stylish wireless charging case, which has a built-in 2,000mAh battery, extends that uptime to five days. Charging the glasses is as simple as putting them inside the case, no need to align any contact points, as long as you remember to fold the left arm first before the right arm. Oddly enough, there’s no battery level indicator on the glasses, even in the dashboard HUD. Even Realities focused on making the G1 simple, both in design and in operation. Sometimes even to the point of oversimplification. To reduce complexity, for example, each side of the glasses connects to a smartphone separately via Bluetooth, which unfortunately increases the risk of the two sides being out of sync if one or the other connection drops. Turning the glasses into shades is a simple case of slapping on clip-on shades that are not only an additional expense but also something you could lose somewhere. Sustainability By cutting down on the volume of the product, Even Realities also helps cut down waste material, especially the use of plastics. The G1 utilizes more metals than plastic, not only delivering a premium design but also preferring more renewable materials. The company is particularly proud of its packaging as well, which uses 100% recyclable, eco-friendly cardboard. While magnesium and titanium alloys contribute to the durability of the product, the Even Realities G1 is not exactly what you might consider to be a weather-proof piece of wearable tech. It has no formal IP rating, and the glasses are only said to be resistant to splashes and light rain. It can accompany you on your runs, sure, but you’ll have to treat it with much care. Not that it will have much practical use during your workouts in the first place. Value Discreet, useful, and simple, the Even Realities G1 smart glasses proudly stand in opposition to the literal heavyweights of the smart eyewear market that are practically strapping a computer on your face. It offers an experience that focuses on the most important functions and information you’d want to have in front of your eyes and pushes unnecessary distractions out of your sight. Most importantly, however, it keeps the whole world clearly in view, allowing you to connect to your digital life without disconnecting you from the people around you. The Even Realities G1 would almost be perfect for this hyper-focused use case if not for its price tag. At $599, it’s easily one of the more expensive pairs of smart spectacles you’ll see on the market, and that’s only for the glasses themselves. For custom prescription lenses, you need to add another $150 on top, not to mention the $50 (normally $100) clip-on shades for those extra bright days. Given its limited functionality, the G1 definitely feels a bit overpriced. But when you consider how lightweight, distraction-free, and useful it can be, it comes off more as an investment for the future. For family and friends looking for a meaningful tech gift this Father’s Day, the G1 offers something truly unique: a way to stay on top of work responsibilities while remaining fully present for family moments. Whether capturing quick thoughts during a child’s soccer game or discreetly checking calendar reminders during family dinner, these glasses help dads maintain that delicate balance between connectivity and presence. Verdict It’s hard to escape the overabundance of information that we deal with every day, both from the world around us, as well as our own stash of notes and to-do lists. Unfortunately, the tools that we always have with us, our smartphones, computers, and smartwatches, are poor guardians against this flood. And now smart glasses are coming, promising access to all of that and threatening to further drown us with information we don’t really need. The Even Realities G1 is both a breath of fresh air and a bold statement against that trend. Not only is it lightweight and comfortable, but it even looks like normal glasses! Rather than throw everything and the kitchen sink into it, its design and functionality are completely intentional, focusing only on essential experiences and features to keep you productive. It’s not trying to turn you into Tony Stark, but it will help make you feel like a superhero as you breeze through your tasks while still being present to the people who really matter the most in your life. For the dad who wants to stay connected without being distracted, who needs to manage information without being overwhelmed by it, the Even Realities G1 might just be the perfect Father’s Day gift: a tool that helps him be both the professional he needs to be and the father he wants to be, all without missing a moment of what truly matters. Click Here to Buy Now: $599. Exclusive Father’s Day Special – Get 50% Off the G1 Clip + Clip Pouch! Hurry, offer ends June 15, 2025.The post Even Realities G1 Glasses Review: Smart, Subtle, and Perfect for Father’s Day first appeared on Yanko Design.
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