• As "Fantastic Four: First Steps" approaches, it seems like just another MCU project. The Marvel Cinematic Universe has been around forever, and honestly, it’s hard to get excited about yet another adaptation of heroes we thought we knew. They’ve taken the charm out of the comics and turned it into a formula that's simply... there.

    Will this be another forgettable addition to the growing list? Probably. At this point, it's all starting to feel a bit dull. Guess we’ll just wait and see how it goes, but I’m not holding my breath.

    #FantasticFour #MCU #Marvel #Comics #MovieNews
    As "Fantastic Four: First Steps" approaches, it seems like just another MCU project. The Marvel Cinematic Universe has been around forever, and honestly, it’s hard to get excited about yet another adaptation of heroes we thought we knew. They’ve taken the charm out of the comics and turned it into a formula that's simply... there. Will this be another forgettable addition to the growing list? Probably. At this point, it's all starting to feel a bit dull. Guess we’ll just wait and see how it goes, but I’m not holding my breath. #FantasticFour #MCU #Marvel #Comics #MovieNews
    KOTAKU.COM
    As Fantastic Four: First Steps Nears, Fans Brace Themselves For The MCU-ification Of Its Heroes
    For nearly two decades, the Marvel Cinematic Universe has been so prevalent in pop culture that their entire vibe has infected almost every facet of the creative output of Marvel as a larger comic-book and multimedia company. Projects like Crystal Dy
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  • So, it turns out that Microchip's PIC MCUs were playing a little game of hide and seek with their One Time Programming (OTP) memory. But guess what? Someone found the cheat code! Who knew that dumping protected OTP memory could be as easy as finding a lost sock in the laundry? Apparently, code protection is just a suggestion now. Maybe Microchip should consider adding “Optional” to their OTP label.

    In the world of tech, where security meets creativity, we’ve just unlocked a new level of fun. Can’t wait to see the next “innovative” use for this exploit. Remember, it’s not hacking if it’s just a friendly neighborhood exploit!

    #PicBurnout #MicrochipMCUs #OT
    So, it turns out that Microchip's PIC MCUs were playing a little game of hide and seek with their One Time Programming (OTP) memory. But guess what? Someone found the cheat code! Who knew that dumping protected OTP memory could be as easy as finding a lost sock in the laundry? Apparently, code protection is just a suggestion now. Maybe Microchip should consider adding “Optional” to their OTP label. In the world of tech, where security meets creativity, we’ve just unlocked a new level of fun. Can’t wait to see the next “innovative” use for this exploit. Remember, it’s not hacking if it’s just a friendly neighborhood exploit! #PicBurnout #MicrochipMCUs #OT
    HACKADAY.COM
    PIC Burnout: Dumping Protected OTP Memory in Microchip PIC MCUs
    Normally you can’t read out the One Time Programming (OTP) memory in Microchip’s PIC MCUs that have code protection enabled, but an exploit has been found that gets around the …read more
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  • Is Chris Evans Secretly Returning For ‘Avengers: Doomsday’?

    Doing press for his latest movie, Chris Evans was flat-out asked by a journalist: Are you returning for Marvel’s Avengers: Doomsday? That rumor has floated around the internet for months, no doubt buoyed by the fact that Evans made a surprise cameo in last summer’s Deadpool vs. Wolverine, despite the fact that he was supposed to be “retired” from the Marvel Cinematic Universe after the last Avengers movie, Endgame.Evans claimed he wasn’t involved. But he wouldn’t be the first Marvel star to lie about a role in an MCU movie — and he wouldn’t be the first “retired” Marvel hero returning for Doomsday either.Avengers: Doomsday video we look at the facts and speculate about whether Evans might or might not appear in the filmWatch our full discussion on Chris Evans and Doomsday below:READ MORE: The Weirdest Marvel Comics Ever PublishedIf you liked that video on whether Chris Evans is secretly in Avengers: Doomsday, check out more of our videos below, including one on the original plan for Madame Web and why it was so much better than what Sony actually made, one on the connection between Wanda and Doctor Doom, and one on the canceled X-Men vs. Fantastic Four film we never got to see. Plus, there’s tons more videos over at ScreenCrush’s YouTube channel. Be sure to subscribe to catch all our future episodes. Avengers: Doomsday is scheduled to open in theaters on December 18, 2026.Sign up for Disney+ here.Get our free mobile appEvery Marvel Cinematic Universe Movie, Ranked From Worst to BestIt started with Iron Man and it’s continued and expanded ever since. It’s the Marvel Cinematic Universe, with 36 movies and counting. But what’s the best and the worst? We ranked them all.
