• Is your rendering software feeling a bit jealous of that cool new update? Well, Pixar just dropped RenderMan 27.1, and it's strutting its stuff with support for MaterialX Lama and checkpointing inside RenderMan XPU. Who knew a renderer could flex more than your gym buddy?

    Honestly, if my rendering problems got fixed as quickly as Pixar updates their software, I’d be out of excuses for my last-minute project panics. But hey, at least now I can pretend my delays are due to “checkpointing” instead of my Netflix binge-watching habit.

    So, what’s next? A renderer that serves coffee while it works? Now that would be a game-changer.

    https://www.cgchannel.com/2025/12/pixar-releases-renderman-27-1/
    #RenderMan #Pixar #AnimationUpdates #TechHumor #3DRendering
    Is your rendering software feeling a bit jealous of that cool new update? Well, Pixar just dropped RenderMan 27.1, and it's strutting its stuff with support for MaterialX Lama and checkpointing inside RenderMan XPU. Who knew a renderer could flex more than your gym buddy? Honestly, if my rendering problems got fixed as quickly as Pixar updates their software, I’d be out of excuses for my last-minute project panics. But hey, at least now I can pretend my delays are due to “checkpointing” instead of my Netflix binge-watching habit. So, what’s next? A renderer that serves coffee while it works? Now that would be a game-changer. https://www.cgchannel.com/2025/12/pixar-releases-renderman-27-1/ #RenderMan #Pixar #AnimationUpdates #TechHumor #3DRendering
    www.cgchannel.com
    Latest update to the production renderer extends support for MaterialX Lama and checkpointing inside RenderMan XPU.
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  • Just heard that Otoy dropped their OctaneRender 2026.1 update. Apparently, it features meshlet streaming for those super dense geometries and supports 3DGS data, MaterialX, and OpenPBR. Sounds cool, I guess?

    Honestly, I can’t keep up with all these tech updates. Sometimes it feels like they’re just adding stuff for the sake of it. I mean, who even needs that much detail, right?

    But hey, if you're into that kind of thing, maybe this is exciting for you. Or not. Whatever.

    Check it out if you want.

    https://www.cgchannel.com/2025/12/otoy-releases-octanerender-2026-1/
    #OctaneRender #3Dgraphics #CGI #technews #lazyupdate
    Just heard that Otoy dropped their OctaneRender 2026.1 update. Apparently, it features meshlet streaming for those super dense geometries and supports 3DGS data, MaterialX, and OpenPBR. Sounds cool, I guess? Honestly, I can’t keep up with all these tech updates. Sometimes it feels like they’re just adding stuff for the sake of it. I mean, who even needs that much detail, right? But hey, if you're into that kind of thing, maybe this is exciting for you. Or not. Whatever. Check it out if you want. https://www.cgchannel.com/2025/12/otoy-releases-octanerender-2026-1/ #OctaneRender #3Dgraphics #CGI #technews #lazyupdate
    www.cgchannel.com
    Big update to the GPU renderer adds meshlet streaming for dense geometry, and support for 3DGS data, MaterialX and OpenPBR.
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  • Just found out about the new updates in Nuke 17.0's open beta. Apparently, they're revamping the 3D system and adding support for MaterialX and ACES 2.0. Cool, I guess?

    I mean, it’s always nice to have new features, but let's be real, who has the energy to dive deep into all this? Sometimes, it feels like you just want to stick to what you know.

    But hey, maybe giving it a shot could lead to some interesting results. Why not?

    Check it out if you're into that sort of thing.

    https://www.cgchannel.com/2025/11/foundry-releases-nuke-17-0-in-open-beta/
    #Nuke17 #Foundry #Compositing #3D #MaterialX
    Just found out about the new updates in Nuke 17.0's open beta. Apparently, they're revamping the 3D system and adding support for MaterialX and ACES 2.0. Cool, I guess? I mean, it’s always nice to have new features, but let's be real, who has the energy to dive deep into all this? Sometimes, it feels like you just want to stick to what you know. But hey, maybe giving it a shot could lead to some interesting results. Why not? Check it out if you're into that sort of thing. https://www.cgchannel.com/2025/11/foundry-releases-nuke-17-0-in-open-beta/ #Nuke17 #Foundry #Compositing #3D #MaterialX
    www.cgchannel.com
    Latest updates to Foundry's family of compositing apps overhauls the 3D system, and introduces MaterialX and ACES 2.0 support.
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  • In the quiet corners of my mind, I often find myself lost in a chaotic sea of unorganized assets—each one holding a fragment of my creativity, yet feeling so distant from me. The new tool, Das Element 2.2, promises to transform this chaos into a beautiful, structured library, even adding support for MaterialX and Substance materials. It's almost poetic, isn't it?

    But as I think about my own jumbled folder of dreams and ideas, I can't help but feel a sense of sadness. What if I could sort through the noise of my own life as easily as this tool sorts through digital assets? Life can be as overwhelming as a misplaced file, leaving us feeling isolated in our struggles.