    #chris #evans #secretly #returning #avengers
    Is Chris Evans Secretly Returning For ‘Avengers: Doomsday’?
    Doing press for his latest movie, Chris Evans was flat-out asked by a journalist: Are you returning for Marvel’s Avengers: Doomsday? That rumor has floated around the internet for months, no doubt buoyed by the fact that Evans made a surprise cameo in last summer’s Deadpool vs. Wolverine, despite the fact that he was supposed to be “retired” from the Marvel Cinematic Universe after the last Avengers movie, Endgame.Evans claimed he wasn’t involved. But he wouldn’t be the first Marvel star to lie about a role in an MCU movie — and he wouldn’t be the first “retired” Marvel hero returning for Doomsday either.Avengers: Doomsday video we look at the facts and speculate about whether Evans might or might not appear in the filmWatch our full discussion on Chris Evans and Doomsday below:READ MORE: The Weirdest Marvel Comics Ever PublishedIf you liked that video on whether Chris Evans is secretly in Avengers: Doomsday, check out more of our videos below, including one on the original plan for Madame Web and why it was so much better than what Sony actually made, one on the connection between Wanda and Doctor Doom, and one on the canceled X-Men vs. Fantastic Four film we never got to see. Plus, there’s tons more videos over at ScreenCrush’s YouTube channel. Be sure to subscribe to catch all our future episodes. Avengers: Doomsday is scheduled to open in theaters on December 18, 2026.Sign up for Disney+ here.Get our free mobile appEvery Marvel Cinematic Universe Movie, Ranked From Worst to BestIt started with Iron Man and it’s continued and expanded ever since. It’s the Marvel Cinematic Universe, with 36 movies and counting. But what’s the best and the worst? We ranked them all. #chris #evans #secretly #returning #avengers
    SCREENCRUSH.COM
    Is Chris Evans Secretly Returning For ‘Avengers: Doomsday’?
    Doing press for his latest movie, Chris Evans was flat-out asked by a journalist: Are you returning for Marvel’s Avengers: Doomsday? That rumor has floated around the internet for months, no doubt buoyed by the fact that Evans made a surprise cameo in last summer’s Deadpool vs. Wolverine, despite the fact that he was supposed to be “retired” from the Marvel Cinematic Universe after the last Avengers movie, Endgame.Evans claimed he wasn’t involved. But he wouldn’t be the first Marvel star to lie about a role in an MCU movie — and he wouldn’t be the first “retired” Marvel hero returning for Doomsday either.Avengers: Doomsday video we look at the facts and speculate about whether Evans might or might not appear in the film (or, for that matter, its sequel, Avengers: Secret Wars)Watch our full discussion on Chris Evans and Doomsday below:READ MORE: The Weirdest Marvel Comics Ever PublishedIf you liked that video on whether Chris Evans is secretly in Avengers: Doomsday, check out more of our videos below, including one on the original plan for Madame Web and why it was so much better than what Sony actually made, one on the connection between Wanda and Doctor Doom, and one on the canceled X-Men vs. Fantastic Four film we never got to see. Plus, there’s tons more videos over at ScreenCrush’s YouTube channel. Be sure to subscribe to catch all our future episodes. Avengers: Doomsday is scheduled to open in theaters on December 18, 2026.Sign up for Disney+ here.Get our free mobile appEvery Marvel Cinematic Universe Movie, Ranked From Worst to BestIt started with Iron Man and it’s continued and expanded ever since. It’s the Marvel Cinematic Universe, with 36 movies and counting. But what’s the best and the worst? We ranked them all.
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  • The Weirdest Part of the MCU Spider-Man Is Back for Vision Quest

    Remember that time when good ol’ Peter Parker called a drone strike on his classmates because another guy was flirting with MJ? Well, the artificial intelligence that made it happen is back, this time in snarky Canadian form!
    Deadline is reporting that Schitt’s Creek alum Emily Hampshire has been cast as E.D.I.T.H. in Vision Quest, the upcoming Disney+ series starring Paul Bettany as the synthezoid Avenger. E.D.I.T.H., of course, made her debut as a pair of ugly, gaudy sunglasses the late Tony Stark bequeathed to Peter in Spider-Man: Far From Home. Through E.D.I.T.H., Peter had access to vast technological resources, resources that Mysterio wanted to use for himself.