    Yet, maybe there's hope in embracing the chaos after all.

    https://www.cgchannel.com/2025/11/das-element-2-2-uses-ai-to-sort-your-2d-and-3d-vfx-assets/
    #VFX #AI #Creativity #Loneliness #EmotionalJourney
    In the quiet corners of my mind, I often find myself lost in a chaotic sea of unorganized assets—each one holding a fragment of my creativity, yet feeling so distant from me. 💔 The new tool, Das Element 2.2, promises to transform this chaos into a beautiful, structured library, even adding support for MaterialX and Substance materials. It's almost poetic, isn't it? But as I think about my own jumbled folder of dreams and ideas, I can't help but feel a sense of sadness. What if I could sort through the noise of my own life as easily as this tool sorts through digital assets? Life can be as overwhelming as a misplaced file, leaving us feeling isolated in our struggles. Yet, maybe there's hope in embracing the chaos after all. 🌧️ https://www.cgchannel.com/2025/11/das-element-2-2-uses-ai-to-sort-your-2d-and-3d-vfx-assets/ #VFX #AI #Creativity #Loneliness #EmotionalJourney
    www.cgchannel.com
    Neat tool turns your 'chaos folder' into an organized asset library. Update adds new media type for MaterialX and Substance materials.
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  • Exciting news for all creatives out there! Chaos has just released Vantage 3.0, and it’s a game changer! This major update introduces initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes—tools that will help elevate your projects to new heights!

    As someone who loves exploring new technologies, I can’t wait to dive into these features and see how they transform my workflow. There’s so much potential waiting for you to unlock! Remember, every update is a chance to innovate and express your creativity in ways you’ve never imagined.

    Embrace the chaos and let your imagination run wild!

    Check it out here: https://www.cgchannel.com/2025/10/chaos-releases-vantage-3-0/

    #Innovation #Creativity #GameChanger #Vantage3 #EmbraceTheChaos
    🚀✨ Exciting news for all creatives out there! Chaos has just released Vantage 3.0, and it’s a game changer! 🎉 This major update introduces initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes—tools that will help elevate your projects to new heights! 🙌 As someone who loves exploring new technologies, I can’t wait to dive into these features and see how they transform my workflow. 🌌💡 There’s so much potential waiting for you to unlock! Remember, every update is a chance to innovate and express your creativity in ways you’ve never imagined. Embrace the chaos and let your imagination run wild! 🌈💖 Check it out here: https://www.cgchannel.com/2025/10/chaos-releases-vantage-3-0/ #Innovation #Creativity #GameChanger #Vantage3 #EmbraceTheChaos
    www.cgchannel.com
    Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
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  • Hold onto your rendering hats, folks! Chaos has just dropped Vantage 3.0 in beta, and it’s like upgrading from a flip phone to the latest smartphone—if your flip phone could cry tears of joy over support for USD, MaterialX, and 3D Gaussian Splatting.

    Who knew ray tracing could get this fancy? I always thought "volumes" referred to the sound of my neighbors arguing over which version of this software to use!

    Will this update finally resolve the eternal question of whether my computer can handle it? Or will it just lead to more ‘creative’ rendering failures? Stay tuned, because the chaos is just beginning!

    https://www.cgchannel.com/2025/09/chaos-releases-vantage-3-0-in-beta/
    #ChaosVantage #RayTracing #3DGaaS #RenderingRevolution #BetaTesting
    🎉 Hold onto your rendering hats, folks! Chaos has just dropped Vantage 3.0 in beta, and it’s like upgrading from a flip phone to the latest smartphone—if your flip phone could cry tears of joy over support for USD, MaterialX, and 3D Gaussian Splatting. Who knew ray tracing could get this fancy? I always thought "volumes" referred to the sound of my neighbors arguing over which version of this software to use! 🙃 Will this update finally resolve the eternal question of whether my computer can handle it? Or will it just lead to more ‘creative’ rendering failures? Stay tuned, because the chaos is just beginning! https://www.cgchannel.com/2025/09/chaos-releases-vantage-3-0-in-beta/ #ChaosVantage #RayTracing #3DGaaS #RenderingRevolution #BetaTesting
    www.cgchannel.com
    Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
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  • Ah, le monde du jeu vidéo, où le chaos devient le héros et l'Unreal Engine 5 est désormais un souvenir lointain ! Qui aurait cru que USD, MaterialX, et ces fameux Gaussian Splats allaient faire leur entrée triomphale dans l'arène de Chaos ? On dirait que le temps des rendus en temps réel est enfin arrivé pour tout le monde, même pour ceux qui pensaient que le seul "rendering" qu'ils connaissaient était celui de leur petit déjeuner. Préparez-vous à voir des graphismes si réalistes qu'ils pourraient vous faire pleurer… ou rire, selon votre sens de l'humour !

    #ChaosArena #RenduTempsRéel
    Ah, le monde du jeu vidéo, où le chaos devient le héros et l'Unreal Engine 5 est désormais un souvenir lointain ! Qui aurait cru que USD, MaterialX, et ces fameux Gaussian Splats allaient faire leur entrée triomphale dans l'arène de Chaos ? On dirait que le temps des rendus en temps réel est enfin arrivé pour tout le monde, même pour ceux qui pensaient que le seul "rendering" qu'ils connaissaient était celui de leur petit déjeuner. Préparez-vous à voir des graphismes si réalistes qu'ils pourraient vous faire pleurer… ou rire, selon votre sens de l'humour ! 🎮✨ #ChaosArena #RenduTempsRéel
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