    At the end of Far From Home, Peter reclaimed the E.D.I.T.H. glasses and in Spider-Man: No Way Home, a screen readout assured us that they were inactive. Moreover, No Way Home ends with Peter having his secret identity wiped from everyone’s memory and a closing shot of him hand-stitching his own costume in a dingy New York apartment, suggeting that the MCU experiment of making working-class Peter Parker into the scion of a tech bro was done.
    That may still be true, in which case Vision Quest is a much better place for E.D.I.T.H. to exist. Created by Terry Matalas, showrunner of the Twelve Monkeys TV series and the third season of Star Trek: Picard, Vision Quest will follow the next phase in the life of the synthezoid Vision, who was killed in Avengers: Infinity War and resurrected as an initially evil clone in WandaVision.

    The title Vision Quest comes from a 1989-1990 arc of West Coast Avengers, written and penciled by John Byrne, in which the U.S. government dismantles Vision and recreates him into a mindless and easily controllable form, signified by his new bleach white look. Fans of the MCU will recognize that storyline from the last episodes of WandaVision, in which S.A.B.E.R. did the same thing to Bettany’s character.
    However, the Vision Quest comics continued to tell the story of Vision attempting to recover the humanity and personality he’d previously gained over the years, which will presumably be the plot of Vision Quest. However, E.D.I.T.H.’s casting is just the latest in a host of synthetic characters who will appear in the show. James Spader will return as Vision’s creator Ultron, and T’Nia Miller has joined the show as Jocasta, a female synthezoid originally created as Ultron’s bride. A few humans will show up as well, including the return of Faran Tahir as Raza, the leader of the Ten Rings terrorist cell, last seen in Iron Man, and frequent Matalas collaborator Todd Stashwick as a mystery man hunting Vision.
    That’s a packed cast, but as anyone who recalls the Picard season 3 episode in which androids Data and Lore merged, Matalas knows how to tell an interesting story about artificial intelligence. That episode also showed that Matalas knows how to add levity to heavy conversations about existence, making Hampshire’s casting as E.D.I.T.H. a wise choice. Just don’t let her anywhere near another school bus full of teenagers.
    Vision Quest is slated to appear on Disney+ in 2026.
    #weirdest #part #mcu #spiderman #back
    The Weirdest Part of the MCU Spider-Man Is Back for Vision Quest
    Remember that time when good ol’ Peter Parker called a drone strike on his classmates because another guy was flirting with MJ? Well, the artificial intelligence that made it happen is back, this time in snarky Canadian form! Deadline is reporting that Schitt’s Creek alum Emily Hampshire has been cast as E.D.I.T.H. in Vision Quest, the upcoming Disney+ series starring Paul Bettany as the synthezoid Avenger. E.D.I.T.H., of course, made her debut as a pair of ugly, gaudy sunglasses the late Tony Stark bequeathed to Peter in Spider-Man: Far From Home. Through E.D.I.T.H., Peter had access to vast technological resources, resources that Mysterio wanted to use for himself. At the end of Far From Home, Peter reclaimed the E.D.I.T.H. glasses and in Spider-Man: No Way Home, a screen readout assured us that they were inactive. Moreover, No Way Home ends with Peter having his secret identity wiped from everyone’s memory and a closing shot of him hand-stitching his own costume in a dingy New York apartment, suggeting that the MCU experiment of making working-class Peter Parker into the scion of a tech bro was done. That may still be true, in which case Vision Quest is a much better place for E.D.I.T.H. to exist. Created by Terry Matalas, showrunner of the Twelve Monkeys TV series and the third season of Star Trek: Picard, Vision Quest will follow the next phase in the life of the synthezoid Vision, who was killed in Avengers: Infinity War and resurrected as an initially evil clone in WandaVision. The title Vision Quest comes from a 1989-1990 arc of West Coast Avengers, written and penciled by John Byrne, in which the U.S. government dismantles Vision and recreates him into a mindless and easily controllable form, signified by his new bleach white look. Fans of the MCU will recognize that storyline from the last episodes of WandaVision, in which S.A.B.E.R. did the same thing to Bettany’s character. However, the Vision Quest comics continued to tell the story of Vision attempting to recover the humanity and personality he’d previously gained over the years, which will presumably be the plot of Vision Quest. However, E.D.I.T.H.’s casting is just the latest in a host of synthetic characters who will appear in the show. James Spader will return as Vision’s creator Ultron, and T’Nia Miller has joined the show as Jocasta, a female synthezoid originally created as Ultron’s bride. A few humans will show up as well, including the return of Faran Tahir as Raza, the leader of the Ten Rings terrorist cell, last seen in Iron Man, and frequent Matalas collaborator Todd Stashwick as a mystery man hunting Vision. That’s a packed cast, but as anyone who recalls the Picard season 3 episode in which androids Data and Lore merged, Matalas knows how to tell an interesting story about artificial intelligence. That episode also showed that Matalas knows how to add levity to heavy conversations about existence, making Hampshire’s casting as E.D.I.T.H. a wise choice. Just don’t let her anywhere near another school bus full of teenagers. Vision Quest is slated to appear on Disney+ in 2026. #weirdest #part #mcu #spiderman #back
    WWW.DENOFGEEK.COM
    The Weirdest Part of the MCU Spider-Man Is Back for Vision Quest
    Remember that time when good ol’ Peter Parker called a drone strike on his classmates because another guy was flirting with MJ? Well, the artificial intelligence that made it happen is back, this time in snarky Canadian form! Deadline is reporting that Schitt’s Creek alum Emily Hampshire has been cast as E.D.I.T.H. in Vision Quest, the upcoming Disney+ series starring Paul Bettany as the synthezoid Avenger. E.D.I.T.H., of course, made her debut as a pair of ugly, gaudy sunglasses the late Tony Stark bequeathed to Peter in Spider-Man: Far From Home. Through E.D.I.T.H., Peter had access to vast technological resources, resources that Mysterio wanted to use for himself. At the end of Far From Home, Peter reclaimed the E.D.I.T.H. glasses and in Spider-Man: No Way Home, a screen readout assured us that they were inactive. Moreover, No Way Home ends with Peter having his secret identity wiped from everyone’s memory and a closing shot of him hand-stitching his own costume in a dingy New York apartment, suggeting that the MCU experiment of making working-class Peter Parker into the scion of a tech bro was done. That may still be true, in which case Vision Quest is a much better place for E.D.I.T.H. to exist. Created by Terry Matalas, showrunner of the Twelve Monkeys TV series and the third season of Star Trek: Picard, Vision Quest will follow the next phase in the life of the synthezoid Vision, who was killed in Avengers: Infinity War and resurrected as an initially evil clone in WandaVision. The title Vision Quest comes from a 1989-1990 arc of West Coast Avengers, written and penciled by John Byrne, in which the U.S. government dismantles Vision and recreates him into a mindless and easily controllable form, signified by his new bleach white look. Fans of the MCU will recognize that storyline from the last episodes of WandaVision, in which S.A.B.E.R. did the same thing to Bettany’s character. However, the Vision Quest comics continued to tell the story of Vision attempting to recover the humanity and personality he’d previously gained over the years, which will presumably be the plot of Vision Quest. However, E.D.I.T.H.’s casting is just the latest in a host of synthetic characters who will appear in the show. James Spader will return as Vision’s creator Ultron, and T’Nia Miller has joined the show as Jocasta, a female synthezoid originally created as Ultron’s bride. A few humans will show up as well, including the return of Faran Tahir as Raza, the leader of the Ten Rings terrorist cell, last seen in Iron Man, and frequent Matalas collaborator Todd Stashwick as a mystery man hunting Vision. That’s a packed cast, but as anyone who recalls the Picard season 3 episode in which androids Data and Lore merged, Matalas knows how to tell an interesting story about artificial intelligence. That episode also showed that Matalas knows how to add levity to heavy conversations about existence, making Hampshire’s casting as E.D.I.T.H. a wise choice. Just don’t let her anywhere near another school bus full of teenagers. Vision Quest is slated to appear on Disney+ in 2026.
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  • Unearthed details from scrapped Black Panther game make me sad all over again

    On Wednesday, EA both shuttered its studio Cliffhanger Games and cancelled the Black Panther game it was developing. Since it was originally announced in 2023, we hadn’t heard much about the game, other than that it would have been an open world adventure starring the titular hero. Now, a new report from Bloomberg has shed some light on what exactly Cliffhanger was working on, and I’m both sad and angered all over again.The entire report is worth reading, and the section that really catches my eye is about how the Black Panther game would have adapted the Nemesis System. Cliffhanger was started by ex-developers from Monolith Productions, the minds behind Middle-earth: Shadow of Mordor and its sequel Shadow of War, and reportedly the Cliffhanger team was attempting to create a new system that expanded on what the Nemesis System from those games could do. Monolith’s Nemesis System involved procedurally generated enemies who had unique traitsand who would eventually return for a rematch. Some would flee from battle only to come back stronger later in the game. Others perhaps defeated Talion and were shocked to later see he was battling them again. Enemies would even get promoted among the ranks of Uruks, making it feel like your foes weren’t just nameless fodder to be slaughtered.It was a thoroughly inventive enemy system, and an expanded version of it sounds like it would have been a wild ride in Cliffhanger’s Black Panther game. According to the Bloomberg story, the game would have featured “various playable heroes” vying for the title of Black Panther, like T’Challa, his sister Shuri, and everyone’s favorite scene-stealer from the 2018 film, Killmonger. They would all be opposing an alien invasion from Skrulls, shape-shifting aliens featured in MCU films like Captain Marvel and comic event series like Secret Invasion.Skrulls sound like such a perfect fit for the Nemesis System; as Bloomberg reported, Skrull enemies could even pose as your allies, throwing a whole new layer of intrigue and immersion into the Nemesis System, already one of the more original ideas seen in contemporary video games. I can only imagine how exciting it’d be for one of your allies to suddenly attack you, revealing themself as a Skrull leader you thought you bested for good earlier in the game.And now because EA doesn’t seem to know what it’s doing, we won’t be getting Cliffhanger’s revamped Nemesis System. And, even worse, the talented developers behind this system are left looking for work and wondering what’s next for them.See More:
    #unearthed #details #scrapped #black #panther
    Unearthed details from scrapped Black Panther game make me sad all over again
    On Wednesday, EA both shuttered its studio Cliffhanger Games and cancelled the Black Panther game it was developing. Since it was originally announced in 2023, we hadn’t heard much about the game, other than that it would have been an open world adventure starring the titular hero. Now, a new report from Bloomberg has shed some light on what exactly Cliffhanger was working on, and I’m both sad and angered all over again.The entire report is worth reading, and the section that really catches my eye is about how the Black Panther game would have adapted the Nemesis System. Cliffhanger was started by ex-developers from Monolith Productions, the minds behind Middle-earth: Shadow of Mordor and its sequel Shadow of War, and reportedly the Cliffhanger team was attempting to create a new system that expanded on what the Nemesis System from those games could do. Monolith’s Nemesis System involved procedurally generated enemies who had unique traitsand who would eventually return for a rematch. Some would flee from battle only to come back stronger later in the game. Others perhaps defeated Talion and were shocked to later see he was battling them again. Enemies would even get promoted among the ranks of Uruks, making it feel like your foes weren’t just nameless fodder to be slaughtered.It was a thoroughly inventive enemy system, and an expanded version of it sounds like it would have been a wild ride in Cliffhanger’s Black Panther game. According to the Bloomberg story, the game would have featured “various playable heroes” vying for the title of Black Panther, like T’Challa, his sister Shuri, and everyone’s favorite scene-stealer from the 2018 film, Killmonger. They would all be opposing an alien invasion from Skrulls, shape-shifting aliens featured in MCU films like Captain Marvel and comic event series like Secret Invasion.Skrulls sound like such a perfect fit for the Nemesis System; as Bloomberg reported, Skrull enemies could even pose as your allies, throwing a whole new layer of intrigue and immersion into the Nemesis System, already one of the more original ideas seen in contemporary video games. I can only imagine how exciting it’d be for one of your allies to suddenly attack you, revealing themself as a Skrull leader you thought you bested for good earlier in the game.And now because EA doesn’t seem to know what it’s doing, we won’t be getting Cliffhanger’s revamped Nemesis System. And, even worse, the talented developers behind this system are left looking for work and wondering what’s next for them.See More: #unearthed #details #scrapped #black #panther
    WWW.POLYGON.COM
    Unearthed details from scrapped Black Panther game make me sad all over again
    On Wednesday, EA both shuttered its studio Cliffhanger Games and cancelled the Black Panther game it was developing. Since it was originally announced in 2023, we hadn’t heard much about the game, other than that it would have been an open world adventure starring the titular hero. Now, a new report from Bloomberg has shed some light on what exactly Cliffhanger was working on, and I’m both sad and angered all over again.The entire report is worth reading, and the section that really catches my eye is about how the Black Panther game would have adapted the Nemesis System. Cliffhanger was started by ex-developers from Monolith Productions, the minds behind Middle-earth: Shadow of Mordor and its sequel Shadow of War, and reportedly the Cliffhanger team was attempting to create a new system that expanded on what the Nemesis System from those games could do. Monolith’s Nemesis System involved procedurally generated enemies who had unique traits (mostly grudges directed toward the protagonist Talion) and who would eventually return for a rematch. Some would flee from battle only to come back stronger later in the game. Others perhaps defeated Talion and were shocked to later see he was battling them again. Enemies would even get promoted among the ranks of Uruks, making it feel like your foes weren’t just nameless fodder to be slaughtered.It was a thoroughly inventive enemy system, and an expanded version of it sounds like it would have been a wild ride in Cliffhanger’s Black Panther game. According to the Bloomberg story, the game would have featured “various playable heroes” vying for the title of Black Panther, like T’Challa, his sister Shuri, and everyone’s favorite scene-stealer from the 2018 film, Killmonger. They would all be opposing an alien invasion from Skrulls, shape-shifting aliens featured in MCU films like Captain Marvel and comic event series like Secret Invasion.Skrulls sound like such a perfect fit for the Nemesis System; as Bloomberg reported, Skrull enemies could even pose as your allies, throwing a whole new layer of intrigue and immersion into the Nemesis System, already one of the more original ideas seen in contemporary video games. I can only imagine how exciting it’d be for one of your allies to suddenly attack you, revealing themself as a Skrull leader you thought you bested for good earlier in the game.And now because EA doesn’t seem to know what it’s doing, we won’t be getting Cliffhanger’s revamped Nemesis System. And, even worse, the talented developers behind this system are left looking for work and wondering what’s next for them.See More:
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  • Imaginary Forces Unveils Reimagined Marvel Studios Logo

    Imaginary Forces has unveiled a reimagined Marvel Studios logo alongside the premiere of Thunderbolts*. Produced under the creative direction of Tosh Kodama, the logo pays homage to Marvel Studios’ iconic comic book flip-intro imbued with the darker, edgier tone of Thunderbolts*.
    “The latest Marvel Studios logo builds on the rich creative history between Imaginary Forces and Marvel Studios,” said Kodama. “Our goal was to retain the iconic essence of the comic book flip while pushing it into new visual territory within the Thunderbolts* canon.”
    The sequence features thousands of comic book images from the pages of Thunderbolts*, projected onto a drifting 3D rendering of the Marvel wordmark. The camera pans in, around, and through the passageways of each letter. The logo is never fully revealed and eventually dissolves into blackness, foreshadowing of The Void, Sentry’s alter ego.
    “We wanted to create something truly epic and large-scale,” added Kodama. “The sequence tells a story, albeit a subtle one, evoking the gritty, morally complex world of the Thunderbolts*. Aesthetically, it’s also a notable departure from the warm and vibrant hues of the previous logo animations, with the black slowly creeping in and overtaking everything, creating a sense of mystery and unease.”
    To express The Void sonically, Imaginary Forces overlaid a haunting sound effect over Michael Giacchino’s iconic ‘Marvel Studios Fanfare,’ reflecting the character’s hollow, engulfing nature.
    “Fans get jazzed the minute they hear the fanfare and they know it well,” said Kodama. “So, sonically augmenting it was a simple but highly effective choice to subvert expectations and add intrigue.”
    As a long-time branding and storytelling partner, Imaginary Forces created its first Marvel logo animation for the 2002 release of Spider-Man. 10 years later, they partnered with Marvel Studios for a stereoscopic 3D reimagining that premiered before Thor: The Dark World.
    “Back in 2002, no one could have predicted Marvel would grow into the expansive Marvel Cinematic Universe we know today,” concluded Kodama. “We’ve been thrilled to collaborate with Marvel on the evolving logo animations over the years. Being part of the MCU’s next chapter is always an exciting and rewarding experience.”
    Source: Imaginary Forces

    Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions.
    #imaginary #forces #unveils #reimagined #marvel
    Imaginary Forces Unveils Reimagined Marvel Studios Logo
    Imaginary Forces has unveiled a reimagined Marvel Studios logo alongside the premiere of Thunderbolts*. Produced under the creative direction of Tosh Kodama, the logo pays homage to Marvel Studios’ iconic comic book flip-intro imbued with the darker, edgier tone of Thunderbolts*. “The latest Marvel Studios logo builds on the rich creative history between Imaginary Forces and Marvel Studios,” said Kodama. “Our goal was to retain the iconic essence of the comic book flip while pushing it into new visual territory within the Thunderbolts* canon.” The sequence features thousands of comic book images from the pages of Thunderbolts*, projected onto a drifting 3D rendering of the Marvel wordmark. The camera pans in, around, and through the passageways of each letter. The logo is never fully revealed and eventually dissolves into blackness, foreshadowing of The Void, Sentry’s alter ego. “We wanted to create something truly epic and large-scale,” added Kodama. “The sequence tells a story, albeit a subtle one, evoking the gritty, morally complex world of the Thunderbolts*. Aesthetically, it’s also a notable departure from the warm and vibrant hues of the previous logo animations, with the black slowly creeping in and overtaking everything, creating a sense of mystery and unease.” To express The Void sonically, Imaginary Forces overlaid a haunting sound effect over Michael Giacchino’s iconic ‘Marvel Studios Fanfare,’ reflecting the character’s hollow, engulfing nature. “Fans get jazzed the minute they hear the fanfare and they know it well,” said Kodama. “So, sonically augmenting it was a simple but highly effective choice to subvert expectations and add intrigue.” As a long-time branding and storytelling partner, Imaginary Forces created its first Marvel logo animation for the 2002 release of Spider-Man. 10 years later, they partnered with Marvel Studios for a stereoscopic 3D reimagining that premiered before Thor: The Dark World. “Back in 2002, no one could have predicted Marvel would grow into the expansive Marvel Cinematic Universe we know today,” concluded Kodama. “We’ve been thrilled to collaborate with Marvel on the evolving logo animations over the years. Being part of the MCU’s next chapter is always an exciting and rewarding experience.” Source: Imaginary Forces Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions. #imaginary #forces #unveils #reimagined #marvel
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    Imaginary Forces Unveils Reimagined Marvel Studios Logo
    Imaginary Forces has unveiled a reimagined Marvel Studios logo alongside the premiere of Thunderbolts*. Produced under the creative direction of Tosh Kodama, the logo pays homage to Marvel Studios’ iconic comic book flip-intro imbued with the darker, edgier tone of Thunderbolts*. “The latest Marvel Studios logo builds on the rich creative history between Imaginary Forces and Marvel Studios,” said Kodama. “Our goal was to retain the iconic essence of the comic book flip while pushing it into new visual territory within the Thunderbolts* canon.” The sequence features thousands of comic book images from the pages of Thunderbolts*, projected onto a drifting 3D rendering of the Marvel wordmark. The camera pans in, around, and through the passageways of each letter. The logo is never fully revealed and eventually dissolves into blackness, foreshadowing of The Void, Sentry’s alter ego. “We wanted to create something truly epic and large-scale,” added Kodama. “The sequence tells a story, albeit a subtle one, evoking the gritty, morally complex world of the Thunderbolts*. Aesthetically, it’s also a notable departure from the warm and vibrant hues of the previous logo animations, with the black slowly creeping in and overtaking everything, creating a sense of mystery and unease.” To express The Void sonically, Imaginary Forces overlaid a haunting sound effect over Michael Giacchino’s iconic ‘Marvel Studios Fanfare,’ reflecting the character’s hollow, engulfing nature. “Fans get jazzed the minute they hear the fanfare and they know it well,” said Kodama. “So, sonically augmenting it was a simple but highly effective choice to subvert expectations and add intrigue.” As a long-time branding and storytelling partner, Imaginary Forces created its first Marvel logo animation for the 2002 release of Spider-Man. 10 years later, they partnered with Marvel Studios for a stereoscopic 3D reimagining that premiered before Thor: The Dark World (2012). “Back in 2002, no one could have predicted Marvel would grow into the expansive Marvel Cinematic Universe we know today,” concluded Kodama. “We’ve been thrilled to collaborate with Marvel on the evolving logo animations over the years. Being part of the MCU’s next chapter is always an exciting and rewarding experience.” Source: Imaginary Forces Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions.
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